Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.09 @ 23:27:19 Player: gex Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (113) 565 Value Destroyed (2935) 2935 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 6866 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 14 Cogmind --------- Core Integrity 606/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (66) Movement Core (450) Ox8 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Arc Projector > --- INVENTORY (15) --- Light Deuterium Engine Light Nuclear Core Flight Unit Flight Unit Flight Unit Cesium-ion Thruster Improved Heat Sink Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite Transmission Jammer Advanced ECM Suite Lightning Gun Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter Hardlight Generator Hacking Suite > --- WEAPON ----------- Lightning Gun Heavy Particle Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Flight Unit Flight Unit Flight Unit Cesium-ion Thruster Improved Heat Sink Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite Transmission Jammer Advanced ECM Suite Lightning Gun Arc Projector [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 4 | . . . 1 . . . 1 2 . Weapon . | . . . . . . . . . . Parts Attached 66 | 9 8 3 7 2 1 13 18 4 1 Power 11 | 2 1 1 1 . . 3 3 . . Engine 6 | 2 1 . 1 . . . 2 . . Core 5 | . . 1 . . . 3 1 . . Reactor . | . . . . . . . . . . Propulsion 19 | 3 4 1 2 1 . 4 4 . . Treads 9 | 2 2 1 2 1 . 1 . . . Leg 10 | 1 2 . . . . 3 4 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | 2 2 . 3 . . 1 8 3 . Device 13 | 1 1 . 3 . . 1 6 1 . Storage 2 | 1 1 . . . . . . . . Processor 3 | . . . . . . . 2 1 . Hackware 1 | . . . . . . . . 1 . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 17 | 2 1 1 1 1 1 5 3 1 1 Energy Gun 11 | 1 . 1 1 . 1 3 2 1 1 Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 2 | 1 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . . 2 . . . Special Weapon 1 | . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 21 | . 1 1 . . . 8 3 . 8 Power 3 | . . . . . . 2 . . 1 Propulsion 8 | . . 1 . . . 3 . . 4 Utility 5 | . 1 . . . . 2 1 . 1 Weapon 5 | . . . . . . 1 2 . 2 Highest Loss Streak 8 | . 1 1 . . . 5 1 . 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 96 99 94 99 100 92 92 100 87 Engine 6 | . 11 1 11 11 11 1 4 7 6 Core 4 | . . 12 . . . 8 4 . . Treads 15 | . 26 28 28 32 33 19 . . . Leg 15 | . 1 . . . . 12 34 30 20 Device 16 | . 13 14 22 22 22 17 16 16 12 Storage 10 | . 14 14 11 11 11 11 9 7 7 Processor 3 | . . . . . . . 5 15 15 Energy Gun 13 | . 14 14 21 20 22 16 11 7 8 Energy Cannon 2 | . . . . . . . 5 7 5 Ballistic Gun 3 | . 14 14 . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 45 | 13 28 30 39 39 39 39 40 45 45 Greatest Support 70 | 40 40 40 60 60 60 60 70 61 61 Greatest Overweight (x) 2 | . . . . . . 1 1 . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 Most Carried 15 | 8 13 15 15 15 15 14 15 15 15 Average Carried 12 | 6 10 14 13 14 14 11 12 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 13 15 15 14 14 10 15 15 14 Class Distribution -------------------- 42% | Scavenger-Mutant 41% | Mutant 13% | Hacker-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 1201 | 295 156 56 70 10 . 309 244 40 21 Remotely 10 | . . . . . . . 10 . . Salvage Created 4377 | 106 396 331 329 573 . 713 1424 220 285 Parts 200 | 4 15 19 22 21 . 33 69 7 10 Haulers Intercepted 2 | . 1 . 1 . . . . . . Recyclers Shooed 7 | . 1 1 . 2 . 1 1 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 82 | . 6 10 6 10 . 22 26 1 1 Guns 55 | . 6 10 6 10 . 10 13 . . Cannons 12 | . . . . . . . 10 1 1 AOE 14 | . . . . . . 12 2 . . Classes Destroyed 12 | 2 3 1 1 1 . 1 2 1 . Worker 1 | . . . . . . . 1 . . Builder 2 | . . . . . . 1 . . 1 Tunneler 2 | 1 . . . . . 1 . . . Hauler 2 | . 1 . 1 . . . . . . Recycler 19 | 1 1 1 2 4 . 2 4 2 2 Watcher 5 | . 1 . 1 . . . 3 . . Swarmer 30 | . . 6 3 7 . 8 6 . . Grunt 42 | . 6 4 2 2 . 11 17 . . Brawler 4 | . . . . 1 . 3 . . . Sentry 4 | . . . 1 . . . 2 . 1 Hunter 1 | . . . . . . . 1 . . Programmer 1 | . . . . . . . . 1 . Best Kill Streak 8 | 1 3 3 3 6 . 8 7 2 2 Combat Bots Only 7 | . 2 3 3 4 . 7 4 1 1 Max Kills in Single Turn 2 | 1 1 2 2 1 . 2 2 1 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . . . . . . 2 2 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 524 | . 34 44 17 33 . 121 138 6 131 Missed 173 | . 8 12 2 11 . 45 39 2 54 Damage Taken 3244 | . 299 224 107 142 . 976 939 48 509 Core 566 | . 44 42 . 35 . 224 127 . 94 Absorbed by Shields 88 | . . . . . . . . . 88 Ignored by Resistances 1009 | . 91 69 35 48 . 286 282 15 183 Regen/Repaired (Parts) 66 | . . . . . . . 66 . . Core Remaining (%) 69 | 100 . 65 . . . 35 76 . . Volleys Fired 271 | 8 35 25 16 31 . 52 83 7 14 Largest 2 | 2 2 2 2 2 . 2 2 2 2 Hottest 140 | 60 60 85 140 140 . 140 138 130 130 Shots Fired 510 | 13 69 50 31 52 . 104 152 11 28 Gun 407 | 13 69 50 31 44 . 80 99 4 17 Cannon 70 | . . . . . . . 52 7 11 Launcher 25 | . . . . . . 24 1 . . Special 8 | . . . . 8 . . . . . Kinetic 65 | 5 35 25 . . . . . . . Thermal 399 | 8 34 25 31 52 . 80 151 7 11 Explosive 25 | . . . . . . 24 1 . . Electromagnetic 21 | . . . . . . . . 4 17 Robot Hit Streak 29 | 6 22 9 15 18 . 25 29 16 9 Robot Miss Streak 5 | 1 2 1 2 3 . 5 5 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . . 2 . 1 . 1 2 . . Max Gunslinging Chain 1 | . . 1 . 1 . 1 1 . . Shots Hit Robots 367 | 10 53 37 21 29 . 71 117 10 19 Core Hits 194 | 3 21 19 13 14 . 48 65 3 8 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . . . . Critical Strikes 16 | . 1 1 2 2 . 3 6 1 . Burn 13 | . . . 2 2 . 3 6 . . Destroy 2 | . 1 1 . . . . . . . Corrupt 1 | . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7585 | 94 518 417 385 535 . 2385 2598 239 414 Guns 4411 | 94 510 417 385 535 . 894 1269 65 242 Cannons 1299 | . . . . . . . 975 174 150 Explosions 1796 | . . . . . . 1491 305 . . Melee . | . . . . . . . . . . Ramming 79 | . 8 . . . . . 49 . 22 Kinetic 375 | 26 201 148 . . . . . . . Thermal 5028 | 68 309 269 385 535 . 894 2244 174 150 Explosive 1491 | . . . . . . 1491 . . . Electromagnetic 612 | . . . . . . . 305 65 242 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 2 Average Corruption 1 | . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 10 | . . . . . . . . 8 2 Message Errors 1 | . . . . . . . . 1 . Matter Fused 4 | . . . . . . . . 3 1 Heat Flow Errors 1 | . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . 2 . Misfires 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 130 | . . . . . . 108 15 7 . Projectiles 22 | . . . . . . . 15 7 . Explosions 108 | . . . . . . 108 . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 171 | . . . . . . 161 10 . . Shots 10 | . . . . . . 9 1 . . Rammed 1 | . 1 . . . . . . . . Targets Rammed 11 | . 1 . . . . . 9 . 1 Kicked 10 | . . . . . . . 9 . 1 Crushed . | . . . . . . . . . . Highest Temperature 303 | 20 141 213 225 165 . 188 232 180 303 Average Temperature 61 | 9 46 67 70 61 . 49 62 45 97 Received Heat Transfer 1584 | . 186 48 27 30 . 594 459 . 240 Effects 1 | . . . 1 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 22 | . . 2 2 4 . 1 10 2 1 Heat Transferred 11421 | 150 700 655 962 1221 . 2442 4847 222 222 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Peak Influence 433 | 10 134 141 195 267 . 433 343 139 31 Initial 142 | . 5 12 46 17 . . 142 75 . Average 143 | 6 31 89 107 143 . 294 221 53 11 Maximum Alert Level 2 | . . . . 1 . 2 1 . . Low Security (%) 71 | 100 100 100 100 66 . 14 45 100 100 Level 1 25 | . . . . 33 . 60 54 . . Level 2 3 | . . . . . . 25 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 1 . 1 . . . 5 . 2 Investigation 3 | . 1 . 1 . . . 1 . . Extermination . | . . . . . . . . . . Reinforcement 6 | . . . . . . . 4 . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 5 | . 1 . 1 . . . 2 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 108 | . 10 13 7 10 . 22 36 1 9 Peak Tracking Total 7 | . 2 3 3 4 . 7 5 1 5 Tactical Retreats 5 | . . . . . . 2 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 6 | . 2 . . . . . 1 . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled 9 | . . . 1 . . 1 6 1 . Max in Single Turn 3 | . . . 1 . . 1 3 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 12 | . 4 . 3 . . . 3 2 . Terminals 7 | . 2 . 2 . . . 2 1 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 2 | . 1 . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 28 | . 7 . 10 . . . 9 2 . Successful 15 | . 2 . 7 . . . 5 1 . Failed 13 | . 5 . 3 . . . 4 1 . Catastrophic 4 | . . . 2 . . . 2 . . Database Lockouts . | . . . . . . . . . . Manual 8 | . 1 . 1 . . . 5 1 . Terminals 17 | . 5 . 4 . . . 7 1 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 3 | . 1 . . . . . 2 . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 6 | . . . 6 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 5 | . 1 . 1 . . . 3 . . Prototype ID Bank 1 | . . . . . . . 1 . . Alert Level 2 | . . . 1 . . . 1 . . Unreport Threat 1 | . . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . 2 . . Scan Component 1 | . . . . . . . 1 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . Insert Component 2 | . . . 2 . . . . . . Analyze 4 | . . . 4 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 4 . 1 . . . 1 1 . Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 134 | . . . . . . . . 134 . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . Time 38 | . . . . . . . 38 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total Allies 1 | . . 1 . . . . . . . Largest Group 1 | . . 1 . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 11 | . . 11 . . . . . . . Total Damage 167 | . . 167 . . . . . . . Kills 2 | . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 5510 | 113 584 726 513 474 79 788 1343 749 141 Spaces Moved 2755 | 49 271 386 206 232 48 352 625 520 66 Core 9 | 9 . . . . . . . . . Treads 1344 | 19 246 386 206 232 48 207 . . . Legs 1402 | 21 25 . . . . 145 625 520 66 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 120 127 127 Average Speed 148 | 122 156 160 160 160 160 172 133 127 147 Slowest Speed 270 | 160 160 160 160 160 160 190 190 127 270 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 4 33 76 19 56 10 75 35 11 12 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . Scrap Searched 5 | . . 3 . 1 . 1 . . . Spaces Dug 8 | . . . . 8 . . . . . Terrain Destroyed 204 | . . . . 8 . 177 15 . 4 Melee . | . . . . . . . . . . Projectile 19 | . . . . 8 . . 7 . 4 AOE 185 | . . . . . . 177 8 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total 3679 | 88 367 453 358 267 50 430 985 599 82 Wait 470 | 12 40 22 123 . . 5 211 57 . Move 2746 | 48 270 385 205 231 47 351 624 519 66 Hop . | . . . . . . . . . . Pick Up 76 | 11 10 10 5 1 1 6 25 7 . Fast Attach 4 | 3 . . . . . . 1 . . Attach 38 | 4 2 1 4 1 . 10 13 2 1 Detach . | . . . . . . . . . . Swap 24 | 2 6 2 3 1 1 3 4 2 . Drop 39 | . 3 8 2 2 1 3 15 5 . Fire 271 | 8 35 25 16 31 . 52 83 7 14 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 10 | . . . . . . . 9 . 1 Crush 1 | . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 13) 698 | -10/Materials | Entered Mines 702 | -10/Mines | Discovered new exit (range 11) 838 | -10/Mines | Learned Materials interactive machine intel 954 | -10/Mines | Learned 8 Materials zone layouts 982 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1164 | -10/Mines | Escorted by a lone wolf Derelict 1368 | -10/Mines | Discovered new exit (range 8) 1424 | -10/Mines | Entered Materials 1424 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1425 | -9/Materials | Identified exit to Materials 1425 | -9/Materials | Identified exit to Mines 1426 | -9/Materials | Loaded intel: 18 interactive machine locations 1603 | -9/Materials | Build established: Scavenger-Mutant 1937 | -9/Materials | Entered Mines 2011 | -9/Mines | Identified exit to Exiles 2022 | -9/Mines | Discovered exit to Materials (range 15) 2299 | -9/Mines | Discovered exit to Materials (range 8) 2403 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2411 | -9/Mines | Entered Exiles 2454 | -9/Exiles | Met 8R-AWN 2469 | -9/Exiles | Discovered new exit (range 14) 2490 | -9/Exiles | Entered Mines 2582 | -8/Mines | Destroyed 7 combat bots 2674 | -8/Mines | Lost 3 parts (1p1u1w) 2992 | -8/Mines | Lost 5 parts (1p3n1u) 3071 | -8/Mines | Core integrity fell below 50% 3193 | -8/Mines | Discovered exit to Materials (range 13) 3239 | -8/Mines | Build established: Mutant 3265 | -8/Mines | Discovered exit to Materials (range 6) 3278 | -8/Mines | Entered Materials 3278 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3524 | -8/Materials | Repaired Pulse Rifle 3957 | -8/Materials | Build established: Scavenger-Mutant 4554 | -8/Materials | Discovered new exit (range 16) 4619 | -8/Materials | Identified exit to Factory 4621 | -8/Materials | Entered Factory 4621 | -7/Factory | Evolved 2 slots: Utility x2 5057 | -7/Factory | Discovered new exit (range 4) 5073 | -7/Factory | Build established: Hacker-Skirmisher 5368 | -7/Factory | Identified exit to Storage 5370 | -7/Factory | Entered Storage 5511 | -7/Storage | Self-destructed Last Messages --------------- 05478_ K-01 Serf collects debris. 05484_ Titanium Leg destroyed. 05485_ System corrupted: FCS attempts to trigger Lightning Gun. 05485_ System corrupted: Lightning Gun misfires. 05485_ U-05 Engineer destroyed. 05485_ K-01 Serf collects debris. 05487_ Hvy. Particle Cannon destroyed. 05488_ K-01 Serf collects debris. 05493_ Y-54 Guardian destroyed. 05496_ K-01 Serf collects debris. 05498_ U-05 Engineer builds a Door. 05499_ K-01 Serf collects debris. 05504_ U-05 Engineer builds a Door. 05506_ K-01 Serf collects debris. 05508_ Titanium Leg destroyed. 05508_ K-01 Serf collects debris. 05509_ M-13 Machinist repairs G-47 Trooper. 05509_ Deuterium Engine destroyed. 05510_ Lightning Gun destroyed. 05511_ M-13 Machinist repairs Particle Gun. Map ----- +----------------------------------------------------+ | ?????????????????????? ??????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ????????????????????? | | ?????????????????????## ???#+#??????????????? | | ?????????????????????## ???# #?###??????????? | | ????????????######"#### #### ### #??????????? | | ?????????? = * # "??????????? | | ?????????? !%!%= " "??????????? | | ?????????? = ! # "??????????? | | ?????????????#######+########## ###??????????? | | ??????????????????????????#"###+#####????????? | | ??????????????????????????# u !%= #????????? | | ??????????????????????????# [[ k #????????? | | ??????????????????????????# %= #????????? | | ??????????????????????????# ! #????????? | | ??????????????????????????# #????????? | | ??????????????????????????#=% #????????? | | ??????????????????????????# u #????????? | | ??????????????????????????# #######??? | | ???????????#######+#########m##+##### #??? | | ?????????? g g g #??? | | ?????????? g #??? | | ?????????? g @ #??? | | ?????????????#####+#########;######## #??? | | ????????????????????????????????????## ##??? | | ?????????????????????????????????????# #???? | | ?????????????????????????????????????# #???? | | ?????????????????????????????????????# #???? | | ?????????????????????????????????????# #???? | | ?????????????????????????????????????# #???? | | ?????????????????????????????????????# ^ #???? | | ?????????????????????????????????????# #???? | | ?????????????????????????????????????# #???? | | ?????????????????????????????????????# #???? | | ?????????????????????????????????????#####???? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control I Spy Storm Trooper Challenges ------------ None Game ------ Seed MeleeSmallMegatreads Manual? 0 Play Time 01:12:11 Cumulative 16.0 hours Start 2024.03.07 @ 00:26:17 End 2024.03.09 @ 23:27:19 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 4 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dde1e87c-ddf7-4702-88c5-f798f32fb63a