Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.03 @ 19:37:09 Player: Minty Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1309) 1309 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (104) 104 TOTAL SCORE: 2838 Bonus ------- High Alert Combat Kills 104 Cogmind --------- Core Integrity 0/400 Matter 248/300 Energy 66/100 System Corruption 20% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Targeting Computer > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Medium Armor Plating Hardened Light Armor Plating Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Mini Grenade Launcher Mini Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 45 | . 2 38 5 Power 4 | . 1 3 . Engine 4 | . 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 9 | . . 9 . Treads . | . . . . Leg 6 | . . 6 . Wheel . | . . . . Hover 2 | . . 2 . Flight 1 | . . 1 . Utility 10 | . 1 9 . Device 4 | . 1 3 . Storage . | . . . . Processor 1 | . . 1 . Hackware 1 | . . 1 . Protection 4 | . . 4 . Artifact . | . . . . Weapon 22 | . . 17 5 Energy Gun 3 | . . 3 . Energy Cannon . | . . . . Ballistic Gun 15 | . . 12 3 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . 2 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 3 | . . 3 . System Corruption 19 | . . 19 . Parts Lost 13 | . . 6 7 Power 2 | . . 1 1 Propulsion 4 | . . 2 2 Utility 4 | . . 2 2 Weapon 3 | . . 1 2 Highest Loss Streak 7 | . . 2 7 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 99 97 89 Engine 10 | . 14 10 8 Leg 20 | . 28 19 20 Hover 1 | . . 2 . Device 10 | . 13 10 11 Storage 5 | . 14 5 . Processor 8 | . . 8 11 Protection 6 | . . 7 8 Energy Gun 3 | . . 3 . Ballistic Gun 25 | . 28 25 27 Slashing Weapon 2 | . . 3 . Naked Turns . | . . . . Heaviest Build 24 | 13 15 24 20 Greatest Support 26 | 20 20 26 26 Greatest Overweight (x) 2 | . . 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | . 8 8 5 Average Capacity 6 | . 8 6 5 Most Carried 8 | . 6 8 5 Average Carried 4 | . 6 4 4 Final Capacity 8 | 8 8 5 5 Final Carried 6 | 6 6 5 4 Class Distribution -------------------- 46% | Scavenger-Gunner 28% | Mutant 15% | Tank 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1311 | 200 73 1015 23 Remotely . | . . . . Salvage Created 2035 | . 111 1924 . Parts 123 | . 7 116 . Haulers Intercepted 3 | . . 3 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 36 | . 3 33 . Melee 3 | . . 3 . Guns 30 | . 3 27 . AOE 3 | . . 3 . Classes Destroyed 10 | . 2 8 . Worker 3 | . . 3 . Tunneler 1 | . . 1 . Hauler 3 | . . 3 . Recycler 3 | . . 3 . Mechanic 1 | . . 1 . Operator 1 | . . 1 . Watcher 5 | . . 5 . Swarmer 9 | . 1 8 . Grunt 18 | . 2 16 . Sentry 9 | . . 9 . Best Kill Streak 7 | . 2 7 . Combat Bots Only 5 | . 2 5 . Max Kills in Single Turn 4 | . 1 4 . Gunslinging 1 | . . 1 . Exploded 2 | . . 2 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 252 | . 61 163 28 Missed 78 | . 25 47 6 Damage Taken 2571 | . 377 1449 745 Core 454 | . 52 248 154 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 221 | . . 221 . Core Remaining (%) 89 | 100 79 . . Volleys Fired 121 | . 17 100 4 Largest 3 | . 2 3 3 Hottest 102 | . 40 102 69 Shots Fired 283 | . 34 241 8 Gun 282 | . 34 241 7 Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 260 | . 34 219 7 Thermal 5 | . . 5 . Explosive 1 | . . . 1 Electromagnetic 17 | . . 17 . Robot Hit Streak 19 | . 10 19 2 Robot Miss Streak 7 | . 7 4 1 Penetration Max . | . . . . Secondary Targets 5 | . 1 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 179 | . 18 156 5 Core Hits 91 | . 10 77 4 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 3 | . . 3 . Burn 1 | . . 1 . Destroy 2 | . . 2 . Melee Attacks 13 | . . 13 . Impact . | . . . . Slashing 13 | . . 13 . Piercing . | . . . . Sneak Attacks 3 | . . 3 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3016 | . 227 2700 89 Guns 2414 | . 209 2133 72 Cannons . | . . . . Explosions 334 | . . 317 17 Melee 241 | . . 241 . Ramming 27 | . 18 9 . Kinetic 2128 | . 209 1847 72 Thermal 184 | . . 184 . Explosive 17 | . . . 17 Electromagnetic 419 | . . 419 . Impact . | . . . . Slashing 241 | . . 241 . Piercing . | . . . . Highest Corruption 20 | . . 20 20 Average Corruption 15 | . . 15 20 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 52 | . . 47 5 Message Errors 11 | . . 9 2 Matter Fused 17 | . . 16 1 Heat Flow Errors 5 | . . 4 1 Energy Discharges 6 | . . 6 . Parts Rejected 1 | . . 1 . Data Loss (minor) 2 | . . 2 . Data Loss (major) 3 | . . 3 . Misfires 3 | . . 3 . Misdirections 1 | . . 1 . Weapon Failures 3 | . . 2 1 Overload Shots . | . . . . Overflow Damage 8 | . . 8 . Projectiles . | . . . . Explosions . | . . . . Melee 8 | . . 8 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 117 | . . 85 32 Shots 4 | . . 3 1 Rammed . | . . . . Targets Rammed 8 | . 5 3 . Kicked 8 | . 5 3 . Crushed . | . . . . Highest Temperature 336 | . 15 336 117 Average Temperature 94 | . 9 102 64 Received Heat Transfer 660 | . 114 546 . Effects 1 | . . 1 . Interference 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 385 | . . 385 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 3 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 713 | . 91 713 247 Initial 247 | . . 38 247 Average 324 | . 36 355 236 Maximum Alert Level 3 | . . 3 1 Low Security (%) 25 | . 100 20 1 Level 1 36 | . . 35 98 Level 2 37 | . . 43 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 6 . Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 4 | . . 4 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 9 44 5 Peak Tracking Total 5 | . 4 5 5 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 3 | . . 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 9 | . 1 8 . Terminals 6 | . 1 5 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 24 | . 3 21 . Successful 16 | . 2 14 . Failed 8 | . 1 7 . Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual 14 | . 2 12 . Terminals 18 | . 3 15 . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 5 | . 2 3 . Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Garrison Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . . 5 . Terminals 5 | . . 5 . Botnet 5 | . . 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 5 . Full Trace Events 3 | . 1 2 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 64 | . . 64 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2076 | . 159 1806 111 Spaces Moved 1104 | 1 86 932 85 Core 21 | . . . 21 Treads . | . . . . Legs 948 | 1 86 797 64 Wheels . | . . . . Hover 135 | . . 135 . Flight . | . . . . Fastest Speed 50 | 120 120 56 50 Average Speed 125 | 120 120 128 102 Slowest Speed 260 | 120 120 260 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 2 24 79 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 10 | . . 5 5 Melee . | . . . . Projectile . | . . . . AOE 10 | . . 5 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1529 | . 109 1320 100 Wait 199 | . . 193 6 Move 1102 | . 86 931 85 Hop . | . . . . Pick Up 10 | . . 10 . Fast Attach 21 | . 1 20 . Attach 6 | . . 5 1 Detach 6 | . . 6 . Swap 18 | . 1 13 4 Drop 26 | . . 26 . Fire 121 | . 17 100 4 Melee 13 | . . 13 . Ram . | . . . . Kick 7 | . 4 3 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 13) 160 | -10/Materials | Entered another Materials area 160 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 465 | -9/Materials | Build established: Tank 609 | -9/Materials | Discovered new exit (range 8) 752 | -9/Materials | Identified exit to Mines 762 | -9/Materials | Discovered new exit (range 14) 995 | -9/Materials | Repaired Hvy. Assault Rifle? 1039 | -9/Materials | System corruption reached 10% 1084 | -9/Materials | Core integrity fell below 50% 1107 | -9/Materials | Repaired Hvy. Assault Rifle 1391 | -9/Materials | Build established: Scavenger-Gunner 1860 | -9/Materials | Discovered new exit (range 4) 1966 | -9/Materials | Entered Mines 1980 | -9/Mines | Learned Materials trap positions 2001 | -9/Mines | Assembled infested the area 2053 | -9/Mines | Core integrity fell below 20% 2077 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01988_ System corrupted: Heat flow error (+143). 02001_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02007_ DTXY RI&VTYUBDMXWX 02044_ The unstable cave ceiling collapses. 02044_ as-08526 destroyed. 02045_ Hvy. Assault Rifle destroyed. 02047_ The unstable cave ceiling collapses. 02047_ System corrupted: Mni. Grenade Launcher failed to launch. 02049_ Ion Engine destroyed. 02049_ Hrd. Light Armor Plating destroyed. 02051_ Imp. Aluminum Leg destroyed. 02053_ System corrupted: Matter fused (-6). 02055_ The unstable cave ceiling collapses. 02073_ Hvy. Assault Rifle destroyed. 02075_ Heat Sink destroyed. 02075_ Imp. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????????????????????????###???? | | ??????????????????????????## ##??? | | ???????????????????????#### #??? | | ?????????????????????### # #??? | | ????????????????????## #??? | | ????????????????????# #??? | | ????????????????????# #???? | | ????????????????????# @ #???? | | ????????????????????# d #???? | | ????????????????????# d #???? | | ????????????????????## ##???? | | ?????????????????????## ## ##????? | | ??????????????????????# #?##?????? | | ??????????????????????# ###??????? | | ??????????????????????# ##?????? | | ????????????????#?????# ###???? | | #????????????? ##???## ###?? | | ##?????????? ##?## ## ### | | ##????????? ### # | | #????????# # | | =########## # | | % [ # # | | ! ! ## | | ######### ## """ ## | | ????????# ## """ ### | | ????????# #?# """ ## # | | ????????# #?# " | | ????????# #??# "%" | | ????????# #??## " # | | ????????# #???## #### ### | | ????????# #????## #??# #?? | | ????????# #?????## #??# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicAlertLegs Manual? 0 Play Time 00:10:15 Cumulative 565.9 hours Start 2024.01.03 @ 19:27:49 End 2024.01.03 @ 19:37:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 450 Rogue 178 Adventurer 122 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 77 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6758d995-79e4-45fd-8c27-96beae40ce24