Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.13 @ 21:45:02 Player: furiousskeleton Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (94) 470 Value Destroyed (2690) 2690 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6400 Bonus ------- None Cogmind --------- Core Integrity 607/700 Matter 269/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Medium Treads > --- UTILITY (6) ------ Small Storage Unit Target Analyzer Target Analyzer Particle Charger Force Booster Advanced ECM Suite > --- WEAPON (3) ------- Gauss Rifle Gauss Cannon Remote Datajack > --- INVENTORY (8) ---- Micro Nuclear Core Improved Heat Sink Force Booster Advanced Assault Cannon Rocket Launcher Heavy Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads > --- UTILITY ---------- Target Analyzer Target Analyzer Particle Charger Force Booster Force Booster Advanced ECM Suite > --- WEAPON ----------- Gauss Rifle Gauss Cannon Remote Datajack > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Improved Heat Sink Small Storage Unit Rocket Launcher [Rating: 41] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Flight Unit Surge Thruster Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Autogun Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 4 | . . 2 . 1 1 . . . Weapon 1 | . . . . 1 . . . . Parts Attached 48 | 7 4 9 . 8 6 1 13 . Power 5 | 1 . 2 . . . . 2 . Engine 2 | 1 . 1 . . . . . . Core 3 | . . 1 . . . . 2 . Reactor . | . . . . . . . . . Propulsion 11 | 2 1 2 . 2 2 . 2 . Treads 7 | . . 2 . 2 2 . 1 . Leg 3 | 2 1 . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . 1 . Utility 17 | 2 1 2 . 4 1 1 6 . Device 8 | 1 . . . 1 1 1 4 . Storage 2 | 1 1 . . . . . . . Processor 5 | . . 2 . 1 . . 2 . Hackware . | . . . . . . . . . Protection 2 | . . . . 2 . . . . Artifact . | . . . . . . . . . Weapon 15 | 2 2 3 . 2 3 . 3 . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 2 2 2 . 2 . . 1 . Ballistic Cannon 3 | . . . . . 2 . 1 . Launcher 2 | . . 1 . . 1 . . . Special Weapon 1 | . . . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 16 | . . 2 . 6 1 6 1 . Power 1 | . . 1 . . . . . . Propulsion 3 | . . . . 2 . . 1 . Utility 8 | . . . . 2 1 5 . . Weapon 4 | . . 1 . 2 . 1 . . Highest Loss Streak 6 | . . 1 . 2 1 6 1 . To Critical Strikes 1 | . . . . 1 . . . . Average Backups 7 | . 6 9 10 7 9 9 5 . Power 1 | . 1 1 2 2 2 2 1 . Propulsion . | . 1 1 2 . . . . . Utility 2 | . 2 3 4 3 3 2 2 . Weapon 2 | . . 2 2 1 4 4 1 . Tool/Special . | . . . . . . . . . Unused Backups 16 | . 2 3 . 1 . 4 1 5 Power 5 | . 1 1 . 1 . . 1 1 Propulsion 3 | . 1 2 . . . . . . Utility 2 | . . . . . . 1 . 1 Weapon 5 | . . . . . . 3 . 2 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 88 | . 99 99 100 95 98 82 62 . Engine 5 | . 14 3 11 9 7 5 . . Core 2 | . . 6 . . . . 3 . Treads 12 | . . 16 22 18 22 19 5 . Leg 5 | . 28 5 . . . . . . Device 13 | . 13 11 11 10 13 12 18 . Storage 8 | . 14 11 11 9 7 6 2 . Processor 12 | . . 21 22 18 15 13 6 . Protection 1 | . . . . 3 7 5 . . Ballistic Gun 16 | . 28 21 22 18 15 12 6 . Ballistic Cannon 2 | . . . . . 5 5 5 . Launcher 1 | . . . . 7 . . . . Special Weapon 1 | . . . . . . . 5 . Peak Build Rating 41 | 9 13 23 23 29 40 40 41 . Average Rating 25 | 5 9 21 23 26 37 32 30 . On Entrance 19 | . 9 12 23 23 28 37 1 39 Naked Turns 26 | . . . . . . 4 22 . Heaviest Build 40 | 14 22 25 25 37 40 40 35 . Greatest Support 70 | 20 20 44 44 44 70 70 28 . Greatest Overweight (x) 3 | 2 2 2 . 1 . . 3 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 8 . Average Capacity 8 | 7 9 10 10 10 10 9 6 . Most Carried 10 | 2 10 10 10 10 10 10 7 . Average Carried 7 | . 6 9 10 7 9 9 5 . Final Capacity 10 | 8 10 10 10 10 10 5 8 8 Final Carried 10 | . 9 10 10 10 10 5 7 7 Class Distribution -------------------- 49% | Mutant 23% | Gunner 18% | Tank 5% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Waste Gunner | -7/Factory Gunner | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Matter Collected 2496 | 170 308 639 81 799 121 . 378 . Remotely . | . . . . . . . . . Salvage Created 3081 | 11 557 895 98 1127 151 . 242 . Parts 206 | 5 42 68 14 53 10 . 14 . Haulers Intercepted 4 | . 1 1 . 2 . . . . Recyclers Shooed 4 | . 1 1 . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Combat Hostiles Destroyed 75 | . 11 25 7 23 3 . 6 . Guns 61 | . 11 22 7 19 1 . 1 . Cannons 7 | . . . . . 2 . 5 . AOE 7 | . . 3 . 4 . . . . Classes Destroyed 14 | 1 3 2 . 5 2 . 1 . Worker 2 | . . . . 1 . . 1 . Builder 1 | . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . Hauler 4 | . 1 1 . 2 . . . . Recycler 3 | . . . . 2 . . 1 . Operator 2 | . . . . . 1 . 1 . Watcher 6 | . 2 2 . . 1 . 1 . Swarmer 25 | . . 11 7 4 . . 3 . Grunt 36 | . 11 9 . 14 2 . . . Brawler 1 | . . . . 1 . . . . Duelist 1 | . . . . 1 . . . . Sentry 8 | . . 5 . 3 . . . . Hunter 1 | . . . . . . . 1 . Programmer 3 | . . . . . 1 . 2 . Best Kill Streak 10 | 1 6 8 4 10 2 . 3 . Combat Bots Only 8 | . 6 8 4 8 2 . 3 . Max Kills in Single Turn 4 | 1 1 3 2 4 1 . 1 . Gunslinging 1 | . . 1 1 . . . . . Exploded 3 | . . 3 . 3 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Hostile Shots Fired 378 | . 60 123 38 123 5 5 24 . Missed 104 | . 22 35 11 25 3 . 8 . Hits 274 | . 38 88 27 98 2 5 16 . Melee 7 | . . . . 2 . 5 . . Projectile 267 | . 38 88 27 96 2 . 16 . Critical Strikes 8 | . 1 2 . 4 . 1 . . Damage Taken 2824 | . 414 825 171 1016 24 191 183 . Core 531 | . 68 212 23 135 . 83 10 . Absorbed by Shields 244 | . . . . 244 . . . . Ignored by Resistances 888 | . 124 246 54 356 7 49 52 . Regen/Repaired (Parts) 49 | . 13 36 . . . . . . Core Remaining (%) 72 | 100 72 . 41 75 . . . . Volleys Fired 240 | 1 41 69 11 82 11 . 25 . Largest 3 | 2 2 2 2 3 3 . 2 . Hottest 90 | 40 40 46 46 78 90 . 68 . Shots Fired 470 | 2 82 135 22 158 25 . 46 . Gun 430 | 2 82 134 22 152 14 . 24 . Cannon 32 | . . . . . 11 . 21 . Launcher 7 | . . 1 . 6 . . . . Special 1 | . . . . . . . 1 . Kinetic 462 | 2 82 134 22 152 25 . 45 . Thermal . | . . . . . . . . . Explosive 7 | . . 1 . 6 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 33 | 1 23 24 4 33 11 . 5 . Robot Miss Streak 4 | . 2 2 4 2 1 . 3 . Penetration Max . | . . . . . . . . . Secondary Targets 10 | . 1 5 1 3 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . Shots Hit Robots 362 | 1 63 101 11 136 20 . 30 . Core Hits 160 | 1 29 38 7 66 8 . 11 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . Critical Strikes 5 | . . . . . 1 . 4 . Destroy 2 | . . . . . . . 2 . Blast 3 | . . . . . 1 . 2 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6327 | 15 657 1581 161 2694 523 . 696 . Guns 4790 | 15 656 1399 161 2090 234 . 235 . Cannons 725 | . . . . . 265 . 460 . Explosions 769 | . . 168 . 601 . . . . Melee . | . . . . . . . . . Ramming 43 | . 1 14 . 3 24 . 1 . Kinetic 5515 | 15 656 1399 161 2090 499 . 695 . Thermal . | . . . . . . . . . Explosive 769 | . . 168 . 601 . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . 2 . . 1 . Average Corruption 1 | . . . . 2 . . 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 13 | . . . . 11 . . 2 . Message Errors 1 | . . . . 1 . . . . Matter Fused 3 | . . . . 3 . . . . Heat Flow Errors 1 | . . . . 1 . . . . Energy Discharges 3 | . . . . 1 . . 2 . Data Loss (minor) 1 | . . . . 1 . . . . Data Loss (major) 1 | . . . . 1 . . . . Misfires 1 | . . . . 1 . . . . Weapon Failures 2 | . . . . 2 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 78 | . . 40 . 10 . . 28 . Projectiles 28 | . . . . . . . 28 . Explosions 50 | . . 40 . 10 . . . . Melee . | . . . . . . . . . Knockbacks 7 | . . . . . 3 . 4 . Impact . | . . . . . . . . . Kinetic 7 | . . . . . 3 . 4 . Secondary . | . . . . . . . . . Self-Inflicted Damage 95 | . . 43 . 52 . . . . Shots 5 | . . 2 . 3 . . . . Rammed 7 | . . 3 . 1 2 . 1 . Targets Rammed 8 | . 1 3 . 1 2 . 1 . Kicked 1 | . 1 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 200 | . 27 31 4 200 36 . . . Average Temperature 16 | . 8 6 1 27 13 . . . Received Heat Transfer 1301 | . 294 351 . 656 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Maximum Alert Level 1 | . . . . 1 . . . . Low Security (%) 94 | 100 100 100 100 59 100 100 100 . Level 1 5 | . . . . 40 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 363 | 5 165 195 129 363 109 8 65 . Initial 109 | . . 10 39 32 109 8 . . Average 68 | . 61 108 97 194 20 1 7 . Influence Increases 2158 | 5 355 721 160 630 84 . 203 . Destroy 0b10 Robot/C 1500 | . 220 500 140 460 60 . 120 . Destroy 0b10 Robot/NC 95 | 5 15 15 . 30 10 . 20 . Destroy Leader 320 | . 56 116 20 84 12 . 32 . Successful Hack 43 | . 19 20 . . . . 4 . Disable Machine 27 | . . 18 . . . . 9 . Destroy Structure 83 | . . 22 . 56 2 . 3 . Lose Combat Pursuer 90 | . 45 30 . . . . 15 . Influence Decreases 2153 | 5 326 629 182 447 336 30 192 6 Entered New Map 369 | . . 19 82 67 173 22 . 6 Time Decay 1704 | 5 326 590 100 320 163 8 192 . Lost Part 80 | . . 20 . 60 . . . . Squads Dispatched 10 | . 2 4 . 1 1 . 2 . Investigation 4 | . 2 2 . . . . . . Extermination 3 | . . . . . 1 . 2 . Reinforcement 3 | . . 2 . 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Distress Signals 8 | . 1 2 . 5 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 115 | . 16 37 7 35 5 5 10 . Peak Tracking Total 9 | . 7 9 4 9 2 5 4 . Tactical Retreats 4 | . 1 2 . . . . 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Traps Triggered 4 | . 2 . . . 1 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Machines Disabled 3 | . . 2 . . . . 1 . Max in Single Turn 1 | . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Machines Accessed 17 | . 6 8 . . 1 . 2 . Terminals 11 | . 5 5 . . . . 1 . Fabricators 2 | . . . . . 1 . 1 . Repair Stations 2 | . 1 1 . . . . . . Recycling Units 2 | . . 2 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 51 | . 18 21 . . 3 . 9 . Successful 32 | . 14 15 . . . . 3 . Failed 19 | . 4 6 . . 3 . 6 . Catastrophic 1 | . . 1 . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 34 | . 15 13 . . . . 6 . Fabricators 6 | . . . . . 3 . 3 . Repair Stations 5 | . 3 2 . . . . . . Recycling Units 6 | . . 6 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 23 | . 12 9 . . . . 2 . Record 9 | . 6 2 . . . . 1 . Prototype ID Bank 6 | . 4 2 . . . . . . Branch Access Points 1 | . 1 . . . . . . . Alert Level 1 | . . 1 . . . . . . Dispatch Records 1 | . . 1 . . . . . . Surveillance Status 1 | . . 1 . . . . . . Transport Status 1 | . . . . . . . 1 . Assault Status 1 | . . 1 . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 4 | . 2 2 . . . . . . Scan Component 2 | . 1 1 . . . . . . Repair 2 | . 1 1 . . . . . . Recycling Unit Hacks 4 | . . 4 . . . . . . Report Inventory 2 | . . 2 . . . . . . Retrieve Matter 2 | . . 2 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . Used . | . . . . . . . . . Hacking Detections 13 | . 4 6 . . 1 . 2 . Full Trace Events 4 | . 1 3 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 42 | . . . . . . . 42 . Total Part Build Rating 8 | . . . . . . . 8 . Parts Repaired 2 | . 1 1 . . . . . . Time 76 | . 38 38 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . 1 . parse_system 1 | . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Active Infowar (turns) 3673 | 21 690 1216 202 655 726 141 22 . Optics 2930 | . . 1206 202 655 726 141 . . Terrain 3297 | 21 690 1216 202 451 717 . . . ECM 22 | . . . . . . . 22 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Turns Passed 5112 | 66 730 1216 202 655 726 145 1372 . Spaces Moved 2652 | 45 382 602 120 273 446 118 666 . Core 236 | 19 . . . . . 42 175 . Treads 1896 | . . 490 120 273 446 76 491 . Legs 520 | 26 382 112 . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 145 145 145 50 50 . Average Speed 155 | 111 140 153 145 146 151 119 183 . Slowest Speed 260 | 150 260 260 145 225 158 165 240 . Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 3 53 60 43 27 10 78 12 1 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 70 | . . 17 . 48 2 . 3 . Melee . | . . . . . . . . . Projectile 5 | . . . . . 2 . 3 . AOE 65 | . . 17 . 48 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Total 3239 | 59 504 788 130 397 475 121 765 . Wait 219 | . 56 91 . 17 . 2 53 . Move 2645 | 44 381 601 119 272 446 117 665 . Hop . | . . . . . . . . . Pick Up 49 | 7 13 9 . 10 6 1 3 . Fast Attach 14 | . 1 1 . . . . 12 . Attach 28 | 7 1 6 . 10 3 1 . . Detach 2 | . . . . 2 . . . . Swap 14 | . 5 3 . 1 3 . 2 . Drop 18 | . 5 5 . 2 4 . 2 . Fire 240 | 1 41 69 11 82 11 . 25 . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . 1 . . . . . . . Crush 7 | . . 3 . 1 2 . 1 . Escape Stasis 2 | . . . . . . . 2 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 350 | -10/Materials | Repaired Imp. Terrain Scanner 366 | -10/Materials | Discovered new exit (range 16) 641 | -10/Materials | Identified exit to Mines 797 | -10/Materials | Entered another Materials area 797 | -9/Materials | Evolved 2 slots: Utility x2 911 | -9/Materials | Destroyed 8 combat bots 1341 | -9/Materials | Discovered new exit (range 18) 1475 | -9/Materials | Discovered new exit (range 18) 1641 | -9/Materials | Repaired Lgt. Nuclear Core 1762 | -9/Materials | Core integrity fell below 50% 2013 | -9/Materials | Entered Mines 2184 | -9/Mines | Discovered new exit (range 8) 2215 | -9/Mines | Entered Materials 2215 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2637 | -8/Materials | Discovered new exit (range 11) 2648 | -8/Materials | Destroyed 8 combat bots 2829 | -8/Materials | Discovered new exit (range 9) 2870 | -8/Materials | Entered Factory 2870 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3241 | -7/Factory | Build established: Tank 3596 | -7/Factory | Sucked down chute 3596 | -7/Factory | Entered Waste 3621 | -7/Waste | Found Imp. Powered Armor 3635 | -7/Waste | Spotted C-40 Crusher 3670 | -7/Waste | Spotted C-40 Crusher 3698 | -7/Waste | Spotted C-40 Crusher 3702 | -7/Waste | Spotted C-40 Crusher 3707 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3710 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3711 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3720 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3721 | -7/Waste | Spotted C-40 Crusher 3730 | -7/Waste | Spotted C-40 Crusher 3731 | -7/Waste | Discovered new exit (range 14) 3737 | -7/Waste | Crushed by Compactor (1 part destroyed) 3741 | -7/Waste | Entered Factory 3768 | -7/Factory | Lost 6 parts (5u1w) 4011 | -7/Factory | Build established: Mutant 4078 | -7/Factory | Discovered new exit (range 16) 4149 | -7/Factory | Fabricated Force Booster (x2) 4324 | -7/Factory | Build established: Gunner 5113 | -7/Factory | Entered Lower Caves 5113 | -7/Lower Caves | Self-destructed Last Messages --------------- H-55 Commando knocked back. Slug penetrates Wall. Slug penetrates H-55 Commando. H-55 Commando knocked back. Penetrated by Slug. Slug penetrates Wall. H-55 Commando Carbon-fiber Leg blasted off. Slug penetrates H-55 Commando. H-55 Commando knocked back. Penetrated by Slug. H-55 Commando destroyed. K-01 Serf collects debris. Destroyed Visual Processing Unit. U-05 Engineer builds a Wall. Acquired 33 matter. K-01 Serf collects debris. Acquired 3 matter. Slammed into R-06 Scavenger. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ???????????????????????# ????????????????????????? | | ??????????????????????? ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ?????????????????????### ????????????????????????? | | ????????????????????## ##??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# s##?????????????????????? | | ????????????????????#ss @ #?????????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #### #???????????????????? | | ?????????????????# ????? #???????????????????? | | ????????????????# ??????? #???????????????????? | | ????????????????# ??????????#???????????????????? | | ????????????????# ???????????????????????????????? | | ????????????????#????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 7 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Force Booster | x2 | -7/Factory | Preloaded Repaired ---------- Imp. Terrain Scanner | 40% | -10/Materials Lgt. Nuclear Core | 28% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed CryofiberHypervelocityShell Manual? 0 Play Time 00:42:20 Cumulative 18.4 hours Start 2025.05.12 @ 23:23:45 End 2025.05.13 @ 21:45:02 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 0 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 76% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 33c563c7-191f-4e27-875c-c463aa2bfb88