Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.08 @ 10:54:46 Player: Sunvar Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (616) 616 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-25) -25 TOTAL SCORE: 1901 Bonus ------- Friendly Fire -25 Cogmind --------- Core Integrity 320/400 Matter 291/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Heavy Ion Engine Aluminum Leg Improved Aluminum Leg Compact Wheel Heat Sink High-capacity Matter Pod (200) ECM Suite Hacking Suite Hacking Suite Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Rocket Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Aluminum Leg Compact Wheel High-capacity Matter Pod Seismic Detector ECM Suite Hacking Suite Hacking Suite Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Rocket Launcher Heavy Mace [Rating: 21] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Heavy Mace Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 24 | . 7 2 15 Power 3 | . 2 . 1 Engine 3 | . 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | . 1 . 4 Treads . | . . . . Leg 5 | . 1 . 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | . 3 1 2 Device 4 | . 1 1 2 Storage 1 | . 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | . 1 1 8 Energy Gun . | . . . . Energy Cannon 1 | . . . 1 Ballistic Gun 6 | . . . 6 Ballistic Cannon 2 | . 1 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . 1 . 2 Parts Lost 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 14 | . 13 15 14 Power 1 | . 1 2 2 Propulsion 3 | . 3 4 2 Utility 5 | . 4 5 5 Weapon 3 | . 2 3 5 Tool/Special . | . . . . Unused Backups 28 | . 10 1 17 Power 6 | . 2 . 4 Propulsion 9 | . 4 . 5 Utility 7 | . 2 1 4 Weapon 6 | . 2 . 4 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 100 98 Engine 13 | . 14 14 11 Leg 29 | . 28 28 32 Device 11 | . 10 14 11 Storage 13 | . 14 14 11 Processor 1 | . 2 . . Energy Gun 10 | . 14 14 2 Ballistic Gun 7 | . 1 . 25 Ballistic Cannon 9 | . 12 14 . Peak Build Rating 21 | . 11 14 21 Average Rating 13 | . 10 12 18 On Entrance 9 | 6 6 11 14 Naked Turns . | . . . . Heaviest Build 39 | 12 34 38 39 Greatest Support 33 | 20 20 20 33 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 14 | . 13 15 15 Most Carried 15 | . 15 15 15 Average Carried 14 | . 13 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 15 15 Class Distribution -------------------- 75% | Mutant 24% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1283 | 200 486 110 487 Remotely . | . . . . Salvage Created 1138 | . 286 19 833 Parts 49 | . 10 3 36 Haulers Intercepted 3 | . 1 . 2 Recyclers Shooed 4 | . 2 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 16 | . 5 . 11 Guns 11 | . 2 . 9 Cannons 5 | . 3 . 2 Classes Destroyed 11 | . 5 2 4 Worker 1 | . . 1 . Builder 1 | . 1 . . Tunneler 2 | . . 1 1 Hauler 3 | . 1 . 2 Recycler 5 | . 1 . 4 Operator 1 | . 1 . . Watcher 1 | . . . 1 Swarmer 4 | . . . 4 Grunt 7 | . 5 . 2 Duelist 1 | . . . 1 Sentry 4 | . . . 4 Best Kill Streak 4 | . 3 1 4 Combat Bots Only 4 | . 2 . 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 92 | . 31 4 57 Missed 19 | . 8 1 10 Hits 73 | . 23 3 47 Melee 3 | . . 3 . Projectile 70 | . 23 . 47 Critical Strikes 3 | . 1 . 2 Damage Taken 947 | . 290 87 570 Core 166 | . 26 60 80 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 92 | . . . 92 Core Remaining (%) 82 | 100 . 65 . Volleys Fired 91 | . 30 15 46 Largest 3 | . 2 2 3 Hottest 114 | . 80 90 114 Shots Fired 221 | . 59 24 138 Gun 158 | . 29 9 120 Cannon 63 | . 30 15 18 Launcher . | . . . . Special . | . . . . Kinetic 157 | . 30 15 112 Thermal 64 | . 29 9 26 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 19 | . 10 3 19 Robot Miss Streak 7 | . 2 3 7 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 143 | . 42 14 87 Core Hits 50 | . 17 3 30 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 5 . 2 Burn 5 | . 3 . 2 Blast 2 | . 2 . . Melee Attacks 2 | . . . 2 Impact 2 | . . . 2 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2347 | . 653 268 1426 Guns 1495 | . 279 74 1142 Cannons 852 | . 374 194 284 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1661 | . 374 194 1093 Thermal 686 | . 279 74 333 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 15 | . 3 12 . Projectiles 15 | . 3 12 . Explosions . | . . . . Melee . | . . . . Knockbacks 11 | . 7 4 . Impact . | . . . . Kinetic 11 | . 7 4 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 365 | . 228 165 365 Average Temperature 74 | . 72 48 82 Received Heat Transfer 348 | . 177 . 171 Effects 2 | . 1 . 1 Energy Bleed 1 | . 1 . . Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 2 . 2 Heat Transferred 2072 | . 1036 222 814 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 109 | . 50 5 109 Initial . | . . . . Average 13 | . 6 . 37 Influence Increases 535 | . 171 15 349 Destroy 0b10 Robot/C 320 | . 100 . 220 Destroy 0b10 Robot/NC 70 | . 20 10 40 Destroy Leader 98 | . 32 . 66 Successful Hack 6 | . 4 . 2 Disable Machine 15 | . . . 15 Destroy Structure 11 | . . 5 6 Partial Spotted 15 | . 15 . . Influence Decreases 453 | . 171 15 267 Time Decay 433 | . 171 15 247 Lost Part 20 | . . . 20 Squads Dispatched 3 | . 2 . 1 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 6 | . 1 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 10 2 16 Peak Tracking Total 5 | . 3 1 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 4 . 1 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 17 . 2 Successful 11 | . 9 . 2 Failed 8 | . 8 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 9 | . 9 . . Terminals 17 | . 17 . . Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Robot Analysis 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 7 . . Terminals 7 | . 7 . . Botnet 3 | . 3 . . Skim 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 51 | . . . 51 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 2230 | . 856 709 665 Seismic 2230 | . 856 709 665 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2477 | . 1086 709 682 Spaces Moved 1111 | 1 544 351 215 Core . | . . . . Treads . | . . . . Legs 1111 | 1 544 351 215 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 190 190 Average Speed 183 | 120 176 190 190 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 2 74 69 30 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 2 | . . . 2 Terrain Destroyed 8 | . . 6 2 Melee 2 | . . . 2 Projectile 6 | . . 6 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1371 | . 617 371 383 Wait 91 | . 11 . 80 Move 1108 | . 543 350 215 Hop . | . . . . Pick Up 26 | . 15 1 10 Fast Attach 9 | . 4 1 4 Attach 4 | . . . 4 Detach 2 | . 1 . 1 Swap 13 | . 3 1 9 Drop 25 | . 10 3 12 Fire 91 | . 30 15 46 Melee 2 | . . . 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 4) 683 | -10/Materials | Discovered new exit (range 16) 864 | -10/Materials | Discovered new exit (range 16) 1001 | -10/Materials | Derelicts attacked the area 1087 | -10/Materials | Entered Mines 1121 | -10/Mines | Met a Derelict bent on vengeance 1207 | -10/Mines | Assembled infested the area 1389 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1389 | -10/Mines | Discovered new exit (range 5) 1489 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1569 | -10/Mines | Learned Materials trap positions 1740 | -10/Mines | Discovered new exit (range 10) 1796 | -10/Mines | Entered Materials 1796 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1797 | -9/Materials | Loaded intel: 27 trap records 2072 | -9/Materials | Repaired Imp. Assault Rifle 2184 | -9/Materials | Discovered new exit (range 12) 2478 | -9/Materials | Self-destructed Last Messages --------------- 02252_ Acquired 13 matter. 02255_ K-01 Serf collects debris. 02255_ R-06 Scavenger collects Flight Unit. 02280_ R-06 Scavenger inserts Lgt. Assault Rifle into recycling unit. 02281_ Recycling unit begins recycling process. 02283_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 02327_ Y-45 Defender destroyed. 02332_ Acquired 56 matter. 02338_ Acquired Heat Sink. 02341_ W-16 Scout destroyed. 02388_ L-31 Rogue destroyed. 02396_ G-34 Mercenary destroyed. 02402_ Dropped Seismic Detector. 02403_ Dropped Hvy. Ion Engine. 02404_ Acquired Imp. Aluminum Leg. 02405_ Acquired 44 matter. 02406_ Acquired 38 matter. 02410_ Acquired Aluminum Leg. 02432_ T-07 Excavator destroyed. 02437_ Acquired 17 matter. 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Assault Rifle | 34% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedModifiedDisintegrator Manual? 0 Play Time 00:20:56 Cumulative 195.8 hours Start 2025.06.07 @ 23:07:29 End 2025.06.08 @ 10:54:46 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 12 Types 7/0/2/3/0/0/0/0/0/0 Lore% 68 Gallery% 62 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2eac2154-ac5f-4fce-af18-b3c77875aa43