Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 22:25:49 Player: Ronoman Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (836) 836 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2636 Bonus ------- None Cogmind --------- Core Integrity 410/550 Matter 297/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (200) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (4) ------ Small Storage Unit Recalibrator > --- WEAPON (3) ------- Beam Rifle > --- INVENTORY (8) ---- Light Ion Engine Improved Heat Sink Hacking Suite Particle Gun Beam Cannon Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Shield Generator Recalibrator > --- WEAPON ----------- Improved EM Shotgun Beam Rifle > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Particle Gun Light EM Pulse Cannon Beam Cannon Light Assault Rifle Heavy Assault Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Recalibrator Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 30 | 7 9 11 3 Power 7 | 2 2 2 1 Engine 6 | 2 2 1 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 2 1 3 1 Treads . | . . . . Leg 3 | . . 3 . Wheel 3 | 2 1 . . Hover . | . . . . Flight 1 | . . . 1 Utility 6 | 1 2 3 . Device 3 | . . 3 . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 4 3 1 Energy Gun 5 | 1 2 2 . Energy Cannon 1 | . . 1 . Ballistic Gun 4 | 1 2 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 16 | . 6 2 8 Power 6 | . 2 1 3 Propulsion 4 | . 2 . 2 Utility 2 | . . 1 1 Weapon 4 | . 2 . 2 Highest Loss Streak 7 | . 6 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 83 95 77 Engine 11 | . 13 10 9 Core 4 | . . 9 3 Leg 9 | . . 18 16 Wheel 8 | . 15 1 . Device 9 | . . 18 17 Storage 12 | . 14 11 9 Processor 4 | . 9 . . Hackware 3 | . 3 3 . Energy Gun 11 | . 13 8 17 Energy Cannon 2 | . . 5 . Ballistic Gun 10 | . 13 7 4 Peak Build Rating 19 | 6 11 19 19 Average Rating 12 | 4 9 16 17 On Entrance 9 | . 6 11 19 Naked Turns . | . . . . Heaviest Build 24 | 14 16 24 24 Greatest Support 26 | 26 26 20 20 Greatest Overweight (x) 7 | 3 3 2 7 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 3 7 8 7 Average Carried 5 | 1 4 6 6 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 1 6 7 5 Class Distribution -------------------- 48% | Mutant 45% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 653 | 264 162 199 28 Remotely . | . . . . Salvage Created 1012 | . 427 443 142 Parts 90 | . 35 38 17 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | . 12 10 5 Guns 20 | . 12 3 5 Cannons 7 | . . 7 . Classes Destroyed 6 | . 4 2 . Mechanic 1 | . . 1 . Operator 3 | . 2 1 . Watcher 5 | . 3 1 1 Swarmer 13 | . 6 3 4 Grunt 10 | . 6 4 . Sentry 4 | . . 3 1 Best Kill Streak 6 | . 3 5 6 Combat Bots Only 5 | . 3 4 5 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 183 | . 70 60 53 Missed 49 | . 19 16 14 Damage Taken 1635 | . 544 551 540 Core 346 | . 106 100 140 Absorbed by Shields 60 | . . . 60 Core Remaining (%) 77 | 100 57 75 . Volleys Fired 96 | . 47 34 15 Largest 3 | . 2 2 3 Hottest 124 | . 70 101 124 Shots Fired 160 | . 73 56 31 Gun 139 | . 73 35 31 Cannon 21 | . . 21 . Launcher . | . . . . Special . | . . . . Kinetic 83 | . 38 33 12 Thermal 43 | . 27 1 15 Explosive . | . . . . Electromagnetic 34 | . 8 22 4 Robot Hit Streak 7 | . 7 7 6 Robot Miss Streak 6 | . 6 3 2 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 97 | . 46 35 16 Core Hits 47 | . 21 17 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Burn 1 | . . . 1 Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1580 | . 595 725 260 Guns 1196 | . 591 345 260 Cannons 289 | . . 289 . Explosions 91 | . . 91 . Melee . | . . . . Ramming 4 | . 4 . . Kinetic 769 | . 329 330 110 Thermal 353 | . 160 91 102 Explosive . | . . . . Electromagnetic 454 | . 102 304 48 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 35 | . 2 33 . Shots 1 | . . 1 . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 252 | . 141 252 90 Average Temperature 60 | . 38 95 34 Received Heat Transfer 450 | . 177 183 90 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 914 | . 481 100 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 388 | . 242 388 221 Initial 89 | . . 61 89 Average 164 | . 122 237 138 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 64 | 100 86 33 74 Level 1 35 | . 13 66 25 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 3 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 21 13 8 Peak Tracking Total 7 | . 6 4 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 1 3 . Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 1 8 . Successful 6 | . 1 5 . Failed 3 | . . 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 1 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 1 5 . Alert Level 2 | . 1 1 . Dispatch Records 1 | . . 1 . Investigation Status 2 | . . 2 . Reinforcement Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 3 | . 2 1 . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1391 | 63 629 558 141 Spaces Moved 868 | 49 514 262 43 Core 15 | 10 4 . 1 Treads . | . . . . Legs 252 | . . 211 41 Wheels 600 | 39 510 51 . Hover . | . . . . Flight 1 | . . . 1 Fastest Speed 50 | 50 80 95 120 Average Speed 122 | 100 94 167 195 Slowest Speed 400 | 200 200 190 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 76 24 6 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . 3 . Melee . | . . . . Projectile . | . . . . AOE 3 | . . 3 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1041 | 62 583 325 71 Wait 9 | . . . 9 Move 865 | 48 513 261 43 Hop . | . . . . Pick Up 33 | 7 12 13 1 Fast Attach . | . . . . Attach 22 | 6 7 6 3 Detach 1 | . 1 . . Swap 8 | 1 2 5 . Drop 6 | . . 6 . Fire 96 | . 47 34 15 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Lost 6 parts (2p2n2w) 342 | -10/Materials | Discovered new exit (range 10) 574 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 15) 664 | -10/Materials | Discovered new exit (range 6) 693 | -10/Materials | Entered another Materials area 693 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1067 | -9/Materials | Build established: Scavenger-Mutant 1145 | -9/Materials | Discovered new exit (range 7) 1251 | -9/Materials | Entered another Materials area 1251 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1392 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. Penetrated by Slug. Knocked back. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Critical hit (Burn: +37). K-01 Serf collects debris. Penetrated by Slug. Aluminum Leg destroyed. Hvy. Assault Rifle destroyed. K-01 Serf collects debris. Aluminum Leg destroyed. Lgt. Ion Engine destroyed. Shield Generator destroyed. K-01 Serf collects debris. Acquired Flight Unit. Penetrated by Slug. Imp. EM Shotgun destroyed. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????#####?######????? | | ??????????????????????????????# #? #????? | | ??????????????????????????????# # """#????? | | ??????????????????????????????# # """#????? | | ??????????????????????????????# + """#????? | | ??????????????????????????????# # #????? | | ??????????????????????????????# # = #????? | | ??????????????????????????????# #?######????? | | ??????????????????????????????# #???????????? | | ??????????????????????????????# #???????????? | | ??????????????????????????????# #???????????? | | ???????????????????????##?????# #???????????? | | ??????????????????????##;###### #???????????? | | ??????????????????????# """ # #???????????? | | ??????????????????????# """ # #???????????? | | ??????????????????????# """ # #???????????? | | ??????????????????????# # #???????????? | | ??????????????????????# # #???????????? | | ??????????????????????###;#+### #???????????? | | ???????????????????????#%* [ #???????????? | | ???????????????????????# @%%= #???????????? | | ???????????????????????#%[=%* #???????????? | | ???????????????????????#!!%########???????????? | | ???????????????????????; ![#??????????????????? | | ??????????????????????## #??????????????????? | | ???????????????????????# ;??????????????????? | | ?????????????????????? #??????????????????? | | ????????????????????? #??????????????????? | | ???????????????????? ;??????????????????? | | ???????????????????##### g #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# H#??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????#=! #??????????????????? | | ???????????????????????#%a #??????????????????? | | ???????????????????????#!* #??????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????? ???????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 43 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeCompactPower Manual? 0 Play Time 00:30:19 Cumulative 2.4 hours Start 2024.10.07 @ 16:08:54 End 2024.10.07 @ 22:25:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 1 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e5717dd6-4ed3-4d2d-b8f1-ac4920c29da1