Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.26 @ 19:12:04 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (54) 270 Value Destroyed (1118) 1118 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (237) 237 TOTAL SCORE: 4505 Bonus ------- Aligned with FarCom 300 Friendly Fire -63 Cogmind --------- Core Integrity 550/550 Matter 280/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (200) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Ion Cannon Autogun > --- INVENTORY (28) --- Improved Ion Engine Improved Ion Engine Medium Storage Unit Large Storage Unit Large Storage Unit Enhanced Optical Array Experimental Sensor Array Modified TNC Hacking Suite Lightning Gun Arc Projector Firepult Assault Rifle Assault Rifle Light Assault Rifle Minigun High-powered Shotgun Light Cannon Light Cannon Grenade Launcher Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Autogun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Medium Storage Unit Large Storage Unit Large Storage Unit Enhanced Optical Array Experimental Sensor Array Modified TNC Hacking Suite Lightning Gun Arc Projector Firepult Assault Rifle Assault Rifle Light Assault Rifle Minigun High-powered Shotgun Light Cannon Light Cannon Grenade Launcher Rocket Launcher Katana [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 47 | . 8 8 19 3 1 6 2 Power 3 | . . 1 1 . . 1 . Engine 3 | . . 1 1 . . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 19 | . 2 2 11 2 . 2 . Treads 17 | . 2 . 11 2 . 2 . Leg 2 | . . 2 . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 8 | . 4 . 1 . 1 . 2 Device . | . . . . . . . . Storage 6 | . 4 . 1 . 1 . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 2 | . . . . . . . 2 Artifact . | . . . . . . . . Weapon 17 | . 2 5 6 1 . 3 . Energy Gun 2 | . . . 2 . . . . Energy Cannon 2 | . . . . 1 . 1 . Ballistic Gun 10 | . 1 4 4 . . 1 . Ballistic Cannon 1 | . 1 . . . . . . Launcher 2 | . . 1 . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 9 | . . 3 2 . . 4 . Power 2 | . . 1 . . . 1 . Propulsion 4 | . . 1 1 . . 2 . Utility . | . . . . . . . . Weapon 3 | . . 1 1 . . 1 . Highest Loss Streak 4 | . . 1 1 . . 4 . Average Slot Usage (%) 97 | . 87 99 95 99 100 99 98 Engine 11 | . 14 13 11 11 11 11 9 Treads 29 | . 28 26 26 33 33 32 27 Leg 1 | . . 1 5 . . . . Storage 28 | . 15 28 30 33 33 33 27 Protection 1 | . . . . . . . 16 Energy Gun 3 | . 14 6 3 . . . . Energy Cannon 3 | . . . . 5 11 . 9 Ballistic Gun 16 | . 12 21 18 16 11 21 9 Naked Turns . | . . . . . . . . Heaviest Build 123 | 10 71 75 85 89 113 113 123 Greatest Support 63 | 20 40 40 63 63 63 63 60 Greatest Overweight (x) 3 | . 1 3 3 1 1 1 2 Average Overweight (x) 1 | . . 1 1 1 1 1 1 Largest Inventory Capacity 28 | 6 20 20 24 24 28 28 28 Average Capacity 21 | 6 7 20 22 24 27 28 28 Most Carried 28 | 6 12 19 24 24 27 28 25 Average Carried 19 | 6 6 15 21 23 24 27 23 Final Capacity 28 | 6 20 20 24 24 28 28 28 Final Carried 27 | 6 12 18 24 24 27 25 23 Class Distribution -------------------- 83% | Hauler-Mutant 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1234 | 200 68 205 405 147 . 209 . Remotely . | . . . . . . . . Salvage Created 1510 | 84 100 430 326 298 . 272 . Parts 112 | 3 11 34 20 27 . 17 . Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 49 | . 6 15 6 13 . 9 . Guns 37 | . 4 12 6 11 . 4 . Cannons 4 | . . . . 2 . 2 . AOE 7 | . 2 3 . . . 2 . Classes Destroyed 9 | 1 1 3 3 . . 1 . Worker 2 | . . 1 . . . 1 . Builder 1 | . . 1 . . . . . Hauler 1 | . . . 1 . . . . Recycler 1 | 1 . . . . . . . Swarmer 31 | . 6 9 1 10 . 5 . Grunt 12 | . . 6 1 2 . 3 . Duelist 2 | . . . 1 1 . . . Sentry 3 | . . . 3 . . . . Hunter 1 | . . . . . . 1 . Best Kill Streak 5 | 1 3 5 3 4 . 5 . Combat Bots Only 5 | . 3 5 3 4 . 4 . Max Kills in Single Turn 3 | 1 2 3 1 1 . 1 . Gunslinging . | . . . . . . . . Exploded 2 | . 2 2 . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 2313 | . 178 550 534 192 . 859 . Core 375 | . 28 85 100 24 . 138 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 62 | 100 . 54 . . . 34 . Volleys Fired 126 | 3 11 34 34 17 . 27 . Largest 2 | 2 2 2 2 2 . 2 . Hottest 88 | 60 60 60 81 88 . 88 . Shots Fired 245 | 6 22 65 67 34 . 51 . Gun 222 | 6 22 62 67 26 . 39 . Cannon 17 | . . . . 8 . 9 . Launcher 6 | . . 3 . . . 3 . Special . | . . . . . . . . Kinetic 179 | 3 11 42 58 26 . 39 . Thermal 26 | . . . 9 8 . 9 . Explosive 6 | . . 3 . . . 3 . Electromagnetic 34 | 3 11 20 . . . . . Robot Hit Streak 15 | 3 5 7 10 15 . 11 . Robot Miss Streak 4 | 2 2 3 3 2 . 4 . Penetration Max . | . . . . . . . . Secondary Targets 9 | . 1 3 1 4 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . Shots Hit Robots 158 | 3 13 39 45 23 . 35 . Core Hits 79 | 3 8 27 14 14 . 13 . Critical Hits 1 | . . . . 1 . . . Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3262 | 66 252 706 727 488 . 1023 . Guns 1944 | 29 140 469 721 248 . 337 . Cannons 445 | . . . . 203 . 242 . Explosions 679 | 37 112 215 . . . 315 . Melee . | . . . . . . . . Ramming 194 | . . 22 6 37 . 129 . Kinetic 1524 | 16 50 246 627 248 . 337 . Thermal 719 | 37 112 31 94 203 . 242 . Explosive 499 | . . 184 . . . 315 . Electromagnetic 326 | 13 90 223 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 107 | . . . . . . 107 . Projectiles 6 | . . . . . . 6 . Explosions 90 | . . . . . . 90 . Melee 11 | . . . . . . 11 . Knockbacks 2 | . . . . . . 2 . Impact 2 | . . . . . . 2 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 47 | . 6 29 . . . 12 . Shots 4 | . 1 1 . . . 2 . Rammed 11 | . . 1 1 3 . 6 . Targets Rammed 12 | . . 1 1 3 . 7 . Kicked . | . . . . . . . . Crushed 1 | . . . . . . 1 . Highest Temperature 272 | 20 12 39 54 128 . 272 . Average Temperature 49 | 15 12 18 14 39 . 91 . Received Heat Transfer 594 | . . 120 150 18 . 306 . Effects 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 1 | . . . . . . 1 . Heat Transferred 1264 | 100 200 150 222 259 . 333 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | 1 1 1 . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 206 | 5 155 206 175 181 . 153 29 Initial 60 | . 3 60 31 21 . . 29 Average 48 | 2 24 75 42 55 . 58 19 Maximum Alert Level 1 | . . 1 . . . . . Low Security (%) 98 | 100 100 93 100 100 . 100 100 Level 1 1 | . . 6 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 2 . 2 1 . . 1 Investigation 2 | . 1 . . 1 . . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . 2 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 2 | . 1 1 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 74 | . 8 19 21 14 . 11 1 Peak Tracking Total 5 | . 5 3 4 4 . 3 1 Tactical Retreats 4 | . . 1 1 . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . . 1 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . . . . 1 . 1 . Max in Single Turn 1 | . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 11 | . 3 1 4 1 2 . . Terminals 6 | . 3 . 3 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 23 | . 13 1 6 1 2 . . Successful 15 | . 8 1 3 1 2 . . Failed 8 | . 5 . 3 . . . . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 15 | . 10 . 4 . 1 . . Terminals 18 | . 13 . 5 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 5 1 1 1 2 . . Record 1 | . . . . . 1 . . Robot Analysis 3 | . 3 . . . . . . Open Door 2 | . . 1 . 1 . . . Locate Traps 3 | . 2 . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 3 . 1 . . . . Terminals 4 | . 3 . 1 . . . . Track 2 | . 2 . . . . . . Botnet 2 | . 1 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 6 | . 3 . 3 . . . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 31 | . . 31 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 2 | . . 2 . . . . . Total Damage 21 | . . 21 . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 3 | . 3 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 6613 | 10 1087 1190 892 1102 753 1000 579 Spaces Moved 2789 | 2 274 588 400 573 417 490 45 Core . | . . . . . . . . Treads 2651 | . 271 552 303 573 417 490 45 Legs 138 | 2 3 36 97 . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 180 180 180 180 180 180 Average Speed 179 | 120 162 181 187 180 180 180 192 Slowest Speed 220 | 120 180 220 220 180 180 180 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 58 | 2 34 98 42 99 90 97 7 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . . 2 . 1 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 53 | 2 2 32 . 1 . 16 . Melee . | . . . . . . . . Projectile 1 | . . . . 1 . . . AOE 52 | 2 2 32 . . . 16 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 4148 | 4 894 642 477 619 419 556 537 Wait 1116 | . 589 1 2 9 . 25 490 Move 2782 | 1 273 587 399 572 416 489 45 Hop . | . . . . . . . . Pick Up 35 | . 8 9 8 6 2 2 . Fast Attach 7 | . 1 . 5 1 . . . Attach 12 | . . 3 3 . . 4 2 Detach 3 | . . . 3 . . . . Swap 28 | . 7 5 11 2 1 2 . Drop 27 | . 5 2 11 9 . . . Fire 126 | 3 11 34 34 17 . 27 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 12 | . . 1 1 3 . 7 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 11 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 1098 | -10/Materials | Entered Mines 1112 | -10/Mines | Escorted by a lone wolf Derelict 1132 | -10/Mines | Learned location of Storage (-7) 1164 | -10/Mines | Discovered new exit (range 9) 1340 | -10/Mines | Build established: Hauler-Mutant 1835 | -10/Mines | Learned location of Zion (-7) 1852 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2240 | -10/Mines | Discovered new exit (range 15) 2288 | -10/Mines | Entered Materials 2288 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2771 | -9/Materials | Discovered new exit (range 14) 3146 | -9/Materials | Discovered new exit (range 16) 3180 | -9/Materials | Entered Mines 3318 | -9/Mines | Met a Derelict bent on vengeance 3473 | -9/Mines | Discovered new exit (range 10) 3585 | -9/Mines | Discovered new exit (range 12) 3620 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3624 | -9/Mines | Found Prototype Device 3682 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3737 | -9/Mines | Met a Derelict shopkeep closing up shop 3961 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4105 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4273 | -9/Mines | Discovered new exit (range 5) 4282 | -9/Mines | Entered Exiles 4326 | -9/Exiles | Met 8R-AWN 4356 | -9/Exiles | Met EX-HEX 4442 | -9/Exiles | Met EX-DEC 4483 | -9/Exiles | Visited The Gauntlet 4770 | -9/Exiles | Met EX-BIN 4795 | -9/Exiles | Aligned with FarCom system 4797 | -9/Exiles | Given EX-Vault access code 4838 | -9/Exiles | Opened EX-Vault 4849 | -9/Exiles | Found Firepult 4854 | -9/Exiles | Found Modified TNC 4896 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5008 | -9/Exiles | Discovered new exit (range 14) 5035 | -9/Exiles | Stole two prototypes: Firepult, Modified TNC 5035 | -9/Exiles | Entered Mines 5403 | -8/Mines | Discovered new exit (range 6) 5474 | -8/Mines | Discovered new exit (range 11) 5959 | -8/Mines | Core integrity fell below 50% 5989 | -8/Mines | Lost 4 parts (1p2n1w) 6035 | -8/Mines | Entered Materials 6035 | -8/Materials | Evolved 2 slots: Utility x2 6614 | -8/Materials | Self-destructed Last Messages --------------- 06003_ R-06 Scavenger collects Carbon-fiber Leg. 06004_ K-01 Serf collects debris. 06005_ Slammed into K-01 Serf. 06005_ K-01 Serf knocked back. 06007_ Crushed K-01 Serf. 06007_ K-01 Serf destroyed. 06026_ Slammed into R-06 Scavenger. 06026_ Destroyed Com. Wheel. 06026_ R-06 Scavenger system corrupted by crushing effect. PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE 06035_ Receiving FarCom transmissions... 06058_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06061_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 06383_ K-01 Serf collects debris. 06393_ K-01 Serf cleans the Fusion Modulator. 06399_ K-01 Serf collects debris. 06415_ K-01 Serf cleans the Fusion Modulator. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????????????????????g??????????? | | ???????????????????????????????? | | ???????????????????g???????????? | | ?????Y?????????????????????????? | | ???????????????????????????????? | | ??????????????w????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????????#??????????????????????? | | #########+#????????????????????? | | # # #????????????????????? | | # !@# #??####??????????????? | | # # #?? !!#??????????????? | | # # ### !!#??????????????? | | # # !!#??????????????? | | # """ + !!#??????????????? | | #""""" # ||#??????????????? | | #""""" # ||#?????????Y????? | | ?""""" # #####??????????????? | | ? """ # #?????????###??????? | | ?? # ########?"""#??????? | | ??####### ##"Y"#"T"## ? | | ????????# [ C * | | ????????# | | ????????######## | | ???????????????# | | ???????????????# """ """ """? | | ???????????##### """ """??"??? | | ???????????# """ """ ""?? | | ???????????# ? | | ???????????# ? | | ???????????####+######+#######?? | | ???????????# #??????????? | | ???????????# """ #??????????? | | ???????????# """ #??????????? | | ???????????# """ #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionFluxSource Manual? 0 Play Time 00:24:33 Cumulative 85.2 hours Start 2020.10.26 @ 03:26:24 End 2020.10.26 @ 19:12:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 51 Achievement% 40 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cdb49f1f-1418-4a88-9c0f-862ffa04214c