Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.19 @ 06:29:09 Player: ldi (hl). (hl) Result: Smashed by cave-in Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (212) 1060 Value Destroyed (7381) 7381 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (3141) 3141 TOTAL SCORE: 16722 Bonus ------- High Alert Combat Kills 1104 Follower Combat Kills 600 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -963 Cogmind --------- Core Integrity 0/850 Matter 126/300 Energy 490/500 System Corruption 10% Temperature Cool (4) Movement Treading (240) Ox1 Location -6/Extension Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Fission Core > --- PROPULSION (4) --- Light Treads Light Treads Medium Treads Medium Treads > --- UTILITY (7) ------ Huge Storage Unit Advanced Visual Processing Unit Hardened Light Armor Plating Layered Light Armor Plating > --- WEAPON (2) ------- Flak Gun Scatter Rocket Array > --- INVENTORY (25) --- Light Treads Light Treads Armored Wheel Armored Wheel Armored Wheel Improved Heat Sink Huge Storage Unit Lightpack 2.0 Superbattery (1500) Armor Integrity Analyzer Particle Gun Heavy Laser Heavy Laser Heavy Laser Gatling Laser Plasma Rifle Gauss Rifle Flak Gun Magnetic Acceleration Cannon Long-range Missile Launcher Scatter Rocket Array Remote Datajack Phasing Sabre Peak State ------------ > --- POWER ------------ Fission Core Fusion Compressor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Huge Storage Unit Lightpack 2.0 Advanced Visual Processing Unit Hacking Suite > --- WEAPON ----------- Heavy Laser Heavy Laser > --- INVENTORY -------- Light Treads Carbon-fiber Leg Superbattery Particle Gun Heavy Laser Heavy Laser Heavy Laser Plasma Rifle Gauss Rifle Magnetic Acceleration Cannon Scatter Rocket Array Scatter Rocket Array Mace [Rating: 77] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion VSS Leg Treads Light Treads Leg VSS Leg Wheel Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Flak Cannon Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Slots Evolved 8 | . . 2 . . . 2 . . 2 . . . 2 . Power 1 | . . . . . . . . . . . . . 1 . Propulsion 2 | . . 1 . . . 1 . . . . . . . . Utility 5 | . . 1 . . . 1 . . 2 . . . 1 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 190 | 6 3 14 . 8 2 17 23 8 13 10 10 9 61 6 Power 19 | 1 . 1 . 1 . 2 1 . 1 . . 1 9 2 Engine 4 | 1 . 1 . 1 . . . . . . . . . 1 Core 12 | . . . . . . 2 . . . . . 1 8 1 Reactor 3 | . . . . . . . 1 . 1 . . . 1 . Propulsion 52 | 2 . 4 . . 2 8 6 3 4 . 2 . 21 . Treads 5 | . . . . . . 1 . . . . . . 4 . Leg 36 | 2 . 2 . . 1 6 6 3 3 . 2 . 11 . Wheel 11 | . . 2 . . 1 1 . . 1 . . . 6 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 48 | 1 3 4 . 5 . 5 3 . 6 . 3 . 16 2 Device 9 | . . 2 . . . . . . 2 . 1 . 4 . Storage 14 | 1 2 . . 4 . . 2 . . . . . 5 . Processor 5 | . . 1 . . . . . . . . 1 . 2 1 Hackware 2 | . . . . . . . . . 1 . . . 1 . Protection 18 | . 1 1 . 1 . 5 1 . 3 . 1 . 4 1 Artifact . | . . . . . . . . . . . . . . . Weapon 71 | 2 . 5 . 2 . 2 13 5 2 10 5 8 15 2 Energy Gun 16 | 1 . 2 . . . . 3 1 . . 1 4 4 . Energy Cannon 1 | . . 1 . . . . . . . . . . . . Ballistic Gun 8 | 1 . . . . . . 1 . . . . 1 4 1 Ballistic Cannon 30 | . . . . 2 . 2 7 2 1 8 4 2 2 . Launcher 13 | . . 2 . . . . 2 2 1 2 . 1 2 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 2 . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 1 . . 5 . 1 . 1 . 3 . Parts Lost 60 | . . 2 . . 1 5 . . 1 4 3 7 34 3 Power 7 | . . 1 . . . . . . . . . 1 5 . Propulsion 23 | . . 1 . . 1 2 . . . . 2 2 15 . Utility 18 | . . . . . . 2 . . 1 2 . 2 8 3 Weapon 12 | . . . . . . 1 . . . 2 1 2 6 . Highest Loss Streak 11 | . . 2 . . 1 2 . . 1 2 2 3 11 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 94 97 77 82 88 89 89 90 94 86 87 77 74 99 Engine 3 | . 14 10 . 6 11 4 1 . . . . . . 3 Core 2 | . . . . . . 3 . . . . . 1 7 8 Reactor 3 | . . . . . . . 7 9 6 7 7 1 . . Treads 2 | . . . . . . 1 . . . . . . 3 26 Leg 22 | . 28 21 11 11 9 22 35 36 28 30 27 25 13 . Wheel 3 | . . 9 11 11 13 8 . . 1 . . . 3 . Device 3 | . . 5 11 4 . . . . 5 7 8 1 5 8 Storage 8 | . 14 11 11 11 11 9 9 9 7 7 7 7 6 6 Processor 8 | . . 4 11 11 11 9 9 9 7 7 8 15 11 7 Hackware 3 | . . . . . . . . . 6 7 7 7 6 6 Protection 8 | . 9 11 . 6 11 12 9 9 11 2 2 1 1 15 Energy Gun 2 | . 14 4 . . . . . 1 . . 7 7 4 . Energy Cannon 1 | . . 10 11 4 . . . . . . . . . . Ballistic Gun 2 | . 14 6 . . . . . . . . . 1 1 10 Ballistic Cannon 10 | . . . . 12 22 18 17 15 15 14 6 5 1 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 185 | 11 29 33 28 99 39 52 59 61 60 60 46 44 185 122 Greatest Support 97 | 20 20 30 10 10 26 59 57 51 97 97 97 80 96 96 Greatest Overweight (x) 18 | . 1 3 2 9 3 2 1 1 4 . . . 18 1 Average Overweight (x) 1 | . . 1 2 2 2 . . 1 1 . . . 1 1 Largest Inventory Capacity 40 | 8 15 15 15 25 15 15 25 15 15 15 15 15 40 25 Average Capacity 16 | 6 9 15 15 15 15 15 15 15 15 15 15 15 23 25 Most Carried 25 | 4 9 15 15 17 15 15 15 15 15 13 15 15 23 25 Average Carried 14 | 1 5 12 15 14 15 14 14 15 14 12 14 14 16 24 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 25 25 Final Carried 25 | 4 8 15 15 15 15 14 15 15 13 13 15 15 23 25 Class Distribution -------------------- 69% | Mutant 19% | Scavenger-Mutant 9% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Matter Collected 5891 | 182 125 150 . . 351 1145 805 299 501 477 279 372 1047 158 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6484 | . 263 481 . . 308 846 826 330 256 597 262 298 1885 132 Parts 323 | . 22 44 . . 14 57 50 9 16 22 6 13 63 7 Haulers Intercepted 13 | . 1 1 . . . 4 5 . 1 . . . 1 . Recyclers Shooed 9 | . . 2 . . . 4 1 . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Combat Hostiles Destroyed 152 | . 8 14 . . 10 16 18 7 8 23 5 16 25 2 Melee 7 | . . . . . . . . . . . . . 7 . Guns 28 | . 7 4 . . . . . . . . 2 3 11 1 Cannons 86 | . . 3 . . 10 16 15 4 5 16 3 9 4 1 AOE 30 | . . 7 . . . . 3 3 3 7 . 4 3 . Classes Destroyed 17 | . 5 3 . . 1 5 . 1 . 1 . . 1 . Worker 20 | . 1 3 . . . 5 5 . 3 . . . 3 . Builder 7 | . . 2 . . . 1 1 . . . . . 1 2 Hauler 13 | . 1 1 . . . 4 5 . 1 . . . 1 . Recycler 10 | . . 1 . . 2 3 1 . . . 1 . 2 . Mechanic 2 | . . . . . . 1 . . 1 . . . . . Operator 1 | . . . . . . 1 . . . . . . . . Watcher 3 | . 1 1 . . . 1 . . . . . . . . Swarmer 44 | . 6 7 . . 3 . 3 . 5 6 . 14 . . Cutter 2 | . . . . . . . . . . 2 . . . . Grunt 66 | . 2 5 . . 6 9 7 8 1 9 3 . 15 1 Brawler 5 | . . . . . 1 . 1 . . 1 . . 2 . Duelist 2 | . . . . . . 1 . . . . . . 1 . Sentry 27 | . . 2 . . . 3 8 . 1 4 2 2 4 1 Specialist 2 | . . . . . . 2 . . . . . . . . Hunter 4 | . . . . . . . . 1 1 1 . . 1 . Programmer 2 | . . . . . . . . . . . . . 2 . Heavy 1 | . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 12 | . 3 12 . . 3 6 6 4 4 5 3 6 4 1 Combat Bots Only 8 | . 3 8 . . 3 4 4 4 3 5 2 6 4 1 Max Kills in Single Turn 6 | . 1 6 . . 1 2 4 3 3 3 1 4 3 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 4 . . . . 2 3 3 3 . 4 3 . Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Damage Taken 11320 | . 346 467 . . 430 1220 750 113 583 1074 655 1110 3932 640 Core 1811 | . 50 84 . . 120 107 86 . 65 106 98 213 723 159 Absorbed by Shields 9 | . . . . . . . . 9 . . . . . . Redirected to Shielding 439 | . . . . . 86 244 . . . . 16 35 . 58 Regen/Repaired (Parts) 111 | . . . . . . . . . 111 . . . . . Core Remaining (%) 64 | 100 80 . . . 49 . . 64 . . . 31 . . Volleys Fired 451 | . 41 31 . . 25 74 48 17 27 44 23 43 69 9 Largest 2 | . 2 2 . . 2 2 2 2 2 2 2 2 2 2 Hottest 144 | . 70 125 . . 88 88 88 88 88 88 109 138 144 81 Shots Fired 862 | . 82 56 . . 50 147 93 31 53 82 46 69 135 18 Gun 308 | . 82 25 . . . . 4 3 . . 33 42 107 12 Cannon 533 | . . 24 . . 50 147 88 27 52 78 13 26 25 3 Launcher 21 | . . 7 . . . . 1 1 1 4 . 1 3 3 Special . | . . . . . . . . . . . . . . . Kinetic 607 | . 41 11 . . 50 147 88 27 52 78 13 34 51 15 Thermal 234 | . 41 38 . . . . 4 3 . . 33 34 81 . Explosive 21 | . . 7 . . . . 1 1 1 4 . 1 3 3 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 27 | . 11 14 . . 9 10 15 5 11 17 14 13 22 27 Robot Miss Streak 14 | . 3 4 . . 12 10 10 11 14 8 4 4 3 6 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . Shots Hit Robots 699 | . 45 33 . . 47 130 79 21 47 71 33 46 134 13 Core Hits 753 | . 18 51 . . 49 126 105 48 58 131 28 35 77 27 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 11 | . 2 . . . . . . . . . . 1 8 . Burn 8 | . 2 . . . . . . . . . . . 6 . Blast 3 | . . . . . . . . . . . . 1 2 . Melee Attacks 34 | . . . . . . . . . . . . . 34 . Impact . | . . . . . . . . . . . . . . . Slashing 25 | . . . . . . . . . . . . . 25 . Piercing 9 | . . . . . . . . . . . . . 9 . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . 5 . Damage Inflicted 17676 | . 469 1285 . . 763 2123 2272 675 1204 3125 632 1179 3263 686 Guns 3360 | . 469 269 . . . . . . . . 284 434 1640 264 Cannons 8999 | . . 225 . . 763 2108 1624 376 957 1323 348 584 589 102 Explosions 4369 | . . 791 . . . . 620 299 220 1792 . 161 166 320 Melee 841 | . . . . . . . . . . . . . 841 . Ramming 107 | . . . . . . 15 28 . 27 10 . . 27 . Kinetic 9654 | . 172 39 . . 763 2108 1624 376 957 1323 348 673 905 366 Thermal 2705 | . 297 455 . . . . . . . . 284 345 1324 . Explosive 4369 | . . 791 . . . . 620 299 220 1792 . 161 166 320 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 619 | . . . . . . . . . . . . . 619 . Piercing 222 | . . . . . . . . . . . . . 222 . Highest Corruption 5 | . . . . . . . 4 4 1 1 1 1 5 5 Average Corruption 2 | . . . . . . . 3 4 1 1 1 1 3 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 78 | . . . . . . . 24 9 3 7 3 1 21 10 Message Errors 15 | . . . . . . . 7 2 . 1 . . 5 . Matter Fused 17 | . . . . . . . 5 . . 2 3 . 4 3 Heat Flow Errors 14 | . . . . . . . 1 3 . 2 . . 6 2 Energy Discharges 12 | . . . . . . . 5 2 2 1 . . 1 1 Data Loss (minor) 9 | . . . . . . . 3 1 1 1 . . 2 1 Data Loss (major) 2 | . . . . . . . . . . . . 1 1 . Misfires 6 | . . . . . . . 2 1 . . . . 1 2 Alerts 2 | . . . . . . . 1 . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 211 | . . 47 . . . . 90 . 14 33 . 9 13 5 Projectiles 18 | . . . . . . . . . 4 . . 9 . 5 Explosions 179 | . . 47 . . . . 82 . 10 33 . . 7 . Melee 14 | . . . . . . . 8 . . . . . 6 . Knockbacks 177 | . . . . . 23 60 21 14 22 19 5 6 6 1 Impact 1 | . . . . . . . 1 . . . . . . . Kinetic 156 | . . . . . 20 55 18 9 20 16 5 6 6 1 Secondary 20 | . . . . . 3 5 2 5 2 3 . . . . Self-Inflicted Damage 757 | . . 35 . . . . 298 . . 92 . 21 230 81 Shots 30 | . . 2 . . . . 9 . . 4 . 1 10 4 Rammed 1 | . . . . . . . . . . . . . 1 . Targets Rammed 13 | . . . . . . 4 1 1 3 2 . . 2 . Kicked 12 | . . . . . . 4 1 1 3 2 . . 1 . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 357 | . 289 168 . . 270 213 229 264 27 109 . 210 357 232 Average Temperature 75 | . 101 39 . . 94 64 33 61 12 57 . 57 130 91 Received Heat Transfer 3164 | . 78 234 . . 207 387 180 85 120 249 267 120 1156 81 Effects 2 | . 1 . . . . . . . . . . . 1 . Energy Bleed 1 | . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . 1 . . . . . 1 . Robots Melted 1 | . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . Parts Melted 18 | . 1 . . . . . . . . . 2 1 14 . Heat Transferred 6201 | . 1036 783 . . . . . . . . 777 665 2940 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Peak Influence 1069 | . 248 505 196 . 267 387 486 717 477 1069 762 968 776 295 Initial 560 | . . 26 196 . . 104 118 315 375 308 560 505 508 208 Average 362 | . 102 101 196 . 111 219 290 538 365 831 661 695 481 182 Maximum Alert Level 3 | . 1 2 . . 1 1 2 3 2 3 3 3 3 1 Low Security (%) 26 | 100 85 90 100 . 90 39 20 . . . . . . 35 Level 1 34 | . 14 2 . . 9 60 52 31 67 4 . . 19 64 Level 2 28 | . . 7 . . . . 26 30 32 26 73 55 76 . Level 3 10 | . . . . . . . . 37 . 69 26 44 4 . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 34 | . 1 . . . 1 6 4 . 5 . 5 . 11 1 Investigation 11 | . . . . . 1 2 2 . 2 . 1 . 2 1 Extermination 2 | . . . . . . . . . 1 . . . 1 . Reinforcement 9 | . 1 . . . . 4 1 . 1 . 1 . 1 . Assault 1 | . . . . . . . . . . . . . 1 . Garrison 11 | . . . . . . . 1 . 1 . 3 . 6 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Distress Signals 10 | . 1 1 . . . 3 1 . 2 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 241 | . 15 19 . . 12 34 30 13 23 25 10 16 37 7 Peak Tracking Total 7 | . 4 6 . . 3 5 5 4 7 5 3 7 5 4 Tactical Retreats 12 | . . . . . 2 3 . . . 2 1 2 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Traps Triggered 9 | . 1 . . . . 1 3 . 1 1 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Machines Disabled 12 | . . 2 . . . 1 3 1 . 4 . 1 . . Max in Single Turn 2 | . . 1 . . . 1 1 1 . 2 . 1 . . Garrison Relay 4 | . . . . . . . . 1 . 2 . 1 . . Phase Generator 1 | . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Machines Accessed 40 | . 3 1 . 1 1 6 10 . 6 . 2 . 6 4 Terminals 31 | . 3 1 . . 1 5 9 . 3 . . . 5 4 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 1 . . 2 . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 1 . 1 . Total Hacks 108 | . 13 2 . 2 4 14 23 . 13 . 6 . 22 9 Successful 43 | . 3 . . 2 2 4 8 . 5 . 5 . 9 5 Failed 65 | . 10 2 . . 2 10 15 . 8 . 1 . 13 4 Catastrophic 9 | . 1 . . . . 4 1 . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 49 | . 9 . . 1 2 6 8 . 3 . 4 . 16 . Terminals 84 | . 13 2 . . 4 12 18 . 6 . . . 20 9 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 8 | . . . . . . 2 . . 5 . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . . 5 . 2 . 5 . 2 . Terminal Hacks 29 | . 3 . . 2 2 3 6 . 1 . . . 7 5 Record 2 | . . . . 2 . . . . . . . . . . Part Schematic 3 | . 2 . . . 1 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . 1 1 . . . . . . 1 Open Door 4 | . . . . . . . 2 . . . . . . 2 Open DSF 2 | . . . . . . . . . 1 . . . 1 . Branch Access Points 2 | . . . . . . . 1 . . . . . 1 . Alert Level 1 | . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . Locate Traps 3 | . . . . . . 1 1 . . . . . . 1 Zone Layout 4 | . 1 . . . 1 1 . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 1 . . 2 . 1 . . . Scan Component 1 | . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . 1 . . . . . Refit 2 | . . . . . . 1 . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . . . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . . Unauthorized Hacks 7 | . . . . . . . 1 . 1 . 3 . 2 . Terminals 1 | . . . . . . . . . . . . . 1 . Botnet 1 | . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . Mechanics 1 | . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . . 3 . 1 . Reprogram 3 | . . . . . . . 1 . . . 1 . 1 . Intercept 1 | . . . . . . . . . . . 1 . . . Watchers 1 | . . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 35 | . 3 1 . . 1 5 8 . 5 . 2 . 6 4 Full Trace Events 8 | . . . . . 1 2 1 . 2 . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 2 . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . Time 80 | . . . . . . . . . 80 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Used RIF Installer 3 | . . . . . . . . 1 . 1 . 1 . . Hotswap 1 | . . . . . . . . . . . . 1 . . Program Shield 1 | . . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . 3 . 7 . 3 . . Machine Destruction 13 | . . . . . . . . 3 . 7 . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . 1 . . . . 7 Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Total Allies 29 | . . . . . . . 13 . 1 . 2 . 3 10 Largest Group 12 | . . . . . . . 12 11 5 . 2 . 3 8 Highest-Rated Group 245 | . . . . . . . 205 185 79 . 32 . 36 245 Highest-Rated Ally 39 | . . . . . . . 29 29 21 . 16 . 12 39 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 190 | . . . . . . . 20 55 50 . 10 . 14 41 Total Damage 2790 | . . . . . . . 252 725 666 . 122 . 152 873 Kills 26 | . . . . . . . 6 6 8 . 1 . 1 4 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Turns Passed 9966 | 60 546 732 43 662 271 1223 1464 363 1111 758 323 412 1384 614 Spaces Moved 5501 | 42 325 429 40 542 129 681 714 161 610 548 198 293 573 216 Core 4 | 4 . . . . . . . . . . . . . . Treads 277 | . . . . . . . . . . . . . 61 216 Legs 3728 | 38 325 175 . . 15 454 714 161 448 548 198 293 359 . Wheels 1492 | . . 254 40 542 114 227 . . 162 . . . 153 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 45 | 50 120 95 110 110 105 105 90 187 73 73 100 45 90 240 Average Speed 140 | 113 127 134 110 118 138 127 170 187 147 109 105 90 165 240 Slowest Speed 400 | 120 190 190 110 215 260 260 187 190 192 110 110 105 400 240 Overloaded Moves 37 | . . . . . . . . . 15 3 . 19 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 43 | 3 75 41 10 90 42 50 90 44 20 92 8 44 16 34 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . Known Exits Taken 4 | . . . . . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 1 | . . . . . 1 . . . . . . . . . Spaces Dug 138 | . . 3 . . . . . . . . . . 32 103 Terrain Destroyed 506 | . . 38 . . . . 48 5 17 104 . 45 103 146 Melee . | . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . . 1 . AOE 505 | . . 38 . . . . 48 5 17 104 . 45 102 146 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Gar Fac Gar Fac Ext Total 6800 | 51 382 532 39 564 170 889 869 189 764 612 267 366 812 294 Wait 375 | . 7 24 . 2 15 97 57 . 96 5 23 15 27 7 Move 5488 | 41 324 428 39 541 128 681 713 160 610 547 197 292 572 215 Hop . | . . . . . . . . . . . . . . . Pick Up 98 | 4 5 18 . 5 . 6 8 . 5 2 5 3 31 6 Fast Attach 88 | 6 1 5 . 2 2 11 10 2 5 . 6 2 31 5 Attach 49 | . . 3 . 4 . 5 4 . 3 2 2 1 25 . Detach 12 | . . . . 2 . . . . . . 3 . 6 1 Swap 54 | . 2 6 . 2 . 1 9 6 5 8 2 6 6 1 Drop 95 | . 2 17 . 6 . 11 17 3 8 . 6 2 14 9 Fire 451 | . 41 31 . . 25 74 48 17 27 44 23 43 69 9 Melee 29 | . . . . . . . . . . . . . 29 . Ram 1 | . . . . . . . . . . . . . 1 . Kick 11 | . . . . . . 3 1 1 3 2 . . 1 . Crush . | . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . 1 . . 2 . . Rewire 46 | . . . . . . . 2 . 1 2 . . . 41 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Storage (discovered 3 exits: *Fac / *Rec / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 13) 607 | -10/Materials | Entered another Materials area 607 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1120 | -9/Materials | Discovered new exit (range 5) 1264 | -9/Materials | Discovered new exit (range 16) 1327 | -9/Materials | Destroyed 8 combat bots 1339 | -9/Materials | Entered Mines 1378 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1378 | -9/Mines | Discovered new exit (range 5) 1382 | -9/Mines | Entered Exiles 1399 | -9/Exiles | Discovered new exit (range 15) 1422 | -9/Exiles | Met 8R-AWN 1441 | -9/Exiles | Met EX-HEX 1470 | -9/Exiles | Met EX-BIN 1591 | -9/Exiles | Met EX-DEC 1620 | -9/Exiles | Aligned with FarCom system 1621 | -9/Exiles | Given EX-Vault access code 1649 | -9/Exiles | Opened EX-Vault 1654 | -9/Exiles | Found Prototype Storage 1654 | -9/Exiles | Identified Superbattery 1671 | -9/Exiles | Found Prototype Storage 1676 | -9/Exiles | Found Prototype Leg 1679 | -9/Exiles | Found Prototype Leg 1712 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1807 | -9/Exiles | Visited The Gauntlet 2030 | -9/Exiles | Discovered new exit (range 14) 2044 | -9/Exiles | Stole three prototypes: Superbattery, Potential Leg, Lightpack 2.0 2044 | -9/Exiles | Entered Mines 2267 | -8/Mines | Discovered new exit (range 8) 2299 | -8/Mines | Core integrity fell below 50% 2315 | -8/Mines | Entered Materials 2315 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3018 | -8/Materials | Build established: Scavenger-Mutant 3257 | -8/Materials | Discovered new exit (range 14) 3405 | -8/Materials | Build established: Mutant 3538 | -8/Materials | Entered Storage 3751 | -8/Storage | Garrison activated, responded to threat 3877 | -8/Storage | Identified exit to Recycling 3918 | -8/Storage | Discovered new exit (range 15) 4287 | -8/Storage | Learned location of Armory (-3) 4334 | -8/Storage | Found Prototype Launcher 4334 | -8/Storage | Identified Scatter Rocket Array 4343 | -8/Storage | Found Scatter Rocket Array 4348 | -8/Storage | Found Scatter Rocket Array 4358 | -8/Storage | Identified exit to Garrison 4683 | -8/Storage | Used back door to open Recycling access 4719 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5002 | -8/Storage | Entered Garrison 5002 | -8/Garrison | Accompanied by 11 allies 5020 | -8/Garrison | Build established: Commander-Mutant 5054 | -8/Garrison | Triggered checkpoint 5117 | -8/Garrison | Garrison Relay disabled 5177 | -8/Garrison | Triggered checkpoint 5177 | -8/Garrison | Triggered checkpoint 5180 | -8/Garrison | Triggered checkpoint 5223 | -8/Garrison | Triggered checkpoint 5313 | -8/Garrison | Discovered new exit (range 13) 5347 | -8/Garrison | Installed Relay Interface Framework 5365 | -8/Garrison | Entered Factory 5365 | -7/Factory | Accompanied by 5 allies 5365 | -7/Factory | Evolved 2 slots: Utility x2 5367 | -7/Factory | FarCom data flow suspended 5934 | -7/Factory | Build established: Mutant 6050 | -7/Factory | Identified Potential Leg (x2) 6224 | -7/Factory | Repaired Cold Fusion Reactor 6451 | -7/Factory | Garrison activated, responded to threat 6476 | -7/Factory | Identified exit to Garrison 6476 | -7/Factory | Entered Garrison 6495 | -7/Garrison | Triggered checkpoint 6508 | -7/Garrison | Phase Generator disabled 6536 | -7/Garrison | Garrison Relay disabled 6686 | -7/Garrison | Triggered checkpoint 6805 | -7/Garrison | Triggered checkpoint 6854 | -7/Garrison | Garrison Relay disabled 6864 | -7/Garrison | Triggered checkpoint 6912 | -7/Garrison | Triggered checkpoint 6916 | -7/Garrison | Triggered checkpoint 7026 | -7/Garrison | Discovered new exit (range 14) 7122 | -7/Garrison | Discovered new exit (range 5) 7211 | -7/Garrison | Discovered new exit (range 12) 7230 | -7/Garrison | Expanded RIF knowledge: Program Shield 7234 | -7/Garrison | Entered Factory 7342 | -7/Factory | Garrison activated, responded to threat 7438 | -7/Factory | Identified exit to Garrison 7557 | -7/Factory | Entered Garrison 7563 | -7/Garrison | Expanded RIF knowledge: Hotswap 7596 | -7/Garrison | Triggered checkpoint 7670 | -7/Garrison | Garrison Relay disabled 7683 | -7/Garrison | Lost 3 parts (1p2u) 7777 | -7/Garrison | Core integrity fell below 50% 7945 | -7/Garrison | Discovered new exit (range 17) 7969 | -7/Garrison | Entered Factory 7969 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8114 | -6/Factory | Garrison activated, responded to threat 8217 | -6/Factory | Lost 4 parts (2n2w) 8319 | -6/Factory | First assault squad dispatched 8405 | -6/Factory | Core integrity fell below 50% 8428 | -6/Factory | Lost 11 parts (1p4n4u2w) 8506 | -6/Factory | Identified exit to Lower Caves 8506 | -6/Factory | Identified exit to Extension 8611 | -6/Factory | Garrison activated, responded to threat 8718 | -6/Factory | Lost 8 parts (2p3n1u2w) 8933 | -6/Factory | Core integrity fell below 20% 8946 | -6/Factory | Identified Lightpack 2.0 9012 | -6/Factory | Lost 3 parts (3n) 9041 | -6/Factory | Build established: Scavenger-Mutant 9353 | -6/Factory | Entered Extension 9759 | -6/Extension | Rescued a captive Derelict 9761 | -6/Extension | Rescued a captive Derelict 9877 | -6/Extension | Rescued a captive Derelict 9967 | -6/Extension | Crushed by falling debris 9967 | -6/Extension | Smashed by cave-in Last Messages --------------- 09962_ The unstable cave ceiling collapses. 09962_ U-05 Engineer forms the Earth. 09962_ U-05 Engineer lays Concrete. 09963_ U-05 Engineer forms the Earth. 09963_ U-05 Engineer builds a Wall. 09963_ U-05 Engineer destroyed. 09964_ The unstable cave ceiling collapses. 09964_ Unknown Special Weapon crushed. 09964_ The unstable cave ceiling collapses. 09964_ R-10 Processor collects Terrain Scan Processor. 09965_ The unstable cave ceiling collapses. 09966_ U-05 Engineer lays Concrete. 09967_ The unstable cave ceiling collapses. 09967_ Crushed by falling debris. 09967_ Imp. Target Analyzer destroyed. 09967_ System corrupted by crushing effect (+2). 09967_ Adv. Heat Sink destroyed. 09967_ System corrupted by crushing effect (+2). 09967_ Hacking Suite destroyed. 09967_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | /#????????????????????????????????????????? | | ! #########????????????????????????????????? | | ] + #????????????????????????????????? | | ! # #????????????????????????????????? | | ###+##### #????????????????????????????????? | | * #??#############?????????????????? | | ### #??# # #???#?????????????? | | ??# =! ! #### # # #### #??????? | | ??# "Y" =! # ????? | | ??# """ ! # @ #?????????????? | | ??# * R #?????????????? | | ??# u ### #%= #?????????????? | | ??######## ########## # ## = # # #?????????????? | | ?????????# T#?????# # ## # #????????????? | | ?????????# ##?????# # # #???????????? | | ?????????# #??????### ##### ##???????????? | | ?????????###????????# #????? #???????????? | | ????????????????????# #?????# ##???????????? | | ????????????????????# #?????? ##????????????? | | ????????????????????# #???????## #?????????????? | | ????????????????????# #????????? ###?????????????? | | ????????????????????# #??????????#???????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 57 Targeting Accuracy 16 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -8/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserSniperStreamer Manual? 0 Play Time 01:57:48 Cumulative 545.5 hours Start 2022.04.19 @ 01:31:18 End 2022.04.19 @ 06:29:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 338 Rogue 338 Adventurer 0 Explorer 0 Win Type - Total 37 Types 24/1/6/6/0/0/0/0/0 Lore% 82 Gallery% 84 Achievement% 78 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5c71281-27d8-43b5-ba87-ca6434b21126