Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 03:36:36 Player: Savant Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (644) 3220 Value Destroyed (39653) 39653 Prototype IDs (154) 3080 Alien Tech Used (4) 800 Bonus (46005) 46005 TOTAL SCORE: 102858 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 15047 Follower Combat Kills 934 Entered Garrisons 400 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -676 Cogmind --------- Core Integrity 1040/1600 Matter 255/300 Energy 458/458 System Corruption 16% Temperature Cool (0) Movement Walking (41) Location Free Derelict Territories Parts ------- > --- POWER (4) -------- Micro Antimatter Reactor Multi-Quantum Reactor > --- PROPULSION (7) --- Centrium Leg VSS Exoskeleton > --- UTILITY (10) ----- Armored Scrap Engine Concept Phasing Heat Sink Concept Thermoelectric Network Concept Antigrav Storage Unit Advanced Targeting Computer Advanced Weapon Cycler Concept RG22 Armor Graphene Brace > --- WEAPON (4) ------- Linear Accelerator Enhanced Hardcell Cannon > --- INVENTORY (25) --- Centrium Leg Heavy Shield Leg Experimental Antigrav System Concept Chromion Battery (800) Concept Chromion Battery (800) Concept NT7 Matterbank (293) Advanced ECM Suite Concept Cloak Mesh Thermal Barrier Improved Point Defense System Concept Matter Streamer Transdimensional Reconstructor Faulty Heavy Dispersion Rifle Faulty Heavy Dispersion Rifle Enhanced Nova Cannon Concept EMP Blanket Launcher Peak State ------------ > --- POWER ------------ Concept Zero-point Core Multi-Quantum Reactor > --- PROPULSION ------- VSS Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Concept Thermoelectric Network Concept Thermoelectric Network Concept Antigrav Storage Unit Advanced Targeting Computer Concept Cloak Mesh Concept RG22 Armor Concept Navigation Harness > --- WEAPON ----------- Concept Plasma Driver Concept Helical Railcannon Hpw. Kinetic Hardcell Construct/C > --- INVENTORY -------- Experimental Antimatter Reactor Experimental Antigrav System Concept Phasing Heat Sink Concept Antigrav Storage Unit Concept Chromion Battery Concept Chromion Battery Concept Chromion Battery Concept NT7 Matterbank Advanced Weapon Cycler Concept Phase Shift Module Concept Cloak Mesh Graphene Brace Thermal Barrier Experimental Force Field Concept Network Penetrator Concept Network Penetrator Concept Matter Streamer Transdimensional Reconstructor Concept Plasma Driver Concept Helical Railcannon Concept EMP Blanket Launcher Vortex Catalyst Activator Concept Rapid Grenade Launcher [Rating: 271] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Fission Core Reactor Constructs Propulsion High-density Centrium Leg Treads Light Treads Leg High-density Centrium Leg Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Constructs Energy Gun High-powered Field Laser Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Concept EMP Blanket Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Slots Evolved 18 | . . . 4 . 2 . . 4 . . . . 2 . . . . . . . . 2 . 2 . . 2 . Power 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 5 | . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . Utility 8 | . . . 2 . 1 . . 2 . . . . 1 . . . . . . . . 1 . 1 . . . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 343 | 7 9 6 20 7 13 15 3 52 6 2 14 3 6 . 17 12 4 2 4 3 7 22 15 9 8 40 13 24 Power 38 | 1 1 2 2 . 1 . . 5 1 1 1 . . . 3 . . 1 2 . 2 2 1 1 . 3 5 3 Engine 10 | 1 1 2 2 . 1 . . 2 . 1 . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . . 1 . . . . . . . . . 2 . . 1 . . . 2 1 . Reactor 21 | . . . . . . . . 3 . . 1 . . . 3 . . 1 . . 2 1 1 1 . 1 4 3 Propulsion 47 | 2 1 3 7 1 2 3 . 11 1 1 4 . . . 2 1 . . . . 1 5 1 . . . . 1 Treads 17 | 2 1 2 3 . 2 2 . 3 . . . . . . 1 . . . . . . 1 . . . . . . Leg 20 | . . . 1 . . . . 6 1 1 3 . . . 1 1 . . . . 1 3 1 . . . . 1 Wheel 7 | . . 1 3 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 162 | 2 3 . 5 3 5 6 3 21 4 . 6 . 6 . 6 5 4 1 2 3 4 12 10 6 5 24 3 13 Device 99 | 1 2 . 2 . 2 3 1 13 2 . 4 . 3 . 5 4 1 1 2 1 3 10 7 4 5 13 2 8 Storage 17 | 1 1 . 1 . . . . 2 . . . . 1 . 1 . 1 . . 1 . 1 2 1 . 2 . 2 Processor 13 | . . . . . 1 . . 3 1 . 1 . . . . . . . . . . . . . . 5 . 2 Hackware 14 | . . . 1 1 1 2 1 . . . . . 1 . . . 2 . . . . 1 1 . . 1 1 1 Protection 19 | . . . 1 2 1 1 1 3 1 . 1 . 1 . . 1 . . . 1 1 . . 1 . 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 96 | 2 4 1 6 3 5 6 . 15 . . 3 3 . . 6 6 . . . . . 3 3 2 3 13 5 7 Energy Gun 21 | . . . . 1 3 1 . 4 . . 1 2 . . . 2 . . . . . . 1 . . 4 2 . Energy Cannon 23 | . . . 2 1 . . . 5 . . 1 . . . 4 2 . . . . . . 1 . 1 2 3 1 Ballistic Gun 19 | 2 1 . 2 . . 4 . 4 . . . 1 . . 1 2 . . . . . 2 . . . . . . Ballistic Cannon 14 | . 2 1 . . 1 . . . . . . . . . 1 . . . . . . . 1 1 1 3 . 3 Launcher 7 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . 3 . . Special Weapon 3 | . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . 1 . 1 . 1 8 . . 6 . 1 . 2 . . . . 3 1 1 3 2 6 10 1 1 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . System Corruption 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Parts Lost 116 | . 2 4 1 3 1 5 . 24 1 2 . 1 3 . 10 6 3 . . . 5 5 3 . . 13 13 11 Power 20 | . 1 . . . 1 . . 4 . 1 . . . . . . 1 . . . 2 1 . . . 2 4 3 Propulsion 17 | . 1 3 1 . . 2 . 5 . . . . . . 3 2 . . . . . . . . . . . . Utility 47 | . . 1 . 1 . 1 . 9 . 1 . . 2 . 6 1 2 . . . 3 2 3 . . 8 2 5 Weapon 32 | . . . . 2 . 2 . 6 1 . . 1 1 . 1 3 . . . . . 2 . . . 3 7 3 Highest Loss Streak 6 | . 1 2 1 1 1 4 . 6 1 1 . 1 1 . 3 4 3 . . . 2 3 1 . . 3 5 4 To Critical Strikes 4 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 2 . . Average Backups 21 | 5 13 13 20 23 23 23 24 22 23 23 24 23 23 22 22 17 23 16 19 22 23 22 22 22 22 23 19 22 Power . | . . . . 1 . . . . 1 1 1 1 1 1 2 1 1 1 1 1 . . . . . . . . Propulsion 3 | 2 3 . 3 4 4 5 6 4 5 4 5 6 5 5 3 . 1 . . . 2 3 1 . . . 1 2 Utility 11 | . 3 4 8 12 12 10 8 9 11 13 13 12 12 11 10 10 13 10 13 16 15 15 15 17 16 16 13 12 Weapon 5 | 1 5 6 7 6 6 4 7 7 3 3 3 4 5 5 5 4 7 4 4 4 4 2 4 4 4 4 3 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 117 | . 6 . 5 3 3 12 5 24 1 2 5 . . . 3 2 . 3 2 . 1 7 8 4 3 8 1 9 Power 5 | . 1 . . . . 1 1 . . . . . . . 1 . . . . . . . 1 . . . . . Propulsion 23 | . 3 . 1 . . 1 2 7 1 . . . . . . 1 . . . . . 3 1 . . . . 3 Utility 42 | . . . 1 3 2 6 . 3 . 2 3 . . . 1 1 . . . . 1 2 3 3 2 6 1 2 Weapon 40 | . 2 . 1 . 1 4 2 12 . . 1 . . . 1 . . 3 2 . . 2 3 1 . 2 . 3 Tool/Special 7 | . . . 2 . . . . 2 . . 1 . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 75 | . 99 99 97 92 91 91 69 66 90 87 80 75 76 78 73 77 67 71 71 68 71 69 65 49 53 55 57 64 Engine 3 | . 13 14 9 9 7 7 6 4 . 1 1 . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . 3 5 1 . . . 2 3 . . 3 1 4 . . . . 3 3 . Reactor 2 | . . . . . . . . 1 5 . 3 5 5 5 3 1 5 8 5 5 4 4 6 5 6 2 6 9 Treads 6 | . 28 24 14 18 15 15 3 5 5 1 . . . . . . . . . . . 1 . . . 1 . . Leg 8 | . . . 2 . . . . 1 22 26 26 17 20 21 15 24 21 20 20 21 20 12 9 4 3 1 4 7 Wheel 2 | . . 3 16 11 7 7 7 1 . . . . . . . . . . . . . . . . . . . . Device 15 | . 14 13 14 3 6 8 15 14 10 11 12 11 10 15 15 19 12 20 21 20 20 24 25 17 18 22 21 20 Storage 6 | . 14 14 9 9 7 7 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 5 | . . . . . 6 1 . 6 11 11 11 11 10 10 10 10 10 10 10 10 9 4 4 4 4 3 . . Hackware 2 | . . . 8 7 7 12 1 1 . . . . 4 5 4 . 3 . . . . 2 1 4 4 1 3 6 Protection 3 | . . . 3 15 7 6 7 3 4 5 3 4 4 . . 1 3 . . . . . . . . 2 4 4 Energy Gun 2 | . . . . 3 17 10 10 4 5 2 . . . 1 . 1 . . . . . . . . . 1 . 2 Energy Cannon 3 | . . . 9 13 3 . . 5 2 5 4 12 8 . 6 6 5 5 2 . . 1 . . 1 2 6 3 Ballistic Gun 3 | . 22 . 4 . . 10 2 2 6 4 5 2 4 10 3 1 . . . . . . . . . . . . Ballistic Cannon 3 | . 4 23 3 . 1 . 1 . . . . . . . 2 . . . 2 5 5 2 4 6 6 4 4 3 Peak Build Rating 271 | 8 10 13 32 42 54 54 68 141 134 132 152 147 160 160 161 161 155 160 161 153 158 163 176 207 222 271 255 260 Average Rating 119 | 5 8 10 27 39 51 52 59 93 129 120 136 143 157 158 151 148 150 154 153 147 152 148 164 188 205 229 241 244 On Entrance 119 | . 8 8 11 32 42 53 53 65 112 132 114 147 145 148 160 146 153 135 158 144 153 141 157 166 207 204 237 234 Avg Prop Armor Cover (%) 7 | . . 11 13 9 9 11 10 6 5 5 . . . . . . . . . . 3 7 2 . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 188 | 15 30 32 106 118 117 109 107 141 136 135 164 164 153 141 147 151 161 143 143 125 136 147 164 181 181 188 129 172 Greatest Support 246 | 40 40 40 26 28 28 28 64 152 119 127 145 134 164 166 194 192 172 156 158 158 158 202 217 217 169 219 246 246 Greatest Overweight (x) 5 | . . 3 4 5 4 3 3 2 1 1 1 1 1 . 1 1 1 1 . . 1 1 . 1 1 1 . . Average Overweight (x) . | . . . 3 4 3 3 1 . . . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 15 23 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 22 23 25 25 25 25 25 25 25 25 25 Average Carried 22 | 5 13 14 21 24 24 24 24 22 23 23 24 24 24 23 23 19 24 17 20 23 24 23 24 24 24 24 21 23 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 15 15 25 25 25 25 24 23 24 25 24 25 24 24 20 25 23 18 23 25 24 25 25 24 25 21 23 17 Scrap Engine Consumption 398 | . . . . . . . 53 61 6 6 10 5 12 2 22 21 . 5 11 3 2 25 22 32 13 62 5 20 Constructs Created 14 | . . . . . . . 3 2 1 . . . 1 . 2 . . . . . . 2 . . . . 2 1 Constructs Modified 163 | . . . . . . . 21 25 2 3 3 1 1 . 14 8 . 3 6 1 1 9 6 13 8 28 3 7 Class Distribution -------------------- 19% | Mutant 17% | Construct 14% | Trapper-Construct 10% | Trapper-Gunner 6% | Commander-Construct 6% | Gunner 4% | Trapper-Mutant 4% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Skirmisher | -7/Factory Hacker-Tank | -7/Storage Commander-Construct | -7/Recycling Construct | -5/Factory Gunner | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Trapper-Gunner | -4/Proximity Caves Trapper-Gunner | -4/Factory Trapper-Mutant | -4/Waste Trapper-Gunner | -4/Factory Mutant | -4/Garrison Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Trapper-Construct | -4/Zhirov Trapper-Gunner | -3/Proximity Caves Trapper-Mutant | -3/Research Trapper-Construct | -3/Testing Trapper-Construct | -2/Research Trapper-Construct | -2/Quarantine Construct | -2/Protoforge Hacker-Tank | -1/Access Wizard-Mutant | -1/Command Resources | -11 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Gar Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Matter Collected 24865 | 324 838 430 779 248 315 800 80 1393 311 202 198 202 735 . 812 660 55 619 457 . 623 875 1379 457 1842 8437 488 1306 Remotely 2803 | . . . . . . . . 191 . . . . . . 96 . . . . . . . . . . 2516 . . Salvage Created 35183 | 148 783 36 855 1438 461 1648 . 4805 581 470 . 626 1431 179 2057 1557 31 263 415 . 743 1787 1651 401 1516 8565 1037 1699 Parts 1480 | 6 63 2 54 70 21 82 . 218 8 21 . 24 48 1 82 57 1 8 28 . 49 77 64 15 47 328 34 72 Haulers Intercepted 13 | . 2 . 1 . . 4 . 3 . . . . . . . . . . . . . 1 . 1 . . 1 . Recyclers Shooed 13 | 1 1 . . . . . . 6 . . . . 1 . 1 . . . . . . 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 107 | . . 3 . . . . . . 4 8 . 22 . . . . . 8 20 . 42 . . . . . . . Prevented 26 | . . . . . . . . . 2 12 . 9 . . . . . 1 2 . . . . . . . . . Parts Restored 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Faulty 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Combat Hostiles Destroyed 526 | . 17 5 10 21 8 22 . 61 5 7 . 9 22 1 31 34 . 3 5 . 12 20 22 5 21 159 8 18 Melee 20 | . . . . . . . . 6 . . . . . . 1 6 . . . . . 2 4 . . . . 1 Guns 94 | . 11 . 4 1 5 21 . 25 4 1 . . 4 1 4 2 . . . . . . 1 . . 7 . 3 Cannons 259 | . 6 5 5 15 1 . . 13 1 5 . 6 13 . 17 19 . 3 5 . 12 15 10 4 19 69 3 13 AOE 65 | . . . 1 2 1 . . 10 . . . 1 1 . . . . . . . . . . . . 45 4 . Classes Destroyed 33 | 2 7 1 2 1 2 . . 3 1 . . 2 . 1 . . . . . . . . . 1 1 9 . . Worker 21 | . 1 . . . . 3 . 7 . . . . . . 1 . . . . . . . 4 . . 2 . 3 Builder 20 | . 1 . 1 . . 1 . 5 . . . . 1 . 4 . . . . . . . 3 . . 4 . . Tunneler 6 | 4 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler 13 | . 2 . 1 . . 4 . 3 . . . . . . . . . . . . . 1 . 1 . . 1 . Recycler 25 | 1 . . 4 . 1 1 . 7 . . . . 2 . 2 . . . . . . 3 1 . . . 1 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Minesweeper 4 | . . . . . . . . . 1 . . 2 . . . . . . 1 . . . . . . . . . Mechanic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 Operator 9 | . 2 . 1 . . 3 . . . . . . . . . . 1 . . . . . 1 . . 1 . . Drone 11 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 10 . . Watcher 17 | . 3 . 2 1 1 2 . 5 . . . . . . . . . . . . . 1 . . . 1 1 . Swarmer 56 | . 6 1 3 . . . . 5 . . . . 5 . 4 14 . . . . 5 6 . . . 5 . 2 Saboteur 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . Grunt 159 | . 11 . . 4 3 9 . 26 3 3 . 5 11 . 7 14 . 2 . . 3 6 4 1 5 39 2 1 Brawler 11 | . . . . 1 . 1 . 3 1 1 . . . . . . . 1 . . . . . . . 2 1 . Duelist 15 | . . . . . 1 . . . . . . . . . 1 4 . . . . . . . 1 . 7 . 1 Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 53 | . . . 6 11 1 8 . 3 . . . . 1 . 5 1 . . . . 1 2 . . . 13 . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Specialist 13 | . . . . . . . . 3 . . . . . . 2 2 . . . . . . . . . 6 . . Hunter 51 | . . . 1 5 2 . . 7 1 2 . 2 2 . 4 . . . 2 . . . 6 2 5 7 3 . Programmer 98 | . . . . . 1 4 . 11 . 1 . . 2 . 8 . . . 2 . 3 6 11 . 10 28 . 11 Heavy 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . Behemoth 3 | . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hotshot 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Decapitator 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . Immortal 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . V-Series 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Subdweller 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Packrat 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 4 9 2 6 5 3 6 . 12 2 4 . 2 7 1 5 4 1 2 2 . 5 5 6 2 3 11 4 7 Combat Bots Only 10 | . 7 2 4 4 3 6 . 7 2 4 . 2 6 1 4 4 . 2 2 . 5 5 4 2 3 10 3 7 Max Kills in Single Turn 11 | 1 1 1 2 1 1 3 . 11 1 1 . 1 2 1 2 2 1 1 1 . 1 2 1 1 1 5 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 1 1 1 . . 6 . . . 1 1 . . . . . . . . . . . . 5 2 . Melee 1 | . . . . . . . . 1 . . . . . . 1 1 . . . . . 1 1 . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Hostile Shots Fired 4757 | . 112 38 35 72 39 299 . 806 32 40 . 42 174 1 402 155 179 16 96 . 113 166 219 21 95 1161 225 219 Missed 1603 | . 28 7 9 20 12 108 . 268 7 7 . 19 57 . 111 36 74 8 32 . 24 50 80 9 31 450 78 78 Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Hits 3154 | . 84 31 26 52 27 191 . 538 25 33 . 23 117 1 291 119 105 8 64 . 89 116 139 12 64 711 147 141 Melee 58 | . . . . . . 1 . 1 2 2 . . . 1 3 18 4 . . . . . 2 . . 23 1 . Projectile 3096 | . 84 31 26 52 27 190 . 537 23 31 . 23 117 . 288 101 101 8 64 . 89 116 137 12 64 688 146 141 AOE 26 | . . . . . . . . 2 . . 2 . . . . 1 . . . . . . . 4 . 5 . 12 Critical Strikes 181 | . 1 . . 4 1 1 . 25 . 4 . 1 4 . 11 10 3 . 3 . 2 9 9 2 7 66 9 9 Actively Blocked 59 | . . . . . . . . . . . . . . . 2 4 . . 3 . . 2 7 . 1 30 9 1 Part Disruptions 16 | . . . . . . . . 2 . . 1 . . . 1 1 . . . . . . 2 . 2 3 . 4 Damage Taken 55014 | . 817 590 377 816 449 1831 . 9750 507 632 82 441 2246 43 4535 2594 1981 74 626 . 2000 2028 2141 291 1154 10423 4232 4354 Core 3909 | . 167 55 60 51 . 105 . 698 22 35 4 . 78 . 220 148 168 8 15 . 119 261 190 . 9 936 347 213 Absorbed by Shields 12970 | . . . . . . . . 525 . . 18 31 12 15 219 110 266 78 433 . . 503 749 201 291 8586 . 933 Redirected to Shielding 294 | . . . . . . . . . . . . . . . . . . . . . . . . . 119 175 . . Ignored by Resistances 1301 | . . . . . . . . 276 . . . . . . . . . . . . . 52 . . 107 786 . 80 Regen/Repaired (Parts) 17562 | . . . . . . 170 . 1434 126 211 349 . 454 . 1129 919 . 824 495 109 378 778 417 1132 811 3924 2823 1079 Core Remaining (%) 54 | 100 . 11 . 79 . . 85 . . . . 24 . . . . . . . . 34 . 65 . . 31 . 65 Volleys Fired 1738 | 9 82 43 37 121 27 71 . 187 31 19 . 30 61 3 89 93 11 18 18 . 32 50 48 22 63 447 37 89 Largest 4 | 2 2 2 2 2 3 3 . 3 3 3 . 3 3 3 3 3 1 1 1 . 1 1 2 2 3 3 4 4 Hottest 515 | 40 100 100 138 138 202 202 . 314 251 198 . 231 190 104 290 273 244 244 244 . 237 237 222 286 340 445 515 284 Shots Fired 3239 | 18 148 67 69 169 64 207 . 413 54 37 . 69 138 9 214 147 10 18 17 . 31 50 73 40 99 815 70 193 Gun 1073 | 18 116 . 30 67 52 207 . 213 36 11 . 13 41 9 63 35 . . . . . . 4 . . 130 3 25 Cannon 2031 | . 16 48 36 102 7 . . 196 18 26 . 56 97 . 151 112 10 18 17 . 31 50 69 40 99 615 64 153 Launcher 98 | . . . 2 . 5 . . 3 . . . . . . . . . . . . . . . . . 70 3 15 Special 37 | . 16 19 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 1479 | 18 132 48 47 51 . 98 . 133 21 9 . 7 32 6 101 14 . 18 17 . 31 28 66 39 84 385 14 80 Thermal 1299 | . 16 19 1 . 45 109 . 256 19 13 . 46 97 . 99 57 10 . . . . 22 7 1 15 343 26 98 Explosive 30 | . . . 2 . 5 . . 3 . . . . . . . . . . . . . . . . . 20 . . Electromagnetic 389 | . . . 19 118 14 . . 20 14 15 . 15 . . 14 57 . . . . . . . . . 67 30 6 Entropic 41 | . . . . . . . . . . . . 1 9 3 . 19 . . . . . . . . . . . 9 Robot Hit Streak 56 | 5 14 20 17 56 17 15 . 28 10 9 . 16 31 5 17 9 5 8 5 . 10 11 10 9 10 24 7 25 Robot Miss Streak 12 | 1 4 2 3 3 3 5 . 4 3 2 . 5 2 1 5 3 2 2 2 . 2 2 3 2 4 12 5 4 Penetration Max 2 | . . . . . . . . 1 . 1 . . 2 . 1 1 . 1 1 . 1 1 2 . . 2 1 2 Secondary Targets 10 | . 2 . . . . 3 . 4 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 . . . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2050 | 13 78 43 46 122 42 143 . 287 34 20 . 40 92 8 144 97 3 10 12 . 24 51 71 26 52 447 39 106 Core Hits 1001 | 6 38 9 22 39 31 64 . 147 17 14 . 21 40 4 56 36 . 4 7 . 14 24 16 9 20 289 24 50 Critical Kills 35 | . . . 1 . . . . 8 . . . 2 2 . 4 4 . . . . . 1 2 . 1 7 . 3 Critical Parts Destroyed 60 | . . . 1 . . . . 8 . . . 1 2 . 4 5 . . . . . 6 11 . . 18 . 4 Critical Strikes 132 | . . 2 3 . . 13 . 17 . . . 3 4 . 8 10 . . . . . 8 15 1 4 33 1 10 Burn 14 | . . . . . . 13 . 1 . . . . . . . . . . . . . . . . . . . . Meltdown 17 | . . . . . . . . . . . . 2 2 . 4 3 . . . . . . 1 . 1 4 . . Destroy 53 | . . . 2 . . . . 10 . . . . . . 1 2 . . . . . 2 1 . . 27 . 8 Blast 10 | . . 2 1 . . . . . . . . . . . . . . . . . . . 2 1 3 1 . . Corrupt 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Smash 32 | . . . . . . . . 6 . . . . 2 . 3 4 . . . . . 6 11 . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Detonate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 268 | . . . . 4 2 7 7 39 . . . . 8 . 40 44 . . . . . 34 73 1 4 2 . 3 Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Impact 252 | . . . . 4 1 1 7 39 . . . . 8 . 40 44 . . . . . 34 73 1 . . . . Slashing 7 | . . . . . 1 6 . . . . . . . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Sneak Attacks 22 | . . . . . . 1 . 3 . . . . . . 3 1 . . . . . 2 9 1 . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 116211 | 168 1056 794 1138 2328 1340 3093 . 11312 1018 697 . 1469 4004 261 5662 4565 431 762 995 . 2223 3914 5658 1868 4370 47979 2408 6698 Guns 17384 | 168 934 . 312 606 690 2989 . 4046 684 173 . 175 1093 261 1042 636 . . . . . . 29 . . 2907 . 639 Cannons 71995 | . 115 786 654 1648 187 . . 4118 334 524 . 1211 2254 . 3601 2604 431 762 950 . 2146 2581 3523 1718 4283 31381 1786 4398 Explosions 19001 | . . . 172 74 463 34 . 2047 . . . 83 362 . . 92 . . . . . 179 . . . 13452 622 1421 Melee 7360 | . . . . . . 58 . 1032 . . . . 295 . 910 1200 . . . . . 1134 2106 150 87 239 . 149 Ramming 471 | . 7 8 . . . 12 . 69 . . . . . . 109 33 . . 45 . 77 20 . . . . . 91 Kinetic 50778 | 168 1049 786 533 350 . 1363 . 2834 400 142 . 51 652 120 2102 68 . 762 950 . 2146 1791 3247 1718 3337 22466 871 2872 Thermal 33254 | . . . 65 74 643 1626 . 6265 388 166 . 1031 2616 . 2196 1571 431 . . . . 969 305 . 1033 11370 340 2165 Explosive 9320 | . . . 107 . 408 34 . 720 . . . . . . . . . . . . . . . . . 8051 . . Electromagnetic 13255 | . . . 433 1904 289 . . 392 230 389 . 327 . . 345 1170 . . . . . . . . . 5853 1197 726 Impact 6827 | . . . . . . . . 1032 . . . . 295 . 910 1200 . . . . . 1134 2106 150 . . . . Slashing 58 | . . . . . . 58 . . . . . . . . . . . . . . . . . . . . . . Piercing 388 | . . . . . . . . . . . . . . . . . . . . . . . . . . 239 . 149 Entropic 1860 | . . . . . . . . . . . . 60 441 141 . 523 . . . . . . . . . . . 695 Highest Corruption 57 | . . . . . 3 4 4 29 29 29 29 1 3 10 20 21 25 25 26 26 28 6 18 . 8 57 . 16 Average Corruption 16 | . . . . . 2 2 4 11 29 29 29 1 2 8 13 20 21 25 25 26 27 2 9 . 4 26 . 7 Corruption Purged 14 | . . . . . . 8 . . . . . . . . . . . . . . . . 6 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 981 | . . . . . 12 17 . 98 76 36 2 7 3 4 61 85 26 60 59 11 52 9 64 . 22 240 . 37 Message Errors 203 | . . . . . 6 1 . 24 13 8 . 2 . 1 12 19 7 11 16 3 11 4 9 . 5 43 . 8 Matter Fused 209 | . . . . . 2 8 . 14 14 10 . 1 2 . 11 19 6 18 11 3 9 3 16 . 8 47 . 7 Heat Flow Errors 126 | . . . . . . 1 . 15 8 4 1 1 . . 7 14 3 7 10 3 11 1 12 . 1 23 . 4 Energy Discharges 125 | . . . . . 3 2 . 13 16 5 . . . 1 6 14 1 9 11 . 8 1 6 . 2 24 . 3 Parts Rejected 16 | . . . . . . 1 . . 1 1 . . 1 . 2 1 1 . 1 . . . . . . 5 . 2 Parts Fused 8 | . . . . . . 1 . . 1 1 . 1 . . . 1 1 . 1 . . . . . . 1 . . Data Loss (minor) 104 | . . . . . . 1 . 10 11 4 1 . . . 6 11 3 10 4 . 7 . 12 . 3 16 . 5 Data Loss (major) 42 | . . . . . 1 . . 3 5 . . 1 . 1 5 1 1 2 3 1 2 . 4 . 1 8 . 3 Misfires 33 | . . . . . . 1 . 6 3 2 . 1 . . 5 2 . . . . . . 1 . 1 11 . . Alerts 14 | . . . . . . . . 1 1 1 . . . . 1 1 . 2 . 1 2 . 1 . 1 2 . . Misdirections 18 | . . . . . . . . 2 1 . . . . 1 1 . 2 1 1 . 1 . 1 . . 6 . 1 Weapon Failures 83 | . . . . . . 1 . 10 2 . . . . . 5 2 1 . 1 . 1 . 2 . . 54 . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 9114 | . . . 85 . . 18 . 516 27 . . 81 229 . 502 406 126 66 83 . 127 909 1686 119 778 2976 113 267 Projectiles 5573 | . . . 57 . . . . 134 27 . . 67 50 . 124 107 126 66 83 . 127 216 601 119 778 2654 113 124 Explosions 668 | . . . 28 . . . . 171 . . . 14 41 . . 56 . . . . . . . . . 322 . 36 Melee 2873 | . . . . . . 18 . 211 . . . . 138 . 378 243 . . . . . 693 1085 . . . . 107 Knockbacks 223 | . 2 5 3 . . . . 8 . . . . 1 . 10 7 . 5 4 . 7 17 26 7 19 86 4 12 Impact 33 | . 1 . . . . . . 4 . . . . 1 . 6 7 . . . . 1 4 9 . . . . . Kinetic 167 | . 1 5 3 . . . . 4 . . . . . . 3 . . 5 3 . 5 12 13 7 19 74 3 10 Secondary 23 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 1 4 . . 12 1 2 Self-Inflicted Damage 1505 | . . . 40 48 . 32 . 319 . . . . . . . 47 . . . . . 83 . . . 884 52 . Shots 39 | . . . 1 1 . 1 . 5 . . . . . . . 1 . . . . . 1 . . . 27 2 . Rammed 8 | . 2 2 . . . 1 . 1 . . . . . . . . . . . . . 2 . . . . . . Targets Rammed 27 | . 2 2 . . . 1 . 1 . . . . . . 7 2 . . 2 . 6 2 . . . . . 2 Kicked 19 | . . . . . . . . . . . . . . . 7 2 . . 2 . 6 . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 458 | . 22 . 147 413 406 220 . 366 458 203 341 99 42 . 414 397 331 316 431 209 432 430 448 137 156 435 413 223 Average Temperature 103 | . 9 . 38 98 104 32 . 101 110 67 125 32 12 . 112 98 124 107 170 82 177 97 86 80 32 117 146 94 Received Heat Transfer 7506 | . 210 138 36 135 144 591 . 1607 126 72 . 73 300 . 779 212 42 10 13 . 168 216 94 226 29 1918 198 169 Thermoelectric Energy+ 5350 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3112 1064 1174 Effects 31 | . . . . 3 . . . 3 1 . . . . . 1 1 1 . 3 . 11 1 1 . . 2 2 1 Shutdowns 10 | . . . . 1 . . . . 1 . . . . . . 1 . . 1 . 3 1 1 . . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Interference 12 | . . . . . . . . 3 . . . . . . . . . . . . 5 . . . . 2 1 1 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . Damage (major) 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 76 | . . . . 4 1 . . 7 . 1 . . 3 . 8 4 . . . . . 5 9 . . 31 1 2 Combat Hostiles 63 | . . . . 3 1 . . 6 . 1 . . 3 . 5 4 . . . . . 3 6 . . 29 1 1 Parts Fried 141 | . . . 1 8 2 . . 8 7 1 . 1 5 . 8 10 . . . . . 9 20 . . 50 8 3 Impact Corruptions 94 | . . . . . . . . 10 . . . . 4 . 19 10 . . . . . 12 31 . . 6 . 2 Robots Melted 19 | . . . . . . 1 . 1 . . . 2 2 . 4 3 . . . . . . 1 . 1 4 . . Combat Hostiles 18 | . . . . . . 1 . 1 . . . 2 1 . 4 3 . . . . . . 1 . 1 4 . . Parts Melted 64 | . . . . . 5 12 . 21 . . . 5 7 . 5 3 . . . . . . 1 . . 3 . 2 Heat Transferred 29560 | . . . 50 100 1191 3951 . 7478 533 198 . 1184 2882 . 2183 538 . . . . . 150 100 . 500 6843 296 1383 Parts Sabotaged 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . Power Chain Reactions 8 | . . . 1 2 1 . . 1 . . . . . . . 1 . . . . . 1 . . . 1 . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Maximum Alert Level 5 | . . . . 3 2 1 . 5 . . . . 2 1 2 5 3 . . . . 1 1 . 1 5 5 5 Low Security (%) 44 | 100 100 . 100 32 . 32 100 32 . . . . . 2 43 . . . . . . 74 53 100 33 16 . . Level 1 16 | . . . . 12 3 67 . 10 . . . . 45 97 39 . . . . . . 25 46 . 66 4 . . Level 2 12 | . . . . 24 96 . . 33 . . . . 54 . 16 21 . . . . . . . . . 4 . . Level 3 5 | . . . . 30 . . . . . . . . . . . 20 100 . . . . . . . . 9 . . Level 4 8 | . . . . . . . . 16 . . . . . . . 46 . . . . . . . . . 11 . 71 Level 5 9 | . . . . . . . . 6 . . . . . . . 11 . . . . . . . . . 53 18 9 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 18 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 4468 | 10 169 . 114 868 627 319 166 2026 . . . . 676 232 574 1790 939 . . . . 311 328 178 270 4468 2945 1867 Initial 2680 | . . . . . 455 178 114 100 . . . . 465 232 134 401 939 . . . . . 167 178 41 141 2680 1867 Average 583 | 1 74 . 36 426 532 219 10 584 . . . . 426 215 264 1149 796 . . . . 150 185 53 184 1758 2801 1576 Influence Increases 20699 | 25 559 35 355 988 570 756 143 2857 140 185 121 235 1247 . 1062 1629 139 115 150 . 280 716 908 199 750 5362 388 785 Destroy 0b10 Robot/C 10680 | . 340 20 200 480 260 440 20 1260 100 140 80 160 440 . 620 780 20 60 100 . 240 400 440 100 420 3040 160 360 Destroy 0b10 Robot/NC 695 | 25 55 . 45 15 20 70 . 140 5 . . 15 15 . 40 . 10 . 5 . . 25 45 5 . 115 15 30 Destroy Leader 1790 | . 80 . 86 40 62 162 . 228 20 30 . 30 80 . 160 30 . 10 30 . 40 74 80 42 60 322 54 70 Allied During Kill 211 | . . . . 13 14 . 11 27 . . 26 . . . . 118 2 . . . . . . . . . . . Trap Triggered on 0b10 60 | . . . . . . 10 . 30 . . . . . . . 10 . . . . . . . . . . . 10 Successful Hack 266 | . 12 . . . 18 14 6 60 . . . . 38 . 18 14 7 . . . . 41 14 . . 3 12 9 Select Force Hacks 90 | . 30 . . . . . 60 . . . . . . . . . . . . . . . . . . . . . Disable Machine 1740 | . 15 . . 15 165 30 45 465 . . . . 105 . 30 45 . . . . . 30 165 . 120 405 45 60 Anti-Garrison Action 1000 | . . . . 350 . . . . . . . . . . . 450 . . . . . . . . . 200 . . Destroy Structure 2237 | . 12 . 24 45 31 30 1 352 . . . . 104 . 104 122 10 . . . . 86 104 52 135 827 72 126 Advance Influence 550 | . . . . . . . . 100 . . . . 450 . . . . . . . . . . . . . . . Partial Spotted 120 | . . . . 15 . . . . . . . . . . . . . . . . . 15 15 . 15 30 . 30 Lose Combat Pursuer 1260 | . 15 15 . 15 . . . 195 15 15 15 30 15 . 90 60 90 45 15 . . 45 45 . . 420 30 90 Influence Decreases 18981 | 25 442 152 355 120 1045 854 438 862 1299 498 644 210 608 472 680 413 1211 765 218 . 280 418 888 443 573 1145 1938 1985 Entered New Map 7346 | . . 57 . . 413 215 181 . 739 160 523 . 10 432 58 173 851 267 14 . . . 131 140 33 110 1788 1051 Time Decay 8824 | 25 422 85 345 . 452 589 217 571 550 318 61 200 368 40 522 . 230 498 204 . 250 368 557 283 520 755 20 374 Search Patrol Dispatched 200 | . . . . . . . . . . . . . 200 . . . . . . . . . . . . . . . Lost Part 1100 | . 20 10 10 20 10 50 . 240 10 20 . 10 30 . 100 60 30 . . . 30 50 30 . . 130 130 110 Lost Ally 611 | . . . . 100 20 . 40 51 . . 60 . . . . 180 100 . . . . . 20 20 20 . . . Purge Threat 900 | . . . . . 150 . . . . . . . . . . . . . . . . . 150 . . 150 . 450 Squads Dispatched 143 | . 5 . 1 . 6 6 . 18 . . . . 2 . 14 . 4 . . . . 5 10 1 8 30 14 19 Investigation 11 | . 3 . . . 2 . . 1 . . . . . . 1 . 2 . . . . 1 . . . 1 . . Extermination 44 | . . . . . 2 3 . 6 . . . . 1 . 3 . 1 . . . . 3 5 . 5 11 . 4 Reinforcement 41 | . 2 . 1 . 1 3 . 8 . . . . 1 . 7 . . . . . . 1 3 1 3 1 6 3 Assault 43 | . . . . . 1 . . 3 . . . . . . . . 1 . . . . . 1 . . 17 8 12 Garrison 4 | . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . 2 . . . . 1 . 3 . . . . . . . 1 . . . . . Haulers Reinforced 6 | . . . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Distress Signals 54 | . 2 . 1 1 . 1 . 5 . . . 1 1 . 1 1 1 . . . . 1 5 11 4 . 4 14 Communications Jammed 212 | . . . . . . . . . . . . . . . 1 130 41 . . . . . 1 1 1 26 . 11 Distress Signals 211 | . . . . . . . . . . . . . . . 1 130 41 . . . . . 1 1 . 26 . 11 Times Spotted 895 | . 24 6 15 23 16 30 2 102 6 7 10 13 30 5 46 47 17 7 7 . 12 30 33 26 30 247 42 62 Peak Tracking Total 15 | . 8 2 3 4 5 8 2 15 4 4 7 4 5 4 5 5 10 4 3 . 5 6 6 6 3 14 12 8 Tactical Retreats 64 | . 1 1 . 1 . . . 9 1 1 1 2 1 . 4 4 3 1 1 . . 3 3 . . 17 2 8 ECM-based Alert Blocks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Traps Triggered 46 | . 1 . 1 8 1 1 . 1 . . 1 . 1 . . 6 1 . . . . . 2 . . 21 . 1 Indirectly 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 16 | . 4 . . . . 12 . . . . . . . . . . . . . . . . . . . . . . Reused 8 | . . . . . . 1 . 3 . . . 1 . . . 1 . . 1 . . . . . . . . 1 Traps Extracted 7 | . . . . . . 6 . . . . . . . . . . . . 1 . . . . . . . . . Installed 36 | . . . . . 1 . . 3 8 . . 13 . . . 2 . . 1 . . . . . . . . 8 Triggered 8 | . . . . . . 1 . 3 . . . 1 . . . 1 . . 1 . . . . . . . . 1 Most Traps Carried 8 | . . 1 1 1 1 6 6 6 5 5 5 8 8 8 8 8 6 6 8 8 8 8 8 8 8 8 8 8 Machines | -11 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Gar Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Machines Disabled 142 | . 1 . . 6 11 2 3 31 . . 1 . 7 . 2 8 . . . . . 2 11 . 8 42 3 4 Max in Single Turn 21 | . 1 . . 1 . 1 1 21 . . 1 . 4 . 1 1 . . . . . 1 1 . 1 2 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Garrison Relay 9 | . . . . 4 . . . . . . . . . . . 5 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Machines Accessed 123 | . 7 1 4 2 6 7 11 10 2 1 5 . 6 . 8 4 4 1 1 5 . 6 8 . 4 9 1 10 Terminals 69 | . 6 . 3 2 2 6 6 5 . . . . 4 . 2 4 4 . . . . 2 5 . 1 6 1 10 Fabricators 8 | . . . . . 2 . . 2 . . . . 1 . 1 . . . . . . 1 1 . . . . . Repair Stations 3 | . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . Recycling Units 11 | . 1 . . . 2 . 4 2 . . . . . . 1 . . . . . . 1 . . . . . . Scanalyzers 8 | . . . . . . . . . . . . . . . 2 . . . . . . 1 1 . 2 2 . . Garrison Access 7 | . . . 1 . . . . . . . . . 1 . 1 . . . . . . 1 1 . 1 1 . . Total Hacks 307 | . 16 4 8 4 15 32 20 25 5 1 8 . 14 . 19 7 8 1 1 18 . 15 16 . 19 29 2 20 Successful 173 | . 10 4 4 1 6 21 10 11 5 1 8 . 3 . 10 1 1 1 1 18 . 9 7 . 9 11 2 19 Failed 134 | . 6 . 4 3 9 11 10 14 . . . . 11 . 9 6 7 . . . . 6 9 . 10 18 . 1 Catastrophic 32 | . . . 1 1 3 . 2 3 . . . . 2 . 3 1 3 . . . . 2 4 . 2 5 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 124 | . 12 . 5 . 7 22 8 14 . . . . 9 . 8 . 6 . . . . 1 5 . . 15 . 12 Terminals 182 | . 15 . 7 4 8 30 13 12 . . . . 10 . 7 7 8 . . . . 2 10 . 4 23 2 20 Fabricators 16 | . . . . . 2 . . 7 . . . . 2 . 1 . . . . . . 2 2 . . . . . Repair Stations 4 | . . . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . Recycling Units 22 | . 1 . . . 5 . 5 5 . . . . . . 5 . . . . . . 1 . . . . . . Scanalyzers 30 | . . . . . . . . . . . . . . . 4 . . . . . . 7 1 . 14 4 . . Garrison Access 13 | . . . 1 . . . . . . . . . 2 . 1 . . . . . . 3 3 . 1 2 . . Terminal Hacks 95 | . 3 4 1 1 2 10 4 2 5 1 8 . 1 . 1 1 1 1 1 18 . 1 5 . . 8 2 14 Record 22 | . . 4 . . . . . . 4 . 6 . . . . . . . . 6 . . . . . 1 . 1 Part Schematic 5 | . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . Robot Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 8 | . . . . . . 1 2 . . . . . . . . . . . . 4 . . . . . 1 . . Open Door 7 | . . . . 1 . . . . 1 1 2 . . . . . . 1 1 . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . 2 Unreport Threat 6 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . 3 Locate Traps 10 | . 1 . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . 2 1 3 Reprogram Traps 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 5 | . 1 . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . 1 Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Release Object 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . 2 . 2 . . . . . . . 1 . . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . . . 1 . 2 . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 17 | . . . . . . . . . . . . . . . 1 . . . . . . 7 . . 9 . . . Insert Component 8 | . . . . . . . . . . . . . . . 1 . . . . . . 3 . . 4 . . . Analyze 8 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 5 . . . Retrieve Study 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Unlock Access 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 49 | . 7 . 2 . 2 9 4 6 . . . . 2 . 6 . . . . . . 1 2 . . 3 . 5 Terminals 35 | . 6 . 2 . 1 9 1 2 . . . . 2 . 3 . . . . . . . 2 . . 2 . 5 Track 4 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 2 Assimilate 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Botnet 14 | . 1 . 2 . 1 2 1 1 . . . . 2 . 1 . . . . . . . 1 . . 1 . 1 Operators 5 | . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . 1 . 1 Skim 10 | . 5 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Patch 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . 1 . 3 1 . . . . . . 2 . . . . . . 1 . . . . . . Reject 4 | . . . . . . . 1 1 . . . . . . 1 . . . . . . 1 . . . . . . Mask 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Tunnel 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 5 | . . . 1 . . 1 . . . . . . . . . . 2 . . . . . . . . 1 . . Used 4 | . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . Hacking Detections 86 | . 5 . 3 1 5 7 8 8 . . . . 6 . 5 4 4 . . . . 4 6 . 3 7 1 9 Full Trace Events 7 | . 1 . . 1 2 . . . . . . . . . . . 2 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Robots Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . 1 . . . . . . . . . . . . . 4 . 2 . . 2 7 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 44 | . . . . . . 44 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . 1 . 2 . . . . . . . 2 . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 2 . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Gar Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 43 | . . . . 17 . . . . . . . . . . . 24 . . . . . . . 2 . . . . Machine Destruction 43 | . . . . 17 . . . . . . . . . . . 24 . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 30 | . . . . 6 . . 4 . . . 5 . . . . 15 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Gar Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Total Allies 43 | . . . . 8 . 10 4 1 . . 5 . . . . 15 . . . . . . . . . . . . Largest Group 12 | . . . . 4 3 10 12 12 . . 5 1 . . . 10 5 . . . . . . . . . . . Highest-Rated Group 400 | . . . . 108 93 173 214 214 . . 260 64 . . . 400 125 . . . . . . . . . . . Highest-Rated Ally 68 | . . . . 39 39 29 32 32 . . 68 64 . . . 47 47 . . . . . . . . . . . Initial Warlord ECA Mod 13 | . . . . . 7 7 7 5 5 5 5 4 4 4 4 4 13 13 13 13 12 12 12 11 11 11 10 10 Total Orders 66 | . . . . . . . . 1 . . 11 1 . . . . . . . . . . 8 24 21 . . . STAY 9 | . . . . . . . . . . . 7 1 . . . . . . . . . . . 1 . . . . ROAM 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . FOLLOW 6 | . . . . . . . . . . . 3 . . . . . . . . . . . . 2 1 . . . TUNNEL 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . EXPLORE 43 | . . . . . . . . . . . . . . . . . . . . . . . 6 21 16 . . . RETURN 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . Ally Attacks 257 | . . . . 24 16 . 42 38 . . 25 . . . . 79 33 . . . . . . . . . . . Total Damage 4771 | . . . . 260 639 . 490 494 . . 1062 . . . . 1362 464 . . . . . . . . . . . Kills 31 | . . . . 3 8 . 5 4 . . 4 . . . . 5 2 . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted 5 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . 3 . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Gar Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Active Infowar (turns) 20923 | 27 2211 2896 974 681 895 32 . . . . . . . . 429 1819 471 1255 1014 105 949 752 1318 237 861 2872 274 851 Optics 427 | . . . 427 . . . . . . . . . . . . . . . . . . . . . . . . . Terrain 5462 | . 163 652 198 . 895 32 . . . . . . . . . . . 1084 1009 105 807 517 . . . . . . Seismic 5975 | 27 2048 2244 974 681 . . . . . . . . . . . . . . . . . . 1 . . . . . Machine Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cloaking 8659 | . . . . . . . . . . . . . . . 233 . 21 1251 718 . 944 724 1107 107 323 2108 272 851 Jamming 7067 | . . . . . . . . . . . . . . . 196 1819 471 . . . . . 602 233 859 2276 46 565 ECM 73 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . 2 1 . 2 . . . . . 1 2 . . . . . . . . . Drone Launches 45 | . . . . . . . . . . . . . . . . . . . . . . . 6 21 18 . . . Drone Recoveries 39 | . . . . . . . . . . . . . . . . . . . . . . . 4 19 16 . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Gar Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Turns Passed 42818 | 179 2211 2910 974 1728 1135 1842 3525 3337 1595 710 1170 1951 843 82 1450 1886 489 1323 1344 230 1186 1056 1668 978 1538 4092 274 1112 Spaces Moved 26329 | 87 1121 1033 527 786 655 919 1755 1778 844 529 818 1028 538 63 645 1013 355 962 1005 144 840 734 1281 907 942 3357 254 1409 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4025 | 82 1121 722 . . . . . 775 . . . . . . . . . . . . . 390 . . . 935 . . Legs 14930 | . . . . . . . . 265 844 529 818 1028 538 63 645 1013 355 962 1005 144 840 307 1281 907 854 869 254 1409 Wheels 5388 | . . 311 527 786 655 919 1755 435 . . . . . . . . . . . . . . . . . . . . Hover 1981 | . . . . . . . . 303 . . . . . . . . . . . . . 37 . . 88 1553 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 160 125 105 145 145 145 141 65 112 104 104 174 105 110 106 120 121 121 121 121 121 74 74 85 56 36 41 41 Average Speed 114 | 153 160 149 142 157 148 145 150 127 172 116 124 174 106 110 132 123 124 125 121 121 123 98 85 86 86 52 41 41 Slowest Speed 308 | 160 160 160 145 160 160 145 216 308 184 184 193 174 174 110 203 189 201 205 121 121 190 190 97 224 224 129 41 41 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 24 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 18 . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 6 . Exploration Rate (%) 59 | 5 98 28 40 73 17 75 97 27 99 64 84 98 19 68 13 77 13 94 96 60 97 24 95 63 96 53 10 44 Regions Visited 28 Branch Regions 15 Pre-discovered Areas 12 | . 1 1 . . . 1 2 . 2 1 . . . . . . . 1 . 3 . . . . . . . . Known Exits Taken 10 | . . 1 1 . . 1 . 1 . . . 1 . . 1 . 1 . . . . 1 1 . . . 1 . Unknown Exits Taken 14 | 1 1 . . . 1 . 1 . 1 1 1 . . . . . . 1 1 1 1 . . 1 1 1 . . Scrap Searched 15 | . . 1 . . . . . . 5 2 . 1 . . . . . 2 2 . 2 . . . . . . . Spaces Dug 260 | . 13 . 7 4 2 6 1 38 . 1 . . 12 . 21 13 4 9 . . . 12 29 7 14 37 8 22 Terrain Destroyed 1084 | . 15 . 22 10 15 22 1 208 12 11 . 28 49 . 66 55 6 34 21 . 22 40 55 17 49 208 25 93 Melee 73 | . . . . 4 2 6 1 13 . . . . . . 3 6 . . . . . 11 26 . . . . 1 Projectile 698 | . 15 . 2 . . 3 . 73 12 11 . 21 29 . 63 29 6 34 21 . 22 23 29 17 49 150 25 64 AOE 313 | . . . 20 6 13 13 . 122 . . . 7 20 . . 20 . . . . . 6 . . . 58 . 28 Terrain Rammed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Walls Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Gar Fac Sto Rec Fac Upp Upp War Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Total 35596 | 111 1346 2283 678 1112 759 1276 2631 2470 938 596 969 1132 684 68 994 1440 390 1060 1108 199 949 975 1666 1070 1572 4977 352 1791 Wait 4990 | 1 85 1168 45 80 19 189 812 253 23 29 48 44 47 . 122 68 5 62 45 43 38 52 132 95 473 810 14 188 Move 26304 | 86 1120 1032 527 785 654 918 1754 1778 843 528 817 1027 538 62 645 1012 354 961 1004 143 839 733 1280 906 941 3355 253 1409 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 435 | 8 15 6 23 12 15 31 8 48 8 5 10 2 6 1 16 14 4 3 7 4 3 20 33 12 18 70 17 16 Fast Attach 141 | 7 . . 2 1 2 2 2 17 2 2 6 1 1 . 7 7 1 1 2 3 2 8 8 4 8 27 5 13 Attach 256 | . 2 4 4 3 3 10 1 38 7 3 4 2 7 1 16 11 1 4 3 2 4 13 10 6 17 56 11 13 Detach 146 | . . . 1 1 1 4 4 21 2 2 8 2 2 . 9 10 1 . 4 . 1 12 5 2 11 35 1 7 Swap 524 | . 32 24 24 6 21 22 6 36 9 3 10 10 10 1 23 13 9 6 18 1 20 26 40 4 10 110 8 22 Drop 410 | . 8 4 15 12 14 21 15 45 5 5 17 1 4 . 20 13 4 5 4 3 4 25 37 17 26 59 6 21 Fire 1738 | 9 82 43 37 121 27 71 . 187 31 19 . 30 61 3 89 93 11 18 18 . 32 50 48 22 63 447 37 89 Melee 268 | . . . . 4 2 7 7 39 . . . . 8 . 40 44 . . . . . 34 73 1 4 2 . 3 Ram 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . Kick 19 | . . . . . . . . . . . . . . . 7 2 . . 2 . 6 . . . . . . 2 Crush 6 | . 2 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . . Escape Stasis 66 | . . . . 48 . . . 3 . . . . . . . 10 . . . . . . . . . 5 . . Rewire 245 | . . . . 39 . . 22 1 . . 41 . . . . 141 . . . . . . . . 1 . . . Trap 36 | . . . . . 1 . . 3 8 . . 13 . . . 2 . . 1 . . . . . . . . 8 Miscellaneous 9 | . . . . . . . . . . . 8 . . . . . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / *Sto x2 / [*Low]) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Upp x2) -4/Waste -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Arm / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 180 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Destroyed 7 combat bots 309 | -10/Materials | Build established: Mutant 659 | -10/Materials | Discovered new exit (range 7) 976 | -10/Materials | Discovered new exit (range 12) 1306 | -10/Materials | Discovered new exit (range 14) 1531 | -10/Materials | Discovered new exit (range 6) 1639 | -10/Materials | Core integrity fell below 50% 1867 | -10/Materials | Learned 4 Subcaves zone layouts 1930 | -10/Materials | Learned Storage garrison access intel 1984 | -10/Materials | Learned location of 2 exits from Subcaves 2029 | -10/Materials | Learned Storage stockpile data 2065 | -10/Materials | Loaded intel: 22 trap records 2111 | -10/Materials | Learned Materials stockpile data 2167 | -10/Materials | Learned Storage security intel 2235 | -10/Materials | Learned Storage garrison access intel 2385 | -10/Materials | Discovered new exit (range 5) 2391 | -10/Materials | Entered Subcaves 2392 | -10/Subcaves | Identified exit to Recycling 2392 | -10/Subcaves | Identified exit to Materials 2577 | -10/Subcaves | Core integrity fell below 20% 3344 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3366 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4069 | -10/Subcaves | Build established: Scavenger-Mutant 4164 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4201 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4216 | -10/Subcaves | Visited Clippyterm 4221 | -10/Subcaves | Learned location of Deep Caves (-7) 4221 | -10/Subcaves | Learned Factory fabricator intel 4544 | -10/Subcaves | Build established: Mutant 4863 | -10/Subcaves | Discovered exit to Materials (range 7) 5301 | -10/Subcaves | Entered Materials 5301 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5478 | -8/Materials | Discovered new exit (range 15) 5689 | -8/Materials | Build established: Scavenger-Mutant 6275 | -8/Materials | Identified exit to Garrison 6275 | -8/Materials | Entered Garrison 6493 | -8/Garrison | Triggered checkpoint 6520 | -8/Garrison | Garrison Relay disabled 6537 | -8/Garrison | Found Powered Armor 6544 | -8/Garrison | Found Powered Armor 6745 | -8/Garrison | Lost 3 allies 6819 | -8/Garrison | Triggered checkpoint 6837 | -8/Garrison | Build established: Mutant 6973 | -8/Garrison | Triggered checkpoint 7070 | -8/Garrison | Discovered new exit (range 8) 7123 | -8/Garrison | Garrison Relay disabled 7294 | -8/Garrison | Triggered checkpoint 7549 | -8/Garrison | Discovered new exit (range 12) 7609 | -8/Garrison | Triggered checkpoint 7639 | -8/Garrison | Garrison Relay disabled 7753 | -8/Garrison | Triggered checkpoint 7859 | -8/Garrison | Discovered new exit (range 12) 7897 | -8/Garrison | Rescued a captive Derelict 7905 | -8/Garrison | Rescued a captive Derelict 7925 | -8/Garrison | Triggered checkpoint 7950 | -8/Garrison | Garrison Relay disabled 8003 | -8/Garrison | Entered Factory 8003 | -7/Factory | Accompanied by 3 allies 8003 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8004 | -7/Factory | Loaded intel: 6 fabricator locations 8040 | -7/Factory | Discovered new exit (range 14) 8073 | -7/Factory | Discovered new exit (range 12) 8292 | -7/Factory | Build established: Skirmisher 8403 | -7/Factory | First assault squad dispatched 8688 | -7/Factory | Discovered new exit (range 14) 8703 | -7/Factory | Discovered new exit (range 15) 8879 | -7/Factory | Discovered new exit (range 9) 9002 | -7/Factory | Identified exit to Factory 9138 | -7/Factory | Entered Storage 9465 | -7/Storage | Lost 4 parts (2n1u1w) 10001 | -7/Storage | Used back door to open Recycling access 10001 | -7/Storage | Discovered exit to Recycling (range 5) 10097 | -7/Storage | Repaired Powered Armor? 10148 | -7/Storage | Learned Extension security intel 10181 | -7/Storage | Learned location of 2 exits from Archives 10192 | -7/Storage | Build established: Hacker-Tank 10203 | -7/Storage | Learned location of 2 exits from Factory 10215 | -7/Storage | Learned Factory emergency access door positions 10216 | -7/Storage | Learned location of Upper Caves (-5) 10253 | -7/Storage | Learned location of 1 exit from Extension 10885 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 10980 | -7/Storage | Entered Recycling 10980 | -7/Recycling | Accompanied by 10 allies 11383 | -7/Recycling | Build established: Commander-Mutant 11395 | -7/Recycling | Discovered new exit (range 15) 11623 | -7/Recycling | Entered Scraplab 11638 | -7/Recycling | Found Prototype Device 11638 | -7/Recycling | Identified Scrap Engine 12379 | -7/Recycling | Build established: Commander-Construct 14505 | -7/Recycling | Entered Factory 14505 | -5/Factory | Accompanied by 12 allies 14505 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 14506 | -5/Factory | Identified exit to Upper Caves 14507 | -5/Factory | Identified exit to Factory 15048 | -5/Factory | Lost 9 allies 15284 | -5/Factory | Build established: Construct 15611 | -5/Factory | Destroyed 7 combat bots 15692 | -5/Factory | Fabricated M-28 Smith? 15733 | -5/Factory | P-70 Sage assimilated allied Smith 6a 16006 | -5/Factory | Spotted B-75 Beast 16361 | -5/Factory | System corruption reached 10% 16905 | -5/Factory | First assault squad dispatched 17038 | -5/Factory | Cargo convoy interrupted 17096 | -5/Factory | Destroyed 7 combat bots 17112 | -5/Factory | Lost 6 parts (2p2u2w) 17166 | -5/Factory | Lost 4 parts (2n1u1w) 17559 | -5/Factory | Build established: Gunner 17620 | -5/Factory | Core integrity fell below 50% 17842 | -5/Factory | Entered Upper Caves 17858 | -5/Upper Caves | Met a Warlord Commander 17859 | -5/Upper Caves | Learned location of Warlord (-5) 17860 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 17866 | -5/Upper Caves | Found Encrypted Comm Array 17869 | -5/Upper Caves | Lost 3 parts (1p1n1u) 17982 | -5/Upper Caves | Learned Factory emergency access door positions 18015 | -5/Upper Caves | Learned Factory terminal intel 18257 | -5/Upper Caves | Entered an active Warlord outpost 18282 | -5/Upper Caves | Learned location of 1 exit from Research 18282 | -5/Upper Caves | Learned Research emergency access door positions 19301 | -5/Upper Caves | Discovered new exit (range 13) 19437 | -5/Upper Caves | Entered another Upper Caves area 19559 | -5/Upper Caves | Discovered exit to Factory (range 4) 20054 | -5/Upper Caves | Learned location of Armory (-3) 20082 | -5/Upper Caves | Discovered new exit (range 15) 20091 | -5/Upper Caves | Build established: Mutant 20147 | -5/Upper Caves | Entered Warlord 20184 | -5/Warlord | System corruption cleaned by Quarantine Array 20300 | -5/Warlord | Learned Research trap positions 20300 | -5/Warlord | Learned Testing emergency access door positions 20301 | -5/Warlord | Learned 4 Armory zone layouts 20302 | -5/Warlord | Learned Armory security intel 20302 | -5/Warlord | Learned Factory fabricator intel 20302 | -5/Warlord | Learned Armory scanalyzer intel 20421 | -5/Warlord | Found Prototype Reactor 20421 | -5/Warlord | Identified Vortex Chain Reactor 20431 | -5/Warlord | Found Prototype Device 20431 | -5/Warlord | Identified Exp. Focal Shield 20441 | -5/Warlord | Found Prototype Processor 20465 | -5/Warlord | Identified Exp. Core Analyzer 20476 | -5/Warlord | Found Prototype Device 20512 | -5/Warlord | Identified Exp. Cloaking Device 20813 | -5/Warlord | Warlord's base attacked by MAIN.C 20851 | -5/Warlord | Met Warlord 20953 | -5/Warlord | Build established: Commander-Mutant 20974 | -5/Warlord | Found Prototype Energy Gun 20974 | -5/Warlord | Identified Vortex Rifle 20978 | -5/Warlord | Found Vortex Rifle 20981 | -5/Warlord | Found Prototype Launcher 21131 | -5/Warlord | Lost 6 allies 21147 | -5/Warlord | Warlord forces counterattacked 21149 | -5/Warlord | Spotted Striker 21157 | -5/Warlord | Spotted Striker 21212 | -5/Warlord | Lost 15 allies 21270 | -5/Warlord | Opened side exit 21305 | -5/Warlord | Discovered new exit (range 9) 21317 | -5/Warlord | Entered Proximity Caves 21317 | -4/Proximity Caves | Accompanied by 1 ally 21319 | -4/Proximity Caves | Spotter reported a threat 21320 | -4/Proximity Caves | Spotter reported a threat 21334 | -4/Proximity Caves | Lost 3 allies 21373 | -4/Proximity Caves | Spotter reported a threat 21545 | -4/Proximity Caves | Build established: Gunner 21585 | -4/Proximity Caves | Learned 8 Research zone layouts 21969 | -4/Proximity Caves | Spotted B-86 Titan 21975 | -4/Proximity Caves | Build established: Trapper-Gunner 22008 | -4/Proximity Caves | Destroyed B-86 Titan 22898 | -4/Proximity Caves | Discovered exit to Factory (range 4) 23268 | -4/Proximity Caves | Entered Factory 23268 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23270 | -4/Factory | Loaded intel: 26 terminal locations 23271 | -4/Factory | Loaded intel: 6 fabricator locations 23502 | -4/Factory | Spotted B-86 Titan 23518 | -4/Factory | Search patrols dispatched 23524 | -4/Factory | Destroyed B-86 Titan 23607 | -4/Factory | Identified exit to Upper Caves 23768 | -4/Factory | Search patrols dispatched 24111 | -4/Factory | Sucked down chute 24111 | -4/Factory | Entered Waste 24120 | -4/Waste | Spotted C-40 Crusher 24126 | -4/Waste | EMP discharged 24126 | -4/Waste | System corruption reached 10% 24150 | -4/Waste | Spotted C-40 Crusher 24152 | -4/Waste | Spotted C-40 Crusher 24154 | -4/Waste | Spotted C-40 Crusher 24159 | -4/Waste | Spotted C-40 Crusher 24168 | -4/Waste | Destroyed C-40 Crusher 24171 | -4/Waste | Spotted C-40 Crusher 24176 | -4/Waste | Discovered new exit (range 16) 24193 | -4/Waste | Entered Factory 25038 | -4/Factory | Lost 3 parts (2u1w) 25207 | -4/Factory | Discovered new exit (range 15) 25420 | -4/Factory | Lost 3 parts (1n2u) 25643 | -4/Factory | Identified exit to Garrison 25643 | -4/Factory | Entered Garrison 25705 | -4/Garrison | Garrison Relay disabled 25835 | -4/Garrison | Triggered checkpoint 25839 | -4/Garrison | Garrison Relay disabled 25945 | -4/Garrison | Triggered checkpoint 26100 | -4/Garrison | Discovered new exit (range 14) 26189 | -4/Garrison | Triggered checkpoint 26203 | -4/Garrison | Garrison Relay disabled 26297 | -4/Garrison | Triggered checkpoint 26389 | -4/Garrison | Lost 4 parts (2n1u1w) 26415 | -4/Garrison | Triggered checkpoint 26477 | -4/Garrison | Garrison Relay disabled 26489 | -4/Garrison | Triggered checkpoint 26587 | -4/Garrison | Build established: Mutant 26828 | -4/Garrison | Discovered new exit (range 13) 26968 | -4/Garrison | Triggered checkpoint 27026 | -4/Garrison | Lost 5 allies 27134 | -4/Garrison | Found Gamma Bomb Array 27257 | -4/Garrison | Triggered checkpoint 27268 | -4/Garrison | Discovered new exit (range 6) 27363 | -4/Garrison | Garrison Relay disabled 27406 | -4/Garrison | Discovered new exit (range 10) 27521 | -4/Garrison | Build established: Construct 27529 | -4/Garrison | Entered Factory 27529 | -4/Factory | Accompanied by 5 allies 27640 | -4/Factory | Lost 3 allies 27779 | -4/Factory | First assault squad dispatched 27978 | -4/Factory | Core integrity fell below 50% 28018 | -4/Factory | Entered Upper Caves 28028 | -4/Upper Caves | Encountered a Warlord checkpoint 28045 | -4/Upper Caves | Lost 3 parts (1p2u) 28169 | -4/Upper Caves | Spotted B-86 Titan 28877 | -4/Upper Caves | Learned location of Quarantine (-2) 29315 | -4/Upper Caves | Discovered new exit (range 10) 29341 | -4/Upper Caves | Entered another Upper Caves area 29381 | -4/Upper Caves | Discovered new exit (range 10) 29547 | -4/Upper Caves | Learned Research garrison access intel 29666 | -4/Upper Caves | Encountered a Warlord checkpoint 29710 | -4/Upper Caves | Spotted B-86 Titan 29835 | -4/Upper Caves | Destroyed B-86 Titan 29983 | -4/Upper Caves | Learned Research terminal intel 30201 | -4/Upper Caves | Discovered new exit (range 11) 30685 | -4/Upper Caves | Entered Zhirov 30685 | -4/Zhirov | Discovered new exit (range 3) 30716 | -4/Zhirov | Build established: Trapper-Construct 30729 | -4/Zhirov | Learned location of Command (-1) 30763 | -4/Zhirov | Found Alien Artifact 30763 | -4/Zhirov | Identified Integrated Reactor 30763 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 30783 | -4/Zhirov | Found Alien Artifact 30915 | -4/Zhirov | Entered Proximity Caves 31773 | -3/Proximity Caves | Build established: Trapper-Gunner 31966 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32018 | -3/Proximity Caves | Discovered new exit (range 16) 32101 | -3/Proximity Caves | Entered Research 32101 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 32102 | -3/Research | Identified exit to Testing 32103 | -3/Research | Identified exit to Research 32104 | -3/Research | Identified exit to Armory 32105 | -3/Research | Loaded intel: 114 trap records 32107 | -3/Research | Loaded intel: 24 terminal locations 32108 | -3/Research | Loaded intel: 3 garrison access locations 32443 | -3/Research | Lost 3 parts (1p1u1w) 32626 | -3/Research | Identified Vortex Catalyst Activator 32702 | -3/Research | Watched by a mysterious "MATRIX" hacker. 32958 | -3/Research | Build established: Trapper-Mutant 33140 | -3/Research | Identified Transdimensional Reconstructor 33157 | -3/Research | Entered Testing 33157 | -3/Testing | Spotted PP-U123QZERVJ 33180 | -3/Testing | Found Prototype Hackware 33182 | -3/Testing | Identified Ghost Barrier 33336 | -3/Testing | Found Prototype Energy Cannon 33370 | -3/Testing | Identified Null Cannon 33570 | -3/Testing | Found Prototype Energy Cannon 33574 | -3/Testing | Identified Potential Cannon 33604 | -3/Testing | Spotted Striker 33652 | -3/Testing | Spotted Striker 33780 | -3/Testing | Found Prototype Launcher 33803 | -3/Testing | Build established: Trapper-Construct 33812 | -3/Testing | Identified Tactical Quantum Warhead 33898 | -3/Testing | Discovered exit to Research (range 12) 34077 | -3/Testing | Found Prototype Energy Gun 34077 | -3/Testing | Identified Tachyon Dispersion Ray 34116 | -3/Testing | Found Prototype Energy Cannon 34132 | -3/Testing | Identified Disintegrator 34204 | -3/Testing | Found Prototype Device 34249 | -3/Testing | Identified Exp. Thermal Shield 34253 | -3/Testing | Found Exp. Thermal Shield 34281 | -3/Testing | Spotted PL-A0EDLCD97K 34330 | -3/Testing | Destroyed PL-A0EDLCD97K 34428 | -3/Testing | Found Prototype Device 34428 | -3/Testing | Identified Exp. Hardlight Generator 34441 | -3/Testing | System corruption reached 10% 34598 | -3/Testing | Protovariant out of control (PP-U123QZERVJ) 34598 | -3/Testing | Unleashed a protovariant (PP-U123QZERVJ) 34771 | -3/Testing | Garrison activated, responded to threat 34825 | -3/Testing | Entered Research 34825 | -2/Research | Warlord forces began assault on 0b10 34825 | -2/Research | Evolved 2 slots: Power x1, Utility x1 34850 | -2/Research | Distinguished unit "Cat Herders" dispatched to help 34850 | -2/Research | Distinguished unit "Shockpunchers" dispatched to help 34935 | -2/Research | Research machine network offline 35059 | -2/Research | Spotted B-90 Cyclops 35082 | -2/Research | Met up with Warlord 35092 | -2/Research | Spotted Striker 35094 | -2/Research | Spotted Striker 35133 | -2/Research | Lost 10 allies 35142 | -2/Research | Discovered new exit (range 89) 35250 | -2/Research | Borebot progress halted 35525 | -2/Research | Spotted B-90 Cyclops 35607 | -2/Research | Spotted Executioner 35611 | -2/Research | Spotted Executioner 35659 | -2/Research | Spotted Striker 35747 | -2/Research | Spotted Striker 35761 | -2/Research | Borebot progress halted 35794 | -2/Research | Discovered new exit (range 5) 35803 | -2/Research | Entered Quarantine 35916 | -2/Quarantine | Cryocooling Duct disabled 35931 | -2/Quarantine | Ambient heat levels rising (+20) 35931 | -2/Quarantine | Non-combat units ordered to evacuate 36008 | -2/Quarantine | Found Alien Artifact 36095 | -2/Quarantine | Discovered new exit (range 12) 36139 | -2/Quarantine | Identified Terrabomb 36561 | -2/Quarantine | Found Alien Impact Weapon 36608 | -2/Quarantine | Found Alien Artifact 36628 | -2/Quarantine | Identified Core Stripper 36754 | -2/Quarantine | Identified Core Reset Matrix 36846 | -2/Quarantine | Spotted Fortress 36857 | -2/Quarantine | Destroyed Fortress 36867 | -2/Quarantine | Found Prototype Device 36867 | -2/Quarantine | Identified Exp. Force Field 36870 | -2/Quarantine | Found Prototype Device 36870 | -2/Quarantine | Identified Thermal Barrier 36881 | -2/Quarantine | Found Prototype Device 36881 | -2/Quarantine | Identified Exp. EM Shield 37338 | -2/Quarantine | Discovered new exit (range 6) 37338 | -2/Quarantine | Discovered new exit (range 6) 37341 | -2/Quarantine | Entered Protoforge 37381 | -2/Protoforge | Spotted Hotshot 37381 | -2/Protoforge | Spotted Hotshot 37381 | -2/Protoforge | Spotted Hotshot 37457 | -2/Protoforge | Spotted Hotshot 37471 | -2/Protoforge | Superfortress began startup sequence 37771 | -2/Protoforge | Found Prototype Energy Gun 37779 | -2/Protoforge | Identified Cep. Variable Chargecaster 38000 | -2/Protoforge | Found Prototype Storage 38001 | -2/Protoforge | Identified Cep. NT7 Matterbank 38015 | -2/Protoforge | Found Prototype Device 38021 | -2/Protoforge | Identified Exp. Trap Extractor 38137 | -2/Protoforge | Used Terrabomb 38137 | -2/Protoforge | Additional patrols dispatched to research labs 38158 | -2/Protoforge | Found Prototype Device 38159 | -2/Protoforge | Identified Crosscalibrator 38163 | -2/Protoforge | Spotted Hotshot 38169 | -2/Protoforge | Spotted Hotshot 38171 | -2/Protoforge | Spotted Hotshot 38173 | -2/Protoforge | Spotted Hotshot 38174 | -2/Protoforge | Destroyed Hotshot 38180 | -2/Protoforge | Destroyed Hotshot 38183 | -2/Protoforge | Destroyed Hotshot 38195 | -2/Protoforge | Destroyed Hotshot 38245 | -2/Protoforge | Spotted Immortal 38245 | -2/Protoforge | Spotted Immortal 38291 | -2/Protoforge | Destroyed Immortal 38296 | -2/Protoforge | Destroyed Immortal 38310 | -2/Protoforge | Spotted Decapitator 38310 | -2/Protoforge | Spotted Decapitator 38310 | -2/Protoforge | Spotted Decapitator 38310 | -2/Protoforge | Spotted Decapitator 38343 | -2/Protoforge | Found Prototype Launcher 38346 | -2/Protoforge | Found Prototype Launcher 38371 | -2/Protoforge | Identified Cep. Rapid Grenade Launcher (x2) 38374 | -2/Protoforge | Found Prototype Launcher 38379 | -2/Protoforge | Identified Cep. EMP Blanket Launcher 38402 | -2/Protoforge | Destroyed Decapitator 38415 | -2/Protoforge | System corruption reached 10% 38471 | -2/Protoforge | Found Cep. Zero-point Core 38529 | -2/Protoforge | Found Faulty Exp. Force Field 38533 | -2/Protoforge | Found Cep. RG22 Armor 38537 | -2/Protoforge | Found Prototype Device 38538 | -2/Protoforge | Identified Exp. Remote Shield 38541 | -2/Protoforge | Found Prototype Device 38546 | -2/Protoforge | Identified Exp. EM Disruption Field 38547 | -2/Protoforge | Found Faulty Cep. RG22 Armor 38591 | -2/Protoforge | First assault squad dispatched 38684 | -2/Protoforge | Spotted Decapitator 38684 | -2/Protoforge | Spotted Decapitator 38684 | -2/Protoforge | Spotted Decapitator 38687 | -2/Protoforge | Spotted V076-r 38702 | -2/Protoforge | Found Cep. Network Penetrator 38713 | -2/Protoforge | Found Cep. Network Penetrator 38821 | -2/Protoforge | Destroyed 8 combat bots 38881 | -2/Protoforge | Spotted Decapitator 38949 | -2/Protoforge | Forge Plexus network access discovered 38957 | -2/Protoforge | Spotted Decapitator 38958 | -2/Protoforge | Spotted Decapitator 38959 | -2/Protoforge | Spotted Decapitator 38964 | -2/Protoforge | Destroyed Decapitator 38964 | -2/Protoforge | Destroyed Decapitator 38964 | -2/Protoforge | Destroyed Decapitator 38972 | -2/Protoforge | Destroyed Decapitator 38986 | -2/Protoforge | Spotted V325-r 38986 | -2/Protoforge | Spotted V166-f 38992 | -2/Protoforge | Spotted V263-j 38999 | -2/Protoforge | Destroyed V263-j 39008 | -2/Protoforge | Destroyed V166-f 39025 | -2/Protoforge | Spotted V698-m 39069 | -2/Protoforge | Destroyed V698-m 39076 | -2/Protoforge | Found Cep. Chromion Battery 39078 | -2/Protoforge | Found Cep. Matter Streamer 39089 | -2/Protoforge | Found Cep. Antigrav Storage Unit 39094 | -2/Protoforge | Found Cep. Chromion Battery 39096 | -2/Protoforge | Found Cep. Chromion Battery 39146 | -2/Protoforge | Spotted Decapitator 39146 | -2/Protoforge | Spotted Decapitator 39146 | -2/Protoforge | Spotted Decapitator 39155 | -2/Protoforge | Spotted Immortal 39168 | -2/Protoforge | Spotted Immortal 39174 | -2/Protoforge | Destroyed Immortal 39177 | -2/Protoforge | Spotted Immortal 39237 | -2/Protoforge | Destroyed Immortal 39269 | -2/Protoforge | Destroyed 7 combat bots 39317 | -2/Protoforge | Destroyed Immortal 39453 | -2/Protoforge | Spotted Immortal 39454 | -2/Protoforge | Spotted Immortal 39458 | -2/Protoforge | Build established: Construct 39528 | -2/Protoforge | Destroyed Immortal 39581 | -2/Protoforge | Spotted V520-s 39585 | -2/Protoforge | Spotted V435-s 39588 | -2/Protoforge | Found Exp. Jetlance 39594 | -2/Protoforge | Destroyed V435-s 39600 | -2/Protoforge | Found Prototype Processor 39600 | -2/Protoforge | Identified Exp. Armor Integrity Analyzer 39697 | -2/Protoforge | Found Cep. Variable Chargecaster 39710 | -2/Protoforge | Found Cep. Helical Railcannon 39717 | -2/Protoforge | Found Faulty Cep. Helical Railcannon 39820 | -2/Protoforge | Spotted V872-v 39820 | -2/Protoforge | Spotted V403-q 39830 | -2/Protoforge | System corruption reached 30% 39856 | -2/Protoforge | Destroyed V403-q 39866 | -2/Protoforge | Destroyed V520-s 39877 | -2/Protoforge | Lost 3 parts (3u) 39877 | -2/Protoforge | Destroyed V872-v 39893 | -2/Protoforge | Found Faulty Cep. Helical Railcannon 39898 | -2/Protoforge | Destroyed 10 combat bots 39906 | -2/Protoforge | Found Faulty Cep. Plasma Driver 39908 | -2/Protoforge | Found Faulty Cep. Plasma Driver 40209 | -2/Protoforge | Spotted AP7-3 40209 | -2/Protoforge | Spotted AP7-3 40214 | -2/Protoforge | Destroyed AP7-3 40242 | -2/Protoforge | Destroyed AP7-3 40252 | -2/Protoforge | Found Prototype Processor 40253 | -2/Protoforge | Identified Exp. Target Analyzer 40263 | -2/Protoforge | Found Cep. Thermoelectric Network 40265 | -2/Protoforge | Found Faulty Cep. Thermoelectric Network 40268 | -2/Protoforge | Found Cep. Cloak Mesh 40270 | -2/Protoforge | Found Cep. Cloak Mesh 40374 | -2/Protoforge | Destroyed 10 combat bots 40469 | -2/Protoforge | Found Cep. Antigrav Storage Unit 40553 | -2/Protoforge | Spotted V217-s 40553 | -2/Protoforge | Spotted V906-y 40553 | -2/Protoforge | Spotted V592-u 40555 | -2/Protoforge | Spotted V894-b 40558 | -2/Protoforge | Found Cep. Phase Shift Module 40561 | -2/Protoforge | Found Exp. Force Field 40586 | -2/Protoforge | Destroyed Decapitator 40760 | -2/Protoforge | Destroyed 9 combat bots 40821 | -2/Protoforge | Spotted Executioner 40823 | -2/Protoforge | Spotted Striker 40830 | -2/Protoforge | Destroyed Executioner 40832 | -2/Protoforge | Destroyed Striker 40847 | -2/Protoforge | Spotted Decapitator 40862 | -2/Protoforge | Spotted Hotshot 40873 | -2/Protoforge | Destroyed Decapitator 40876 | -2/Protoforge | Spotted Executioner 40884 | -2/Protoforge | Spotted Executioner 40913 | -2/Protoforge | Spotted Immortal 40916 | -2/Protoforge | Spotted Decapitator 40916 | -2/Protoforge | Destroyed Decapitator 40919 | -2/Protoforge | Destroyed Decapitator 40922 | -2/Protoforge | Warped through subspace 41019 | -2/Protoforge | Found Transdimensional Reconstructor 41023 | -2/Protoforge | Found Cep. Navigation Harness 41069 | -2/Protoforge | Destroyed Hotshot 41104 | -2/Protoforge | Destroyed Decapitator 41123 | -2/Protoforge | Destroyed Decapitator 41136 | -2/Protoforge | Core integrity fell below 50% 41144 | -2/Protoforge | Destroyed 8 combat bots 41148 | -2/Protoforge | Destroyed V076-r 41180 | -2/Protoforge | Destroyed Immortal 41249 | -2/Protoforge | Destroyed 8 combat bots 41417 | -2/Protoforge | Spotted B-90 Cyclops 41426 | -2/Protoforge | Discovered new exit (range 13) 41426 | -2/Protoforge | Spotted Hotshot 41426 | -2/Protoforge | Spotted Hotshot 41426 | -2/Protoforge | Spotted Hotshot 41426 | -2/Protoforge | Spotted Hotshot 41433 | -2/Protoforge | Entered Access 41433 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 41457 | -1/Access | Identified exit to Command 41485 | -1/Access | High security lockdown imminent 41531 | -1/Access | Lost 5 parts (1p4w) 41555 | -1/Access | Found Gamma Bomb Array+ 41565 | -1/Access | High security lockdown engaged 41651 | -1/Access | Lost 4 parts (2p2w) 41687 | -1/Access | Spotted B-99 Colossus 41703 | -1/Access | Spotted B-99 Colossus 41707 | -1/Access | Entered Command 41735 | -1/Command | Lost 4 parts (1p2u1w) 41957 | -1/Command | First assault squad dispatched 41973 | -1/Command | Destroyed 7 combat bots 41976 | -1/Command | Lost 3 parts (1p1u1w) 42005 | -1/Command | Disengaged cave seal 42005 | -1/Command | Derelicts emerged from the dark tunnel 42005 | -1/Command | Welcomed Warlord to Command 42108 | -1/Command | Lost 3 allies 42182 | -1/Command | Build established: Wizard-Mutant 42183 | -1/Command | P-80 Master assimilated allied AG-86C(h) 42236 | -1/Command | Lost 3 allies 42307 | -1/Command | Disengaged cave seal 42355 | -1/Command | Lost 3 allies 42423 | -1/Command | Spotted B-99 Colossus 42511 | -1/Command | Lost 5 allies 42514 | -1/Command | Spotted M Guard 42514 | -1/Command | Spotted M Guard 42583 | -1/Command | High security lockdown imminent 42601 | -1/Command | Spotted Combat Programmer 42602 | -1/Command | Spotted Combat Programmer 42612 | -1/Command | Lost 7 allies 42612 | -1/Command | System corruption reached 10% 42622 | -1/Command | Warlord commented on Warlord statues 42647 | -1/Command | Lost 3 parts (2u1w) 42663 | -1/Command | High security lockdown engaged 42668 | -1/Command | Combat Programmer assimilated allied 5J-XC3(m) 42698 | -1/Command | Destroyed M Guard 42698 | -1/Command | All MAIN.C guards destroyed 42752 | -1/Command | Met MAIN.C 42756 | -1/Command | 0b10 Conduit disabled 42790 | -1/Command | Destroyed MAIN.C Shell 42792 | -1/Command | MAIN.C activated Command garrisons 42819 | *** | Establishing Free Derelict Territories! Last Messages --------------- 42807_ Acquired 8 matter. 42807_ Blast Slug penetrates MAIN.C. 42808_ System corrupted: Component data lost. 42808_ Multi-Quantum Reactor destroyed. 42808_ Multi-Quantum Reactor core remains intact and functional. 42810_ MAIN.C knocked back. 42813_ Blast Slug penetrates MAIN.C. 42814_ Vortex Catalyst Activator implodes. 42815_ Knocked back. 42818_ 0b10 Conduit collapses. 42818_ Knocked back. 42819_ Blast Slug penetrates MAIN.C. 42819_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 42819_ MAIN.C destroyed. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... [Achievement: Force of Scrap] [Achievement: Warlord Forever!] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????################??????????????????? | | ??????????????"" """ #??????????????????? | | ?????????????? "" #??????????????????? | | ?????????????" "" @ #################### | | ?????????????""""""" W | | ?????????????" """ ; | | ??????????????"""" + | | ?????????????"""""" ################### | | ??????????" """" #?????????????????# | | ????????? " #?????????????????# | | ????????? " ""#?????????????????# | | ???????????""" ""#?????????????????# | | ?????????"" %% " "#?????????????????# | | ????????# % ""#?????????????????# | | ????????# % " #?????????????????# | | ????????# " #?????????????????# | | ????????" " " #?????????????????# | | ????????" "" " "" #?????????????????# | | ????????" " " " #?????????????????## | | ????????? """""""""" " #??????????????????? | | ????????? ???"" " """"""" #??????????????????? | | ????????????????"??" " "? #??????????????????? | | ???????????????????######?????#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 180 Energy Generation 109 Energy Capacity 1412 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 9 Additional Mass Support 16 Base Temperature (-) 100 Armor Coverage 550 Resistance: TH 30 Resistance: EM 75 Utility Shielding 90 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 25 Evasion (%) 91 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 100 Defensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Hvy. Treads | -7/Storage | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Graphene Brace | -3/Research | Scanalyzed Hcp. Storage Unit | -3/Research | Scanalyzed Exp. Utility Shielding | -2/Quarantine | Scanalyzed Adv. Hacking Suite | -2/Quarantine | Scanalyzed Exp. Transmission Jammer | -2/Protoforge | Archive Hvy. Proton Cannon | -2/Protoforge | Archive Adv. Quantum Shading Machine | -2/Protoforge | Archive Spectral Analyzer | -2/Protoforge | Archive Centrium Light Armor Plating | -2/Protoforge | Archive Adv. KE Penetrator | -2/Protoforge | Archive Exp. EM Disruption Field | -2/Protoforge | Archive Robot Schematics ------------------ M-28 Smith | -7/Storage | Hacked E-15 Imp | -2/Protoforge | Archive Fabricated ------------ M-28 Smith | x1 | -5/Factory | Authchip Repaired ---------- Powered Armor | 5% | -7/Storage Studied --------- Gamma Bomb Array | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Core Stripper Terrabomb Transdimensional Reconstructor Achievements -------------- Bigger Is Better DIY Cooler Definitely A Prototype Force of Scrap Look Less Dangerous Next Time Not Immortal After All Not So Scrappy Partsplosion Power Plant Scrappetite Suspicious Warlord Forever! Challenges ------------ None Game ------ Seed SniperDeuteriumProtomatter Manual? 0 Play Time 10:41:58 Cumulative 1051.7 hours Start 2026.02.13 @ 13:33:41 End 2026.02.14 @ 03:36:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type 7 Total 61 Types 23/7/10/1/3/1/8/4/2/2 Lore% 93 Gallery% 89 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e3da376-8fa2-4aed-a21c-5a8aa5a7753c