Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.06 @ 02:31:21 Player: morimori Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (6) 30 Value Destroyed (50) 50 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6300 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/1450 Matter 280/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Wheel Small Storage Unit Large Storage Unit Seismic Detector Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag Array Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Makeshift Spear > --- INVENTORY -------- Light Angular Momentum Engine Wheel Small Storage Unit Large Storage Unit Seismic Detector [Rating: 54] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Xenon Bombardment Thruster Wheel Wheel Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Makeshift Spear Ballistic Gun Assault Rifle Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 . 2 2 2 2 2 2 2 Power . | . . . . . . . . . . . Propulsion 5 | . . . . 2 1 . . . . 2 Utility 11 | . . 2 . . 1 2 2 2 2 . Weapon . | . . . . . . . . . . . Parts Attached 35 | 6 2 2 1 4 7 8 . . 4 1 Power 4 | 2 . . . . 1 . . . 1 . Engine 3 | 2 . . . . . . . . 1 . Core 1 | . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 15 | 2 . 2 1 2 4 2 . . 1 1 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 4 | 2 . . 1 1 . . . . . . Hover 5 | . . 2 . 1 1 1 . . . . Flight 6 | . . . . . 3 1 . . 1 1 Utility 14 | 1 2 . . 1 2 6 . . 2 . Device 4 | . 1 . . 1 1 1 . . . . Storage 2 | 1 1 . . . . . . . . . Processor 4 | . . . . . . 2 . . 2 . Hackware 4 | . . . . . 1 3 . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 2 | 1 . . . 1 . . . . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 Parts Lost 25 | . 1 6 . . 1 . . 12 3 2 Power 2 | . . 1 . . . . . . 1 . Propulsion 11 | . . 4 . . 1 . . 4 . 2 Utility 10 | . 1 . . . . . . 7 2 . Weapon 2 | . . 1 . . . . . 1 . . Highest Loss Streak 10 | . 1 6 . . 1 . . 10 3 2 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 44 | . 84 26 1 38 57 78 76 43 6 2 Engine 1 | . 14 5 . . . . . . . . Core 2 | . . . . . 3 6 5 3 . . Wheel 6 | . 28 10 1 15 11 . . . . . Hover 4 | . . 1 . 8 7 12 5 3 . . Flight 5 | . . . . . 13 13 17 4 . 2 Device 7 | . 13 . . 7 11 13 11 6 . . Storage 1 | . 14 5 . . . . . . . . Processor 3 | . . . . . . 4 11 8 4 . Hackware 5 | . . . . . . 19 17 12 . . Ballistic Gun 1 | . 14 3 . . . . . . . . Piercing Weapon 3 | . . . . 7 7 6 5 3 . . Peak Build Rating 54 | 5 6 5 1 12 31 54 53 53 21 26 Average Rating 21 | 3 5 2 . 10 21 47 53 32 9 9 On Entrance 16 | . 5 5 . 1 12 31 53 53 . 16 Naked Turns 347 | . . 61 103 . . . . 39 32 112 Heaviest Build 18 | 12 18 17 . 3 10 10 10 10 9 . Greatest Support 32 | 32 32 32 10 8 18 18 18 20 16 23 Greatest Overweight (x) 2 | . . 1 . . 1 . . 2 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 9 7 5 5 5 5 5 5 5 5 Most Carried 7 | 1 7 7 5 5 5 5 5 5 5 4 Average Carried 4 | . 5 5 4 4 4 5 5 5 4 4 Final Capacity 10 | 8 10 5 5 5 5 5 5 5 5 5 Final Carried 7 | 1 7 5 5 5 5 5 5 5 4 4 Class Distribution -------------------- 69% | Mutant 22% | Hacker-Scout 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Matter Collected 485 | 161 119 . 10 34 . 81 80 . . . Remotely . | . . . . . . . . . . . Salvage Created 120 | . . . 24 15 . 81 . . . . Parts 23 | . . . 5 4 . 14 . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed 2 | . . . 1 . . 1 . . . . Builder 5 | . . . 1 1 . 3 . . . . Watcher 1 | . . . . . . 1 . . . . Best Kill Streak 3 | . . . 1 1 . 3 . . . . Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn 1 | . . . 1 1 . 1 . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Hostile Shots Fired 460 | . 32 76 4 7 28 . 1 118 46 148 Missed 193 | . 9 25 2 3 13 . 1 46 20 74 Damage Taken 4583 | . 229 476 38 72 204 . . 1376 575 1613 Core 3264 | . 83 249 38 54 67 . . 950 372 1451 Absorbed by Shields 73 | . . . . . . . . . . 73 Core Remaining (%) 73 | 100 66 . 28 90 90 100 100 17 71 . Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 5 | . . . . 1 . 4 . . . . Core Hits 8 | . . . 1 . . 3 . 4 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 1 | . . . . 1 . . . . . . Impale 1 | . . . . 1 . . . . . . Melee Attacks 15 | . . . . 1 . 5 5 4 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 15 | . . . . 1 . 5 5 4 . . Sneak Attacks 4 | . . . . 1 . 3 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 433 | . 10 . 25 42 . 241 . 106 9 . Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 283 | . . . . 42 . 241 . . . . Ramming 150 | . 10 . 25 . . . . 106 9 . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 283 | . . . . 42 . 241 . . . . Highest Corruption 16 | . . 1 1 . . . . 16 . 1 Average Corruption 2 | . . 1 1 . . . . 4 . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 6 | . . . . . . . . 5 . 1 Message Errors 1 | . . . . . . . . 1 . . Matter Fused 2 | . . . . . . . . 1 . 1 Heat Flow Errors 1 | . . . . . . . . 1 . . Data Loss (major) 2 | . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 95 | . . . . 44 . 51 . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 95 | . . . . 44 . 51 . . . . Knockbacks 1 | . 1 . . . . . . . . . Impact 1 | . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 67 | . 5 . 12 . . . . 46 4 . Shots . | . . . . . . . . . . . Rammed 41 | . 1 . 3 . . . . 32 5 . Targets Rammed 41 | . 1 . 3 . . . . 32 5 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 140 | . . . . . . . . 140 . . Average Temperature 61 | . . . . . . . . 61 . . Received Heat Transfer 502 | . 90 51 15 36 60 . . 136 18 96 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Peak Influence 586 | . 80 138 88 158 161 51 99 285 269 586 Initial 150 | . . 33 53 33 71 14 24 48 149 150 Average 104 | . 25 64 73 62 73 24 55 161 175 288 Maximum Alert Level 2 | . . . . . . . . 1 1 2 Low Security (%) 84 | 100 100 100 100 100 100 100 100 56 78 36 Level 1 12 | . . . . . . . . 43 21 40 Level 2 2 | . . . . . . . . . . 23 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 3 2 . 2 2 . . 3 . 2 Investigation 11 | . 3 2 . 2 2 . . 1 . 1 Extermination 1 | . . . . . . . . 1 . . Reinforcement 1 | . . . . . . . . 1 . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Distress Signals 5 | . . . . . 1 . . 1 . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 124 | . 11 17 2 10 7 1 4 29 12 31 Peak Tracking Total 24 | . 9 12 2 9 5 1 4 12 6 24 Tactical Retreats 25 | . 2 2 1 3 2 . . 6 2 7 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Traps Triggered 2 | . 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Machines Accessed 24 | . 6 2 . 6 4 . 2 3 . 1 Terminals 20 | . 4 1 . 5 4 . 2 3 . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 2 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 67 | . 16 6 . 16 9 . 8 9 . 3 Successful 20 | . 3 . . 4 4 . 3 4 . 2 Failed 47 | . 13 6 . 12 5 . 5 5 . 1 Catastrophic 11 | . 5 1 . 2 2 . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 50 | . 10 3 . 15 5 . 8 8 . 1 Terminals 57 | . 10 3 . 15 9 . 8 9 . 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 10 | . 6 3 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 10 | . . . . 2 3 . 2 2 . 1 Level Access Points 4 | . . . . 1 1 . 1 1 . . Branch Access Points 1 | . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . . . Zone Layout 3 | . . . . 1 1 . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . 1 . . . . . . Retrieve Components 3 | . 2 . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . 1 1 . 1 2 . 1 Terminals 7 | . 1 . . 1 1 . 1 2 . 1 Assimilate 1 | . . . . . . . . 1 . . Botnet 6 | . 1 . . 1 1 . 1 1 . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 6 2 . 5 4 . 2 2 . 1 Full Trace Events 11 | . 3 2 . 2 2 . . 1 . 1 Feedback Events 2 | . . 1 . . . . . 1 . . Corruption 2 | . . 1 . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 6 | . 5 . . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Total Allies 1 | . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . 1 . . Highest-Rated Group 10 | . . . . . . . . 10 . . Highest-Rated Ally 10 | . . . . . . . . 10 . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Turns Passed 1970 | 39 173 132 107 196 220 273 166 270 152 242 Spaces Moved 3683 | 32 165 192 201 281 413 665 457 450 292 535 Core 1060 | 2 . 121 199 42 . . . 120 215 361 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 261 | 30 165 64 2 . . . . . . . Hover 538 | . . 7 . 239 79 . . 213 . . Flight 1824 | . . . . . 334 665 457 117 77 174 Fastest Speed 30 | 50 100 50 50 50 39 34 34 34 45 30 Average Speed 49 | 96 100 67 50 66 47 36 34 50 48 44 Slowest Speed 150 | 100 100 120 80 70 125 42 34 150 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 21 | . . . . . 2 1 8 . 2 8 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 23 | 4 43 27 46 30 18 18 15 19 14 26 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . 1 . Scrap Searched 3 | . . . 3 . . . . . . . Spaces Dug 4 | . . . . . . . 3 1 . . Terrain Destroyed 4 | . . . . . . . 3 1 . . Melee 4 | . . . . . . . 3 1 . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Total 3778 | 37 172 194 206 288 429 684 453 486 298 531 Wait 12 | . . . . . 11 1 . . . . Move 3635 | 31 164 191 200 280 408 662 440 449 288 522 Hop 18 | . . . . . 2 1 8 . 2 5 Pick Up 9 | . 5 . 1 2 . 1 . . . . Fast Attach 28 | 5 1 . 1 3 6 8 . . 3 1 Attach 5 | . . 2 . 1 1 . . . 1 . Detach 2 | . . . . . 1 1 . . . . Swap 2 | 1 1 . . . . . . . . . Drop 9 | . . 1 1 1 . 5 . 1 . . Fire . | . . . . . . . . . . . Melee 15 | . . . . 1 . 5 5 4 . . Ram 40 | . 1 . 3 . . . . 32 4 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . 3 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 16) 213 | -10/Materials | Entered another Materials area 213 | -9/Materials | Evolved 2 slots: Utility x2 302 | -9/Materials | Build established: Mutant 315 | -9/Materials | Lost 6 parts (1p4n1w) 337 | -9/Materials | Discovered new exit (range 6) 342 | -9/Materials | Core integrity fell below 50% 345 | -9/Materials | Entered Mines 353 | -9/Mines | Met a Derelict bent on vengeance 384 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 415 | -9/Mines | Learned Materials terminal intel 443 | -9/Mines | Discovered new exit (range 9) 452 | -9/Mines | Entered Materials 452 | -8/Materials | Evolved 2 slots: Propulsion x2 453 | -8/Materials | Loaded intel: 12 terminal locations 604 | -8/Materials | Identified exit to Factory 639 | -8/Materials | Met 7R-MNS 648 | -8/Materials | Entered Factory 648 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 816 | -7/Factory | Identified exit to Factory 868 | -7/Factory | Entered another Factory area 868 | -6/Factory | Evolved 2 slots: Utility x2 1134 | -6/Factory | Discovered new exit (range 11) 1141 | -6/Factory | Identified exit to Factory 1141 | -6/Factory | Entered another Factory area 1141 | -5/Factory | Evolved 2 slots: Utility x2 1181 | -5/Factory | Identified exit to Factory 1307 | -5/Factory | Entered another Factory area 1307 | -4/Factory | Evolved 2 slots: Utility x2 1322 | -4/Factory | Build established: Hacker-Scout 1404 | -4/Factory | Identified exit to Research 1527 | -4/Factory | Core integrity fell below 50% 1529 | -4/Factory | System corruption reached 10% 1569 | -4/Factory | Lost 10 parts (2n7u1w) 1571 | -4/Factory | Core integrity fell below 20% 1577 | -4/Factory | Entered Research 1577 | -3/Research | Evolved 2 slots: Utility x2 1619 | -3/Research | Spotted B-86 Titan 1722 | -3/Research | Discovered new exit (range 12) 1729 | -3/Research | Entered another Research area 1729 | -2/Research | Evolved 2 slots: Propulsion x2 1754 | -2/Research | Lost 3 parts (1p2u) 1817 | -2/Research | Identified exit to Testing 1819 | -2/Research | Build established: Mutant 1857 | -2/Research | Core integrity fell below 50% 1865 | -2/Research | Spotted B-90 Cyclops 1868 | -2/Research | Core integrity fell below 20% 1971 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 01857_ Slug penetrates H-88 Terminator. 01857_ Penetrated by Slug. 01857_ Stasis field depleted. 01858_ Slug penetrates Wall. 01859_ Cld. Q-thruster destroyed. 01860_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 01861_ U-05 Engineer lays Concrete. 01861_ Penetrated by Slug. 01865_ Slug penetrates Wall. 01866_ ALERT: Garrison Access compromised, dispatching assault squad. 01866_ Garrison Access disabled. 01866_ Relay Coupler [Swarmer] tumbles out of Garrison Access. 01866_ Relay Coupler [Brawler] tumbles out of Garrison Access. 01866_ Penetrated by Slug. 01867_ Slug penetrates H-88 Terminator. 01867_ Penetrated by Slug. 01956_ System corrupted: Matter fused (-5). 01971_ Penetrated by Slug. 01971_ Slug penetrates Wall. 01971_ Penetrated by Slug. 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"" # # """" #????? | | ??????????????????? ""S + + """" #????? | | ??????????????????# "" # # """" ?????? | | ??????????????????# # #= ?????? | | ??????????????????# + # * #????? | | ?????????????????????###########+############????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# """ """ #?????????? | | ??????????????????????????# """ """ #?????????? | | ??????????????????????????# """ """ #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 64 Melee Accuracy 8 Core Analysis 6 Offensive Hacking 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingSpikedWarhead Manual? 0 Play Time 00:22:15 Cumulative 310.0 hours Start 2025.03.06 @ 02:10:42 End 2025.03.06 @ 02:31:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 69 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a87d5554-65fa-4cc4-b628-5b2d4a47d9c0