Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 22:29:13 Player: Olafz Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (1153) 1153 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 3411 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 42 Cogmind --------- Core Integrity 0/550 Matter 28/300 Energy 219/240 System Corruption 7% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Targeting Computer > --- WEAPON (2) ------- High-powered Shotgun Flak Cannon > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine VSS Leg VSS Leg VSS Leg Small Storage Unit Targeting Computer Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun High-powered Shotgun Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer > --- WEAPON ----------- High-powered Shotgun Flak Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Aluminum Leg Aluminum Leg VSS Leg VSS Leg VSS Leg Small Storage Unit Targeting Computer Light Assault Rifle Heavy Assault Rifle High-powered Shotgun [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Lightning Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 40 | 6 2 . 5 21 6 Power 6 | 1 . . 1 3 1 Engine 3 | 1 . . 1 1 . Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 14 | 2 . . 2 8 2 Treads 7 | 2 . . 2 3 . Leg 7 | . . . . 5 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 2 . . 2 . Device 1 | . . . . 1 . Storage 2 | 1 1 . . . . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 2 . . 2 8 3 Energy Gun 4 | . . . . 4 . Energy Cannon . | . . . . . . Ballistic Gun 9 | 2 . . 2 3 2 Ballistic Cannon 2 | . . . . 1 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . 1 . System Corruption 4 | . . . . 4 . Parts Lost 18 | . 2 . . 13 3 Power 1 | . . . . 1 . Propulsion 8 | . 1 . . 5 2 Utility 1 | . . . . 1 . Weapon 8 | . 1 . . 6 1 Highest Loss Streak 11 | . 1 . . 11 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 75 | . 89 71 68 66 77 Engine 7 | . 14 14 11 4 . Core 3 | . . . . 3 8 Treads 13 | . 26 14 20 9 . Leg 10 | . . . . 14 24 Device 2 | . . . . 2 9 Storage 10 | . 14 14 11 9 9 Processor 8 | . 9 14 11 6 9 Ballistic Gun 14 | . 24 14 15 9 9 Ballistic Cannon 3 | . . . . 4 9 Peak Build Rating 22 | 6 7 5 12 22 22 Average Rating 12 | 5 6 5 8 15 21 On Entrance 8 | . 6 5 5 12 22 Naked Turns . | . . . . . . Heaviest Build 37 | 13 28 26 33 37 37 Greatest Support 63 | 40 40 20 43 63 35 Greatest Overweight (x) 1 | . 1 1 1 1 1 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 Most Carried 15 | 3 8 8 11 15 15 Average Carried 10 | 1 6 8 9 11 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 3 8 8 11 15 15 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 978 | 192 198 . 50 474 64 Remotely . | . . . . . . Salvage Created 1127 | . 298 . . 534 295 Parts 60 | . 22 . . 22 16 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 26 | . 8 . . 11 7 Guns 20 | . 8 . . 7 5 Cannons 6 | . . . . 4 2 Classes Destroyed 8 | . 3 . . 4 1 Hauler 2 | . . . . . 2 Recycler 1 | . . . . 1 . Watcher 1 | . 1 . . . . Swarmer 2 | . 2 . . . . Grunt 19 | . 6 . . 8 5 Sentry 3 | . . . . 1 2 Specialist 1 | . . . . 1 . Heavy 1 | . . . . 1 . Best Kill Streak 8 | . 8 . . 3 4 Combat Bots Only 4 | . 4 . . 3 3 Max Kills in Single Turn 1 | . 1 . . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 301 | . 88 . . 163 50 Missed 113 | . 27 . . 66 20 Damage Taken 3123 | . 653 . 25 1981 464 Core 722 | . 168 . . 514 40 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 . 32 100 . . Volleys Fired 148 | . 48 . . 74 26 Largest 2 | . 2 . . 2 2 Hottest 110 | . 40 . . 110 69 Shots Fired 238 | . 72 . . 114 52 Gun 185 | . 72 . . 87 26 Cannon 53 | . . . . 27 26 Launcher . | . . . . . . Special . | . . . . . . Kinetic 210 | . 72 . . 86 52 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 28 | . . . . 28 . Robot Hit Streak 12 | . 12 . . 10 9 Robot Miss Streak 11 | . 3 . . 11 5 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 178 | . 46 . . 92 40 Core Hits 101 | . 19 . . 49 33 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2804 | . 472 . . 1516 816 Guns 1833 | . 472 . . 1054 307 Cannons 971 | . . . . 462 509 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2546 | . 472 . . 1258 816 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 258 | . . . . 258 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . 4 7 Average Corruption 5 | . . . . 4 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . 3 6 Message Errors 1 | . . . . 1 . Matter Fused 4 | . . . . 1 3 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 26 | . . . . 11 15 Impact . | . . . . . . Kinetic 26 | . . . . 11 15 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 131 | . 18 . . 131 21 Average Temperature 26 | . 7 . . 34 8 Received Heat Transfer 1209 | . 273 . . 657 279 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 514 | . 206 79 57 514 350 Initial 151 | . . 79 30 18 151 Average 159 | . 73 79 36 251 244 Maximum Alert Level 2 | . 1 . . 2 1 Low Security (%) 68 | 100 87 100 100 49 41 Level 1 25 | . 12 . . 32 58 Level 2 6 | . . . . 17 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 . 1 3 2 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 6 | . 1 . . 3 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 5 | . 1 . 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 12 . 3 32 12 Peak Tracking Total 6 | . 5 . 3 6 4 Tactical Retreats 3 | . . . . 3 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 1 | . . . . 1 . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 4 | . 2 . 1 1 . Terminals 4 | . 2 . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 9 . 4 4 . Successful 10 | . 6 . 3 1 . Failed 7 | . 3 . 1 3 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 8 | . 4 . 2 2 . Terminals 17 | . 9 . 4 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 4 . 2 . . Record 4 | . 3 . 1 . . Prototype ID Bank 1 | . . . 1 . . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 2 . 1 1 . Terminals 4 | . 2 . 1 1 . Botnet 4 | . 2 . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 . 1 1 . Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 1 . Highest-Rated Group 42 | . . 42 42 31 . Highest-Rated Ally 31 | . . 31 31 31 . Total Orders . | . . . . . . Ally Attacks 14 | . . . 6 8 . Total Damage 146 | . . . 41 105 . Kills 3 | . . . 2 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 1604 | 97 397 20 217 560 313 Spaces Moved 654 | 59 159 9 125 189 113 Core 8 | 8 . . . . . Treads 411 | 51 159 9 125 67 . Legs 235 | . . . . 122 113 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 160 120 120 Average Speed 172 | 145 170 240 168 172 189 Slowest Speed 240 | 160 240 240 240 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 5 34 8 16 15 28 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 902 | 68 223 8 129 309 165 Wait 33 | . 10 . . 10 13 Move 649 | 58 158 8 124 188 113 Hop . | . . . . . . Pick Up 25 | 4 4 . . 13 4 Fast Attach 15 | 5 2 . 2 3 3 Attach 15 | 1 . . . 12 2 Detach 1 | . 1 . . . . Swap 10 | . . . 3 6 1 Drop 6 | . . . . 3 3 Fire 148 | . 48 . . 74 26 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 430 | -10/Materials | Core integrity fell below 50% 457 | -10/Materials | Discovered new exit (range 12) 495 | -10/Materials | Entered Mines 505 | -10/Mines | Discovered new exit (range 4) 515 | -10/Mines | Entered Materials 515 | -9/Materials | Accompanied by 2 allies 515 | -9/Materials | Evolved 2 slots: Utility x2 520 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 638 | -9/Materials | Met 8R-AWN 727 | -9/Materials | Discovered new exit (range 4) 732 | -9/Materials | Entered another Materials area 732 | -8/Materials | Accompanied by 1 ally 732 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 960 | -8/Materials | Core integrity fell below 50% 986 | -8/Materials | Core integrity fell below 20% 1014 | -8/Materials | Lost 11 parts (1p3n1u6w) 1039 | -8/Materials | Discovered new exit (range 16) 1292 | -8/Materials | Entered Storage 1419 | -8/Storage | Build established: Scavenger-Mutant 1534 | -8/Storage | Lost 3 parts (2n1w) 1605 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- R-06 Scavenger collects Lgt. Armor Plating. K-01 Serf collects debris. Acquired Hpw. Shotgun. K-01 Serf collects debris. Dropped Hpw. Shotgun. Acquired Hpw. Shotgun. R-06 Scavenger collects Lgt. EM Pulse Cannon. K-01 Serf collects debris. R-06 Scavenger collects Lgt. EM Pulse Cannon. K-01 Serf collects debris. System corrupted: Energy discharge (-52). Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Aluminum Leg severed. Flak Cannon severed. Nuclear Core severed. Acquired Aluminum Leg. Acquired Flak Cannon. Acquired Nuclear Core. U-05 Engineer lays Concrete. 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