Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.13 @ 20:49:46 Player: Runia Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (143) 715 Value Destroyed (5014) 5014 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (140) 140 TOTAL SCORE: 11549 Bonus ------- High Alert Combat Kills 261 Follower Combat Kills 75 Friendly Fire -196 Cogmind --------- Core Integrity 0/1150 Matter 15/300 Energy 240/240 System Corruption 10% Temperature Cool (12) Movement Treading (145) Location -4/Armory Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (4) --- Biometal Heavy Treads > --- UTILITY (11) ----- Large Storage Unit Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Target Analyzer Core Analyzer Advanced Actuator Array Advanced Thermal Shield Advanced System Shield > --- WEAPON (2) ------- KE Penetrator Fusion Bomb Launcher > --- INVENTORY (16) --- Quantum Reactor Light Quantum Reactor Light Quantum Reactor Field Propulsion Array Improved Target Analyzer Improved Target Analyzer Improved Stasis Canceller Insulated Plating Variable Charge Gun Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Coil Gun Fusion Bomb Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Biometal Heavy Treads Myomer Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Target Analyzer Core Analyzer Advanced Actuator Array Advanced Thermal Shield Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon KE Penetrator > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Light Quantum Reactor Field Propulsion Drive Field Propulsion Array Improved Target Analyzer Improved Target Analyzer Improved Stasis Canceller Insulated Plating Variable Charge Gun Enhanced Quantum Rifle Enhanced Nova Cannon Coil Gun Fusion Bomb Launcher Fusion Bomb Launcher [Rating: 115] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Armored Huge Wheel Treads Medium Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Medium Armor Plating Weapon Spear Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Special Weapon Improved Plasma Cutter Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Arm Slots Evolved 12 | . . 2 . . . 2 2 2 . . 2 2 . Power 1 | . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . 1 . . . 1 . . Utility 9 | . . 2 . . . 2 1 1 . . 1 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 200 | 2 8 2 . . . 36 18 13 13 3 33 58 14 Power 24 | . 1 . . . . 3 4 2 . 1 5 8 . Engine 7 | . 1 . . . . 1 . 2 . 1 . 2 . Core 13 | . . . . . . 2 4 . . . 4 3 . Reactor 4 | . . . . . . . . . . . 1 3 . Propulsion 39 | 2 1 . . . . 6 4 2 . . 6 15 3 Treads 15 | 1 1 . . . . 3 3 1 . . 3 2 1 Leg 7 | . . . . . . . . . . . . 6 1 Wheel 12 | 1 . . . . . 3 1 1 . . 2 4 . Hover 3 | . . . . . . . . . . . 1 2 . Flight 2 | . . . . . . . . . . . . 1 1 Utility 90 | . 4 2 . . . 12 7 9 4 . 21 29 2 Device 53 | . 1 1 . . . 6 1 8 3 . 16 16 1 Storage 11 | . 3 . . . . 2 1 1 . . 3 1 . Processor 10 | . . . . . . . 4 . 1 . 1 4 . Hackware 7 | . . . . . . 1 1 . . . . 4 1 Protection 9 | . . 1 . . . 3 . . . . 1 4 . Artifact . | . . . . . . . . . . . . . . Weapon 47 | . 2 . . . . 15 3 . 9 2 1 6 9 Energy Gun 10 | . 1 . . . . 5 . . . . . . 4 Energy Cannon 5 | . . . . . . 3 . . . . . 1 1 Ballistic Gun 7 | . 1 . . . . 3 . . . . . 2 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 11 | . . . . . . 3 . . 4 1 . 1 2 Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 13 | . . . . . . 1 3 . 5 1 1 2 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 2 1 . . . 1 . . Parts Lost 69 | . 1 . . . . 12 4 2 . . 9 40 1 Power 14 | . . . . . . 1 1 1 . . 4 7 . Propulsion 24 | . . . . . . 3 2 1 . . 3 14 1 Utility 22 | . . . . . . 6 1 . . . 1 14 . Weapon 9 | . 1 . . . . 2 . . . . 1 5 . Highest Loss Streak 18 | . 1 . . . . 3 2 2 . . 3 18 1 Average Slot Usage (%) 92 | . 99 97 100 100 100 95 91 91 93 93 90 88 89 Engine 2 | . 14 11 11 11 11 2 . 4 6 6 . . . Core 5 | . . . . . . 6 6 6 6 6 6 4 10 Reactor 1 | . . . . . . . . . . . 2 4 . Treads 6 | . 14 11 11 11 11 9 6 6 6 6 5 2 4 Leg 1 | . . . . . . . . . . . . 5 5 Wheel 6 | . 14 11 11 11 11 7 7 5 6 6 5 3 . Device 9 | . 9 10 11 11 11 14 2 9 13 13 10 10 14 Storage 19 | . 17 22 22 22 22 24 24 20 20 20 17 15 10 Processor 15 | . . . . . . . 16 20 20 20 21 20 26 Hackware 2 | . . . . . . 2 8 2 . . . 1 4 Protection 2 | . . 10 11 11 11 9 . . . . 1 3 . Energy Gun 2 | . 26 11 11 11 11 5 . . . . . . 2 Ballistic Gun 2 | . 1 11 11 11 11 8 . . . . . . 5 Piercing Weapon 8 | . . . . . . . 14 13 12 11 11 7 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 90 | 13 41 48 48 48 48 71 66 77 82 80 84 90 71 Greatest Support 75 | 10 10 10 10 10 10 40 28 28 28 28 56 45 75 Greatest Overweight (x) 20 | 1 4 4 4 4 4 6 2 2 2 2 2 7 20 Average Overweight (x) 2 | 1 1 3 4 4 4 2 2 2 2 2 1 2 . Largest Inventory Capacity 26 | 6 16 16 16 16 16 22 22 22 22 22 22 26 16 Average Capacity 20 | 6 8 16 16 16 16 18 22 22 22 22 22 22 16 Most Carried 22 | 6 11 15 15 15 16 22 22 22 22 22 22 22 16 Average Carried 18 | 5 6 13 15 15 15 16 21 21 21 22 20 17 15 Final Capacity 22 | 6 16 16 16 16 16 22 22 22 22 22 22 16 16 Final Carried 22 | 4 11 15 15 15 16 21 22 22 22 22 21 12 16 Class Distribution -------------------- 58% | Hauler-Mutant 20% | Scavenger-Mutant 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Armory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Arm Matter Collected 2502 | 194 246 76 . . 3 616 213 130 125 7 463 335 94 Remotely . | . . . . . . . . . . . . . . Salvage Created 6465 | . 338 54 . . . 1282 1031 685 84 32 1269 1590 100 Parts 349 | . 29 . . . . 66 73 26 2 5 69 71 8 Haulers Intercepted 7 | . 1 1 . . . 2 . 1 . . 2 . . Recyclers Shooed 4 | . 1 . . . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 2 5 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Arm Combat Hostiles Destroyed 98 | . 8 . . . . 25 14 4 2 3 14 20 8 Melee 51 | . . . . . . . 14 4 . . 14 19 . Guns 24 | . 4 . . . . 16 . . . . . . 4 Cannons 3 | . . . . . . 2 . . . . . 1 . AOE 20 | . 4 . . . . 7 . . 2 3 . . 4 Classes Destroyed 14 | . 4 . . . . 6 3 . 1 . . . . Worker 9 | . . . . . . 2 4 2 . . 1 . . Builder 7 | . 1 . . . . 1 . . . . 3 2 . Tunneler 1 | . . . . . . . 1 . . . . . . Hauler 7 | . 1 1 . . . 2 . 1 . . 2 . . Recycler 12 | . 2 . . . . 3 3 2 . . 1 1 . Operator 3 | . . . . . . 1 2 . . . . . . Watcher 5 | . . . . . . 3 . . . . 1 1 . Swarmer 28 | . 8 . . . . 6 3 . . 3 . . 8 Grunt 31 | . . . . . . 14 3 . . . 7 7 . Duelist 2 | . . . . . . 1 1 . . . . . . Sentry 13 | . . . . . . 4 2 2 . . 1 4 . Hunter 9 | . . . . . . . 3 1 . . 2 3 . Programmer 13 | . . . . . . . 2 1 . . 4 6 . Thug 2 | . . . . . . . . . 2 . . . . Mutant 1 | . . . . . . . . . 1 . . . . Best Kill Streak 8 | . 6 1 . . . 7 3 2 2 3 4 8 4 Combat Bots Only 8 | . 5 . . . . 4 3 1 2 3 3 8 4 Max Kills in Single Turn 4 | . 2 1 . . . 4 1 1 2 2 1 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . 2 . . 2 2 . . 2 Melee 1 | . . . . . . . 1 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Arm Damage Taken 12848 | . 265 . . . . 1928 1683 732 276 77 1872 5324 691 Core 2175 | . 50 . . . . 233 353 157 11 . 202 1091 78 Absorbed by Shields 284 | . . . . . . . 30 179 . . 42 33 . Core Remaining (%) 77 | 100 80 . . . 100 57 49 . . 80 79 . . Volleys Fired 183 | . 26 3 1 . 3 112 . . 5 3 . 8 22 Largest 2 | . 2 2 2 . 2 2 . . 2 1 . 2 2 Hottest 225 | . 100 70 70 . 70 88 . . 72 36 . 96 225 Shots Fired 321 | . 51 6 2 . 6 207 . . 8 3 . 15 23 Gun 268 | . 51 6 2 . 6 178 . . . . . 6 19 Cannon 28 | . . . . . . 19 . . . . . 7 2 Launcher 25 | . . . . . . 10 . . 8 3 . 2 2 Special . | . . . . . . . . . . . . . . Kinetic 116 | . . 3 1 . 3 101 . . . . . 6 2 Thermal 150 | . 28 3 1 . 3 96 . . . . . . 19 Explosive 25 | . . . . . . 10 . . 8 3 . 2 2 Electromagnetic 30 | . 23 . . . . . . . . . . 7 . Robot Hit Streak 19 | . 8 6 . . 2 19 . . 2 . . 5 3 Robot Miss Streak 4 | . 3 . 2 . 1 4 . . 1 1 . 3 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . . . 4 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . Shots Hit Robots 424 | . 24 4 . . 4 145 51 31 5 . 68 82 10 Core Hits 247 | . 17 2 . . 2 73 30 13 6 4 40 51 9 Critical Hits 15 | . . . . . . 2 2 1 . . 4 6 . Critical Kills 6 | . . . . . . 1 2 . . . 1 2 . Critical Parts Destroyed 8 | . . . . . . 1 . 1 . . 3 3 . Melee Attacks 346 | . . . . . . 3 83 36 1 . 110 113 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 346 | . . . . . . 3 83 36 1 . 110 113 . Sneak Attacks 34 | . . . . . . . 12 7 1 . 9 5 . Combat Hostiles 2 | . . . . . . . . . . . 1 1 . Follow-up Attacks 24 | . . . . . . . 4 3 . . 8 9 . Damage Inflicted 14091 | . 417 44 . . 54 3074 2351 1453 513 173 2664 2632 716 Guns 2346 | . 277 44 . . 54 1717 . . . . . 36 218 Cannons 370 | . . . . . . 319 . . . . . 51 . Explosions 2240 | . 140 . . . . 1038 . . 417 173 . . 472 Melee 9109 | . . . . . . . 2351 1453 96 . 2664 2545 . Ramming 26 | . . . . . . . . . . . . . 26 Kinetic 926 | . . 19 . . 29 842 . . . . . 36 . Thermal 1666 | . 204 25 . . 25 1194 . . . . . . 218 Explosive 2100 | . . . . . . 1038 . . 417 173 . . 472 Electromagnetic 264 | . 213 . . . . . . . . . . 51 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 9109 | . . . . . . . 2351 1453 96 . 2664 2545 . Highest Corruption 10 | . . . . . . . 2 . . . 8 9 10 Average Corruption 4 | . . . . . . . 1 . . . 5 5 9 Corruption Purged . | . . . . . . . . . . . . . . Effects 68 | . . . . . . . 7 . . . 16 20 25 Message Errors 11 | . . . . . . . 4 . . . 3 3 1 Matter Fused 11 | . . . . . . . . . . . 4 4 3 Heat Flow Errors 13 | . . . . . . . 1 . . . 2 3 7 Energy Discharges 7 | . . . . . . . 1 . . . 2 . 4 Parts Rejected 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 13 | . . . . . . . 1 . . . 4 4 4 Data Loss (major) 4 | . . . . . . . . . . . 1 1 2 Misfires 1 | . . . . . . . . . . . . 1 . Targeting Errors 6 | . . . . . . . . . . . . 3 3 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots 2 | . . . . . . . . . . . . . 2 Overflow Damage 638 | . . . . . . 50 201 81 . . 71 98 137 Projectiles . | . . . . . . . . . . . . . . Explosions 187 | . . . . . . 50 . . . . . . 137 Melee 451 | . . . . . . . 201 81 . . 71 98 . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 138 | . 28 . . . . 52 . . 9 23 . 3 23 Shots 6 | . 1 . . . . 1 . . 1 1 . 1 1 Rammed 4 | . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 529 | . 270 30 30 . 40 8 117 . 45 . 193 191 529 Average Temperature 94 | . 111 18 18 . 21 4 65 . 22 . 91 55 121 Received Heat Transfer 2231 | . . . . . . 819 224 108 108 . 225 669 78 Effects 6 | . 3 . . . . . . . . . . . 3 Shutdowns 2 | . . . . . . . . . . . . . 2 Interference 3 | . 3 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . 1 . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . 5 . . . . . . 2 Heat Transferred 3837 | . 507 74 . . 74 2812 . . . . . . 370 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Arm Peak Influence 518 | . 233 134 52 . . 363 489 229 . . 199 518 198 Initial 168 | . . 98 52 . . . 58 114 . . 44 44 168 Average 186 | . 123 121 52 . . 176 213 121 . . 91 317 164 Maximum Alert Level 2 | . 1 . . . . 1 2 1 . . . 2 . Low Security (%) 67 | 100 66 100 100 . 100 62 54 95 . . 100 29 100 Level 1 21 | . 33 . . . . 37 36 4 . . . 28 . Level 2 10 | . . . . . . . 9 . . . . 41 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . . 2 . . . 4 5 1 . . 7 3 1 Investigation 3 | . . . . . . . 1 . . . 2 . . Extermination 7 | . . . . . . . 2 1 . . 1 2 1 Reinforcement 10 | . . 2 . . . 4 2 . . . 1 1 . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Arm Distress Signals 11 | . . 2 . . . 4 . . . . 2 3 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 188 | . 9 1 4 . . 44 24 6 7 3 21 56 13 Peak Tracking Total 10 | . 4 1 4 . . 6 3 2 3 3 4 10 5 Tactical Retreats 17 | . . . . . . 4 3 . 2 . . 8 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Arm Traps Triggered 6 | . . . . . . . 2 1 . . 3 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Arm Machines Disabled 10 | . 1 . . . . 2 . . . . . 2 5 Max in Single Turn 2 | . 1 . . . . 1 . . . . . 1 2 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Arm Machines Accessed 25 | . 3 1 . 1 . 2 10 . . . 3 2 3 Terminals 15 | . 3 1 . . . 2 6 . . . 1 1 1 Fabricators 3 | . . . . . . . 2 . . . . 1 . Repair Stations 3 | . . . . . . . 1 . . . 1 . 1 Recycling Units 1 | . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Total Hacks 70 | . 7 4 . 1 . 7 28 . . . 11 3 9 Successful 37 | . 3 2 . 1 . 4 16 . . . 5 2 4 Failed 33 | . 4 2 . . . 3 12 . . . 6 1 5 Catastrophic 7 | . 1 . . . . 1 2 . . . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 20 | . 4 5 . . . 1 7 . . . 3 . . Terminals 48 | . 7 4 . . . 7 20 . . . 4 1 5 Fabricators 6 | . . . . . . . 4 . . . . 2 . Repair Stations 8 | . . . . . . . 2 . . . 4 . 2 Recycling Units 2 | . . . . . . . . . . . . . 2 Scanalyzers 2 | . . . . . . . 2 . . . . . . Garrison Access 3 | . . . . . . . . . . . 3 . . Terminal Hacks 24 | . 3 2 . 1 . 4 10 . . . 2 . 2 Record 1 | . . . . 1 . . . . . . . . . Part Schematic 6 | . 1 2 . . . . 2 . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . . . . . . Alert Level 3 | . . . . . . . 2 . . . 1 . . Unreport Threat 8 | . . . . . . 4 2 . . . . . 2 Locate Traps 2 | . 1 . . . . . 1 . . . . . . Zone Layout 3 | . 1 . . . . . 2 . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . 1 . Build 3 | . . . . . . . 2 . . . . 1 . Repair Station Hacks 6 | . . . . . . . 2 . . . 3 . 1 Scan Component 4 | . . . . . . . 1 . . . 2 . 1 Repair 2 | . . . . . . . 1 . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . 1 Scanalyzer 2 | . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . 3 1 . . . 2 10 . . . 3 2 2 Full Trace Events 2 | . . . . . . . 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . 4 . . . . . . Matter 252 | . . . . . . . 252 . . . . . . Time 67 | . . . . . . . 67 . . . . . . Total Robot Build Rating 16 | . . . . . . . 16 . . . . . . Part Schematics Acquired 7 | . 1 2 . . . . 3 . . . 1 . . Parts Built 1 | . . . . . . . . . . . . 1 . Matter 168 | . . . . . . . . . . . . 168 . Time 42 | . . . . . . . . . . . . 42 . Total Part Build Rating 4 | . . . . . . . . . . . . 4 . Parts Repaired 2 | . . . . . . . 1 . . . 1 . . Time 66 | . . . . . . . 22 . . . 44 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Arm Total Allies 4 | . . . . . . . 4 . . . . . . Largest Group 4 | . . . . . . . 4 . . . . . . Highest-Rated Group 48 | . . . . . . . 48 . . . . . . Highest-Rated Ally 12 | . . . . . . . 12 . . . . . . Total Orders 3 | . . . . . . . . . 2 1 . . . EXPLORE 3 | . . . . . . . . . 2 1 . . . Ally Attacks 30 | . . . . . . . 30 . . . . . . Total Damage 356 | . . . . . . . 356 . . . . . . Kills 2 | . . . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Arm Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . Drone Launches 3 | . . . . . . . . . 2 1 . . . Drone Recoveries 2 | . . . . . . . . . 2 . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Arm Turns Passed 8759 | 3 309 110 54 246 142 1058 1789 576 996 139 1258 1468 611 Spaces Moved 4916 | 1 213 77 40 206 110 451 1207 360 663 59 626 621 282 Core 1 | . . . . . . . . . . . . . 1 Treads 573 | . . . . . . 46 . 3 . . 146 145 233 Legs 252 | . . . . . . . . . . . . 252 . Wheels 4088 | 1 213 77 40 206 110 405 1207 357 663 59 480 222 48 Hover . | . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . 2 . Fastest Speed 90 | 90 90 110 120 120 120 120 120 120 120 120 110 110 130 Average Speed 129 | 90 95 118 120 120 120 136 120 120 120 120 137 160 145 Slowest Speed 1050 | 90 120 120 120 120 120 230 120 200 120 120 200 520 1050 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 1 46 12 19 57 32 37 41 11 88 30 25 11 18 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . . . . 1 . . . 2 . . . . Spaces Dug 45 | . . . . . . 3 18 2 . . 17 5 . Terrain Destroyed 278 | . 2 . . . . 82 18 2 80 19 17 24 34 Melee 45 | . . . . . . 3 18 2 . . 17 5 . Projectile 2 | . . . . . . 2 . . . . . . . AOE 231 | . 2 . . . . 77 . . 80 19 . 19 34 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Arm Total 6590 | 4 268 90 44 205 115 691 1441 466 848 123 904 934 457 Wait 743 | . 4 1 4 . . 36 106 46 164 58 113 96 115 Move 4903 | . 212 76 39 205 109 450 1206 359 662 58 625 620 282 Hop . | . . . . . . . . . . . . . . Pick Up 166 | . 12 7 . . 2 33 21 9 2 . 23 44 13 Fast Attach 10 | . . . . . . 2 5 1 . . 1 1 . Attach 94 | 2 2 2 . . . 17 6 3 . . 13 43 6 Detach . | . . . . . . . . . . . . . . Swap 96 | . 6 . . . . 17 7 9 13 3 19 14 8 Drop 86 | 2 6 1 . . 1 21 18 5 1 1 13 10 7 Fire 183 | . 26 3 1 . 3 112 . . 5 3 . 8 22 Melee 296 | . . . . . . 3 72 31 1 . 91 98 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . 4 Escape Stasis 9 | . . . . . . . . 3 . . 6 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac] / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 14) 281 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 313 | -10/Materials | Entered another Materials area 313 | -9/Materials | Evolved 2 slots: Utility x2 400 | -9/Materials | Discovered new exit (range 7) 403 | -9/Materials | Met 8R-AWN 423 | -9/Materials | Entered Mines 424 | -9/Mines | Followed 8R-AWN into the Mines 472 | -9/Mines | Discovered new exit (range 5) 477 | -9/Mines | Entered Exiles 506 | -9/Exiles | Welcomed by 8R-AWN 527 | -9/Exiles | Met EX-HEX 573 | -9/Exiles | Met EX-DEC 582 | -9/Exiles | Learned location of Zion (-6) 713 | -9/Exiles | Discovered new exit (range 10) 723 | -9/Exiles | Entered Mines 854 | -8/Mines | Discovered new exit (range 8) 865 | -8/Mines | Entered Materials 865 | -8/Materials | Evolved 2 slots: Utility x2 1278 | -8/Materials | Discovered new exit (range 16) 1509 | -8/Materials | Lost 3 parts (2u1w) 1904 | -8/Materials | Discovered new exit (range 16) 1923 | -8/Materials | Entered Factory 1923 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2082 | -7/Factory | Fabricated S-27 Virus? 2128 | -7/Factory | Build established: Hauler-Mutant 2416 | -7/Factory | Local fabrication network quarantined 3325 | -7/Factory | Identified exit to Lower Caves 3495 | -7/Factory | Repaired Spear 3563 | -7/Factory | Core integrity fell below 50% 3699 | -7/Factory | Discovered new exit (range 5) 3712 | -7/Factory | Entered another Factory area 3712 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4085 | -6/Factory | Discovered new exit (range 22) 4288 | -6/Factory | Entered Lower Caves 4330 | -6/Lower Caves | Encountered a Warlord checkpoint 4391 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4916 | -6/Lower Caves | Learned 4 Factory zone layouts 5251 | -6/Lower Caves | Attacked by a faux Warlord 5275 | -6/Lower Caves | Discovered new exit (range 9) 5284 | -6/Lower Caves | Entered another Lower Caves area 5301 | -6/Lower Caves | Discovered new exit (range 32) 5423 | -6/Lower Caves | Entered Factory 5423 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5857 | -5/Factory | Repaired Imp. Shield Generator 5967 | -5/Factory | Lost 3 parts (2p1u) 6443 | -5/Factory | Garrison activated, responded to threat 6478 | -5/Factory | Spotted B-75 Beast 6621 | -5/Factory | Discovered new exit (range 22) 6681 | -5/Factory | Entered another Factory area 6681 | -4/Factory | Evolved 2 slots: Utility x2 7225 | -4/Factory | Lost 18 parts (4p4n8u2w) 7231 | -4/Factory | Destroyed 8 combat bots 7325 | -4/Factory | Core integrity fell below 50% 7531 | -4/Factory | Build established: Scavenger-Mutant 7682 | -4/Factory | Fabricated Imp. Melee Analysis Suite (x1) 7953 | -4/Factory | Core integrity fell below 20% 7983 | -4/Factory | Lost 9 parts (1p4n2u2w) 8143 | -4/Factory | Discovered new exit (range 5) 8148 | -4/Factory | Identified exit to Armory 8149 | -4/Factory | Entered Armory 8175 | -4/Armory | Lost 4 parts (1n2u1w) 8335 | -4/Armory | Found Fusion Bomb Launcher 8338 | -4/Armory | Found Fusion Bomb Launcher 8758 | -4/Armory | System corruption reached 10% 8760 | -4/Armory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Imp. Overload Amplifier tumbles out of recycling unit. Destroyed Lgt. Nuclear Core. Destroyed VTOL Module. VTOL Module melted. S-27 Virus destroyed. System corrupted: Fusion Bomb Launcher targeting data glitched. S-27 Virus destroyed. The unstable cave ceiling collapses. Acquired 8 matter. System corrupted: Substantial component data lost. System corrupted: Component data lost. System corrupted: Substantial component data lost. ALERT: Rogue bot located, Programmers report to Armory Zone 7G. System corrupted: Component data lost. System corrupted: Heat flow error (+157). System corrupted: Matter fused (-6). Dropped Field Propulsion Drive. Slammed into G-67 Veteran. 5CTYDTEE Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ??????????????+##+################??????????????# | | ??????????????? # = #??????????????# | | ???????????????? # =!= #??????????????## | | ????????????????? # =[= ################# | | ?????????????????? # !!* # | | ??????????????????? # # | | ????????????????????# # # | | ????????????????????# # # | | ????????????????????# # # ||| | | ????????????????????# # # ||| | | ????????????????????# # # ||| | | ????????????????????# + # | | ????????????????????# p@# ####+############ | | ????????????????????# p # #??# #?? #???? | | ????????????????????# ########??# #?? ##### | | ????????????????????# #?##*## # | | ????????????????????# ###= [# #""" | | ????????????????????# [ = + #"R= | | ????????????????????# * # #""" | | ????????????????????# [## # "" | | ????????????????????# ## ## #??##### | | ????????????????????# ## # # #??????##### | | ????????????????????# # ############ | | ????????????????????# * | | ????????????????????# # " """ """ | | ????????????????????# "????" " | | ????????????????????# " # "????" ]] | | ????????????????????# # "????""" | | ????????????????????# #### ## "????"" | | ????????????????????# # ## "????"]" | | ????????????????????# # """ ## "????"]" | | ????????????????????# # """ ## "????""" | | ????????????????????# + """ ## ? | | ????????????????????# # """ ############### | | ????????????????????# # """ #??????# | | ????????????????????# # """ #??????# """" | | ????????????????????# # """ #??????# " = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 34 Energy Capacity 475 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 8 Cloak Strength 2 Corruption Prevention 20 Armor Coverage 675 Resistance: KI 25 Resistance: TH 30 Resistance: EM 15 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 45 Melee Accuracy 12 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 40 Defensive Hacking 14 Item Schematics ----------------- Datajack | -10/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Imp. Sensor Array | -9/Materials | Hacked Spear | -7/Factory | Hacked Imp. Melee Analysis Suite | -7/Factory | Hacked Hacking Suite | -7/Factory | Scanalyzed Cmb. Airjet | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Imp. Melee Analysis Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ManeuveringQuantumEdition Manual? 0 Play Time 01:09:11 Cumulative 171.2 hours Start 2020.12.13 @ 19:40:52 End 2020.12.13 @ 20:49:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 203 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 75 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 525b66d4-5ccc-4b4c-af7c-c2250cd527c1