Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 17:04:19 Player: lvl5hm Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (183) 915 Value Destroyed (5646) 5646 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 11561 Bonus ------- None Cogmind --------- Core Integrity 1023/1150 Matter 124/300 Energy 32/150 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Heavy Treads Improved Heavy Treads > --- UTILITY (9) ------ Advanced Heat Sink Huge Storage Unit Experimental Signal Interpreter Layered Heavy Armor Plating Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- Wave Gun Heavy Beamcaster Shock Bomb Launcher > --- INVENTORY (25) --- Heavy Treads Heavy Treads Advanced Heat Sink Seismic Detector Core Analyzer Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Authchip [Propulsion] Authchip [Propulsion] Mini Drone Bay (0/3) Heavy Beamcaster Long-range Proton Cannon Long-range Proton Cannon Heavy Ion Cannon Antimatter Cannon Antimatter Cannon Rocket Array Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Improved Sensor Array Experimental Signal Interpreter Layered Heavy Armor Plating Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Wave Gun Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Heavy Treads Heavy Treads Advanced Heat Sink Seismic Detector Core Analyzer Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Authchip [Propulsion] Authchip [Propulsion] Mini Drone Bay Long-range Proton Cannon Long-range Proton Cannon Heavy Ion Cannon Antimatter Cannon Antimatter Cannon Shock Bomb Launcher Rocket Array Datajack Powered Hammer [Rating: 110] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Rocket Array Impact Weapon Powered Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 2 Power 1 | . . . . . . . 1 . . Propulsion 3 | . . 1 1 . . . . . 1 Utility 7 | . . 1 1 2 . . . 2 1 Weapon 1 | . . . . . . . 1 . . Parts Attached 134 | 6 12 24 31 6 7 12 12 19 5 Power 15 | 1 1 3 4 . 1 3 . 2 . Engine 11 | 1 1 3 2 . . 3 . 1 . Core 3 | . . . 2 . . . . 1 . Reactor 1 | . . . . . 1 . . . . Propulsion 35 | 2 4 9 12 . 3 . . 4 1 Treads 27 | 2 3 9 8 . 3 . . 1 1 Leg . | . . . . . . . . . . Wheel 3 | . . . . . . . . 3 . Hover . | . . . . . . . . . . Flight 5 | . 1 . 4 . . . . . . Utility 50 | 2 4 6 6 4 1 5 8 11 3 Device 22 | 1 2 3 4 1 . 2 5 3 1 Storage 5 | 1 2 . 1 . . 1 . . . Processor 5 | . . 1 1 . . . 1 1 1 Hackware 10 | . . . . 3 . . 1 6 . Protection 8 | . . 2 . . 1 2 1 1 1 Artifact . | . . . . . . . . . . Weapon 34 | 1 3 6 9 2 2 4 4 2 1 Energy Gun 11 | . 3 1 . . 2 2 1 2 . Energy Cannon 3 | . . 2 . . . . 1 . . Ballistic Gun 11 | 1 . 3 7 . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 4 | . . . 1 1 . 1 . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . 1 . . 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . 1 . . Unidentified Prototypes 10 | . 1 2 1 1 . 3 1 . 1 Parts Lost 24 | . 3 6 6 . . 2 1 3 3 Power 5 | . 1 1 1 . . . . 1 1 Propulsion 5 | . 1 2 1 . . . . 1 . Utility 11 | . . 2 3 . . 2 1 1 2 Weapon 3 | . 1 1 1 . . . . . . Highest Loss Streak 5 | . 1 2 5 . . 2 1 1 3 To Critical Strikes . | . . . . . . . . . . Average Backups 18 | 2 10 21 24 8 9 18 24 24 22 Power . | . . . . . . 1 1 1 . Propulsion 2 | . 1 5 7 1 . . . . 1 Utility 8 | . 3 7 7 5 8 10 13 12 11 Weapon 6 | 1 5 6 6 1 1 6 9 8 8 Tool/Special . | . . . . . . . . . . Unused Backups 37 | . 2 6 7 3 1 1 3 2 12 Power . | . . . . . . . . . . Propulsion 7 | . . 1 4 . 1 . . . 1 Utility 13 | . . . 1 2 . . 1 1 8 Weapon 17 | . 2 5 2 1 . 1 2 1 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 91 | . 97 97 97 93 85 83 83 90 78 Engine 8 | . 12 10 2 7 2 5 12 9 . Treads 20 | . 27 31 35 . 12 14 10 5 10 Wheel 1 | . . . . . . . . 8 . Flight 1 | . . . . 30 5 . . . . Device 14 | . 14 18 16 13 7 8 12 13 15 Storage 8 | . 14 11 9 7 7 7 6 5 5 Processor 2 | . . . . 7 7 7 6 5 5 Hackware 6 | . . . . 15 22 15 9 14 10 Protection 3 | . . 3 9 . . 5 3 4 4 Energy Gun 11 | . 26 1 . . 8 14 14 12 10 Energy Cannon 3 | . . 15 1 . . . 2 . 3 Ballistic Gun 3 | . . 5 16 . . . . . . Peak Build Rating 110 | 6 10 20 32 38 62 66 81 98 110 Average Rating 40 | 5 7 17 26 34 54 62 72 78 102 On Entrance 39 | . 6 10 20 28 38 62 62 68 98 Avg Prop Armor Cover (%) 12 | . . . . . . . . 12 . Naked Turns . | . . . . . . . . . . Heaviest Build 142 | 12 91 102 103 20 40 110 133 133 142 Greatest Support 145 | 40 40 63 83 20 140 140 140 140 145 Greatest Overweight (x) 13 | . 4 2 1 . . . 1 13 1 Average Overweight (x) 1 | . 1 1 . . . . . 4 . Largest Inventory Capacity 25 | 8 25 25 25 10 10 25 25 25 25 Average Capacity 22 | 7 22 25 24 10 10 22 25 25 25 Most Carried 25 | 3 17 25 25 10 10 25 25 25 25 Average Carried 19 | 2 10 21 24 8 9 18 24 24 24 Final Capacity 25 | 8 25 25 10 10 10 25 25 25 25 Final Carried 25 | 3 17 25 9 10 10 23 25 25 24 Class Distribution -------------------- 37% | Scavenger-Mutant 20% | Mutant 17% | Hacker-Mutant 17% | Scavenger-Tank 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Matter Collected 3168 | 280 201 403 681 214 70 535 334 446 4 Remotely . | . . . . . . . . . . Salvage Created 6982 | 98 831 1445 1051 253 . 1044 854 1396 10 Parts 354 | 12 42 99 55 8 . 46 36 56 . Haulers Intercepted 14 | . 2 5 4 2 . 1 . . . Recyclers Shooed 6 | . 3 1 . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Combat Hostiles Destroyed 126 | . 19 30 17 . . 20 19 21 . Guns 76 | . 19 5 14 . . 10 13 15 . Cannons 29 | . . 25 2 . . . . 2 . AOE 16 | . . . 1 . . 9 3 3 . Classes Destroyed 14 | 1 7 2 2 . . 1 . 1 . Worker 7 | . . 2 1 2 . 1 1 . . Builder 8 | . 1 . 1 . . 1 . 4 1 Tunneler 7 | 5 . 1 . . . . . 1 . Hauler 14 | . 2 5 4 2 . 1 . . . Recycler 9 | . 1 1 . 2 . 3 . 2 . Operator 7 | . 3 2 1 . . 1 . . . Watcher 5 | . 1 3 . . . . . 1 . Swarmer 31 | . 6 13 2 . . 3 3 4 . Grunt 59 | . 13 8 11 . . 10 11 6 . Brawler 2 | . . . 1 . . . . 1 . Duelist 1 | . . . . . . . . 1 . Sentry 19 | . . 9 2 . . 3 3 2 . Hunter 4 | . . . 1 . . . . 3 . Programmer 10 | . . . . . . 4 2 4 . Best Kill Streak 9 | 2 4 8 8 2 . 7 5 9 1 Combat Bots Only 7 | . 3 6 7 . . 6 5 6 . Max Kills in Single Turn 3 | 1 1 2 1 1 . 3 3 3 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 1 . . 3 3 3 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Hostile Shots Fired 819 | . 92 134 162 . . 146 96 104 85 Missed 244 | . 20 37 49 . . 52 33 21 32 Hits 575 | . 72 97 113 . . 94 63 83 53 Melee 5 | . . . 1 . . 2 . 2 . Projectile 570 | . 72 97 112 . . 92 63 81 53 Critical Strikes 21 | . 1 2 7 . . 5 3 3 . Part Disruptions 1 | . . . . . . . . 1 . Damage Taken 8474 | . 877 1060 1685 . . 1214 896 1610 1132 Core 1057 | . 178 184 158 . . 163 78 169 127 Absorbed by Shields 140 | . . . . . . . 92 48 . Reduced by Siege Mode 27 | . . . . . . . . 20 7 Regen/Repaired (Parts) 1225 | . . . . . . 662 . 563 . Core Remaining (%) 71 | 100 28 54 71 . . 76 90 83 . Volleys Fired 495 | 35 84 86 89 . . 63 56 64 18 Largest 3 | 1 2 2 2 . . 2 3 3 2 Hottest 243 | 20 115 136 91 . . 162 241 243 162 Shots Fired 975 | 35 168 170 176 . . 120 127 157 22 Gun 759 | 35 168 46 158 . . 115 103 126 8 Cannon 202 | . . 124 17 . . . 23 30 8 Launcher 14 | . . . 1 . . 5 1 1 6 Special . | . . . . . . . . . . Kinetic 233 | 35 . 34 158 . . . 6 . . Thermal 728 | . 168 136 17 . . 115 120 156 16 Explosive 8 | . . . 1 . . 5 1 1 . Electromagnetic 6 | . . . . . . . . . 6 Robot Hit Streak 23 | 8 14 14 11 . . 12 23 23 20 Robot Miss Streak 5 | 1 4 4 3 . . 5 4 5 1 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . 1 . 1 . . . 2 3 . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . Shots Hit Robots 662 | 29 110 107 126 13 . 75 86 110 6 Core Hits 368 | 9 52 56 49 3 . 53 62 80 4 Critical Kills 2 | . . . . 2 . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . . Critical Strikes 19 | . 7 . 1 3 . 4 . 3 1 Burn 15 | . 7 . . . . 4 . 3 1 Smash 4 | . . . 1 3 . . . . . Melee Attacks 53 | . . . 2 36 . 1 . 11 3 Impact 52 | . . . 2 35 . 1 . 11 3 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 10 | . . . 1 8 . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15179 | 228 1495 2251 2086 702 . 2711 2231 3063 412 Guns 10221 | 228 1448 369 1746 . . 1823 1992 2476 139 Cannons 2510 | . . 1830 228 . . . 137 315 . Explosions 1418 | . . . . . . 869 102 210 237 Melee 854 | . . . 90 702 . . . 62 . Ramming 176 | . 47 52 22 . . 19 . . 36 Kinetic 2304 | 228 . 228 1746 . . . 102 . . Thermal 10512 | . 1448 1971 228 . . 1823 2027 2791 224 Explosive 1181 | . . . . . . 869 102 210 . Electromagnetic 152 | . . . . . . . . . 152 Impact 854 | . . . 90 702 . . . 62 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . 2 . . . 1 3 1 . Average Corruption 1 | . . 2 . . . 1 2 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 25 | . . 7 . . . 11 7 . . Message Errors 3 | . . 2 . . . . 1 . . Matter Fused 10 | . . 4 . . . 3 3 . . Energy Discharges 1 | . . . . . . 1 . . . Parts Rejected 1 | . . . . . . 1 . . . Data Loss (minor) 6 | . . 1 . . . 3 2 . . Data Loss (major) 1 | . . . . . . 1 . . . Misfires 2 | . . . . . . 1 1 . . Alerts 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 344 | . . 46 90 127 . 11 . 54 16 Projectiles 57 | . . 46 . . . . . 11 . Explosions 22 | . . . . . . 11 . 11 . Melee 265 | . . . 90 127 . . . 32 16 Knockbacks 9 | . 1 . . 3 . . 3 2 . Impact 5 | . 1 . . 3 . . . 1 . Kinetic 3 | . . . . . . . 3 . . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 91 | . . . . . . 25 31 27 8 Shots 4 | . . . . . . 1 1 1 1 Rammed 16 | . 6 4 4 . . 1 . . 1 Targets Rammed 19 | . 7 6 4 . . 1 . . 1 Kicked . | . . . . . . . . . . Crushed 3 | . 1 2 . . . . . . . Highest Temperature 343 | . 270 264 70 . . 312 274 343 . Average Temperature 67 | . 59 46 24 . . 69 75 96 . Received Heat Transfer 2440 | . 456 336 729 . . 399 339 154 27 Effects 3 | . 2 . . . . 1 . . . Interference 3 | . 2 . . . . 1 . . . Siege Activations 2 | . . . . . . . . 1 1 Total Turns 16 | . . . . . . . . 9 7 Longest Duration 9 | . . . . . . . . 9 7 Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 7 | . . . 1 3 . . . 2 1 Combat Hostiles . | . . . . . . . . . . Parts Fried 12 | . . . 2 4 . . . 3 3 Impact Corruptions 12 | . . . 3 6 . . . 2 1 Robots Melted 5 | . . . . . . 1 3 1 . Combat Hostiles 5 | . . . . . . 1 3 1 . Parts Melted 59 | . 7 7 . . . 11 11 23 . Heat Transferred 22007 | . 4634 3478 407 . . 3495 4164 5483 346 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Maximum Alert Level 1 | . . 1 1 . . 1 1 1 . Low Security (%) 76 | 100 100 52 92 100 100 60 59 74 100 Level 1 23 | . . 47 7 . . 39 40 25 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 389 | 5 126 335 238 54 16 389 272 320 154 Initial 182 | . . 12 115 6 16 . 182 114 154 Average 110 | 1 43 164 105 10 . 149 166 111 54 Influence Increases 4380 | 25 563 926 570 194 . 776 579 718 29 Destroy 0b10 Robot/C 2520 | . 380 600 340 . . 400 380 420 . Destroy 0b10 Robot/NC 285 | 25 40 70 35 30 . 35 5 40 5 Destroy Leader 628 | . 86 166 78 4 . 112 90 92 . Successful Hack 139 | . 26 12 . 11 . 36 43 11 . Disable Machine 255 | . . 45 15 15 . 120 15 45 . Destroy Structure 268 | . 1 3 12 14 . 73 31 110 24 Lose Combat Pursuer 285 | . 30 30 90 120 . . 15 . . Influence Decreases 4366 | 25 533 681 830 161 48 402 718 636 332 Entered New Map 695 | . . 18 160 9 32 . 192 121 163 Time Decay 3275 | 25 508 613 493 142 16 382 462 495 139 Lost Part 185 | . 25 50 60 . . 20 10 20 . Lost Ally 40 | . . . . 10 . . . . 30 Purge Threat 171 | . . . 117 . . . 54 . . Squads Dispatched 48 | . 3 1 2 6 . 9 11 12 4 Investigation 14 | . . . . 4 . 2 3 4 1 Extermination 10 | . . . . 1 . 4 2 2 1 Reinforcement 14 | . 3 1 2 1 . 3 . 3 1 Assault . | . . . . . . . . . . Garrison 10 | . . . . . . . 6 3 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 5 | . . . 1 . . 2 . 1 1 Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Distress Signals 20 | . 5 4 5 2 . 2 . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 210 | . 45 45 33 7 . 24 22 31 3 Peak Tracking Total 6 | . 5 4 6 4 . 5 4 6 3 Tactical Retreats 13 | . 2 2 4 4 . . 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Traps Triggered 18 | . 2 1 . 3 . 8 2 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Machines Disabled 17 | . . 3 1 1 . 8 1 3 . Max in Single Turn 3 | . . 1 1 1 . 3 1 2 . Garrison Access 4 | . . . . 3 . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Machines Accessed 39 | . 5 3 4 8 . 5 6 6 2 Terminals 18 | . 5 2 4 1 . 1 2 2 1 Fabricators 10 | . . . . 4 . 1 1 3 1 Repair Stations 5 | . . . . . . 2 2 1 . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 5 | . . . . 3 . 1 1 . . Total Hacks 101 | . 9 6 9 16 . 12 16 27 6 Successful 64 | . 5 2 2 15 . 8 8 21 3 Failed 36 | . 4 3 7 1 . 4 8 6 3 Catastrophic 4 | . . 1 2 . . . . 1 . Database Lockouts 1 | . . 1 . . . . . . . Manual 40 | . 9 4 6 9 . 3 . 9 . Terminals 44 | . 9 5 9 5 . 2 6 5 3 Fabricators 33 | . . . . 8 . 3 3 16 3 Repair Stations 16 | . . . . . . 5 5 6 . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 7 | . . . . 3 . 2 2 . . Terminal Hacks 14 | . 3 2 1 2 . . 3 2 1 Part Schematic 8 | . 3 1 . 1 . . 2 1 . Level Access Points 1 | . . . . . . . . 1 . Fabricator Index 1 | . . . . 1 . . . . . Unreport Threat 2 | . . . 1 . . . 1 . . Hauler Manifests 1 | . . 1 . . . . . . . Registered Components 1 | . . . . . . . . . 1 Fabricator Hacks 20 | . . . . 4 . 2 2 10 2 Network Status 2 | . . . . . . . . 1 1 Load Schematic 13 | . . . . 4 . 1 1 6 1 Build 5 | . . . . . . 1 1 3 . Repair Station Hacks 13 | . . . . . . 4 3 6 . Scan Component 7 | . . . . . . 2 2 3 . Repair 6 | . . . . . . 2 1 3 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 4 | . . . . 3 . 1 . . . Seal Access 4 | . . . . 3 . 1 . . . Unauthorized Hacks 13 | . 2 . 1 6 . 1 . 3 . Terminals 6 | . 2 . 1 2 . . . 1 . Assimilate 2 | . . . . 1 . . . 1 . Botnet 3 | . 1 . 1 1 . . . . . Operators 1 | . 1 . . . . . . . . Fabricators 7 | . . . . 4 . 1 . 2 . Prioritize 1 | . . . . . . 1 . . . Recompile 6 | . . . . 4 . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 29 | . 4 1 4 2 . 5 6 5 2 Full Trace Events 8 | . . . . . . 2 3 2 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . 3 1 . 1 . . 2 1 . Parts Built 6 | . . . . . . 1 2 3 . Authchips 3 | . . . . . . . . 3 . Time 188 | . . . . . . 25 58 105 . Total Part Build Rating 33 | . . . . . . 1 14 18 . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 5 | . . . . . . 2 . 3 . Time 274 | . . . . . . 74 56 144 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . Non-combat 1 | . . . . 1 . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . find_chute 1 | . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 . . . . . Highest-Rated Group 10 | . . . . 10 . . . . . Highest-Rated Ally 10 | . . . . 10 . . . . . Total Orders 2 | . . . . . . . . . 2 EXPLORE 1 | . . . . . . . . . 1 RETURN 1 | . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Active Infowar (turns) 6377 | 137 300 . 1483 466 492 1664 209 1275 351 Sensors 4486 | . . . 29 466 492 1664 209 1275 351 Seismic 2406 | 137 300 . 1483 358 . . . . 128 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 3 | . . . . . . . . . 3 Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Turns Passed 13547 | 177 2406 2837 1707 466 492 2056 1222 1820 364 Spaces Moved 6336 | 64 739 974 547 1063 507 1024 489 779 150 Core 2 | 2 . . . . . . . . . Treads 4366 | 62 739 974 536 . 250 1024 489 142 150 Legs . | . . . . . . . . . . Wheels 637 | . . . . . . . . 637 . Hover . | . . . . . . . . . . Flight 1331 | . . . 11 1063 257 . . . . Fastest Speed 29 | 50 160 240 29 29 29 160 160 155 160 Average Speed 168 | 156 267 251 235 29 93 160 184 168 162 Slowest Speed 480 | 160 480 320 242 29 160 160 240 275 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 8 | . . . . 8 . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 3 91 76 27 38 95 35 16 19 11 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 75 | . . . 13 14 . 26 3 15 4 Terrain Destroyed 208 | . . . 13 14 . 80 33 52 16 Melee 28 | . . . . 14 . 1 . 10 3 Projectile 22 | . . . . . . . 13 6 3 AOE 158 | . . . 13 . . 79 20 36 10 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Total 8100 | 110 981 1193 789 1155 528 1294 693 1115 242 Wait 726 | 3 111 53 62 7 . 146 105 188 51 Move 6314 | 63 738 973 546 1049 506 1023 488 778 150 Hop 6 | . . . . 6 . . . . . Pick Up 99 | 3 14 20 11 10 2 14 11 12 2 Fast Attach 53 | 6 7 5 4 1 6 12 1 10 1 Attach 41 | . 3 6 9 5 . 2 4 8 4 Detach 16 | . 2 3 . 2 3 1 1 1 3 Swap 137 | . 10 20 25 1 1 26 18 30 6 Drop 111 | . 5 21 37 8 10 5 9 13 3 Fire 495 | 35 84 86 89 . . 63 56 64 18 Melee 53 | . . . 2 36 . 1 . 11 3 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 19 | . 7 6 4 . . 1 . . 1 Escape Stasis 30 | . . . . 30 . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / *Sto x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 5 exits: *Fac x4 / [*Ext]) -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 178 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 618 | -10/Materials | Discovered new exit (range 5) 895 | -10/Materials | Discovered new exit (range 8) 1238 | -10/Materials | Discovered new exit (range 5) 1326 | -10/Materials | Discovered new exit (range 15) 2380 | -10/Materials | Core integrity fell below 50% 2584 | -10/Materials | Entered another Materials area 2584 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2605 | -9/Materials | Build established: Scavenger-Mutant 3307 | -9/Materials | Discovered new exit (range 15) 3464 | -9/Materials | Discovered new exit (range 4) 4241 | -9/Materials | Discovered new exit (range 9) 4345 | -9/Materials | Discovered new exit (range 15) 4668 | -9/Materials | Discovered new exit (range 15) 4789 | -9/Materials | Discovered new exit (range 10) 4824 | -9/Materials | Identified exit to Storage 5388 | -9/Materials | Central database locked down 5421 | -9/Materials | Entered another Materials area 5421 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5656 | -8/Materials | Lost 5 parts (1p1n3u) 5664 | -8/Materials | Destroyed 7 combat bots 6662 | -8/Materials | Discovered new exit (range 15) 6828 | -8/Materials | Build established: Mutant 7101 | -8/Materials | Identified exit to Factory 7128 | -8/Materials | Entered Factory 7128 | -7/Factory | Evolved 2 slots: Utility x2 7183 | -7/Factory | Discovered new exit (range 5) 7185 | -7/Factory | Identified exit to Factory 7281 | -7/Factory | Found Prototype Launcher 7281 | -7/Factory | Identified Rocket Array 7437 | -7/Factory | Build established: Hacker-Sprinter 7594 | -7/Factory | Sucked down chute 7594 | -7/Factory | Entered Waste 7594 | -7/Waste | The area was eerily silent 7623 | -7/Waste | Discovered new exit (range 12) 7984 | -7/Waste | Build established: Hacker-Mutant 8085 | -7/Waste | Identified exit to Factory 8086 | -7/Waste | Entered Factory 8433 | -7/Factory | Fabricated Huge Storage Unit (x1) 8812 | -7/Factory | Discovered exit to Factory (range 16) 9562 | -7/Factory | Repaired Hvy. Treads 9607 | -7/Factory | Repaired Hvy. Treads 10041 | -7/Factory | Discovered exit to Factory (range 11) 10142 | -7/Factory | Entered another Factory area 10142 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 10435 | -6/Factory | Build established: Scavenger-Tank 10711 | -6/Factory | Fabricated Lrn. Sensor Array? 10816 | -6/Factory | Garrison activated, responded to threat 10844 | -6/Factory | Discovered new exit (range 5) 10849 | -6/Factory | Identified exit to Factory 11220 | -6/Factory | Discovered new exit (range 7) 11232 | -6/Factory | Identified exit to Lower Caves 11364 | -6/Factory | Entered another Factory area 11364 | -5/Factory | Evolved 2 slots: Utility x2 11787 | -5/Factory | Discovered new exit (range 12) 11866 | -5/Factory | Repaired Hvy. Treads 11912 | -5/Factory | Repaired Gatling Laser? 12000 | -5/Factory | Repaired Gatling Laser 12043 | -5/Factory | Build established: Scavenger-Mutant 12113 | -5/Factory | Garrison activated, responded to threat 12814 | -5/Factory | Identified exit to Factory 12927 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 12955 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 12969 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 13184 | -5/Factory | Entered another Factory area 13184 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13308 | -4/Factory | Lost 3 allies 13358 | -4/Factory | Found Prototype Processor 13358 | -4/Factory | Identified Exp. Signal Interpreter 13417 | -4/Factory | Spotted B-86 Titan 13546 | -4/Factory | Garrison activated, responded to threat 13548 | -4/Factory | Self-destructed Last Messages --------------- 13532_ Penetrated by Slug. 13533_ Door malfunctions. 13533_ Penetrated by Slug. 13533_ Slug penetrates Wall. 13535_ Slug penetrates H-77 Assassin. 13535_ Penetrated by Slug. 13535_ Antimatter Reactor destroyed. 13535_ Imp. Sensor Array destroyed. 13535_ Slug penetrates Wall. 13540_ H-77 Assassin destroyed. 13540_ Slug penetrates H-77 Assassin. 13543_ U-05 Engineer repairs door. 13543_ Penetrated by Slug. 13544_ U-05 Engineer builds a Wall. 13546_ H-77 Assassin calls for garrison reinforcements. 13546_ ALERT: Activating Garrison Access F001. 13546_ Chain reaction triggered in Corrupted Lgt. Antimatter Reactor. 13546_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ????????????????????????????????????????########## | | ????????????????????????????????????????# =!= | | ????????????????????????????????????????# =!= | | ????????????????????????????????????????# == | | ???????????????H????????????????????????# | | ???????????????????????? ????????????# | | ???????????????????????? ??????????# | | ???????????????????????? ??????????# | | ???????????????????????# #??????????# | | ???????????????????????# #??????????# = | | ???????????????????????# #??????????# | | ??? ???????????????????# ^ ^#??????????# | | ?## #??????????????????# #??????????#######+## | | ? ####+#########????# #?############## | | ? # #????# #?# # | | ? #"S #????# #?# """"" # """ | | ?# #""" #????# ### ""T"" # """ | | ?# # "" """"" #????# T## + "F" | | ?# # """"" #????# % ## """"""""" # " | | ?# # """ #????# % #?# # "" | | ?# # #????#%@ #?# """"""""" # "" | | ?# # """ #????# #?# # | | ?# #! """ #????# ;## """"""""" # "" | | ?# # """ #???? ### + "" | | ## # #??? ; #?# """"""""" # "" | | # + ##?# ;h ### # " | | # #############"### ; [ ##"############# " | | # # "######; %=[ # ##????????? ?# | | # # / = [ %###??????????? # "" | | # " ###### ; #/######???????? # "" | | + + #???# ] u #???????? + "" | | "# # ##""" BB #????"" # " | | "# # + + BB ! ^# # " | | "# # ] ####; " "" ""?# % | | "# # #??## !# ""G"??# | | "# ###########???# %#######??# | | # #?????????????###############"#????????# | | ## #????????????????????????????##????????# | | ?# #??????????????????????????????????????# | | ?# #?????????????????????????????????????#####/# | | ?# +?????????????????????????????????????#! | | ?# #?????????????????????????????????????# " | | ?# #?????????????????????????????#########] " | | ?# #????????????????????????????? # | | ?# #????????????????????????????"""""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 34 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 1200 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 32 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Flight Unit | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Ion Engine | -9/Materials | Hacked Huge Storage Unit | -7/Factory | Hacked Lrn. Sensor Array | -6/Factory | Hacked Lrn. Terrain Scanner | -6/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Lrn. Sensor Array | x2 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Repaired ---------- Hvy. Treads | 17% | -7/Factory Hvy. Treads | 50% | -7/Factory Hvy. Treads | 13% | -5/Factory Gatling Laser | 20% | -5/Factory Gatling Laser | 25% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedTerrorSuite Manual? 0 Play Time 01:31:46 Cumulative 346.0 hours Start 2026.01.02 @ 15:27:14 End 2026.01.02 @ 17:04:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 233 Adventurer 3 Explorer 0 Win Type - Total 16 Types 8/1/3/1/1/0/0/1/0/1 Lore% 77 Gallery% 79 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0aa4e1c0-f192-4142-98ff-d0aa489d7ba9