Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 02:20:34 Player: Symetrie Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (306) 306 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1276 Bonus ------- None Cogmind --------- Core Integrity 339/400 Matter 291/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Aluminum Leg Seismic Detector Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Seismic Detector Medium Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 17 | 8 8 1 Power 5 | 1 4 . Engine 5 | 1 4 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 4 1 Treads . | . . . Leg 7 | 2 4 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 2 . . Device 1 | 1 . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 3 . . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 7 3 Power 3 | . 3 . Propulsion 3 | . 2 1 Utility 1 | . 1 . Weapon 3 | . 1 2 Highest Loss Streak 5 | . 5 3 To Critical Strikes . | . . . Average Backups 4 | 2 5 2 Power 1 | 1 1 . Propulsion 2 | . 2 1 Utility . | . 1 1 Weapon . | . . . Tool/Special . | . . . Unused Backups 1 | . . 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 94 | . 96 82 Engine 12 | . 13 11 Leg 29 | . 27 41 Device 9 | . 11 . Storage 13 | . 14 11 Energy Gun 13 | . 14 9 Ballistic Gun 13 | . 14 9 Peak Build Rating 9 | 9 9 8 Average Rating 8 | 5 8 7 On Entrance 5 | . 9 6 Naked Turns . | . . . Heaviest Build 15 | 15 15 13 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 4 | 2 4 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 3 Average Carried 5 | 2 5 2 Final Capacity 8 | 8 8 8 Final Carried 4 | 4 4 2 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 470 | 304 166 . Remotely . | . . . Salvage Created 488 | 116 372 . Parts 33 | 6 27 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | . 9 . Guns 9 | . 9 . Classes Destroyed 6 | 2 4 . Worker 1 | . 1 . Tunneler 1 | 1 . . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 6 | . 6 . Best Kill Streak 4 | 1 4 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 149 | . 129 20 Missed 42 | . 34 8 Hits 107 | . 95 12 Projectile 107 | . 95 12 Critical Strikes 3 | . 3 . Damage Taken 1240 | . 1062 178 Core 288 | . 227 61 Absorbed by Shields . | . . . Core Remaining (%) 54 | 100 9 . Volleys Fired 64 | 6 56 2 Largest 2 | 2 2 2 Hottest 70 | 40 70 70 Shots Fired 127 | 12 111 4 Gun 127 | 12 111 4 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 70 | 12 56 2 Thermal 57 | . 55 2 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 3 9 2 Robot Miss Streak 3 | 2 3 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 82 | 6 73 3 Core Hits 30 | 3 27 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 950 | 71 846 33 Guns 940 | 71 836 33 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 10 | . 10 . Kinetic 457 | 71 377 9 Thermal 483 | . 459 24 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 4 | . 4 . Kicked 4 | . 4 . Crushed . | . . . Highest Temperature 196 | . 196 25 Average Temperature 61 | . 63 14 Received Heat Transfer 567 | . 504 63 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1591 | . 1517 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 69 | 5 69 8 Initial 8 | . . 8 Average 12 | . 16 1 Influence Increases 274 | 10 264 . Destroy 0b10 Robot/C 180 | . 180 . Destroy 0b10 Robot/NC 25 | 10 15 . Destroy Leader 54 | . 54 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 274 | 10 243 21 Entered New Map 13 | . . 13 Time Decay 214 | 10 196 8 Lost Part 47 | . 47 . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 16 1 Peak Tracking Total 3 | . 3 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 2 1 Successful 1 | . 1 . Failed 2 | . 1 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Record 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 612 | 15 597 . Terrain 612 | 15 597 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 926 | 83 710 133 Spaces Moved 567 | 44 433 90 Core 7 | 5 2 . Treads . | . . . Legs 560 | 39 431 90 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 115 120 120 Slowest Speed 250 | 150 250 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 4 53 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 686 | 62 513 111 Wait 24 | . 7 17 Move 565 | 43 432 90 Hop . | . . . Pick Up 9 | 5 4 . Fast Attach 7 | 6 1 . Attach 9 | 1 6 2 Detach . | . . . Swap 4 | 1 3 . Drop . | . . . Fire 64 | 6 56 2 Melee . | . . . Ram . | . . . Kick 4 | . 4 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Met a group of wandering Federalists 312 | -10/Materials | Build established: Mutant 569 | -10/Materials | Core integrity fell below 50% 666 | -10/Materials | Core integrity fell below 20% 712 | -10/Materials | Lost 5 parts (2p2n1u) 782 | -10/Materials | Discovered new exit (range 4) 794 | -10/Materials | Entered another Materials area 794 | -9/Materials | Evolved 2 slots: Propulsion x2 927 | -9/Materials | Self-destructed Last Messages --------------- 00704_ Massive razor-sharp blades shoot up from within the floor. 00704_ Lgt. Ion Engine severed. 00704_ R-06 Scavenger collects Lgt. Ion Engine. 00745_ Acquired Ion Engine. 00747_ Destroyed Broken Particle Gun. 00750_ G-47 Trooper destroyed. 00752_ K-01 Serf collects debris. 00754_ Acquired 12 matter. 00756_ K-01 Serf collects debris. 00782_ EXIT=FOUND [Achievement: Close Call] PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE 00800_ T-07 Excavator is excavating. 00885_ Connecting with Terminal... 00885_ Current location identified: Materials 00903_ Aluminum Leg destroyed. 00906_ Lgt. Assault Rifle destroyed. 00906_ Med. Laser destroyed. 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" ?????? | | ??????????????????????? ? ??????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed CombatMiniDiverter Manual? 0 Play Time 00:18:08 Cumulative 1.8 hours Start 2025.05.21 @ 02:00:47 End 2025.05.21 @ 02:20:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 4 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f3ee284-8cdf-425d-8519-242d22106868