Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.04.13 @ 15:41:12 Player: Minty Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (79) 395 Value Destroyed (1535) 1535 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (513) 513 TOTAL SCORE: 6703 Bonus ------- High Alert Combat Kills 13 Entered DSFs 500 Cogmind --------- Core Integrity 886/1000 Matter 112/300 Energy 76/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Biomechanical Wings > --- UTILITY (7) ------ Improved Sensor Array Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Energy Well (272) Advanced Terrain Scanner Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Cesium-ion Thruster Biomechanical Wings > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Hacking Suite System Shield > --- WEAPON ----------- KE Penetrator > --- INVENTORY -------- Compact Battery Advanced ECM Suite Rocket Launcher [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Slots Evolved 10 | . . 2 . 2 2 2 2 . Power 1 | . . . . . . 1 . . Propulsion 3 | . . . . 2 . 1 . . Utility 5 | . . 1 . . 2 . 2 . Weapon 1 | . . 1 . . . . . . Parts Attached 76 | . 15 17 4 18 10 9 3 . Power 14 | . 3 4 1 4 . 2 . . Engine 13 | . 3 4 1 4 . 1 . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 15 | . 4 5 . 3 2 1 . . Treads 2 | . . 2 . . . . . . Leg 1 | . 1 . . . . . . . Wheel 5 | . 3 2 . . . . . . Hover . | . . . . . . . . . Flight 7 | . . 1 . 3 2 1 . . Utility 26 | . 4 2 1 8 6 3 2 . Device 11 | . 1 1 1 3 3 2 . . Storage 2 | . 2 . . . . . . . Processor 8 | . 1 . . 5 1 1 . . Hackware 4 | . . . . . 2 . 2 . Protection 1 | . . 1 . . . . . . Artifact . | . . . . . . . . . Weapon 21 | . 4 6 2 3 2 3 1 . Energy Gun 14 | . 3 6 2 1 1 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | . 1 . . 1 1 2 1 . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 2 2 1 . . Corrupted Parts 1 | . . 1 . . . . . . System Corruption 6 | . . 6 . . . . . . Parts Lost 22 | . 6 1 . 3 4 1 . 7 Power 3 | . 2 . . . . . . 1 Propulsion 7 | . 1 . . 1 3 1 . 1 Utility 5 | . 1 . . . . . . 4 Weapon 7 | . 2 1 . 2 1 . . 1 Highest Loss Streak 7 | . 3 1 . 2 1 1 . 7 To Critical Strikes . | . . . . . . . . . Average Backups 9 | . 9 14 14 5 4 4 3 4 Power . | . 1 1 1 . . . . . Propulsion 1 | . 3 2 4 . . . . . Utility 4 | . 2 6 6 3 2 3 2 2 Weapon 2 | . . 3 2 1 2 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 25 | . 2 14 4 1 1 1 . 2 Power 5 | . . 3 1 . 1 . . . Propulsion 3 | . 2 1 . . . . . . Utility 11 | . . 5 3 . . 1 . 2 Weapon 5 | . . 5 . . . . . . Tool/Special 1 | . . . . 1 . . . . Average Slot Usage (%) 86 | . 83 98 100 91 76 59 57 58 Engine 9 | . 11 10 11 9 7 5 . . Treads 4 | . . 15 . . . . . . Leg 1 | . 7 . . . . . . . Wheel 7 | . 19 5 22 . . . . . Flight 11 | . . . . 34 24 16 11 11 Device 10 | . 4 11 11 9 13 13 18 17 Storage 6 | . 14 11 11 . . . . . Processor 6 | . 3 . . 16 13 11 11 11 Hackware 2 | . . . . . 9 7 9 11 Protection 4 | . . 10 11 . . . . . Energy Gun 18 | . 10 32 33 17 5 1 . . Ballistic Gun 2 | . 10 . . 2 . 1 . . Peak Build Rating 47 | . 10 19 23 27 40 45 47 43 Average Rating 21 | . 6 16 22 23 31 37 41 35 On Entrance 20 | 6 6 8 19 22 22 24 37 42 Naked Turns . | . . . . . . . . . Heaviest Build 46 | 11 27 42 46 45 18 16 10 10 Greatest Support 40 | 20 32 40 22 18 20 17 12 12 Greatest Overweight (x) 3 | . 1 3 2 2 . . . . Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 5 5 5 5 Average Capacity 10 | . 14 15 15 5 5 5 5 5 Most Carried 15 | . 15 15 15 15 5 5 5 5 Average Carried 9 | . 9 14 14 5 4 4 3 3 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 Final Carried 15 | 6 14 15 15 5 5 5 4 3 Class Distribution -------------------- 42% | Tank 24% | Sprinter 13% | Mutant 9% | Hacker-Sprinter 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/DSF Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Matter Collected 1388 | 200 110 307 80 327 168 184 . 12 Remotely . | . . . . . . . . . Salvage Created 2343 | . 246 1103 355 423 140 52 . 24 Parts 181 | . 11 55 43 43 18 6 . 5 Haulers Intercepted 2 | . . 2 . . . . . . Recyclers Shooed 3 | . 1 2 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Combat Hostiles Destroyed 44 | . 8 11 3 15 6 . . 1 Guns 27 | . 8 10 2 7 . . . . AOE 16 | . . . 1 8 6 . . 1 Classes Destroyed 12 | . 2 7 2 1 . . . . Worker 10 | . . 3 5 . 1 1 . . Builder 5 | . . . 2 1 2 . . . Tunneler 4 | . . . 4 . . . . . Hauler 2 | . . 2 . . . . . . Recycler 4 | . . 3 1 . . . . . Mechanic 1 | . . 1 . . . . . . Operator 3 | . . 1 . . 1 1 . . Watcher 6 | . . 3 . 3 . . . . Swarmer 19 | . 3 . 3 7 6 . . . Cutter 5 | . . . . 4 . . . 1 Grunt 13 | . 5 6 . 2 . . . . Sentry 7 | . . 5 . 2 . . . . Best Kill Streak 7 | . 5 4 5 7 3 1 . 1 Combat Bots Only 5 | . 5 3 3 5 3 . . 1 Max Kills in Single Turn 3 | . 1 3 3 3 3 1 . 1 Gunslinging 1 | . . . . 1 . . . . Exploded 3 | . . . 1 3 3 . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Hostile Shots Fired 340 | . 126 62 10 58 52 24 . 8 Missed 151 | . 50 23 2 33 26 16 . 1 Damage Taken 2834 | . 836 529 90 504 443 125 . 307 Core 736 | . 193 84 9 103 200 33 . 114 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 191 | . 21 130 . . 12 28 . . Core Remaining (%) 74 | 100 22 . 76 81 71 96 . . Volleys Fired 162 | . 45 45 15 28 16 11 . 2 Largest 3 | . 2 3 3 3 2 1 . 1 Hottest 146 | . 90 146 145 145 111 55 . 33 Shots Fired 327 | . 69 131 45 49 20 11 . 2 Gun 312 | . 69 131 45 39 17 10 . 1 Cannon . | . . . . . . . . . Launcher 15 | . . . . 10 3 1 . 1 Special . | . . . . . . . . . Kinetic 50 | . 33 . . 10 3 3 . 1 Thermal 117 | . 36 69 . 4 8 . . . Explosive 15 | . . . . 10 3 1 . 1 Electromagnetic 145 | . . 62 45 25 6 7 . . Robot Hit Streak 10 | . 9 10 6 7 3 3 . 1 Robot Miss Streak 5 | . 3 3 5 5 4 2 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . 2 . 2 . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . Shots Hit Robots 199 | . 44 89 23 27 9 6 . 1 Core Hits 131 | . 17 47 19 30 11 4 . 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . 1 2 . . 1 . . . Burn 4 | . 1 2 . . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3945 | . 501 1219 371 961 725 95 . 73 Guns 2550 | . 496 1126 291 422 120 95 . . Cannons . | . . . . . . . . . Explosions 1371 | . . 89 80 539 590 . . 73 Melee . | . . . . . . . . . Ramming 24 | . 5 4 . . 15 . . . Kinetic 358 | . 212 . . 104 . 42 . . Thermal 1353 | . 284 633 80 70 286 . . . Explosive 985 | . . . . 539 373 . . 73 Electromagnetic 1225 | . . 582 291 248 51 53 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . 6 6 . 5 1 . . Average Corruption 5 | . . 6 6 . 5 1 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 20 | . . 5 13 . 2 . . . Message Errors 3 | . . 1 2 . . . . . Matter Fused 7 | . . 2 4 . 1 . . . Heat Flow Errors 1 | . . . 1 . . . . . Data Loss (minor) 4 | . . 1 3 . . . . . Data Loss (major) 3 | . . 1 2 . . . . . Alerts 2 | . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 30 | . . . . 9 21 . . . Projectiles . | . . . . . . . . . Explosions 30 | . . . . 9 21 . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 124 | . 2 5 . 61 7 . . 49 Shots 4 | . . 1 . 2 . . . 1 Rammed 3 | . 1 1 . . 1 . . . Targets Rammed 3 | . 1 1 . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 432 | . 144 181 127 193 432 4 . . Average Temperature 56 | . 61 53 37 52 86 3 . . Received Heat Transfer 765 | . 339 207 . 72 147 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Fried 10 | . . 5 3 2 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . 1 3 . . . . . . Heat Transferred 3488 | . 1013 1805 150 148 372 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . 2 1 1 1 . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Maximum Alert Level 2 | . . . . 2 1 . . . Low Security (%) 88 | . 100 100 100 62 57 100 100 100 Level 1 9 | . . . . 27 42 . . . Level 2 1 | . . . . 9 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 443 | . 110 88 124 443 279 135 16 34 Initial 200 | . . 13 . 44 200 119 16 . Average 80 | . 61 35 7 149 199 85 8 2 Influence Increases 1893 | . 245 420 199 627 264 104 . 34 Destroy 0b10 Robot/C 880 | . 160 220 60 300 120 . . 20 Destroy 0b10 Robot/NC 175 | . . 65 60 20 20 10 . . Destroy Leader 216 | . 40 80 10 66 20 . . . Successful Hack 99 | . . 15 . 37 7 40 . . Disable Machine 60 | . . . 60 . . . . . Destroy Structure 103 | . . 10 9 39 22 9 . 14 Partial Spotted 105 | . . . . 90 15 . . . Lose Combat Pursuer 255 | . 45 30 . 75 60 45 . . Influence Decreases 1414 | . 212 433 85 228 220 190 16 30 Time Decay 1195 | . 182 354 85 198 180 180 16 . Lost Part 143 | . 30 3 . 30 40 10 . 30 Purge Threat 76 | . . 76 . . . . . . Squads Dispatched 18 | . 2 3 . 5 3 4 . 1 Investigation 10 | . . 2 . 4 2 2 . . Extermination 1 | . . . . . . 1 . . Reinforcement 7 | . 2 1 . 1 1 1 . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Distress Signals 7 | . 2 2 . 2 1 . . . Communications Jammed 6 | . . . . . . 6 . . Distress Signals 2 | . . . . . . 2 . . Times Spotted 146 | . 21 22 3 44 37 16 . 3 Peak Tracking Total 11 | . 5 4 3 9 11 4 . 3 Tactical Retreats 22 | . 2 2 . 9 3 6 . . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Traps Triggered 3 | . 2 . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Machines Disabled 4 | . . . 4 . . . . . Max in Single Turn 3 | . . . 3 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Machines Accessed 35 | . 2 7 1 10 3 10 2 . Terminals 24 | . 1 6 . 8 2 6 1 . Fabricators 3 | . . . . . . 2 1 . Repair Stations 5 | . 1 1 . 1 1 1 . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 107 | . 7 24 1 39 5 28 3 . Successful 50 | . 3 15 1 19 2 8 2 . Failed 56 | . 4 8 . 20 3 20 1 . Catastrophic 9 | . . 2 . 3 1 3 . . Database Lockouts 1 | . . 1 . . . . . . Manual 68 | . 3 20 . 29 2 14 . . Terminals 83 | . 3 20 . 35 4 19 2 . Fabricators 7 | . . . . . . 6 1 . Repair Stations 11 | . 4 4 . 1 1 1 . . Recycling Units 2 | . . . . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . Terminal Hacks 24 | . . 8 1 10 1 3 1 . Robot Analysis 2 | . . 1 . 1 . . . . Prototype ID Bank 1 | . . . . 1 . . . . Open Door 1 | . . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . Branch Access Points 5 | . . 1 . 2 1 1 . . Emergency Access Points 1 | . . . . 1 . . . . Terminal Index 3 | . . 1 . 1 . 1 . . Alert Level 5 | . . 2 . 3 . . . . Unreport Threat 1 | . . 1 . . . . . . Locate Traps 2 | . . . . 1 . 1 . . Patrol Status 1 | . . 1 . . . . . . Reinforcement Status 1 | . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . 2 1 . Network Status 2 | . . . . . . 1 1 . Build 1 | . . . . . . 1 . . Repair Station Hacks 8 | . 3 4 . 1 . . . . Scan Component 3 | . 1 2 . . . . . . Repair 3 | . 1 2 . . . . . . Refit 2 | . 1 . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 15 | . . 3 . 8 1 3 . . Terminals 13 | . . 3 . 8 . 2 . . Track 5 | . . . . 4 . 1 . . Assimilate 1 | . . . . . . 1 . . Botnet 5 | . . 2 . 3 . . . . Operators 2 | . . 1 . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . Patch 2 | . . . . . 1 1 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 28 | . 2 6 . 9 2 9 . . Full Trace Events 10 | . . 2 . 6 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 95 | . . . . . . 95 . . Total Part Build Rating 10 | . . . . . . 10 . . Parts Repaired 3 | . 1 2 . . . . . . Time 90 | . 26 64 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Total Allies 2 | . . . . . 1 1 . . Largest Group 1 | . . . . . 1 1 1 1 Highest-Rated Group 21 | . . . . . 21 10 10 10 Highest-Rated Ally 21 | . . . . . 21 10 10 10 Total Orders 1 | . . . . . 1 . . . ROAM 1 | . . . . . 1 . . . Ally Attacks 2 | . . . . . 2 . . . Total Damage 31 | . . . . . 31 . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Active Infowar (turns) 1339 | . . . . 529 366 368 50 26 Sensors 938 | . . . . 226 366 270 50 26 Terrain 476 | . . . . 121 . 309 27 19 Jamming 120 | . . . . . . 57 46 17 ECM 257 | . . . . 182 43 32 . . Robot Analysis Total 2 | . . 1 . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Turns Passed 3128 | . 466 915 383 553 366 369 50 26 Spaces Moved 3452 | 1 279 477 290 729 745 768 116 47 Core . | . . . . . . . . . Treads 261 | . . 261 . . . . . . Legs 37 | 1 36 . . . . . . . Wheels 749 | . 243 216 290 . . . . . Hover . | . . . . . . . . . Flight 2405 | . . . . 729 745 768 116 47 Fastest Speed 28 | 120 90 100 100 29 28 32 34 34 Average Speed 57 | 120 98 133 111 30 30 32 34 34 Slowest Speed 190 | 120 190 160 115 179 34 34 34 40 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 25 | . . . . 5 11 7 1 1 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 1 55 43 70 60 21 25 3 42 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . . 1 . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . Scrap Searched 3 | . . . 3 . . . . . Spaces Dug 11 | . . . . 10 1 . . . Terrain Destroyed 138 | . . 8 9 78 25 8 . 10 Melee . | . . . . . . . . . Projectile 1 | . . . . . 1 . . . AOE 137 | . . 8 9 78 24 8 . 10 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Total 4305 | . 408 666 319 1013 855 865 125 54 Wait 450 | . 44 71 1 209 58 61 5 1 Move 3397 | . 278 476 289 718 725 753 113 45 Hop 23 | . . . . 5 9 7 1 1 Pick Up 55 | . 12 25 4 2 5 5 . 2 Fast Attach 26 | . 6 3 . 3 5 8 1 . Attach 36 | . 7 3 . 9 9 3 3 2 Detach 26 | . 5 . . 6 9 4 2 . Swap 53 | . 5 16 4 18 6 4 . . Drop 69 | . 5 26 6 15 7 9 . 1 Fire 162 | . 45 45 15 28 16 11 . 2 Melee . | . . . . . . . . . Ram 1 | . 1 . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . 1 . . . . . . Escape Stasis . | . . . . . . . . . Rewire 6 | . . . . . 6 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/DSF History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Lost 3 parts (1p2w) 282 | -10/Materials | Core integrity fell below 50% 325 | -10/Materials | Build established: Mutant 396 | -10/Materials | Repaired Com. Wheel 430 | -10/Materials | Discovered new exit (range 3) 467 | -10/Materials | Entered another Materials area 467 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 760 | -9/Materials | Build established: Tank 943 | -9/Materials | Identified exit to Mines 1032 | -9/Materials | Repaired Imp. Heat Sink 1059 | -9/Materials | Repaired Lgt. Treads 1205 | -9/Materials | Central database locked down 1239 | -9/Materials | Discovered new exit (range 3) 1382 | -9/Materials | Entered Mines 1460 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1750 | -9/Mines | Discovered new exit (range 11) 1765 | -9/Mines | Entered Materials 1765 | -8/Materials | Evolved 2 slots: Propulsion x2 1766 | -8/Materials | Identified exit to Factory 2049 | -8/Materials | Build established: Sprinter 2316 | -8/Materials | Discovered exit to Factory (range 6) 2318 | -8/Materials | Entered Factory 2318 | -7/Factory | Evolved 2 slots: Utility x2 2334 | -7/Factory | Identified exit to Storage 2334 | -7/Factory | Identified exit to Lower Caves 2681 | -7/Factory | Discovered new exit (range 8) 2683 | -7/Factory | Identified exit to Factory 2684 | -7/Factory | Entered another Factory area 2684 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2976 | -6/Factory | Identified exit to Lower Caves 3005 | -6/Factory | Fabricated Lgt. Fission Core? 3040 | -6/Factory | Discovered new exit (range 5) 3049 | -6/Factory | Identified exit to Factory 3053 | -6/Factory | Entered another Factory area 3053 | -5/Factory | Accompanied by 1 ally 3053 | -5/Factory | Evolved 2 slots: Utility x2 3059 | -5/Factory | Identified exit to DSF 3103 | -5/Factory | Entered DSF 3103 | -5/DSF | Accompanied by 1 ally 3123 | -5/DSF | Additional patrols routed to DSF 3129 | -5/DSF | Self-destructed Last Messages --------------- 03111_ Technician 5a reveals location of Stasis Trap. 03117_ Technician 5a reveals location of Alarm Trap. 03120_ Penetrated by Slug. 03120_ Adv. Terrain Scan Processor destroyed. 03120_ Transmission Jammer destroyed. 03120_ Knocked back. 03121_ Acquired Adv. Terrain Scanner. 03122_ Adv. Terrain Scanner destroyed. 03122_ Lgt. Fission Core destroyed. 03122_ System Shield severed. 03123_ Hostiles detected in DSF, routing additional patrols. 03123_ C-35 Carver destroyed. 03124_ Acquired 12 matter. 03124_ Penetrated by Slug. 03124_ Imp. Cesium-ion Thruster destroyed. 03124_ Rocket Launcher destroyed. 03124_ Knocked back. 03125_ The unstable cave ceiling collapses. 03125_ Hacking Suite destroyed. 03128_ KE Penetrator severed. Map ----- +----------------------------------------------------+ | | | | | ????????#??????#??????????#?#?#???#?????#?? | | ????????????#????????#??#?????#???#???????? | | ?????????????????????????##?????#????????#? | | ?????????????????#?#??#??#?#?#????#?????#?? | | ??????????????#?#??#?###??#???#""?#???#???# | | ???????????????#??????#?#?#?###"#???#?#???? | | ?????????????#######????#????##"####?###??? | | ?????????????#***** #########"""""##????## | | ?????????????#***** #!!!# ##"""""#??????? | | ?????????????# ""##"#???? | | ?????????????# """""#??#? | | ????#???????#?##^^^###!!!#!!## ""###?#??? | | ???????#?????????????#!!!#!!### #####?#??? | | ??????????????? ? ?########## ##???????? | | ????????????#?? ?? ###???##!! !#????##?# | | ?????????????? ??? ????#?#?#!! !##??????# | | ?????????#????#? ??????????#### ##?##???#? | | ?????????????# ??? ??????### !####?#??# | | ???????????#?? ? ? ????###### ^^!#???????# | | ????????????#??? ?? ???## %# !##???###? | | ??????????###????????#### ; ###?#?##?? | | ?????????????#???? ??#!!!= ![## #??#?### | | ??????????????#A ;#!!! c!!## !!##????#? | | ?????????? @= ]! ^^#??#???# | | ?????????? H o!^^##?????# | | ?????????? ^^##?#???? | | ???????????!!##A A##!!!# ## !!#??#???? | | ??????????????## ?##!!!# ## ! ##?????? | | ???????????????# ???###############?###?#? | | ??????????????!!???????#????#?#?##???#????? | | ??????????????!??????????#?##?????#????#??? | | ???????????????????? ???????#??????#???###? | | ????????????????? ????????????#???????????? | | ?????????????#?????????????????#????##????? | | ????????????????????????#?#???????????????# | | ??????????????????????????????????????????? | | ???????????????????????????#??#???????????? | | ?????????????????????????????#?#?#????????? | | ??????????????????????????????????????????? | | ???????????????????????????????#??#???????? | | ??????????????????????????????????????????? | | ?????????????????????????????#????????????? | | ???????????????????????????#??????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Fission Core | x2 | -6/Factory | Preloaded Repaired ---------- Com. Wheel | 30% | -10/Materials Imp. Heat Sink | 27% | -9/Materials Lgt. Treads | 27% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedRainbowPlatform Manual? 0 Play Time 00:34:07 Cumulative 984.4 hours Start 2025.04.13 @ 15:06:34 End 2025.04.13 @ 15:41:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1209 Rogue 927 Adventurer 124 Explorer 158 Win Type - Total 43 Types 30/0/8/3/1/0/0/1/0/0 Lore% 89 Gallery% 85 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da8a9caa-0ba8-4b4f-9907-4ea1f1b9d4d4