Cogmind - Beta 15 X4 @@@ ROGUE MODE // 2025.04.30 @ 21:18:55 Player: Mathewnd Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (298) 1490 Value Destroyed (13954) 13954 Prototype IDs (59) 1180 Alien Tech Used (6) 1200 Bonus (31414) 31414 TOTAL SCORE: 61338 Bonus ------- High Alert Combat Kills 3040 Follower Combat Kills 1020 Entered Garrisons 1000 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Met Sigix 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -46 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Experimental Signal Interpreter Advanced Terrain Scan Processor Experimental Hacking Suite Experimental Hacking Suite Improved System Shield > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Microwarp Drive Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Experimental Optical Array Advanced Sensor Array Experimental Signal Interpreter Advanced Terrain Scan Processor Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite System Shield Improved System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Cooled VTOL Module Advanced Coolant Injector Heavy Disruptor Cannon Long-range Missile Launcher [Rating: 164] Favorites ----------- Power Particle Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Powered Armor Artifact Microwarp Drive Weapon Particle Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Slots Evolved 18 | . . 2 2 . . 2 . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Utility 12 | . . 1 1 . . 2 . . . 1 . . . . . . . . . . . . . 1 . . . . . . 2 . . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 278 | 6 12 29 22 9 8 15 12 . 7 16 1 17 . 4 . 1 14 . 21 . 1 4 . 1 4 17 3 3 2 1 1 9 . 18 7 1 8 4 Power 34 | 1 1 4 2 . 1 1 2 . . 2 . 2 . . . . 1 . 3 . 1 1 . . 2 . 1 2 . . . . . 7 . . . . Engine 12 | 1 1 4 . . 1 . . . . 1 . 1 . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . Core 13 | . . . 2 . . 1 1 . . 1 . 1 . . . . . . 3 . . . . . 2 . . 2 . . . . . . . . . . Reactor 9 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 7 . . . . Propulsion 89 | 2 4 11 8 6 3 5 5 . 2 5 . 4 . 1 . . 5 . 6 . . 1 . . 2 4 1 1 . . . 4 . 3 1 . 5 . Treads 38 | 2 1 7 7 6 3 4 5 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wheel 6 | . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Flight 40 | . . . 1 . . 1 . . . 4 . 3 . 1 . . 5 . 5 . . 1 . . 2 4 1 1 . . . 4 . 3 1 . 3 . Utility 108 | 1 2 2 8 3 3 7 5 . 3 7 1 10 . 3 . . 5 . 9 . . 2 . 1 . 10 1 . 2 1 1 4 . 7 4 1 2 3 Device 43 | . . 2 5 1 2 5 3 . 2 2 1 2 . 2 . . . . 3 . . 2 . 1 . 5 1 . . . . . . 2 1 . 1 . Storage 6 | 1 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . Processor 15 | . 1 . 1 . . 1 1 . 1 1 . 3 . 1 . . . . 1 . . . . . . 1 . . . . 1 1 . 1 . . . . Hackware 35 | . . . . . . . . . . 4 . 4 . . . . 5 . 4 . . . . . . 3 . . 1 1 . 3 . 4 2 . 1 3 Protection 8 | . . . 2 2 1 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 47 | 2 5 12 4 . 1 2 . . 2 2 . 1 . . . 1 3 . 3 . . . . . . 3 . . . . . 1 . 1 2 . 1 1 Energy Gun 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 12 | . . 3 3 . . 2 . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 14 | 2 4 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . 1 1 . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 1 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . 1 . 1 . . . 1 . . 2 . . . . . . . . . . . . 1 . . 1 . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . 2 2 . 1 1 1 . . . . . . . . . 1 . 1 . . 3 . . . 1 . . 1 . . 5 . 1 3 . . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . System Corruption 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . 9 . . . . Parts Lost 126 | . 10 8 3 8 1 1 3 . 5 6 6 4 1 . . . 5 1 7 . . . . . 7 7 1 1 . . . 2 . 14 . 14 3 8 Power 21 | . 2 1 . . 1 . . . . 2 1 1 . . . . 1 . 2 . . . . . 2 1 . . . . . . . 6 . 1 . . Propulsion 40 | . 4 4 . 3 . . . . . 1 3 . . . . . 2 1 2 . . . . . 2 1 1 1 . . . 1 . 3 . 7 2 2 Utility 46 | . . 1 2 3 . 1 2 . 3 2 2 2 1 . . . 1 . 3 . . . . . 3 4 . . . . . . . 5 . 4 1 6 Weapon 19 | . 4 2 1 2 . . 1 . 2 1 . 1 . . . . 1 . . . . . . . . 1 . . . . . 1 . . . 2 . . Highest Loss Streak 10 | . 5 2 1 4 1 1 1 . 1 2 6 2 1 . . . 3 4 2 . . . . . 7 3 1 1 . . . 2 . 8 . 10 2 5 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 1 6 18 19 17 19 19 18 17 16 12 5 3 2 2 5 4 4 5 4 5 5 5 5 4 3 5 8 7 11 12 14 13 11 8 4 4 1 1 Power . | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 1 1 1 1 . . 1 . . Propulsion 4 | . 3 7 8 7 10 8 7 6 6 5 . . . . 1 . . . . 1 1 1 1 . . . 2 1 3 3 5 5 4 1 1 . . . Utility 4 | . 1 4 6 7 7 8 7 8 7 5 3 1 1 . 1 1 2 4 3 3 3 3 4 4 3 4 4 4 4 5 5 4 4 3 1 1 . 1 Weapon 2 | . 1 6 4 2 2 2 3 3 2 1 1 1 1 1 2 2 1 . . . . . . . . . 1 1 1 1 1 1 1 1 2 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . . 10 5 . 3 4 2 . 1 2 . 1 . . . . 1 . . . . 1 . . . . . . . . . 4 . 3 . 1 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 18 | . . 3 2 . 3 2 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Utility 10 | . . 3 1 . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 2 . . . . Weapon 8 | . . 4 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 86 | . 86 95 97 98 99 99 91 84 83 74 77 66 93 93 93 89 87 60 78 76 81 87 88 81 78 85 86 85 85 89 80 84 90 78 86 76 40 42 Engine 2 | . 5 10 . . 3 . . . . . 4 3 . . . . 3 3 . . 4 5 5 5 3 . 2 4 . . . . . . . . . . Core 3 | . . . 8 9 5 6 . . . 3 . . 6 6 6 6 4 . 6 . . . . . . 10 5 5 10 10 9 9 9 . . . . . Reactor 1 | . . . . . . . 6 7 7 1 . . . . . . . . . . . 4 5 5 2 . . . . . . . . 6 4 3 . . Treads 16 | . 21 23 35 35 36 30 23 15 15 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . 6 22 16 26 28 33 33 32 21 25 29 29 29 29 28 29 31 31 30 31 31 28 29 33 28 26 20 3 1 Device 13 | . . 10 16 20 19 29 22 23 22 20 9 6 6 11 13 13 6 . 4 5 5 5 5 5 6 13 21 16 11 10 9 9 9 7 3 3 1 . Storage 6 | . 14 11 9 9 9 7 7 7 7 4 . . . . . . . . . . . . . . . 2 5 5 5 5 4 4 4 3 3 3 . . Processor 7 | . 10 11 2 . . 6 7 15 14 8 6 11 13 7 6 6 5 5 4 5 5 5 5 5 5 5 5 5 5 5 4 5 9 12 13 13 12 10 Hackware 8 | . . . . . . . . . . 5 26 19 20 20 20 20 25 29 29 29 29 29 29 26 24 16 10 10 12 15 14 15 14 12 30 28 19 23 Protection 1 | . . . 6 5 7 . 5 . . . . . 6 6 6 6 1 . . . . . . . . . . . 2 5 4 4 4 . . . . . Energy Cannon 6 | . . . 14 17 17 14 15 15 14 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 27 21 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 6 2 6 6 6 3 4 . 3 5 5 5 5 5 5 . . . . . . 1 4 4 4 3 . . Peak Build Rating 164 | 6 8 21 29 27 30 44 70 65 66 67 44 59 60 59 57 60 74 46 78 64 69 87 80 89 96 106 100 99 100 102 107 124 119 129 164 158 91 101 Average Rating 53 | 4 6 17 23 24 24 36 57 65 63 56 37 44 59 55 57 54 62 40 63 64 68 79 80 82 82 93 99 95 96 100 102 116 119 119 155 136 74 78 On Entrance 65 | . 6 6 19 26 23 27 40 65 65 64 42 23 59 55 57 57 57 46 37 64 64 69 80 80 89 68 93 99 92 100 102 103 119 119 127 158 91 80 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 87 | 11 47 55 71 65 64 76 87 75 79 77 7 13 13 15 15 17 31 15 23 4 13 25 25 25 30 50 48 49 49 48 48 48 44 66 38 36 3 3 Greatest Support 150 | 40 40 69 86 86 83 82 150 150 150 150 21 22 22 28 28 28 34 15 36 5 34 36 35 41 47 62 54 51 51 51 51 55 50 54 45 40 28 6 Greatest Overweight (x) 5 | . 4 5 . . 1 1 . . . 2 . . . . . . . . . . . . . . . 3 1 . . . . 2 . 3 . 1 . . Average Overweight (x) . | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 10 10 5 5 Average Capacity 15 | 6 17 20 20 20 20 20 20 20 20 17 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 15 15 15 15 15 15 15 13 8 9 5 5 Most Carried 20 | 2 10 20 20 20 20 20 20 19 20 20 5 5 3 5 5 5 5 5 5 5 5 5 5 5 3 11 9 10 12 13 15 15 11 12 8 8 5 5 Average Carried 13 | 1 6 18 19 17 19 19 19 19 18 15 4 3 2 2 5 4 4 5 4 5 5 4 5 4 3 5 8 7 11 12 14 13 11 8 7 7 4 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 15 15 15 15 15 5 10 5 5 5 Final Carried 20 | 2 9 20 20 18 20 20 19 19 20 5 5 2 3 5 5 5 5 5 5 5 5 5 5 3 3 10 7 10 12 13 15 11 11 5 8 4 5 5 Class Distribution -------------------- 41% | Scavenger-Mutant 20% | Mutant 18% | Hacker-Sprinter 5% | Wizard-Mutant 4% | Hacker-Scout 3% | Hacker-Mutant 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Hacker-Sprinter | -6/Garrison Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Garrison Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Armory Hacker-Scout | -3/Lab Hacker-Scout | -2/Research Wizard-Scout | -2/Quarantine Wizard-Scout | -2/Section 7 Wizard-Mutant | -1/Access Wizard-Mutant | -1/Command Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Matter Collected 6400 | 234 637 1213 700 329 201 371 338 . 218 195 . 117 . . . . 337 . 301 . 92 . 64 14 60 72 91 124 37 18 . 50 . 318 208 1 21 39 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12145 | . 813 1956 1610 862 483 1081 1786 . 2084 405 . . . . . . 187 . 117 . 16 . . 14 . 72 76 . 425 . . 50 . 64 44 . . . Parts 622 | . 50 126 82 67 22 59 67 . 80 18 . . . . . . 15 . 10 . . . . . . 7 3 . 3 . . 2 . 8 3 . . . Haulers Intercepted 12 | . 2 5 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 10 | . 1 4 1 . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 3 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Combat Hostiles Destroyed 221 | . 19 31 31 35 11 22 21 . 36 11 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Guns 55 | . 19 29 6 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 95 | . . . 11 15 5 10 15 . 29 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 65 | . . 2 14 19 6 11 4 . 5 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Classes Destroyed 19 | . 7 4 4 1 . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Worker 15 | . . 3 4 . 2 4 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Builder 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 5 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 10 | . . 5 1 . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 10 | . 1 2 1 . 1 1 . . . . . . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . Watcher 20 | . 1 4 4 . . 2 1 . . . . . . . . . 2 . 3 . . . . . . 1 . . . . . 1 . . 1 . . . Swarmer 76 | . 6 8 4 19 3 11 5 . 9 7 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Cutter 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 91 | . 13 13 17 11 6 1 13 . 15 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 4 | . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 6 | . . 1 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 23 | . . 9 4 4 . 3 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 7 | . . . 2 . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 9 | . . . . . . 4 . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 4 6 7 5 9 8 4 . 8 4 . . . . . . 2 . 1 . . . . 1 . 1 1 . . . . 1 . 4 1 . . . Combat Bots Only 8 | . 4 6 5 5 7 5 4 . 8 4 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Max Kills in Single Turn 5 | . 1 1 4 3 4 5 4 . 2 1 . . . . . . 1 . 1 . 1 . . 1 . 1 1 . . . . 1 . 2 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 4 3 3 4 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Hostile Shots Fired 1881 | . 140 123 127 124 27 148 129 . 199 99 40 72 4 . . 3 72 1 57 12 . . . 6 83 65 8 23 . 14 . 31 . 95 2 120 23 34 Missed 695 | . 31 26 35 31 9 52 39 . 43 41 21 38 1 . . 3 41 . 31 5 . . . 3 45 32 5 12 . 7 . 21 . 42 2 61 10 8 Hits 1186 | . 109 97 92 93 18 96 90 . 156 58 19 34 3 . . . 31 1 26 7 . . . 3 38 33 3 11 . 7 . 10 . 53 . 59 13 26 Melee 31 | . . 3 7 . . . 1 . 16 . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . Projectile 1155 | . 109 94 85 93 18 96 89 . 140 58 19 34 3 . . . 31 . 26 7 . . . 3 38 33 3 11 . 7 . 10 . 50 . 59 13 26 AOE 17 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Critical Strikes 30 | . 1 4 2 1 1 . 1 . 6 . 1 . . . . . 2 . 2 1 . . . . 1 . . . . . . . . 2 . 4 1 . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Damage Taken 20358 | . 1297 1310 1795 1540 323 943 1045 . 2071 756 308 503 44 . . . 569 39 688 143 . . . 65 662 642 197 169 . 45 . 126 . 1451 . 1529 446 1652 Core 5074 | . 245 267 179 196 72 75 115 . 108 165 124 153 . . . . 149 39 188 50 . . . 17 288 169 14 48 . . . 15 . 299 . 447 300 1352 Absorbed by Shields 1791 | . . . . 39 . 347 456 . 657 150 35 . . . . . 47 . . . . . . . . 60 . . . . . . . . . . . . Reduced by Siege Mode 267 | . . . . . . . 7 . 260 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 166 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 166 . . . . Regen/Repaired (Parts) 863 | . . . 162 . 93 . . . . 101 . 58 . . . . 49 . 52 . . 36 . . . 44 . . . . . 50 . 17 56 145 . . Core Remaining (%) 50 | 100 2 33 . . 18 . . . 57 . . . . . . 48 . . . . . . 57 . . . . . . 53 . . 89 . . 48 . . Volleys Fired 857 | . 135 123 105 76 33 59 117 . 166 33 . . . . . . 4 . . . . . . . . . . . . . . . . 5 . 1 . . Largest 2 | . 2 2 2 2 2 2 2 . 2 2 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . Hottest 155 | . 40 68 150 150 136 155 155 . 148 148 . . . . . . 65 . . . . . . . . . . . . . . . . 43 . 43 . . Shots Fired 1647 | . 263 245 203 127 62 115 233 . 330 59 . . . . . . 4 . . . . . . . . . . . . . . . . 5 . 1 . . Gun 589 | . 260 242 74 . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 1020 | . 3 1 122 117 58 111 231 . 327 46 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Launcher 38 | . . 2 7 10 4 4 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 579 | . 263 242 74 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1030 | . . 1 122 117 58 111 231 . 327 59 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Explosive 38 | . . 2 7 10 4 4 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 38 | . 13 18 18 10 11 13 34 . 38 6 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Miss Streak 5 | . 4 4 5 2 2 5 5 . 5 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1062 | . 176 175 133 63 45 61 136 . 200 37 . 1 . . . . 6 . 9 . 1 . . 1 . 2 4 . 7 . . 1 . 2 1 . . 1 Core Hits 521 | . 58 76 77 43 22 46 60 . 96 22 . . . . . . 3 . 3 . 1 . . . . 2 2 . 3 . . 1 . 5 1 . . . Critical Kills 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 9 | . 2 1 . 1 . . 2 . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . Meltdown 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Melee Attacks 174 | . . . . . . . . . . 1 3 9 . 1 . 1 36 . 28 1 5 . . 1 2 27 4 2 7 1 . 8 . 9 11 9 . 8 Impact 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Slashing 114 | . . . . . . . . . . 1 3 9 . 1 . 1 36 . 21 1 5 . . 1 2 2 . . . . . 2 . 9 11 9 . . Piercing 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . 25 4 2 7 1 . 6 . . . . . 8 Sneak Attacks 11 | . . . . . . . . . . 1 . . . . . . 2 . 2 . 1 . . 1 . . 2 . . . . 1 . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28658 | . 1591 2851 3825 2867 1647 2796 3798 . 5038 928 . 39 . . . . 386 . 573 . 90 . . 96 . 149 389 . 681 . . 148 . 522 189 4 . 51 Guns 5257 | . 1569 2674 844 . . . . . . 170 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 14115 | . 18 . 1700 1309 969 1572 3537 . 4325 685 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 6370 | . . 162 1280 1558 678 1203 254 . 713 . . . . . . . . . . . . . . . . . . . . . . . . 522 . . . . Melee 2864 | . . . . . . . . . . 73 . 39 . . . . 386 . 573 . 90 . . 96 . 149 389 . 681 . . 148 . . 189 . . 51 Ramming 52 | . 4 15 1 . . 21 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Kinetic 5105 | . 1587 2674 844 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 14267 | . . . 1700 1309 969 1572 3537 . 4325 855 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 6370 | . . 162 1280 1558 678 1203 254 . 713 . . . . . . . . . . . . . . . . . . . . . . . . 522 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 50 | . . . . . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . . . . Slashing 1396 | . . . . . . . . . . 73 . 39 . . . . 386 . 523 . 90 . . 96 . . . . . . . . . . 189 . . . Piercing 1418 | . . . . . . . . . . . . . . . . . . . . . . . . . . 149 389 . 681 . . 148 . . . . . 51 Highest Corruption 21 | . 1 6 1 1 1 3 3 3 6 1 1 2 2 2 2 2 1 7 11 11 11 11 . . 13 21 20 20 16 16 . 1 1 11 11 3 3 3 Average Corruption 4 | . 1 4 1 1 1 1 3 3 5 1 1 1 2 2 2 2 1 2 8 11 11 11 . . 2 16 20 16 16 16 . 1 1 9 11 1 2 3 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 350 | . 8 43 7 9 8 8 44 . 49 . . 5 1 3 . 3 1 . 23 5 17 . . . 1 28 6 11 2 4 . . . 36 9 1 1 17 Message Errors 79 | . 2 9 2 1 . 1 6 . 11 . . 1 1 1 . 1 . . 4 1 4 . . . . 8 1 4 . 2 . . . 12 3 . . 4 Matter Fused 84 | . 3 8 2 3 2 3 11 . 10 . . 3 . 1 . . . . 7 4 5 . . . . 5 . 3 1 1 . . . 7 3 . . 2 Heat Flow Errors 49 | . 1 9 . 2 . . 6 . 6 . . . . . . 1 . . 3 . 4 . . . 1 4 2 . 1 . . . . 5 1 . . 3 Energy Discharges 34 | . 1 4 . . 3 1 6 . 7 . . . . . . . . . 1 . . . . . . 1 1 1 . . . . . 4 . 1 . 3 Parts Rejected 5 | . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . 1 . Parts Fused 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 45 | . 1 4 3 1 1 1 6 . 7 . . 1 . . . 1 . . 3 . 2 . . . . 1 1 3 . . . . . 4 2 . . 3 Data Loss (major) 16 | . . 1 . . 2 1 2 . . . . . . . . . 1 . 2 . 2 . . . . 2 . . . 1 . . . 1 . . . 1 Misfires 12 | . . 4 . . . 1 3 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 12 | . . 1 . 2 . . 2 . 1 . . . . 1 . . . . . . . . . . . 1 1 . . . . . . 2 . . . 1 Misdirections 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 5 . . . . . . . . . . . . Weapon Failures 6 | . . 1 . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1093 | . . 2 62 162 58 77 52 . 17 33 . . . . . . 87 . 99 . . . . 56 . . 90 . 290 . . . . 8 . . . . Projectiles 142 | . . . 39 10 25 26 36 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 296 | . . 2 23 152 33 51 16 . 11 . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Melee 655 | . . . . . . . . . . 33 . . . . . . 87 . 99 . . . . 56 . . 90 . 290 . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 816 | . . 10 . 232 66 96 136 . 126 . . . . . . . . . . . . . . . . . . . . . . . . 107 . 43 . . Shots 21 | . . 1 . 6 2 2 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . Rammed 6 | . 1 . 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 9 | . 1 1 1 . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 431 | . 155 260 240 353 75 15 195 . 418 108 3 3 . . 3 149 431 . 358 . 256 213 89 52 176 257 219 144 187 . . . . 204 220 . . 149 Average Temperature 74 | . 16 84 63 64 26 6 34 . 106 22 3 3 . . 2 85 96 . 150 . 92 92 45 15 64 83 99 62 61 . . . . 76 135 . . 76 Received Heat Transfer 4249 | . 639 531 471 546 108 77 342 . 515 114 123 63 . . . . 120 . 81 45 . . . 18 39 93 9 . . . . . . 153 . 45 9 108 Effects 5 | . . . . . . . . . 2 . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Shutdowns 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 11 | . . . . . . . 3 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Turns 293 | . . . . . . . 32 . 261 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Longest Duration 66 | . . . . . . . 25 . 66 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . 1 . 1 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 6 | . . . . 1 . 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 61 | . . . . 3 1 15 18 . 18 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 24142 | . . . 2516 2086 1739 2539 6057 . 7599 1606 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Maximum Alert Level 5 | . . 2 2 5 4 3 5 4 5 4 4 2 . . . . 1 . 1 . . . . . 1 1 . . . . . . . 1 . 1 . . Low Security (%) 35 | 100 100 22 1 . . . . . . . . . . . . . 77 100 97 . . . . 100 31 26 . . . . 100 100 . 78 100 69 100 100 Level 1 24 | . . 50 79 . . 81 . . . . . . . . . . 22 . 2 . . . . . 68 73 . . . . . . . 21 . 30 . . Level 2 10 | . . 27 19 20 . 17 5 . . . . 100 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 9 | . . . . 36 94 . 24 . 15 . 82 . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 9 | . . . . 19 5 . 24 100 35 100 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 10 | . . . . 22 . . 45 . 49 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2317 | . 185 558 646 1812 1119 700 2198 1153 2317 1435 1132 613 . . . . 322 117 259 . . . . 85 348 290 . . . . 15 54 . 320 165 296 159 100 Initial 1215 | . . 48 225 417 883 476 495 1153 802 1215 1001 578 . . . . 159 117 67 . . . . . 45 182 . . . . 3 7 . . 133 . 159 8 Average 555 | . 69 299 336 1086 933 343 1435 1141 1569 1282 1053 481 . . . . 181 109 87 . . . . 30 219 224 . . . . 6 19 . 105 74 143 76 12 Influence Increases 14829 | . 666 1175 1048 1475 617 876 1773 24 1625 565 161 369 . . . 15 760 . 603 15 . . . 90 453 378 90 150 15 45 15 138 . 776 140 516 90 166 Destroy 0b10 Robot/C 5140 | . 380 620 600 740 340 440 700 . 780 280 . . . . . . . . . . . . . . 140 . . . . . . . . 80 . . . 40 Destroy 0b10 Robot/NC 500 | . 30 105 80 5 40 60 45 . 30 5 . . . . . . 20 . 25 . . . . 5 . 10 15 . 15 . . 5 . . 5 . . . Destroy Leader 874 | . 96 188 142 30 84 148 40 . 60 50 . . . . . . 4 . 6 . . . . . . 2 . . . . . 2 . 10 2 . . 10 Allied During Kill 241 | . . . . 31 43 . 75 . 23 11 . . . . . . . . . . . . . . 8 . . . . . . . . . . . . 50 Successful Hack 631 | . 10 35 33 28 22 49 28 24 . 20 . 17 . . . . 48 . 89 . . . . 10 8 82 . . . . . 14 . 32 22 24 . 36 Select Force Hacks 180 | . 60 60 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 585 | . 15 45 30 45 30 105 30 . 15 15 . . . . . . 60 . 45 . . . . . . . . . . . . 15 . . 75 45 . 15 Anti-Garrison Action 1750 | . . . . 350 . . 650 . 550 . 100 . . . . . . . . . . . . . 100 . . . . . . . . . . . . . Destroy Structure 968 | . . 17 88 156 43 59 160 . 137 4 1 7 . . . . 28 . 18 . . . . . 17 44 . . . . . 12 . 129 6 27 . 15 Advance Influence 150 | . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . Partial Spotted 510 | . . . . . . 15 . . . 15 . 30 . . . . 120 . 75 . . . . . 15 45 . . . . 15 90 . 60 15 15 . . Lose Combat Pursuer 3300 | . 75 105 15 90 15 . 45 . 30 165 60 315 . . . 15 330 . 345 15 . . . 75 165 195 75 150 . 45 . . . 465 15 405 90 . Influence Decreases 14829 | . 551 756 940 305 1381 1216 283 1075 455 1452 489 866 275 123 207 . 438 240 441 157 117 . . 25 170 506 172 177 126 40 5 151 2 538 378 250 343 179 Entered New Map 7266 | . . 67 309 225 929 572 213 1045 345 1102 429 524 225 63 207 . 6 220 30 97 23 . . . 20 166 82 27 111 . 2 8 2 . 105 . 107 5 Time Decay 6054 | . 461 609 601 . 362 634 . 30 . 270 . 302 40 60 . . 362 10 346 60 94 . . 25 . 270 80 140 15 40 3 139 . 398 273 110 206 114 Lost Part 1149 | . 90 80 30 80 10 10 30 . 50 60 60 40 10 . . . 50 10 65 . . . . . 70 70 10 10 . . . 4 . 140 . 140 30 . Lost Ally 360 | . . . . . 80 . 40 . 60 20 . . . . . . 20 . . . . . . . 80 . . . . . . . . . . . . 60 Squads Dispatched 90 | . 5 6 8 . 4 7 . . . 4 . 7 . . . . 12 . 7 . . . . . . 7 . . . . . 3 . 3 4 3 2 8 Investigation 41 | . 3 3 5 . 1 1 . . . 2 . 5 . . . . 7 . 5 . . . . . . 4 . . . . . 1 . 2 1 . . 1 Extermination 25 | . . . . . . 4 . . . 1 . 1 . . . . 4 . 2 . . . . . . 3 . . . . . 1 . . 3 1 1 4 Reinforcement 17 | . 2 3 1 . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . 2 1 3 Assault 6 | . . . 2 . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Distress Signals 34 | . 2 3 2 . 2 1 . . . 1 . . . . . . 1 . 2 . . . . . . 1 . . . . . . . 7 2 5 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 666 | . 39 37 45 33 25 28 35 . 39 33 15 27 1 . . 4 38 4 32 2 . 2 . 11 24 25 4 13 . 4 . 6 . 51 5 45 11 28 Peak Tracking Total 18 | . 5 7 6 6 4 4 6 . 7 8 12 10 1 . . 2 11 4 8 2 . 7 . 8 15 9 3 5 . 3 . 6 . 15 2 18 5 5 Tactical Retreats 88 | . 3 3 1 2 1 . 2 . 1 4 2 7 . . . 1 10 . 10 1 . . . 1 4 6 2 4 . 1 . . . 9 1 7 5 . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Traps Triggered 36 | . 3 4 2 . . 2 2 . 1 2 1 2 . . . . 6 . 4 . . . . . 3 2 2 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Machines Disabled 68 | . 1 3 2 8 2 7 12 . 9 1 2 . . 1 . . 4 . 3 . . . . . 2 . . . . . . 1 . 1 5 3 . 1 Max in Single Turn 3 | . 1 1 1 1 1 1 3 . 2 1 1 . . 1 . . 1 . 1 . . . . . 1 . . . . . . 1 . 1 1 1 . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 1 1 . . Garrison Relay 20 | . . . . 5 . . 5 . 6 . 2 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Machines Accessed 155 | . 7 9 10 3 6 13 4 1 2 4 . 9 . . 4 . 17 . 14 . . 4 . 3 1 13 . 2 4 1 . 3 . 4 5 3 1 8 Terminals 95 | . 5 7 6 3 5 10 4 . 2 2 . 3 . . . . 9 . 9 . . . . 2 1 8 . . . 1 . 1 . 3 3 2 1 8 Fabricators 17 | . . . . . . 2 . . . . . 4 . . . . 5 . 2 . . . . . . 3 . . . . . 1 . . . . . . Repair Stations 10 | . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 2 . . . . . . 1 . . . . . 1 . . 1 . . . Recycling Units 9 | . 2 2 2 . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . 1 . . 1 . 1 . 1 . . . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 1 1 . . Total Hacks 459 | . 23 24 28 4 17 29 6 2 2 14 . 35 . . 30 . 50 . 43 . . 13 . 9 1 34 . 5 17 1 . 12 . 13 8 13 3 23 Successful 282 | . 12 13 21 2 11 14 2 1 . 7 . 18 . . 30 . 27 . 22 . . 13 . 7 1 19 . 5 17 1 . 8 . 4 7 4 3 13 Failed 177 | . 11 11 7 2 6 15 4 1 2 7 . 17 . . . . 23 . 21 . . . . 2 . 15 . . . . . 4 . 9 1 9 . 10 Catastrophic 31 | . 2 2 1 1 . 4 2 . 2 1 . 2 . . . . 5 . 3 . . . . 1 . 2 . . . . . 1 . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 217 | . 20 24 20 1 12 22 . . . 5 . 10 . . . . 29 . 18 . . 1 . 3 . 17 . . . . . 2 1 8 4 4 2 14 Terminals 271 | . 21 19 19 4 13 26 6 . 2 7 . 9 . . . . 27 . 30 . . . . 8 1 19 . . . 1 . 6 . 10 6 11 3 23 Fabricators 69 | . . . . . . 2 . . . . . 21 . . . . 18 . 10 . . . . . . 13 . . . . . 5 . . . . . . Repair Stations 26 | . . . 6 . 4 . . . . 5 . 4 . . . . 2 . 2 . . . . . . 1 . . . . . 1 . . 1 . . . Recycling Units 13 | . 2 5 2 . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . 1 . . 1 . 2 . 2 . . . . . . . . 1 . . . . 1 . 1 . . . . . . . 3 1 2 . . Terminal Hacks 136 | . 2 2 2 2 1 2 2 . . 3 . 2 . . 30 . 5 . 10 . . 13 . 4 1 6 . 5 17 1 . 2 . 3 4 3 3 11 Record 24 | . . . . . . . . . . . . . . . 11 . . . 1 . . . . . . . . 4 5 1 . . . . . . 2 . Part Schematic 20 | . . . . . . . . . . 1 . . . . 12 . 2 . . . . . . . . 1 . . 4 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 18 | . . . . . . . . . . . . . . . 3 . . . . . . 11 . . . . . . 4 . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . 1 . . 1 Level Access Points 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Branch Access Points 10 | . 1 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 2 . . . . . . . 1 . . 1 . Emergency Access Points 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Index 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Index 5 | . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Registered Components 9 | . . . 1 . 1 1 . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . 1 1 . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 14 | . 1 . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . 1 . 1 1 1 . 4 Patrol Navigation 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 36 | . . . . . . 1 . . . . . 9 . . . . 10 . 6 . . . . . . 6 . . . . . 4 . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 22 | . . . . . . . . . . . . 6 . . . . 7 . 3 . . . . . . 4 . . . . . 2 . . . . . . Build 13 | . . . . . . . . . . . . 3 . . . . 3 . 3 . . . . . . 2 . . . . . 2 . . . . . . Repair Station Hacks 16 | . . . 6 . 3 . . . . 3 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scan Component 9 | . . . 3 . 2 . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair 7 | . . . 3 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . 1 . . 1 . 1 . 1 . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . 1 1 . . Unlock Access 5 | . . . 1 . . 1 . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 1 . . Unauthorized Hacks 84 | . 10 11 12 . 7 10 . . . . . 5 . . . . 9 . 5 . . . . 2 . 6 . . . . . 2 . 1 2 . . 2 Terminals 56 | . 8 9 10 . 7 10 . . . . . . . . . . 3 . 1 . . . . 2 . 2 . . . . . . . 1 1 . . 2 Track 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Assimilate 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Botnet 23 | . 3 3 5 . 3 4 . . . . . . . . . . 1 . . . . . . 1 . 2 . . . . . . . 1 . . . . Skim 28 | . 5 6 5 . 4 6 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Fabricators 16 | . . . . . . . . . . . . 5 . . . . 5 . 2 . . . . . . 3 . . . . . 1 . . . . . . Prioritize 8 | . . . . . . . . . . . . 3 . . . . 1 . 2 . . . . . . 1 . . . . . 1 . . . . . . Recompile 8 | . . . . . . . . . . . . 2 . . . . 4 . . . . . . . . 2 . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . 1 . . 1 . . . Patch 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . 1 . . 1 . . . Recycling Units 7 | . 2 2 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . 1 . 2 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 96 | . 4 7 5 2 5 11 3 1 2 4 . 6 . . . . 11 . 11 . . . . 2 . 9 . . . . . 1 . 4 1 2 1 4 Full Trace Events 13 | . . . 1 . 1 . . . . 1 . 2 . . . . 2 . 3 . . . . . . 1 . . . . . . . 2 . . . . Feedback Events 5 | . . . 1 . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Corruption 3 | . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hackware Fried 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . . 1 . . . . 12 . 2 . . . . . . . . 1 . . 4 . . . . . . . . . Parts Built 13 | . . . . . . . . . . . . 2 . . . . 3 . 4 . . . . . . 2 . . . . . 2 . . . . . . Authchips 10 | . . . . . . . . . . . . 2 . . . . 2 . 2 . . . . . . 2 . . . . . 2 . . . . . . Time 312 | . . . . . . . . . . . . 99 . . . . 66 . 59 . . . . . . 44 . . . . . 44 . . . . . . Total Part Build Rating 54 | . . . . . . . . . . . . 8 . . . . 12 . 18 . . . . . . 8 . . . . . 8 . . . . . . Parts Repaired 7 | . . . 3 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 294 | . . . 78 . 32 . . . . 44 . 70 . . . . 70 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 82 | . . . . 22 . . 17 . 24 . 9 . . . . . . . . . . . . . 7 . . . . . . . . 3 . . . . Machine Destruction 82 | . . . . 22 . . 17 . 24 . 9 . . . . . . . . . . . . . 7 . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . 5 . . 6 . . . . . . . . . . . . . . 5 . 1 3 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Total Allies 48 | . . . . 5 . . 6 . 2 . . . . . . . 2 . . . . 5 . 1 5 . . . . . . . . . . . . 22 Largest Group 15 | . . . . 5 5 . 3 3 3 1 . . . . . . 2 . . . . 5 . 1 5 . . . . . . . . . . . . 15 Highest-Rated Group 295 | . . . . 82 82 . 120 42 124 62 . . . . . . 36 . . . . 288 . 42 295 . . . . . . . . . . . . 210 Highest-Rated Ally 95 | . . . . 24 24 . 40 14 62 62 . . . . . . 26 . . . . 68 . 42 95 . . . . . . . . . . . . 15 Initial Warlord ECA Mod 997 | . . . . . 11 10 10 21 21 31 31 33 33 33 33 32 32 32 32 32 32 32 31 31 31 33 33 33 33 32 32 32 32 31 31 31 30 30 Total Orders 6 | . . . . . . . 4 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . STAY 4 | . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 315 | . . . . 10 56 . 42 . 13 7 . . . . . . . . . . . . . 3 19 . . . . . . . . . . . . 165 Total Damage 6663 | . . . . 247 811 . 1105 . 315 121 . . . . . . . . . . . . . 58 792 . . . . . . . . . . . . 3214 Kills 46 | . . . . 3 10 . 15 . 3 3 . . . . . . . . . . . . . . 8 . . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Active Infowar (turns) 11660 | . . . . . . 2088 236 63 565 341 88 630 86 126 19 189 742 . 674 124 363 255 35 81 2 576 53 186 60 160 33 418 92 1147 752 227 424 825 Optics 4442 | . . . . . . . 236 63 565 . . . . . . . . . . . . . . . . . . . . . . 111 92 1147 752 227 424 825 Sensors 9265 | . . . . . . 2088 . . . 341 88 615 86 126 19 189 742 . 674 124 363 255 35 81 2 576 53 186 60 160 33 418 92 990 689 180 . . IFF 17 | . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . ECM 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . . . . . . . 1 2 . 1 . . . 1 2 . 1 . . . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Turns Passed 25213 | 74 1999 2413 1924 1555 823 2235 2187 63 1982 595 88 665 86 126 19 189 821 21 805 124 363 259 35 81 119 591 169 287 60 160 33 418 92 1147 752 227 424 1202 Spaces Moved 25491 | 49 852 1091 870 780 393 1157 1032 37 835 536 210 1325 185 433 76 423 2136 67 2083 290 390 814 152 284 375 1547 468 434 166 390 122 777 19 1373 1030 654 743 893 Core 739 | 13 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . 7 379 336 Treads 6708 | 36 571 803 870 780 393 1157 1032 37 835 194 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wheels 569 | . 281 288 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17455 | . . . . . . . . . . 342 210 1325 185 433 76 423 2136 67 2083 290 390 814 152 284 375 1545 468 434 166 390 122 777 19 1371 1030 628 363 557 Fastest Speed 6 | 50 110 95 160 160 160 158 156 160 160 24 27 27 27 25 25 25 20 29 24 35 24 23 23 20 11 6 21 20 20 20 20 17 17 11 18 25 34 40 Average Speed 65 | 130 183 149 160 160 163 168 158 160 160 74 30 30 27 26 25 25 22 30 27 35 24 23 23 22 21 21 29 22 20 20 20 22 17 24 22 27 43 43 Slowest Speed 320 | 160 320 160 160 160 243 243 160 160 160 179 35 35 27 27 25 25 29 32 35 35 35 29 23 23 32 200 91 25 20 20 20 175 17 245 26 100 110 50 Overloaded Moves 26 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 9 1 . . . . . . . 15 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 182 | . . . . . . . . . . 7 9 12 1 . . . 24 . 17 . . 4 . 5 10 9 . 3 . . 3 4 . 36 3 19 12 4 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Microwarps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 49 | 4 95 83 69 85 40 35 95 3 85 17 39 37 36 61 68 68 52 72 52 52 60 92 36 8 42 40 58 59 62 68 4 26 22 50 78 29 18 28 Regions Visited 38 Branch Regions 17 Pre-discovered Areas 22 | . 3 4 5 . . 1 . . . . . . 1 1 1 . . . . 1 1 . 1 . . . . . 3 . . . . . . . . . Known Exits Taken 30 | . 1 1 1 . 1 1 . 1 . 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . . . . . . . . . . . . . 13 . 1 . . . . 2 . 1 . . . 2 3 . 3 . . . . . . . . Spaces Dug 96 | . . 7 6 . . . . . . . 1 7 . . . 1 14 . 9 1 4 . . . . 22 . 2 . 1 . 6 . 6 2 2 . 5 Terrain Destroyed 794 | . . 11 118 100 54 82 167 . 109 . 1 7 . . . 1 18 . 9 1 4 . . . . 22 . 2 . 1 . 6 . 66 2 8 . 5 Melee 83 | . . . . . . . . . . . 1 7 . . . 1 14 . 9 1 4 . . . . 22 . 2 . 1 . 6 . 6 2 2 . 5 Projectile 53 | . . . 46 . . . 1 . 2 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . AOE 658 | . . 11 72 100 54 82 166 . 107 . . . . . . . . . . . . . . . . . . . . . . . . 60 . 6 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Total 31901 | 56 1064 1640 1198 952 517 1329 1358 40 1150 669 219 1557 219 440 75 504 2408 66 2237 310 648 876 151 295 394 1743 490 611 177 468 126 1008 106 2116 1521 648 828 1687 Wait 4705 | . 50 345 154 37 58 52 98 3 129 60 . 199 35 . . 74 192 . 109 20 253 39 . 10 15 133 16 173 . 76 4 201 88 731 467 14 84 786 Move 25103 | 48 851 1090 870 779 392 1157 1030 37 834 521 194 1301 182 432 75 422 2092 66 2049 289 389 805 151 275 354 1528 467 428 165 389 115 768 18 1313 1023 600 719 885 Hop 152 | . . . . . . . . . . 7 6 11 1 . . . 20 . 16 . . 4 . 4 8 9 . 2 . . 3 4 . 23 3 16 11 4 Pick Up 134 | 2 13 25 10 . 7 12 4 . 4 6 1 3 1 2 . . 9 . 5 . . 2 . . . 11 . 2 1 1 2 7 . 3 1 . . . Fast Attach 148 | 6 5 11 9 2 2 . 4 . 4 6 . 15 . . . 2 6 . 17 . 1 1 . . 4 10 1 1 3 . 1 3 . 12 7 2 9 4 Attach 74 | . 6 1 2 6 . 3 1 . 3 14 . 5 . 1 . 1 4 . 4 . . . . 2 . 5 2 . . . . 4 . 8 . 2 . . Detach 20 | . 1 . . . . . . . 2 3 . 3 . . . 2 1 . . . . . . . . 2 . . 1 . 1 . . 1 2 . 1 . Swap 183 | . 1 25 28 14 14 25 15 . 5 3 2 . . 4 . . 11 . 6 . . 6 . . 1 4 . 3 . 1 . 5 . 6 3 1 . . Drop 155 | . 1 19 19 . 11 17 15 . 3 15 2 4 . . . 2 15 . 3 . . 2 . . . 4 . . . . . 8 . 5 4 2 4 . Fire 857 | . 135 123 105 76 33 59 117 . 166 33 . . . . . . 4 . . . . . . . . . . . . . . . . 5 . 1 . . Melee 174 | . . . . . . . . . . 1 3 9 . 1 . 1 36 . 28 1 5 . . 1 2 27 4 2 7 1 . 8 . 9 11 9 . 8 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . 1 1 1 . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 52 | . . . . . . . 2 . . . 11 7 . . . . 18 . . . . . . . 4 10 . . . . . . . . . . . . Rewire 135 | . . . . 38 . . 71 . . . . . . . . . . . . . . 17 . 3 6 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / Sto) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / Gar) -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Arm / Tes) -3/Armory -3/Lab -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 607 | -10/Materials | Discovered new exit (range 15) 725 | -10/Materials | Discovered new exit (range 3) 964 | -10/Materials | Lost 5 parts (2p1n2w) 1036 | -10/Materials | Discovered new exit (range 8) 1178 | -10/Materials | Discovered new exit (range 14) 1454 | -10/Materials | Discovered new exit (range 11) 1561 | -10/Materials | Core integrity fell below 50% 1645 | -10/Materials | Identified exit to Mines 1693 | -10/Materials | Loaded intel: 14 trap records 1729 | -10/Materials | Learned Storage stockpile data 1755 | -10/Materials | Learned location of Mines (-10) 1770 | -10/Materials | Learned location of 1 exit from Storage 1773 | -10/Materials | Identified exit to Materials 1775 | -10/Materials | Learned 2 Mines zone layouts 1776 | -10/Materials | Learned 2 Mines zone layouts 1850 | -10/Materials | Core integrity fell below 20% 2074 | -10/Materials | Entered another Materials area 2074 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2539 | -9/Materials | Build established: Scavenger-Mutant 2914 | -9/Materials | Discovered new exit (range 12) 3038 | -9/Materials | Build established: Mutant 3151 | -9/Materials | Identified exit to Mines 3151 | -9/Materials | Identified exit to Storage 3386 | -9/Materials | Discovered new exit (range 5) 3724 | -9/Materials | Core integrity fell below 50% 3917 | -9/Materials | Discovered new exit (range 4) 4075 | -9/Materials | Identified exit to Materials 4101 | -9/Materials | Learned Storage stockpile data 4240 | -9/Materials | Loaded intel: 4 trap records 4295 | -9/Materials | Learned 4 Recycling zone layouts 4459 | -9/Materials | Learned location of 1 exit from Recycling 4487 | -9/Materials | Entered another Materials area 4487 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4956 | -8/Materials | Build established: Scavenger-Mutant 5347 | -8/Materials | Discovered new exit (range 16) 5647 | -8/Materials | Identified exit to Factory 5724 | -8/Materials | Learned location of Lower Caves (-7) 5850 | -8/Materials | Learned location of Extension (-5) 5924 | -8/Materials | Repaired Lgt. Treads 5951 | -8/Materials | Repaired Lgt. Treads 5979 | -8/Materials | Repaired Lgt. Treads 5984 | -8/Materials | Learned 2 Storage zone layouts 6042 | -8/Materials | Learned Storage emergency access door positions 6087 | -8/Materials | First assault squad dispatched 6312 | -8/Materials | Discovered exit to Factory (range 16) 6411 | -8/Materials | Identified exit to Garrison 6411 | -8/Materials | Entered Garrison 6461 | -8/Garrison | Triggered checkpoint 6478 | -8/Garrison | Garrison Relay disabled 6670 | -8/Garrison | Triggered checkpoint 6746 | -8/Garrison | Discovered new exit (range 10) 6783 | -8/Garrison | Triggered checkpoint 6866 | -8/Garrison | Garrison Relay disabled 6943 | -8/Garrison | Triggered checkpoint 6960 | -8/Garrison | Core integrity fell below 50% 6997 | -8/Garrison | Lost 4 parts (1n1u2w) 7024 | -8/Garrison | Discovered new exit (range 5) 7080 | -8/Garrison | Triggered checkpoint 7135 | -8/Garrison | Discovered new exit (range 12) 7191 | -8/Garrison | Triggered checkpoint 7200 | -8/Garrison | Garrison Relay disabled 7359 | -8/Garrison | Triggered checkpoint 7403 | -8/Garrison | Discovered new exit (range 9) 7435 | -8/Garrison | Triggered checkpoint 7502 | -8/Garrison | Garrison Relay disabled 7585 | -8/Garrison | Triggered checkpoint 7596 | -8/Garrison | Garrison Relay disabled 7966 | -8/Garrison | Entered Materials 7966 | -8/Materials | Accompanied by 5 allies 8186 | -8/Materials | Repaired Particle Cannon 8312 | -8/Materials | Lost 3 allies 8366 | -8/Materials | First assault squad dispatched 8461 | -8/Materials | Core integrity fell below 20% 8492 | -8/Materials | Destroyed 7 combat bots 8713 | -8/Materials | Discovered exit to Factory (range 11) 8750 | -8/Materials | Found Prototype Launcher 8750 | -8/Materials | Identified Rocket Array 8789 | -8/Materials | Entered Factory 8789 | -7/Factory | Evolved 2 slots: Utility x2 9602 | -7/Factory | Discovered new exit (range 16) 9670 | -7/Factory | Identified exit to Factory 10217 | -7/Factory | Found Powered Armor 10338 | -7/Factory | Discovered exit to Factory (range 8) 10582 | -7/Factory | Discovered exit to Factory (range 15) 10811 | -7/Factory | Identified exit to Lower Caves 10854 | -7/Factory | Learned Hub_04(d) stockpile data 10888 | -7/Factory | Learned 2 Proximity Caves zone layouts 10929 | -7/Factory | Learned location of 1 exit from Hub_04(d) 10936 | -7/Factory | Garrison activated, responded to threat 10952 | -7/Factory | Learned location of Zion (-7) 10985 | -7/Factory | Learned 2 Extension zone layouts 11024 | -7/Factory | Identified exit to Garrison 11024 | -7/Factory | Entered Garrison 11025 | -7/Garrison | Identified exit to Factory 11044 | -7/Garrison | Triggered checkpoint 11097 | -7/Garrison | Garrison Relay disabled 11134 | -7/Garrison | Triggered checkpoint 11342 | -7/Garrison | Garrison Relay disabled 11498 | -7/Garrison | Triggered checkpoint 11546 | -7/Garrison | Build established: Mutant 11588 | -7/Garrison | Triggered checkpoint 11630 | -7/Garrison | Triggered checkpoint 11687 | -7/Garrison | Garrison Relay disabled 11731 | -7/Garrison | Discovered exit to Factory (range 10) 11782 | -7/Garrison | Phase Generator disabled 12010 | -7/Garrison | Triggered checkpoint 12044 | -7/Garrison | Triggered checkpoint 12051 | -7/Garrison | Garrison Relay disabled 12104 | -7/Garrison | Triggered checkpoint 12388 | -7/Garrison | Triggered checkpoint 12421 | -7/Garrison | Garrison Relay disabled 12628 | -7/Garrison | Triggered checkpoint 12630 | -7/Garrison | Build established: Scavenger-Mutant 13093 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13211 | -7/Garrison | Entered Factory 13211 | -7/Factory | Accompanied by 3 allies 13274 | -7/Factory | Identified exit to Garrison 13274 | -7/Factory | Entered Garrison 13274 | -7/Garrison | Accompanied by 3 allies 13290 | -7/Garrison | Triggered checkpoint 13328 | -7/Garrison | Lost 3 allies 13329 | -7/Garrison | Garrison Relay disabled 13350 | -7/Garrison | Garrison Relay disabled 13531 | -7/Garrison | Triggered checkpoint 13594 | -7/Garrison | Destroyed 8 combat bots 13673 | -7/Garrison | Discovered exit to Factory (range 8) 13704 | -7/Garrison | Triggered checkpoint 13799 | -7/Garrison | Garrison Relay disabled 13896 | -7/Garrison | Garrison Relay disabled 13948 | -7/Garrison | Triggered checkpoint 14428 | -7/Garrison | Discovered exit to Factory (range 12) 14477 | -7/Garrison | Triggered checkpoint 14536 | -7/Garrison | Garrison Relay disabled 14752 | -7/Garrison | Triggered checkpoint 14832 | -7/Garrison | Triggered checkpoint 14857 | -7/Garrison | Found embedded Infiltrators 14878 | -7/Garrison | Discovered exit to Factory (range 10) 14923 | -7/Garrison | Triggered checkpoint 14948 | -7/Garrison | Garrison Relay disabled 15239 | -7/Garrison | Phase Generator disabled 15256 | -7/Garrison | Entered Factory 15256 | -6/Factory | Accompanied by 1 ally 15256 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15600 | -6/Factory | Repaired Plasma Cannon 15606 | -6/Factory | First assault squad dispatched 15849 | -6/Factory | Identified exit to Garrison 15851 | -6/Factory | Entered Garrison 15865 | -6/Garrison | Triggered checkpoint 15867 | -6/Garrison | Garrison Relay disabled 15899 | -6/Garrison | Triggered checkpoint 15924 | -6/Garrison | Garrison Relay disabled 15936 | -6/Garrison | Discovered new exit (range 10) 15938 | -6/Garrison | Identified exit to Factory 15939 | -6/Garrison | Entered Factory 15969 | -6/Factory | Lost 6 parts (1p3n2u) 16158 | -6/Factory | Spotted B-75 Beast 16227 | -6/Factory | Build established: Hacker-Mutant 16231 | -6/Factory | Identified exit to Lower Caves 16279 | -6/Factory | Fabricated Cld. VTOL Module (x1) 16289 | -6/Factory | First assault squad dispatched 16315 | -6/Factory | Fabricated Cld. VTOL Module (x1) 16317 | -6/Factory | Hacking Suite fried by hacking feedback 16472 | -6/Factory | Repaired Imp. Cesium-ion Thruster 16570 | -6/Factory | Core integrity fell below 50% 16588 | -6/Factory | Build established: Hacker-Sprinter 16604 | -6/Factory | Entered Lower Caves 16646 | -6/Lower Caves | Met a Warlord Commander 16647 | -6/Lower Caves | Learned location of Warlord (-5) 16648 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 16650 | -6/Lower Caves | Found Encrypted Comm Array 16662 | -6/Lower Caves | Encountered a Warlord checkpoint 16665 | -6/Lower Caves | Learned Factory terminal intel 16673 | -6/Lower Caves | Discovered new exit (range 13) 16690 | -6/Lower Caves | Identified exit to Lower Caves 16690 | -6/Lower Caves | Entered another Lower Caves area 16695 | -6/Lower Caves | Discovered new exit (range 15) 16705 | -6/Lower Caves | Identified exit to Factory 16740 | -6/Lower Caves | Entered a destroyed Warlord outpost 16808 | -6/Lower Caves | Discovered new exit (range 8) 16811 | -6/Lower Caves | Learned Factory stockpile data 16814 | -6/Lower Caves | Identified exit to Data Miner 16816 | -6/Lower Caves | Entered Data Miner 16816 | -6/Data Miner | Discovered new exit (range 6) 16821 | -6/Data Miner | Met Data Miner 16827 | -6/Data Miner | Learned location of Section 7 (-2) 16827 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16830 | -6/Data Miner | Received God Mode back door access code from Data Miner 16835 | -6/Data Miner | Identified exit to Proximity Caves 16835 | -6/Data Miner | Entered Proximity Caves 16883 | -5/Proximity Caves | Learned Factory garrison access intel 16951 | -5/Proximity Caves | Spotter reported a threat 17010 | -5/Proximity Caves | Found DCF Scrap (14 items) 17019 | -5/Proximity Caves | Discovered exit to Factory (range 10) 17024 | -5/Proximity Caves | Entered Factory 17024 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 17025 | -5/Factory | Identified exit to Extension 17027 | -5/Factory | Loaded intel: 28 terminal locations 17028 | -5/Factory | Loaded intel: 4 garrison access locations 17077 | -5/Factory | Identified exit to Upper Caves 17165 | -5/Factory | Repaired Imp. Cesium-ion Thruster 17205 | -5/Factory | Incoming investigation squad redirected 17249 | -5/Factory | Allied Derelicts emerged from ambush trap array 17257 | -5/Factory | Incoming investigation squad redirected 17375 | -5/Factory | Spotted B-75 Beast 17491 | -5/Factory | Fabricated Cld. VTOL Module? 17545 | -5/Factory | Fabricated Cld. VTOL Module (x1) 17572 | -5/Factory | Fabricated Cld. VTOL Module (x1) 17845 | -5/Factory | Manually triggered Chute Trap 17845 | -5/Factory | Sucked down chute 17845 | -5/Factory | Entered Waste 17851 | -5/Waste | Spotted C-40 Crusher 17853 | -5/Waste | Spotted C-40 Crusher 17853 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17860 | -5/Waste | EMP discharged 17860 | -5/Waste | Spotted C-40 Crusher 17861 | -5/Waste | Spotted C-40 Crusher 17863 | -5/Waste | Discovered new exit (range 10) 17865 | -5/Waste | Identified exit to Factory 17866 | -5/Waste | Entered Factory 17884 | -5/Factory | Lost 4 parts (3n1u) 18008 | -5/Factory | Spotted B-75 Beast 18130 | -5/Factory | System Shield fried by hacking feedback 18151 | -5/Factory | Incoming investigation squad redirected 18160 | -5/Factory | Incoming investigation squad redirected 18358 | -5/Factory | Incoming investigation squad redirected 18485 | -5/Factory | Discovered new exit (range 16) 18545 | -5/Factory | Fabricated Cld. VTOL Module (x1) 18564 | -5/Factory | Allied Derelicts emerged from ambush trap array 18568 | -5/Factory | Fabricated Cld. VTOL Module? 18617 | -5/Factory | Fabricated Stasis Canceller (x2) 18620 | -5/Factory | System corruption reached 10% 18671 | -5/Factory | Entered Upper Caves 18673 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18700 | -5/Upper Caves | Encountered a Warlord checkpoint 18734 | -5/Upper Caves | Spotted B-75 Beast 18792 | -5/Upper Caves | Discovered new exit (range 9) 18794 | -5/Upper Caves | Identified exit to Upper Caves 18795 | -5/Upper Caves | Entered another Upper Caves area 19132 | -5/Upper Caves | Learned 4 Factory zone layouts 19155 | -5/Upper Caves | Discovered new exit (range 7) 19158 | -5/Upper Caves | Identified exit to Warlord 19158 | -5/Upper Caves | Entered Warlord 19166 | -5/Warlord | System corruption cleaned by Quarantine Array 19187 | -5/Warlord | Opened Warlord's prototype stash 19190 | -5/Warlord | Found Prototype Device 19190 | -5/Warlord | Identified Exp. Phase Shifter 19194 | -5/Warlord | Found Prototype Device 19194 | -5/Warlord | Identified System Purifier 19329 | -5/Warlord | Visited the Vortex Lab 19332 | -5/Warlord | Warlord's base attacked by MAIN.C 19354 | -5/Warlord | Met Warlord 19406 | -5/Warlord | Opened side exit 19411 | -5/Warlord | Discovered new exit (range 9) 19412 | -5/Warlord | Identified exit to Proximity Caves 19417 | -5/Warlord | Entered Proximity Caves 19450 | -4/Proximity Caves | Discovered new exit (range 10) 19452 | -4/Proximity Caves | Identified exit to Factory 19452 | -4/Proximity Caves | Entered Factory 19452 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19500 | -4/Factory | Identified exit to Upper Caves 19532 | -4/Factory | Identified exit to Garrison 19533 | -4/Factory | Entered Garrison 19538 | -4/Garrison | Discovered new exit (range 5) 19538 | -4/Garrison | Identified exit to Factory 19547 | -4/Garrison | Triggered checkpoint 19557 | -4/Garrison | Found embedded Infiltrators 19560 | -4/Garrison | Garrison Relay disabled 19567 | -4/Garrison | Triggered checkpoint 19572 | -4/Garrison | Learned Factory security intel 19574 | -4/Garrison | Spotted B-86 Titan 19574 | -4/Garrison | Triggered checkpoint 19577 | -4/Garrison | Triggered checkpoint 19579 | -4/Garrison | Discovered exit to Factory (range 8) 19585 | -4/Garrison | Garrison Relay disabled 19597 | -4/Garrison | Triggered checkpoint 19609 | -4/Garrison | Spotted B-86 Titan 19614 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 19651 | -4/Garrison | System corruption reached 10% 19652 | -4/Garrison | Entered Factory 19659 | -4/Factory | Lost 7 parts (2p2n3u) 19957 | -4/Factory | Found Prototype Processor 19957 | -4/Factory | Identified Exp. Signal Interpreter 19958 | -4/Factory | Lost 3 parts (3u) 19959 | -4/Factory | Found Exp. Signal Interpreter 20142 | -4/Factory | Fabricated Cld. VTOL Module (x1) 20169 | -4/Factory | Fabricated Cld. VTOL Module? 20223 | -4/Factory | Spotted B-86 Titan 20243 | -4/Factory | Entered Upper Caves 20263 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20295 | -4/Upper Caves | Entered a destroyed Warlord outpost 20391 | -4/Upper Caves | Learned 8 Research zone layouts 20408 | -4/Upper Caves | Discovered new exit (range 14) 20412 | -4/Upper Caves | Identified exit to Upper Caves 20412 | -4/Upper Caves | Entered another Upper Caves area 20498 | -4/Upper Caves | Learned location of 1 exit from Research 20531 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20567 | -4/Upper Caves | Entered an active Warlord outpost 20573 | -4/Upper Caves | Learned Armory trap positions 20573 | -4/Upper Caves | Learned Research emergency access door positions 20573 | -4/Upper Caves | Learned Armory emergency access door positions 20696 | -4/Upper Caves | Discovered new exit (range 12) 20698 | -4/Upper Caves | Identified exit to Zhirov 20699 | -4/Upper Caves | Entered Zhirov 20699 | -4/Zhirov | Discovered new exit (range 3) 20703 | -4/Zhirov | Met Zhirov 20707 | -4/Zhirov | Learned location of Quarantine (-2) 20707 | -4/Zhirov | Learned location of Testing (-3) 20707 | -4/Zhirov | Learned location of Command (-1) 20711 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20715 | -4/Zhirov | Found Alien Artifact 20715 | -4/Zhirov | Identified Integrated Dissipator 20715 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20719 | -4/Zhirov | Found Alien Artifact 20759 | -4/Zhirov | Identified exit to Proximity Caves 20759 | -4/Zhirov | Entered Proximity Caves 20878 | -3/Proximity Caves | Spotted B-86 Titan 20916 | -3/Proximity Caves | Discovered new exit (range 11) 20918 | -3/Proximity Caves | Identified exit to Research 20919 | -3/Proximity Caves | Entered Research 20919 | -3/Research | Evolved 2 slots: Utility x2 20920 | -3/Research | Identified exit to Research 20921 | -3/Research | Identified exit to Armory 20921 | -3/Research | Identified exit to Testing 20952 | -3/Research | Entered Armory 20953 | -3/Armory | Loaded intel: 53 trap records 21008 | -3/Armory | Found Prototype Hackware 21008 | -3/Armory | Identified Exp. Hacking Suite 21051 | -3/Armory | Fabricated Cld. VTOL Module (x1) 21075 | -3/Armory | Fabricated Cld. VTOL Module (x1) 21251 | -3/Armory | Identified Transdimensional Reconstructor 21251 | -3/Armory | Warped through subspace to slip node 21251 | -3/Armory | Discovered new exit (range 1) 21251 | -3/Armory | Identified exit to Lab 21370 | -3/Armory | Entered Lab 21370 | -3/Lab | Discovered exit to Research (range 9) 21373 | -3/Lab | Unable to decrypt terminal 21374 | -3/Lab | Unable to decrypt terminal 21374 | -3/Lab | Opened the door to a hidden lab 21375 | -3/Lab | Gained access to the hidden lab's interior 21462 | -3/Lab | Entered Research 21462 | -2/Research | Warlord forces began assault on 0b10 21462 | -2/Research | Evolved 2 slots: Utility x2 21487 | -2/Research | Distinguished unit "Golden Rifle" dispatched to help 21487 | -2/Research | Distinguished unit "Lucky Slug" dispatched to help 21532 | -2/Research | Spotted B-90 Cyclops 21542 | -2/Research | Identified exit to Access 21548 | -2/Research | Identified exit to Quarantine 21551 | -2/Research | Build established: Hacker-Scout 21572 | -2/Research | Research machine network offline 21643 | -2/Research | Lost 8 parts (4p3n1u) 21708 | -2/Research | System corruption reached 10% 21726 | -2/Research | Met up with Warlord 22082 | -2/Research | Borebot progress halted 22085 | -2/Research | Borebot progress halted 22227 | -2/Research | Spotted Executioner 22442 | -2/Research | Lost 3 allies 22463 | -2/Research | Warlord invited to help at Command 22463 | -2/Research | Given Cave Seal Controls access code 22474 | -2/Research | Spotted Executioner 22474 | -2/Research | Spotted Executioner 22545 | -2/Research | Spotted Striker 22588 | -2/Research | Borebot progress halted 22597 | -2/Research | Lost 5 parts (2p3u) 22609 | -2/Research | Entered Quarantine 22627 | -2/Quarantine | Found Prototype Launcher 22627 | -2/Quarantine | Identified Point Singularity Launcher 22640 | -2/Quarantine | Cryocooling Duct disabled 22655 | -2/Quarantine | Ambient heat levels rising (+20) 22655 | -2/Quarantine | Non-combat units ordered to evacuate 22672 | -2/Quarantine | Discovered exit to Access (range 13) 22698 | -2/Quarantine | Found Alien Slashing Weapon 22698 | -2/Quarantine | Identified Sigix Broadsword 22821 | -2/Quarantine | Found Alien Artifact 22821 | -2/Quarantine | Identified Core Reset Matrix 22821 | -2/Quarantine | Used Core Reset Matrix 22825 | -2/Quarantine | Detected hypermatrix surge 22825 | -2/Quarantine | Sensed 4 artifacts in vicinity 22840 | -2/Quarantine | Met incapacitated Sigix Warrior 22840 | -2/Quarantine | Lockdown squad dispatched 22847 | -2/Quarantine | Found Sigix Containment Pod 22940 | -2/Quarantine | Discovered exit to Access (range 22) 22964 | -2/Quarantine | Spotted Fortress 22982 | -2/Quarantine | Discovered new exit (range 5) 22982 | -2/Quarantine | Discovered new exit (range 6) 22983 | -2/Quarantine | Build established: Wizard-Scout 22983 | -2/Quarantine | Identified exit to Section 7 23361 | -2/Quarantine | Entered Section 7 23362 | -2/Section 7 | Detected hypermatrix surge 23362 | -2/Section 7 | Sensed 25 artifacts in vicinity 23398 | -2/Section 7 | Found Integrated Mediator 23398 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 23491 | -2/Section 7 | Spotted S7 Guard 23529 | -2/Section 7 | Spotted S7 Guard 23576 | -2/Section 7 | Lost 10 parts (1p5n3u1w) 23584 | -2/Section 7 | Found Microwarp Drive 23587 | -2/Section 7 | Core integrity fell below 50% 23588 | -2/Section 7 | Entered Access 23588 | -1/Access | Evolved 2 slots: Utility x2 23604 | -1/Access | Found Exp. Hacking Suite 23612 | -1/Access | Spotted B-99 Colossus 23616 | -1/Access | Lost 3 parts (1n1u1w) 23671 | -1/Access | Found Unknown Launcher 23671 | -1/Access | Identified Gamma Bomb Array 23760 | -1/Access | Spotted B-99 Colossus 23842 | -1/Access | Identified exit to Command 23853 | -1/Access | Build established: Wizard-Mutant 24012 | -1/Access | Entered Command 24122 | -1/Command | Disengaged cave seal 24122 | -1/Command | Derelicts emerged from the dark tunnel 24122 | -1/Command | Welcomed Warlord to Command 24288 | -1/Command | Identified exit to Surface 24774 | -1/Command | Spotted M Guard 24774 | -1/Command | Spotted Combat Programmer 24775 | -1/Command | Spotted M Guard 24775 | -1/Command | Spotted Combat Programmer 24791 | -1/Command | Warlord commented on Warlord statues 24791 | -1/Command | Combat Programmer assimilated allied X4-AYQ(L) 24791 | -1/Command | Spotted X4-AYQ(L) 24804 | -1/Command | Combat Programmer assimilated allied H7-GJJ(K) 24804 | -1/Command | Spotted H7-GJJ(K) 24818 | -1/Command | Core integrity fell below 50% 24832 | -1/Command | Emitted hypermatrix ping 24835 | -1/Command | Core integrity fell below 20% 24837 | -1/Command | Assembled emerged from beneath the floor 24868 | -1/Command | Lost 5 parts (5u) 24872 | -1/Command | All MAIN.C guards destroyed 24882 | -1/Command | Lost 31 allies 24885 | -1/Command | Assembled emerged from beneath the floor 24912 | -1/Command | Disengaged cave seal 24912 | -1/Command | Derelicts emerged from the dark tunnel 24928 | -1/Command | Assembled emerged from beneath the floor 24987 | -1/Command | Lost 3 allies 25122 | -1/Command | Met MAIN.C 25123 | -1/Command | Build established: Hacker-Mutant 25135 | -1/Command | Warlord shut down involuntarily 25140 | -1/Command | 0b10 Conduit disabled 25141 | -1/Command | P-80 Master assimilated allied H6-1YO(h) 25158 | -1/Command | MAIN.C activated Command garrisons 25203 | -1/Command | P-80 Master assimilated allied D6-DZ8(K) 25203 | -1/Command | Spotted D6-DZ8(K) 25214 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- 25196_ 6K-ODJ(M) system terminally corrupted. 25196_ 65-KZN(p) knocked back. 25197_ P-80 Master hacks EU-5RL(g), rebooting. 25197_ MAIN.C knocked back. 25198_ 65-KZN(p) resets 4D-W62(h), system corruption cleaned. 25199_ EU-5RL(g) system terminally corrupted. 25199_ Chain reaction triggered in Lgt. Antimatter Reactor. 25199_ 65-KZN(p) destroyed. 25200_ UW-U14(l) destroyed. 25200_ D6-DZ8(K) knocked back. 25200_ HV Slug penetrates 0b10 Conduit. 25201_ P-80 Master hacks GQ-89K(l), rebooting. 25203_ HV Slug penetrates Reinforced Barrier. 25203_ B3-Y2N(p) destroyed. 25203_ P-80 Master hacks D6-DZ8(K), assimilated. 25213_ P-80 Master resets D6-DZ8(K), system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#############?????????? | | ??????????????????????"""? """ #?????????? | | ?????????????????????? " #?????????? | | ?????????????????????"" [[ % ########### | | ?????????????????????""""""" !%% % + | | ??????????????????? ??" """ ===% ! + | | ??????????????????"" """ !%% ==!! %+ | | ??????????????????"" """" %%*%%!%% ########### | | ?????????????????? " """" !*%=%%= #?????????? | | ?????????????????# " %%=%** #?????????? | | ?????????????????# " %% ""#?????????? | | ?????????????????#""""""" K !"" ""#?????????? | | ?????????????????#"" """"""""#?????????? | | ?????????????????# " """""""""#?????????? | | ?????????????????# " " " " #?????????? | | ?????????????????# " " " " #?????????? | | ?????????????????" % " " " """" " #?????????? | | ?????????????????" " " " " """" #?????????? | | ?????????????????" "@M " " " #?????????? | | ?????????????????# """"""""" " ???????????? | | ?????????????????# " """ " """"""????????????? | | ?????????????????# """ " " ??????????????? | | ?????????????????#################???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 100 Energy Generation 45 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Additional Mass Support 12 Armor Coverage 800 Utility Shielding 90 Phase Shifting 20 Evasion (%) 84 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 72 Defensive Hacking 48 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory | Authchip Stasis Canceller | x2 | -5/Factory Cld. VTOL Module | x1 | -4/Factory | Authchip Cld. VTOL Module | x1 | -4/Factory | Authchip Cld. VTOL Module | x1 | -3/Armory | Authchip Cld. VTOL Module | x1 | -3/Armory | Authchip Repaired ---------- Lgt. Treads | 60% | -8/Materials Lgt. Treads | 60% | -8/Materials Lgt. Treads | 63% | -8/Materials Particle Cannon | 15% | -8/Materials Plasma Cannon | 19% | -6/Factory Imp. Cesium-ion Thruster | 3% | -6/Factory Imp. Cesium-ion Thruster | 18% | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Sigix Broadsword Core Reset Matrix Integrated Mediator Microwarp Drive Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralTeleporterRipteeth Manual? 0 Play Time 05:02:33 Cumulative 398.4 hours Start 2025.04.26 @ 11:18:10 End 2025.04.30 @ 21:18:55 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 316 Rogue 316 Adventurer 0 Explorer 0 Win Type - Total 17 Types 3/2/5/2/0/0/3/1/0/1 Lore% 91 Gallery% 72 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb2d7445-9846-4564-9529-66a2e7051d85