Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 23:13:49 Player: djrubbie Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (156) 780 Value Destroyed (3165) 3165 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (365) 365 TOTAL SCORE: 7550 Bonus ------- High Alert Combat Kills 65 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 286/300 Energy 240/240 System Corruption 4% Temperature Cool (9) Movement Treading (170) Location -8/Storage Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (6) ------ Large Storage Unit Structural Scanner Improved Signal Interpreter Terrain Scanner Hacking Suite > --- WEAPON (2) ------- Heavy Rocket Launcher Katana > --- INVENTORY (15) --- Light Nuclear Core Light Treads Improved VTOL Module Faulty Improved VTOL Module Improved VTOL Module Improved VTOL Module Huge Storage Unit Cloak of Protection Hardlight Generator Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Experimental Sensor Array Improved Terrain Scanner Cloak of Protection > --- WEAPON ----------- Improved Assault Rifle Katana > --- INVENTORY -------- Improved Ion Engine Light Treads Armored Treads Huge Storage Unit Hacking Suite Hacking Suite Hacking Suite Light Assault Rifle Light Assault Rifle Improved Assault Rifle Rocket Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . 2 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 106 | 7 15 5 13 17 1 . 46 2 Power 16 | 1 2 2 1 3 . . 6 1 Engine 11 | 1 2 2 1 2 . . 3 . Core 5 | . . . . 1 . . 3 1 Reactor . | . . . . . . . . . Propulsion 35 | 2 5 1 6 4 . . 17 . Treads 32 | 2 5 1 5 4 . . 15 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 1 | . . . . . . . 1 . Flight 2 | . . . 1 . . . 1 . Utility 25 | 2 5 1 2 4 1 . 10 . Device 15 | 1 4 . 2 4 1 . 3 . Storage 6 | 1 1 . . . . . 4 . Processor 3 | . . 1 . . . . 2 . Hackware 1 | . . . . . . . 1 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 30 | 2 3 1 4 6 . . 13 1 Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 18 | 1 2 1 3 3 . . 8 . Ballistic Cannon 1 | . . . 1 . . . . . Launcher 3 | . 1 . . 1 . . . 1 Special Weapon 1 | . . . . 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 6 | . . . . 1 . . 5 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 2 1 . . 2 . Parts Lost 33 | . 3 6 2 9 . . 11 2 Power 7 | . . 2 . 2 . . 2 1 Propulsion 9 | . 1 2 1 2 . . 3 . Utility 7 | . 1 . . 3 . . 3 . Weapon 10 | . 1 2 1 2 . . 3 1 Highest Loss Streak 6 | . 2 6 1 4 . . 4 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 92 73 88 94 81 88 85 88 Engine 7 | . 13 13 11 5 11 11 4 . Core 3 | . . . . 5 . . 4 8 Treads 20 | . 26 15 20 21 22 22 17 18 Device 15 | . 8 10 13 19 15 22 18 18 Storage 10 | . 14 14 11 11 11 11 9 9 Processor 7 | . . 3 11 8 . . 11 9 Hackware 1 | . . . . . . . 2 9 Ballistic Gun 14 | . 22 15 15 19 11 11 9 1 Slashing Weapon 4 | . . . . 2 11 11 8 9 Naked Turns . | . . . . . . . . . Heaviest Build 94 | 14 29 28 33 33 37 37 94 38 Greatest Support 43 | 40 40 40 40 43 40 40 40 40 Greatest Overweight (x) 11 | . 8 7 1 1 . . 11 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 Most Carried 18 | 5 15 13 15 14 12 11 18 15 Average Carried 11 | 1 8 9 12 11 11 11 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 1 11 9 13 11 11 11 15 15 Class Distribution -------------------- 38% | Mutant 32% | Scavenger-Mutant 15% | Assassin 13% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Assassin | -8/Mines Scavenger-Assassin | -8/Materials Assassin | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Matter Collected 3090 | 257 444 57 710 614 . 17 863 128 Remotely . | . . . . . . . . . Salvage Created 4929 | 17 798 84 1219 499 . . 1922 390 Parts 313 | 2 49 2 81 24 . . 131 24 Haulers Intercepted 13 | . 2 . 3 . . . 5 3 Recyclers Shooed 4 | . . . 3 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 106 | . 12 4 25 31 . . 28 6 Melee 19 | . . . . . . . 14 5 Guns 68 | . 8 4 12 30 . . 14 . Cannons 13 | . . . 13 . . . . . AOE 6 | . 4 . . 1 . . . 1 Classes Destroyed 14 | 1 8 . 1 2 . . 2 . Worker 13 | . 4 . . . . . 8 1 Builder 3 | . 2 . . . . . 1 . Tunneler 8 | 1 2 . . 2 . . 3 . Hauler 13 | . 2 . 3 . . . 5 3 Recycler 9 | . 3 . 3 . . . 3 . Operator 8 | . 3 . 2 . . . 2 1 Watcher 13 | . 3 . 5 . . . 5 . Swarmer 37 | . 3 3 9 11 . . 11 . Grunt 29 | . 9 . 9 2 . . 6 3 Sentry 18 | . . . 7 . . . 9 2 Demolisher 1 | . . . . 1 . . . . Hunter 2 | . . . . . . . 1 1 Heavy 1 | . . . . . . . 1 . Assembled 17 | . . . . 17 . . . . Best Kill Streak 7 | 1 6 3 6 7 . . 4 6 Combat Bots Only 7 | . 3 3 3 7 . . 4 2 Max Kills in Single Turn 3 | 1 3 1 1 1 . . 1 2 Gunslinging 1 | . 1 . . . . . . . Exploded 2 | . 2 . . 1 . . . 1 Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Hostile Shots Fired 576 | . 66 38 101 88 . . 252 31 Missed 154 | . 20 10 25 27 . . 65 7 Damage Taken 6234 | . 577 476 880 1349 . . 2527 425 Core 1084 | . 88 54 139 242 . . 417 144 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 30 | . . . . . . . 30 . Core Remaining (%) 49 | 100 . 43 . . . 4 . . Volleys Fired 404 | 2 112 15 87 85 . . 97 6 Largest 2 | 2 2 2 2 2 . . 2 1 Hottest 100 | 70 70 40 58 100 . . 50 39 Shots Fired 647 | 4 168 26 173 152 1 . 116 7 Gun 539 | 4 151 26 95 146 1 . 116 . Cannon 78 | . . . 78 . . . . . Launcher 26 | . 17 . . 2 . . . 7 Special 4 | . . . . 4 . . . . Kinetic 598 | 2 134 26 173 146 1 . 116 . Thermal 23 | 2 17 . . 4 . . . . Explosive 26 | . 17 . . 2 . . . 7 Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | 3 12 4 11 8 . . 17 4 Robot Miss Streak 6 | . 3 5 4 6 . . 6 1 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 2 . . 3 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . Shots Hit Robots 481 | 3 102 13 100 87 . . 152 24 Core Hits 243 | 1 63 6 45 52 . . 63 13 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 10 | . 1 . 3 1 . . 3 2 Burn 1 | . 1 . . . . . . . Destroy 1 | . . . . 1 . . . . Blast 3 | . . . 3 . . . . . Sever 5 | . . . . . . . 3 2 Melee Attacks 147 | . . . . 21 . . 102 24 Impact . | . . . . . . . . . Slashing 147 | . . . . 21 . . 102 24 Piercing . | . . . . . . . . . Sneak Attacks 27 | . . . . . . . 24 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10320 | 33 1719 143 1587 1355 . . 4354 1129 Guns 4470 | 33 884 123 882 1291 . . 1257 . Cannons 697 | . . . 697 . . . . . Explosions 1220 | . 792 . . 28 . . . 400 Melee 3822 | . . . . . . . 3093 729 Ramming 111 | . 43 20 8 36 . . 4 . Kinetic 5019 | 8 761 123 1579 1291 . . 1257 . Thermal 148 | 25 123 . . . . . . . Explosive 1220 | . 792 . . 28 . . . 400 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 3822 | . . . . . . . 3093 729 Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . 9 9 9 4 4 Average Corruption 7 | . . . . 9 9 9 4 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 53 | . . . . 25 15 2 1 10 Message Errors 15 | . . . . 5 6 1 . 3 Matter Fused 13 | . . . . 3 6 . . 4 Heat Flow Errors 6 | . . . . 4 1 1 . . Energy Discharges 6 | . . . . 4 1 . . 1 Data Loss (minor) 6 | . . . . 5 . . 1 . Data Loss (major) 2 | . . . . 1 . . . 1 Misfires 4 | . . . . 2 1 . . 1 Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 356 | . . . 27 . . . 302 27 Projectiles 27 | . . . 27 . . . . . Explosions 12 | . . . . . . . . 12 Melee 317 | . . . . . . . 302 15 Knockbacks 7 | . 1 1 5 . . . . . Impact 2 | . 1 1 . . . . . . Kinetic 4 | . . . 4 . . . . . Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 128 | . 11 . . 56 . . . 61 Shots 4 | . 1 . . 2 . . . 1 Rammed 25 | . 8 8 3 6 . . . . Targets Rammed 28 | . 9 8 3 7 . . 1 . Kicked . | . . . . . . . . . Crushed 3 | . 1 . . 1 . . 1 . Highest Temperature 215 | 30 172 . 19 215 102 193 45 3 Average Temperature 35 | 18 38 . 3 60 58 106 11 3 Received Heat Transfer 1579 | . 336 . 291 115 . . 666 171 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 518 | 74 444 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Peak Influence 585 | 5 268 72 456 343 . . 585 484 Initial 245 | . 3 2 . 121 . . . 245 Average 185 | 1 115 10 273 54 . . 303 359 Maximum Alert Level 2 | . 1 . 2 1 . . 2 2 Low Security (%) 61 | 100 77 100 15 94 . 100 44 . Level 1 18 | . 22 . 75 5 . . 10 56 Level 2 19 | . . . 8 . . . 45 43 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 3 . 2 . . . 5 . Investigation 1 | . . . . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 7 | . 3 . 2 . . . 2 . Assault 1 | . . . . . . . 1 . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Distress Signals 10 | . 2 . 4 1 . . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 168 | . 28 4 35 36 . . 57 8 Peak Tracking Total 6 | . 5 3 5 4 . . 6 5 Tactical Retreats 10 | . . . 1 6 . . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Traps Triggered 9 | . 3 . . . . . 6 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Disabled 6 | . 4 . . . . . . 2 Max in Single Turn 2 | . 2 . . . . . . 1 Garrison Access 2 | . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Accessed 22 | . 3 . 6 1 1 . 10 1 Terminals 13 | . 2 . 6 . . . 5 . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . Recycling Units 1 | . . . . . . . 1 . Scanalyzers 2 | . . . . . . . 2 . Garrison Access 2 | . . . . . . . 1 1 Total Hacks 34 | . 5 . 8 1 1 . 17 2 Successful 24 | . 3 . 3 1 1 . 15 1 Failed 10 | . 2 . 5 . . . 2 1 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . 1 . . . Terminals 18 | . 3 . 8 . . . 7 . Fabricators . | . . . . . . . . . Repair Stations 4 | . 2 . . . . . 2 . Recycling Units 2 | . . . . . . . 2 . Scanalyzers 5 | . . . . . . . 5 . Garrison Access 3 | . . . . . . . 1 2 Terminal Hacks 13 | . 2 . 3 1 1 . 6 . Record 1 | . . . . . . . 1 . Prototype ID Bank 2 | . . . . . . . 2 . Open Door 1 | . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . Reprogram Traps 1 | . 1 . . . . . . . Dispatch Records 2 | . . . 1 . . . 1 . Hauler Manifests 2 | . 1 . . . . . 1 . Registered Prototypes 1 | . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . 1 . . . . . 2 . Scan Component 2 | . 1 . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . 1 . Report Inventory 1 | . . . . . . . 1 . Scanalyzer 5 | . . . . . . . 5 . Insert Component 2 | . . . . . . . 2 . Analyze 3 | . . . . . . . 3 . Garrison Access Hacks 2 | . . . . . . . 1 1 Seal Access 2 | . . . . . . . 1 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 1 Used 1 | . . . . . . . 1 . Hacking Detections 11 | . 2 . 4 . . . 4 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 38 | . . . . . . . 38 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . 2 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 31 | . . . . 31 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Turns Passed 16620 | 97 2205 1796 1817 3645 359 45 6115 541 Spaces Moved 6443 | 63 1030 758 809 1291 224 29 2039 200 Core 42 | 21 8 12 . . . . 1 . Treads 6400 | 42 1022 746 809 1291 224 29 2037 200 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 1 | . . . . . . . 1 . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 170 Average Speed 173 | 123 163 229 167 161 160 160 172 170 Slowest Speed 600 | 160 450 400 240 240 160 160 600 170 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . Exploration Rate (%) 63 | 5 95 99 75 99 59 10 97 36 Regions Visited 8 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . 1 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . Scrap Searched 4 | . . 1 . 2 . 1 . . Spaces Dug 35 | . . . . 21 . . 13 1 Terrain Destroyed 224 | . 112 . . 44 . . 13 55 Melee 31 | . . . . 17 . . 13 1 Projectile 4 | . . . . 4 . . . . AOE 189 | . 112 . . 23 . . . 54 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total 11031 | 79 1407 787 1099 2656 225 28 4391 359 Wait 3774 | . 217 . 150 1221 . . 2061 125 Move 6435 | 62 1029 757 808 1290 223 28 2038 200 Hop . | . . . . . . . . . Pick Up 96 | 8 22 2 24 10 1 . 27 2 Fast Attach 17 | . . . . . . . 17 . Attach 49 | 7 9 4 6 7 1 . 13 2 Detach 2 | . . . . . . . 2 . Swap 40 | . 6 1 7 10 . . 16 . Drop 39 | . 3 . 14 5 . . 17 . Fire 404 | 2 112 15 87 85 . . 97 6 Melee 147 | . . . . 21 . . 102 24 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 28 | . 9 8 3 7 . . 1 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 16) 698 | -10/Materials | Discovered new exit (range 16) 781 | -10/Materials | Discovered new exit (range 16) 820 | -10/Materials | Discovered new exit (range 10) 1097 | -10/Materials | Discovered new exit (range 8) 2303 | -10/Materials | Entered Mines 2501 | -10/Mines | Discovered new exit (range 8) 2550 | -10/Mines | Core integrity fell below 50% 2550 | -10/Mines | Destroyed YI-UF0 2580 | -10/Mines | Lost 6 parts (2p2n2w) 3529 | -10/Mines | Learned Materials emergency access door positions 3668 | -10/Mines | Discovered new exit (range 10) 3710 | -10/Mines | Identified exit to Materials 4099 | -10/Mines | Entered Materials 4099 | -9/Materials | Evolved 2 slots: Utility x2 4738 | -9/Materials | Build established: Scavenger-Mutant 4871 | -9/Materials | Discovered new exit (range 14) 4926 | -9/Materials | Identified exit to Materials 5234 | -9/Materials | Identified exit to Mines 5470 | -9/Materials | Discovered exit to Materials (range 4) 5916 | -9/Materials | Entered Mines 5942 | -9/Mines | Learned Materials garrison access intel 6015 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6080 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6083 | -9/Mines | Found Prototype Device 6084 | -9/Mines | Identified Exp. Sensor Array 6140 | -9/Mines | Destroyed 7 combat bots 6259 | -9/Mines | Assembled infested the area 6275 | -9/Mines | Core integrity fell below 50% 6307 | -9/Mines | Lost 3 parts (1p1u1w) 6571 | -9/Mines | Build established: Mutant 6801 | -9/Mines | Received a Mining Laser from a helpful Derelict 6934 | -9/Mines | Core integrity fell below 20% 7272 | -9/Mines | Build established: Scavenger-Mutant 7447 | -9/Mines | Discovered exit to Materials (range 5) 8857 | -9/Mines | Crushed by falling debris 8879 | -9/Mines | Discovered exit to Materials (range 5) 8888 | -9/Mines | Lost 4 parts (1p1n2u) 8893 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 9552 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9553 | -9/Mines | Discovered new exit (range 5) 9561 | -9/Mines | Entered Exiles 9600 | -9/Exiles | Met 8R-AWN 9629 | -9/Exiles | Met EX-HEX 9677 | -9/Exiles | Met EX-BIN 9694 | -9/Exiles | Aligned with FarCom system 9696 | -9/Exiles | Given EX-Vault access code 9733 | -9/Exiles | Opened EX-Vault 9744 | -9/Exiles | Found Cloak of Protection 9777 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9824 | -9/Exiles | Met EX-DEC 9903 | -9/Exiles | Discovered new exit (range 10) 9920 | -9/Exiles | Left Exiles lab with Cloak of Protection 9920 | -9/Exiles | Entered Mines 9949 | -8/Mines | Discovered exit to Materials (range 10) 9965 | -8/Mines | Entered Materials 9965 | -8/Materials | Evolved 2 slots: Utility x2 9966 | -8/Materials | Loaded intel: 1 garrison access location 10226 | -8/Materials | Build established: Scavenger-Assassin 10693 | -8/Materials | Repaired Katana 10820 | -8/Materials | Garrison activated, responded to threat 11077 | -8/Materials | Lost 4 parts (1p2n1w) 11138 | -8/Materials | Discovered new exit (range 15) 11852 | -8/Materials | Core integrity fell below 50% 12082 | -8/Materials | Discovered new exit (range 10) 12121 | -8/Materials | Identified exit to Factory 12381 | -8/Materials | Build established: Scavenger-Mutant 12758 | -8/Materials | Build established: Mutant 13387 | -8/Materials | Identified exit to Storage 13815 | -8/Materials | Build established: Scavenger-Assassin 14277 | -8/Materials | Discovered exit to Factory (range 16) 14388 | -8/Materials | Build established: Assassin 15378 | -8/Materials | Discovered exit to Factory (range 3) 15965 | -8/Materials | First assault squad dispatched 16080 | -8/Materials | Entered Storage 16159 | -8/Storage | Core integrity fell below 20% 16621 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. Sneak attack on A-02 Transporter. A-02 Transporter destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. System corrupted: FCS attempts to trigger Hvy. Rocket Launcher. System corrupted: Hvy. Rocket Launcher misfires. R-06 Scavenger collects Weight Redist. System. K-01 Serf collects debris. R-06 Scavenger collects Prototype Energy Gun. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Treads. R-06 Scavenger collects Prototype Energy Gun. K-01 Serf collects debris. K-01 Serf cleans the Component Storage. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ????????????#####???????????????????????????????? | | ????#############??#????????????????????????????? | | ????########## ##???????????????????????????????? | | ????##%% ######???????????????????????????? | | ????##%% "" #####?#??????????????????????????? | | ????## Y" "" ###???????????????????????????? | | ???### """ "" G"##????????????????????????????? | | ????## """ "" ##????????????????????????????? | | ###### """ ! #####?#####??????????????????????? | | ###### #####?####Y??????????????????????? | | # # ######## ?? ##??????????????????? | | # !### # %########## "?? ##??????????????????? | | # ### + """ ##??????????????????? | | # !#### ######## """ ##??????????????????? | | ! ######## """ # ??????????????????? | | # ^##????## """ + ??????????????????? | | ! # ^ ######## k# ??????????????????? | | # #+######## # ??????????????????? | | # % # # # ??#??????????????? | | [[* # # # ??????????????????? | | + # """""" # @ # ????? ????????????? | | # # # "? ??" ;k # ? ????????????????? | | # !# # "????" ##w#### ? ????????????????? | | # !# # """""" ## #### ??????????????????? | | # [ # + ## ##???Y?????????????????? | | # # # ## T#?????????????????????? | | # # # ## ##?????????????????????? | | # # ############ ##?????????????????????? | | # # # """" ### ##??w??????????????????? | | ###### # ""????## ##?????????????????????? | | ######+## # ""??????Y???????????????????????? | | ## ! # # """" # ? ???????????????????????? | | ## / # # + ? ???????????????????????? | | ## ! # # # ? ???????????????????????? | | ## ! # # # ??????????????????????? | | ###### ## # Y #####??????????????????????? | | # [# # #####??????????????????????? | | # # # ##? #####?????????????????????????? | | # # # ##?#####??????????????????????????? | | # "" # # ##?#??#???????????????????????????? | | # " # # ##???????#????????????????????????? | | # "" + # ##?#???#??????????????????????????? | | # %# ####?#??????????????????????????????? | | # "" [# ##??##???##?#?????????????????????? | | # """ # ####?##???#?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Cloak Strength 5 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call I Spy Part-time Excavator Watch This! Challenges ------------ None Game ------ Seed CombatSwarmGenerator Manual? 0 Play Time 02:23:44 Cumulative 24.8 hours Start 2024.04.20 @ 13:41:33 End 2024.04.21 @ 23:13:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 15 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 480a7325-4f55-41ec-beca-b2a0a91d4045