Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.20 @ 15:11:46 Player: Amy! Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (11) 55 Value Destroyed (236) 236 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (766) 766 TOTAL SCORE: 8557 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 546 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1600 Matter 233/300 Energy 16/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Garrison Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Light Particle Reactor Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Field Propulsion Array Field Propulsion Array Q-thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Small Battery Enhanced Optical Array Advanced Signal Interpreter Improved Stasis Canceller Advanced Transmission Jammer Layered Light Armor Plating Advanced Shield Generator Improved Force Field > --- WEAPON ----------- Compact HERF Cannon Long-range Phase Cannon > --- INVENTORY -------- Impulse Thruster Array Advanced Weight Redist. System Improved Datajack [Rating: 171] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Nuclear Pulse Thruster Leg Titanium Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Nuclear Pulse Thruster Utility Advanced Signal Interpreter Device Advanced Sensor Array Storage Small Battery Processor Advanced Signal Interpreter Protection Propulsion Shielding Weapon Mining Claw Energy Gun Heavy EM Shotgun Energy Cannon Compact HERF Cannon Ballistic Gun Light Assault Rifle Special Weapon Improved Remote Datajack Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Fac Res Res Acc Gar Slots Evolved 18 | . . 2 2 2 2 . 2 . . 2 2 2 2 . Power 4 | . . . 1 . 1 . . . . 1 . . 1 . Propulsion 7 | . . 1 1 1 . . 1 . . . 1 1 1 . Utility 7 | . . 1 . 1 1 . 1 . . 1 1 1 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 157 | 5 10 6 15 14 8 10 15 2 7 11 26 8 18 2 Power 32 | 1 . 2 3 3 3 3 4 . 2 1 6 2 2 . Engine 14 | 1 . 2 2 1 1 3 1 . 1 1 1 . . . Core 11 | . . . 1 2 2 . 3 . 1 . 1 1 . . Reactor 7 | . . . . . . . . . . . 4 1 2 . Propulsion 44 | 2 4 2 4 6 3 2 4 . 2 3 9 1 2 . Treads . | . . . . . . . . . . . . . . . Leg 2 | . . . . 2 . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . . . . . Hover 1 | . . 1 . . . . . . . . . . . . Flight 38 | . 3 1 4 4 3 2 4 . 2 3 9 1 2 . Utility 47 | . 4 1 6 3 1 1 4 1 1 6 7 4 7 1 Device 36 | . 1 1 2 2 1 1 4 1 1 6 6 3 6 1 Storage 2 | . 1 . . . . . . . . . . 1 . . Processor 4 | . . . 3 1 . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 5 | . 2 . 1 . . . . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 34 | 2 2 1 2 2 1 4 3 1 2 1 4 1 7 1 Energy Gun 7 | 1 1 . 1 1 . 3 . . . . . . . . Energy Cannon 16 | . . . . . . . 1 1 1 1 4 1 6 1 Ballistic Gun 2 | 1 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . 2 . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . 1 1 . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . 1 1 . . . . . . . 1 . Unidentified Prototypes 8 | . . 2 1 1 . . 1 . . . 2 1 . . Parts Lost 59 | . 1 . 3 3 . 7 1 . . 2 15 . 22 5 Power 13 | . . . . 1 . 2 . . . . 5 . 4 1 Propulsion 18 | . . . 2 1 . 3 . . . 1 4 . 6 1 Utility 19 | . . . 1 . . 1 1 . . 1 4 . 10 1 Weapon 9 | . 1 . . 1 . 1 . . . . 2 . 2 2 Highest Loss Streak 19 | . 1 . 2 1 . 6 1 . . 2 10 . 14 19 Average Slot Usage (%) 89 | . 87 88 97 97 99 99 89 94 93 90 82 82 68 14 Engine 7 | . 14 11 17 2 11 7 3 5 5 8 4 . . . Core 7 | . . . . 12 6 11 8 11 10 10 10 3 4 1 Reactor 1 | . . . . . . . . . . . . 13 12 . Wheel 1 | . 18 . . . . . . . . . . . . . Flight 26 | . 9 22 34 34 33 32 28 29 29 26 22 21 16 2 Device 16 | . 8 20 9 6 13 13 22 23 23 25 23 19 19 1 Processor 10 | . . . 15 15 13 13 11 11 11 10 9 8 8 8 Protection 3 | . 8 11 1 7 6 6 . . . . . 4 1 . Energy Gun 2 | . 10 . 8 4 6 1 1 . . . . . . . Energy Cannon 2 | . . . . . . . 3 5 5 5 7 8 3 . Ballistic Gun 2 | . 15 11 5 . . . . . . . . . . . Slashing Weapon 1 | . . . 3 7 6 4 . . . . . . . . Special Melee Weapon 1 | . . . . 2 . 6 2 . . . . . 2 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 107 | 5 9 8 15 18 31 36 49 44 44 51 73 95 107 6 Greatest Support 107 | 26 26 14 20 30 35 37 58 49 50 52 84 96 107 3 Greatest Overweight (x) 4 | . . . . . . . . . . . . . 4 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 1 4 4 4 4 4 4 4 4 4 4 4 4 4 2 Average Carried 3 | . 2 3 3 3 3 3 3 3 4 3 3 3 3 1 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 4 4 3 3 4 3 4 4 4 4 4 4 2 . Class Distribution -------------------- 34% | Scout 28% | Generator-Scout 14% | Mutant 8% | Generator-Sprinter 4% | Scavenger-Scout 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Scout | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -6/Extension Scout | -5/Factory Generator-Scout | -5/Waste Generator-Scout | -5/Factory Generator-Scout | -4/Factory Generator-Scout | -3/Research Generator-Sprinter | -2/Research Generator-Sprinter | -1/Access Mutant | -1/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Fac Res Res Acc Gar Matter Collected 1439 | 228 31 155 44 . 111 272 40 . . . 395 163 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 332 | . 31 . 44 . 111 . . . . . 76 70 . . Parts 28 | . 6 . 7 . 5 . . . . . 6 4 . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Fac Res Res Acc Gar Combat Hostiles Destroyed 7 | . 3 . 3 . . . . . . . . 1 . . Guns 6 | . 3 . 3 . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . 1 . . Classes Destroyed 6 | . 1 . . . 1 . . . . . 3 1 . . Builder 1 | . . . . . . . . . . . 1 . . . Tunneler 1 | . . . . . . . . . . . 1 . . . Recycler 1 | . . . . . 1 . . . . . . . . . Watcher 1 | . . . . . . . . . . . 1 . . . Swarmer 6 | . 3 . 3 . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 3 | . 2 . 3 . 1 . . . . . 2 1 . . Combat Bots Only 3 | . 2 . 3 . . . . . . . . 1 . . Max Kills in Single Turn 2 | . 1 . 2 . 1 . . . . . 1 1 . . Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Fac Res Res Acc Gar Damage Taken 6616 | . 125 85 295 241 . 462 168 . . 332 1286 206 2022 1394 Core 2130 | . 18 29 108 80 . 53 27 . . 13 181 13 479 1129 Absorbed by Shields 1180 | . . . . . . 43 . . . 119 434 166 268 150 Core Remaining (%) 92 | 100 92 92 80 88 . 93 . . 97 98 86 99 . . Volleys Fired 62 | . 9 . 2 . . 14 2 . 5 4 10 5 9 2 Largest 2 | . 2 . 2 . . 1 1 . 1 1 2 2 2 1 Hottest 199 | . 60 . 70 . . 50 90 . 120 90 184 184 199 120 Shots Fired 85 | . 18 . 4 . . 14 2 . 5 4 14 10 12 2 Gun 36 | . 18 . 4 . . 14 . . . . . . . . Cannon 49 | . . . . . . . 2 . 5 4 14 10 12 2 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 11 | . 9 . 2 . . . . . . . . . . . Thermal 45 | . 9 . . . . . 2 . 5 4 10 5 8 2 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 29 | . . . 2 . . 14 . . . . 4 5 4 . Robot Hit Streak 7 | . 6 . 7 . . 4 . . . 2 5 7 . 1 Robot Miss Streak 3 | . 3 . . . . 3 2 . . 1 2 1 . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . Shots Hit Robots 66 | . 9 . 3 . 1 34 . . . 2 7 9 . 1 Core Hits 22 | . 4 . 3 . 1 7 . . . 1 3 2 . 1 Critical Hits . | . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Melee Attacks 39 | . . . 4 . 10 25 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 14 | . . . 4 . 10 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . 1 23 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1066 | . 89 . 31 . 71 198 . . . 77 329 230 . 41 Guns 318 | . 89 . 31 . . 198 . . . . . . . . Cannons 677 | . . . . . . . . . . 77 329 230 . 41 Explosions . | . . . . . . . . . . . . . . . Melee 71 | . . . . . 71 . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 34 | . 25 . 9 . . . . . . . . . . . Thermal 558 | . 64 . . . . . . . . 77 189 187 . 41 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 403 | . . . 22 . . 198 . . . . 140 43 . . Impact . | . . . . . . . . . . . . . . . Slashing 71 | . . . . . 71 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . 2 . . 1 . . . . . 4 9 3 . . Average Corruption 2 | . 2 . . 1 . . . . . 4 4 2 . . Corruption Purged . | . . . . . . . . . . . . . . . Effects 17 | . 4 . . 2 . . . . . 4 6 1 . . Message Errors 5 | . 1 . . . . . . . . . 4 . . . Heat Flow Errors 4 | . 3 . . . . . . . . 1 . . . . Energy Discharges 4 | . . . . 1 . . . . . 1 2 . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 3 | . . . . 1 . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 29 | . . . . . . . . . . . 29 . . . Projectiles 29 | . . . . . . . . . . . 29 . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 329 | . 277 . 68 30 14 91 286 106 130 90 209 329 318 16 Average Temperature 53 | . 117 . 19 11 7 20 49 29 49 31 61 138 108 12 Received Heat Transfer 455 | . 30 18 135 39 . 115 9 . . 18 21 16 36 18 Effects 6 | . . . . . . . 3 . . . . 1 2 . Shutdowns 2 | . . . . . . . . . . . . 1 1 . Energy Bleed 1 | . . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . . . Heat Transferred 462 | . 150 . . . . . . . . 50 125 100 . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Fac Res Res Acc Gar Peak Influence 766 | . 174 111 227 222 88 553 348 166 128 347 691 556 766 585 Initial 580 | . . 21 46 98 44 42 238 121 116 62 34 388 333 580 Average 172 | . 52 71 70 105 68 139 252 133 118 109 239 449 534 566 Maximum Alert Level 3 | . . . 1 1 . 2 1 . . 1 2 2 3 2 Low Security (%) 70 | 100 100 100 97 97 100 79 . 100 100 90 53 . . . Level 1 18 | . . . 2 2 . 11 100 . . 9 28 10 40 . Level 2 9 | . . . . . . 8 . . . . 18 89 34 100 Level 3 1 | . . . . . . . . . . . . . 24 . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 18 | . 2 1 3 3 1 1 2 . . 1 3 . 1 . Investigation 3 | . . . 1 1 . . . . . . . . 1 . Extermination 6 | . . . . 2 . . 1 . . 1 2 . . . Reinforcement 9 | . 2 1 2 . 1 1 1 . . . 1 . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Fac Res Res Acc Gar Distress Signals 7 | . 1 1 1 . . . 2 . . . 2 . . . Communications Jammed 48 | . . . . . . . . . . . 23 1 24 . Distress Signals 29 | . . . . . . . . . . . 23 1 5 . Times Spotted 250 | . 14 5 33 12 1 19 11 5 . 22 59 9 40 20 Peak Tracking Total 23 | . 6 3 17 5 1 5 8 5 . 11 23 7 15 20 Tactical Retreats 39 | . 2 1 3 6 . 1 1 . . 7 10 1 6 1 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Fac Res Res Acc Gar Traps Triggered 18 | . 1 1 1 3 . 2 3 . 1 2 2 . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 20 | . . . . . . 20 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . . . . Reprogrammed 8 | . . . . . . 2 . . 6 . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Fac Res Res Acc Gar Machines Disabled 3 | . . . . . . . 1 . . . 2 . . . Max in Single Turn 1 | . . . . . . . 1 . . . 1 . . . Garrison Access 4 | . . . . . . . . . . 1 2 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Fac Res Res Acc Gar Machines Accessed 54 | . 5 . 4 2 3 9 3 . 3 12 8 3 2 . Terminals 39 | . 4 . 4 2 3 9 3 . 1 9 4 . . . Fabricators 4 | . . . . . . . . . 2 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . 1 1 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . 1 2 2 2 . Total Hacks 125 | . 16 . 12 4 4 17 6 . 10 36 13 4 3 . Successful 72 | . 9 . 8 2 2 11 . . 8 22 7 2 1 . Failed 53 | . 7 . 4 2 2 6 6 . 2 14 6 2 2 . Catastrophic 12 | . 2 . 1 . . 1 1 . . 3 3 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 81 | . 14 . 12 4 3 7 6 . 5 25 5 . . . Terminals 107 | . 15 . 12 4 4 17 6 . 8 33 8 . . . Fabricators 4 | . . . . . . . . . 2 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . 1 1 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . . . 1 3 3 3 . Terminal Hacks 26 | . 2 . 1 . 1 6 . . 4 10 2 . . . Record 4 | . . . . . . . . . 1 2 1 . . . Part Schematic 1 | . . . . . . . . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open Door 7 | . . . . . 1 6 . . . . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . Alert Level 4 | . . . . . . . . . 1 2 1 . . . Unreport Threat 4 | . 1 . 1 . . . . . . 2 . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . . . . 1 . . . . Security Status 1 | . . . . . . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . . . 2 1 . . . . Network Status 3 | . . . . . . . . . 2 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . . 1 . 1 . . Report Inventory 3 | . 1 . . . . . . . . 1 . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . 1 2 1 1 . Unlock Access 1 | . . . . . . . . . . . . . 1 . Seal Access 4 | . . . . . . . . . . 1 2 1 . . Unauthorized Hacks 35 | . 6 . 7 2 1 5 . . 2 9 3 . . . Terminals 35 | . 6 . 7 2 1 5 . . 2 9 3 . . . Assimilate 11 | . 2 . 3 1 . 2 . . 1 2 . . . . Botnet 24 | . 4 . 4 1 1 3 . . 1 7 3 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 43 | . 4 . 4 2 2 6 3 . 1 11 7 1 2 . Full Trace Events 1 | . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Fac Res Res Acc Gar Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 7 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Fac Res Res Acc Gar Total Allies 14 | . . . . 1 . 13 . . . . . . . . Largest Group 10 | . . . . 1 . 10 . . . . . . . . Highest-Rated Group 325 | . . . . 26 . 325 . . . . . . . . Highest-Rated Ally 156 | . . . . 26 . 156 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 90 | . . . . . . 90 . . . . . . . . Total Damage 2087 | . . . . . . 2087 . . . . . . . . Kills 18 | . . . . . . 18 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Fac Res Res Acc Gar Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Fac Res Res Acc Gar Turns Passed 4728 | 39 374 204 371 543 177 758 383 88 123 541 655 153 274 45 Spaces Moved 9465 | 35 514 301 610 1172 371 767 1068 126 341 1456 1620 447 602 35 Core 62 | 3 . . . . . . . . . . . . 24 35 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 283 | 32 251 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 9120 | . 263 301 610 1172 371 767 1068 126 341 1456 1620 447 578 . Fastest Speed 23 | 50 37 32 29 27 27 27 27 27 27 27 24 26 23 50 Average Speed 30 | 87 59 36 30 32 28 27 28 27 29 27 27 26 29 58 Slowest Speed 250 | 100 90 37 32 52 32 32 40 27 31 27 34 26 250 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 140 | . 5 3 18 10 . 6 18 6 . 16 43 3 12 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 70 26 59 36 9 51 33 99 11 46 51 17 21 14 Regions Visited 14 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 16 | . . . 4 . . . . . 4 1 1 . 6 . Terrain Destroyed 20 | . . . 4 . . . . . 5 1 3 . 6 1 Melee 4 | . . . 4 . . . . . . . . . . . Projectile 16 | . . . . . . . . . 5 1 3 . 6 1 AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Was Fac Fac Res Res Acc Gar Total 10980 | 40 560 390 767 1326 420 1284 1122 173 356 1581 1762 467 674 58 Wait 1204 | . 17 79 143 113 23 427 38 51 . 117 134 8 45 9 Move 9188 | 34 503 294 576 1151 370 754 1035 116 340 1425 1535 440 580 35 Hop 124 | . 5 3 15 10 . 6 15 3 . 14 40 3 10 . Pick Up 29 | 1 7 2 2 2 2 1 4 . 1 3 3 . 1 . Fast Attach 82 | 5 4 4 6 9 6 3 10 1 5 4 14 5 6 . Attach 42 | . 2 1 3 1 . 4 4 1 . 2 9 1 12 2 Detach 29 | . 2 1 2 . . 2 2 1 . 2 7 1 9 . Swap 33 | . 4 1 6 4 2 3 1 . 2 5 3 2 . . Drop 62 | . 7 5 8 6 7 4 7 . 3 5 6 2 2 . Fire 62 | . 9 . 2 . . 14 2 . 5 4 10 5 9 2 Melee 39 | . . . 4 . 10 25 . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 66 | . . . . 30 . 21 4 . . . 1 . . 10 Rewire . | . . . . . . . . . . . . . . . Trap 20 | . . . . . . 20 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Extension -5/Factory -5/Waste -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -1/Access -1/Garrison History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 15) 153 | -10/Materials | Discovered new exit (range 3) 342 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 16) 414 | -10/Materials | Entered another Materials area 414 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 446 | -9/Materials | Discovered new exit (range 14) 609 | -9/Materials | Discovered new exit (range 9) 618 | -9/Materials | Entered another Materials area 618 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 936 | -8/Materials | Discovered new exit (range 12) 979 | -8/Materials | Discovered new exit (range 20) 989 | -8/Materials | Identified exit to Factory 989 | -8/Materials | Entered Factory 989 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1339 | -7/Factory | Build established: Scout 1468 | -7/Factory | Discovered new exit (range 16) 1525 | -7/Factory | Discovered new exit (range 18) 1532 | -7/Factory | Identified exit to Factory 1532 | -7/Factory | Entered another Factory area 1532 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1693 | -6/Factory | Discovered new exit (range 9) 1694 | -6/Factory | Identified exit to Extension 1709 | -6/Factory | Entered Extension 1749 | -6/Extension | Spotted B-75 Beast 1766 | -6/Extension | Spotted B-75 Beast 2161 | -6/Extension | Rescued A7 2309 | -6/Extension | Rescued a captive Derelict 2339 | -6/Extension | Rescued a captive Derelict 2341 | -6/Extension | Rescued a captive Derelict 2342 | -6/Extension | Rescued a captive Derelict 2347 | -6/Extension | Rescued a captive Derelict 2413 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 2461 | -6/Extension | Discovered new exit (range 3) 2461 | -6/Extension | Identified exit to Factory 2467 | -6/Extension | Entered Factory 2467 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2497 | -5/Factory | Lost 6 parts (2p3n1u) 2850 | -5/Factory | Sucked down chute 2850 | -5/Factory | Entered Waste 2862 | -5/Waste | Spotted C-40 Crusher 2891 | -5/Waste | Spotted C-40 Crusher 2894 | -5/Waste | Spotted C-40 Crusher 2907 | -5/Waste | Spotted C-40 Crusher 2912 | -5/Waste | Spotted C-40 Crusher 2929 | -5/Waste | Spotted C-40 Crusher 2933 | -5/Waste | Discovered new exit (range 22) 2938 | -5/Waste | Identified exit to Factory 2938 | -5/Waste | Entered Factory 2970 | -5/Factory | Spotted B-75 Beast 3059 | -5/Factory | Discovered new exit (range 6) 3061 | -5/Factory | Identified exit to Factory 3061 | -5/Factory | Entered another Factory area 3061 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3295 | -4/Factory | Build established: Generator-Scout 3531 | -4/Factory | Identified exit to Research 3577 | -4/Factory | Spotted B-86 Titan 3602 | -4/Factory | Entered Research 3602 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3849 | -3/Research | Lost 4 parts (2p2n) 3975 | -3/Research | Spotted B-86 Titan 4066 | -3/Research | Spotted B-86 Titan 4248 | -3/Research | Lost 10 parts (3p1n4u2w) 4256 | -3/Research | Discovered new exit (range 3) 4257 | -3/Research | Identified exit to Research 4257 | -3/Research | Entered another Research area 4257 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4316 | -2/Research | Spotted B-90 Cyclops 4378 | -2/Research | Discovered new exit (range 14) 4402 | -2/Research | Identified exit to Access 4410 | -2/Research | Entered Access 4410 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 4470 | -1/Access | Build established: Generator-Sprinter 4553 | -1/Access | Lost 6 parts (4n2u) 4684 | -1/Access | Identified exit to Garrison 4684 | -1/Access | Entered Garrison 4690 | -1/Garrison | Triggered checkpoint 4702 | -1/Garrison | Triggered checkpoint 4703 | -1/Garrison | Core integrity fell below 50% 4714 | -1/Garrison | Core integrity fell below 20% 4729 | -1/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04702_ Stasis field depleted. 04703_ Imp. Datajack destroyed. 04704_ Adv. Shield Generator destroyed. 04707_ Triggered Stasis Trap. 04707_ A bubble of rippling energy engulfs the area. 04707_ Field strength at 94. 04707_ Field strength at 88. 04707_ S-43 Plague destroyed. 04708_ Field strength at 76. 04709_ Field strength at 64. 04710_ Field strength at 47. 04711_ Field strength at 23. 04711_ Penetrated by Slug. 04711_ Slug penetrates Wall. 04712_ Stasis field depleted. 04718_ S-43 Plague destroyed. 04724_ Penetrated by Slug. 04727_ G-73 Enforcer suffers critical hit. 04727_ Penetrated by Slug. 04727_ Enh. Nova Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????# ?????????????????????? | | ???????????????????????## ?????????????????????? | | ???????????????????????? "????????????????????? | | ???????????????????????? "????????????????????? | | ???????????????????????? "????????????????????? | | ???????????????????????? "????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????????????##hh #????????????????????? | | ??????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????#####???# | | ????????????????????????# #????????????# #???# | | ????????????????????????# ######"""##### ##### | | ????????????????????????# [ ^ = | | ????????????????????????# sss %= %= | | ????????????????????????# s [%= * | | ????????????????????????#@######################## | | ????????????????????????# #??????????????????????? | | ????????????????????????#g#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#g#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????;l#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#g#??????????????????????? | | ????????????????????????#b#??????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 88 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Power Amplification 30 Additional Mass Support 27 Armor Coverage 150 Propulsion Shielding 33 Phase Shifting 15 Evasion (%) 86 Stasis Canceling 2 Item Schematics ----------------- Quantum Capacitor | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Origins Prison Break Challenges ------------ None Game ------ Seed WeightPointRecalibrator Manual? 0 Play Time 02:39:16 Cumulative 36.4 hours Start 2021.03.20 @ 12:25:14 End 2021.03.20 @ 15:11:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 33 Achievement% 32 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a548d62f-0b12-42a2-99fe-7b11fc8a01f3