Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.24 @ 23:49:25 Player: Runia Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (195) 975 Value Destroyed (6948) 6948 Prototype IDs (299) 5980 Alien Tech Used (17) 3400 Bonus (55571) 55571 TOTAL SCORE: 83574 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 1840 Follower Combat Kills 1736 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 254 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed Architect 15000 Win 3000 Friendly Fire -59 Cogmind --------- Core Integrity 842/1600 Matter 405/425 Energy 338/340 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (7) ------ 2N-1CE's Frost Array Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Weapon Cycler AEGIS Remote Shield > --- WEAPON (3) ------- Sigix Sheargun Core Cannon > --- INVENTORY (7) ---- Experimental Energy Well (491) Experimental Energy Well (600) Experimental Energy Well (600) Graphene Brace Sigix Sheargun Sigix Sheargun Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- 2N-1CE's Frost Array Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Weapon Cycler AEGIS Remote Shield > --- WEAPON ----------- Sigix Sheargun Core Cannon > --- INVENTORY -------- Experimental Energy Well Experimental Energy Well Experimental Energy Well Graphene Brace High-powered Transdimensional Reconstructor Sigix Sheargun Sigix Sheargun [Rating: 268] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Zero-point Reactor Propulsion Light Treads Treads Light Treads Leg Sigix Exoskeleton Wheel Armored Wheel Hover Unit Zionite Glidesys I Flight Unit Flightbrick Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Light Armor Plating Artifact Core Physics Calibrator Weapon Sigix Sheargun Energy Gun Sigix Sheargun Energy Cannon Advanced Beam Cannon Ballistic Gun Battle Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Sub Mat Min Mat Fac Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . 2 . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . -1 . . Propulsion 5 | . . . 1 . 1 1 . . . 1 . . . 1 . . . . . . . . . 1 . . . . -1 . . Utility 11 | . . . 1 . 1 1 . . . 1 . . . 1 . . . . 2 . . . . . . 1 . . 3 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 271 | 2 6 46 15 2 43 6 . 1 3 10 1 . 4 2 1 3 . 4 10 2 2 11 3 7 15 2 19 19 4 27 1 Power 28 | . . 5 2 1 4 1 . . . 4 . . . 1 . 1 . . 1 . . . . 1 2 1 1 . 1 2 . Engine 14 | . . 5 2 1 3 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Core 9 | . . . . . 1 . . . . 3 . . . . . 1 . . 1 . . . . 1 2 . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 2 . Propulsion 54 | 2 3 10 5 1 12 1 . . . 1 . . . . . 1 . 3 1 . . 4 . 1 . . 8 1 . . . Treads 23 | 2 2 5 4 1 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | . 1 5 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Flight 20 | . . . . . 1 1 . . . 1 . . . . . . . 2 1 . . 4 . 1 . . 8 1 . . . Utility 100 | . 3 4 3 . 13 3 . . . 4 . . 2 1 . . . . 8 . . 4 . 4 7 1 10 9 2 21 1 Device 64 | . 1 . 1 . 4 2 . . . 1 . . 2 . . . . . 5 . . 3 . 4 7 1 10 7 1 14 1 Storage 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Processor 14 | . . 1 . . 2 . . . . 2 . . . . . . . . . . . 1 . . . . . 1 1 6 . Hackware 5 | . . . . . . . . . . 1 . . . 1 . . . . 3 . . . . . . . . . . . . Protection 13 | . 1 3 2 . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 89 | . . 27 5 . 14 1 . 1 3 1 1 . 2 . 1 1 . 1 . 2 2 3 3 1 6 . . 9 1 4 . Energy Gun 16 | . . 3 2 . 4 . . . . . . . . . . 1 . . . . . . . . . . . 3 1 2 . Energy Cannon 24 | . . 6 1 . 4 . . . . . . . 1 . . . . 1 . 2 1 . . . 2 . . 4 . 2 . Ballistic Gun 7 | . . 4 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . 8 . . 3 . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . . . . . Impact Weapon 5 | . . . . . 1 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 18 | . . 6 . . . . . . . . 1 . 1 . 1 . . . . . . 1 2 1 3 . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 1 . 4 . . . . . . . . . . 2 . . 2 . . 5 . 1 2 . 5 1 . 6 . Parts Lost 18 | . . 4 3 . 7 . . . . . . . . . . . . . 1 . . . . . . . 1 2 . . . Power 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Utility 10 | . . 2 1 . 5 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Weapon 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . 1 2 . 3 . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 95 94 100 94 67 68 68 68 75 78 78 78 76 76 78 80 76 75 77 77 79 77 79 78 76 81 69 67 83 76 Engine 6 | . 14 9 8 11 8 5 5 5 5 7 10 10 10 9 9 5 4 4 3 . . . . . . . . . . . . Core 2 | . . . . . . 5 5 5 5 4 5 5 5 4 4 7 9 9 8 9 9 9 9 12 9 8 8 5 . . . Treads 11 | . 25 14 29 22 26 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 2 13 3 11 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . 10 10 10 10 14 15 15 15 14 14 14 14 13 13 13 13 12 13 16 16 16 18 12 . . . Device 11 | . 2 . 11 11 12 14 15 15 15 14 15 15 15 14 14 14 14 14 15 18 18 18 18 16 20 24 23 21 22 29 19 Storage 8 | . 14 14 11 11 8 5 5 5 5 4 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 2 . 4 . Processor 5 | . . 1 . . 7 10 10 10 10 9 10 10 10 9 9 9 9 9 8 9 9 9 9 8 8 8 8 6 3 12 28 Hackware 2 | . . . . . . . . . . 4 5 5 5 9 9 9 9 9 13 13 13 13 13 12 8 8 8 4 . . . Protection 7 | . 10 12 11 11 3 10 10 10 10 7 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 2 . . . Energy Gun 4 | . . 3 3 22 3 . . . . . . . . . . . . . . . . 2 . . . . . 5 21 20 7 Energy Cannon 2 | . . 4 1 . 7 . . . . . . . . . . . . . . 1 3 . . . . . . . . . 7 Ballistic Gun 6 | . 28 14 8 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . 5 . . . . . . . . 4 5 5 4 4 4 4 4 4 2 . 3 1 4 3 4 4 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 14 92 104 99 97 106 29 28 31 31 34 34 34 36 34 34 34 34 34 40 42 42 42 41 50 51 44 59 67 59 70 48 Greatest Support 86 | 40 40 40 60 12 86 29 29 29 29 34 34 34 34 34 34 34 34 42 43 43 43 43 43 49 58 58 68 72 60 60 60 Greatest Overweight (x) 10 | . 5 10 8 8 8 . . 1 1 . . . 1 . . . . . . . . 1 . 1 1 . 1 1 . 1 . Average Overweight (x) 1 | . 1 5 3 8 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 7 7 7 Average Capacity 16 | 8 15 25 25 25 24 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 7 7 7 Most Carried 25 | 6 21 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 7 7 7 Average Carried 15 | 4 11 23 23 24 23 6 8 8 7 7 8 7 7 7 7 7 8 7 7 7 8 7 8 7 7 7 7 7 6 6 6 Final Capacity 25 | 8 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 7 7 7 Final Carried 25 | 4 21 24 25 25 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 7 6 6 Class Distribution -------------------- 46% | Mutant 11% | Hacker-Ninja 10% | Alien-Sigix 7% | Derelict-Mutant 6% | Scout 5% | Hacker-Scout 5% | Commander-Scout 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Commander-Scout | -5/Extension Commander-Scout | -5/Cetus Commander-Scout | -5/Archives Commander-Scout | -5/Hub_04(d) Hacker-Ninja | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Sub Mat Min Mat Fac Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 4861 | 200 688 685 337 50 886 17 21 . 57 240 10 . 40 10 20 30 . 40 60 22 42 160 . 70 44 . 146 269 105 582 30 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9142 | . 700 703 587 394 1633 82 . . 28 292 . . 12 265 285 . . 214 285 . 61 94 22 214 40 33 146 242 105 2517 188 Parts 439 | . 40 50 26 27 91 5 . . 8 2 . . 1 10 14 . . 9 10 . 3 2 5 9 1 3 . 15 5 103 . Haulers Intercepted 12 | . 1 . 1 . 5 . . . . . . . . 2 . . . 1 1 . . . . . . . . 1 . . . Recyclers Shooed 7 | . 3 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . 13 . . . . . . 7 . . . 2 . . . . . . . 3 . 3 . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Sub Mat Min Mat Fac Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 123 | . 11 21 7 11 30 . . . 5 . . . 1 . 4 . . . 1 . 4 2 2 . 3 . . . 1 19 1 Melee 6 | . . . . . . . . . . . . . 1 . 4 . . . 1 . . . . . . . . . . . . Guns 55 | . 11 4 5 8 7 . . . . . . . . . . . . . . . . . . . . . . . 1 19 . Cannons 24 | . . 9 2 . 7 . . . . . . . . . . . . . . . . . 2 . 3 . . . . . 1 AOE 34 | . . 8 . 2 13 . . . 5 . . . . . . . . . . . 4 2 . . . . . . . . . Classes Destroyed 20 | . 9 3 . 3 2 . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . Worker 14 | . 1 . . 2 3 4 . . . 1 . . . . . . . . . . . . . . . . . 1 . 2 . Builder 9 | . 1 . . . 6 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Tunneler 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 12 | . 1 . 1 . 5 . . . . . . . . 2 . . . 1 1 . . . . . . . . 1 . . . Recycler 15 | . 4 . 2 . 2 . . . . 2 . . . . . . . 1 . . . . . 1 . . 1 1 . 1 . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Drone 5 | . . . . . . . . . 2 . . . 1 . . . . . . . . . 2 . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 14 | . 2 . 2 . 2 1 . . . . . . . 1 1 . . . 2 . . . . 2 . 1 . . . . . Swarmer 38 | . 9 3 . 7 2 . . . 3 . . . . . . . . . . . 4 . . . . . . . . 10 . Grunt 28 | . 2 . 3 1 18 . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . Brawler 4 | . . . . 2 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 12 | . . 1 4 . 6 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 5 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . M Shell/Atk 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Subdweller 17 | . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 4 4 3 4 9 4 . . 3 3 . . 1 3 2 . . 1 1 . 4 2 1 1 3 1 1 2 1 8 1 Combat Bots Only 6 | . 3 3 2 3 6 . . . 3 . . . 1 . 2 . . . 1 . 4 2 1 . 3 . . . 1 5 1 Max Kills in Single Turn 4 | . 1 3 1 2 4 1 . . 1 1 . . 1 1 1 . . 1 1 . 2 2 1 1 1 1 1 1 1 2 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 3 | . . 3 . 1 3 . . . 1 . . . . . . . . . . . 2 2 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Sub Mat Min Mat Fac Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 9910 | . 371 1016 505 143 1906 7 . . 15 . . . 8 . 124 56 . . 609 . 77 26 . 42 141 187 184 1507 129 2707 150 Core 1928 | . 25 97 85 17 234 . . . . . . . . . 31 28 . . 105 . . . . 42 24 24 27 260 36 841 52 Absorbed by Shields 2155 | . . . . . . . . . . . . . . . 65 . . . . . . . . . . . . 68 147 1738 137 Redirected to Shielding 39 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . 13 . 22 . . . Ignored by Resistances 6201 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 600 346 4917 338 Regen/Repaired (Parts) 19 | . . . . . . . . . . . . . . . . . . . . . . 19 . . . . . . . . . Core Remaining (%) 80 | 100 . 51 . 74 57 . . . 100 . . . 100 . . . . 94 . . . . 90 . 94 . . 71 . . 52 Volleys Fired 509 | . 68 68 56 21 105 . . . 6 . . . 2 . . 1 . 2 . 6 10 1 2 . 8 . . 15 18 113 7 Largest 3 | . 2 2 2 2 2 . . . 1 . . . 1 . . 1 . 1 . 1 1 1 1 . 1 . . 2 3 3 1 Hottest 300 | . 40 160 105 90 136 . . . 36 . . . 90 . . 240 . 98 . 98 98 . . . 113 . . 200 300 300 300 Shots Fired 917 | . 136 100 75 42 188 . . . 6 . . . 2 . . 1 . 2 . 6 10 1 2 . 8 . . 18 28 285 7 Gun 695 | . 136 42 49 42 95 . . . . . . . . . . 1 . . . . . . . . . . . 15 28 283 4 Cannon 173 | . . 40 26 . 78 . . . . . . . 2 . . . . 2 . 6 7 . . . 4 . . 3 . 2 3 Launcher 42 | . . 18 . . 15 . . . 6 . . . . . . . . . . . 3 . . . . . . . . . . Special 7 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . 4 . . . . . . Kinetic 283 | . 136 31 51 . 65 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 207 | . . 54 11 . 112 . . . . . . . 2 . . 1 . 2 . 6 7 . . . 4 . . 3 . 2 3 Explosive 31 | . . 15 . . . . . . 6 . . . . . . . . . . . 3 1 2 . 4 . . . . . . Electromagnetic 66 | . . . 13 42 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 330 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 28 283 4 Robot Hit Streak 32 | . 6 32 9 6 15 . . . 3 . . . . . . . . . . . . 1 3 . 7 . . . 9 31 4 Robot Miss Streak 5 | . 4 1 5 3 3 . . . . . . . . . . . . . . . 2 . . . . . . . 1 3 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 9 | . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Max Gunslinging Chain 2 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Shots Hit Robots 642 | . 80 53 56 35 132 5 . . 2 3 . . 1 5 13 1 . 4 11 . . 1 2 5 4 1 7 3 8 207 3 Core Hits 304 | . 32 38 21 20 76 2 . . 6 . . . . 3 5 . . 2 4 . 5 4 2 3 5 1 1 4 2 67 1 Critical Kills 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . 1 . . . 4 1 . . . 1 . . . 1 1 . . . 1 . . . . 1 . . . . . 1 1 Burn 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . 1 1 . . . 1 . . . . 1 . . . . . 1 . Melee Attacks 203 | . . 22 . . 4 11 . . 4 7 1 . 5 6 23 2 . 6 29 2 . 12 . 12 14 6 13 24 . . . Impact 26 | . . . . . 4 11 . . 4 7 . . . . . . . . . . . . . . . . . . . . . Slashing 177 | . . 22 . . . . . . . . 1 . 5 6 23 2 . 6 29 2 . 12 . 12 14 6 13 24 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 30 | . . . . . 2 4 . . . 3 . . 1 2 5 . . 2 4 . . . . 2 . . 2 3 . . . Combat Hostiles 4 | . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30244 | . 1013 1933 1061 613 4485 466 . . 435 300 . . 104 391 944 56 . 249 705 . 202 538 98 316 674 64 454 409 489 13045 1200 Guns 17157 | . 1013 395 613 448 1100 . . . . . . . . . . . . . . . . . . . . . . 62 489 13037 . Cannons 3311 | . . 583 406 . 1122 . . . . . . . . . . . . . . . . . . . . . . . . . 1200 Explosions 4699 | . . 955 42 165 1952 . . . 435 . . . . . . . . . . . 202 479 . . 469 . . . . . . Melee 4646 | . . . . . 311 452 . . . 300 . . 104 391 944 56 . 249 705 . . . . 316 . 64 454 300 . . . Ramming 69 | . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . 47 . 8 . Kinetic 4533 | . 1013 561 663 . 2296 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3929 | . . 686 202 165 1676 . . . . . . . . . . . . . . . . . . . . . . . . . 1200 Explosive 2271 | . . 686 . . . . . . 435 . . . . . . . . . . . 202 479 . . 469 . . . . . . Electromagnetic 846 | . . . 196 448 202 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1063 | . . . . . 311 452 . . . 300 . . . . . . . . . . . . . . . . . . . . . Slashing 17533 | . . . . . . . . . . . . . 104 391 944 56 . 249 705 . . 59 98 316 205 64 454 362 489 13037 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . Average Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 12 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . 6 . . . . . Effects 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 4 . . . Message Errors 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overflow Damage 1357 | . . 17 26 . 195 181 . . 10 230 . . 74 . 166 6 . 3 193 . . 39 . 43 74 . 100 . . . . Projectiles 79 | . . . 15 . 20 . . . . . . . . . . . . . . . . . . . 44 . . . . . . Explosions 133 | . . 17 11 . 26 . . . 10 . . . . . . . . . . . . 39 . . 30 . . . . . . Melee 1145 | . . . . . 149 181 . . . 230 . . 74 . 166 6 . 3 193 . . . . 43 . . 100 . . . . Knockbacks 5 | . . . . . 1 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . Impact 5 | . . . . . 1 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 224 | . . 10 8 . 156 7 . . . . . . . . . . . . . . 43 . . . . . . . . . . Shots 8 | . . 1 1 . 5 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 352 | . . 282 168 198 352 . . . 48 129 2 2 108 . 55 202 1 124 20 144 118 . . 9 192 . 66 . . 47 . Average Temperature 44 | . . 51 39 68 105 . . . 19 35 2 2 23 . 19 71 1 60 2 51 57 . . 5 86 . 29 . . 37 . Received Heat Transfer 1901 | . 54 436 222 . 630 . . . . . . . . . 50 9 . . 48 . . . . 9 . 9 18 207 20 189 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . 3 . . . 7 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 17 | . . . . . 3 7 . . . 7 . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . . 1 . 1 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4670 | . . 902 272 200 3296 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Sub Mat Min Mat Fac Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 1826 | . 296 . 329 218 759 377 . . . 45 . . . 203 637 604 331 256 519 . . . . 301 465 274 226 1703 1797 1826 . Initial 1139 | . . . 176 54 2 330 . . . . . . . 150 99 356 241 115 125 . . . . 156 168 150 144 126 1100 1139 . Average 342 | . 114 . 193 88 391 362 . . . 12 . . . 181 317 516 299 162 352 . . . . 207 279 170 171 476 1663 1528 . Maximum Alert Level 5 | . 1 . 1 1 3 1 . . . . . . . 1 2 2 1 1 2 . . . . 1 2 1 1 5 5 5 . Low Security (%) 37 | 100 87 . 65 86 16 . . . . 100 . . . 64 22 . . 68 13 . . . . 41 21 73 91 5 . . . Level 1 29 | . 12 . 34 13 32 100 . . . . . . . 35 52 17 100 31 43 . . . . 58 67 26 8 57 . . . Level 2 14 | . . . . . 36 . . . . . . . . . 24 82 . . 42 . . . . . 10 . . 26 . . . Level 3 2 | . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 19 . Level 5 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 92 . . Squads Dispatched 50 | . 2 . . 1 6 . . . . . . . . 1 . 1 . . 4 . . . . . . 2 1 10 14 8 . Investigation 8 | . . . . . 3 . . . . . . . . . . 1 . . 2 . . . . . . . . 2 . . . Extermination 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . 1 . Reinforcement 9 | . 2 . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . 2 . 1 . 1 . Assault 26 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 6 12 6 . Garrison 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Sub Mat Min Mat Fac Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 51 | . . . 2 . . . . . . . . . . . . 1 . 1 2 . . . . . 1 . . 9 . 35 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 501 | . 19 28 14 11 39 1 . . 2 . . . 3 1 18 7 1 2 41 2 4 6 1 7 12 13 9 139 29 83 9 Peak Tracking Total 21 | . 3 4 4 4 6 1 . . 2 . . . 4 1 4 5 1 2 9 5 4 4 1 5 5 6 7 21 12 14 5 Tactical Retreats 25 | . 2 3 1 1 . . . . . . . . 1 . . 1 . . 8 . . . . 2 1 3 . . 1 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Sub Mat Min Mat Fac Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 17 | . . 4 . . 3 . . . . . . . . . 2 . . . . . . . . . 1 . 1 1 3 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . . . . . . . 1 4 . . . 1 . . . 2 . Most Traps Carried 3 | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . 3 3 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Sub Mat Min Mat Fac Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 57 | . . 4 2 . 8 . . . . . . . . . . 2 2 1 1 . . . . . 4 . 1 16 4 10 2 Max in Single Turn 2 | . . 2 1 . 2 . . . . . . . . . . 1 . 1 . . . . . . 1 . 1 2 1 1 1 Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Sub Mat Min Mat Fac Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 36 | . 2 2 2 . 5 1 1 3 . 1 . 1 . . . 1 . . 5 . . 4 . 1 . 1 2 4 . . . Terminals 16 | . 2 . 2 . 5 1 . . . 1 . . . . . 1 . . . . . . . . . . . 4 . . . Fabricators 5 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . Total Hacks 100 | . 3 2 5 . 11 1 8 24 . 4 . 6 . . . 2 . . 17 . . 7 . 1 . 3 2 4 . . . Successful 78 | . 3 2 3 . 6 . 8 24 . 2 . 6 . . . . . . 12 . . 7 . 1 . . . 4 . . . Failed 22 | . . . 2 . 5 1 . . . 2 . . . . . 2 . . 5 . . . . . . 3 2 . . . . Catastrophic 6 | . . . . . . 1 . . . 1 . . . . . 1 . . 1 . . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 143 | . . . 2 . . . . . . 2 . . . 6 6 1 . 18 29 . . 1 . 10 24 13 21 5 . 5 . Terminals 30 | . 3 . 5 . 11 1 . . . 4 . . . . . 2 . . . . . . . . . . . 4 . . . Fabricators 16 | . . . . . . . . . . . . . . . . . . . 15 . . . . . . . 1 . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 . . . . Terminal Hacks 65 | . 3 2 3 . 6 . 8 24 . 2 . 6 . . . . . . . . . 7 . . . . . 4 . . . Record 21 | . . 1 . . . . 8 6 . . . . . . . . . . . . . 6 . . . . . . . . . Part Schematic 16 | . . . 1 . . . . 9 . . . 6 . . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 2 . . . 2 . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . Branch Access Points 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Build 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Unauthorized Hacks 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . 1 . 3 1 . . . 1 . . . . . 1 . . 2 . . . . . . 1 2 . . . . Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 15 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . 5 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 78 | . . . 1 . . . . 9 . . . 6 . . . . . 11 . . . . . . 9 . 42 . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Time 251 | . . . . . . . . . . . . . . . . . . . 251 . . . . . . . . . . . . Total Part Build Rating 21 | . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Sub Mat Min Mat Fac Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 1 1 1 . . . Autooverrided 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Robots Rewired 10 | . . . . . . 1 . . . . . . . . 9 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Sub Mat Min Mat Fac Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 117 | . . . . 4 . 1 . . 1 . . 4 . . 22 5 . 3 8 . . . . 3 . 3 . 2 15 46 . Largest Group 21 | . . . . 3 3 1 . . 1 . . 4 3 . 21 20 17 14 12 . . . . 1 . 3 . 1 11 14 . Highest-Rated Group 932 | . . . . 40 40 32 . . 96 . . 153 115 . 803 932 932 842 662 . . . . 30 . 243 . 219 155 187 . Highest-Rated Ally 219 | . . . . 31 16 32 . . 96 . . 41 41 . 159 152 146 96 96 . . . . 30 . 81 . 219 15 15 . Zionite Dispatches 11 | . . . . . . . . . . . . . . . 3 . . 1 4 . . . . 2 . 1 . . . . . Light 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Orders 10 | . . . . . . . . . . . . . . . 5 . . . 2 . . . . 3 . . . . . . . STAY 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . DROP 5 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . 2 . . . . . . . Ally Attacks 355 | . . . . 9 4 . . . 9 . . . 3 . 91 73 29 16 50 . . . . 6 . 4 . 2 36 23 . Total Damage 9378 | . . . . 64 30 . . . 337 . . . 32 . 2243 1816 1072 343 2024 . . . . 47 . 62 . 64 779 465 . Kills 54 | . . . . 1 1 . . . . . . . 1 . 14 11 4 2 11 . . . . 1 . . . . 6 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Sub Mat Min Mat Fac Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 3 . 3 . . 1 . 2 . 1 1 1 . . . . . . 2 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 26 | . . . . . . . . . . . . . . 1 . . . 4 3 . . . . 1 7 2 6 1 . 1 . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Garrisons 6 | . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . 1 1 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Sub Mat Min Mat Fac Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 18361 | 7 1339 4156 876 1157 2267 262 62 28 557 177 216 465 336 112 742 201 97 147 664 189 267 387 135 214 428 145 314 745 133 1476 60 Spaces Moved 21011 | 3 584 2171 300 517 996 534 167 78 974 354 700 1062 698 283 721 227 51 287 1211 518 497 884 383 364 1031 358 763 1650 289 2220 136 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 992 | 3 451 15 196 . 327 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3259 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 614 289 2220 136 Wheels 3525 | . 133 2156 104 517 615 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13235 | . . . . . 54 534 167 78 974 354 700 1062 698 283 721 227 51 287 1211 518 497 884 383 364 1031 358 763 1036 . . . Fastest Speed 18 | 160 160 150 210 210 40 34 34 34 34 30 30 30 30 30 30 30 30 30 32 32 32 32 32 28 25 28 18 20 30 30 30 Average Speed 64 | 160 186 175 233 210 185 34 34 34 34 30 30 30 30 30 30 30 30 31 32 32 32 32 32 29 28 28 26 27 30 31 30 Slowest Speed 340 | 160 320 340 246 210 233 34 34 89 89 34 30 30 90 30 30 30 30 37 32 32 32 89 32 93 93 28 90 87 30 90 30 Overloaded Moves 197 | . . . . . . . . . . . . . . . . . . . . . . . . . 102 . 86 9 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . 3 . . . . . . . . 14 1 . . 1 . . 1 . . 6 2 . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Exploration Rate (%) 57 | 1 62 94 32 93 70 22 33 73 91 11 87 89 88 13 79 71 72 36 57 66 64 92 73 14 79 12 68 89 16 71 12 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 20 | . . 3 . 1 . . . 1 . . . 1 . . . . . 6 . 1 1 1 . 3 . . 2 . . . . Known Exits Taken 26 | . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 36 | . . 16 . 3 . . 1 . 3 . 1 3 4 . . . . . . 1 2 . 2 . . . . . . . . Spaces Dug 275 | . . 12 . . . 5 . . 20 4 1 . 6 1 2 . . 2 12 8 7 6 . 6 11 5 4 25 22 114 2 Terrain Destroyed 899 | . . 84 6 9 185 5 . . 54 4 1 . 6 1 2 . . 2 12 8 28 26 46 6 73 5 4 28 37 251 16 Melee 79 | . . 4 . . . 5 . . 4 4 1 . 4 1 2 . . 1 12 2 . 6 . 6 7 5 4 11 . . . Projectile 278 | . . 4 3 . 1 . . . . . . . 2 . . . . 1 . 6 7 . . . 4 . . 17 37 180 16 AOE 542 | . . 76 3 9 184 . . . 50 . . . . . . . . . . . 21 20 46 . 62 . . . . 71 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Sub Mat Min Mat Fac Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total 24743 | 6 696 2372 407 546 1250 590 171 78 1184 411 703 1208 805 298 1192 354 131 335 1443 531 593 970 391 449 1131 391 853 1888 314 2900 152 Wait 2296 | . 15 29 17 5 31 . 5 . 196 33 1 145 95 . 377 120 81 26 180 3 85 43 4 60 53 27 36 129 2 495 3 Move 20930 | 2 583 2170 299 516 995 527 166 77 973 353 699 1061 697 282 702 224 50 286 1208 517 496 881 382 363 1018 353 762 1646 288 2219 135 Hop 20 | . . . . . . 3 . . . . . . . . 4 1 . . 1 . . 1 . . 6 2 . 2 . . . Pick Up 148 | . 19 15 10 1 29 3 . . 1 2 . 1 . 4 1 1 . 3 7 . . 4 . 4 5 . 4 21 1 9 3 Fast Attach 102 | . 1 5 4 . 10 1 . . . 2 1 . 1 1 1 1 . 2 5 . . 8 . 1 6 1 16 15 3 17 . Attach 80 | 2 . 8 7 . 14 5 . . . 5 . . 1 1 . 1 . 1 4 1 . 1 . 2 1 1 2 13 1 8 1 Detach 20 | . . . . . . 2 . . . 3 . . 1 . . 1 . 1 . 1 . 2 . . . 1 1 3 . 4 . Swap 108 | . 5 33 4 2 19 . . 1 3 3 . . 2 . . 1 . 1 1 1 2 2 3 4 9 . 2 5 . 4 1 Drop 200 | 2 5 22 10 1 43 1 . . 1 3 1 1 1 4 2 1 . 7 8 . . 15 . 3 11 . 17 14 1 24 2 Fire 509 | . 68 68 56 21 105 . . . 6 . . . 2 . . 1 . 2 . 6 10 1 2 . 8 . . 15 18 113 7 Melee 203 | . . 22 . . 4 11 . . 4 7 1 . 5 6 23 2 . 6 29 2 . 12 . 12 14 6 13 24 . . . Ram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . . . . . . . . . 36 . . . . . . . . . . . . . . 5 . Rewire 83 | . . . . . . 36 . . . . . . . . 46 . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat / *Mat / *Rec) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto x2 / *Low) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 2 exits: *Fac / *Hub) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: *Res x3 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 0) 8 | -11/Junkyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 10) 698 | -10/Materials | Discovered new exit (range 7) 1347 | -10/Materials | Entered Subcaves 1349 | -10/Subcaves | Learned Materials security intel 1633 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1871 | -10/Subcaves | Visited 4L-MR0's lab 1900 | -10/Subcaves | Found Power Bank 2064 | -10/Subcaves | Learned location of Zion (-6) 2246 | -10/Subcaves | Met a Zionite searching for "candidates" 2347 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2357 | -10/Subcaves | Learned location of Storage (-7) 2580 | -10/Subcaves | A Subdweller sparked back to life 2580 | -10/Subcaves | A Subdweller sparked back to life 2580 | -10/Subcaves | A Subdweller sparked back to life 2615 | -10/Subcaves | Found Flightbrick 2675 | -10/Subcaves | Discovered new exit (range 5) 2807 | -10/Subcaves | Disturbed a concealed Subdweller 3694 | -10/Subcaves | Discovered new exit (range 15) 3714 | -10/Subcaves | Ambushed by Subdweller buried in earth 3714 | -10/Subcaves | Ambushed by Subdweller buried in earth 4101 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 4102 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4162 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4185 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 4218 | -10/Subcaves | Visited Clippyterm 4749 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 4786 | -10/Subcaves | Discovered new exit (range 9) 4804 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4905 | -10/Subcaves | Build established: Derelict-Mutant 5177 | -10/Subcaves | Identified exit to Recycling 5299 | -10/Subcaves | Identified exit to Materials 5492 | -10/Subcaves | Identified exit to Materials 5503 | -10/Subcaves | Entered Materials 5503 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5746 | -9/Materials | Build established: Mutant 6009 | -9/Materials | Discovered new exit (range 13) 6324 | -9/Materials | Discovered new exit (range 15) 6379 | -9/Materials | Entered Mines 6407 | -9/Mines | Learned location of Recycling (-7) 6480 | -9/Mines | Learned Materials terminal intel 6845 | -9/Mines | Discovered exit to Materials (range 12) 6846 | -9/Mines | Met a Derelict testing a Signal Generator 7299 | -9/Mines | Discovered exit to Materials (range 5) 7311 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7536 | -9/Mines | Entered Materials 7536 | -8/Materials | Accompanied by 3 allies 7536 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7537 | -8/Materials | Loaded intel: 11 terminal locations 7601 | -8/Materials | Garrison activated, responded to threat 7795 | -8/Materials | Lost 3 parts (1n2u) 8024 | -8/Materials | Discovered new exit (range 3) 9364 | -8/Materials | Discovered new exit (range 3) 9740 | -8/Materials | Attached Flightbrick, gained temporary slots: Utility x3 9748 | -8/Materials | Identified exit to Factory 9803 | -8/Materials | Entered Factory 9803 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9804 | -7/Factory | Identified exit to Storage 9804 | -7/Factory | Attached Power Bank, gained temporary slots: Power x3 10019 | -7/Factory | Discovered exit to Storage (range 10) 10061 | -7/Factory | Discovered new exit (range 14) 10065 | -7/Factory | Identified exit to Lower Caves 10065 | -7/Factory | Entered Lower Caves 10091 | -7/Lower Caves | Learned 8 Factory zone layouts 10094 | -7/Lower Caves | Learned Armory garrison access intel 10094 | -7/Lower Caves | Learned Extension terminal intel 10094 | -7/Lower Caves | Learned Research stockpile data 10094 | -7/Lower Caves | Learned Extension trap positions 10094 | -7/Lower Caves | Learned 8 Research zone layouts 10094 | -7/Lower Caves | Learned 8 Factory zone layouts 10124 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10126 | -7/Lower Caves | Identified exit to Data Miner 10127 | -7/Lower Caves | Entered Data Miner 10127 | -7/Data Miner | Discovered new exit (range 6) 10133 | -7/Data Miner | Met Data Miner 10141 | -7/Data Miner | Learned location of Section 7 (-2) 10141 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10146 | -7/Data Miner | Received God Mode back door access code from Data Miner 10153 | -7/Data Miner | Identified exit to Proximity Caves 10155 | -7/Data Miner | Entered Proximity Caves 10156 | -6/Proximity Caves | Identified exit to Factory 10202 | -6/Proximity Caves | Spotted B-75 Beast 10276 | -6/Proximity Caves | Build established: Scavenger-Scout 10468 | -6/Proximity Caves | Learned Factory terminal intel 10532 | -6/Proximity Caves | Learned 4 Factory zone layouts 10712 | -6/Proximity Caves | Entered Factory 10712 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10713 | -6/Factory | Identified exit to Factory 10715 | -6/Factory | Loaded intel: 26 terminal locations 10756 | -6/Factory | Spotted B-75 Beast 10853 | -6/Factory | Identified exit to Lower Caves 10889 | -6/Factory | Entered Lower Caves 10910 | -6/Lower Caves | Identified exit to Lower Caves 10922 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11012 | -6/Lower Caves | Build established: Scout 11105 | -6/Lower Caves | Identified exit to Zion 11105 | -6/Lower Caves | Entered Zion 11121 | -6/Zion | Discovered new exit (range 12) 11252 | -6/Zion | Learned 4 Factory zone layouts 11369 | -6/Zion | Imprinted 11371 | -6/Zion | Declared Zion's savior 11545 | -6/Zion | Identified exit to Proximity Caves 11570 | -6/Zion | Entered Proximity Caves 11570 | -5/Proximity Caves | Accompanied by 3 allies 11573 | -5/Proximity Caves | Spotter reported a threat 11584 | -5/Proximity Caves | Spotted B-75 Beast 11787 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 11905 | -5/Proximity Caves | Discovered exit to Factory (range 4) 11906 | -5/Proximity Caves | Entered Factory 11906 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11987 | -5/Factory | Found Scatter Rocket Array 12005 | -5/Factory | Discovered new exit (range 21) 12009 | -5/Factory | Retrieved Zion intel report: Active Garrisons 12017 | -5/Factory | Identified exit to Extension 12018 | -5/Factory | Entered Extension 12019 | -5/Extension | Loaded intel: 16 trap records 12020 | -5/Extension | Loaded intel: 11 terminal locations 12060 | -5/Extension | Rescued A7 12142 | -5/Extension | Zion Light squad teleported in 12147 | -5/Extension | Zion Fire squad teleported in 12179 | -5/Extension | Rescued a captive Derelict 12179 | -5/Extension | Rescued a captive Derelict 12182 | -5/Extension | Zion Hacking Resupply teleported in 12464 | -5/Extension | Spotted B-75 Beast 12470 | -5/Extension | Build established: Commander-Scout 12482 | -5/Extension | Spotted B-75 Beast 12494 | -5/Extension | Allies destroyed B-75 Beast 12501 | -5/Extension | Rescued a captive Derelict 12529 | -5/Extension | Rescued a captive Derelict 12645 | -5/Extension | Discovered new exit (range 22) 12646 | -5/Extension | Discovered new exit (range 21) 12665 | -5/Extension | Identified exit to Cetus 12760 | -5/Extension | Entered Cetus 12760 | -5/Cetus | Accompanied by 20 allies (A7) 12765 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 12771 | -5/Cetus | Spotted Cetus Guard 12771 | -5/Cetus | Spotted Cetus Guard 12775 | -5/Cetus | Spotted Cetus Guard 12775 | -5/Cetus | Spotted Cetus Guard 12781 | -5/Cetus | Allies destroyed Cetus Guard 12788 | -5/Cetus | Started Cetus Manufacturing Module 12795 | -5/Cetus | Allies destroyed Cetus Guard 12813 | -5/Cetus | Manufactured an Enhanced Grunt 12825 | -5/Cetus | Incoming investigation squad redirected 12838 | -5/Cetus | Manufactured an Enhanced Grunt 12838 | -5/Cetus | Escorted A7 to Cetus Mainframe 12852 | -5/Cetus | Discovered new exit (range 21) 12863 | -5/Cetus | Manufactured an Enhanced Grunt 12876 | -5/Cetus | Identified exit to Archives 12888 | -5/Cetus | Manufactured an Enhanced Grunt 12913 | -5/Cetus | Manufactured an Enhanced Grunt 12961 | -5/Cetus | Entered Archives 12961 | -5/Archives | Accompanied by 17 allies (A7) 12966 | -5/Archives | Received a hacking code to weaken MAIN.C 13003 | -5/Archives | Discovered new exit (range 15) 13006 | -5/Archives | Discovered new exit (range 16) 13010 | -5/Archives | Identified exit to Hub_04(d) 13058 | -5/Archives | Entered Hub_04(d) 13058 | -5/Hub_04(d) | Accompanied by 11 allies 13061 | -5/Hub_04(d) | Zion Light squad teleported in 13086 | -5/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-1 13144 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 13152 | -5/Hub_04(d) | Discovered new exit (range 6) 13154 | -5/Hub_04(d) | Identified exit to Factory 13161 | -5/Hub_04(d) | Discovered exit to Factory (range 9) 13165 | -5/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 13170 | -5/Hub_04(d) | Retrieved Zion intel report: Guard Positions 13205 | -5/Hub_04(d) | Entered Factory 13205 | -4/Factory | Accompanied by 11 allies 13205 | -4/Factory | Evolved 2 slots: Utility x2 13210 | -4/Factory | Zion Hover Resupply teleported in 13238 | -4/Factory | Discovered new exit (range 17) 13243 | -4/Factory | Found Imp. Powered Armor 13274 | -4/Factory | Incoming investigation squad redirected 13331 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 13391 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 13451 | -4/Factory | Identified exit to Research 13462 | -4/Factory | Zion Hacker squad teleported in 13550 | -4/Factory | Fabricated Enh. Nova Cannon? 13571 | -4/Factory | Discovered exit to Research (range 17) 13596 | -4/Factory | Zion Fire squad teleported in 13612 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 13702 | -4/Factory | Retrieved Zion intel report: Active Garrisons 13726 | -4/Factory | Zion Resource Resupply teleported in 13786 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 13791 | -4/Factory | Spotted B-86 Titan 13796 | -4/Factory | Build established: Hacker-Ninja 13803 | -4/Factory | Discovered exit to Research (range 6) 13862 | -4/Factory | Discovered new exit (range 6) 13869 | -4/Factory | Identified exit to Upper Caves 13869 | -4/Factory | Entered Upper Caves 13870 | -4/Upper Caves | Identified exit to Upper Caves 14015 | -4/Upper Caves | Encountered a Warlord checkpoint 14058 | -4/Upper Caves | Entered another Upper Caves area 14258 | -4/Upper Caves | Build established: Hacker-Scout 14322 | -4/Upper Caves | Discovered new exit (range 11) 14325 | -4/Upper Caves | Identified exit to Warlord 14325 | -4/Upper Caves | Entered Warlord 14335 | -4/Warlord | Discovered new exit (range 14) 14449 | -4/Warlord | Learned Research trap positions 14449 | -4/Warlord | Learned 4 Testing zone layouts 14450 | -4/Warlord | Learned Factory scanalyzer intel 14450 | -4/Warlord | Learned Research fabricator intel 14458 | -4/Warlord | Found Prototype Special Weapon 14460 | -4/Warlord | Found Prototype Special Weapon 14462 | -4/Warlord | Found Prototype Special Weapon 14462 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 (x3) 14495 | -4/Warlord | Rebuked by Warlord 14501 | -4/Warlord | Opened Warlord's prototype stash 14515 | -4/Warlord | Found Prototype Device 14515 | -4/Warlord | Identified Thermal Barrier 14517 | -4/Warlord | Found Prototype Processor 14517 | -4/Warlord | Identified Spectral Analyzer 14520 | -4/Warlord | Warlord's base attacked by MAIN.C 14522 | -4/Warlord | Found Prototype Device 14522 | -4/Warlord | Identified Exp. Cloaking Device 14647 | -4/Warlord | Build established: Hacker-Ninja 14712 | -4/Warlord | Identified exit to Proximity Caves 14712 | -4/Warlord | Entered Proximity Caves 14805 | -3/Proximity Caves | Spotter reported a threat 14821 | -3/Proximity Caves | Discovered exit to Research (range 8) 14847 | -3/Proximity Caves | Entered Research 14847 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 14848 | -3/Research | Identified exit to Research 14849 | -3/Research | Loaded intel: 88 trap records 14851 | -3/Research | Loaded intel: 4 fabricator locations 14854 | -3/Research | Zion Trap Resupply teleported in 14920 | -3/Research | Discovered exit to Research (range 9) 15022 | -3/Research | Spotted B-90 Cyclops 15022 | -3/Research | Discovered new exit (range 14) 15036 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/0 15037 | -3/Research | Zion Melee Resupply teleported in 15060 | -3/Research | Identified exit to Quarantine 15061 | -3/Research | Entered Quarantine 15077 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 15080 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 15088 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 15143 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 15151 | -3/Quarantine | Discovered exit to Research (range 5) 15213 | -3/Quarantine | Cryocooling Duct disabled 15225 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 15228 | -3/Quarantine | Ambient heat levels rising (+20) 15228 | -3/Quarantine | Non-combat units ordered to evacuate 15229 | -3/Quarantine | Found Alien Artifact 15229 | -3/Quarantine | Identified Core Reset Matrix 15229 | -3/Quarantine | Used Core Reset Matrix 15233 | -3/Quarantine | Detected hypermatrix surge 15233 | -3/Quarantine | Sensed 3 artifacts in vicinity 15244 | -3/Quarantine | Found Core Stripper 15313 | -3/Quarantine | Found Subatomic Replicator 15317 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 15328 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 15373 | -3/Quarantine | Found Core Cannon 15486 | -3/Quarantine | Discovered exit to Research (range 5) 15489 | -3/Quarantine | Entered Research 15489 | -2/Research | Evolved 2 slots: Power x1, Utility x1 15534 | -2/Research | Retrieved Zion intel report: Emergency Access 15535 | -2/Research | Zion Hacker squad teleported in 15577 | -2/Research | Discovered new exit (range 5) 15578 | -2/Research | Identified exit to Access 15589 | -2/Research | Retrieved Zion intel report: Active Garrisons 15622 | -2/Research | Discovered new exit (range 6) 15634 | -2/Research | Identified exit to Testing 15634 | -2/Research | Entered Testing 15672 | -2/Testing | Retrieved Zion intel report: Active Garrisons 15711 | -2/Testing | Spotted PP-2JCWPI90U0 15730 | -2/Testing | Found Prototype Device 15730 | -2/Testing | Identified 2N-1CE's Frost Array 15758 | -2/Testing | Found Prototype Device 15758 | -2/Testing | Identified Exp. Focal Shield 15765 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 15770 | -2/Testing | Found Unknown Device 15770 | -2/Testing | Identified Quantum Capacitor 15798 | -2/Testing | Retrieved Zion intel report: Component Schematics 15801 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 15811 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 15913 | -2/Testing | Found Exp. Core Analyzer 15925 | -2/Testing | Retrieved Zion intel report: Component Schematics 15928 | -2/Testing | Spotted Fortress 15946 | -2/Testing | Discovered new exit (range 6) 15947 | -2/Testing | Identified exit to Section 7 15948 | -2/Testing | Entered Section 7 15949 | -2/Section 7 | Sensed 27 artifacts in vicinity 15955 | -2/Section 7 | Used Subatomic Replicator to replicate Navigation Efficiency Matrix 15957 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 15959 | -2/Section 7 | Found Navigation Efficiency Matrix 15959 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 15989 | -2/Section 7 | Spotted B-90 Cyclops 16122 | -2/Section 7 | Found Integrity Redistributor 16193 | -2/Section 7 | Found Integrated Dissipator 16193 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16203 | -2/Section 7 | Found Integrated Dissipator 16203 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16211 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 16218 | -2/Section 7 | Discovered exit to Access (range 6) 16229 | -2/Section 7 | Found Integrity Redistributor 16291 | -2/Section 7 | Found Core Membrane 16296 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 16299 | -2/Section 7 | Found Core Regenerator 16338 | -2/Section 7 | Spotted Alpha 7 16339 | -2/Section 7 | Spotted Alpha 7 16355 | -2/Section 7 | Incoming investigation squad redirected 16358 | -2/Section 7 | Spotted B-99 Colossus 16380 | -2/Section 7 | Found LRC Matter Compressor 16380 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 16386 | -2/Section 7 | Found LRC Storage 16386 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 16388 | -2/Section 7 | Found LRC Insulator 16388 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 16395 | -2/Section 7 | Found Core Expander 16397 | -2/Section 7 | Found Core Expander 16399 | -2/Section 7 | Found Core Expander 16412 | -2/Section 7 | Spotted Executioner 16412 | -2/Section 7 | Spotted Executioner 16423 | -2/Section 7 | Integrated with Sigix Exoskeleton 16424 | -2/Section 7 | Installed Core Expander, added new Power slot 16450 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 16451 | -2/Section 7 | Installed Core Expander, added new Utility slot 16485 | -2/Section 7 | Found Transdimensional Reconstructor 16487 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 16498 | -2/Section 7 | Found Terrabomb 16537 | -2/Section 7 | Spotted Striker 16537 | -2/Section 7 | Spotted Striker 16546 | -2/Section 7 | Used Terrabomb 16582 | -2/Section 7 | Found Sigix Sheargun 16584 | -2/Section 7 | Found Sigix Sheargun 16586 | -2/Section 7 | Warped through subspace 16587 | -2/Section 7 | Found Sigix Sheargun 16619 | -2/Section 7 | Spotted Executioner 16643 | -2/Section 7 | Found Core Physics Calibrator 16693 | -2/Section 7 | Entered Access 16693 | -1/Access | Evolved 2 slots (calibrated): -Power x1, -Propulsion x1, Utility x3, Weapon x1 16698 | -1/Access | Emitted hypermatrix ping 16703 | -1/Access | Assembled emerged from beneath the floor 16725 | -1/Access | Assembled emerged from beneath the floor 16725 | -1/Access | Garrison activated, responded to threat 16726 | -1/Access | Spotted Executioner 16726 | -1/Access | Spotted Executioner 16726 | -1/Access | Spotted Executioner 16734 | -1/Access | Build established: Alien-Sigix 16804 | -1/Access | Discovered new exit (range 13) 16823 | -1/Access | Spotted B-99 Colossus 16823 | -1/Access | Spotted B-99 Colossus 16826 | -1/Access | Entered Command 16831 | -1/Command | Emitted hypermatrix ping 16836 | -1/Command | Assembled emerged from beneath the floor 16881 | -1/Command | Retrieved Zion intel report: Guard Positions 16883 | -1/Command | Assembled emerged from beneath the floor 17000 | -1/Command | Spotted B-99 Colossus 17092 | -1/Command | Spotted M Guard 17093 | -1/Command | Spotted M Guard 17102 | -1/Command | First assault squad dispatched 17106 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 17106 | -1/Command | Destroyed Combat Programmer 17112 | -1/Command | High security lockdown imminent 17112 | -1/Command | Destroyed Combat Programmer 17153 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 17177 | -1/Command | Destroyed M Guard 17177 | -1/Command | All MAIN.C guards destroyed 17188 | -1/Command | Found Prototype Reactor 17188 | -1/Command | Identified Zero-point Reactor 17191 | -1/Command | Used Core Regenerator, restored core integrity (+400) 17192 | -1/Command | High security lockdown engaged 17198 | -1/Command | Found Prototype Device 17198 | -1/Command | Identified AEGIS Remote Shield 17210 | -1/Command | Found Prototype Processor 17210 | -1/Command | Identified Exp. Targeting Computer 17214 | -1/Command | Found Exp. Targeting Computer 17243 | -1/Command | 0b10 Conduit disabled 17245 | -1/Command | Met MAIN.C 17292 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 17292 | -1/Command | Destroyed MAIN.C Shell 17292 | -1/Command | Spotted M Shell/Def 17292 | -1/Command | Spotted M Shell/Atk 17292 | -1/Command | Spotted M Shell/Def 17292 | -1/Command | Spotted M Shell/Atk 17292 | -1/Command | Spotted M Shell/Atk 17292 | -1/Command | Spotted M Shell/Def 17292 | -1/Command | Spotted M Shell/Atk 17292 | -1/Command | Spotted M Shell/Def 17294 | -1/Command | MAIN.C activated Command garrisons 17307 | -1/Command | Discovered new exit (range 16) 17325 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 17368 | -1/Command | Destroyed MAIN.C 17377 | -1/Command | Discovered new exit (range 21) 17377 | -1/Command | Discovered new exit (range 158) 17377 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 17425 | -1/Command | Found Zero-point Reactor 17434 | -1/Command | Found Exp. Targeting Computer 17694 | -1/Command | Destroyed M Shell/Atk 17696 | -1/Command | Found Corrupted Exp. Weapon Cycler 18077 | -1/Command | Assembled emerged from beneath the floor 18101 | -1/Command | Assembled emerged from beneath the floor 18122 | -1/Command | Phase Generator disabled 18128 | -1/Command | Assembled emerged from beneath the floor 18170 | -1/Command | Assembled emerged from beneath the floor 18220 | -1/Command | Found Exp. Core Analyzer 18285 | -1/Command | Assembled emerged from beneath the floor 18295 | -1/Command | Warped through subspace to slip node 18295 | -1/Command | Discovered new exit (range 5) 18302 | -1/Command | Entered Access_0 18303 | -1/Access_0 | Sensed 4 artifacts in vicinity 18303 | -1/Access_0 | Met Architect 18330 | -1/Access_0 | Subspace Access Node disabled 18336 | -1/Access_0 | Subspace Access Node disabled 18353 | -1/Access_0 | Destroyed Architect 18354 | -1/Access_0 | Architect triggered a singularity event 18356 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 18356 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 18357 | -1/Access_0 | Warped through subspace to slip node 18357 | -1/Access_0 | Discovered new exit (range 8) 18362 | *** | Escaped singularity! Last Messages --------------- 18352_ Acquired Exp. Energy Well. 18352_ Penetrated by Quantum Shear. 18352_ Quantum Shear penetrates Wall. 18353_ Beam penetrates Architect. 18353_ Architect: "If I can't win, no one wins!" 18353_ Architect destroyed. 18354_ A0_COM: Initiating irreversible singularity event. Goodbye. 18355_ A0_COM: 10. 18356_ A0_COM: 9. 18356_ Acquired data core, extracted unknown sensor trigger ID. 18356_ Acquired 30 matter. 18356_ Acquired Hpw. Transdimensional Reconstructor. 18357_ A0_COM: 8. 18357_ Warped through subspace, drawn to slip node. 18357_ EXIT=FOUND 18358_ A0_COM: 7. 18359_ A0_COM: 6. 18360_ A0_COM: 5. 18361_ A0_COM: 4. 18362_ A0_COM: 3. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ???????################# ###############???????? | | ??????################# ################??????? | | ???????################ ################???????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 291 Coolant Potential 100 Energy Generation 81 Energy Capacity 940 Matter Stores 425 Matter Capacity 425 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 4 Additional Mass Support 16 EM Shielding 3 Armor Coverage 225 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 66 Point Defense Rating 80 Weapon Cycling 30 Evasion (%) 69 Targeting Accuracy 24 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 21 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Exp. Myomer Leg | -2/Testing | Z-intel Imp. Thermal Defense Suite | -2/Testing | Z-intel Exp. Reaction Control System | -2/Testing | Z-intel Hvy. Hardcell Cannon | -2/Testing | Z-intel Beam Splitter | -2/Testing | Z-intel Exp. Thermal Shield | -2/Testing | Z-intel Adv. Myomer Leg | -2/Testing | Z-intel Exp. Actuator Array | -2/Testing | Z-intel Exp. Core Analyzer | -2/Testing | Z-intel Hvy. Antimatter Reactor | -2/Testing | Z-intel Adv. Matter Compressor | -2/Testing | Z-intel Imp. Utility Shielding | -2/Testing | Z-intel Hacking Suite | -2/Testing | Z-intel Hvy. Pick | -2/Testing | Z-intel Biometal Heavy Treads | -2/Testing | Z-intel Imp. Kinecellerator | -2/Testing | Z-intel Com. Wheel | -2/Testing | Z-intel Imp. Gyrokinetic Inverter | -2/Testing | Z-intel Quantum Reactor | -2/Testing | Z-intel Biometal Leg | -2/Testing | Z-intel Adv. Medium Treads | -2/Testing | Z-intel HERF Cannon | -2/Testing | Z-intel Adv. Transmission Jammer | -2/Testing | Z-intel Spear | -2/Testing | Z-intel Cloaking Device | -2/Testing | Z-intel Drone Bay | -2/Testing | Z-intel Antigrav Array | -2/Testing | Z-intel Lrn. Tractor Beam | -2/Testing | Z-intel Hpw. Shock Rifle | -2/Testing | Z-intel Point Defense Array | -2/Testing | Z-intel Lyr. Medium Armor Plating | -2/Testing | Z-intel Imp. Phase Shifter | -2/Testing | Z-intel Antimissile System | -2/Testing | Z-intel EM Disruption Field | -2/Testing | Z-intel Power Sword | -2/Testing | Z-intel Adv. Hardlight Generator | -2/Testing | Z-intel Force Lance | -2/Testing | Z-intel Impulse Thruster | -2/Testing | Z-intel Adv. ECM Suite | -2/Testing | Z-intel Adv. System Shield | -2/Testing | Z-intel Adv. Target Analyzer | -2/Testing | Z-intel Adv. Terrain Scanner | -2/Testing | Z-intel Robot Schematics ------------------ G-73 Enforcer | -2/Testing | Z-intel A-27 Freighter | -2/Testing | Z-intel C-65 Expert | -2/Testing | Z-intel R-10 Processor | -2/Testing | Z-intel P-80 Master | -2/Testing | Z-intel K-01 Serf | -2/Section 7 | Z-intel G-67 Veteran | -2/Section 7 | Z-intel A-15 Conveyor | -2/Section 7 | Z-intel E-15 Imp | -2/Section 7 | Z-intel Fabricated ------------ Cld. Nuclear Pulse Thruster | x1 | -4/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -4/Factory | Authchip Enh. Nova Cannon | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Core Reset Matrix Subatomic Replicator Navigation Efficiency Matrix Integrated Dissipator Core Membrane LRC Matter Compressor LRC Storage LRC Insulator Sigix Exoskeleton Sigix Sheargun Core Expander Terrabomb Transdimensional Reconstructor Core Cannon Core Physics Calibrator Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationServoSteel Manual? 0 Play Time 03:59:56 Cumulative 795.0 hours Start 2023.06.24 @ 00:11:19 End 2023.06.24 @ 23:49:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 689 Rogue 689 Adventurer 0 Explorer 0 Win Type 6 Total 37 Types 14/6/6/1/1/1/6/1/1 Lore% 91 Gallery% 95 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6219781a-a375-4e16-99fc-fd677d6c55cd