Cogmind - Beta 13 --- EXPLORER MODE // 2024.02.27 @ 23:58:21 Player: Cali Commuter Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (129) 645 Value Destroyed (5777) 5777 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1291) 1291 TOTAL SCORE: 12313 Bonus ------- High Alert Combat Kills 791 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 174/300 Energy 416/520 System Corruption 11% Temperature Critical (737) Movement Walking (186) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core Reinforced Fission Core > --- PROPULSION (7) --- Improved VSS Leg Medium Armored Exoskeleton Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (7) ------ High-capacity Storage Unit Backup Plating VII Layered Light Armor Plating > --- WEAPON (4) ------- Force Lance > --- INVENTORY (20) --- Light Antimatter Reactor Light Antimatter Reactor Improved Fusion Compressor Myomer Leg High-capacity Storage Unit System Restoration Module Variable Charge Gun KE Penetrator Smartbomb Launcher Segregator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Improved Fusion Compressor > --- PROPULSION ------- Armored Leg Improved VSS Leg Medium Armored Exoskeleton Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector High-capacity Storage Unit Hardened Heavy Armor Plating EM Disruption Field Point Defense Array > --- WEAPON ----------- Variable Charge Gun KE Penetrator Heavy Gauss Cannon Force Lance > --- INVENTORY -------- Neutrino Core Micro Fission Core Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Myomer Leg Myomer Leg Advanced Heat Sink High-capacity Storage Unit System Restoration Module Improved System Restoration Module Advanced Drone Bay Proton Cannon Advanced Plasma Cannon Mass Driver Smartbomb Launcher Lance [Rating: 125] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Heavy Armor Plating Weapon KE Penetrator Energy Gun Tesla Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Mace Slashing Weapon Great Axe Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Slots Evolved 13 | . 1 2 2 2 . 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 5 | . . 1 1 1 . . 1 1 Utility 5 | . 1 1 . 1 . 1 . 1 Weapon 2 | . . . 1 . . 1 . . Parts Attached 140 | 8 6 8 10 . 3 12 40 53 Power 21 | 2 2 . 1 . . 1 7 8 Engine 6 | 2 1 . . . . . 3 . Core 13 | . 1 . 1 . . 1 4 6 Reactor 2 | . . . . . . . . 2 Propulsion 32 | 2 1 2 5 . 1 . 6 15 Treads . | . . . . . . . . . Leg 26 | . . . 4 . 1 . 6 15 Wheel 6 | 2 1 2 1 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 42 | 2 2 3 2 . . 7 12 14 Device 24 | 1 . 1 1 . . 5 10 6 Storage 2 | . 2 . . . . . . . Processor 5 | 1 . 1 1 . . 1 1 . Hackware . | . . . . . . . . . Protection 11 | . . 1 . . . 1 1 8 Artifact . | . . . . . . . . . Weapon 45 | 2 1 3 2 . 2 4 15 16 Energy Gun 18 | . 1 1 1 . . 2 8 5 Energy Cannon 3 | . . . . . . 1 . 2 Ballistic Gun 9 | 2 . 1 . . . 1 4 1 Ballistic Cannon 4 | . . . 1 . . . . 3 Launcher 4 | . . . . . 1 . 2 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 . Piercing Weapon 4 | . . . . . . . . 4 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 27 | . 1 . 1 . . . 7 18 Power 4 | . 1 . . . . . 1 2 Propulsion 8 | . . . 1 . . . 4 3 Utility 10 | . . . . . . . . 10 Weapon 5 | . . . . . . . 2 3 Highest Loss Streak 9 | . 1 . 1 . . . 2 9 To Critical Strikes 4 | . . . . . . . 1 3 Average Slot Usage (%) 91 | . 93 100 93 . 88 92 94 81 Engine 1 | . 3 . . . . . 3 . Core 7 | . 3 10 7 . 7 6 7 8 Leg 21 | . . . 21 . 34 31 31 24 Wheel 6 | . 25 30 7 . . . . . Device 13 | . 12 10 7 . 7 10 15 17 Storage 6 | . 11 10 8 . 7 6 5 5 Processor 6 | . 12 10 11 . 14 12 5 . Protection 4 | . . 10 4 . . . 2 6 Energy Gun 6 | . 2 10 12 . . 5 7 4 Ballistic Gun 6 | . 22 5 . . . 1 7 3 Ballistic Cannon 1 | . . . 2 . 7 4 . 3 Launcher 1 | . . . . . 6 6 2 . Slashing Weapon 1 | . . . . . 4 4 2 . Piercing Weapon 1 | . . . . . . . . 4 Naked Turns . | . . . . . . . . . Heaviest Build 120 | 8 49 53 56 54 62 82 110 120 Greatest Support 140 | 20 20 30 55 55 75 75 111 140 Greatest Overweight (x) 3 | . 2 1 3 . . 1 1 1 Average Overweight (x) . | . 1 1 . . . . . . Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 18 20 20 20 20 20 20 20 Most Carried 20 | 5 16 18 19 14 18 20 20 20 Average Carried 15 | 2 7 14 14 14 15 17 16 18 Final Capacity 20 | 5 20 20 20 20 20 20 20 20 Final Carried 18 | 4 16 18 14 14 15 18 16 11 Class Distribution -------------------- 22% | Hacker-Mutant 19% | Hacker-Tank 19% | Scavenger-Mutant 10% | Hacker-Gunner 9% | Scavenger-Skirmisher 8% | Scavenger-Gunner 6% | Scavenger-Tank 4% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Tank | -6/Factory Hacker-Gunner | -5/Factory Hacker-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Matter Collected 3683 | 272 190 120 125 . 20 237 777 1942 Remotely . | . . . . . . . . . Salvage Created 5676 | 72 381 271 218 . . 322 1165 3247 Parts 301 | 8 28 16 14 . . 14 70 151 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Combat Hostiles Destroyed 91 | 1 6 5 4 . . 7 18 50 Melee 11 | . . 1 . . . . 2 8 Guns 42 | 1 6 4 2 . . 2 11 16 Cannons 32 | . . . 2 . . 3 3 24 AOE 5 | . . . . . . 2 2 1 Classes Destroyed 14 | 3 4 1 1 . . . 2 3 Worker 10 | 1 . . 2 . . . . 7 Builder 7 | . 1 . . . . 1 1 4 Tunneler 2 | 1 . . . . . . 1 . Recycler 4 | . 1 . 1 . . . . 2 Mechanic 1 | . . . . . . . . 1 Operator 3 | . . . . . . . 2 1 Watcher 11 | . 2 2 . . . . 4 3 Swarmer 14 | . 2 . 2 . . . 3 7 Grunt 28 | 1 4 2 . . . 4 . 17 Brawler 3 | . . . . . . . . 3 Duelist 1 | . . . . . . . . 1 Sentry 17 | . . 3 1 . . 2 5 6 Hunter 8 | . . . 1 . . 1 1 5 Programmer 20 | . . . . . . . 9 11 Best Kill Streak 15 | 2 2 2 3 . . 4 6 15 Combat Bots Only 10 | 1 2 2 2 . . 4 5 10 Max Kills in Single Turn 3 | 1 1 1 1 . . 2 3 2 Gunslinging 1 | . . . . . . . 1 . Exploded 2 | . . . . . . 1 2 1 Melee 1 | . . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Hostile Shots Fired 1100 | 5 28 23 24 . 9 67 152 792 Missed 327 | 3 5 6 5 . 4 22 31 251 Damage Taken 9276 | 13 233 139 158 . 73 271 1655 6734 Core 1584 | 13 58 45 38 . . 43 161 1226 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 21 | . . 14 7 . . . . . Ignored by Resistances 5276 | 9 143 83 99 . 44 211 1019 3668 Regen/Repaired (Parts) 472 | . . . 16 . . . . 456 Core Remaining (%) 89 | 94 71 88 93 . 100 94 83 . Volleys Fired 287 | 6 23 15 14 . . 20 58 151 Largest 4 | 2 2 2 2 . . 4 4 3 Hottest 234 | 40 70 73 121 . . 212 226 234 Shots Fired 669 | 12 46 25 26 . . 51 159 350 Gun 461 | 12 46 25 20 . . 26 137 195 Cannon 195 | . . . 6 . . 20 18 151 Launcher 13 | . . . . . . 5 4 4 Special . | . . . . . . . . . Kinetic 331 | 12 42 10 6 . . 20 63 178 Thermal 276 | . 4 15 20 . . 26 59 152 Explosive 13 | . . . . . . 5 4 4 Electromagnetic 49 | . . . . . . . 33 16 Robot Hit Streak 60 | 4 29 23 26 . . 19 37 60 Robot Miss Streak 3 | 1 2 1 2 . . 3 2 3 Penetration Max 1 | . . . . . . 1 1 1 Secondary Targets 2 | . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 566 | 8 37 24 21 . . 35 127 314 Core Hits 264 | 4 24 11 11 . . 28 61 125 Critical Kills 4 | . . . . . . . . 4 Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 19 | . . 1 . . . 1 2 15 Burn 3 | . . 1 . . . . 1 1 Meltdown 2 | . . . . . . . . 2 Destroy 3 | . . . . . . . 1 2 Blast 10 | . . . . . . 1 . 9 Corrupt 1 | . . . . . . . . 1 Melee Attacks 26 | . . 3 . . . . 6 17 Impact 3 | . . 3 . . . . . . Slashing 6 | . . . . . . . 6 . Piercing 17 | . . . . . . . . 17 Sneak Attacks 3 | . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15968 | 69 300 410 341 . . 1113 3521 10214 Guns 8319 | 69 300 321 239 . . 444 2497 4449 Cannons 5156 | . . . 102 . . 268 431 4355 Explosions 1348 | . . . . . . 401 352 595 Melee 1134 | . . 89 . . . . 241 804 Ramming 11 | . . . . . . . . 11 Kinetic 6939 | 69 262 149 102 . . 275 1184 4898 Thermal 6264 | . 38 172 239 . . 437 1677 3701 Explosive 1025 | . . . . . . 401 130 494 Electromagnetic 595 | . . . . . . . 289 306 Impact 89 | . . 89 . . . . . . Slashing 241 | . . . . . . . 241 . Piercing 804 | . . . . . . . . 804 Highest Corruption 11 | . . . . . . . 10 11 Average Corruption 6 | . . . . . . . 3 7 Corruption Purged 12 | . . . . . . . 10 2 Corruption Blocked . | . . . . . . . . . Effects 45 | . . . . . . . 9 36 Message Errors 9 | . . . . . . . 3 6 Matter Fused 11 | . . . . . . . 3 8 Heat Flow Errors 7 | . . . . . . . . 7 Energy Discharges 4 | . . . . . . . 2 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . 4 Misfires 3 | . . . . . . . 1 2 Weapon Failures 6 | . . . . . . . . 6 Overload Shots . | . . . . . . . . . Overflow Damage 387 | . . 6 . . . 9 76 296 Projectiles 176 | . . . . . . . . 176 Explosions 39 | . . . . . . 9 3 27 Melee 172 | . . 6 . . . . 73 93 Knockbacks 29 | . . . . . . 1 . 28 Impact . | . . . . . . . . . Kinetic 24 | . . . . . . 1 . 23 Secondary 5 | . . . . . . . . 5 Self-Inflicted Damage 145 | . . . . . . . 72 73 Shots 5 | . . . . . . . 3 2 Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 802 | 6 66 75 96 . . 79 463 802 Average Temperature 126 | 6 18 33 29 . . 27 137 144 Received Heat Transfer 1132 | 12 153 90 9 . . 69 72 727 Effects 51 | . . . . . . . 9 42 Shutdowns 15 | . . . . . . . 6 9 Energy Bleed 2 | . . . . . . . 1 1 Interference 3 | . . . . . . . . 3 Matter Decay 3 | . . . . . . . 1 2 Short Circuit 2 | . . . . . . . . 2 Damage (minor) 4 | . . . . . . . 1 3 Damage (major) 17 | . . . . . . . . 17 Damage (core) 5 | . . . . . . . . 5 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . 4 . . . . . . Impact Corruptions 1 | . . 1 . . . . . . Robots Melted 2 | . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 16 | . . 3 . . . . 6 7 Heat Transferred 10135 | . 111 555 592 . . 944 2411 5522 Parts Sabotaged 3 | . . . . . . . . 3 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Peak Influence 833 | 30 145 188 140 21 25 172 341 833 Initial 61 | . 14 33 26 21 10 9 61 28 Average 171 | 8 52 97 59 21 14 50 82 453 Maximum Alert Level 3 | . . . . . . . 1 3 Low Security (%) 80 | 100 100 100 100 100 100 100 93 32 Level 1 2 | . . . . . . . 6 1 Level 2 11 | . . . . . . . . 42 Level 3 5 | . . . . . . . . 22 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 24 | . . 1 . . 1 2 8 12 Investigation 2 | . . . . . . . 1 1 Extermination 7 | . . . . . . . 3 4 Reinforcement 8 | . . 1 . . 1 2 1 3 Assault 1 | . . . . . . . . 1 Garrison 6 | . . . . . . . 3 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Distress Signals 7 | . 1 . . . . . 2 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 144 | 1 13 14 8 . 4 8 25 71 Peak Tracking Total 10 | 1 4 3 3 . 3 2 5 10 Tactical Retreats 6 | . 1 . 1 . 1 . . 3 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Traps Triggered 6 | . 1 . 2 . 1 . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Machines Disabled 12 | . . . 1 . . 1 1 9 Max in Single Turn 5 | . . . 1 . . 1 1 5 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Machines Accessed 20 | . 7 . 4 1 . . 5 3 Terminals 12 | . 5 . 2 1 . . 2 2 Fabricators 2 | . . . . . . . 2 . Repair Stations 3 | . 1 . 1 . . . . 1 Recycling Units 1 | . 1 . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 48 | . 18 . 12 2 . . 8 8 Successful 40 | . 12 . 11 1 . . 8 8 Failed 8 | . 6 . 1 1 . . . . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 33 | . 16 . 5 2 . . 4 6 Fabricators 2 | . . . . . . . 2 . Repair Stations 7 | . 1 . 4 . . . . 2 Recycling Units 1 | . 1 . . . . . . . Scanalyzers 5 | . . . 3 . . . 2 . Garrison Access . | . . . . . . . . . Terminal Hacks 28 | . 12 . 5 1 . . 4 6 Record 19 | . 8 . 5 . . . 4 2 Open DSF 1 | . . . . 1 . . . . Emergency Access Points 2 | . 1 . . . . . . 1 Alert Level 2 | . 1 . . . . . . 1 Locate Traps 1 | . . . . . . . . 1 Maintenance Status 3 | . 2 . . . . . . 1 Fabricator Hacks 2 | . . . . . . . 2 . Network Status 2 | . . . . . . . 2 . Repair Station Hacks 5 | . . . 3 . . . . 2 Scan Component 3 | . . . 2 . . . . 1 Repair 2 | . . . 1 . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . . 3 . . . 2 . Insert Component 3 | . . . 2 . . . 1 . Analyze 2 | . . . 1 . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 12 | . 4 . 4 1 . . 2 1 Full Trace Events 2 | . . . . . . . 1 1 Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . 1 Time 60 | . . . 38 . . . . 22 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . Programmers 4 | . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Turns Passed 6371 | 107 744 677 491 3 94 643 1933 1679 Spaces Moved 3436 | 92 572 286 251 3 71 325 1088 748 Core 16 | 16 . . . . . . . . Treads . | . . . . . . . . . Legs 2417 | . . . 182 3 71 325 1088 748 Wheels 1003 | 76 572 286 69 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 95 95 112 112 116 118 117 Average Speed 120 | 74 103 95 121 112 115 139 134 121 Slowest Speed 330 | 80 110 95 330 112 116 190 194 220 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 7 87 21 22 . 78 9 28 25 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 11 | . . . . . . 11 . . Terrain Destroyed 247 | . . . 1 . . 34 38 174 Melee . | . . . . . . . . . Projectile 72 | . . . 1 . . . 19 52 AOE 175 | . . . . . . 34 19 122 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Total 5091 | 122 685 661 417 2 84 477 1443 1200 Wait 960 | 1 63 338 120 . . 91 183 164 Move 3428 | 91 571 285 250 2 70 324 1087 748 Hop . | . . . . . . . . . Pick Up 135 | 13 18 8 9 . 4 14 35 34 Fast Attach 9 | . . . . . . 3 . 6 Attach 93 | 7 5 6 10 . 3 6 24 32 Detach 12 | . . . 4 . 1 3 2 2 Swap 38 | 1 1 2 . . . 3 16 15 Drop 98 | 3 4 4 10 . 2 13 32 30 Fire 287 | 6 23 15 14 . . 20 58 151 Melee 26 | . . 3 . . . . 6 17 Ram . | . . . . . . . . . Kick 1 | . . . . . . . . 1 Crush . | . . . . . . . . . Escape Stasis 4 | . . . . . 4 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Identified exit to Materials 70 | -11/Scrapyard | Discovered exit to Materials (range 8) 108 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Evolved 1 slot: Utility x1 176 | -10/Materials | Identified exit to Materials 176 | -10/Materials | Discovered exit to Materials (range 15) 301 | -10/Materials | Build established: Hacker-Mutant 487 | -10/Materials | Identified exit to Mines 487 | -10/Materials | Discovered exit to Mines (range 16) 836 | -10/Materials | Discovered exit to Materials (range 12) 852 | -10/Materials | Entered another Materials area 852 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1160 | -9/Materials | Build established: Scavenger-Mutant 1347 | -9/Materials | Identified exit to Materials 1347 | -9/Materials | Discovered exit to Materials (range 7) 1529 | -9/Materials | Entered another Materials area 1529 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1887 | -8/Materials | Repaired Lgt. Nuclear Core 1997 | -8/Materials | Identified exit to Factory 1997 | -8/Materials | Discovered exit to Factory (range 14) 2020 | -8/Materials | Entered Factory 2020 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2023 | -7/Factory | Identified exit to DSF 2023 | -7/Factory | Entered DSF 2079 | -7/DSF | Additional patrols routed to DSF 2095 | -7/DSF | Identified exit to Factory 2095 | -7/DSF | Discovered exit to Factory (range 20) 2117 | -7/DSF | Entered Factory 2117 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2710 | -6/Factory | Identified exit to Factory 2710 | -6/Factory | Discovered exit to Factory (range 17) 2760 | -6/Factory | Entered another Factory area 2760 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3081 | -5/Factory | Build established: Hacker-Gunner 3093 | -5/Factory | Garrison activated, responded to threat 3427 | -5/Factory | Build established: Scavenger-Skirmisher 3725 | -5/Factory | Identified exit to Factory 3725 | -5/Factory | Discovered exit to Factory (range 9) 3798 | -5/Factory | System corruption reached 10% 4077 | -5/Factory | Discovered exit to Factory (range 5) 4213 | -5/Factory | Build established: Scavenger-Gunner 4397 | -5/Factory | Identified exit to Upper Caves 4397 | -5/Factory | Discovered exit to Upper Caves (range 5) 4693 | -5/Factory | Entered another Factory area 4693 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4903 | -4/Factory | Repaired Hrd. Heavy Armor Plating 5203 | -4/Factory | Build established: Hacker-Tank 5334 | -4/Factory | Destroyed 10 combat bots 5693 | -4/Factory | First assault squad dispatched 6079 | -4/Factory | Garrison activated, responded to threat 6084 | -4/Factory | System corruption reached 10% 6152 | -4/Factory | Spotted B-86 Titan 6300 | -4/Factory | Lost 9 parts (1p3n4u1w) 6352 | -4/Factory | Core integrity fell below 50% 6369 | -4/Factory | Core integrity fell below 20% 6373 | -4/Factory | Core destroyed Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. Power failure, Rnf. Fission Core shutdown. Overheating: Core damaged (-172). Overheating: Force Lance damaged (-1). Overheating: Rnf. Fission Core damaged (-139). Overheating: Broken Med. Armored Exoskeleton damaged (-72). Power failure, Rnf. Fission Core shutdown. Myomer Leg broken. Overheating: Short circuit. System corrupted: Heat flow error (+109). Penetrated by Slug. Overheating: Myomer Leg damaged (-67). Overheating: Imp. VSS Leg damaged (-12). Overheating: Lyr. Light Armor Plating damaged (-86). Overheating: Broken Myomer Leg damaged (-9). Penetrated by Slug. Overheating: Core damaged (-138). [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??# ##### #????????????????????????????? | | ??# #???#######????????????????????????????? | | ??### ###??????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ##### #####????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | " ]] #????????????????????????????????????? | | """ ] ###????????????????????""????????????? | | G ""#########??????????? """???????????? | | """ # #??????????" """???????????? | | " # ! = #????????? ^ ??????????? | | !! # %% [#????????** " "???????????? | | !! %/% % ! #????????** "T" ??????????? | | !! # %% #??????? * """ ??????????? | | % % % # ! #?????? ????????????? | | =% % % # #?????? ??????????????? | | #+#"### # #????? #???????????????? | | % ## % ;############### #???????????????? | | % ## #???????????????? | | """ ## #???????????????? | | """ ## #???????????????? | | """ ##% h @ #???????????????? | | """ ## h%! #???????????????? | | """ ## #######;;#+###########???????????????? | | ??? ## #???# [ #???????????????????? | | ??? ## #???# % "" #???????????????????? | | ??? ## #???# "" #???????????????????? | | ??? ## #???# * "" #???????????????????? | | ??? ## #???# !!! S #???????????????????? | | ???? ## ##??# !! "" #???????????????????? | | "?????# "#??" !! "" #???????????????????? | | "###### ##? " "" #???????????????????? | | #?#""% #???????????????????? | | ! #? " #???????????????????? | | %[%!= ###"" #???????????????????? | | [[ #?# " #???????????????????? | | %=*== #?# """"""""######???????????????????? | | ##/##########?## ##????????????????????????? | | = *%[ #?????## ##?????????????????????????? | | =* #??????######???????????????????????????? | | #???????????????????????????????????????? | | """"" #???????????????????????????????????????? | | """"" #???????????????????????????????????????? | | """ #???????????????????????????????????????? | | #???????????????????????????????????????? | | ! """"" #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 80 Energy Generation 51 Energy Capacity 525 Matter Stores 368 Matter Capacity 400 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 600 Resistance: KI 35 Resistance: TH 55 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Point Defense Rating 160 Evasion (%) 55 Targeting Accuracy 5 Particle Charging 20 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Com. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Significant Disruption Challenges ------------ None Game ------ Seed BiometalRocketRipper Manual? 0 Play Time 03:29:10 Cumulative 22.2 hours Start 2024.02.27 @ 19:15:55 End 2024.02.27 @ 23:58:21 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 24 Rogue 9 Adventurer 1 Explorer 14 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters BRIGHTNESS(90)|SATURATION(90) Steam 1 RUN: 7b342863-b7bd-4216-b3b9-5d3c826fbbe8