Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 12:24:29 Player: Olafz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1697) 1697 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (763) 763 TOTAL SCORE: 4545 Bonus ------- High Alert Combat Kills 63 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 171/300 Energy 131/140 System Corruption 2% Temperature Cool (9) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (5) ------ Improved Heat Sink Advanced Heat Sink Large Storage Unit Improved Particle Charger > --- WEAPON (3) ------- Medium Laser Heavy Machine Gun Heavy Machine Gun > --- INVENTORY (15) --- Aluminum Leg Improved Heat Sink Large Storage Unit Shock Rifle Beam Rifle Proton Cannon Heavy Machine Gun Heavy Machine Gun Advanced Assault Cannon Hammer Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Improved Particle Charger Improved Medium Armor Plating > --- WEAPON ----------- Medium Laser Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Aluminum Leg Improved Heat Sink Large Storage Unit Shock Rifle Beam Rifle Proton Cannon Heavy Machine Gun Heavy Machine Gun Advanced Assault Cannon Hammer Maul [Rating: 37] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 1 2 . Weapon 1 | . . 1 . . Parts Attached 45 | . 6 9 12 18 Power 6 | . 1 1 1 3 Engine 6 | . 1 1 1 3 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | . 1 1 4 3 Treads 2 | . . . . 2 Leg 6 | . 1 1 3 1 Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 11 | . 2 2 2 5 Device 6 | . 1 1 . 4 Storage 1 | . 1 . . . Processor 1 | . . . 1 . Hackware 1 | . . 1 . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 19 | . 2 5 5 7 Energy Gun 13 | . 2 5 3 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | . . . 2 2 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Corrupted Parts 1 | . . . . 1 System Corruption 2 | . . . . 2 Parts Lost 20 | . 1 1 13 5 Power 3 | . 1 . . 2 Propulsion 5 | . . . 5 . Utility 5 | . . 1 2 2 Weapon 7 | . . . 6 1 Highest Loss Streak 7 | . 1 1 7 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 91 91 79 85 Engine 10 | . 12 11 9 8 Treads 4 | . . . . 16 Leg 14 | . 28 22 13 . Device 11 | . 2 15 11 12 Storage 11 | . 18 11 9 9 Processor 3 | . . . 9 5 Protection 2 | . . . . 7 Energy Gun 20 | . 28 28 21 8 Energy Cannon 1 | . . . . 5 Ballistic Gun 2 | . . . 3 4 Ballistic Cannon 1 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 50 | 12 32 40 47 50 Greatest Support 40 | 20 20 20 20 40 Greatest Overweight (x) 12 | . 2 1 12 2 Average Overweight (x) 1 | . . 1 2 . Largest Inventory Capacity 15 | . 15 15 15 15 Average Capacity 14 | . 14 15 15 15 Most Carried 15 | . 15 15 15 14 Average Carried 11 | . 9 14 13 9 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 15 15 12 11 Class Distribution -------------------- 41% | Scavenger-Gunner 35% | Mutant 15% | Gunner 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 722 | 200 10 59 233 220 Remotely . | . . . . . Salvage Created 1413 | . 87 282 733 311 Parts 64 | . 8 17 20 19 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 37 | . 3 8 15 11 Guns 30 | . 3 8 15 4 Cannons 7 | . . . . 7 Classes Destroyed 15 | . 3 4 6 2 Worker 1 | . 1 . . . Builder 1 | . . . 1 . Hauler 1 | . . . 1 . Mechanic 1 | . . . 1 . Operator 2 | . . 1 1 . Watcher 2 | . 1 1 . . Swarmer 5 | . . 1 . 4 Grunt 22 | . 3 3 12 4 Brawler 1 | . . 1 . . Duelist 1 | . . . 1 . Sentry 4 | . . 3 . 1 Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Heavy 1 | . . . 1 . Behemoth 1 | . . . . 1 Best Kill Streak 5 | . 3 3 5 4 Combat Bots Only 4 | . 3 3 3 4 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 269 | . 17 35 134 83 Missed 75 | . 4 11 40 20 Damage Taken 3141 | . 276 299 1648 918 Core 715 | . 102 60 430 123 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 59 85 . . Volleys Fired 123 | . 16 20 61 26 Largest 3 | . 2 3 3 3 Hottest 186 | . 130 186 186 182 Shots Fired 308 | . 32 50 160 66 Gun 281 | . 32 50 160 39 Cannon 27 | . . . . 27 Launcher . | . . . . . Special . | . . . . . Kinetic 45 | . . . 20 25 Thermal 248 | . 32 50 140 26 Explosive . | . . . . . Electromagnetic 15 | . . . . 15 Robot Hit Streak 37 | . 7 17 18 37 Robot Miss Streak 13 | . 13 7 12 4 Penetration Max . | . . . . . Secondary Targets 5 | . . 1 3 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 239 | . 24 39 118 58 Core Hits 201 | . 23 39 99 40 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 1 . 1 2 Burn 2 | . 1 . 1 . Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4214 | . 526 616 1839 1233 Guns 3373 | . 288 616 1833 636 Cannons 540 | . . . . 540 Explosions 297 | . 238 . 2 57 Melee . | . . . . . Ramming 4 | . . . 4 . Kinetic 703 | . . . 154 549 Thermal 3312 | . 526 616 1679 491 Explosive . | . . . . . Electromagnetic 195 | . . . 2 193 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Message Errors 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 85 | . 80 . . 5 Projectiles 5 | . . . . 5 Explosions 80 | . 80 . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 104 | . 104 . . . Shots 2 | . 2 . . . Rammed . | . . . . . Targets Rammed 2 | . . . 2 . Kicked 2 | . . . 2 . Crushed . | . . . . . Highest Temperature 601 | . 524 87 601 147 Average Temperature 124 | . 159 27 158 59 Received Heat Transfer 1284 | . 96 120 855 213 Effects 17 | . 6 . 11 . Shutdowns 1 | . . . 1 . Interference 7 | . 2 . 5 . Matter Decay 2 | . 2 . . . Short Circuit 1 | . 1 . . . Damage (minor) 4 | . . . 4 . Damage (major) 1 | . 1 . . . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 12 | . . 1 11 . Heat Transferred 5436 | . 640 1035 3214 547 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 434 | . 238 186 432 434 Initial 176 | . . 24 57 176 Average 190 | . 65 107 253 295 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 52 | . 90 100 25 7 Level 1 37 | . 9 . 65 64 Level 2 10 | . . . 9 27 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 1 4 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . 2 1 3 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 14 10 30 11 Peak Tracking Total 5 | . 4 3 5 5 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 4 | . . . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 7 | . 4 . 3 . Max in Single Turn 4 | . 4 . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 6 | . 1 2 2 1 Terminals 5 | . 1 2 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 11 | . 2 3 4 2 Successful 5 | . 1 2 1 1 Failed 6 | . 1 1 3 1 Catastrophic 3 | . 1 . 1 1 Database Lockouts . | . . . . . Manual 3 | . . 1 2 . Terminals 9 | . 2 3 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 4 | . 1 2 . 1 Prototype ID Bank 1 | . . 1 . . Branch Access Points 1 | . . 1 . . Registered Components 1 | . 1 . . . Patrol Navigation 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . 1 2 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2152 | . 441 541 545 625 Spaces Moved 846 | 1 208 241 180 216 Core 2 | . . . 2 . Treads 200 | . . . . 200 Legs 576 | 1 208 241 110 16 Wheels 68 | . . . 68 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 190 125 160 Average Speed 196 | 120 180 190 176 235 Slowest Speed 650 | 120 260 190 650 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 2 29 27 25 24 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 23 | . 19 . . 4 Melee . | . . . . . Projectile . | . . . . . AOE 23 | . 19 . . 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1097 | . 242 288 285 282 Wait 24 | . . 1 19 4 Move 842 | . 207 240 179 216 Hop . | . . . . . Pick Up 25 | . 8 6 6 5 Fast Attach 21 | . 4 5 2 10 Attach 13 | . . . 7 6 Detach 7 | . 2 . . 5 Swap 11 | . 2 4 3 2 Drop 27 | . 3 12 6 6 Fire 123 | . 16 20 61 26 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . 2 . Crush . | . . . . . Escape Stasis 2 | . . . . 2 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 15) 442 | -10/Materials | Entered another Materials area 442 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 767 | -9/Materials | Identified exit to Mines 937 | -9/Materials | Discovered new exit (range 11) 953 | -9/Materials | Build established: Scavenger-Gunner 983 | -9/Materials | Entered another Materials area 983 | -8/Materials | Evolved 2 slots: Utility x2 1381 | -8/Materials | Core integrity fell below 50% 1429 | -8/Materials | Lost 7 parts (2n2u3w) 1500 | -8/Materials | Garrison activated, responded to threat 1521 | -8/Materials | Identified exit to Garrison 1528 | -8/Materials | Entered Garrison 1552 | -8/Garrison | Lost 3 parts (1n2w) 1570 | -8/Garrison | Core integrity fell below 20% 1668 | -8/Garrison | Triggered checkpoint 1931 | -8/Garrison | Installed Relay Interface Framework 1946 | -8/Garrison | Spotted B-75 Beast 1992 | -8/Garrison | Destroyed B-75 Beast 2153 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Hvy. Machine Gun. Acquired Proton Cannon. The unstable cave ceiling collapses. Acquired Proton Cannon. Dropped Imp. EM Pulse Cannon. Dropped Proton Cannon. Dropped Spread Laser. Triggered Alarm Trap. An alarm sounds. System corrupted: Heat flow error (+178). Connecting with Garrison Terminal... >>Download(Navigation) Retrieving Materials patrol records... Downloaded protocol data. 0PJP R7JC2E3RY,ZVT%X,3N%S Acquired Imp. Particle Charger. ALERT: Dispatching investigation squad to Materials. G-47 Trooper destroyed. Switching to secondary target: G-47 Trooper. Imp. Medium Armor Plating destroyed. 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