Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.20 @ 05:06:43 Player: NekoWaffle Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (171) 855 Value Destroyed (5714) 5714 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1140) 1140 TOTAL SCORE: 12649 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 100 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 283/300 Energy 409/520 System Corruption 8% Temperature Cool (-150) Movement Walking (150) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Reinforced Fission Core Reinforced Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Myomer Leg > --- UTILITY (7) ------ Improved Cryofiber Web Advanced Heat Sink Advanced Cooling System Improved Weapon Shielding Improved Focal Shield > --- WEAPON (4) ------- Battle Rifle Battle Rifle > --- INVENTORY (4) ---- Heavy Deuterium Engine Neutrino Core Compact Battery (300) Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Enhanced Armored Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Cooling System Improved Heavy Armor Plating Improved Focal Shield Thermal Shield Advanced Shield Generator > --- WEAPON ----------- Tesla Rifle Long-range Proton Cannon Long-range Proton Cannon Axe > --- INVENTORY -------- Heavy Deuterium Engine Layered Heavy Armor Plating Improved Integration Mediator [Rating: 89] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Signal Interpreter Device Advanced Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Layered Heavy Armor Plating Weapon Autogun Energy Gun Tesla Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Slots Evolved 10 | . . 2 . 2 2 2 2 . . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 5 | . . 1 . 2 . 1 1 . . . Weapon 2 | . . 1 . . 1 . . . . . Parts Attached 179 | 7 12 23 11 14 17 31 40 7 11 6 Power 22 | 1 2 1 2 1 3 3 7 . 2 . Engine 8 | 1 . 1 1 . 1 . 3 . 1 . Core 14 | . 2 . 1 1 2 3 4 . 1 . Reactor . | . . . . . . . . . . . Propulsion 42 | 2 3 8 5 3 3 8 7 2 . 1 Treads 8 | . . 2 2 3 1 . . . . . Leg 26 | 2 3 4 3 . . 4 7 2 . 1 Wheel 6 | . . 2 . . 2 2 . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . . 2 . . . . Utility 68 | 2 6 7 2 5 6 12 17 5 1 5 Device 37 | 1 1 5 . 2 3 6 15 2 . 2 Storage 7 | 1 2 1 . . . 3 . . . . Processor 5 | . . 1 . 1 1 2 . . . . Hackware . | . . . . . . . . . . . Protection 19 | . 3 . 2 2 2 1 2 3 1 3 Artifact . | . . . . . . . . . . . Weapon 47 | 2 1 7 2 5 5 8 9 . 8 . Energy Gun 6 | . . . . . 2 . 4 . . . Energy Cannon 4 | . . . . . . . 3 . 1 . Ballistic Gun 30 | 2 1 7 2 4 3 6 . . 5 . Ballistic Cannon 6 | . . . . 1 . 2 1 . 2 . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 1 . 1 . 2 . Parts Lost 78 | . 2 10 5 5 15 13 20 2 . 6 Power 8 | . . 1 1 1 1 1 3 . . . Propulsion 13 | . . 2 1 . 2 1 5 . . 2 Utility 27 | . 2 2 1 1 6 5 6 1 . 3 Weapon 30 | . . 5 2 3 6 6 6 1 . 1 Highest Loss Streak 12 | . 1 5 5 2 10 4 12 2 . 4 Average Slot Usage (%) 88 | . 94 94 98 97 83 88 80 81 84 74 Engine 3 | . 1 8 5 . . . 4 . 3 . Core 6 | . 11 2 5 8 5 5 5 11 7 11 Treads 4 | . . 4 9 18 11 . . . . . Leg 14 | . 28 14 11 . . 12 21 23 22 14 Wheel 1 | . . 1 . . 1 6 . . . . Device 10 | . 7 11 . 9 5 11 20 14 12 16 Storage 7 | . 12 11 11 9 7 6 4 . . . Processor 7 | . . 8 11 14 15 15 . . . . Protection 7 | . 4 2 10 11 7 3 2 12 15 13 Energy Gun 1 | . . . . . . . 6 5 1 . Energy Cannon 1 | . . . . . . . 5 5 . 4 Ballistic Gun 19 | . 27 29 33 23 24 17 . . 10 11 Naked Turns . | . . . . . . . . . . . Heaviest Build 104 | 12 20 38 45 51 51 57 87 104 100 101 Greatest Support 68 | 20 20 46 51 51 40 63 68 65 65 55 Greatest Overweight (x) 7 | 1 . 2 1 1 1 7 5 1 2 3 Average Overweight (x) . | . . . . . . . . 1 1 1 Largest Inventory Capacity 10 | 6 8 10 10 10 10 10 4 4 4 4 Average Capacity 7 | 5 7 8 10 10 10 6 4 4 4 4 Most Carried 10 | 3 8 10 10 10 10 7 4 4 4 4 Average Carried 6 | 1 5 7 9 9 8 3 2 3 3 3 Final Capacity 10 | 6 8 10 10 10 10 4 4 4 4 4 Final Carried 10 | 2 7 10 10 10 7 4 4 3 4 3 Class Distribution -------------------- 26% | Scavenger-Tank 22% | Tank 19% | Scavenger-Mutant 16% | Mutant 4% | Scavenger-Skirmisher 4% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -8/Materials Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Matter Collected 5353 | 288 638 739 703 538 797 557 734 75 133 151 Remotely 517 | 62 395 . . . 60 . . . . . Salvage Created 6487 | 96 543 959 673 719 1288 597 1071 445 . 96 Parts 355 | 3 39 74 48 32 79 34 33 6 . 7 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 4 | . 1 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . . . . 77 7 Prevented 37 | . . . . . . . . 4 33 . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Combat Hostiles Destroyed 153 | . 17 26 31 15 25 15 13 7 . 4 Guns 130 | . 17 26 31 15 25 9 4 2 . 1 Cannons 14 | . . . . . . 6 4 1 . 3 Classes Destroyed 15 | 1 3 4 4 1 1 . 1 . . . Worker 4 | . . . 2 . 1 1 . . . . Builder 4 | . . 1 . . 2 1 . . . . Tunneler 1 | . . 1 . . . . . . . . Recycler 4 | 1 . . . . 2 . 1 . . . Operator 2 | . . 1 . . 1 . . . . . Watcher 3 | . 1 2 . . . . . . . . Swarmer 44 | . 5 11 14 . 9 5 . . . . Grunt 60 | . 12 7 5 11 10 5 5 5 . . Brawler 1 | . . . . . . . 1 . . . Duelist 6 | . . . 2 . 1 . 1 2 . . Sentry 20 | . . 8 . 3 2 4 3 . . . Demolisher 1 | . . . 1 . . . . . . . Hunter 5 | . . . . 1 2 . . . . 2 Programmer 7 | . . . . . 1 1 3 . . 2 Assembled 9 | . . . 9 . . . . . . . Best Kill Streak 13 | 1 5 6 13 4 8 5 3 4 . 2 Combat Bots Only 13 | . 5 6 13 4 4 5 3 4 . 2 Max Kills in Single Turn 3 | 1 1 1 3 1 1 2 1 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Damage Taken 15200 | . 597 1237 1156 933 2504 2154 3631 766 861 1361 Core 2001 | . 86 165 155 89 336 169 803 69 38 91 Absorbed by Shields 1467 | . . 166 63 66 . 405 633 134 . . Core Remaining (%) 66 | 100 65 . 20 83 52 80 . . . . Volleys Fired 505 | 3 55 93 57 49 93 62 55 16 3 19 Largest 4 | 2 2 3 3 3 4 4 4 3 2 3 Hottest 288 | 40 40 69 69 90 158 147 288 227 130 155 Shots Fired 1284 | 6 104 240 170 125 265 167 109 36 7 55 Gun 1133 | 6 104 240 170 116 265 105 71 17 3 36 Cannon 151 | . . . . 9 . 62 38 19 4 19 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 1098 | 6 104 240 170 125 253 159 2 . 3 36 Thermal 112 | . . . . . 12 8 70 . 3 19 Explosive . | . . . . . . . . . . . Electromagnetic 74 | . . . . . . . 37 36 1 . Robot Hit Streak 23 | 2 16 9 9 21 23 11 10 16 2 8 Robot Miss Streak 8 | 1 5 6 8 5 7 8 5 1 2 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 27 | . 3 5 10 2 6 1 . . . . Max Gunslinging Chain 2 | . 1 1 2 1 1 1 . . . . Shots Hit Robots 798 | 4 63 127 77 86 181 107 90 29 4 30 Core Hits 352 | 2 31 57 45 35 65 59 40 9 . 9 Critical Hits 10 | . . 2 1 1 1 3 1 . 1 . Critical Kills 2 | . . 1 . 1 . . . . . . Critical Parts Destroyed 6 | . . 1 1 . 1 1 1 . 1 . Melee Attacks 29 | . . . . . . . 20 9 . . Impact . | . . . . . . . . . . . Slashing 29 | . . . . . . . 20 9 . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13864 | 42 797 1434 1237 1170 2837 2412 2059 1002 116 758 Guns 10369 | 42 789 1434 1227 1075 2830 1375 985 355 47 210 Cannons 2471 | . . . . 93 . 868 482 411 69 548 Explosions 218 | . . . . . . 156 . 62 . . Melee 670 | . . . . . . . 496 174 . . Ramming 136 | . 8 . 10 2 7 13 96 . . . Kinetic 9691 | 42 789 1434 1227 1168 2655 2119 . . 47 210 Thermal 2032 | . . . . . 175 193 985 62 69 548 Explosive 87 | . . . . . . 87 . . . . Electromagnetic 1248 | . . . . . . . 482 766 . . Impact . | . . . . . . . . . . . Slashing 670 | . . . . . . . 496 174 . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . 5 . 1 . 2 4 6 6 12 8 Average Corruption 3 | . 3 . 1 . 2 1 3 6 6 7 Corruption Purged 3 | . . . . . . . 3 . . . Effects 108 | . 15 . 1 . 18 4 19 26 1 24 Message Errors 26 | . 4 . . . 4 1 8 3 . 6 Matter Fused 10 | . 1 . . . . . 1 4 . 4 Heat Flow Errors 14 | . 3 . . . 3 . 3 4 . 1 Energy Discharges 11 | . 2 . . . 2 . 3 1 . 3 Parts Rejected 1 | . 1 . . . . . . . . . Data Loss (minor) 14 | . 1 . . . 1 1 2 5 . 4 Data Loss (major) 2 | . 1 . . . . . . 1 . . Misfires 2 | . . . . . . . . 1 1 . Targeting Errors 24 | . 2 . . . 7 2 1 7 . 5 Weapon Failures 4 | . . . 1 . 1 . 1 . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 123 | . . . . . . 46 49 14 . 14 Projectiles 20 | . . . . . . 3 . 3 . 14 Explosions 43 | . . . . . . 43 . . . . Melee 60 | . . . . . . . 49 11 . . Knockbacks 8 | . . . . . . 4 4 . . . Impact 4 | . . . . . . . 4 . . . Kinetic 4 | . . . . . . 4 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 81 | . 3 . 5 . 3 2 21 47 . . Shots 1 | . . . . . . . . 1 . . Rammed 20 | . 3 . 1 1 1 1 13 . . . Targets Rammed 39 | . 3 . 1 1 1 5 28 . . . Kicked 19 | . . . . . . 4 15 . . . Crushed . | . . . . . . . . . . . Highest Temperature 495 | . 277 72 122 261 473 425 495 375 120 474 Average Temperature 105 | . 95 14 42 76 177 111 119 112 56 243 Received Heat Transfer 3334 | . 213 294 12 446 387 489 1139 282 63 9 Effects 29 | . 2 . . 1 11 6 8 . . 1 Shutdowns 3 | . . . . . 2 1 . . . . Energy Bleed 7 | . . . . . 2 2 2 . . 1 Interference 10 | . 2 . . 1 4 3 . . . . Short Circuit 1 | . . . . . 1 . . . . . Damage (minor) 2 | . . . . . 2 . . . . . Damage (major) 6 | . . . . . . . 6 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . 2 4 . . Combat Hostiles 6 | . . . . . . . 2 4 . . Parts Fried 13 | . . . . . . . 3 10 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . 2 . . . Parts Melted 14 | . . . . . 1 2 11 . . . Heat Transferred 3171 | . . . . . 407 346 1776 50 74 518 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Peak Influence 462 | 5 354 384 462 362 409 442 187 . . . Average Influence 234 | 1 189 264 303 248 231 311 103 . . . Maximum Alert Level 2 | . 1 1 2 1 2 2 . . . . Low Security (%) 31 | 100 49 11 12 24 29 2 100 . . . Level 1 65 | . 50 88 80 75 68 81 . . . . Level 2 2 | . . . 6 . 2 15 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 33 | . 6 . 1 4 9 7 6 . . . Investigation 9 | . 4 . 1 1 . 3 . . . . Extermination 5 | . . . . . 2 1 2 . . . Reinforcement 13 | . 2 . . 3 4 3 1 . . . Assault . | . . . . . . . . . . . Garrison 6 | . . . . . 3 . 3 . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . 1 1 . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Distress Signals 9 | . . 2 . 3 1 . 3 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 259 | . 28 43 41 23 36 29 29 8 14 8 Peak Tracking Total 12 | . 4 6 7 7 6 7 9 4 12 4 Tactical Retreats 18 | . . 2 5 1 1 4 4 1 . . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Traps Triggered 4 | . 3 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 8 | . . . . . . . . 1 6 1 Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Machines Disabled 7 | . 1 1 1 . . 3 1 . . . Max in Single Turn 3 | . 1 1 1 . . 3 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Machines Accessed 43 | . 8 13 1 3 4 6 1 1 6 . Terminals 19 | . 5 8 . 1 3 1 1 . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 3 | . 1 1 . . 1 . . . . . Recycling Units 7 | . 2 2 . 2 . 1 . . . . Scanalyzers 5 | . . 2 . . . 3 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 113 | . 24 41 1 7 7 16 2 5 10 . Successful 75 | . 16 28 1 4 4 5 2 5 10 . Failed 38 | . 8 13 . 3 3 11 . . . . Catastrophic 5 | . 2 2 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 46 | . 13 23 . 2 5 1 2 . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 9 | . 4 3 . . 2 . . . . . Recycling Units 20 | . 7 5 . 5 . 3 . . . . Scanalyzers 20 | . . 10 . . . 10 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 44 | . 7 15 1 1 2 1 2 5 10 . Record 10 | . . . . . . . . 5 5 . Prototype ID Bank 10 | . 3 1 . . . . 1 . 5 . Open Door 1 | . . . 1 . . . . . . . Branch Access Points 2 | . . 1 . . . . 1 . . . Emergency Access Points 3 | . 1 2 . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . Repair Station Index 1 | . . 1 . . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . Alert Level 2 | . . 2 . . . . . . . . Locate Traps 3 | . 1 1 . . 1 . . . . . Maintenance Status 1 | . . 1 . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . Hauler Manifests 2 | . . 2 . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . Zone Layout 4 | . . 2 . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 7 | . 4 1 . . 2 . . . . . Scan Component 4 | . 2 1 . . 1 . . . . . Repair 3 | . 2 . . . 1 . . . . . Recycling Unit Hacks 12 | . 5 4 . 3 . . . . . . Process 2 | . 1 1 . . . . . . . . Report Inventory 7 | . 3 2 . 2 . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . Retrieve Components 2 | . 1 . . 1 . . . . . . Scanalyzer 12 | . . 8 . . . 4 . . . . Insert Component 7 | . . 4 . . . 3 . . . . Analyze 5 | . . 4 . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 29 | . 7 10 . 2 3 6 1 . . . Full Trace Events 11 | . 4 3 . 1 . 3 . . . . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . 4 . . . 1 . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . 2 . . . 1 . . . . . Time 108 | . 64 . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 375 | . 179 196 . . . . . . . . Retrieved Matter 438 | . . 438 . . . . . . . . Retrieved Components 3 | . 1 . . 2 . . . . . . Parts Scanalyzed 5 | . . 4 . . . 1 . . . . Part Schematics Acquired 5 | . . 4 . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Total Allies 1 | . . . 1 . . . . . . . Largest Group 1 | . . . 1 . . . . . . . Highest-Rated Group 31 | . . . 31 . . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 9 | . . . 9 . . . . . . . Total Damage 123 | . . . 123 . . . . . . . Kills 4 | . . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . 1 . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Turns Passed 10799 | 68 985 2320 942 691 1285 996 1171 697 1193 451 Spaces Moved 5850 | 39 588 1287 455 288 577 635 616 393 763 209 Core 7 | 5 . . . . . . 2 . . . Treads 1136 | . . 238 179 288 431 . . . . . Legs 4091 | 34 588 897 276 . . 317 614 393 763 209 Wheels 614 | . . 152 . . 146 316 . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . . 2 . . . . Fastest Speed 50 | 50 120 100 150 160 100 100 120 150 150 120 Average Speed 144 | 111 120 149 154 167 163 113 132 150 150 174 Slowest Speed 605 | 150 120 180 180 190 190 605 300 150 180 210 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 5 98 93 79 31 19 18 9 49 77 46 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 . . . . . . 2 Known Exits Taken 6 | . . 1 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 . . . . . . 1 1 . Scrap Searched 4 | . . . 2 . . . . 1 . 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 30 | . . . . 3 . 18 . 4 1 4 Melee . | . . . . . . . . . . . Projectile 18 | . . . . 3 . 10 . . 1 4 AOE 12 | . . . . . . 8 . 4 . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Total 7342 | 57 764 1520 592 423 827 801 843 455 805 255 Wait 392 | . 81 57 42 37 103 24 15 13 4 16 Move 5840 | 38 587 1286 454 287 576 634 615 392 762 209 Hop . | . . . . . . . . . . . Pick Up 225 | 9 18 37 16 21 22 30 47 9 12 4 Fast Attach . | . . . . . . . . . . . Attach 119 | 7 6 17 6 7 13 23 28 4 4 4 Detach 7 | . . 2 . . 1 2 . . 2 . Swap 60 | . 6 6 5 7 4 8 12 3 7 2 Drop 126 | . 8 22 11 14 14 13 23 9 11 1 Fire 505 | 3 55 93 57 49 93 62 55 16 3 19 Melee 29 | . . . . . . . 20 9 . . Ram 1 | . . . . . 1 . . . . . Kick 37 | . 3 . 1 . . 5 28 . . . Crush 1 | . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Warlord -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 6) 322 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 8) 500 | -10/Materials | Discovered new exit (range 16) 528 | -10/Materials | Discovered new exit (range 15) 913 | -10/Materials | Discovered new exit (range 16) 994 | -10/Materials | Repaired Lgt. Nuclear Core 1034 | -10/Materials | Repaired Assault Rifle 1054 | -10/Materials | Entered another Materials area 1054 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1185 | -9/Materials | Discovered new exit (range 14) 1323 | -9/Materials | Build established: Tank 1572 | -9/Materials | Discovered new exit (range 8) 1603 | -9/Materials | Lost 5 parts (1p1n2u1w) 1625 | -9/Materials | Identified exit to Materials 2136 | -9/Materials | Build established: Scavenger-Mutant 2535 | -9/Materials | Discovered exit to Materials (range 7) 2615 | -9/Materials | Identified exit to Mines 2709 | -9/Materials | Build established: Scavenger-Tank 3054 | -9/Materials | Build established: Tank 3374 | -9/Materials | Entered Mines 3375 | -9/Mines | Assembled infested the area 3404 | -9/Mines | Core integrity fell below 50% 3450 | -9/Mines | Lost 5 parts (1p1n1u2w) 3452 | -9/Mines | Destroyed 13 combat bots 3608 | -9/Mines | Discovered exit to Materials (range 16) 3710 | -9/Mines | Build established: Scavenger-Tank 3751 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3754 | -9/Mines | Found Prototype Device 3865 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3869 | -9/Mines | Received a Mining Laser from a helpful Derelict 3873 | -9/Mines | Discovered exit to Materials (range 7) 3936 | -9/Mines | Met a Derelict shopkeep closing up shop 3946 | -9/Mines | Found Powered Armor 4104 | -9/Mines | Learned location of Storage (-7) 4251 | -9/Mines | Build established: Tank 4316 | -9/Mines | Entered Materials 4316 | -8/Materials | Evolved 2 slots: Utility x2 4875 | -8/Materials | Discovered new exit (range 14) 5006 | -8/Materials | Identified exit to Factory 5007 | -8/Materials | Entered Factory 5007 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5066 | -7/Factory | Repaired Powered Armor 5749 | -7/Factory | Garrison activated, responded to threat 5918 | -7/Factory | Build established: Gunner 6062 | -7/Factory | Lost 10 parts (1p2n2u5w) 6248 | -7/Factory | Discovered new exit (range 15) 6287 | -7/Factory | Identified exit to Factory 6292 | -7/Factory | Entered another Factory area 6292 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6608 | -6/Factory | Lost 4 parts (1n1u2w) 6657 | -6/Factory | Identified Exp. Sensor Array 7029 | -6/Factory | Lost 3 parts (1p2u) 7281 | -6/Factory | Discovered new exit (range 5) 7287 | -6/Factory | Identified exit to Factory 7288 | -6/Factory | Entered another Factory area 7288 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7315 | -5/Factory | Lost 4 parts (1u3w) 7555 | -5/Factory | Core integrity fell below 50% 7588 | -5/Factory | Lost 12 parts (2p4n4u2w) 7591 | -5/Factory | Build established: Mutant 7650 | -5/Factory | Lost 4 parts (1p1n1u1w) 7780 | -5/Factory | Identified exit to Upper Caves 7780 | -5/Factory | Identified exit to Extension 7925 | -5/Factory | Garrison activated, responded to threat 8183 | -5/Factory | Core integrity fell below 20% 8459 | -5/Factory | Entered Upper Caves 8791 | -5/Upper Caves | Build established: Scavenger-Mutant 8835 | -5/Upper Caves | Learned 8 Factory zone layouts 8872 | -5/Upper Caves | Learned location of 1 exit from Factory 8872 | -5/Upper Caves | Learned Factory security intel 9136 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 9156 | -5/Upper Caves | Entered Warlord 9186 | -5/Warlord | System corruption reached 10% 9206 | -5/Warlord | System corruption cleaned by Quarantine Array 9672 | -5/Warlord | Met Warlord 9697 | -5/Warlord | Warlord's base attacked by MAIN.C 9821 | -5/Warlord | Build established: Scavenger-Tank 10047 | -5/Warlord | Warlord forces counterattacked 10306 | -5/Warlord | Spotted Executioner 10334 | -5/Warlord | Discovered new exit (range 9) 10349 | -5/Warlord | Entered Proximity Caves 10350 | -4/Proximity Caves | Identified exit to Factory 10523 | -4/Proximity Caves | Learned location of Armory (-4) 10800 | -4/Proximity Caves | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 10755_ Acquired Imp. Weapon Shielding. 10756_ Slug penetrates Wall. 10756_ Penetrated by Slug. 10756_ Slug penetrates Wall. 10756_ Penetrated by Slug. 10759_ Slug penetrates Wall. 10759_ Penetrated by Slug. 10759_ Hrd. Heavy Armor Plating destroyed. 10761_ System corrupted: Matter fused (-5). 10776_ O4V >Z396BTV9,KLTR%=FXL XZQV6T9YJ 10783_ Penetrated by Slug. 10783_ Slug penetrates Wall. 10785_ Matter Neutralizer destroyed. 10794_ System corrupted: Energy discharge (-202). 10799_ Carbon-fiber Leg destroyed. 10800_ Penetrated by Slug. 10800_ Slug penetrates Wall. [Achievement: 10k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????? ?????? #???????????????????? | | ????????????????????? ????? #???????????????????? | | ????????????????????? ????? #???????????????????? | | ????????????????????? ????# #???????????????????? | | ?????????????????????? ??? ####????????????????? | | ?????????????????????? ??? #????????????????? | | ?????????????????????? ### m ##???????????????? | | ??????????????????????? #???????????????? | | ??????????????????????? g ????????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????? g ???????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????######h#??????????????????????? | | ??????????????###### #????##????????????????? | | ??????????????# #####???# #????????????????? | | ??? ???????# #### #??????# ##???????????????? | | ?? ?????# #??# #?????# #???????????????? | | ?? #???## #### #???## #???????????????? | | ?? #??## # #???# #????????????????? | | ??? #### ## ##### #?????????????????? | | ??? ## & #?????????????????? | | ??? #?????????????????? | | ???# ##### #?????????????????? | | ???# ## ##??### #?????????????????? | | ???# ?## #???# % ##????????????????? | | ???# ?## ###?# [ #????????????????? | | ???# #?# #### ## #????????????????? | | #### ### #### ##! ##????????????????? | | # # #### ##%! #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 33 Energy Capacity 660 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Base Temperature (-) 150 Armor Coverage 1350 Resistance: KI 25 Resistance: TH 20 Weapon Shielding 90 Evasion (%) 40 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 2 Matter Filtering 30 Item Schematics ----------------- Hcp. Matter Pod | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Arm. Huge Wheel | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club A Powerful Ally? Charge!!! Gun Specialist Just Browsing Challenges ------------ None Game ------ Seed CoolingDisposableStorm Manual? 0 Play Time 01:58:37 Cumulative 21.2 hours Start 2020.01.20 @ 03:09:04 End 2020.01.20 @ 05:06:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5687c564-deba-4701-9987-ecfc927dbae0