Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.24 @ 11:53:00 Player: Froliks Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (1546) 1546 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4331 Bonus ------- None Cogmind --------- Core Integrity 204/700 Matter 25/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Large Battery (200) Seismic Detector Seismic Detector Tractor Beam Heavy Laser Improved EM Pulse Cannon Cooled Particle Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Large Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Heavy Laser Improved EM Pulse Cannon Heavy Missile Launcher > --- INVENTORY -------- Large Battery Seismic Detector Seismic Detector Tractor Beam Cooled Particle Cannon Flak Gun Flak Gun Flak Gun [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Weapon Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 2 | . . . 1 1 . Weapon 1 | . . . 1 . . Parts Attached 47 | 8 4 6 17 3 9 Power 5 | 1 1 1 2 . . Engine 4 | 1 1 . 2 . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 17 | 2 1 3 8 . 3 Treads . | . . . . . . Leg 17 | 2 1 3 8 . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 3 2 1 2 1 3 Device 5 | 2 . . 1 . 2 Storage 2 | 1 1 . . . . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 3 | . 1 1 1 . . Artifact . | . . . . . . Weapon 13 | 2 . 1 5 2 3 Energy Gun 4 | 1 . 1 1 1 . Energy Cannon 2 | . . . 1 1 . Ballistic Gun 4 | 1 . . 1 . 2 Ballistic Cannon . | . . . . . . Launcher 3 | . . . 2 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 35 | . 2 1 14 . 18 Power 4 | . 1 . 2 . 1 Propulsion 17 | . 1 1 8 . 7 Utility 7 | . . . 1 . 6 Weapon 7 | . . . 3 . 4 Highest Loss Streak 17 | . 2 1 10 . 17 To Critical Strikes . | . . . . . . Average Backups 12 | 1 8 14 13 14 13 Power . | . . 2 1 . . Propulsion 4 | 1 5 6 6 3 2 Utility 4 | . 1 3 4 6 6 Weapon 2 | . . 2 2 4 4 Tool/Special . | . . . . . . Unused Backups 7 | . . 2 1 1 3 Power 1 | . . . 1 . . Propulsion 3 | . . 2 . 1 . Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 99 99 93 92 75 Engine 6 | . 13 1 4 7 5 Core 3 | . . 9 4 . . Leg 32 | . 28 43 32 30 25 Device 9 | . 12 9 8 7 6 Storage 9 | . 14 11 9 7 7 Processor 2 | . . . . 7 6 Protection 4 | . 1 1 9 7 . Energy Gun 11 | . 14 11 18 7 5 Energy Cannon 1 | . . . 1 7 . Ballistic Gun 8 | . 14 11 3 7 6 Launcher 1 | . . . 1 . 6 Peak Build Rating 33 | 7 9 14 25 29 33 Average Rating 16 | 5 7 12 18 26 24 On Entrance 13 | . 7 8 14 22 29 Avg Prop Armor Cover (%) 4 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 48 | 13 30 32 42 43 48 Greatest Support 43 | 20 20 40 43 43 43 Greatest Overweight (x) 7 | 1 2 . 1 . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 3 15 15 15 15 15 Average Carried 12 | 1 8 14 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 3 15 15 12 15 8 Class Distribution -------------------- 28% | Mutant 27% | Scavenger-Gunner 24% | Scavenger-Mutant 18% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 916 | 292 50 143 349 . 82 Remotely . | . . . . . . Salvage Created 1783 | 172 241 349 936 . 85 Parts 101 | 17 14 18 51 . 1 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 4 | 1 . . 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 41 | . 7 7 22 . 5 Guns 26 | . 7 7 12 . . Cannons 1 | . . . 1 . . AOE 12 | . . . 8 . 4 Classes Destroyed 13 | 2 2 2 6 . 1 Worker 1 | . . . 1 . . Builder 2 | . . . 2 . . Tunneler 5 | 5 . . . . . Hauler 2 | . . 2 . . . Recycler 4 | 1 . . 3 . . Mechanic 1 | . . . 1 . . Watcher 1 | . . . 1 . . Swarmer 12 | . 3 3 6 . . Grunt 19 | . 4 3 8 . 4 Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 7 | . . 1 6 . . Behemoth 1 | . . . . . 1 Best Kill Streak 10 | 3 2 3 10 . 4 Combat Bots Only 6 | . 2 3 6 . 4 Max Kills in Single Turn 4 | 1 1 1 4 . 1 Gunslinging 1 | . . . 1 . . Exploded 3 | . . . 3 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 355 | . 48 31 141 6 129 Missed 106 | . 9 10 47 4 36 Hits 249 | . 39 21 94 2 93 Melee 2 | . . . 2 . . Projectile 247 | . 39 21 92 2 93 Critical Strikes 7 | . . 1 5 . 1 Actively Blocked 1 | . . . 1 . . Damage Taken 4251 | . 428 285 1352 31 2155 Core 771 | . 83 61 131 . 496 Absorbed by Shields . | . . . . . . Redirected to Shielding 110 | . . . 76 8 26 Core Remaining (%) 81 | 100 66 84 76 . . Volleys Fired 124 | 12 25 25 46 . 16 Largest 3 | 2 2 2 3 . 3 Hottest 156 | 60 60 60 156 . 84 Shots Fired 267 | 24 50 50 113 . 30 Gun 236 | 24 50 50 98 . 14 Cannon 5 | . . . 5 . . Launcher 26 | . . . 10 . 16 Special . | . . . . . . Kinetic 82 | 12 25 25 6 . 14 Thermal 154 | 12 25 25 92 . . Explosive 26 | . . . 10 . 16 Electromagnetic 5 | . . . 5 . . Robot Hit Streak 26 | 4 8 6 15 . 26 Robot Miss Streak 5 | 2 2 2 3 . 5 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 2 | . . . 2 . . Shots Hit Robots 188 | 13 33 33 79 . 30 Core Hits 121 | 9 13 20 56 . 23 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 3 . . Burn 2 | . . . 2 . . Corrupt 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4650 | 144 323 336 2202 22 1623 Guns 2083 | 144 317 336 963 . 323 Cannons 94 | . . . 94 . . Explosions 2379 | . . . 1079 . 1300 Melee . | . . . . . . Ramming 94 | . 6 . 66 22 . Kinetic 731 | 53 121 143 91 . 323 Thermal 1352 | 91 196 193 872 . . Explosive 2379 | . . . 1079 . 1300 Electromagnetic 94 | . . . 94 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 22 | . . . 8 . 14 Projectiles . | . . . . . . Explosions 22 | . . . 8 . 14 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 90 | . . . 3 . 87 Shots 5 | . . . 1 . 4 Rammed . | . . . . . . Targets Rammed 12 | . 2 . 8 2 . Kicked 12 | . 2 . 8 2 . Crushed . | . . . . . . Highest Temperature 357 | 40 120 156 357 . 55 Average Temperature 64 | 19 47 51 90 . 35 Received Heat Transfer 1443 | . 171 126 585 . 561 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 11 | . 2 . 9 . . Heat Transferred 3185 | 200 450 425 2110 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level 1 | . . . 1 . . Low Security (%) 88 | 100 100 100 57 100 . Level 1 11 | . . . 42 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 305 | 10 70 75 305 127 . Initial 127 | . . 5 11 127 . Average 50 | 1 9 20 138 33 . Influence Increases 1323 | 30 210 245 689 29 120 Destroy 0b10 Robot/C 820 | . 140 140 440 . 100 Destroy 0b10 Robot/NC 80 | 30 . 10 40 . . Destroy Leader 206 | . 40 44 102 . 20 Successful Hack 38 | . . 6 18 14 . Disable Machine 15 | . . . 15 . . Destroy Structure 59 | . . . 59 . . Lose Combat Pursuer 105 | . 30 45 15 15 . Influence Decreases 1301 | 30 196 232 435 310 98 Entered New Map 179 | . . 9 16 154 . Time Decay 912 | 30 126 213 299 156 88 Lost Part 150 | . 10 10 120 . 10 Purge Threat 60 | . 60 . . . . Squads Dispatched 10 | . 5 2 2 1 . Investigation 4 | . 3 1 . . . Extermination 1 | . . . . 1 . Reinforcement 5 | . 2 1 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 1 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 6 | . 1 2 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 9 13 28 2 8 Peak Tracking Total 9 | . 3 3 9 1 4 Tactical Retreats 6 | . 1 3 1 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 8 | . 2 1 4 1 . Terminals 7 | . 2 1 3 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 18 | . 4 2 10 2 . Successful 8 | . 2 1 4 1 . Failed 9 | . 2 1 5 1 . Catastrophic 1 | . . . . 1 . Database Lockouts 1 | . . . 1 . . Manual 11 | . 3 2 4 2 . Terminals 17 | . 4 2 9 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 1 3 . . Robot Analysis 4 | . 1 1 2 . . Unreport Threat 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . 1 1 . Terminals 2 | . . . 1 1 . Botnet 2 | . . . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 1 3 1 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) 2651 | 92 650 610 305 618 376 Optics 42 | . . . . . 42 Seismic 2609 | 92 650 610 305 618 334 Robot Analysis Total 4 | . 1 1 2 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 3431 | 169 717 698 780 618 449 Spaces Moved 1892 | 103 284 446 388 482 189 Core 12 | 3 . . . . 9 Treads . | . . . . . . Legs 1880 | 100 284 446 388 482 180 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 110 Average Speed 135 | 118 188 120 135 120 136 Slowest Speed 400 | 120 260 120 190 120 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 3 56 27 39 11 24 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 158 | . . . 69 . 89 Melee . | . . . . . . Projectile . | . . . . . . AOE 158 | . . . 69 . 89 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 2525 | 124 418 564 549 526 344 Wait 379 | . 89 71 65 28 126 Move 1887 | 102 283 445 387 481 189 Hop . | . . . . . . Pick Up 40 | 2 13 7 11 7 . Fast Attach 12 | 7 1 . 4 . . Attach 25 | . 1 3 13 1 7 Detach 1 | . . . 1 . . Swap 30 | 1 3 7 11 2 6 Drop 15 | . 1 6 3 5 . Fire 124 | 12 25 25 46 . 16 Melee . | . . . . . . Ram . | . . . . . . Kick 12 | . 2 . 8 2 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 170 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Met a group of wandering Federalists 317 | -10/Materials | Build established: Mutant 778 | -10/Materials | Discovered new exit (range 16) 887 | -10/Materials | Entered another Materials area 887 | -9/Materials | Evolved 2 slots: Propulsion x2 1178 | -9/Materials | Build established: Scavenger-Mutant 1510 | -9/Materials | Discovered new exit (range 12) 1585 | -9/Materials | Entered another Materials area 1585 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1904 | -8/Materials | Build established: Scavenger-Tank 2156 | -8/Materials | Lost 10 parts (1p6n1u2w) 2269 | -8/Materials | Central database locked down 2344 | -8/Materials | Discovered new exit (range 8) 2365 | -8/Materials | Entered Factory 2365 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2658 | -7/Factory | Build established: Scavenger-Gunner 2831 | -7/Factory | Discovered new exit (range 11) 2983 | -7/Factory | Entered Lower Caves 3257 | -7/Lower Caves | Spotted B-75 Beast 3407 | -7/Lower Caves | Core integrity fell below 50% 3421 | -7/Lower Caves | Destroyed B-75 Beast 3432 | -7/Lower Caves | Self-destructed Last Messages --------------- 03381_ Acquired 2 matter. 03387_ Knocked back. 03388_ The unstable cave ceiling collapses. 03391_ Carbon-fiber Leg destroyed. 03392_ Flak Gun destroyed. 03395_ The unstable cave ceiling collapses. 03397_ Flak Gun destroyed. 03399_ The unstable cave ceiling collapses. 03399_ VSS Leg destroyed. 03402_ The unstable cave ceiling collapses. 03403_ Imp. Cooling System destroyed. 03413_ The unstable cave ceiling collapses. 03416_ B-75 Beast heat short circuits Rnf. Deuterium Engine. 03419_ B-75 Beast heat damages Hvy. Machine Gun, Hvy. Plasma Cannon, Broken Rnf. Deuterium Engine. 03420_ The unstable cave ceiling collapses. 03421_ B-75 Beast heat damages core (-29). 03426_ G-47 Trooper suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##"#######????????########## | | ??????????????????????# ## ##??????## # | | ??????????????????????# @ #??????# | | ??????????????????????# #?######? | | ????????????????????# ### ###"% #??# | | ???????????????????# #### gg## " ##??# | | ???????????????????## #g;# "# #### | | ????????????????????#### % "##" | | ???????????????????????# # # | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# # # ## | | ???????????????????????# # # ##### ### | | ???????????????????????# # ???###?#### | | ???????????????????????# # ##########?# # | | ???????????????????????# #?### | | ???????????????????????# #?### | | ???????????????????????## #############! ### | | ????????????????????????# ????????????# ## # | | ???????????????????????# ????????????# / # | | ???????????????????????###### ????????????# | | ????????????????????????????#?????????????##### | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerGunDrillbomb Manual? 0 Play Time 00:28:36 Cumulative 58.8 hours Start 2026.10.24 @ 01:04:18 End 2026.10.24 @ 11:53:00 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 36 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12da30a5-361e-4753-abcd-1c3ec34f0abb