Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.03.17 @ 17:38:01 Player: Zyrophr Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (101) 505 Value Destroyed (3292) 3292 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (704) 704 TOTAL SCORE: 7501 Bonus ------- High Alert Combat Kills 321 Follower Combat Kills 190 Entered Garrisons 200 Friendly Fire -7 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Small Storage Unit Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- High-capacity Matter Pod (200) ECM Suite Field Recycling Unit (0) Sensor Drone Bay (20/20) Particle Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Targeting Computer Transmission Jammer > --- WEAPON ----------- Electrolaser EM Pulse Cannon Improved Grenade Launcher > --- INVENTORY -------- High-capacity Matter Pod Transmission Jammer ECM Suite Field Recycling Unit Sensor Drone Bay Particle Gun Electrolaser Electrolaser [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Power Shielding Weapon Advanced Beam Cannon Energy Gun Electrolaser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Gar Fac Slots Evolved 6 | . . . 2 2 . . 2 Power 2 | . . . 1 . . . 1 Propulsion . | . . . . . . . . Utility 3 | . . . . 2 . . 1 Weapon 1 | . . . 1 . . . . Parts Attached 79 | 4 9 3 13 12 16 12 10 Power 14 | 1 . . 2 2 4 4 1 Engine 8 | 1 . . 2 1 2 1 1 Core 6 | . . . . 1 2 3 . Reactor . | . . . . . . . . Propulsion 14 | 2 . . 2 4 4 2 . Treads . | . . . . . . . . Leg 12 | 2 . . 2 4 2 2 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . . . 2 . . Utility 22 | . 5 3 2 4 3 1 4 Device 9 | . 1 1 1 1 1 1 3 Storage 8 | . 4 2 1 . . . 1 Processor 3 | . . . . 2 1 . . Hackware 1 | . . . . . 1 . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 29 | 1 4 . 7 2 5 5 5 Energy Gun 12 | 1 . . 4 1 1 2 3 Energy Cannon 5 | . . . 2 . 2 . 1 Ballistic Gun 7 | . 2 . . . 2 3 . Ballistic Cannon 1 | . . . . 1 . . . Launcher 4 | . 2 . 1 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 1 2 . 2 . . Parts Lost 28 | . . . 3 1 1 11 12 Power 6 | . . . . . . 3 3 Propulsion 4 | . . . . . . 2 2 Utility 4 | . . . 1 . . 1 2 Weapon 14 | . . . 2 1 1 5 5 Highest Loss Streak 8 | . . . 2 1 1 8 7 Average Slot Usage (%) 91 | . 95 100 90 98 98 91 73 Engine 11 | . 14 14 21 16 9 7 5 Core 3 | . . . . 1 8 7 1 Leg 19 | . 28 28 22 17 17 17 11 Device 6 | . 1 . 2 9 8 9 11 Storage 13 | . 23 28 16 9 9 9 7 Processor 10 | . . . . 8 17 18 15 Protection 1 | . . . . 9 . . . Energy Gun 5 | . 2 . 11 8 4 2 7 Energy Cannon 5 | . . . 9 13 9 2 4 Ballistic Gun 6 | . 17 14 . . 3 11 1 Ballistic Cannon 3 | . . . . 4 9 5 . Launcher 3 | . 7 14 6 . . . 3 Naked Turns . | . . . . . . . . Heaviest Build 55 | 6 43 43 55 45 50 47 44 Greatest Support 45 | 20 20 20 20 36 36 36 45 Greatest Overweight (x) 15 | 1 2 2 2 14 15 1 8 Average Overweight (x) 1 | . 1 2 1 2 1 . . Largest Inventory Capacity 18 | 4 12 12 18 10 10 10 12 Average Capacity 10 | 4 10 12 11 10 10 10 10 Most Carried 12 | 4 12 12 12 10 10 10 9 Average Carried 8 | 2 7 11 11 9 9 7 6 Final Capacity 12 | 4 12 12 10 10 10 10 12 Final Carried 12 | 4 12 12 10 10 9 6 5 Class Distribution -------------------- 39% | Mutant 33% | Gunner 12% | Scavenger-Gunner 6% | Skirmisher 4% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Skirmisher | -8/Materials Gunner | -8/Storage Scavenger-Gunner | -8/Garrison Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Min Mat Mat Sto Gar Fac Matter Collected 2103 | 185 108 162 193 339 529 393 194 Remotely . | . . . . . . . . Salvage Created 3048 | . 111 187 363 363 888 708 428 Parts 196 | . 23 14 37 19 42 36 25 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Gar Fac Combat Hostiles Destroyed 83 | . 10 5 10 8 20 22 8 Guns 26 | . 2 4 3 1 1 13 2 Cannons 36 | . . . 1 7 19 9 . AOE 20 | . 8 1 6 . . . 5 Classes Destroyed 14 | . 4 2 5 . 1 1 1 Worker 5 | . 2 . . . . . 3 Builder 7 | . 1 3 2 . . . 1 Tunneler 1 | . . 1 . . . . . Hauler 1 | . . . 1 . . . . Operator 1 | . . . 1 . . . . Watcher 5 | . . . 1 2 . . 2 Swarmer 18 | . 9 . . . . 8 1 Grunt 38 | . 1 3 6 7 7 12 2 Brawler 3 | . . . 1 . 1 . 1 Duelist 1 | . . . . . . 1 . Sentry 18 | . . . 3 1 11 1 2 Hunter 2 | . . . . . 1 . 1 Programmer 1 | . . . . . . . 1 Assembled 2 | . . 2 . . . . . Best Kill Streak 9 | . 8 5 9 5 5 6 4 Combat Bots Only 7 | . 6 3 7 5 5 6 3 Max Kills in Single Turn 6 | . 6 2 3 1 1 1 3 Gunslinging . | . . . . . . . . Exploded 4 | . 4 1 2 . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Mat Sto Gar Fac Damage Taken 4253 | . 103 64 247 478 445 1478 1438 Core 1256 | . 25 6 19 40 67 388 711 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 73 | 100 . 87 95 . . 10 . Volleys Fired 184 | . 10 11 14 25 35 61 28 Largest 3 | . 2 2 3 3 3 3 3 Hottest 192 | . 50 50 163 192 187 142 162 Shots Fired 405 | . 16 14 29 66 101 114 65 Gun 198 | . 11 11 16 21 26 76 37 Cannon 177 | . . . 2 45 75 38 17 Launcher 30 | . 5 3 11 . . . 11 Special . | . . . . . . . . Kinetic 171 | . 11 11 . 14 43 92 . Thermal 187 | . . . 18 52 58 22 37 Explosive 30 | . 5 3 11 . . . 11 Electromagnetic 17 | . . . . . . . 17 Robot Hit Streak 26 | . 7 4 11 20 17 19 26 Robot Miss Streak 3 | . 2 1 1 2 2 3 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 313 | . 10 9 13 49 82 95 55 Core Hits 214 | . 16 13 23 28 51 57 26 Critical Hits 7 | . . 1 1 5 . . . Critical Kills 5 | . . 1 1 3 . . . Critical Parts Destroyed 2 | . . . . 2 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7394 | . 614 320 761 970 1572 1578 1579 Guns 2224 | . 92 86 124 267 307 832 516 Cannons 3083 | . . . 42 703 1257 746 335 Explosions 2074 | . 522 234 595 . . . 723 Melee . | . . . . . . . . Ramming 13 | . . . . . 8 . 5 Kinetic 2275 | . 92 86 . 252 618 1227 . Thermal 2697 | . . . 166 718 946 351 516 Explosive 2022 | . 522 234 595 . . . 671 Electromagnetic 387 | . . . . . . . 387 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . 3 3 . Average Corruption 2 | . . . . . 2 3 . Corruption Purged . | . . . . . . . . Effects 23 | . . . . . 6 17 . Message Errors 3 | . . . . . . 3 . Matter Fused 1 | . . . . . . 1 . Heat Flow Errors 5 | . . . . . 3 2 . Energy Discharges 1 | . . . . . 1 . . Data Loss (minor) 10 | . . . . . 2 8 . Targeting Errors 2 | . . . . . . 2 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 85 | . 3 5 8 . 23 2 44 Projectiles 36 | . . . . . 23 2 11 Explosions 49 | . 3 5 8 . . . 33 Melee . | . . . . . . . . Knockbacks 18 | . . . . 6 2 10 . Impact . | . . . . . . . . Kinetic 15 | . . . . 4 2 9 . Secondary 3 | . . . . 2 . 1 . Self-Inflicted Damage 121 | . . 22 15 . . . 84 Shots 7 | . . 2 1 . . . 4 Rammed . | . . . . . . . . Targets Rammed 2 | . . . . . 1 . 1 Kicked 2 | . . . . . 1 . 1 Crushed . | . . . . . . . . Highest Temperature 528 | . 2 . 528 498 455 345 286 Average Temperature 142 | . 2 . 190 228 127 96 92 Received Heat Transfer 1620 | . 18 . 108 342 216 621 315 Effects 27 | . . . 16 9 2 . . Shutdowns 11 | . . . 5 4 2 . . Energy Bleed 1 | . . . . 1 . . . Interference 5 | . . . 1 4 . . . Matter Decay 1 | . . . 1 . . . . Damage (major) 9 | . . . 9 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . . . . 4 3 . 1 Heat Transferred 5217 | . . . 370 1406 1702 629 1110 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Gar Fac Peak Influence 883 | . 254 80 307 182 566 883 544 Initial 401 | . . 34 26 38 48 248 401 Average 251 | . 59 40 127 73 280 620 390 Maximum Alert Level 3 | . 1 . 1 . 2 3 2 Low Security (%) 48 | 100 89 100 69 100 28 . . Level 1 23 | . 10 . 30 . 38 18 44 Level 2 21 | . . . . . 32 33 55 Level 3 7 | . . . . . . 48 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . . . 3 3 . 3 Investigation 3 | . . . . . 2 . 1 Extermination 1 | . . . . . . . 1 Reinforcement 5 | . . . . 3 1 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Sto Gar Fac Distress Signals 3 | . . . . 1 1 . 1 Communications Jammed 1 | . . . . . . . 1 Distress Signals 1 | . . . . . . . 1 Times Spotted 119 | . 12 5 10 16 28 32 16 Peak Tracking Total 7 | . 6 3 5 4 6 7 4 Tactical Retreats 8 | . . 1 . 1 2 3 1 Traps | -11 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Gar Fac Traps Triggered 6 | . . . . . 1 5 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Min Mat Mat Sto Gar Fac Machines Disabled 9 | . 1 . 3 . 1 . 4 Max in Single Turn 2 | . 1 . 2 . 1 . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Sto Gar Fac Machines Accessed 18 | . 2 2 . 1 10 . 3 Terminals 10 | . 2 1 . . 7 . . Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 2 | . . . . 1 . . 1 Garrison Access 2 | . . . . . 1 . 1 Total Hacks 49 | . 4 3 . 7 24 . 11 Successful 39 | . 4 3 . 7 18 . 7 Failed 10 | . . . . . 6 . 4 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 21 | . 4 2 . . 15 . . Fabricators 2 | . . . . . . . 2 Repair Stations 5 | . . . . . 5 . . Recycling Units 2 | . . . . . 2 . . Scanalyzers 12 | . . . . 7 . . 5 Garrison Access 6 | . . . . . 2 . 4 Terminal Hacks 17 | . 4 3 . . 10 . . Record 4 | . 1 . . . 3 . . Open Door 4 | . . 1 . . 3 . . Alert Level 3 | . 2 . . . 1 . . Unreport Threat 1 | . 1 . . . . . . Dispatch Records 2 | . . 1 . . 1 . . Maintenance Status 1 | . . . . . 1 . . Investigation Status 1 | . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . . . 5 . . Scan Component 2 | . . . . . 2 . . Repair 2 | . . . . . 2 . . Refit 1 | . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . 2 . . Recycle Component 1 | . . . . . 1 . . Report Inventory 1 | . . . . . 1 . . Scanalyzer 12 | . . . . 7 . . 5 Insert Component 7 | . . . . 4 . . 3 Analyze 5 | . . . . 3 . . 2 Garrison Access Hacks 3 | . . . . . 1 . 2 Unlock Access 2 | . . . . . 1 . 1 Coupler Status 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 12 | . 1 . . 1 7 . 3 Full Trace Events 3 | . . . . . 2 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . . 3 . . 2 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 2 . . Time 89 | . . . . . 89 . . Parts Recycled 1 | . . . . . 1 . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 5 | . . . . 3 . . 2 Part Schematics Acquired 5 | . . . . 3 . . 2 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Min Mat Mat Sto Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Mat Sto Gar Fac Total Allies 13 | . . 3 . . 10 . . Largest Group 10 | . . 3 . . 10 3 . Highest-Rated Group 173 | . . 40 . . 173 48 . Highest-Rated Ally 29 | . . 16 . . 29 16 . Total Orders 8 | . . 3 . . 5 . . STAY 2 | . . . . . 2 . . ROAM 1 | . . . . . 1 . . GUARD 5 | . . 3 . . 2 . . Ally Attacks 54 | . . 3 . . 21 30 . Total Damage 523 | . . 37 . . 183 303 . Kills 8 | . . 1 . . 3 4 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Min Mat Mat Sto Gar Fac Turns Passed 5398 | 157 653 591 570 570 1051 788 1018 Spaces Moved 2702 | 91 367 276 283 204 563 420 498 Core 57 | 18 . . . 1 1 . 37 Treads . | . . . . . . . . Legs 2643 | 73 367 276 283 203 560 420 461 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . . . 2 . . Fastest Speed 50 | 50 120 180 150 150 150 120 120 Average Speed 154 | 108 161 180 172 181 152 137 140 Slowest Speed 800 | 120 180 180 180 750 800 150 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 6 56 42 19 14 85 66 15 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 249 | . 24 21 67 . 28 . 109 Melee . | . . . . . . . . Projectile 3 | . . . . . 3 . . AOE 246 | . 24 21 67 . 25 . 109 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Sto Gar Fac Total 3598 | 147 414 359 341 355 682 537 763 Wait 487 | 49 11 61 13 92 37 12 212 Move 2694 | 90 366 275 282 203 563 417 498 Hop . | . . . . . . . . Pick Up 64 | 4 10 3 6 11 12 9 9 Fast Attach 30 | 4 5 2 9 4 6 . . Attach 48 | . 4 1 3 8 10 12 10 Detach 7 | . 4 1 . . 2 . . Swap 1 | . . . 1 . . . . Drop 56 | . 4 5 13 12 16 1 5 Fire 184 | . 10 11 14 25 35 61 28 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . . . . . 1 . 1 Crush . | . . . . . . . . Escape Stasis 25 | . . . . . . 25 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 57 | -11/Scrapyard | Discovered new exit (range 16) 158 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 9) 329 | -10/Materials | Build established: Mutant 606 | -10/Materials | Discovered new exit (range 10) 811 | -10/Materials | Entered Mines 1017 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1033 | -10/Mines | Learned location of Storage (-8) 1056 | -10/Mines | Discovered new exit (range 9) 1136 | -10/Mines | Found the Drone Emporium 1159 | -10/Mines | Found Prototype Device 1161 | -10/Mines | Identified Sensor Drone Bay 1196 | -10/Mines | Excavation squad dispatched 1196 | -10/Mines | A large section of the Mines collapsed 1402 | -10/Mines | Entered Materials 1402 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1580 | -9/Materials | Discovered new exit (range 8) 1648 | -9/Materials | Destroyed 7 combat bots 1972 | -9/Materials | Entered another Materials area 1972 | -8/Materials | Evolved 2 slots: Utility x2 2457 | -8/Materials | Discovered new exit (range 10) 2542 | -8/Materials | Entered Storage 2791 | -8/Storage | Build established: Gunner 3245 | -8/Storage | Repaired Adv. Beam Cannon 3283 | -8/Storage | Repaired Nuclear Core? 3316 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3503 | -8/Storage | Discovered new exit (range 19) 3593 | -8/Storage | Identified exit to Garrison 3593 | -8/Storage | Entered Garrison 3593 | -8/Garrison | Accompanied by 3 allies 3634 | -8/Garrison | Triggered checkpoint 3668 | -8/Garrison | Triggered checkpoint 3720 | -8/Garrison | Triggered checkpoint 3770 | -8/Garrison | Triggered checkpoint 3824 | -8/Garrison | Triggered checkpoint 3956 | -8/Garrison | Discovered new exit (range 9) 3972 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4046 | -8/Garrison | Triggered checkpoint 4077 | -8/Garrison | Core integrity fell below 50% 4110 | -8/Garrison | Lost 8 parts (2p2n1u3w) 4112 | -8/Garrison | Core integrity fell below 20% 4298 | -8/Garrison | Triggered checkpoint 4369 | -8/Garrison | Discovered new exit (range 10) 4381 | -8/Garrison | Entered Factory 4381 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4763 | -7/Factory | Identified exit to Garrison 5179 | -7/Factory | Core integrity fell below 50% 5218 | -7/Factory | Lost 7 parts (1p2n2u2w) 5262 | -7/Factory | P-60 Hacker assimilated allied 3H-KA3(g) 5354 | -7/Factory | Core integrity fell below 20% 5399 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. K-01 Serf cleans the Nuclear Reactor. K-01 Serf collects debris. U-05 Engineer builds a Door. K-01 Serf cleans the Nuclear Reactor. Acquired Lgt. Ion Engine. K-01 Serf cleans the Nuclear Reactor. K-01 Serf cleans the Terminal. Acquired 10 matter. K-01 Serf cleans the Terminal. Electrolaser destroyed. R-06 Scavenger collects Welding Torch. K-01 Serf cleans the Subcomponent Replicator. R-06 Scavenger collects Terrain Scanner. Lgt. Ion Engine destroyed. K-01 Serf cleans the Subcomponent Replicator. Acquired Unknown Storage. Identified Sml. Storage Unit. 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"?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 500 Sight Range 20 Robot Scan Range 10 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Nuclear Core | -8/Materials | Scanalyzed Particle Gun | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed ECM Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Everything Is Under Control First Step to Greatness Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Part-time Mechanic Power Corrupts Remodeling Risk Taker The More The Merrier Uninvited Guest Challenges ------------ None Game ------ Seed ShadeHeartMultirail Manual? 0 Play Time 01:34:55 Cumulative 3.0 hours Start 2021.03.17 @ 00:03:17 End 2021.03.17 @ 17:38:01 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 3 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d644eacc-7b75-465c-80f1-3042be24eed3