Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.07 @ 09:31:24 Player: puppuppit Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (319) 1595 Value Destroyed (10576) 10576 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (5852) 5852 TOTAL SCORE: 25123 Bonus ------- High Alert Combat Kills 1299 Follower Combat Kills 1608 Registered with UFD 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3632 Friendly Fire -1987 Cogmind --------- Core Integrity 0/1150 Matter 23/300 Energy 99/100 System Corruption 2% Temperature Warm (113) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scanner Enhanced Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Mass Driver Vortex Lance (40) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Armored Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Vortex Shotgun Vortex Shotgun Heavy Autocannon > --- INVENTORY -------- Advanced Heat Sink Machine Analyzer Improved Particle Charger Transmission Jammer Hypervelocity Gauss Cannon Hypervelocity Mass Driver Smartbomb Launcher Vortex Lance [Rating: 120] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Flexi-carbon Leg Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Flightbrick Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Vortex Shotgun Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Vortex Catalyst Activator Special Weapon Improved Remote Datajack Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 4 2 . . . . . 4 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 2 . . . . . . 2 . . . . . . . Utility 5 | . . . 1 1 . . . . . 2 . . . . . . 1 Weapon 2 | . . . 1 1 . . . . . . . . . . . . . Parts Attached 286 | 8 4 30 43 25 1 45 2 8 14 11 4 18 6 4 26 11 26 Power 26 | 1 . 4 4 2 . 1 1 2 1 1 . . . 1 1 2 5 Engine 11 | 1 . 4 2 1 . . 1 2 . . . . . . . . . Core 10 | . . . 2 1 . 1 . . 1 1 . . . . . 1 3 Reactor 5 | . . . . . . . . . . . . . . 1 1 1 2 Propulsion 69 | 3 1 5 14 4 . 22 . . . 2 2 2 1 1 5 2 5 Treads 4 | . . . . . . . . . . 2 2 . . . . . . Leg 15 | . . . . . . 1 . . . . . 2 1 1 5 2 3 Wheel 43 | 3 1 5 14 4 . 16 . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . 2 Flight 5 | . . . . . . 5 . . . . . . . . . . . Utility 74 | 2 1 3 6 9 . 9 1 3 8 4 . 10 2 . 8 3 5 Device 27 | 1 . 1 2 3 . . . 2 1 1 . 7 1 . 5 1 2 Storage 11 | 1 1 . 1 . . 1 . . 1 1 . 3 . . 2 . . Processor 11 | . . 1 1 . . 3 . . 3 . . . . . 1 . 2 Hackware 7 | . . . 1 1 . 2 1 . . 2 . . . . . . . Protection 18 | . . 1 1 5 . 3 . 1 3 . . . 1 . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 117 | 2 2 18 19 10 1 13 . 3 5 4 2 6 3 2 12 4 11 Energy Gun 6 | . . . . . . 3 . . . . . . . . 1 2 . Energy Cannon 5 | . . . . . . . . . . 1 1 . . . . . 3 Ballistic Gun 47 | 2 1 8 12 8 1 8 . . 2 1 . . . . . . 4 Ballistic Cannon 28 | . . 3 2 . . . . 3 3 2 . 4 2 2 4 2 1 Launcher 27 | . 1 6 5 2 . 2 . . . . 1 2 1 . 5 . 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . 1 . . . . . . . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . . . . 1 . . 1 . 7 . . Corrupted Parts 2 | . . . 1 . . . . . . . . . 1 . . . . System Corruption 19 | . . . 10 . . . . . . . . . 9 . . . . Parts Lost 83 | . . 3 7 8 2 22 3 . . 1 1 1 . . 5 3 27 Power 8 | . . 1 . 2 . 1 . . . . . . . . . 1 3 Propulsion 31 | . . 1 5 2 1 11 . . . . . . . . 2 1 8 Utility 20 | . . . 1 3 . 2 3 . . 1 . . . . 2 1 7 Weapon 24 | . . 1 1 1 1 8 . . . . 1 1 . . 1 . 9 Highest Loss Streak 21 | . . 2 2 3 2 6 2 . . 1 1 1 . . 2 3 21 To Critical Strikes 2 | . . . . . . 1 . . . . . . . . . 1 . Average Slot Usage (%) 78 | . 100 99 95 96 41 66 25 34 46 76 67 74 75 76 75 72 82 Engine 2 | . 14 14 4 6 . . 1 5 4 . . . . . . . . Core 2 | . . . 3 . . 2 . . 1 5 5 5 5 3 . . 4 Reactor 1 | . . . . . . . . . . . . . . 1 5 4 4 Treads 2 | . . . . . . . . . . 9 2 10 5 3 . . . Leg 8 | . . . . . . 1 . . . . . 1 16 19 22 22 25 Wheel 10 | . 28 27 35 28 11 15 . . . . . . . . . . . Flight 1 | . . . . . . 2 6 6 6 5 5 4 . . . . . Device 9 | . 14 11 6 3 4 . . 4 6 2 5 13 16 17 15 7 10 Storage 7 | . 14 14 9 7 7 7 6 6 6 5 5 5 5 5 5 5 4 Processor 7 | . . 2 5 6 . 4 . . 8 15 15 13 5 5 5 11 12 Hackware 2 | . . . 3 1 . 8 6 6 6 13 10 1 . . . . . Protection 1 | . . . 1 9 . 3 4 1 . . . . . . . 3 2 Ballistic Gun 8 | . 28 20 19 29 16 13 . . . . . 1 . . . . 4 Ballistic Cannon 8 | . . 6 5 . . . . 1 4 18 11 13 15 17 14 8 3 Peak Build Rating 120 | 9 10 17 31 40 26 47 50 61 74 103 103 111 94 91 113 114 120 Average Rating 66 | 6 9 12 26 33 21 27 45 50 57 95 91 104 90 89 96 102 100 On Entrance 53 | . 9 10 14 26 20 14 47 43 48 74 96 103 90 90 91 98 97 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 13 28 34 38 45 34 48 29 45 44 58 50 54 57 74 89 111 89 Greatest Support 130 | 26 20 36 72 56 28 52 24 24 24 54 54 70 90 105 130 126 128 Greatest Overweight (x) 10 | . 1 1 . 1 1 10 7 1 7 2 2 . . . . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 Average Capacity 12 | 7 13 15 15 15 15 15 15 15 15 14 10 10 10 10 10 10 9 Most Carried 15 | 5 10 15 15 15 15 15 12 15 15 15 10 10 10 10 10 10 10 Average Carried 11 | . 8 14 14 14 15 14 9 13 14 13 9 9 9 9 9 7 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 5 Final Carried 15 | 5 10 15 15 15 15 10 12 14 15 10 10 10 10 10 10 9 5 Class Distribution -------------------- 38% | Scavenger-Gunner 30% | Gunner 19% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Scavenger-Gunner | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Hacker-Gunner | -5/Factory Gunner | -5/Waste Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Matter Collected 10845 | 387 196 651 1369 1230 . 1231 203 52 195 290 670 966 377 395 1197 1069 367 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 12559 | 205 254 390 1669 1885 . 1555 . 56 . 312 1294 1453 314 177 1282 902 811 Parts 577 | 20 18 22 107 123 . 86 . 5 . 8 . 55 14 5 54 29 31 Haulers Intercepted 9 | . . . 6 2 . 1 . . . . . . . . . . . Recyclers Shooed 13 | . 1 . . 2 . 6 . . . . . 3 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . 3 . . . . . . . . . . 16 19 . 26 . Prevented 2 | . . . . . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 199 | . 5 12 34 17 . 20 . 2 . 5 6 12 10 4 32 22 18 Melee 1 | . . . . . . . . . . . . . . . 1 . . Guns 59 | . 5 1 15 13 . 10 . . . . . . . . . 7 8 Cannons 69 | . . 1 8 . . . . 2 . 3 5 10 6 4 13 14 3 AOE 66 | . . 10 11 4 . 9 . . . 2 1 2 4 . 17 1 5 Classes Destroyed 25 | 3 2 1 8 1 . 1 . . . . 1 1 . . 4 2 1 Worker 29 | 2 1 . 2 10 . 7 . . . 1 . 2 . . . . 4 Builder 26 | . 1 . 1 15 . 5 . 1 . 1 . 2 . . . . . Tunneler 8 | 4 1 . . 3 . . . . . . . . . . . . . Hauler 9 | . . . 6 2 . 1 . . . . . . . . . . . Recycler 30 | 1 . . 3 8 . 8 . . . 1 . 7 . . . . 2 Mechanic 4 | . . . 2 1 . 1 . . . . . . . . . . . Operator 3 | . . . 1 . . 1 . . . . . 1 . . . . . Watcher 4 | . . . 1 3 . . . . . . . . . . . . . Swarmer 51 | . . . 11 . . 13 . . . . . . 5 . 7 7 8 Saboteur 1 | . . . . . . . . . . . . . . . 1 . . Grunt 65 | . 5 . 15 14 . 2 . . . 1 . 5 . 2 12 6 3 Brawler 10 | . . . 1 . . 1 . . . 1 . . 3 . 1 3 . Duelist 4 | . . . . 2 . . . . . . . . . . 1 1 . Protector 2 | . . . . . . . . . . . . . . . 2 . . Sentry 19 | . . . 6 1 . 1 . 2 . 3 . 1 1 . . 2 2 Specialist 2 | . . . . . . . . . . . . . . . . . 2 Hunter 7 | . . . 1 . . 1 . . . . . 2 . . 1 2 . Programmer 16 | . . . . . . 2 . . . . . 3 1 2 4 1 3 Heavy 2 | . . . . . . . . . . . . 2 . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . Compactor 6 | . . . . . . . . . . . 6 . . . . . . Striker 1 | . . . . . . . . . . . . . . . 1 . . Executioner 2 | . . . . . . . . . . . . . . . 2 . . Subdweller 12 | . . 12 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . Surgeon 1 | . . . . . . . . . . . . . . 1 . . . Thug 2 | . . . . . . . . . . . . . . . 2 . . Savage 1 | . . . . . . . . . . . . . . . 1 . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . Best Kill Streak 12 | 5 3 5 10 12 . 12 . 2 . 4 1 8 5 2 8 7 9 Combat Bots Only 10 | . 3 5 10 5 . 5 . 2 . 2 1 4 5 2 8 7 7 Max Kills in Single Turn 7 | 1 1 2 3 6 . 2 . 1 . 4 1 2 2 1 7 1 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 Exploded 5 | . . 2 2 1 . 2 . . . 1 1 2 2 . 5 1 2 Melee 1 | . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Hostile Shots Fired 1349 | . 18 25 105 95 2 288 107 36 . 34 . 35 31 22 110 114 327 Missed 478 | . 7 4 25 26 . 117 73 10 . 7 . 9 10 3 41 34 112 Damage Taken 16354 | . 122 468 1098 1183 84 2601 472 191 . 786 156 864 360 379 1758 1517 4315 Core 2463 | . 33 146 73 157 31 413 36 . . 20 . 44 42 72 123 113 1160 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 100 | . . . . 100 . . . . . . . . . . . . . Regen/Repaired (Parts) 922 | . . . 168 172 . 184 . . . 10 68 34 90 117 69 10 . Core Remaining (%) 56 | 100 . 28 86 . . . . . 9 . . . . . . 58 . Volleys Fired 575 | 16 17 30 90 74 2 85 . 8 . 11 29 42 16 10 41 49 55 Largest 4 | 2 2 2 3 4 3 4 . 2 . 4 3 3 3 3 3 3 4 Hottest 216 | 40 40 65 109 114 85 155 . 92 . 188 186 186 180 180 212 216 150 Shots Fired 1430 | 32 32 54 244 289 6 181 . 13 . 39 75 103 45 29 99 98 91 Gun 838 | 32 30 35 169 280 6 172 . . . . . 10 11 . . 35 58 Cannon 533 | . . 5 67 . . . . 13 . 39 73 92 32 29 91 63 29 Launcher 59 | . 2 14 8 9 . 9 . . . . 2 1 2 . 8 . 4 Special . | . . . . . . . . . . . . . . . . . . Kinetic 1240 | 32 30 40 236 280 6 136 . 13 . 39 47 95 43 29 91 63 60 Thermal 84 | . . . . . . 36 . . . . 26 7 . . . . 15 Explosive 51 | . 2 14 8 9 . 9 . . . . 2 1 2 . . . 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . Entropic 55 | . . . . . . . . . . . . . . . 8 35 12 Robot Hit Streak 16 | 9 13 6 10 16 2 13 . 8 . 10 8 14 7 5 7 8 8 Robot Miss Streak 11 | 3 2 3 5 5 7 6 . 4 . 2 5 3 4 2 3 11 6 Penetration Max 1 | . . . . 1 . 1 . . . . 1 1 . 1 1 1 1 Secondary Targets 8 | . 1 . 1 1 . 2 . . . . . . . . . . 3 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . . . . . . . . . 1 Shots Hit Robots 869 | 17 24 35 152 161 2 103 . 13 . 28 53 69 20 17 51 62 62 Core Hits 498 | 8 14 22 78 99 . 62 . 9 . 18 22 39 13 7 39 32 36 Critical Kills 21 | . . . . . . 3 . . . . . . . . 10 4 4 Critical Parts Destroyed 38 | . . . 1 1 . 6 . . . . . . . 1 19 7 3 Critical Strikes 87 | . . 1 2 1 . 9 . . . 1 2 7 2 4 30 20 8 Meltdown 2 | . . . . . . . . . . . . . . . . . 2 Destroy 57 | . . 1 2 1 . 9 . . . . . . . 1 30 9 4 Blast 25 | . . . . . . . . . . 1 2 7 2 3 . 9 1 Detonate 3 | . . . . . . . . . . . . . . . . 2 1 Melee Attacks 2 | . . 1 . . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 1 | . . 1 . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . 1 . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 36166 | 211 343 1435 3199 4690 26 2549 . 334 . 1580 2892 3531 1467 1063 5860 3563 3423 Guns 9834 | 211 292 315 1770 2726 26 1642 . . . . . 220 127 . . 1183 1322 Cannons 13594 | . . 52 747 . . . . 334 . 813 1744 3062 851 1063 1608 2177 1143 Explosions 12651 | . 51 1068 682 1919 . 877 . . . 767 1148 249 489 . 4240 203 958 Melee . | . . . . . . . . . . . . . . . . . . Ramming 87 | . . . . 45 . 30 . . . . . . . . 12 . . Kinetic 20258 | 211 292 367 2517 2726 26 1275 . 334 . 813 1157 3088 978 1063 1608 2177 1626 Thermal 1916 | . . . . . . 367 . . . . 587 194 . . . 203 565 Explosive 8046 | . 51 1068 682 1919 . 877 . . . 767 1148 249 489 . . . 796 Electromagnetic 30 | . . . . . . . . . . . . . . . . . 30 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 5829 | . . . . . . . . . . . . . . . 4240 1183 406 Highest Corruption 41 | . . . 12 9 19 33 40 41 . . . 1 10 10 12 3 2 Average Corruption 9 | . . . 2 1 17 22 39 40 . . . 1 9 10 2 3 1 Corruption Purged 2 | . . . . 1 . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 186 | . . . 10 4 5 59 16 12 . . . . 24 27 3 21 5 Message Errors 37 | . . . 3 1 . 11 2 3 . . . . 6 4 . 5 2 Matter Fused 45 | . . . 3 2 2 8 1 5 . . . . 7 7 1 7 2 Heat Flow Errors 18 | . . . . 1 1 4 3 . . . . . 3 3 1 1 1 Energy Discharges 11 | . . . . . . 3 1 . . . . . 1 4 . 2 . Parts Rejected 3 | . . . . . . 2 . . . . . . . . . 1 . Parts Fused 3 | . . . . . . 1 . . . . . . . 1 1 . . Data Loss (minor) 18 | . . . 2 . . 9 2 . . . . . 1 3 . 1 . Data Loss (major) 7 | . . . . . . 3 . 2 . . . . 1 1 . . . Misfires 10 | . . . 2 . . 2 . . . . . . 1 2 . 3 . Alerts 9 | . . . . . 1 1 . 1 . . . . 4 1 . 1 . Misdirections 14 | . . . . . 1 6 7 . . . . . . . . . . Weapon Failures 11 | . . . . . . 9 . 1 . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1536 | . . 1 . 26 . 69 . . . 2 . 255 118 195 441 183 246 Projectiles 902 | . . . . . . . . . . . . 255 18 195 95 183 156 Explosions 634 | . . 1 . 26 . 69 . . . 2 . . 100 . 346 . 90 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 61 | . . 1 13 . . . . 1 . 1 . 16 3 8 5 8 5 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 57 | . . 1 13 . . . . 1 . 1 . 15 3 6 5 7 5 Secondary 4 | . . . . . . . . . . . . 1 . 2 . 1 . Self-Inflicted Damage 476 | . . . 1 60 . 140 . . . . . 44 . . 148 83 . Shots 12 | . . . 1 3 . 4 . . . . . 2 . . 1 1 . Rammed 14 | . . . . 10 . 4 . . . . . . . . . . . Targets Rammed 15 | . . . . 10 . 4 . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 511 | . . . 112 369 180 220 207 249 . 392 380 108 193 230 337 120 511 Average Temperature 84 | . . . 20 68 95 74 86 120 . 149 139 21 30 59 118 34 202 Received Heat Transfer 3796 | . 66 72 450 504 . 519 117 60 . 189 . 108 27 36 156 126 1366 Effects 9 | . . . . . . . . . . 1 1 . . . 4 . 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . 1 . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . 3 . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 Parts Melted 4 | . . . . . . 2 . . . . . 1 . . 1 . . Heat Transferred 2359 | . . . . . . 851 . . . . 629 185 . . . 150 544 Parts Sabotaged 1 | . . . . . . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Peak Influence 1741 | 35 247 . 751 869 323 850 735 418 . 344 106 1741 . . . . 681 Initial 375 | . 22 . . 305 293 212 375 268 . . 50 . . . . . 142 Average 503 | 12 123 . 367 477 306 526 540 349 . 216 54 1036 . . . . 350 Maximum Alert Level 5 | . 1 . 3 3 1 3 3 2 . 1 . 5 . . . . 2 Low Security (%) 27 | 100 79 . 36 . . . . . . 32 100 10 . . . . 46 Level 1 25 | . 20 . 24 45 100 35 13 80 . 67 . 9 . . . . 5 Level 2 20 | . . . 17 39 . 34 69 19 . . . 8 . . . . 48 Level 3 16 | . . . 21 15 . 30 16 . . . . 24 . . . . . Level 4 3 | . . . . . . . . . . . . 14 . . . . . Level 5 7 | . . . . . . . . . . . . 33 . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 3 . 16 14 . 6 3 . . 3 . 10 . 1 . . 7 Investigation 20 | . 3 . 4 8 . 1 1 . . . . 1 . 1 . . 1 Extermination 8 | . . . . 1 . 2 . . . . . 3 . . . . 2 Reinforcement 15 | . . . 6 1 . 1 1 . . . . 2 . . . . 4 Assault 7 | . . . . 2 . 2 . . . . . 3 . . . . . Garrison 13 | . . . 6 2 . . 1 . . 3 . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Distress Signals 14 | . . . 5 2 . 4 1 . . . . 1 . . . . 1 Communications Jammed 16 | . . . . . . . . . . . . . . . . . 16 Distress Signals 16 | . . . . . . . . . . . . . . . . . 16 Times Spotted 433 | . 7 22 55 45 6 62 22 2 . 7 6 38 14 12 79 28 28 Peak Tracking Total 15 | . 4 4 7 11 6 14 14 2 . 4 3 5 7 7 15 9 6 Tactical Retreats 38 | . 1 . 4 2 . 13 4 . . . . . 1 . 6 4 3 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Traps Triggered 12 | . 1 . 2 2 . 1 . . . 3 . 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . 1 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . 1 1 . . . . . . Triggered 17 | . . . . . . . . . . 1 . . 1 . 15 . . Most Traps Carried 2 | . . 1 . . . . . . 2 2 1 . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Machines Disabled 41 | . . 1 3 6 . 1 . . . 8 . 13 1 1 . 1 6 Max in Single Turn 6 | . . 1 1 3 . 1 . . . 6 . 1 1 1 . 1 2 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Machines Accessed 67 | . 3 2 12 9 . 5 5 8 6 1 . 9 . 2 4 . 1 Terminals 35 | . 1 . 9 5 . 3 5 5 . . . 5 . 1 . . 1 Fabricators 4 | . . . . 1 . . . . . . . 3 . . . . . Repair Stations 6 | . . . 1 2 . 2 . . . 1 . . . . . . . Recycling Units 7 | . 2 . 1 . . . . 3 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . . . . . . Total Hacks 212 | . 6 13 43 33 . 17 16 14 28 2 . 21 . 4 11 . 4 Successful 138 | . 3 13 29 19 . 9 5 4 28 1 . 11 . 4 11 . 1 Failed 74 | . 3 . 14 14 . 8 11 10 . 1 . 10 . . . . 3 Catastrophic 14 | . . . . 1 . 4 2 4 . . . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 90 | . 6 . 31 14 . 8 10 14 . . . 6 . . . . 1 Terminals 111 | . 4 . 36 17 . 9 16 9 . . . 13 . 3 . . 4 Fabricators 11 | . . . . 4 . . . . . . . 7 . . . . . Repair Stations 26 | . . . 5 11 . 8 . . . 2 . . . . . . . Recycling Units 9 | . 2 . 1 . . . . 5 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . . . . . . Terminal Hacks 81 | . . 13 14 3 . 2 3 . 28 . . 3 . 4 11 . . Record 53 | . . 12 . . . . . . 27 . . 1 . 3 10 . . Robot Schematic 2 | . . . 1 1 . . . . . . . . . . . . . Robot Analysis 7 | . . . 7 . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . 2 . 1 1 . . . . . . . . . . Open Door 3 | . . . . . . . 1 . . . . . . 1 1 . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . Terminal Index 2 | . . . 1 . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . . . . . . 1 . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . 1 . . . . . Derelict Proto ID Bank 2 | . . 1 . . . . . . 1 . . . . . . . . Fabricator Hacks 8 | . . . . 4 . . . . . . . 4 . . . . . Network Status 2 | . . . . 1 . . . . . . . 1 . . . . . Load Schematic 3 | . . . . 1 . . . . . . . 2 . . . . . Build 3 | . . . . 2 . . . . . . . 1 . . . . . Repair Station Hacks 17 | . . . 5 7 . 4 . . . 1 . . . . . . . Scan Component 11 | . . . 3 5 . 2 . . . 1 . . . . . . . Repair 6 | . . . 2 2 . 2 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 31 | . 3 . 9 5 . 3 2 4 . . . 4 . . . . 1 Terminals 24 | . 1 . 8 5 . 3 2 1 . . . 3 . . . . 1 Botnet 24 | . 1 . 8 5 . 3 2 1 . . . 3 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . Recycling Units 6 | . 2 . 1 . . . . 3 . . . . . . . . . Tunnel 6 | . 2 . 1 . . . . 3 . . . . . . . . . Fedlink 1 | . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 1 . 10 9 . 5 6 6 . 1 . 8 . 1 . . 1 Full Trace Events 18 | . 1 . 4 7 . 1 1 2 . . . . . 1 . . 1 Feedback Events 3 | . . . . 2 . . . 1 . . . . . . . . . Corruption 2 | . . . . 1 . . . 1 . . . . . . . . . Hackware Fried 1 | . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . 1 1 . . . . . . . . . . . . . Robots Built 6 | . . . . 4 . . . . . . . 2 . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . Time 282 | . . . . 215 . . . . . . . 67 . . . . . Total Robot Build Rating 18 | . . . . 10 . . . . . . . 8 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 2 2 . 2 . . . . . . . . . . . Time 134 | . . . 64 35 . 35 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . 5 . . . . . Machine Destruction 2 | . . . . . . . . . . . . 2 . . . . . Programmers 3 | . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 2 . . . . . 2 . . 2 . Allies Hacked 4 | . . . . . . . . . . . . 3 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Total Allies 39 | . . . . 4 . . 10 . . . 19 2 2 . . 2 . Largest Group 19 | . . . . 2 . . 10 . . . 19 19 4 4 . 2 1 Highest-Rated Group 684 | . . . . 74 . . 173 . . . 684 684 123 110 . 77 30 Highest-Rated Ally 50 | . . . . 37 . . 29 . . . 50 50 43 30 . 47 30 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 338 | . . . . . . . 56 . . . . 246 17 15 . 4 . Total Damage 7956 | . . . . . . . 708 . . . . 6235 455 451 . 107 . Kills 52 | . . . . . . . 7 . . . . 36 3 5 . 1 . Allies Corrupted 4 | . . . . . . . . . . . . 4 . . . . . Allies Melted 2 | . . . . . . . . . . . . . . 1 1 . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Robot Analysis Total 7 | . . . 7 . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 3 . . . . . . 3 . . . 2 . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Turns Passed 14370 | 121 254 1327 1648 973 87 1040 188 211 692 400 608 1707 753 707 1723 1279 652 Spaces Moved 10945 | 66 139 1139 1225 672 72 650 163 341 1342 207 472 888 507 510 1207 952 393 Core 30 | 3 . . . . . 1 13 . 2 . . . . . . . 11 Treads 1133 | . . . . . . . . . . 148 85 877 23 . . . . Legs 3543 | . . . . . . . . . . . . 11 484 510 1207 952 379 Wheels 3880 | 63 139 1139 1225 672 72 570 . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . 3 Flight 2356 | . . . . . . 79 150 341 1340 59 387 . . . . . . Fastest Speed 40 | 50 80 95 85 85 95 40 40 40 40 80 80 130 126 125 113 106 50 Average Speed 103 | 86 87 101 95 92 111 101 69 44 45 159 100 169 127 125 121 113 113 Slowest Speed 595 | 90 95 105 105 110 115 595 400 80 400 250 170 170 170 126 125 176 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . 2 3 3 . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 20 72 91 18 64 21 38 61 86 6 96 23 66 65 93 97 11 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 11 | . 2 2 1 . . . 1 3 . . . . . . . 2 . Known Exits Taken 7 | . . 1 1 . . 1 1 . . . . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 . . . . . . 1 1 . . . 1 . 1 . . Scrap Searched 23 | . . 13 . . . . . . 7 . . . 1 1 . 1 . Spaces Dug 4 | . . . . . . . . . . . . 1 . . 1 . 2 Terrain Destroyed 890 | . 11 52 94 81 . 104 . 1 . 29 65 61 40 6 191 57 98 Melee 1 | . . . . . . . . . . . . . . . 1 . . Projectile 144 | . . . 6 2 . . . 1 . 4 10 28 17 6 6 43 21 AOE 743 | . 11 52 88 79 . 102 . . . 25 55 33 23 . 184 14 77 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Total 12836 | 94 239 1253 1510 878 74 878 233 385 1430 257 546 991 571 552 1379 1059 507 Wait 666 | . 71 19 112 74 . 72 65 25 37 4 28 18 10 14 66 33 18 Move 10909 | 65 138 1138 1224 672 71 645 156 335 1341 207 471 886 506 509 1207 951 387 Hop 10 | . . . . . . 2 3 2 . . . . . . . . 3 Pick Up 133 | 5 6 17 21 6 . 6 2 2 16 10 4 7 2 6 8 5 10 Fast Attach 103 | 6 . 1 5 7 1 25 1 2 9 4 . 7 3 . 15 3 14 Attach 65 | 1 . 4 9 4 . 10 1 5 4 4 3 3 2 . 3 5 7 Detach 40 | . . 1 1 3 . 2 1 5 4 2 3 6 2 . 7 2 1 Swap 118 | 1 4 25 29 14 . 10 . 1 1 3 1 8 1 4 8 3 5 Drop 159 | . 3 17 19 14 . 9 . . 18 11 6 14 4 8 23 6 7 Fire 575 | 16 17 30 90 74 2 85 . 8 . 11 29 42 16 10 41 49 55 Melee 2 | . . 1 . . . . . . . . . . . . 1 . . Ram 14 | . . . . 10 . 4 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . . . . . . Rewire 31 | . . . . . . . 4 . . . . . 25 . . 2 . Trap 2 | . . . . . . . . . . 1 1 . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -7/Factory (discovered 6 exits: Fac x2 / Sto x2 / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 376 | -10/Materials | Entered Subcaves 390 | -10/Subcaves | Identified exit to Materials 412 | -10/Subcaves | Ambushed by swarm of Subdwellers 501 | -10/Subcaves | Visited Clippyterm 504 | -10/Subcaves | Learned location of Section 7 (-3) 504 | -10/Subcaves | Learned 40 Factory zone layouts 673 | -10/Subcaves | Discovered exit to Materials (range 9) 734 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 748 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 879 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 994 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1063 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 1085 | -10/Subcaves | Learned location of Zion (-6) 1171 | -10/Subcaves | Core integrity fell below 50% 1206 | -10/Subcaves | Learned Materials garrison access intel 1626 | -10/Subcaves | Visited 4L-MR0's lab 1645 | -10/Subcaves | Found Flightbrick 1703 | -10/Subcaves | Entered Materials 1703 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1704 | -8/Materials | Loaded intel: 1 garrison access location 1841 | -8/Materials | Garrison activated, responded to threat 2246 | -8/Materials | Garrison activated, responded to threat 2360 | -8/Materials | Met 7R-MNS 2406 | -8/Materials | Build established: Scavenger-Gunner 2676 | -8/Materials | Discovered new exit (range 15) 2763 | -8/Materials | Identified exit to Factory 2769 | -8/Materials | Destroyed 10 combat bots 3107 | -8/Materials | Identified exit to Garrison 3232 | -8/Materials | Repaired Arm. Wheel 3265 | -8/Materials | Repaired Hvy. Assault Rifle 3319 | -8/Materials | System corruption reached 10% 3351 | -8/Materials | Entered Factory 3351 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3352 | -7/Factory | Caught up to 7R-MNS 3352 | -7/Factory | Identified exit to Storage 3352 | -7/Factory | Identified exit to Factory 3352 | -7/Factory | Identified exit to Lower Caves 3495 | -7/Factory | Hacking Suite fried by hacking feedback 3599 | -7/Factory | Repaired Gauss Rifle 3614 | -7/Factory | Repaired Lgt. Armor Plating 4063 | -7/Factory | Garrison activated, responded to threat 4110 | -7/Factory | Fabricated T-07 Excavator? 4151 | -7/Factory | First assault squad dispatched 4195 | -7/Factory | Garrison activated, responded to threat 4257 | -7/Factory | Build established: Gunner 4317 | -7/Factory | Fabricated P-60 Hacker? 4324 | -7/Factory | Manually triggered Chute Trap 4324 | -7/Factory | Sucked down chute 4324 | -7/Factory | Entered Waste 4331 | -7/Waste | Lost 3 parts (1p1u1w) 4334 | -7/Waste | Spotted C-40 Crusher 4338 | -7/Waste | Spotted C-40 Crusher 4339 | -7/Waste | EMP discharged 4339 | -7/Waste | System corruption reached 10% 4348 | -7/Waste | Spotted C-40 Crusher 4363 | -7/Waste | Spotted C-40 Crusher 4368 | -7/Waste | Spotted C-40 Crusher 4372 | -7/Waste | Spotted C-40 Crusher 4378 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4383 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4393 | -7/Waste | Discovered new exit (range 16) 4411 | -7/Waste | Entered Factory 4593 | -7/Factory | Discovered exit to Lower Caves (range 6) 4701 | -7/Factory | Build established: Mutant 5005 | -7/Factory | Build established: Scavenger-Gunner 5038 | -7/Factory | Lost 3 parts (1n2w) 5088 | -7/Factory | Discovered exit to Factory (range 9) 5128 | -7/Factory | Repaired Autogun 5151 | -7/Factory | Repaired Minigun 5203 | -7/Factory | Lost 4 parts (1p2n1u) 5211 | -7/Factory | First assault squad dispatched 5246 | -7/Factory | Core integrity fell below 50% 5254 | -7/Factory | System corruption reached 30% 5286 | -7/Factory | Lost 3 parts (2n1w) 5404 | -7/Factory | Cargo convoy interrupted 5408 | -7/Factory | Core integrity fell below 20% 5408 | -7/Factory | Attached Flightbrick, gained temporary slots: Utility x3 5437 | -7/Factory | Lost 6 parts (4n1u1w) 5440 | -7/Factory | Discovered exit to Storage (range 12) 5451 | -7/Factory | Entered Storage 5490 | -7/Storage | Found Scatter Rocket Array 5512 | -7/Storage | Identified exit to Recycling 5583 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5626 | -7/Storage | Garrison activated, responded to threat 5638 | -7/Storage | Used back door to open Recycling access 5639 | -7/Storage | Entered Recycling 5667 | -7/Recycling | Lost 10 allies 5740 | -7/Recycling | Discovered new exit (range 14) 5840 | -7/Recycling | Scanned before Scraplab entrance 5849 | -7/Recycling | Discovered new exit (range 3) 5850 | -7/Recycling | Entered Scraptown 5850 | -7/Scraptown | System corruption cleaned by C-Scrubber 5923 | -7/Scraptown | Build established: Mutant 5941 | -7/Scraptown | Discovered new exit (range 11) 5960 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 5963 | -7/Scraptown | Learned location of 1 exit from Research 5963 | -7/Scraptown | Learned location of 1 exit from Factory 5964 | -7/Scraptown | Learned Research terminal intel 5978 | -7/Scraptown | Visited Assassins FH 5994 | -7/Scraptown | Visited UFD Registry 5994 | -7/Scraptown | Registered with UFD as "Macenuts" 6005 | -7/Scraptown | Visited TADAMA 6018 | -7/Scraptown | Visited CR-KLE's Repair Center 6022 | -7/Scraptown | Visited Fellowship of the Rings 6036 | -7/Scraptown | Visited Bundlers 6079 | -7/Scraptown | Visited SPCMW 6096 | -7/Scraptown | Visited IN-MT5's Study 6151 | -7/Scraptown | Visited Abandonware Association 6155 | -7/Scraptown | Learned abandonware demo "HACKBUD.EXE" 6155 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 6165 | -7/Scraptown | Visited Scrap Suit Storage 6171 | -7/Scraptown | Found Scrap Suit 6184 | -7/Scraptown | Visited Scrapoid Research Area 6196 | -7/Scraptown | Visited Science Guys 6218 | -7/Scraptown | Visited Derelict Rescue Squad 6221 | -7/Scraptown | Found DRS Beacon 6229 | -7/Scraptown | Visited LU-1G1's Boring Crew 6240 | -7/Scraptown | Delivered Scrap Shield to a Scientist 6282 | -7/Scraptown | Visited Science Testing Area 6287 | -7/Scraptown | Visited Chapter 10 6305 | -7/Scraptown | Visited Junk Repository 6409 | -7/Scraptown | Found Scrap Suit 6411 | -7/Scraptown | Found Scrap Suit 6534 | -7/Scraptown | Discovered new exit (range 5) 6542 | -7/Scraptown | Entered Factory 6542 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 6543 | -5/Factory | Identified exit to Upper Caves 6942 | -5/Factory | Sucked down chute 6942 | -5/Factory | Entered Waste 6963 | -5/Waste | Spotted C-40 Crusher 7024 | -5/Waste | Spotted C-40 Crusher 7028 | -5/Waste | Destroyed C-40 Crusher 7045 | -5/Waste | Spotted C-40 Crusher 7048 | -5/Waste | Spotted C-40 Crusher 7061 | -5/Waste | Destroyed C-40 Crusher 7096 | -5/Waste | Spotted C-40 Crusher 7108 | -5/Waste | Destroyed C-40 Crusher 7129 | -5/Waste | Destroyed C-40 Crusher 7142 | -5/Waste | Build established: Gunner 7164 | -5/Waste | Spotted C-40 Crusher 7194 | -5/Waste | Destroyed C-40 Crusher 7254 | -5/Waste | Destroyed C-40 Crusher 7352 | -5/Waste | Discovered new exit (range 15) 7383 | -5/Waste | Warlord forces began an assault 7550 | -5/Waste | Entered Factory 7550 | -5/Factory | Accompanied by 19 allies 7791 | -5/Factory | Discovered exit to Upper Caves (range 8) 7892 | -5/Factory | Garrison activated, responded to threat 7952 | -5/Factory | P-80 Master assimilated allied L3-NZU(g) 7953 | -5/Factory | Fabricated P-60 Hacker? 8096 | -5/Factory | Discovered new exit (range 12) 8450 | -5/Factory | First assault squad dispatched 8618 | -5/Factory | Discovered new exit (range 15) 8629 | -5/Factory | Lost 6 allies 9257 | -5/Factory | Entered Upper Caves 9257 | -5/Upper Caves | Accompanied by 4 allies 9259 | -5/Upper Caves | UFD Scientist delivered a prototype 9261 | -5/Upper Caves | Found Prototype Protection 9261 | -5/Upper Caves | Identified Enh. Scrap Shield 9293 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9378 | -5/Upper Caves | Learned Factory machine intel 9458 | -5/Upper Caves | Learned Factory stockpile data 9566 | -5/Upper Caves | System corruption reached 10% 9869 | -5/Upper Caves | Discovered new exit (range 14) 10010 | -5/Upper Caves | Entered another Upper Caves area 10010 | -5/Upper Caves | Accompanied by 4 allies 10066 | -5/Upper Caves | Ambushed by research squad 10107 | -5/Upper Caves | Discovered new exit (range 8) 10386 | -5/Upper Caves | Activated DRS Beacon 10399 | -5/Upper Caves | Attracted the attention of an 0b10 base 10462 | -5/Upper Caves | Lost 5 allies 10481 | -5/Upper Caves | Identified exit to Warlord 10481 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 10481 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 10717 | -5/Upper Caves | Entered Warlord 10744 | -5/Warlord | Build established: Scavenger-Gunner 10759 | -5/Warlord | System corruption cleaned by Quarantine Array 11110 | -5/Warlord | Rebuked by Warlord 11135 | -5/Warlord | Warlord's base attacked by MAIN.C 11232 | -5/Warlord | Found Prototype Launcher 11232 | -5/Warlord | Identified Vortex Catalyst Activator 11235 | -5/Warlord | Found Prototype Energy Gun 11235 | -5/Warlord | Identified Vortex Shotgun 11239 | -5/Warlord | Found Prototype Piercing Weapon 11239 | -5/Warlord | Identified Vortex Lance 11318 | -5/Warlord | Found Vortex Shotgun 11321 | -5/Warlord | Found Vortex Lance 11485 | -5/Warlord | Warlord forces counterattacked 11528 | -5/Warlord | Found Prototype Ballistic Cannon 11528 | -5/Warlord | Identified Hvy. Autocannon 11528 | -5/Warlord | Spotted Executioner 11537 | -5/Warlord | Destroyed Executioner 11566 | -5/Warlord | Lost 5 allies 11579 | -5/Warlord | Found Hvy. Autocannon 11675 | -5/Warlord | Spotted Executioner 11677 | -5/Warlord | Destroyed Executioner 11677 | -5/Warlord | Spotted Striker 11680 | -5/Warlord | Destroyed Striker 11708 | -5/Warlord | Destroyed 8 combat bots 11810 | -5/Warlord | Warlord base infiltrated, sounded retreat 11930 | -5/Warlord | Spotted Striker 11951 | -5/Warlord | Spotted Striker 12007 | -5/Warlord | Lost 7 allies 12016 | -5/Warlord | Spotted Striker 12051 | -5/Warlord | Found Hvy. Autocannon 12097 | -5/Warlord | Spotted B-86 Titan 12110 | -5/Warlord | Spotted B-75 Beast 12156 | -5/Warlord | P-80 Master assimilated allied Z6-OXA(m) 12163 | -5/Warlord | Spotted Striker 12198 | -5/Warlord | Lost 7 allies 12426 | -5/Warlord | Discovered new exit (range 10) 12435 | -5/Warlord | Spotted Executioner 12440 | -5/Warlord | Entered Proximity Caves 12441 | -4/Proximity Caves | Identified exit to Factory 12535 | -4/Proximity Caves | Learned location of Quarantine (-3) 12644 | -4/Proximity Caves | Spotted B-86 Titan 12651 | -4/Proximity Caves | Destroyed B-86 Titan 12664 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13182 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 13241 | -4/Proximity Caves | Destroyed 7 combat bots 13353 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 13719 | -4/Proximity Caves | Entered Factory 13719 | -4/Factory | Accompanied by 1 ally 13719 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13721 | -4/Factory | Loaded intel: 205 machine locations 14084 | -4/Factory | Destroyed 7 combat bots 14138 | -4/Factory | Spotted B-86 Titan 14158 | -4/Factory | Lost 4 parts (1n1u2w) 14354 | -4/Factory | Core integrity fell below 50% 14364 | -4/Factory | Core integrity fell below 20% 14371 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 14360_ M-36 Artificer repairs Lgt. Antimatter Reactor. 14361_ K-01 Serf collects debris. 14361_ Antigrav System destroyed. 14362_ U-05 Engineer lays Concrete. 14362_ M-36 Artificer repairs Field Laser. 14363_ Med. Storage Unit destroyed. 14363_ Mic. Fission Core destroyed. 14364_ U-05 Engineer lays Concrete. 14365_ Dropped Imp. Particle Charger. 14365_ K-01 Serf collects debris. 14365_ M-36 Artificer repairs X-77 Beamer. 14366_ U-05 Engineer lays Concrete. 14366_ Acquired Vortex Lance. 14367_ U-05 Engineer lays Concrete. 14368_ U-05 Engineer builds a Wall. 14369_ U-05 Engineer lays Concrete. 14369_ K-01 Serf collects debris. 14370_ U-05 Engineer lays Concrete. 14370_ R-10 Processor collects Wheel. Map ----- +----------------------------------------------------+ | ???????????????????""""""?""""""???????"""??????"" | | ???????????????????""""""?""""""???????"""??????"" | | ???????????????????""""""?""""""?????????????????? | | ???????????????????""""""?""""""?????????????????? | | ???????????????????"""""" """"""?????????????????? | | ???????????????????"""""" """"""?????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ?????? ???????????????? | | ???????????????????????? ????? ???????????????? | | ???????????????????????? ??? ????????T???????? | | ???????????????????????# ????????????????? | | ?????????????????????""" ""= """???????????"""?? | | ???????????????######"Y ! R """???????????"""?? | | ???????????????# " " [ [ """???????????"""?? | | ??????????###### ;;; !%! ?????????????????? | | ?????????## ; =%= ??????????????"""?? | | ?????????# ;m #???????????????"""?? | | ??????????# x=%= #???????????????"""?? | | ??????????# kx #???????????????????? | | ??????????# !g* #?"""?"""???????????? | | ??????????# ! !!= #?"""?"""???????????? | | ??????????# %*#%! #?"""?"""???????????? | | ??????????# =[ ! %% ;u #???????????????????? | | ??????????# ! ! ; #???????????????????? | | ??????????# !] # #####+#?????????????? | | ??????????# **] + @ u ^ #??????????? | | ??????????# [ ##### #######?????????????? | | ??????????###########"##???# #???????????????????? | | ????????????????????# #????# #?????????????????T?? | | ????????????????????###????# #???????????????????? | | ??????????????#####????????# #???????????????????? | | ??????????????? ????????# #????????"""""""""??? | | ???????????????"""" ?####### #???????????????????? | | ???????????????"""" ?# #???????????????????? | | ?????????????? """" # #########???????????? | | ?????????????? """" # ??????????? | | ?????????????? """" + H ????????? | | ?????????????? """" # ?????????? | | ?????????????? """" # ###########?????????? | | ?????????????? ?# #???????????????????? | | ?????????????############+########???????????????? | | ??????????????# #???????????????? | | ??????????????# #???????????????? | | ??????????????# "" ! #???????????????? | | ??????????????#""" #???????????????? | | ??????????????#"R """ """ """ #???????????????? | | ??????????????#""" """ """ """ #???????????????? | | ?????????????##""" """ """ """ #???????????????? | | ?????????????# #???????????????? | | ?????????????### #"###############+####???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 37 Energy Capacity 340 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 800 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 16 Target Analysis 8 Core Analysis 6 Recoil Reduction 8 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ X-57 Shotgunner | -8/Materials | Hacked P-60 Hacker | -7/Factory | Hacked Fabricated ------------ T-07 Excavator | x2 | -7/Factory | Preloaded P-60 Hacker | x2 | -7/Factory P-60 Hacker | x2 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotHardenedExoskeleton Manual? 0 Play Time 03:40:40 Cumulative 196.6 hours Start 2025.04.07 @ 05:40:33 End 2025.04.07 @ 09:31:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/1/0/0/0/0/0 Lore% 65 Gallery% 66 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e723e7a1-da93-4058-945d-b3f9191f3ccc