Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2023.12.22 @ 13:52:14 Player: youngster Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (1332) 1332 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (-656) -656 TOTAL SCORE: 3076 Bonus ------- Follower Combat Kills 60 Friendly Fire -716 Cogmind --------- Core Integrity 0/400 Matter 177/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -8/Mines Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (3) --- Light Treads Aluminum Leg Advanced Myomer Leg > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (3) ------- Autogun Grenade Launcher Rocket Launcher > --- INVENTORY (15) --- Experimental Heat Sink High-capacity Matter Pod (200) Experimental Sensor Array Experimental Targeting Computer Medium Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Bomb Drone Bay AS-neutralizer No. 17b Light Assault Rifle Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Light Treads Aluminum Leg Advanced Myomer Leg > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Autogun Grenade Launcher Rocket Launcher > --- INVENTORY -------- Experimental Heat Sink High-capacity Matter Pod Experimental Sensor Array Seismic Detector Experimental Targeting Computer Medium Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Bomb Drone Bay AS-neutralizer No. 17b Datajack [Rating: 30] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 93 | 8 16 7 31 13 16 2 Power 4 | 1 1 1 . . 1 . Engine 2 | 1 1 . . . . . Core 2 | . . 1 . . 1 . Reactor . | . . . . . . . Propulsion 17 | 2 3 2 4 1 4 1 Treads 15 | 2 3 2 4 1 3 . Leg 2 | . . . . . 1 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 33 | 2 6 2 15 5 2 1 Device 15 | 1 2 1 7 3 . 1 Storage 3 | 1 2 . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 14 | . 2 1 7 2 2 . Artifact . | . . . . . . . Weapon 39 | 3 6 2 12 7 9 . Energy Gun 2 | 2 . . . . . . Energy Cannon 2 | . . . 1 . 1 . Ballistic Gun 19 | 1 4 1 6 3 4 . Ballistic Cannon . | . . . . . . . Launcher 10 | . 1 1 3 1 4 . Special Weapon . | . . . . . . . Impact Weapon 4 | . 1 . 2 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . 2 . . Unidentified Prototypes . | . . . . . . . Parts Lost 10 | . . . . . 10 . Power 1 | . . . . . 1 . Propulsion 4 | . . . . . 4 . Utility . | . . . . . . . Weapon 5 | . . . . . 5 . Highest Loss Streak 9 | . . . . . 9 . To Critical Strikes 7 | . . . . . 7 . Average Slot Usage (%) 98 | . 99 100 97 100 93 99 Engine 3 | . 14 2 . . . . Core 8 | . . 11 11 11 10 11 Treads 27 | . 27 28 31 33 28 11 Leg 2 | . . . . . . 21 Device 8 | . 10 13 9 7 . 10 Storage 11 | . 14 14 11 11 11 11 Protection 3 | . 3 . 1 3 11 . Ballistic Gun 22 | . 23 26 28 22 17 11 Launcher 5 | . . 1 . 4 8 22 Impact Weapon 1 | . 1 . 1 2 . . Special Melee Weapon 1 | . . . . 3 4 . Naked Turns . | . . . . . . . Heaviest Build 56 | 12 31 33 42 41 56 54 Greatest Support 60 | 40 40 40 60 60 60 40 Greatest Overweight (x) 2 | . . . . . 2 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 14 Average Carried 13 | 3 12 15 14 14 12 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 5 15 15 15 15 12 14 Class Distribution -------------------- 48% | Mutant 18% | Gunner 15% | Scavenger-Gunner 10% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Gunner | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 2393 | 301 441 138 686 290 515 22 Remotely . | . . . . . . . Salvage Created 2027 | 141 286 193 921 241 152 93 Parts 138 | 9 22 11 60 22 5 9 Haulers Intercepted 7 | . 2 . 5 . . . Recyclers Shooed 2 | . . . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 53 | . 10 5 18 10 3 7 Guns 35 | . 10 5 12 5 3 . AOE 18 | . . . 6 5 . 7 Classes Destroyed 10 | 2 3 . 4 . 1 . Worker 2 | . . . 1 1 . . Builder 3 | . . . 1 2 . . Tunneler 5 | 2 . 1 . 2 . . Hauler 7 | . 2 . 5 . . . Recycler 2 | 1 . . 1 . . . Watcher 2 | . . . 2 . . . Swarmer 26 | . 8 . 10 4 . 4 Grunt 20 | . 2 5 4 6 . 3 Sentry 4 | . . . 4 . . . Assembled 6 | . . . . . 6 . Best Kill Streak 5 | 2 3 3 5 4 2 4 Combat Bots Only 4 | . 3 3 3 4 2 4 Max Kills in Single Turn 5 | 1 1 1 5 2 4 4 Gunslinging . | . . . . . . . Exploded 4 | . . . 3 2 . 4 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 279 | . 40 32 73 20 108 6 Missed 65 | . 10 8 20 9 15 3 Damage Taken 3122 | . 289 294 585 109 1729 116 Core 498 | . 16 80 64 33 296 9 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 215 | . 60 . 155 . . . Core Remaining (%) 80 | 100 . 61 . . . . Volleys Fired 182 | 7 30 17 51 17 54 6 Largest 3 | 2 2 2 3 3 3 2 Hottest 102 | 60 60 40 96 69 102 63 Shots Fired 404 | 14 60 34 149 34 103 10 Gun 376 | 14 60 34 145 29 94 . Cannon 9 | . . . 2 . 7 . Launcher 19 | . . . 2 5 2 10 Special . | . . . . . . . Kinetic 367 | 7 58 34 145 29 94 . Thermal 6 | 4 2 . . . . . Explosive 19 | . . . 2 5 2 10 Electromagnetic 12 | 3 . . 2 . 7 . Robot Hit Streak 14 | 2 5 8 13 14 13 2 Robot Miss Streak 4 | 2 4 2 3 4 4 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 260 | 7 32 25 94 23 77 2 Core Hits 131 | 4 17 11 41 18 26 14 Critical Kills 2 | . 1 . . . 1 . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 4 | 1 1 . 1 . 1 . Destroy 3 | . 1 . 1 . 1 . Corrupt 1 | 1 . . . . . . Melee Attacks 23 | . 4 . 7 8 4 . Impact 17 | . 4 . 7 6 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 7 | . 1 . . 2 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5126 | 83 399 304 1626 789 1313 612 Guns 3159 | 83 306 284 1189 310 987 . Cannons 44 | . . . 36 . 8 . Explosions 1680 | . . . 366 386 316 612 Melee 53 | . 53 . . . . . Ramming 190 | . 40 20 35 93 2 . Kinetic 3099 | 23 306 284 1189 310 987 . Thermal 22 | 22 . . . . . . Explosive 1680 | . . . 366 386 316 612 Electromagnetic 82 | 38 . . 36 . 8 . Impact 53 | . 53 . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 66 | . . . 30 23 3 10 Projectiles . | . . . . . . . Explosions 66 | . . . 30 23 3 10 Melee . | . . . . . . . Knockbacks 5 | . . 1 . 4 . . Impact 4 | . . 1 . 3 . . Kinetic . | . . . . . . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 86 | . . . . 5 . 81 Shots 4 | . . . . 1 . 3 Rammed 25 | . 7 3 6 8 1 . Targets Rammed 30 | . 7 4 6 12 1 . Kicked . | . . . . . . . Crushed 5 | . . 1 . 4 . . Highest Temperature 331 | . 31 48 205 82 331 81 Average Temperature 72 | . 10 21 47 27 175 36 Received Heat Transfer 441 | . 48 156 189 30 . 18 Effects 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | 1 . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 50 | 50 . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 302 | 15 279 110 302 189 . 223 Initial 45 | . 9 3 . 45 . . Average 89 | 7 118 32 117 80 . 66 Maximum Alert Level 1 | . 1 . 1 . . 1 Low Security (%) 91 | 100 82 100 88 100 . 91 Level 1 8 | . 17 . 11 . . 8 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 1 3 . . . Investigation 2 | . . 1 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 8 | . 4 . 3 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 94 | . 28 5 39 9 4 9 Peak Tracking Total 6 | . 6 3 5 4 5 4 Tactical Retreats 3 | . 1 . 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 5 | . . . 1 . 3 1 Max in Single Turn 2 | . . . 1 . 2 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 20 | . 7 1 10 1 1 . Terminals 12 | . 6 . 6 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 2 . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 54 | . 22 1 29 1 1 . Successful 31 | . 12 1 16 1 1 . Failed 23 | . 10 . 13 . . . Catastrophic 5 | . 3 . 2 . . . Database Lockouts . | . . . . . . . Manual 22 | . 15 . 7 . . . Terminals 35 | . 20 . 15 . . . Fabricators . | . . . . . . . Repair Stations 8 | . 2 . 6 . . . Recycling Units . | . . . . . . . Scanalyzers 8 | . . . 8 . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 8 1 4 1 1 . Record 1 | . . . . . 1 . Part Schematic 1 | . 1 . . . . . Robot Schematic 1 | . 1 . . . . . Robot Analysis 3 | . 2 . 1 . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 2 | . . 1 . 1 . . Unreport Threat 1 | . . . 1 . . . Locate Traps 4 | . 3 . 1 . . . Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 2 . 4 . . . Scan Component 3 | . 1 . 2 . . . Repair 3 | . 1 . 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 2 . 4 . . . Terminals 6 | . 2 . 4 . . . Botnet 4 | . 1 . 3 . . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 7 . 10 . . . Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 1 . 2 . . . Time 96 | . 26 . 70 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked 5 | . . . . 1 4 . Non-combat 4 | . . . . 1 3 . Combat 1 | . . . . . 1 . Robot Hacks Applied 5 | . . . . 1 4 . parse_system 5 | . . . . 1 4 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 . . . . Highest-Rated Group 40 | . . 40 . . . . Highest-Rated Ally 16 | . . 16 . . . . Total Orders . | . . . . . . . Ally Attacks 13 | . . 13 . . . . Total Damage 181 | . . 181 . . . . Kills 2 | . . 2 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total 3 | . 2 . 1 . . . Derelict Logs Recovered 4 | . . 1 . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 8270 | 142 1659 953 2012 1236 1270 998 Spaces Moved 4205 | 68 877 539 938 695 668 420 Core 3 | 3 . . . . . . Treads 3738 | 65 877 539 938 695 624 . Legs 464 | . . . . . 44 420 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 190 Average Speed 163 | 155 160 160 160 160 163 190 Slowest Speed 320 | 160 160 160 160 160 320 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 72 | 5 98 95 70 98 63 81 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . 1 . 2 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . 4 . . Spaces Dug 90 | . 1 . 12 27 . 50 Terrain Destroyed 171 | . 1 . 20 47 18 85 Melee 6 | . 1 . 5 . . . Projectile . | . . . . . . . AOE 165 | . . . 15 47 18 85 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 5258 | 87 1073 598 1341 774 776 609 Wait 618 | . 105 24 286 24 . 179 Move 4199 | 67 876 538 937 694 667 420 Hop . | . . . . . . . Pick Up 59 | 5 19 3 9 2 19 2 Fast Attach 13 | 7 1 1 2 . 1 1 Attach 13 | . 1 . 3 . 9 . Detach 3 | . . . 2 . 1 . Swap 67 | 1 14 6 26 13 6 1 Drop 51 | . 16 5 12 4 14 . Fire 182 | 7 30 17 51 17 54 6 Melee 23 | . 4 . 7 8 4 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 30 | . 7 4 6 12 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 732 | -10/Materials | Discovered new exit (range 7) 985 | -10/Materials | Repaired Lgt. Treads 1088 | -10/Materials | Discovered new exit (range 16) 1177 | -10/Materials | Discovered new exit (range 8) 1413 | -10/Materials | Discovered new exit (range 16) 1802 | -10/Materials | Entered Mines 1809 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1913 | -10/Mines | Discovered new exit (range 5) 1925 | -10/Mines | Met a Derelict shopkeep closing up shop 2068 | -10/Mines | Learned location of Zion (-6) 2071 | -10/Mines | Discovered new exit (range 6) 2082 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2316 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2320 | -10/Mines | Found Prototype Device 2755 | -10/Mines | Entered Materials 2755 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3065 | -9/Materials | Build established: Gunner 3147 | -9/Materials | Discovered new exit (range 14) 3899 | -9/Materials | Discovered new exit (range 13) 4212 | -9/Materials | Repaired Hrd. Light Armor Plating? 4269 | -9/Materials | Repaired Hrd. Medium Armor Plating? 4514 | -9/Materials | Identified Exp. Sensor Array 4656 | -9/Materials | Discovered new exit (range 15) 4767 | -9/Materials | Entered Mines 4896 | -9/Mines | Learned location of Storage (-9) 4903 | -9/Mines | Discovered new exit (range 5) 4935 | -9/Mines | Learned 2 Materials zone layouts 4983 | -9/Mines | Learned 4 Materials zone layouts 5069 | -9/Mines | Build established: Scavenger-Gunner 5189 | -9/Mines | Excavation squad dispatched 5189 | -9/Mines | A large section of the Mines collapsed 5475 | -9/Mines | Found the Drone Emporium 5489 | -9/Mines | Found Prototype Device 5657 | -9/Mines | Build established: Mutant 5776 | -9/Mines | Discovered new exit (range 6) 5994 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5996 | -9/Mines | Discovered new exit (range 5) 6003 | -9/Mines | Entered Exiles 6026 | -9/Exiles | Discovered new exit (range 15) 6110 | -9/Exiles | Met 8R-AWN 6137 | -9/Exiles | Met EX-HEX 6240 | -9/Exiles | Met EX-DEC 6318 | -9/Exiles | Met EX-BIN 6853 | -9/Exiles | Build established: Tank 7012 | -9/Exiles | Attacked by the Exiles 7037 | -9/Exiles | Murdered 4 allies 7043 | -9/Exiles | Core integrity fell below 50% 7115 | -9/Exiles | Core integrity fell below 20% 7124 | -9/Exiles | Lost 9 parts (1p4n4w) 7149 | -9/Exiles | Destroyed 8R-AWN 7170 | -9/Exiles | Found AS-neutralizer No. 17b 7173 | -9/Exiles | Found Exp. Targeting Computer 7273 | -9/Exiles | Entered Mines 7582 | -8/Mines | Build established: Gunner 8271 | -8/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 07615_ U-05 Engineer builds a Wall. 07619_ Acquired Lgt. Assault Rifle. 07619_ U-05 Engineer builds a Wall. 07621_ The unstable cave ceiling collapses. 07623_ U-05 Engineer builds a Wall. 07626_ Acquired Lgt. Assault Rifle. 07627_ Acquired 4 matter. 07627_ U-05 Engineer lays Concrete. 07630_ U-05 Engineer builds a Wall. 07631_ R-06 Scavenger collects Lgt. Assault Rifle. 07634_ U-05 Engineer lays Concrete. 07635_ R-06 Scavenger collects Flight Unit. 07637_ U-05 Engineer builds a Wall. 07639_ R-06 Scavenger collects Flight Unit. 07641_ U-05 Engineer lays Concrete. 07642_ R-06 Scavenger collects Lgt. Ion Engine. 07644_ U-05 Engineer builds a Wall. 07733_ K-01 Serf collects debris. 08268_ T-07 Excavator is excavating. 08270_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????????????????????## | | ???????????????????????????????????## | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????## | | ????????????????????????????????????## | | ?????????????????????????????????????# | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????????#???????###### | | ???????????#######?????## ??????# | | ???????# ### ##???## ? ????# | | ????????#t ##### ???# ### | | ????????# @ s s ????????? | | ????????# ## us ????????? | | ???????????# k ### #????????? | | ???????????## #####???? ??????????? | | ????????????# #???####??# ##########? | | ????????????# #??## ##?# ## | | ????????????# #?## ### | | ????????????# ### ########## | | ????????????# ## #???????# | | ???????????## ## #???????## | | ???????????# #?# #???????## | | ???????????# ##?## ##????### | | ???????????# ##?## ###### | | ???????????## ### ## # | | ????????????# # ### | | ???????###### # ##?? | | ???????# ## #??? | | ???????# #####??? | | ???????# ### ### #??????? | | ???????# #?## ##?## #??????? | | ???????# #??######## #??????? | | ???????# #?????# # ### ##??????? | | ???????# #????## ### ##?####???????? | | ???????# #????## # #?????????????# | | ???????# #????# # #???????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixPointNetwork Manual? 0 Play Time 01:03:24 Cumulative 426.2 hours Start 2023.12.20 @ 12:55:03 End 2023.12.22 @ 13:52:14 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/0/1/1/0/0/0/1/0 Lore% 85 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: eee934b3-5c08-4c56-9133-b3b307a83a61