Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 02:09:37 Player: daxter767676 Result: Destroyed by 2X-6PP(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (310) 310 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 755 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 243/300 Energy 91/100 System Corruption 0% Temperature Cool (6) Movement Rolling (190) Ox6 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ Humpback > --- WEAPON (2) ------- Small Laser Assault Rifle > --- INVENTORY (35) --- Ion Engine Subdweller Power Source Subdweller Power Source Aluminum Leg Aluminum Leg Subdweller Monowheel Small Storage Unit Subdweller Machine Gun SUBCON Basin (Full) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Humpback > --- WEAPON ----------- Assault Rifle Battle Cannon > --- INVENTORY -------- Ion Engine Subdweller Power Source Subdweller Power Source Aluminum Leg Aluminum Leg Subdweller Monowheel Small Storage Unit Small Laser Subdweller Machine Gun SUBCON Basin [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 11 | . 5 6 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 4 | . 1 3 Treads . | . . . Leg 1 | . 1 . Wheel 3 | . . 3 Hover . | . . . Flight . | . . . Utility 1 | . . 1 Device . | . . . Storage 1 | . . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | . 3 2 Energy Gun 3 | . 2 1 Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 2 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 3 | . 2 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes 1 | . . 1 Average Backups 7 | . 7 8 Power 1 | . 1 2 Propulsion 3 | . 4 3 Utility . | . . . Weapon 2 | . 2 2 Tool/Special . | . . . Unused Backups 12 | . 4 8 Power 4 | . 2 2 Propulsion 4 | . 2 2 Utility 2 | . . 2 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 79 | . 75 82 Engine 13 | . 14 13 Leg 19 | . 28 13 Wheel 8 | . . 14 Storage 14 | . 14 14 Energy Gun 4 | . 10 . Ballistic Gun 11 | . 7 14 Ballistic Cannon 6 | . . 11 Peak Build Rating 27 | . 6 27 Average Rating 10 | . 5 14 On Entrance 5 | 6 6 5 Avg Prop Armor Cover (%) 6 | . . 6 Naked Turns . | . . . Heaviest Build 208 | 12 14 208 Greatest Support 32 | 20 20 32 Greatest Overweight (x) 10 | . . 10 Average Overweight (x) 2 | . . 3 Largest Inventory Capacity 35 | . 8 35 Average Capacity 18 | . 8 25 Most Carried 24 | . 8 24 Average Carried 11 | . 7 13 Final Capacity 35 | 8 8 35 Final Carried 23 | 6 7 23 Class Distribution -------------------- 60% | Mutant 39% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 300 | 200 54 46 Remotely . | . . . Salvage Created 366 | . 303 63 Parts 24 | . 19 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 8 | . 6 2 Guns 8 | . 6 2 Classes Destroyed 3 | . 2 1 Watcher 1 | . 1 . Grunt 6 | . 6 . Subdweller 2 | . . 2 Best Kill Streak 4 | . 4 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 69 | . 47 22 Missed 18 | . 14 4 Hits 51 | . 33 18 Projectile 51 | . 33 18 Critical Strikes 1 | . . 1 Damage Taken 862 | . 402 460 Core 256 | . 113 143 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 41 | . 30 11 Largest 2 | . 2 2 Hottest 80 | . 80 60 Shots Fired 66 | . 46 20 Gun 62 | . 46 16 Cannon 4 | . . 4 Launcher . | . . . Special . | . . . Kinetic 17 | . 2 15 Thermal 6 | . 1 5 Explosive . | . . . Electromagnetic 43 | . 43 . Robot Hit Streak 16 | . 10 16 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 49 | . 33 16 Core Hits 17 | . 12 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 688 | . 469 219 Guns 600 | . 445 155 Cannons 64 | . . 64 Explosions 24 | . 24 . Melee . | . . . Ramming . | . . . Kinetic 195 | . 19 176 Thermal 67 | . 24 43 Explosive . | . . . Electromagnetic 426 | . 426 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 25 | . 25 . Projectiles . | . . . Explosions 25 | . 25 . Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage 37 | . 37 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 276 | . 276 . Average Temperature 98 | . 98 . Received Heat Transfer 276 | . 198 78 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . 50 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | . 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 90 | . 90 . Initial . | . . . Average 37 | . 37 . Influence Increases 200 | . 200 . Destroy 0b10 Robot/C 120 | . 120 . Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 22 | . 22 . Successful Hack 5 | . 5 . Disable Machine 15 | . 15 . Destroy Structure 3 | . 3 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 200 | . 164 36 Entered New Map 18 | . . 18 Time Decay 162 | . 144 18 Lost Part 20 | . 20 . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 15 3 Peak Tracking Total 5 | . 5 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 2 2 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 2 3 Successful 4 | . 1 3 Failed 1 | . 1 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . . 3 Record 1 | . . 1 Open Door 1 | . . 1 Release Object 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1124 | . 451 673 Spaces Moved 582 | 1 210 371 Core . | . . . Treads . | . . . Legs 395 | 1 210 184 Wheels 187 | . . 187 Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 146 | 120 120 161 Slowest Speed 820 | 120 120 820 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 1 40 30 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed 2 | . 2 . Melee . | . . . Projectile . | . . . AOE 2 | . 2 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 788 | . 364 424 Wait 145 | . 116 29 Move 580 | . 209 371 Hop . | . . . Pick Up 5 | . . 5 Fast Attach 5 | . 2 3 Attach 2 | . 1 1 Detach 3 | . 2 1 Swap 4 | . 2 2 Drop 3 | . 2 1 Fire 41 | . 30 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 8) 452 | -10/Materials | Entered Subcaves 553 | -10/Subcaves | Learned Materials stockpile data 673 | -10/Subcaves | Core integrity fell below 50% 889 | -10/Subcaves | Found SUBCON Basin 991 | -10/Subcaves | Build established: Hauler-Mutant 1112 | -10/Subcaves | Core integrity fell below 20% 1125 | -10/Subcaves | Destroyed by 2X-6PP(R) with Subdweller Laser Last Messages --------------- when stimulated during the collection process in preparation for SEP insertion. Secure containment is priority number one! Although mostly just a persistent nuisance in their natural Subcaves environment where a certain balance has been achieved, there is a high probability that sudden introduction into previously unexposed areas could cause more extreme side effects. Take all precautions to prevent this from happening. >>Release Inventory Accessing inventory controls... Collection purity confirmed 100%... Ejecting SUBCON Basin... Delivery behind schedule, handle with care! 00889_ Acquired SUBCON Basin. 01100_ UK-MK1(R) knocked back. 01105_ Critical hit (Destroy). 01105_ Battle Cannon destroyed. 01109_ Lgt. Ion Engine destroyed. 01117_ UK-MK1(R) destroyed. 01117_ Switching to secondary target: 2X-6PP(R). Map ----- +----------------------------------------------------+ | ???????????# ??????###???# ### ### | | ???????##### ##????# #???# ### | | ??????## ### ##???# ##??# ### | | ?###?## ### ##??# #??# ##### | | ## ### #?# ##?# #### ##?## !& | | # #?# ### # #####??# &%& | | ### #??????## ##& | | ## ##???##### ### | | ## #???# ## #?## | | ### ##???# #??## | | ## ## ### ###### #???# | | ### ### # #?### | | ####### ## ### #### | | ##### ## ## ### #?# ### | | ## ##### ## ########## ## #?#### | | # #?## ##???????##### #???# | | ## ### ## ######?????? ???# ## | | ?### ##### ## #?????? ##?# #?# | | ???# #???#### ##?????? ### ??# | | ???# #??????#### ##??????##??## ???## | | ??# ##?????????### ####????????????###?????# | | ??## ##????????????## #???????????????????????? | | ???###??????????????# #####???????????????????? | | ????????????????????# # #%##??????????????????? | | ???????????????????## !% % #??????????????????? | | ???????????????????# @R #??????????????????? | | ???????????????????# # #??????????????????? | | ???????????????????## ### ##??????????????????? | | ????????????????????######?? ??????????????????? | | ???????????????????????????? ?????????????????? | | ????????????????????????????# ????????????????? | | ?????????????????????????????# ??????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????? #????????????? | | ??????????????????????????????? ## ##????????????? | | ???????????????????????????????##?##?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????#####? | | ????????????????????????????????????????????#" "## | | ????????????????????????????????????????????### " | | ??????????????????????????????????????????????#" " | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????## # | | ???????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgePointyCorpse Manual? 0 Play Time 00:12:46 Cumulative 152.4 hours Start 2025.11.01 @ 02:01:10 End 2025.11.01 @ 02:09:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 155 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 56 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 42/SmallcapsGlow Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7573a9b-6b50-45de-9f83-6ebc20d454c4