Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.05 @ 17:33:48 Player: Miles Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (80) 400 Value Destroyed (3033) 3033 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6473 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 99/300 Energy 64/290 System Corruption 33% Temperature Critical (750) Movement Core (1450) Ox28 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Treads Carbon-fiber Leg > --- UTILITY (4) ------ High-capacity Storage Unit Layered Light Armor Plating Layered Light Armor Plating Improved Powered Armor > --- WEAPON (4) ------- Heavy EM Pulse Gun Heavy Laser Gatling Laser Advanced Beam Cannon > --- INVENTORY (20) --- Nuclear Core Light Nuclear Core Improved Heat Sink Long-range Terrain Scanner Advanced Targeting Computer Precision Matter Filter Kinecellerator Improved Light Armor Plating Improved Powered Armor Wave Gun Proton Missile Launcher Rocket Launcher Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Medium Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Core Analyzer Precision Matter Filter > --- WEAPON ----------- Lightning Gun Heavy Laser Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Improved Heat Sink Improved Cooling System Advanced Targeting Computer Matter Filter Kinecellerator Improved Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Medium Reflective Plating Heavy EM Shotgun Gatling Laser Advanced Beam Cannon Gauss Rifle Proton Missile Launcher Rocket Launcher Makeshift Hammer Axe [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Protection Layered Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . . 1 1 . . Utility 2 | . . . . 1 1 . . Weapon 2 | . . 2 . . . . . Parts Attached 82 | 6 4 10 8 17 13 14 10 Power 7 | 1 1 . 1 1 3 . . Engine 5 | 1 1 . 1 . 2 . . Core 2 | . . . . 1 1 . . Reactor . | . . . . . . . . Propulsion 20 | 2 . 1 3 3 2 6 3 Treads 15 | 2 . 1 3 3 2 2 2 Leg 5 | . . . . . . 4 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | 1 2 1 1 5 5 4 3 Device 10 | . . 1 1 3 1 3 1 Storage 4 | 1 2 . . 1 . . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 7 | . . . . 1 3 1 2 Artifact . | . . . . . . . . Weapon 33 | 2 1 8 3 8 3 4 4 Energy Gun 12 | 1 . 5 1 . 2 2 1 Energy Cannon 3 | . . . . 1 . . 2 Ballistic Gun 7 | 1 . 2 1 2 1 . . Ballistic Cannon 5 | . 1 . . 4 . . . Launcher 4 | . . 1 1 1 . 1 . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . 1 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . 2 . 3 1 1 . Corrupted Parts 4 | . . . . . . 1 3 System Corruption 25 | . . . . . . 1 24 Parts Lost 30 | . . . 2 4 3 7 14 Power 1 | . . . . . . . 1 Propulsion 15 | . . . 1 2 2 5 5 Utility 6 | . . . 1 1 1 . 3 Weapon 8 | . . . . 1 . 2 5 Highest Loss Streak 8 | . . . 2 2 1 6 8 To Critical Strikes 1 | . . . . . . . 1 Average Backups 15 | 5 9 9 9 13 19 18 18 Power 1 | . 1 1 1 1 1 2 2 Propulsion 1 | 3 4 3 3 4 . . . Utility 5 | . . 2 1 2 8 9 9 Weapon 6 | . 3 3 3 5 9 7 6 Tool/Special . | . . . . . . . . Unused Backups 30 | . 1 6 3 6 3 5 6 Power 1 | . . . 1 . . . . Propulsion 6 | . . 2 2 2 . . . Utility 12 | . . 2 . . 2 4 4 Weapon 11 | . 1 2 . 4 1 1 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 100 99 99 97 96 92 85 Engine 7 | . 14 11 11 2 5 7 6 Core 1 | . . . . 6 1 . . Treads 19 | . 28 22 21 26 27 12 9 Leg 4 | . . . . . . 10 10 Device 9 | . . 5 11 17 14 7 5 Storage 9 | . 28 16 11 9 7 7 7 Processor 2 | . . . . . . 7 6 Protection 4 | . . . . . 7 7 8 Energy Gun 14 | . 3 20 27 13 7 9 14 Ballistic Gun 8 | . 14 12 9 8 10 5 3 Ballistic Cannon 8 | . 10 11 5 10 11 11 . Launcher 1 | . . . 1 . . 2 . Peak Build Rating 53 | 6 8 17 20 35 44 53 50 Average Rating 32 | 5 7 15 17 26 41 44 43 On Entrance 22 | . 6 8 17 20 35 44 50 Avg Prop Armor Cover (%) 7 | . . . . . . 6 7 Naked Turns . | . . . . . . . . Heaviest Build 81 | 11 21 28 31 70 75 81 77 Greatest Support 83 | 40 40 43 46 66 83 80 59 Greatest Overweight (x) 19 | . . . 1 1 1 7 19 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 20 | 8 10 10 10 20 20 20 20 Average Capacity 16 | 7 9 10 10 14 20 20 20 Most Carried 20 | 7 10 10 10 20 20 20 20 Average Carried 15 | 5 9 9 9 13 19 18 18 Final Capacity 20 | 8 10 10 10 20 20 20 20 Final Carried 20 | 7 10 10 10 17 20 20 13 Class Distribution -------------------- 32% | Gunner 27% | Scavenger-Gunner 13% | Skirmisher 9% | Scavenger-Tank 8% | Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Storage Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Matter Collected 2755 | 291 117 158 282 647 377 648 235 Remotely 219 | . . 27 192 . . . . Salvage Created 3338 | 90 181 160 352 800 404 679 672 Parts 145 | 6 6 10 21 36 18 25 23 Haulers Intercepted 4 | . 1 . . 2 . 1 . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 29 | . . . . . . 17 12 Prevented 14 | . . . . . . 4 10 Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Combat Hostiles Destroyed 63 | . 4 4 10 15 6 12 12 Guns 40 | . 1 2 9 8 5 6 9 Cannons 16 | . 3 . 1 6 1 3 2 AOE 7 | . . 2 . 1 . 3 1 Classes Destroyed 14 | 2 2 2 1 4 1 1 1 Worker 6 | 2 . . 3 1 . . . Hauler 4 | . 1 . . 2 . 1 . Recycler 5 | 1 . . . 2 2 . . Watcher 2 | . . . . 2 . . . Swarmer 6 | . . . 3 . . . 3 Grunt 27 | . 4 2 3 8 . 7 3 Brawler 4 | . . 1 . . . 1 2 Duelist 1 | . . . . . . . 1 Sentry 13 | . . 1 4 2 3 1 2 Specialist 2 | . . . . 2 . . . Hunter 4 | . . . . 2 1 1 . Programmer 3 | . . . . . 2 1 . Heavy 1 | . . . . 1 . . . Behemoth 2 | . . . . . . 1 1 Best Kill Streak 5 | 2 4 3 4 5 3 5 3 Combat Bots Only 5 | . 4 3 4 3 2 5 3 Max Kills in Single Turn 3 | 1 1 3 2 2 1 1 2 Gunslinging 1 | . . . 1 . . . . Exploded 2 | . . 2 . 1 . 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Hostile Shots Fired 490 | . 10 9 33 93 96 110 139 Missed 144 | . 4 1 5 17 35 42 40 Hits 346 | . 6 8 28 76 61 68 99 Melee 13 | . . . . . . . 13 Projectile 333 | . 6 8 28 76 61 68 86 Critical Strikes 14 | . . . . 1 3 2 8 Actively Blocked 1 | . . . . . . . 1 Damage Taken 6083 | . 67 117 318 1362 840 1157 2222 Core 1018 | . . . 29 199 108 52 630 Absorbed by Shields 52 | . . . . . . . 52 Redirected to Shielding 108 | . . . . . . . 108 Regen/Repaired (Parts) 258 | . . . 116 142 . . . Core Remaining (%) 88 | 100 100 . 92 63 . . . Volleys Fired 170 | 9 12 4 31 42 17 21 34 Largest 4 | 2 2 4 4 4 4 4 4 Hottest 204 | 60 50 165 200 200 173 204 204 Shots Fired 498 | 18 23 14 73 158 68 76 68 Gun 331 | 18 12 9 58 102 46 33 53 Cannon 136 | . 11 4 2 55 22 33 9 Launcher 31 | . . 1 13 1 . 10 6 Special . | . . . . . . . . Kinetic 247 | 9 22 8 18 91 51 43 5 Thermal 188 | 9 1 5 42 66 17 17 31 Explosive 19 | . . 1 13 . . 3 2 Electromagnetic 44 | . . . . 1 . 13 30 Robot Hit Streak 17 | 3 8 5 11 17 10 12 9 Robot Miss Streak 7 | 3 1 1 3 5 7 2 5 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . 2 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 303 | 10 17 7 37 104 36 46 46 Core Hits 215 | 4 6 7 32 77 26 31 32 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . . . 2 1 1 2 2 Burn 3 | . . . 2 . . . 1 Blast 4 | . . . . 1 1 2 . Corrupt 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6560 | 116 260 194 755 1946 772 1467 1050 Guns 3799 | 116 111 71 563 1097 548 538 755 Cannons 1856 | . 149 50 37 717 224 597 82 Explosions 897 | . . 73 149 130 . 332 213 Melee . | . . . . . . . . Ramming 8 | . . . 6 2 . . . Kinetic 2779 | 94 248 79 150 1011 433 692 72 Thermal 2468 | 22 12 42 450 820 339 436 347 Explosive 400 | . . 73 149 . . 69 109 Electromagnetic 905 | . . . . 113 . 270 522 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 33 | . . 1 2 . 2 4 33 Average Corruption 5 | . . 1 1 . 1 2 13 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 94 | . . 3 11 . . 27 53 Message Errors 26 | . . . 3 . . 8 15 Matter Fused 24 | . . 1 3 . . 10 10 Heat Flow Errors 7 | . . 1 1 . . 1 4 Energy Discharges 9 | . . . 2 . . 1 6 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 10 | . . . 2 . . 2 6 Data Loss (major) 8 | . . 1 . . . 2 5 Misfires 6 | . . . . . . 1 5 Alerts 2 | . . . . . . 2 . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 21 | . . . . 2 11 8 . Projectiles 21 | . . . . 2 11 8 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 18 | . 2 . . 5 2 9 . Impact . | . . . . . . . . Kinetic 15 | . 2 . . 4 2 7 . Secondary 3 | . . . . 1 . 2 . Self-Inflicted Damage 18 | . . . 18 . . . . Shots 2 | . . . 2 . . . . Rammed 6 | . . . 3 3 . . . Targets Rammed 6 | . . . 3 3 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 863 | . 2 273 361 444 84 800 863 Average Temperature 153 | . 2 80 121 103 26 234 216 Received Heat Transfer 1248 | . 39 39 87 261 66 321 435 Effects 62 | . . . 4 4 . 21 33 Shutdowns 10 | . . . . 2 . 4 4 Energy Bleed 9 | . . . 1 . . 3 5 Interference 10 | . . . 3 1 . 4 2 Matter Decay 5 | . . . . 1 . 1 3 Short Circuit 9 | . . . . . . 4 5 Damage (minor) 3 | . . . . . . 1 2 Damage (major) 12 | . . . . . . 4 8 Damage (core) 4 | . . . . . . . 4 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . 3 . 2 . 1 Heat Transferred 4709 | 50 25 111 990 1295 650 835 753 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . 1 . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 158 | 5 106 73 158 97 63 . . Initial 65 | . . 26 . 65 27 . . Average 23 | . 28 12 34 32 8 . . Influence Increases 1878 | 15 128 103 404 464 204 285 275 Destroy 0b10 Robot/C 1260 | . 80 80 200 300 120 240 240 Destroy 0b10 Robot/NC 85 | 15 5 . 15 35 10 5 . Destroy Leader 290 | . 22 20 50 78 60 40 20 Successful Hack 30 | . 5 . 14 3 8 . . Disable Machine 45 | . . . 45 . . . . Destroy Structure 93 | . 1 3 65 18 6 . . Lose Combat Pursuer 75 | . 15 . 15 30 . . 15 Influence Decreases 1826 | 15 65 166 250 557 220 262 291 Entered New Map 192 | . . 37 . 89 34 18 14 Time Decay 1509 | 15 65 129 230 428 186 234 222 Lost Part 125 | . . . 20 40 . 10 55 Squads Dispatched 8 | . 1 . 1 3 2 . 1 Investigation . | . . . . . . . . Extermination 2 | . . . . . 2 . . Reinforcement 5 | . 1 . 1 3 . . . Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Distress Signals 3 | . 1 . . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 84 | . 11 5 11 25 6 12 14 Peak Tracking Total 5 | . 5 3 5 5 1 5 5 Tactical Retreats 5 | . 1 . 1 2 . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Traps Triggered 3 | . . 1 1 . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Machines Disabled 3 | . . . 3 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Machines Accessed 11 | . 1 1 4 2 3 . . Terminals 6 | . 1 . 3 . 2 . . Fabricators 1 | . . . . . 1 . . Repair Stations 3 | . . . 1 2 . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 26 | . 2 2 8 6 8 . . Successful 16 | . 2 2 6 5 1 . . Failed 10 | . . . 2 1 7 . . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 5 | . 1 . 1 . 3 . . Terminals 11 | . 2 . 5 . 4 . . Fabricators 4 | . . . . . 4 . . Repair Stations 9 | . . . 3 6 . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 1 . 4 . 1 . . Record 2 | . . . 1 . 1 . . Open Door 1 | . . . 1 . . . . Level Access Points 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . . . 2 5 . . . Scan Component 4 | . . . 1 3 . . . Repair 3 | . . . 1 2 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Botnet 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . . . 3 2 3 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 3 | . . . 1 2 . . . Time 102 | . . . 32 70 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Active Infowar (turns) 1121 | . . . . 1121 . . . Terrain 1121 | . . . . 1121 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Turns Passed 8220 | 182 344 715 1241 1384 1108 1861 1385 Spaces Moved 3607 | 100 181 416 472 604 530 855 449 Core 25 | 22 . . . . . . 3 Treads 3045 | 78 181 416 472 604 530 414 350 Legs 537 | . . . . . . 441 96 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 232 Average Speed 188 | 135 160 160 161 164 185 202 274 Slowest Speed 1000 | 160 160 160 240 240 240 610 1000 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 5 33 28 68 31 13 86 53 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 7 | . . . . . . 3 4 Spaces Dug 21 | . . . 21 . . . . Terrain Destroyed 122 | . . 3 70 12 5 21 11 Melee . | . . . . . . . . Projectile 20 | . . . . 6 5 9 . AOE 102 | . . 3 70 6 . 12 11 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Total 4701 | 127 214 460 895 908 621 932 544 Wait 638 | 2 7 7 364 183 34 12 29 Move 3600 | 99 180 415 471 603 529 854 449 Hop . | . . . . . . . . Pick Up 95 | 11 7 9 6 26 14 15 7 Fast Attach 20 | 2 . 3 3 7 1 3 1 Attach 40 | 4 1 2 1 8 5 6 13 Detach 3 | . . . . 2 1 . . Swap 54 | . 3 7 8 11 8 9 8 Drop 75 | . 4 13 8 23 12 12 3 Fire 170 | 9 12 4 31 42 17 21 34 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 6 | . . . 3 3 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 183 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 16) 527 | -10/Materials | Entered another Materials area 527 | -9/Materials | Evolved 2 slots: Weapon x2 1148 | -9/Materials | Build established: Gunner 1206 | -9/Materials | Discovered new exit (range 13) 1242 | -9/Materials | Entered Storage 1606 | -9/Storage | Build established: Scavenger-Gunner 2264 | -9/Storage | Identified exit to Materials 2431 | -9/Storage | Repaired Imp. Treads 2478 | -9/Storage | Build established: Gunner 2483 | -9/Storage | Entered Materials 2483 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2533 | -8/Materials | Repaired Imp. Treads 2779 | -8/Materials | Build established: Skirmisher 3501 | -8/Materials | Repaired Nuclear Core 3810 | -8/Materials | Discovered new exit (range 12) 3867 | -8/Materials | Entered Factory 3867 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4268 | -7/Factory | Discovered new exit (range 15) 4392 | -7/Factory | Build established: Scavenger-Tank 4975 | -7/Factory | Entered Lower Caves 5221 | -7/Lower Caves | Build established: Scavenger-Gunner 5284 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5314 | -7/Lower Caves | Learned Factory interactive machine intel 5607 | -7/Lower Caves | Spotted B-75 Beast 5649 | -7/Lower Caves | Destroyed B-75 Beast 5676 | -7/Lower Caves | Lost 6 parts (4n2w) 5910 | -7/Lower Caves | Build established: Gunner 6590 | -7/Lower Caves | Discovered new exit (range 7) 6785 | -7/Lower Caves | Found Imp. Powered Armor 6789 | -7/Lower Caves | Found Imp. Powered Armor 6836 | -7/Lower Caves | Entered another Lower Caves area 6838 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7021 | -7/Lower Caves | Discovered new exit (range 6) 7047 | -7/Lower Caves | Build established: Scavenger-Gunner 7187 | -7/Lower Caves | Encountered a Warlord checkpoint 7420 | -7/Lower Caves | Spotted B-75 Beast 7510 | -7/Lower Caves | Destroyed B-75 Beast 7536 | -7/Lower Caves | Lost 3 parts (2n1w) 7536 | -7/Lower Caves | System corruption reached 10% 7701 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7756 | -7/Lower Caves | Lost 8 parts (3n2u3w) 8115 | -7/Lower Caves | Build established: Tank 8195 | -7/Lower Caves | Core integrity fell below 50% 8208 | -7/Lower Caves | System corruption reached 30% 8219 | -7/Lower Caves | Core integrity fell below 20% 8222 | -7/Lower Caves | Core destroyed Last Messages --------------- 08210_ Lgt. Treads fries itself beyond repair. 08211_ Corrupted Lgt. Nuclear Core self-destruct mechanism malfunctions. 08212_ Overheating: Lyr. Light Armor Plating damaged (-120). 08213_ Overheating: Energy bleed (-3). 08214_ Overheating: Core damaged (-84). 08216_ Overheating: Matter decay (-29). 08217_ Power failure, Imp. Deuterium Engine shutdown. 08217_ Overheating: Energy bleed (-9). 08217_ Particle Gun self-destruct mechanism malfunctions. 08219_ Overheating: Core damaged (-133). 08220_ Overheating: Imp. Deuterium Engine damaged (-2). 08220_ Overheating: Hvy. Laser damaged (-1). 08221_ Gatling Laser broken. 08221_ Overheating: Short circuit. 08222_ Overheating: Core damaged (-105). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##??? | | ????????????????????????????????????????????## ##? | | ????????????????????????????????????????????# # | | ???????????????????????????????????????????## | | ?????????????????????????? ???????????????? | | ?????????????????????????? ? ??????????? | | ?????????????????????????? % ???????????? | | ?????????????????????????? ????????????? | | ?????????????????????????? ?????????????? | | ?????????????????????????? ;?#" ??????????????# | | ?????????????????????????# ;??# #????????????## | | ????????????????????????## #?## ##?????????## | | ?????????????????????#### ??# ##????????# | | ?????????????????????# ;???? ##??######### | | ??????????????????????# #?????# #### | | ???????????????????#####; #?????# | | ???????????????????# ## ##???## | | ???????????????????# #???#"% | | ??????????????????????# ###?## | | ??????????????????????# @% %[### | | ??????????????????????# / *g=m ## ## | | ??????????????????????## !## ######### | | ???????????????????????#! ## #???????# | | ????????????????????##?# ## #???????# | | ????????????????????# ## ### #??????# | | ????????????????????# ##?# #?????# | | ???????????????????## #??## ##?????# | | ???????????????????# #???# ##??????# | | ???????????????????## #??? ######???????# | | ????????????????????## ##??# #????????????# | | ?????????????????????## #??? ???????????## | | ??????????###?????????# ##? ?????????## | | ??????????# ####?????# #?### ???????## | | ??????????# ??#### #???## ????????# | | ?????????## ??# ##???# ??????## | | ?????????# ??# ##??? ??????## | | ?????????# #??# ##?? ???????## | | ?????????# #?## ##????????????# | | ??????????# ### #????????????## | | ???????????# #?????????????# | | ???????????# #?????????????# | | ???????????# #### #?????????????# | | ??????????## #??## #?????????????## | | ?????????## ##??## #??????????????### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 700 Propulsion Shielding 66 Evasion (%) 50 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 25% | -9/Storage Imp. Treads | 51% | -8/Materials Nuclear Core | 10% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonPitchforkExpander Manual? 0 Play Time 01:07:59 Cumulative 32.4 hours Start 2025.12.04 @ 08:23:12 End 2025.12.05 @ 17:33:48 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 25 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ad52c38-9a6a-4eef-82a7-faa94bb3814a