Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 19:01:50

Player: mehbruh

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (4)        800
Robots Destroyed (24)      120
Value Destroyed (565)      565
Prototype IDs (28)         560
Alien Tech Used (0)        0
Bonus (352)                352
              TOTAL SCORE: 2397

 Bonus
-------
Follower Combat Kills      52
Aligned with FarCom        300

 Cogmind 
---------
Core Integrity             0/250
Matter                     285/300
Energy                     88/100
System Corruption          5%
Temperature                Cool (14)
Movement                   Treading (160)
Location                   -9/Mines

 Parts 
-------
>         --- POWER (1) --------
              (None)
>         --- PROPULSION (2) ---
    Light Treads
>         --- UTILITY (2) ------
          Heat Sink
   Medium Storage Unit
>         --- WEAPON (2) -------
          Beam Cannon
>         --- INVENTORY (10) ---
          Ion Engine
  Compact Wheel
   Medium Matter Pod (100)
          Structural Scanner
          Targeting Computer
    Light Armor Plating
   Medium Laser
          Latent Energy Streamer

 Peak State 
------------
>         --- POWER ------------
          Ion Engine
>         --- PROPULSION -------
    Light Treads
    Light Treads
>         --- UTILITY ----------
          Heat Sink
   Medium Storage Unit
>         --- WEAPON -----------
          Latent Energy Streamer
          Beam Cannon
>         --- INVENTORY --------
          Ion Engine
    Light Treads
  Compact Wheel
          Heat Sink
   Medium Matter Pod
          Structural Scanner
          Targeting Computer
    Light Armor Plating
   Medium Laser
   Medium Laser
[Rating: 17]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Heat Sink
  Device                   Heat Sink
  Storage                  Medium Storage Unit
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Light Assault Rifle

 Build                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Slots Evolved              .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             23   | 4   13  .   .   6   
  Power                    2    | 1   1   .   .   .   
    Engine                 2    | 1   1   .   .   .   
    Core                   .    | .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               7    | 2   2   .   .   3   
    Treads                 7    | 2   2   .   .   3   
    Leg                    .    | .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  5    | 1   3   .   .   1   
    Device                 3    | .   2   .   .   1   
    Storage                2    | 1   1   .   .   .   
    Processor              .    | .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             .    | .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   9    | .   7   .   .   2   
    Energy Gun             4    | .   3   .   .   1   
    Energy Cannon          3    | .   2   .   .   1   
    Ballistic Gun          2    | .   2   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   
    Launcher               .    | .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   
Parts Lost                 6    | .   .   .   .   6   
  Power                    1    | .   .   .   .   1   
  Propulsion               3    | .   .   .   .   3   
  Utility                  1    | .   .   .   .   1   
  Weapon                   1    | .   .   .   .   1   
  Highest Loss Streak      5    | .   .   .   .   5   
  To Critical Strikes      .    | .   .   .   .   .   
Average Slot Usage (%)     97   | .   96  100 100 98  
  Engine                   13   | .   14  14  14  13  
  Treads                   27   | .   27  28  28  27  
  Device                   12   | .   11  14  14  14  
  Storage                  14   | .   14  14  14  14  
  Energy Gun               13   | .   14  14  14  7   
  Energy Cannon            13   | .   11  14  14  20  
  Ballistic Gun            1    | .   1   .   .   .   
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             29   | 10  21  21  21  29  
  Greatest Support         40   | 40  40  40  40  40  
  Greatest Overweight (x)  1    | 1   .   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   
Largest Inventory Capacity 10   | 8   10  10  10  10  
  Average Capacity         9    | 7   9   10  10  10  
  Most Carried             10   | 5   10  10  10  10  
  Average Carried          8    | 3   7   10  9   9   
  Final Capacity           10   | 8   10  10  10  10  
  Final Carried            10   | 5   10  10  10  8   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles
 Mutant | -9/Mines

 Resources                      | -11 -10 -10 -10 -9  
-----------                Run  | Yrd Mat Min Exi Min 
Matter Collected           479  | 232 232 .   .   15  
  Remotely                 .    | .   .   .   .   .   
Salvage Created            969  | .   683 89  .   197 
  Parts                    56   | .   42  7   .   7   
Haulers Intercepted        2    | .   2   .   .   .   
Recyclers Shooed           4    | .   4   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Combat Hostiles Destroyed  24   | .   14  2   .   8   
  Guns                     8    | .   6   .   .   2   
  Cannons                  14   | .   7   2   .   5   
  AOE                      1    | .   .   .   .   1   
Classes Destroyed          8    | .   6   .   .   2   
  Builder                  2    | .   2   .   .   .   
  Hauler                   2    | .   2   .   .   .   
  Operator                 1    | .   1   .   .   .   
  Watcher                  2    | .   2   .   .   .   
  Swarmer                  5    | .   5   .   .   .   
  Grunt                    11   | .   9   2   .   .   
  Demolisher               1    | .   .   .   .   1   
  Assembled                7    | .   .   .   .   7   
Best Kill Streak           7    | .   7   1   .   6   
  Combat Bots Only         6    | .   5   1   .   6   
Max Kills in Single Turn   1    | .   1   1   .   1   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 1    | .   .   .   .   1   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11  -10  -10  -10  -9   
--------                   Run  | Yrd  Mat  Min  Exi  Min  
Hostile Shots Fired        123  | .    78   5    .    40   
  Missed                   31   | .    25   1    .    5    
Damage Taken               1458 | .    548  52   .    858  
  Core                     263  | .    98   13   .    152  
  Absorbed by Shields      .    | .    .    .    .    .    
  Regen/Repaired (Parts)   297  | .    297  .    .    .    
Core Remaining (%)         100  | 100  .    .    .    .    
Volleys Fired              114  | .    77   4    .    33   
  Largest                  2    | .    2    2    .    2    
  Hottest                  110  | .    110  110  .    110  
Shots Fired                194  | .    145  8    .    41   
  Gun                      89   | .    77   4    .    8    
  Cannon                   105  | .    68   4    .    33   
  Launcher                 .    | .    .    .    .    .    
  Special                  .    | .    .    .    .    .    
  Kinetic                  4    | .    4    .    .    .    
  Thermal                  183  | .    138  8    .    37   
  Explosive                .    | .    .    .    .    .    
  Electromagnetic          7    | .    3    .    .    4    
  Robot Hit Streak         13   | .    13   2    .    8    
  Robot Miss Streak        5    | .    5    1    .    3    
  Penetration Max          .    | .    .    .    .    .    
  Secondary Targets        .    | .    .    .    .    .    
Shots Hit Robots           111  | .    83   4    .    24   
  Core Hits                54   | .    27   4    .    23   
  Critical Kills           .    | .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    
  Critical Strikes         5    | .    5    .    .    .    
    Burn                   4    | .    4    .    .    .    
    Corrupt                1    | .    1    .    .    .    
Melee Attacks              .    | .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    
Damage Inflicted           2032 | .    1394 84   .    554  
  Guns                     628  | .    553  13   .    62   
  Cannons                  1182 | .    802  52   .    328  
  Explosions               164  | .    .    .    .    164  
  Melee                    .    | .    .    .    .    .    
  Ramming                  58   | .    39   19   .    .    
  Kinetic                  8    | .    8    .    .    .    
  Thermal                  1743 | .    1303 65   .    375  
  Explosive                .    | .    .    .    .    .    
  Electromagnetic          223  | .    44   .    .    179  
  Impact                   .    | .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
Highest Corruption         5    | .    .    .    .    5    
  Average Corruption       2    | .    .    .    .    2    
  Corruption Purged        .    | .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    
Overflow Damage            13   | .    13   .    .    .    
  Projectiles              13   | .    13   .    .    .    
  Explosions               .    | .    .    .    .    .    
  Melee                    .    | .    .    .    .    .    
Knockbacks                 .    | .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    
Self-Inflicted Damage      .    | .    .    .    .    .    
  Shots                    .    | .    .    .    .    .    
  Rammed                   8    | .    5    3    .    .    
Targets Rammed             8    | .    5    3    .    .    
  Kicked                   .    | .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    
Highest Temperature        246  | .    246  99   .    90   
  Average Temperature      71   | .    77   46   .    35   
  Received Heat Transfer   267  | .    216  51   .    .    
  Effects                  3    | .    3    .    .    .    
    Interference           3    | .    3    .    .    .    
Siege Activations          .    | .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    
Robots Melted              1    | .    1    .    .    .    
  Combat Hostiles          1    | .    1    .    .    .    
  Parts Melted             10   | .    10   .    .    .    
  Heat Transferred         4403 | .    3404 148  .    851  
Parts Sabotaged            .    | .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    
Latent Energy Used         224  | .    .    .    .    224  
  LE Corruption            5    | .    .    .    .    5    

 Alert                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Peak Influence             207  | .   207 65  .   102 
  Initial                  .    | .   .   .   .   .   
  Average                  61   | .   69  48  .   47  
Maximum Alert Level        1    | .   1   .   .   .   
  Low Security (%)         93   | 100 90  100 .   100 
  Level 1                  6    | .   9   .   .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          4    | .   3   .   .   1   
  Investigation            2    | .   2   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            1    | .   1   .   .   .   
  Assault                  1    | .   .   .   .   1   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Distress Signals           .    | .   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              45   | .   26  3   .   16  
  Peak Tracking Total      6    | .   6   2   .   5   
  Tactical Retreats        6    | .   2   1   .   3   

 Traps                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Traps Triggered            1    | .   1   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  
----------                 Run  | Yrd Mat Min Exi Min 
Machines Disabled          .    | .   .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Machines Accessed          9    | .   8   .   1   .   
  Terminals                7    | .   7   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          1    | .   1   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                38   | .   37  .   1   .   
  Successful               22   | .   21  .   1   .   
  Failed                   15   | .   15  .   .   .   
    Catastrophic           1    | .   1   .   .   .   
  Database Lockouts        1    | .   1   .   .   .   
  Manual                   22   | .   21  .   1   .   
  Terminals                27   | .   27  .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          10   | .   10  .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             9    | .   8   .   1   .   
  Robot Analysis           3    | .   3   .   .   .   
  Prototype ID Bank        3    | .   3   .   .   .   
  Unreport Threat          2    | .   2   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   1   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       10   | .   10  .   .   .   
  Scan Component           5    | .   5   .   .   .   
  Repair                   5    | .   5   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         3    | .   3   .   .   .   
  Terminals                3    | .   3   .   .   .   
    Botnet                 3    | .   3   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         8    | .   8   .   .   .   
  Full Trace Events        1    | .   1   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             5    | .   5   .   .   .   
  Time                     130  | .   130 .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  
------------               Run  | Yrd Mat Min Exi Min 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  
--------                   Run  | Yrd Mat Min Exi Min 
Total Allies               1    | .   .   .   .   1   
  Largest Group            1    | .   .   .   .   1   
  Highest-Rated Group      31   | .   .   .   .   31  
  Highest-Rated Ally       31   | .   .   .   .   31  
Total Orders               .    | .   .   .   .   .   
Ally Attacks               6    | .   .   .   .   6   
  Total Damage             103  | .   .   .   .   103 
  Kills                    2    | .   .   .   .   2   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Robot Analysis Total       3    | .   3   .   .   .   
Derelict Logs Recovered    3    | .   .   1   .   2   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11  -10  -10  -10  -9   
-------------              Run  | Yrd  Mat  Min  Exi  Min  
Turns Passed               2660 | 53   1545 393  352  317  
Spaces Moved               1296 | 30   683  220  220  143  
  Core                     6    | 6    .    .    .    .    
  Treads                   1290 | 24   683  220  220  143  
  Legs                     .    | .    .    .    .    .    
  Wheels                   .    | .    .    .    .    .    
  Hover                    .    | .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    
  Fastest Speed            50   | 50   160  160  160  160  
  Average Speed            159  | 143  160  160  160  160  
  Slowest Speed            160  | 160  160  160  160  160  
  Overloaded Moves         .    | .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    
Exploration Rate (%)       50   | 3    99   52   65   32   
  Regions Visited          4
    Branch Regions         3
  Pre-discovered Areas     1    | .    .    .    .    1    
  Known Exits Taken        .    | .    .    .    .    .    
  Unknown Exits Taken      4    | 1    1    1    1    .    
Scrap Searched             2    | .    .    2    .    .    
Spaces Dug                 .    | .    .    .    .    .    
Terrain Destroyed          .    | .    .    .    .    .    
  Melee                    .    | .    .    .    .    .    
  Projectile               .    | .    .    .    .    .    
  AOE                      .    | .    .    .    .    .    
Terrain Rammed             .    | .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    

 Actions                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Total                      1687 | 38  986 252 221 190 
  Wait                     221  | .   194 21  .   6   
  Move                     1292 | 29  682 219 219 143 
  Hop                      .    | .   .   .   .   .   
  Pick Up                  18   | 5   10  1   1   1   
  Fast Attach              9    | 4   5   .   .   .   
  Attach                   5    | .   2   .   .   3   
  Detach                   .    | .   .   .   .   .   
  Swap                     9    | .   6   .   .   3   
  Drop                     8    | .   5   1   1   1   
  Fire                     114  | .   77  4   .   33  
  Melee                    .    | .   .   .   .   .   
  Ram                      .    | .   .   .   .   .   
  Kick                     .    | .   .   .   .   .   
  Crush                    8    | .   5   3   .   .   
  Escape Stasis            .    | .   .   .   .   .   
  Rewire                   3    | .   .   3   .   .   
  Trap                     .    | .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min x2])
-10/Mines (discovered 2 exits: Mat / *Exi)
-10/Exiles
-9/Mines

 History 
---------
 Turn | Location      | Event
    9 | -11/Scrapyard | Discovered new exit (range 16)
   54 | -11/Scrapyard | Entered Materials
  301 | -10/Materials | Build established: Mutant
  390 | -10/Materials | Discovered new exit (range 16)
  826 | -10/Materials | Discovered new exit (range 7)
  904 | -10/Materials | Discovered new exit (range 10)
  923 | -10/Materials | Central database locked down
 1030 | -10/Materials | Repaired Beam Cannon
 1057 | -10/Materials | Repaired Heat Sink
 1085 | -10/Materials | Repaired Lgt. Treads
 1112 | -10/Materials | Repaired Med. Laser
 1139 | -10/Materials | Repaired Lgt. Treads
 1203 | -10/Materials | Discovered new exit (range 15)
 1377 | -10/Materials | Discovered new exit (range 16)
 1599 | -10/Materials | Entered Mines
 1925 | -10/Mines     | Identified exit to Materials
 1983 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 1984 | -10/Mines     | Discovered new exit (range 5)
 1992 | -10/Mines     | Entered Exiles
 2029 | -10/Exiles    | Met 8R-AWN
 2055 | -10/Exiles    | Met EX-HEX
 2108 | -10/Exiles    | Met EX-BIN
 2127 | -10/Exiles    | Aligned with FarCom system
 2128 | -10/Exiles    | Given EX-Vault access code
 2172 | -10/Exiles    | Opened EX-Vault
 2185 | -10/Exiles    | Found Latent Energy Streamer
 2218 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
 2238 | -10/Exiles    | Exiles lab attacked by MAIN.C
 2330 | -10/Exiles    | Discovered new exit (range 10)
 2344 | -10/Exiles    | Left Exiles lab with Latent Energy Streamer
 2344 | -10/Exiles    | Entered Mines
 2352 | -9/Mines      | Learned Materials emergency access door positions
 2373 | -9/Mines      | Learned location of Zion (-7)
 2387 | -9/Mines      | Met a Derelict testing a Signal Generator
 2467 | -9/Mines      | Assembled infested the area
 2483 | -9/Mines      | Core integrity fell below 50%
 2649 | -9/Mines      | Core integrity fell below 20%
 2661 | -9/Mines      | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
Lgt. Treads destroyed.
K-01 Serf collects debris.
U-05 Engineer lays Concrete. <x2>
The unstable cave ceiling collapses.
D-53 Grenadier destroyed.
U-05 Engineer lays Concrete.
The unstable cave ceiling collapses.
K-01 Serf collects debris.
U-05 Engineer lays Concrete. <x2>
K-01 Serf collects debris.
U-05 Engineer lays Concrete.
Lgt. Treads destroyed.
K-01 Serf collects debris.
Med. Laser destroyed.
The unstable cave ceiling collapses.
Lgt. Treads destroyed.
K-01 Serf collects debris.
Ion Engine destroyed.
U-05 Engineer lays Concrete. <x2>
K-01 Serf collects debris.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
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|                                                    |
|                                                    |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ???? ????????????????????????????????????????????? |
| ???? ????????????????????????????????????????????? |
| ???? ????????????????????????????????????????????? |
| ???? ????????????????????????????????????????????? |
| ???? ?????????????????#######????????????????????? |
| ???? ????????????????##     ##???????????????????? |
| ???# #????????#####?##       ##??????????????????? |
| ???# #??????###%= ###         #####??????????????? |
| ???# #?????##  =                  #??????????????? |
| ???# #?????#      =      @        #??????????????? |
| ???# #?????#                  ### #??????????????? |
| ???# #?????##%= !%                #??????????????? |
| #??# #??????## ]%*d                #?????????????? |
| #### ######### !=  =##      ##      #????????????? |
|             % !%   ####  ####??##  <#????????????? |
| #### ######### =   #??#  #????????   #???????????? |
| ???# #?????###     #??#  #??????????  ???????????? |
| ???# #???####k    !##?#  #??????????? ???????????? |
| #### #???#          #?#  #???????????????????????? |
|      #???#          ###  #???????????????????????? |
| ### ##???#####       ##% #???????????????????????? |
| ??# #????????####     u% #???????????????????????? |
| ??# #???????????##  ###  #???????????????????????? |
| ??# ######???????######  #???????????????????????? |
| ??#=     #???????????#%  #???????????????????????? |
| ??#!#### #???????????# ###???????????????????????? |
| ??#[#??# #???###?????#%#?????????????????????????? |
| ###%#??# ####  ##????#%#?????????????????????????? |
|   %/#??# ##     #????# #?????????????????????????? |
|  ####??#  &    #?????# #?????????????????????????? |
|  ??????#      ##?????# #?????????????????????????? |
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| ?????????##  ##??????# #?????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              FieldGatlingCycler
  Manual?         0
Play Time         00:21:11
  Cumulative      29.6 hours
  Start           2024.04.08 @ 18:43:20
  End             2024.04.08 @ 19:01:50
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          19
  Rogue           19
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             29
Gallery%          27
Achievement%      31
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: fca64869-01d4-46f8-917d-c9793839fa7d