Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.23 @ 23:59:51 Player: Runia Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (296) 1480 Value Destroyed (14020) 14020 Prototype IDs (67) 1340 Alien Tech Used (4) 800 Bonus (9391) 9391 TOTAL SCORE: 36931 Bonus ------- High Alert Combat Kills 1484 Follower Combat Kills 3380 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 134 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Friendly Fire -1207 Cogmind --------- Core Integrity 0/1600 Matter 291/300 Energy 98/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Spectral Analyzer Experimental Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Armor Plating Improved Heavy Armor Plating Subatomic Replicator Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System Improved Coolant Injector Advanced Coolant Injector High-capacity Storage Unit Spectral Analyzer Makeshift Sensor Array Experimental Targeting Computer Improved Melee Analysis Suite Improved Weapon Cycler Advanced Transmission Jammer Centrium Medium Armor Plating Advanced Force Field > --- WEAPON ----------- Multirail Sigix Broadsword > --- INVENTORY -------- Centrium Heavy Treads Experimental Thermal Generator High-capacity Storage Unit Advanced Terrain Scan Processor Advanced Remote Shield Ghost Barrier Hacking Drone Bay Subatomic Replicator Enhanced Gamma Rifle Advanced Plasma Cannon Nova Cannon Advanced KE Penetrator Compact Mass Driver Compact Linear Accelerator Heavy Rocket Launcher Advanced Micro-nuke Launcher Dirty Datajack [Rating: 226] Favorites ----------- Power Quantum Reactor Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Q-thruster Utility Centrium Medium Armor Plating Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Redirector Weapon RU-N14's Throwing Claymores Energy Gun High-powered Field Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Compact Linear Accelerator Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Powered Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Heavy Pick Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Slots Evolved 18 | . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . Utility 11 | . . . 2 1 . . . . 2 . . . . 2 . . . . 2 . . . . . . 1 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 403 | 1 6 11 30 51 2 2 2 4 17 12 4 10 1 7 8 14 9 6 31 16 2 18 1 9 53 39 37 Power 27 | . . 2 1 5 . . . . 1 1 1 . . . 2 3 . . 1 . . 2 . . 1 4 3 Engine 11 | . . 2 1 5 . . . . . 1 1 . . . 1 . . . . . . . . . . . . Core 3 | . . . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . 2 . . 1 . . 2 . . 1 4 3 Propulsion 66 | . 4 1 8 18 . . . . 4 3 . 1 . 3 1 2 1 . 1 1 . . . 2 2 5 9 Treads 49 | . 4 1 8 17 . . . . . 1 . . . 3 1 2 1 . . . . . . 2 2 5 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 10 | . . . . 1 . . . . 4 2 . 1 . . . . . . 1 1 . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Utility 163 | . 2 1 8 8 2 . . 2 8 2 1 2 1 3 3 5 6 2 20 8 . 8 1 7 39 16 8 Device 113 | . 1 1 1 3 1 . . 1 5 2 1 1 . 3 . 3 6 1 17 7 . 3 1 7 32 12 4 Storage 6 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . 2 1 Processor 10 | . . . 1 1 . . . . . . . . . . 1 . . . 1 . . 2 . . 2 1 1 Hackware 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Protection 30 | . . . 5 4 1 . . 1 1 . . 1 1 . 1 2 . 1 2 1 . 3 . . 3 1 2 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Weapon 147 | 1 . 7 13 20 . 2 2 2 4 6 2 7 . 1 2 4 2 4 9 7 2 8 . . 11 14 17 Energy Gun 53 | 1 . 5 7 13 . 1 2 1 3 3 . 3 . . 2 2 . . 1 1 . 1 . . 4 2 1 Energy Cannon 20 | . . 1 . 2 . . . . . 1 1 1 . 1 . . . 1 1 . . 1 . . 2 5 3 Ballistic Gun 32 | . . 1 4 2 . . . . . . . . . . . 1 1 1 3 3 1 3 . . 3 1 8 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Launcher 16 | . . . 2 3 . 1 . 1 1 2 . . . . . 1 . . 1 . 1 . . . 1 1 1 Special Weapon 8 | . . . . . . . . . . . . 3 . . . . . . 2 3 . . . . . . . Impact Weapon 6 | . . . . . . . . . . . 1 . . . . . . 2 1 . . 2 . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 2 1 Unidentified Prototypes 37 | . . . 5 2 . . . . . . 1 1 . 1 . 4 . 1 2 . . 5 . 1 10 3 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . System Corruption 8 | . . . . . . . . . . . . . . . . 4 4 . . . . . . . . . . Parts Lost 58 | . . 4 2 3 . . . 1 3 . . . . . . . . 1 2 . . 1 . . 4 2 35 Power 8 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . 5 Propulsion 15 | . . 1 1 . . . . 1 1 . . . . . . . . . . . . . . . . . 11 Utility 23 | . . 1 1 1 . . . . 1 . . . . . . . . 1 2 . . . . . 2 2 12 Weapon 12 | . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . 7 Highest Loss Streak 14 | . . 2 1 1 . . . 1 3 . . . . . . . . 1 1 . . 1 . . 4 1 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 88 95 99 96 92 92 77 89 83 95 91 92 94 94 95 86 83 84 85 90 90 88 85 80 80 78 57 Engine 6 | . 14 13 9 14 15 15 15 15 7 6 8 11 11 10 10 8 5 5 1 . . . . . . . . Core 1 | . . . . . . . . . 4 6 6 5 5 5 5 2 . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . 3 10 10 13 15 15 13 10 9 8 7 7 Treads 13 | . 24 23 35 26 15 15 15 12 4 5 6 5 5 10 17 12 10 10 6 5 5 5 5 12 13 11 7 Wheel 3 | . . . . 1 7 7 7 7 6 19 18 17 16 9 2 . . . 3 5 5 5 5 . . . . Device 17 | . 6 14 8 6 13 15 15 15 23 25 25 22 13 19 15 10 10 10 21 25 25 24 25 22 21 27 17 Storage 6 | . 14 14 9 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 4 5 5 5 5 4 4 4 3 Processor 9 | . . . 8 15 8 7 7 7 6 6 6 5 5 5 9 10 10 10 11 15 15 15 15 13 13 12 7 Protection 8 | . . . 9 6 7 7 7 7 5 2 . 1 8 10 10 14 15 15 11 10 10 10 10 9 9 4 1 Energy Gun 7 | . 28 20 13 12 15 14 1 14 12 12 7 9 11 5 5 4 5 5 1 5 5 . . . 1 . . Energy Cannon 1 | . . 4 . . . . . . . . 1 . . 4 5 2 . . 4 . . 4 5 4 2 2 . Ballistic Gun 2 | . . 3 4 1 . . . . . . . . . . . 2 4 2 3 4 4 . 5 4 4 . 1 Special Weapon 2 | . . . . . . . . . . . . 3 11 10 10 6 5 5 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 172 | 14 31 39 49 64 59 62 59 62 78 90 86 98 105 115 140 167 167 170 172 134 131 138 142 144 147 152 165 Greatest Support 240 | 3 46 46 89 83 28 28 28 28 48 40 30 36 36 83 113 160 160 160 160 80 80 80 28 240 240 230 225 Greatest Overweight (x) 54 | 4 4 1 . 13 2 2 2 2 2 3 2 2 2 4 8 1 54 1 5 4 1 4 5 . . . . Average Overweight (x) 2 | 4 . . . . 2 2 1 2 1 2 2 2 2 2 3 . 22 . 3 3 1 3 4 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 15 Most Carried 20 | 6 8 14 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 19 20 20 20 20 Average Carried 16 | 5 6 11 13 14 14 15 15 15 14 14 15 14 15 14 17 19 19 19 19 19 19 19 19 18 18 19 13 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 8 12 15 15 15 15 15 15 15 15 15 15 15 15 19 19 19 20 20 19 20 19 19 19 20 20 5 Class Distribution -------------------- 48% | Scavenger-Mutant 33% | Mutant 7% | Scavenger-Skirmisher 4% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Assassin | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Alien-Mutant | -2/Research Generator-Mutant | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Matter Collected 7330 | 210 46 369 387 786 57 38 . 190 213 210 93 40 70 70 78 205 275 114 386 594 36 254 24 126 891 783 785 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13532 | 87 219 364 1656 1737 86 60 . 339 795 219 . . 15 55 270 648 628 537 1219 474 37 69 . 162 1310 1056 1490 Parts 633 | . 23 23 95 82 10 11 . 12 29 7 . . . 2 9 26 27 12 62 10 3 2 . 7 69 35 77 Haulers Intercepted 9 | . . . 5 2 . . . . . . . . . . . . . 1 . . . . . . . . 1 Recyclers Shooed 7 | 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 88 | . . 18 . . 10 12 . 11 . 1 9 . 12 . . . . . . 11 4 . . . . . . Prevented 7 | . . . . . . . . 1 . . . . . . . . . . . 6 . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Combat Hostiles Destroyed 227 | . 8 11 24 29 2 5 . 6 15 7 . . 3 1 2 14 4 3 22 9 4 1 . 2 20 14 21 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Guns 126 | . 8 6 20 27 2 1 . 4 12 3 . . . 1 . 4 4 1 4 6 . 1 . 1 7 2 12 Cannons 38 | . . 5 . . . . . . . . . . . . . 2 . . 10 . . . . . 11 7 3 AOE 47 | . . . 3 1 . 4 . 2 1 4 . . 3 . 1 8 . . 6 3 4 . . . 2 . 5 Classes Destroyed 23 | 1 3 2 6 3 . . . 1 . 1 . . . . 1 . . 1 1 1 . . . . 1 . 1 Worker 13 | . . . 1 1 . . . . 1 . . . . . . . . 3 4 . . . . . . . 3 Builder 13 | . . . . 1 . . . . 3 . . . . . . . . 2 4 . . . . . 1 1 1 Tunneler 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 9 | . . . 5 2 . . . . . . . . . . . . . 1 . . . . . . . . 1 Recycler 7 | 1 . . 1 2 . . . . . . . . . . 1 . . 1 . . . . . . . 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Operator 9 | . . . . . . . . . . . . . . . 1 . 7 . . . . . . . 1 . . Watcher 10 | . 1 . 2 3 . . . . . . . . . . . 1 . . . . . . . . 1 . 2 Swarmer 45 | . 6 4 3 7 . 4 . . 3 3 . . 3 . . 5 . . . . 4 . . . 3 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Grunt 66 | . 2 . 11 8 . . . 4 7 2 . . . 1 1 3 . . 8 4 . 1 . 1 5 3 5 Brawler 8 | . . . 2 1 . . . . . . . . . . . . . . . 3 . . . . . . 2 Duelist 7 | . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . . . 1 2 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 30 | . . 1 5 7 . . . . 3 1 . . . . 1 . 4 3 1 1 . . . 1 . 1 1 Hunter 15 | . . . 2 . . . . . . . . . . . . 1 . . 1 . . . . . 2 5 4 Programmer 39 | . . . . 6 2 1 . 1 1 1 . . . . . . . . 9 1 . . . . 9 3 5 Behemoth 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Cetus Guard 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Subdweller 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 3 4 4 4 1 4 . 4 4 3 . . 3 1 2 5 4 6 7 4 4 1 . 1 7 3 11 Combat Bots Only 7 | . 3 4 4 4 1 4 . 4 4 3 . . 3 1 1 5 1 2 6 4 4 1 . 1 7 3 7 Max Kills in Single Turn 4 | 1 1 2 4 1 1 2 . 2 2 3 . . 3 1 2 3 1 2 3 1 2 1 . 1 2 1 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 1 . 2 . 2 1 3 . . 3 . 1 2 . . 2 1 2 . . . 2 . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Damage Taken 23477 | . 167 872 986 2354 177 144 . 326 617 235 . . 14 300 319 644 328 235 1514 594 130 579 . 105 3165 1731 7941 Core 2968 | . 42 174 66 247 . 18 . 93 53 . . . 14 . 20 27 9 . 154 24 9 39 . 21 323 23 1612 Absorbed by Shields 6245 | . . 151 251 . . . . . 318 78 . . . 13 107 181 121 83 564 221 48 177 . 39 656 1403 1834 Reduced by Siege Mode 1235 | . . . . . . . . . . . . . . . . 23 18 . . 24 . . . . 447 145 578 Redirected to Core 209 | . . . . . . . . . . . . . . . . . . . . . . . . . 209 . . Ignored by Resistances 695 | . . . . . . . . . 81 24 . . . . . 320 158 41 71 . . . . . . . . Regen/Repaired (Parts) 1676 | . . . . . . . . . . . . 39 . . . . . . . . . 446 . . . 405 786 Core Remaining (%) 76 | 100 . 13 88 . . . . 48 . . . . 92 . . . . 94 . . . . 80 . 73 98 . Volleys Fired 1027 | 5 14 63 89 125 7 5 . 15 57 25 4 . 2 17 11 36 46 24 89 45 3 21 2 22 115 99 86 Largest 3 | 1 2 2 2 2 2 2 . 2 2 2 1 . 2 2 2 2 2 2 2 2 1 2 1 2 2 1 3 Hottest 230 | 50 80 230 105 140 140 140 . 140 150 145 75 . 75 168 179 179 115 115 178 116 39 179 98 136 136 113 114 Shots Fired 1588 | 5 28 107 135 233 15 6 . 26 111 45 4 . 3 21 21 50 78 25 137 77 3 34 2 28 198 98 98 Gun 1153 | 5 28 80 134 222 15 2 . 23 109 39 3 . 2 4 10 32 78 13 57 71 . 19 . 6 111 16 74 Cannon 377 | . . 27 . 5 . . . . . 1 1 . . 17 10 10 . 9 75 . . 15 2 22 86 79 18 Launcher 36 | . . . 1 6 . 4 . 3 2 5 . . . . . 2 . . . . 3 . . . 1 3 6 Special 22 | . . . . . . . . . . . . . 1 . 1 6 . 3 5 6 . . . . . . . Kinetic 429 | . . 20 35 40 . . . . . . . . . . . 17 46 1 42 32 . 7 . 6 82 34 67 Thermal 959 | 5 . 78 22 184 15 2 . 23 109 40 4 . 2 21 20 25 32 21 90 39 . 27 2 22 113 45 18 Explosive 58 | . . . 1 6 . 4 . 3 2 5 . . 1 . 1 8 . 3 5 6 3 . . . 1 3 6 Electromagnetic 142 | . 28 9 77 3 . . . . . . . . . . . . . . . . . . . . 2 16 7 Robot Hit Streak 46 | 5 8 15 12 32 3 4 . 8 17 18 3 . 1 3 6 14 18 8 17 13 8 7 . 15 46 17 23 Robot Miss Streak 8 | . 3 8 4 3 2 . . 1 5 2 1 . . 1 4 3 2 1 2 2 . 3 . 1 1 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . . 1 1 1 Secondary Targets 5 | . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1135 | 5 16 60 109 156 6 1 . 20 83 34 1 . 1 5 12 37 65 14 88 59 1 23 . 10 154 70 105 Core Hits 594 | 2 11 13 67 73 4 6 . 18 39 15 . . 3 3 5 28 25 13 50 30 4 8 . 5 54 26 92 Critical Kills 21 | . . . . . . . . . . . . . . . 1 3 4 . 7 3 . . . 1 . . 2 Critical Parts Destroyed 18 | . . . . 1 . . . . . . . . . . . 2 1 . 7 3 . 1 . . . . 3 Critical Strikes 85 | . . 3 . 7 . . . 2 10 3 . . . . 4 7 6 . 16 10 . 1 . 1 2 4 9 Burn 31 | . . 3 . 6 . . . 2 10 3 . . . . 2 1 . . 1 3 . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . 1 . . . Destroy 38 | . . . . 1 . . . . . . . . . . . 5 6 . 12 6 . 1 . . 2 . 5 Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Sever 9 | . . . . . . . . . . . . . . . 1 1 . . 1 1 . . . . . 1 4 Melee Attacks 72 | . . . . . . . . . . . 3 . . . . . 1 6 2 . . 22 . . . 15 23 Impact 33 | . . . . . . . . . . . 3 . . . . . . 6 2 . . 22 . . . . . Slashing 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 17 Piercing 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 Sneak Attacks 10 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 5 3 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43085 | 63 215 622 2425 3651 167 474 . 1142 2217 1434 21 . 339 120 844 2097 1849 1066 4695 2777 305 691 . 247 4913 4110 6601 Guns 20902 | 63 215 377 1969 3293 167 30 . 463 1924 694 21 . 21 88 142 644 1849 327 1225 1465 . 369 . 110 2468 587 2391 Cannons 7837 | . . 245 . . . . . . . . . . . 32 289 290 . 15 1636 . . 322 . 137 2270 1934 667 Explosions 11461 | . . . 456 358 . 444 . 679 293 740 . . 318 . 374 954 . 517 1663 1145 305 . . . 175 513 2527 Melee 2259 | . . . . . . . . . . . . . . . . . . 167 . . . . . . . 1076 1016 Ramming 6 | . . . . . . . . . . . . . . . 2 . . 4 . . . . . . . . . Kinetic 9804 | . . 53 351 469 . . . . . . . . . . . 427 1138 26 1037 735 . 132 . 110 1914 1213 2199 Thermal 16892 | 63 . 569 695 2742 167 30 . 463 1924 694 21 . 21 120 431 507 711 316 1824 730 . 559 . 137 2694 721 753 Explosive 10378 | . . . 22 358 . 444 . 679 293 740 . . 318 . 374 954 . 17 1663 1145 305 . . . 175 450 2441 Electromagnetic 3126 | . 215 . 1357 82 . . . . . . . . . . . . . 500 . . . . . . 130 650 192 Impact 167 | . . . . . . . . . . . . . . . . . . 167 . . . . . . . . . Slashing 2548 | . . . . . . . . . . . . . . . 37 209 . 36 171 167 . . . . . 1073 855 Piercing 164 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 161 Highest Corruption 18 | . . . . 5 6 6 6 6 1 3 3 3 . . . 4 4 1 6 6 6 6 . . 17 4 18 Average Corruption 4 | . . . . 2 5 6 6 6 1 2 3 3 . . . 3 2 1 3 6 6 6 . . 8 2 10 Corruption Purged 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . Corruption Blocked 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Effects 285 | . . . . 29 24 14 4 12 5 13 15 1 . . . 9 7 . 8 44 12 4 . . 35 20 29 Message Errors 72 | . . . . 6 10 2 2 2 3 2 5 . . . . 2 4 . . 9 5 . . . 8 5 7 Matter Fused 69 | . . . . 6 5 6 1 4 . 4 4 . . . . 1 . . 5 14 3 1 . . 8 2 5 Heat Flow Errors 32 | . . . . 6 3 4 . 1 . . 2 . . . . 2 . . . 5 1 . . . 4 3 1 Energy Discharges 28 | . . . . 1 . 2 1 2 . 1 2 . . . . . . . 1 5 2 1 . . 5 2 3 Parts Rejected 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Parts Fused 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 32 | . . . . 2 . . . . 2 3 . 1 . . . 3 . . . 6 . 2 . . 4 3 6 Data Loss (major) 21 | . . . . 3 3 . . . . . 1 . . . . . 1 . 2 4 . . . . 1 3 3 Misfires 7 | . . . . 1 2 . . . . 1 . . . . . . 1 . . . . . . . 2 . . Alerts 8 | . . . . 1 . . . 1 . 2 . . . . . . . . . 1 1 . . . . 1 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 9 | . . . . 2 1 . . 1 . . . . . . . 1 1 . . . . . . . 1 1 1 Overload Shots 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 865 | . . . . . . 8 . . . 44 . . 13 . 16 13 . 151 109 . . . . . 89 241 181 Projectiles 348 | . . . . . . . . . . . . . . . 16 13 . 15 68 . . . . . 86 91 59 Explosions 212 | . . . . . . 8 . . . 44 . . 13 . . . . 44 41 . . . . . 3 59 . Melee 305 | . . . . . . . . . . . . . . . . . . 92 . . . . . . . 91 122 Knockbacks 16 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 14 . Impact 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Secondary 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Self-Inflicted Damage 529 | . . . 113 . . . . 16 . . . . . . . 38 . 97 . . 87 . . . 37 29 112 Shots 11 | . . . 3 . . . . 1 . . . . . . . 1 . 1 . . 2 . . . 1 1 1 Rammed 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 417 | 50 102 358 96 225 217 144 . 210 174 243 193 . 50 364 238 261 269 40 417 289 147 183 52 176 180 157 198 Average Temperature 77 | 26 36 126 19 53 74 77 . 99 58 85 64 . 23 120 97 145 101 12 96 104 78 84 29 52 40 20 39 Received Heat Transfer 2704 | . 12 87 364 519 . 12 . 93 186 67 . . . 81 71 79 48 42 165 133 . 66 . 18 121 83 457 Effects 4 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Interference 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 21 | . . . . . . . . . . . . . . . . 1 4 . 1 3 . . . . 7 3 2 Total Turns 438 | . . . . . . . . . . . . . . . . 29 53 . 7 41 . . . . 137 49 122 Longest Duration 80 | . . . . . . . . . . . . . . . . 29 21 . 7 24 . . . . 45 22 80 Robots Corrupted 6 | . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . 3 . Combat Hostiles 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Fried 18 | . 1 . 2 1 . . . . . . . . . . . 1 . 7 . . . . . . 2 4 . Impact Corruptions 6 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . 1 . Robots Melted 9 | . . . . 1 . . . . 2 . . . . . 1 . . 2 2 . . . . 1 . . . Combat Hostiles 9 | . . . . 1 . . . . 2 . . . . . 1 . . 2 2 . . . . 1 . . . Parts Melted 70 | 1 . 2 3 9 . . . . 15 . . . . . 2 1 5 5 10 4 . . . 3 7 3 . Heat Transferred 27584 | 185 . 1284 1055 4921 222 37 . 851 4029 1592 50 . 37 198 776 857 851 420 2757 1406 . 791 . 200 3803 631 631 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Peak Influence 1124 | 5 233 . 662 606 . . . . 280 . . . . 329 728 627 405 571 803 . . . . 55 346 489 1124 Initial 407 | . 3 . 70 249 . . . . . . . . . 217 123 407 237 16 279 . . . . . 30 135 276 Average 281 | 3 165 . 409 289 . . . . 106 . . . . 244 477 530 73 123 413 . . . . 15 194 334 689 Maximum Alert Level 4 | . 1 . 2 2 . . . . 1 . . . . 1 3 2 2 2 3 . . . . . 1 2 4 Low Security (%) 35 | 100 48 . 16 17 . . . . 75 . . . . 13 9 . 79 81 6 . . . . 100 33 16 . Level 1 36 | . 51 . 31 64 . . . . 24 . . . . 86 17 5 14 14 37 . . . . . 66 51 22 Level 2 24 | . . . 52 17 . . . . . . . . . . 70 94 6 3 50 . . . . . . 31 13 Level 3 3 | . . . . . . . . . . . . . . . 3 . . . 5 . . . . . . . 62 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . . . 3 10 . . . . 6 . . . . 3 4 . . 4 8 . . . . . 5 6 9 Investigation 9 | . . . 1 2 . . . . 2 . . . . . 2 . . 1 . . . . . . . . 1 Extermination 16 | . . . . 3 . . . . 1 . . . . . . . . . 4 . . . . . 4 3 1 Reinforcement 18 | . . . 2 4 . . . . . . . . . 1 2 . . 3 2 . . . . . 1 2 1 Assault 8 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 5 Garrison 7 | . . . . 1 . . . . 3 . . . . 2 . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 2 Construction Impeded 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Distress Signals 22 | . 3 . 3 1 . . . . 1 . . . . . 1 2 . . 4 . . . . . 1 1 5 Communications Jammed 313 | . . . . . . . . . . . . . . . . . . . 8 1 . 229 . . 19 30 26 Distress Signals 310 | . . . . . . . . . . . . . . . . . . . 8 1 . 229 . . 18 30 24 Times Spotted 493 | . 11 14 37 39 3 6 . 6 19 8 2 . 2 13 28 20 19 12 45 9 4 49 . 3 31 24 89 Peak Tracking Total 16 | . 5 3 7 4 1 3 . 4 4 3 1 . 1 4 5 5 1 5 5 3 3 11 . 1 6 4 16 Tactical Retreats 33 | . 1 3 4 . 1 1 . . 1 . . . . 1 . . . . 2 . . 2 . . 1 1 15 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Traps Triggered 13 | . . 1 . 6 . . . . . . . . . . 2 . . . 1 . . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Triggered 13 | . . . . . . 1 . 2 . . . . . . . . . . . 1 . 8 . . . 1 . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Machines Disabled 39 | . . 1 2 1 . . . . . . 2 . . 1 . 2 5 7 5 . . . . . 9 2 2 Max in Single Turn 4 | . . 1 1 1 . . . . . . 1 . . 1 . 1 1 4 1 . . . . . 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Machines Accessed 32 | . 2 1 4 10 . . 4 . 5 . . . . 3 . . . . 2 . 1 . . . . . . Terminals 18 | . 2 . 4 9 . . . . 3 . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Total Hacks 92 | . 4 9 10 22 . . 23 . 17 . . . . 3 . . . . 3 . 1 . . . . . . Successful 51 | . 2 9 5 2 . . 23 . 7 . . . . 2 . . . . . . 1 . . . . . . Failed 41 | . 2 . 5 20 . . . . 10 . . . . 1 . . . . 3 . . . . . . . . Catastrophic 15 | . 1 . . 8 . . . . 3 . . . . 1 . . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 106 | . . . 4 12 . . . . 11 . . . . 3 14 . . 18 15 . . . . 9 12 5 3 Terminals 46 | . 4 . 10 21 . . . . 11 . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . 6 . . . . 1 . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Hacks 45 | . 2 9 5 2 . . 23 . 3 . . . . . . . . . . . 1 . . . . . . Record 15 | . . 8 . . . . 7 . . . . . . . . . . . . . . . . . . . . Part Schematic 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 1 . 1 1 . . 3 . 1 . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 2 . 3 10 . . . . 4 . . . . 2 . . . . 1 . . . . . . . . Full Trace Events 4 | . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . . 9 . . . . . . . . . . . . . . . . . 23 . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . 84 . . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released 6 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Programmers 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Total Allies 53 | . . . . 1 . . . 1 . . . 8 . . 15 . . 8 8 . . . . . . 4 8 Largest Group 11 | . . . . 1 . . . 1 . . . 8 8 8 11 5 . 8 4 . . . . . . 2 6 Highest-Rated Group 452 | . . . . 20 . . . 96 . . . 271 271 271 452 245 . 223 378 . . . . . . 244 162 Highest-Rated Ally 159 | . . . . 20 . . . 96 . . . 51 51 51 159 143 . 28 96 . . . . . . 148 81 Zionite Dispatches 11 | . . . . . . . . . . . . . . . 1 . . 3 4 . . . . . . 2 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Light 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 35 | . . . . . . . . . . 5 10 2 3 4 3 . . 1 3 . . . . 1 2 1 . STAY 3 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . DROP 4 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . 1 . EXPLORE 4 | . . . . . . . . . . 2 . 1 1 . . . . . . . . . . . . . . RETURN 23 | . . . . . . . . . . 3 7 1 2 4 3 . . . . . . . . 1 2 . . Ally Attacks 567 | . . . . 3 . . . 8 . 1 35 . 27 60 266 42 . 33 60 . . . . . . 11 21 Total Damage 15457 | . . . . 28 . . . 254 . . 593 . 445 1209 6656 1067 . 571 3119 . . . . . . 999 516 Kills 88 | . . . . . . . . . . . 2 . 6 9 37 5 . 8 14 . . . . . . 5 2 Allies Corrupted 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . . 2 . . 1 . 2 1 3 1 . . . . . . 2 . . . . . . . Drone Launches 26 | . . . . . . . . . . 3 8 . . 5 7 . . . . . . . . 1 2 . . Drone Recoveries 24 | . . . . . . . . . . 3 6 . 2 5 5 . . . . . . . . 1 2 . . Zionite Intel Received 9 | . . . . . . . . . . . . . . . 2 . . 2 . . . . . 2 3 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Turns Passed 29873 | 30 299 1781 1220 2739 787 525 115 438 789 1033 616 1257 360 587 1859 513 3825 577 1717 1462 494 1342 463 496 1880 1707 962 Spaces Moved 14103 | 7 141 863 543 1419 573 391 96 300 381 743 502 1010 259 302 743 186 281 210 730 749 196 645 263 243 835 745 747 Core 198 | 7 11 . . 1 . . . . . . . . . . . . 112 . . . . . . . . . 67 Treads 6401 | . 130 863 543 1042 . . . . . . . . . 85 446 186 169 210 204 132 196 125 . 243 835 745 247 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 7071 | . . . . 376 573 391 96 300 381 743 502 1010 259 217 297 . . . 526 617 . 520 263 . . . . Hover 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Flight 411 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 411 Fastest Speed 31 | 250 160 160 160 130 130 130 115 130 95 95 110 110 116 116 220 160 160 160 160 160 240 160 160 160 160 173 31 Average Speed 177 | 250 167 179 164 155 130 130 116 130 128 110 110 115 116 161 233 202 1234 219 187 174 240 175 174 160 171 179 89 Slowest Speed 2750 | 250 250 240 167 700 130 130 130 130 130 125 110 116 116 243 243 243 2750 240 240 240 240 240 175 160 173 180 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 31 46 45 48 69 66 71 57 11 95 61 91 48 11 82 59 88 27 27 72 32 57 48 9 88 20 27 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 12 | . . 1 . . . . 1 . . . . 1 . . . . . 9 . . . . . . . . . Known Exits Taken 12 | . . . . . . . . . 1 . . 1 . 1 . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 . 1 1 . 1 . 1 1 1 . . . . . . . . . . Scrap Searched 27 | . . 4 . . 4 2 . 3 . 4 . 5 1 . . . . . . 3 1 . . . . . . Spaces Dug 456 | . . 1 16 8 . 25 . . . . 3 . 18 12 . 27 . 224 15 3 38 7 2 13 10 31 3 Terrain Destroyed 945 | . . 1 54 30 . 55 . 16 28 25 3 . 18 14 18 66 10 237 51 47 51 8 2 16 23 86 86 Melee 22 | . . . . . . . . . . . 3 . . . . . . 3 2 . . 7 . . . 4 3 Projectile 164 | . . 1 1 1 . . . . . . . . 1 14 . 1 10 8 36 16 . 1 2 16 18 36 2 AOE 757 | . . . 53 29 . 55 . 16 28 25 . . 17 . 18 65 . 226 13 31 51 . . . 4 46 80 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Acc Total 17370 | 16 178 985 742 1718 601 401 99 320 582 918 554 1100 315 380 847 276 559 289 961 850 217 794 265 324 1130 1018 931 Wait 1390 | . 9 42 42 78 16 4 . 1 117 129 40 64 54 48 38 14 215 36 79 34 14 69 . 44 91 93 19 Move 14071 | 6 140 862 542 1418 572 390 95 299 380 742 501 1009 258 301 742 185 280 210 729 748 195 644 262 242 834 744 741 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Pick Up 127 | 1 5 6 17 13 2 . . . 7 4 . 8 . 3 2 10 2 2 8 3 2 6 . 4 7 5 10 Fast Attach 144 | . 1 . 7 24 . . 2 . 4 2 3 2 . 2 4 6 5 2 11 . . 8 . 1 28 17 15 Attach 66 | . 2 4 6 6 . . . . 7 2 . 3 . 2 . 1 2 . 3 2 . 2 . 2 4 4 14 Detach 7 | . . . 1 1 . . . . . 1 . . . . . . . . . . . . . 1 . 2 1 Swap 196 | 1 3 7 17 21 2 2 . 4 6 8 2 5 1 3 4 7 2 5 17 14 2 8 1 6 22 18 8 Drop 208 | 3 4 1 21 25 2 . 2 1 4 5 1 9 . 4 5 17 6 2 15 3 1 14 . 2 29 21 11 Fire 1027 | 5 14 63 89 125 7 5 . 15 57 25 4 . 2 17 11 36 46 24 89 45 3 21 2 22 115 99 86 Melee 72 | . . . . . . . . . . . 3 . . . . . 1 6 2 . . 22 . . . 15 23 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . 10 . . . 8 . . . . . . . . Rewire 39 | . . . . 7 . . . . . . . . . . 30 . . 2 . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x3 / Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Qua x2) -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 3) 31 | -11/Junkyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 8) 292 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered Subcaves 398 | -10/Subcaves | Core integrity fell below 50% 518 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 635 | -10/Subcaves | Visited 4L-MR0's lab 651 | -10/Subcaves | Found Gun Armor 709 | -10/Subcaves | Discovered new exit (range 8) 813 | -10/Subcaves | Learned location of Zion (-6) 813 | -10/Subcaves | Met a Zionite searching for "candidates" 1093 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1605 | -10/Subcaves | Core integrity fell below 20% 1626 | -10/Subcaves | Learned Materials garrison access intel 1626 | -10/Subcaves | Discovered new exit (range 10) 2111 | -10/Subcaves | Entered Materials 2111 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2112 | -8/Materials | Loaded intel: 1 garrison access location 3299 | -8/Materials | Discovered new exit (range 3) 3331 | -8/Materials | Entered Factory 3331 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3800 | -7/Factory | Garrison activated, responded to threat 4379 | -7/Factory | Build established: Scavenger-Mutant 4621 | -7/Factory | Discovered new exit (range 16) 4782 | -7/Factory | Build established: Mutant 5596 | -7/Factory | Discovered new exit (range 6) 6041 | -7/Factory | Discovered new exit (range 15) 6070 | -7/Factory | Entered Lower Caves 6107 | -7/Lower Caves | Spotted B-75 Beast 6204 | -7/Lower Caves | Learned 12 Factory zone layouts 6238 | -7/Lower Caves | Learned Factory emergency access door positions 6849 | -7/Lower Caves | Discovered new exit (range 5) 6857 | -7/Lower Caves | Entered another Lower Caves area 7092 | -7/Lower Caves | Spotted B-75 Beast 7284 | -7/Lower Caves | Discovered new exit (range 7) 7382 | -7/Lower Caves | Entered Data Miner 7383 | -7/Data Miner | Discovered new exit (range 6) 7405 | -7/Data Miner | Met Data Miner 7429 | -7/Data Miner | Learned location of Section 7 (-2) 7449 | -7/Data Miner | Received God Mode back door access code from Data Miner 7497 | -7/Data Miner | Entered Proximity Caves 7603 | -6/Proximity Caves | Spotted B-75 Beast 7605 | -6/Proximity Caves | Escorted by Enhanced Grunt 7619 | -6/Proximity Caves | Destroyed B-75 Beast 7796 | -6/Proximity Caves | Core integrity fell below 50% 7914 | -6/Proximity Caves | Discovered new exit (range 15) 7935 | -6/Proximity Caves | Entered Factory 7935 | -6/Factory | Evolved 2 slots: Utility x2 7936 | -6/Factory | Identified exit to Lower Caves 7969 | -6/Factory | Incoming investigation squad redirected 8071 | -6/Factory | Fabricated Combat Drone Bay (x1) 8314 | -6/Factory | Garrison activated, responded to threat 8331 | -6/Factory | Discovered new exit (range 15) 8550 | -6/Factory | Lost 3 parts (1n1u1w) 8724 | -6/Factory | Entered Lower Caves 8725 | -6/Lower Caves | Encountered a Warlord checkpoint 8970 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9094 | -6/Lower Caves | Learned Factory terminal intel 9132 | -6/Lower Caves | Build established: Scavenger-Mutant 9240 | -6/Lower Caves | Learned location of 1 exit from Factory 9267 | -6/Lower Caves | Discovered new exit (range 19) 9757 | -6/Lower Caves | Entered another Lower Caves area 9760 | -6/Lower Caves | Encountered a Warlord checkpoint 9971 | -6/Lower Caves | Found Alien Artifact 9971 | -6/Lower Caves | Identified Core Expander 9971 | -6/Lower Caves | Installed Core Expander, added new Power slot 10028 | -6/Lower Caves | Spotted B-75 Beast 10088 | -6/Lower Caves | Allies destroyed B-75 Beast 10139 | -6/Lower Caves | Learned 8 Factory zone layouts 10208 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10359 | -6/Lower Caves | Discovered new exit (range 11) 10373 | -6/Lower Caves | Entered Zion 10373 | -6/Zion | Accompanied by 2 allies 10381 | -6/Zion | Identified exit to Proximity Caves 10411 | -6/Zion | System corruption cleaned by Quarantine Array 10580 | -6/Zion | Learned Factory emergency access door positions 10633 | -6/Zion | Learned location of Warlord (-4) 10696 | -6/Zion | Learned location of 2 exits from Factory 10737 | -6/Zion | Gained Derelict followers 10935 | -6/Zion | Given the Hacking Drone Bay 10947 | -6/Zion | Found Prototype Device 11021 | -6/Zion | Imprinted 11023 | -6/Zion | Declared Zion's savior 11141 | -6/Zion | Found Prototype Special Weapon 11142 | -6/Zion | Identified RU-N14's Throwing Claymores 11145 | -6/Zion | Found RU-N14's Throwing Claymores 11150 | -6/Zion | Found RU-N14's Throwing Claymores 11275 | -6/Zion | Attached Gun Armor, gained temporary slots: Weapon x2 11437 | -6/Zion | Found RU-N14's Throwing Claymores 11630 | -6/Zion | Entered Proximity Caves 11630 | -5/Proximity Caves | Accompanied by 10 allies 11661 | -5/Proximity Caves | Learned 4 Factory zone layouts 11954 | -5/Proximity Caves | Discovered new exit (range 12) 11990 | -5/Proximity Caves | Entered Factory 11990 | -5/Factory | Accompanied by 8 allies 11990 | -5/Factory | Evolved 2 slots: Utility x2 11990 | -5/Factory | Identified Hacking Drone Bay 11991 | -5/Factory | Identified exit to Extension 11991 | -5/Factory | Identified exit to Factory 11992 | -5/Factory | Identified exit to Upper Caves 11994 | -5/Factory | Loaded intel: 28 terminal locations 12144 | -5/Factory | Found Hvy. Reactive Plating 12452 | -5/Factory | Garrison activated, responded to threat 12577 | -5/Factory | Entered Extension 12606 | -5/Extension | Build established: Mutant 12651 | -5/Extension | Rescued a captive Derelict 12671 | -5/Extension | Rescued a captive Derelict 12672 | -5/Extension | Rescued a captive Derelict 12732 | -5/Extension | Rescued A7 12866 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 12973 | -5/Extension | Incoming investigation squad redirected 12989 | -5/Extension | Rescued a captive Derelict 12989 | -5/Extension | Rescued a captive Derelict 13012 | -5/Extension | Retrieved Zion intel report: Active Terminals 13013 | -5/Extension | Zion Recon squad teleported in 13041 | -5/Extension | Rescued a captive Derelict 13041 | -5/Extension | Rescued a captive Derelict 13069 | -5/Extension | Rescued a captive Derelict 13549 | -5/Extension | Spotted B-75 Beast 13554 | -5/Extension | Allies destroyed B-75 Beast 13567 | -5/Extension | Spotted B-75 Beast 13586 | -5/Extension | Allies destroyed B-75 Beast 13894 | -5/Extension | Build established: Scavenger-Mutant 13914 | -5/Extension | Rescued a captive Derelict 13915 | -5/Extension | Rescued a captive Derelict 14051 | -5/Extension | Rescued a captive Derelict 14062 | -5/Extension | Terminal network hard line cut 14390 | -5/Extension | Discovered exit to Factory (range 21) 14390 | -5/Extension | Discovered new exit (range 20) 14436 | -5/Extension | Entered Cetus 14436 | -5/Cetus | Accompanied by 6 allies (A7) 14441 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 14465 | -5/Cetus | Spotted Cetus Guard 14465 | -5/Cetus | Spotted Cetus Guard 14468 | -5/Cetus | Spotted Cetus Guard 14470 | -5/Cetus | Spotted Cetus Guard 14483 | -5/Cetus | Allies destroyed Cetus Guard 14493 | -5/Cetus | Destroyed Cetus Guard 14494 | -5/Cetus | Allies destroyed Cetus Guard 14500 | -5/Cetus | Allies destroyed Cetus Guard 14543 | -5/Cetus | Cetus Manufacturing Module disabled 14646 | -5/Cetus | Discovered new exit (range 16) 14686 | -5/Cetus | Spotted Cetus Guard 14687 | -5/Cetus | Spotted Cetus Guard 14690 | -5/Cetus | Spotted Cetus Guard 14701 | -5/Cetus | Destroyed Cetus Guard 14702 | -5/Cetus | Spotted Cetus Guard 14706 | -5/Cetus | Destroyed Cetus Guard 14711 | -5/Cetus | Destroyed Cetus Guard 14719 | -5/Cetus | Destroyed Cetus Guard 14730 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 14747 | -5/Cetus | Discovered exit to Factory (range 16) 14757 | -5/Cetus | Scared off Revision 17 14949 | -5/Cetus | Entered Archives 18307 | -5/Archives | Discovered exit to Factory (range 13) 18429 | -5/Archives | Discovered new exit (range 15) 18484 | -5/Archives | Discovered new exit (range 16) 18774 | -5/Archives | Entered Hub_04(d) 18835 | -5/Hub_04(d) | Retrieved Zion intel report: Branch Access 18836 | -5/Hub_04(d) | Zion Defense Resupply teleported in 18922 | -5/Hub_04(d) | Zion Fire squad teleported in 19054 | -5/Hub_04(d) | Zion Fire squad teleported in 19079 | -5/Hub_04(d) | Discovered exit to Factory (range 5) 19123 | -5/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/0 19328 | -5/Hub_04(d) | Network Hub disabled 19351 | -5/Hub_04(d) | Entered Factory 19351 | -4/Factory | Accompanied by 1 ally 19351 | -4/Factory | Evolved 2 slots: Utility x2 19730 | -4/Factory | P-70 Sage assimilated allied WW-AXS(i) 19823 | -4/Factory | Zion Infowar Resupply teleported in 19868 | -4/Factory | Zion Light squad teleported in 19931 | -4/Factory | Zion Offense Resupply teleported in 20101 | -4/Factory | First assault squad dispatched 20104 | -4/Factory | Zion Light squad teleported in 20378 | -4/Factory | Found Prototype Processor 20378 | -4/Factory | Identified Exp. Signal Interpreter 20490 | -4/Factory | Discovered new exit (range 4) 20493 | -4/Factory | Identified exit to Research 20602 | -4/Factory | Terminal network hard line cut 21055 | -4/Factory | Discovered new exit (range 9) 21066 | -4/Factory | Identified exit to Upper Caves 21068 | -4/Factory | Entered Upper Caves 21477 | -4/Upper Caves | Identified exit to Upper Caves 21572 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 21675 | -4/Upper Caves | Build established: Scavenger-Skirmisher 22141 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22530 | -4/Upper Caves | Entered another Upper Caves area 23004 | -4/Upper Caves | Discovered new exit (range 5) 23020 | -4/Upper Caves | Encountered a Warlord checkpoint 23022 | -4/Upper Caves | Identified exit to Warlord 23024 | -4/Upper Caves | Entered Warlord 23112 | -4/Warlord | System corruption cleaned by Quarantine Array 23349 | -4/Warlord | Build established: Scavenger-Assassin 23778 | -4/Warlord | Rebuked by Warlord 23803 | -4/Warlord | Warlord's base attacked by MAIN.C 23867 | -4/Warlord | Found Prototype Reactor 23867 | -4/Warlord | Identified Vortex Chain Reactor 23875 | -4/Warlord | Found Prototype Processor 23883 | -4/Warlord | Found Prototype Hackware 23887 | -4/Warlord | Found Prototype Processor 23948 | -4/Warlord | Identified Exp. Targeting Computer 23975 | -4/Warlord | Identified Ghost Barrier 23977 | -4/Warlord | Identified Spectral Analyzer 24126 | -4/Warlord | Spotted Striker 24140 | -4/Warlord | Spotted Executioner 24153 | -4/Warlord | Warlord forces counterattacked 24156 | -4/Warlord | Build established: Scavenger-Mutant 24232 | -4/Warlord | Spotted Striker 24232 | -4/Warlord | Spotted Executioner 24305 | -4/Warlord | Spotted Executioner 24305 | -4/Warlord | Spotted Executioner 24308 | -4/Warlord | Spotted Executioner 24343 | -4/Warlord | Discovered new exit (range 14) 24362 | -4/Warlord | Identified exit to Proximity Caves 24366 | -4/Warlord | Entered Proximity Caves 24829 | -3/Proximity Caves | Entered Research 24829 | -3/Research | Evolved 2 slots: Propulsion x2 24883 | -3/Research | Retrieved Zion intel report: Active Garrisons 24904 | -3/Research | Retrieved Zion intel report: Emergency Access 25098 | -3/Research | Identified exit to Research 25099 | -3/Research | Identified exit to Quarantine 25325 | -3/Research | Entered Quarantine 25506 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 25539 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 25566 | -3/Quarantine | Cryocooling Duct disabled 25581 | -3/Quarantine | Ambient heat levels rising (+20) 25581 | -3/Quarantine | Non-combat units ordered to evacuate 25700 | -3/Quarantine | Found Alien Artifact 25702 | -3/Quarantine | Identified Phase Redirector 25763 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 25940 | -3/Quarantine | Found Prototype Device 25940 | -3/Quarantine | Identified Exp. Thermal Shield 26117 | -3/Quarantine | System corruption reached 10% 26144 | -3/Quarantine | Lost 4 parts (1p2u1w) 26153 | -3/Quarantine | Destroyed 7 combat bots 26409 | -3/Quarantine | Found Prototype Launcher 26421 | -3/Quarantine | Found Alien Artifact 26421 | -3/Quarantine | Identified Core Reset Matrix 26421 | -3/Quarantine | Used Core Reset Matrix 26425 | -3/Quarantine | Detected hypermatrix surge 26425 | -3/Quarantine | Sensed 5 artifacts in vicinity 26528 | -3/Quarantine | Found Subatomic Replicator 26566 | -3/Quarantine | Found Sigix Broadsword 26589 | -3/Quarantine | Spotted Alpha 7 26636 | -3/Quarantine | Destroyed Alpha 7 26658 | -3/Quarantine | Found Prototype Energy Gun 26658 | -3/Quarantine | Identified Enh. Gamma Rifle 26662 | -3/Quarantine | Found Prototype Ballistic Gun 26662 | -3/Quarantine | Identified Multirail 26667 | -3/Quarantine | Found Prototype Device 26667 | -3/Quarantine | Identified Exp. ECM Suite 26671 | -3/Quarantine | Found Exp. Targeting Computer 26682 | -3/Quarantine | Found Unknown Device 26682 | -3/Quarantine | Identified Antimissile System 26709 | -3/Quarantine | Terminal network hard line cut 26740 | -3/Quarantine | Found Unknown Device 26740 | -3/Quarantine | Identified Launcher Loader 27141 | -3/Quarantine | Discovered exit to Research (range 5) 27205 | -3/Quarantine | Entered Research 27205 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 27445 | -2/Research | Spotted B-90 Cyclops 27608 | -2/Research | Destroyed B-90 Cyclops 27663 | -2/Research | Zion Heavy Resupply teleported in 27781 | -2/Research | Cargo convoy interrupted 27863 | -2/Research | Build established: Alien-Mutant 27938 | -2/Research | Identified Adv. Micro-nuke Launcher 28016 | -2/Research | Zion Heavy squad teleported in 28467 | -2/Research | Terminal network hard line cut 28705 | -2/Research | First assault squad dispatched 28735 | -2/Research | Incoming assault squad redirected 28905 | -2/Research | Discovered new exit (range 3) 28907 | -2/Research | Identified exit to Access 28912 | -2/Research | Entered Access 28912 | -1/Access | Evolved 2 slots: Power x1, Utility x1 29162 | -1/Access | First assault squad dispatched 29226 | -1/Access | Lost 7 parts (2p4u1w) 29296 | -1/Access | Destroyed 7 combat bots 29436 | -1/Access | Incoming assault squad redirected 29527 | -1/Access | Build established: Generator-Mutant 29601 | -1/Access | System corruption reached 10% 29620 | -1/Access | Spotted B-99 Colossus 29638 | -1/Access | Spotted B-99 Colossus 29660 | -1/Access | Lost 14 parts (3p5n3u3w) 29661 | -1/Access | Spotted B-99 Colossus 29697 | -1/Access | Core integrity fell below 50% 29713 | -1/Access | Lost 3 parts (2u1w) 29730 | -1/Access | Incoming investigation squad redirected 29779 | -1/Access | Zion Hacker squad teleported in 29818 | -1/Access | Energy Cycler disabled 29834 | -1/Access | Emitted hypermatrix ping 29839 | -1/Access | Assembled emerged from beneath the floor 29843 | -1/Access | Core integrity fell below 20% 29874 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 29841_ K-01 Serf collects debris. 29841_ Slug penetrates Wall. 29841_ Penetrated by Slug. 29842_ Slug penetrates Wall. 29842_ Penetrated by Slug. 29844_ K-01 Serf collects debris. 29844_ Slug penetrates Wall. 29844_ K-01 Serf collects debris. 29847_ Slug penetrates Wall. 29849_ Sneak attack on U-05 Engineer. 29849_ U-05 Engineer destroyed. 29852_ Slug penetrates Wall. 29852_ Sneak attack on K-01 Serf. 29852_ K-01 Serf destroyed. 29854_ Slug penetrates Wall. 29854_ Hvy. Pick destroyed. 29856_ System corrupted: Component data lost. 29860_ Detecting system override signal. 29865_ Slug penetrates Door. 29874_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#???????????? | | ??????????????????????????????????? #???????????? | | ???????????###################### #???????????? | | ???????????# ^ #???????????? | | ???????????# k k #???????????? | | ] ###### s s +???????????? | | + tk s ss @ #???????????? | | #######+#+################# #???????????? | | ???????# #????????????????????????????? | | ???????# #????????????????????????????? | | ???????# #????????????????????????????? | | ???????#"" #????????????????????????????? | | ???????#"" #????????????????????????????? | | ???????#"" ! #????????????????????????????? | | ???????#G ! #????????????????????????????? | | ???????#"" |!! #????????????????????????????? | | ???????#"" |!= #????????????????????????????? | | ???????#"" |!= #????????????????????????????? | | ???????# ##???????????????????????????? | | ???????# #???????????????????????????? | | ???????######+########???????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????#???????????????????????????? | | ????????????# #???? #???????????????????????????? | | ????????????# #?? #???????????????????????????? | | ?############=# #???????????????????????????? | | !=%+ #???????????????????????????? | | # ###########*# #???????????????????????????? | | # ??????#####/########???????????????????????????? | | # ??????# =%! #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Coolant Potential 180 Energy Generation 99 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 19 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 1770 Resistance: KI 40 Resistance: TH 15 Point Defense Rating 240 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 12 Recoil Reduction 6 Particle Charging 25 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Combat Drone Bay | x1 | -6/Factory | Authchip Alien Tech Used ----------------- Core Expander Phase Redirector Core Reset Matrix Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed ArcChromaticAutogun Manual? 0 Play Time 03:25:38 Cumulative 790.3 hours Start 2023.06.22 @ 01:47:53 End 2023.06.23 @ 23:59:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 687 Rogue 687 Adventurer 0 Explorer 0 Win Type - Total 36 Types 14/6/6/1/1/1/5/1/1 Lore% 90 Gallery% 95 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9edfc2c5-04f5-4a5b-8265-99340963830f