Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.25 @ 05:35:42 Player: kite Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (443) 2215 Value Destroyed (21938) 21938 Prototype IDs (26) 520 Alien Tech Used (2) 400 Bonus (9224) 9224 TOTAL SCORE: 43997 Bonus ------- High Alert Combat Kills 6196 Follower Combat Kills 3059 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Friendly Fire -2231 Cogmind --------- Core Integrity 0/1600 Matter 22/300 Energy 99/100 System Corruption 39% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Large Storage Unit Improved Point Defense System Phase Gun Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Cargo Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Advanced Kinecellerator Reaction Control System Graphene Brace > --- WEAPON ----------- Enhanced Nova Cannon Heavy Machine Gun Railgun Railgun > --- INVENTORY -------- Reinforced Antimatter Reactor Particle Reactor Micro Antimatter Reactor Quantum Reactor Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Biometal Leg Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Energy Well Improved Matter Compressor Improved Point Defense System Authchip [R/Combat] Authchip [R/Combat] Gamma Rifle Gamma Rifle Field Laser Phase Gun Heavy Machine Gun Heavy Machine Gun Point Singularity Launcher Point Singularity Launcher Improved Plasma Cutter [Rating: 194] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Centrium Leg Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Experimental System Shield Protection Centrium Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Heavy EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Railgun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Arm Res Res DSF Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . 2 . . . . 2 . 2 2 . 2 Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . . . . . . . . . 1 . . . . . . . . . 2 . . 2 Utility 8 | . . . 1 . . . 1 1 . . . . 1 . . 2 . . . . 2 . . . . . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Parts Attached 350 | 7 11 4 13 1 1 4 30 19 10 2 3 3 23 26 10 . . . 1 8 34 47 15 8 14 56 Power 56 | 1 2 . 3 . . . 2 3 2 1 . . 5 . 4 . . . 1 1 7 7 3 2 3 9 Engine 10 | 1 1 . 1 . . . . 1 . . . . 3 . . . . . . . 3 . . . . . Core 12 | . 1 . 2 . . . 2 2 2 1 . . 2 . . . . . . . . . . . . . Reactor 34 | . . . . . . . . . . . . . . . 4 . . . 1 1 4 7 3 2 3 9 Propulsion 77 | 2 4 2 2 . . 3 11 3 2 1 . 1 5 11 5 . . . . . . 5 3 . 7 10 Treads 27 | 2 . 2 2 . . . 2 1 2 1 . 1 . . 5 . . . . . . 5 3 . 1 . Leg 47 | . 4 . . . . 3 7 1 . . . . 5 11 . . . . . . . . . . 6 10 Wheel 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 115 | 2 2 1 3 . 1 1 6 7 1 . . 1 9 5 1 . . . . 5 19 22 8 2 1 18 Device 69 | 1 . . 1 . . . 1 5 1 . . 1 6 1 . . . . . 5 11 13 8 1 1 13 Storage 9 | 1 1 . . . 1 . . . . . . . 2 1 . . . . . . 1 2 . . . . Processor 16 | . . . 1 . . . 1 . . . . . 1 1 . . . . . . 4 4 . . . 4 Hackware 5 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . 1 . 1 Protection 16 | . 1 1 1 . . . 4 2 . . . . . 2 1 . . . . . 3 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 102 | 2 3 1 5 1 . . 11 6 5 . 3 1 4 10 . . . . . 2 8 13 1 4 3 19 Energy Gun 33 | 2 2 . 5 . . . 3 1 2 . . . . 2 . . . . . . 3 1 . 4 3 5 Energy Cannon 23 | . . . . . . . 2 3 3 . . . 2 6 . . . . . 2 1 4 . . . . Ballistic Gun 24 | . . . . . . . 5 . . . . . . . . . . . . . 4 2 1 . . 12 Ballistic Cannon 4 | . 1 . . . . . . . . . . . 1 . . . . . . . . 2 . . . . Launcher 14 | . . 1 . 1 . . 1 . . . 3 . 1 2 . . . . . . . 3 . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . 1 . . . . . . . 1 . . 4 2 . . . 2 2 4 8 2 1 . 1 Corrupted Parts 16 | . . . . . . 4 . . . . . . . . 9 . . . . . . . 2 . . 1 System Corruption 92 | . . . . . . 25 . . . . . . . . 55 . . . . . . . 9 . . 3 Parts Lost 155 | . . 1 . . . 2 14 . 7 . . . 3 2 . . . . . 1 25 18 17 . 5 60 Power 24 | . . . . . . . . . 2 . . . 1 1 . . . . . . 4 1 6 . . 9 Propulsion 31 | . . 1 . . . 2 5 . 1 . . . . 1 . . . . . . 2 2 3 . 1 13 Utility 51 | . . . . . . . 2 . 2 . . . 2 . . . . . . . 12 9 4 . . 20 Weapon 49 | . . . . . . . 7 . 2 . . . . . . . . . . 1 7 6 4 . 4 18 Highest Loss Streak 19 | . . 1 . . . 2 7 . 3 . . . 2 1 . . . . . 1 19 8 7 . 2 19 To Critical Strikes 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Average Backups 14 | 2 7 11 14 15 15 15 14 14 14 14 14 15 14 14 13 10 11 11 11 11 10 20 15 18 24 25 Power 1 | . . . . 1 1 1 1 1 . . 1 1 . . . 1 1 1 1 1 . 2 1 2 5 4 Propulsion 2 | 1 1 . . . . . . 1 1 2 3 3 1 1 1 3 3 3 3 3 2 3 2 1 1 2 Utility 5 | . 3 7 7 7 7 7 7 6 6 5 5 5 5 5 5 4 4 4 4 4 3 6 7 8 10 10 Weapon 4 | . 1 4 6 7 7 7 5 4 5 6 5 6 6 6 4 2 2 2 2 1 3 6 2 6 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 55 | . 2 . 4 . . . 10 4 1 1 2 . 6 3 1 . . . . . 6 5 . . 1 9 Power 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 8 | . . . . . . . 1 1 . . . . 1 1 . . . . . . 3 1 . . . . Utility 20 | . 1 . . . . . 5 2 . . . . 3 1 . . . . . . 1 1 . . . 6 Weapon 22 | . . . 3 . . . 4 1 1 1 2 . 2 1 1 . . . . . 2 2 . . . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 100 99 96 100 100 97 98 99 99 100 98 100 99 99 91 87 88 88 76 87 84 82 75 64 81 85 Engine 1 | . 8 . 2 . . . . . . . . . 4 5 . . . . . . 3 . . . . . Core 6 | . 5 14 8 11 11 11 9 14 14 15 15 15 7 6 5 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 6 11 11 11 11 11 5 9 8 10 13 10 Treads 13 | . 15 25 30 33 33 25 1 19 22 23 23 23 11 . 7 11 11 11 11 11 9 9 13 8 7 . Leg 6 | . 12 2 . . . 4 22 . . . . . 14 25 11 . . . . . . . . . 5 30 Device 18 | . 9 . 10 11 11 11 6 21 19 23 23 23 19 19 13 22 23 23 23 22 23 16 27 21 25 16 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 6 6 5 5 5 5 5 5 5 4 4 4 3 Processor 8 | . . . . . . . 7 7 7 7 7 7 11 13 13 11 11 11 11 11 14 19 8 4 4 8 Protection 3 | . 4 14 11 11 11 5 10 1 3 . . . . . 6 5 5 5 5 5 5 3 . . . . Energy Gun 3 | . 17 14 21 12 11 16 6 3 4 . . . . . . . . . . . . . . 12 16 1 Energy Cannon 11 | . . . . . . . 6 16 15 23 21 22 19 19 19 17 17 17 5 13 7 1 7 . . 1 Ballistic Gun 2 | . . . . . . . 10 . . . . . . . . . . . . . 6 12 . . . 12 Peak Build Rating 194 | 7 10 10 22 22 20 25 30 41 45 43 45 45 67 78 105 111 111 111 111 116 131 147 160 146 169 194 Average Rating 74 | 5 8 9 19 20 20 21 26 37 41 43 43 44 59 68 93 110 111 111 101 112 109 132 144 136 156 168 On Entrance 66 | . 7 10 10 22 20 20 25 29 40 43 43 44 45 63 78 105 111 111 111 111 115 103 117 98 144 164 Avg Prop Armor Cover (%) 14 | . . . . . . . 16 17 . . . . . . . . . . . . 11 . 11 . 11 2 Naked Turns 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Heaviest Build 242 | 13 32 32 41 41 38 38 45 70 57 51 51 51 69 74 100 102 102 102 102 101 112 216 220 225 242 238 Greatest Support 238 | 40 40 40 60 60 60 60 40 62 76 76 76 76 104 90 160 160 160 160 160 160 160 160 230 160 220 238 Greatest Overweight (x) 5 | . 1 1 . . . 2 4 5 . . . . 1 1 1 . . . . . . 1 1 1 2 2 Average Overweight (x) . | . . . . . . . 1 2 . . . . . . . . . . . . . . . 1 1 . Largest Inventory Capacity 30 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 30 30 30 30 30 Average Capacity 17 | 7 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 26 30 30 30 29 Most Carried 30 | 4 8 13 15 15 15 15 15 15 15 15 15 15 15 15 15 14 14 14 15 15 15 30 28 23 30 30 Average Carried 15 | 2 7 11 14 15 15 15 14 14 14 14 14 15 14 14 14 13 14 14 14 14 12 23 18 16 25 25 Final Capacity 30 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 30 30 30 30 5 Final Carried 30 | 4 8 13 15 15 15 15 15 15 14 15 15 15 15 15 15 14 14 14 14 15 15 17 24 16 30 5 Class Distribution -------------------- 31% | Scavenger-Gunner 15% | Scavenger-Tank 13% | Gunner 13% | Scavenger-Mutant 7% | Hauler-Gunner 6% | Mutant 3% | Commander-Gunner 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Extension Commander-Tank | -6/Cetus Commander-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Hauler-Gunner | -4/Armory Hauler-Gunner | -3/Research Hauler-Gunner | -2/Research Scavenger-Tank | -2/DSF Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Arm Res Res DSF Acc Matter Collected 12208 | 260 440 109 221 11 . 128 772 323 301 155 89 50 341 464 181 75 40 9 . 359 991 2900 1058 . 261 2670 Remotely 3600 | . . . . . . . . . . . . . . . . . . . . . 529 1932 457 . . 682 Salvage Created 20329 | 60 530 258 864 43 . 183 1618 529 634 72 . 533 900 759 395 306 244 175 . 503 1917 4009 2322 . 1075 2400 Parts 965 | 7 33 20 48 . . 8 98 28 25 5 . 19 28 46 18 14 19 4 . 15 91 181 98 . 31 129 Haulers Intercepted 5 | . 1 . . . . . . . . . . . . . . . . . . . 2 . 1 . . 1 Recyclers Shooed 9 | . . 1 1 . . . . 1 . . . . 1 2 . . . . . . 2 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 88 | . . . . . . . . . 23 4 2 18 . . . . 12 2 . 27 . . . . . . Prevented 15 | . . . . . . . . . . . . 7 . . . . 6 2 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Arm Res Res DSF Acc Combat Hostiles Destroyed 384 | . 12 8 20 13 . 3 37 9 25 3 . 6 16 9 5 7 3 2 . 17 27 66 28 . 15 53 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Guns 141 | . 4 2 13 . . 2 17 . 2 . . . . . . . . . . . 8 38 4 . 11 40 Cannons 120 | . 6 4 . . . . 6 9 8 3 . 5 13 8 . 6 3 1 . 5 10 11 22 . . . AOE 104 | . . 2 7 13 . 1 14 . 15 . . . 3 . . . . . . 12 9 16 . . . 12 Classes Destroyed 24 | 1 5 2 1 1 . . 4 1 . . . 1 . . . . . 1 . 3 2 1 1 . . . Worker 13 | . 1 . 1 . . . 3 . . . . . . . . . . . . . 4 . 1 . . 3 Builder 16 | . . . . . . . 4 . . . . . . 1 . . . . . . 7 . 3 . . 1 Tunneler 7 | 3 . . . 1 . . . . . . . . . . . . . . . . 2 . . . . 1 Hauler 5 | . 1 . . . . . . . . . . . . . . . . . . . 2 . 1 . . 1 Recycler 7 | . . . . . . . 2 1 . . . . . 1 . . . . . . 1 . 2 . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 15 | . 1 . 1 . . . 2 1 . . . . . 2 . . . . . . 2 3 . . . 3 Swarmer 67 | . . 2 4 . . . 11 . 14 3 . . 1 . . 3 . . . 9 . 3 . . 5 12 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 Grunt 157 | . 12 4 10 . . 3 20 6 8 . . 3 8 4 . . 2 1 . . 9 29 16 . 4 18 Brawler 12 | . . . . . . . 1 1 1 . . . . . . . . 1 . 1 1 3 3 . . . Duelist 9 | . . . 2 . . . . . . . . 1 1 . . . . . . 4 . 1 . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 31 | . . 2 4 . . . 4 . 2 . . 1 2 3 . 1 . . . . 1 5 3 . . 3 Demolisher 9 | . . . . . . . . . . . . . . . . . . . . 1 . 8 . . . . Specialist 10 | . . . . . . . . . . . . . . . . . . . . . . 5 . . 3 2 Hunter 22 | . . . . . . . 1 . . . . . 1 . . . . . . . 7 2 2 . 2 7 Programmer 39 | . . . . . . . . 2 . . . . 3 2 . 3 1 . . . 7 8 3 . . 10 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Cetus Guard 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Z-Courier 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Assembled 13 | . . . . 13 . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Wizard 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 23 | 2 3 2 7 14 . 3 7 5 7 3 . 2 4 2 3 2 2 1 . 7 23 14 12 . 5 12 Combat Bots Only 13 | . 3 2 7 13 . 3 7 4 7 3 . 2 4 2 3 2 2 1 . 7 13 12 9 . 5 10 Max Kills in Single Turn 6 | 1 1 2 2 6 . 1 3 1 3 1 . 1 2 2 1 1 1 1 . 3 3 4 3 . 1 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 5 | . . 2 2 5 . 1 3 . 3 . . . 2 . . . . . . 3 2 4 . . . 4 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . A7 (-6/Cetus) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Arm Res Res DSF Acc Hostile Shots Fired 2959 | . 63 41 60 18 . 6 149 15 121 1 . 20 112 133 27 20 2 . . 55 419 512 268 . 144 773 Missed 965 | . 16 13 21 8 . 2 40 4 33 . . 8 49 69 9 6 1 . . 19 108 176 69 . 52 262 Intercepted 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Hits 1994 | . 47 28 39 10 . 4 109 11 88 1 . 12 63 64 18 14 1 . . 36 311 336 199 . 92 511 Melee 17 | . . . 1 2 . . 6 . 2 . . . 1 . . . . . . . . 3 2 . . . Projectile 1977 | . 47 28 38 8 . 4 103 11 86 1 . 12 62 64 18 14 1 . . 36 311 333 197 . 92 511 AOE 15 | . . . . . . . . . . . . . . 1 . . . . . 4 1 9 . . . . Critical Strikes 89 | . 1 . . . . . 6 2 3 . . . 3 1 4 . . . . 2 16 15 15 . 3 18 Actively Blocked 38 | . . . . . . . 1 . . . . . . . 1 . . . . . 9 3 13 . 3 8 Part Disruptions 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 7 Damage Taken 36819 | . 591 416 603 241 . 70 1610 181 1680 17 . 216 777 877 253 171 22 13 . 565 5692 5255 4246 . 1906 11417 Core 4152 | . 91 60 22 68 . . 250 . 205 17 . 19 183 190 21 41 . . . 14 447 514 274 . 113 1623 Absorbed by Shields 3972 | . . . . . . . . . 72 . . . 180 150 198 181 24 15 . 386 660 897 . . 530 679 Reduced by Siege Mode 1756 | . . . . . . . . . . . . . . . . . . . . . 383 648 539 . 186 . Redirected to Shielding 263 | . . . . . . . 54 . . . . . . . 40 . . . . . 169 . . . . . Ignored by Resistances 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Regen/Repaired (Parts) 473 | . . . 98 . . . 21 . . . 244 . . . . . . . . . 110 . . . . . Core Remaining (%) 66 | 100 . 39 . . . 77 54 . . . . 65 . . 53 . . . . 94 . 10 78 . 92 . Volleys Fired 931 | 6 51 22 36 6 . 6 74 16 47 7 1 12 43 42 21 23 4 4 . 24 85 134 111 . 29 127 Largest 4 | 2 2 2 2 1 . 2 3 3 3 3 1 3 3 3 2 3 3 3 . 2 3 3 3 . 4 4 Hottest 332 | 100 100 70 100 30 . 100 123 225 215 225 75 225 225 255 150 255 255 255 . 175 265 253 298 . 332 220 Shots Fired 2191 | 12 95 39 67 6 . 12 173 43 95 15 1 34 110 110 30 67 13 12 1 34 174 336 215 . 106 391 Gun 1171 | 12 65 17 65 . . 12 133 10 24 . . . . 2 . . . . . . 84 263 21 . 106 357 Cannon 924 | . 30 18 . . . . 32 33 57 15 1 34 105 105 30 67 13 12 1 22 80 52 192 . . 25 Launcher 96 | . . 4 2 6 . . 8 . 14 . . . 5 3 . . . . . 12 10 21 2 . . 9 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 856 | . 30 18 . . . . 101 . . . . . 1 . . . . . . . 72 259 51 . . 324 Thermal 1070 | 12 65 17 . . . . 24 43 81 15 1 34 104 105 1 67 13 12 1 22 78 56 162 . 106 51 Explosive 84 | . . 4 2 6 . . 8 . 14 . . . 5 3 . . . . . 12 10 11 . . . 9 Electromagnetic 181 | . . . 65 . . 12 40 . . . . . . 2 29 . . . . . 14 10 2 . . 7 Robot Hit Streak 38 | 2 10 10 24 4 . 6 13 19 23 11 . 12 19 12 12 8 11 5 1 8 38 30 28 . 32 12 Robot Miss Streak 5 | 3 3 2 5 2 . 1 5 3 2 . . 2 2 5 4 2 . 4 . 2 2 3 5 . 3 5 Penetration Max 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 2 2 . . 2 Secondary Targets 37 | . . . 1 . . . 3 . . . . . . . . . . . . . . 10 . . 5 18 Max Gunslinging Chain 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . 1 2 Capacitor 45 | . . . . . . . . . . . . . . . . . . . . . . . 45 . . . Shots Hit Robots 1380 | 5 62 19 48 3 . 11 116 27 61 6 . 25 78 66 25 25 10 5 1 18 108 246 127 . 75 213 Core Hits 917 | 3 24 13 37 36 . 8 84 19 42 3 . 16 34 35 14 11 7 3 . 44 77 182 64 . 37 124 Critical Kills 28 | . . . . . . . . . . . . . . 1 . 1 . 1 . . 4 12 3 . . 6 Critical Parts Destroyed 21 | . . . . . . . . 1 . . . . . . . . . . . . 1 15 . . 1 3 Critical Strikes 67 | . 4 . . . . . . 2 1 . . . . 1 2 1 . 1 . . 5 29 4 . 6 11 Burn 12 | . 3 . . . . . . 1 1 . . . . . . . . . . . . 1 . . 5 1 Meltdown 7 | . . . . . . . . . . . . . . 1 . 1 . 1 . . . . 3 . . 1 Destroy 42 | . . . . . . . . . . . . . . . . . . . . . 5 28 . . 1 8 Blast 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Corrupt 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Smash 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 18 | . . . . . . . . 5 1 . . 4 . . 6 . . . . . . 2 . . . . Impact 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Piercing 12 | . . . . . . . . . . . . 4 . . 6 . . . . . . 2 . . . . Sneak Attacks 7 | . . . . . . . . 1 . . . . . . 6 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 56989 | 63 865 441 1417 1180 . 415 3365 663 2531 150 . 730 2331 2601 920 879 321 169 15 2058 6534 11166 6236 . 1781 10158 Guns 18591 | 63 491 97 906 . . 242 1451 71 231 . . . . . . . . . . . 1267 5432 416 . 1781 6143 Cannons 20014 | . 374 230 . . . . 612 512 975 150 . 625 1977 2061 622 879 321 169 15 488 2555 1632 5347 . . 470 Explosions 17474 | . . 114 511 1180 . 173 1294 . 1325 . . . 326 379 . . . . . 1570 2662 4102 473 . . 3365 Melee 483 | . . . . . . . . 80 . . . 105 . . 298 . . . . . . . . . . . Ramming 427 | . . . . . . . 8 . . . . . 28 161 . . . . . . 50 . . . . 180 Kinetic 14878 | . 374 230 . . . . 1048 . . . . . . . . . . . . . 927 5612 1121 . . 5566 Thermal 22035 | 63 491 97 297 . . 173 963 583 1206 150 . 625 1977 2061 22 879 321 169 15 488 2604 1498 4642 . 1781 930 Explosive 15229 | . . 114 214 1180 . . 832 . 1325 . . . 326 379 . . . . . 1570 2594 3063 267 . . 3365 Electromagnetic 3937 | . . . 906 . . 242 514 . . . . . . . 600 . . . . . 359 993 206 . . 117 Impact 80 | . . . . . . . . 80 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 403 | . . . . . . . . . . . . 105 . . 298 . . . . . . . . . . . Highest Corruption 56 | . . . . . . 25 5 2 6 2 2 . 1 1 56 3 3 3 3 3 4 10 13 . 6 39 Average Corruption 5 | . . . . . . 8 4 1 4 2 2 . 1 1 15 1 3 3 3 3 2 5 9 . 2 21 Corruption Purged 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 309 | . . . . . . 2 20 3 35 5 2 . 3 4 23 3 17 8 3 16 15 50 22 . 5 73 Message Errors 66 | . . . . . . . 5 . 9 1 1 . . 2 5 1 3 1 . 6 2 13 2 . . 15 Matter Fused 76 | . . . . . . 2 4 . 6 1 1 . 2 . 5 . 5 3 2 2 4 14 8 . 3 14 Heat Flow Errors 31 | . . . . . . . 1 2 4 1 . . . . 1 . 4 1 . 1 4 5 1 . . 6 Energy Discharges 35 | . . . . . . . 4 . 3 1 . . . . 5 2 1 1 . 2 1 4 4 . . 7 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Parts Fused 5 | . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . 2 Data Loss (minor) 29 | . . . . . . . 5 . 6 . . . . 1 1 . 1 2 . 2 1 4 2 . . 4 Data Loss (major) 14 | . . . . . . . . . 2 . . . 1 . 2 . 1 . . 1 1 2 1 . . 3 Misfires 11 | . . . . . . . . 1 3 . . . . . 1 . 1 . 1 . . 2 2 . . . Alerts 11 | . . . . . . . . . 2 1 . . . . 2 . 1 . . 2 1 . 1 . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 23 | . . . . . . . . . . . . . . . . . . . . . 1 5 1 . 2 14 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 828 | . . . 12 66 . 16 37 80 23 . . . 13 2 . 12 . . . 10 140 94 51 . . 272 Projectiles 212 | . . . . . . . . . . . . . 13 2 . 12 . . . . 121 4 51 . . 9 Explosions 497 | . . . 12 66 . 16 37 . 23 . . . . . . . . . . 10 19 90 . . . 224 Melee 119 | . . . . . . . . 80 . . . . . . . . . . . . . . . . . 39 Knockbacks 19 | . 6 . . . . . 1 1 . . . . . 1 . . . . . . 1 1 7 . . 1 Impact 4 | . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 Kinetic 14 | . 6 . . . . . 1 . . . . . . . . . . . . . . 1 6 . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 880 | . . 32 132 51 . . 173 . 137 . . . 15 . . . . . . 22 62 165 14 . . 77 Shots 31 | . . 1 4 2 . . 5 . 3 . . . 1 . . . . . . 1 1 11 1 . . 1 Rammed 6 | . 1 1 1 . . . . . . . . . 1 . . . . . . . 2 . . . . . Targets Rammed 19 | . 1 1 1 . . . 1 . . . . . 4 7 . . . . . . 2 . . . . 2 Kicked 13 | . . . . . . . 1 . . . . . 3 7 . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 300 | 72 300 165 48 . . 13 155 106 197 177 . 189 163 114 245 197 174 130 . 199 233 299 243 . 224 233 Average Temperature 64 | 29 98 51 16 . . 7 45 44 106 93 . 80 47 29 33 66 64 61 . 114 38 112 52 . 69 53 Received Heat Transfer 5469 | . 348 162 150 20 . 36 531 36 408 . . 87 151 244 13 25 . 4 . 73 934 721 867 . 108 551 Siege Activations 30 | . . . . . . . . . . . . . . . . . . . . . 6 15 7 . 2 . Total Turns 493 | . . . . . . . . . . . . . . . . . . . . . 105 253 106 . 29 . Longest Duration 48 | . . . . . . . . . . . . . . . . . . . . . 40 48 31 . 28 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . . . . . 5 . . . . . 1 2 . . . 1 Combat Hostiles 6 | . . . . . . . . . . . . . . . 5 . . . . . . 1 . . . . Parts Fried 19 | . . . 5 . . 1 . . . . . 1 . . 4 . . . . . 1 5 1 . . 1 Impact Corruptions 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Robots Melted 14 | . 2 . . . . . . . . . . . . 1 . 1 . 2 . . . . 3 . 4 1 Combat Hostiles 12 | . 2 . . . . . . . . . . . . 1 . 1 . 1 . . . . 2 . 4 1 Parts Melted 61 | . 1 . . . . . 1 . 7 . . 1 9 1 . 4 1 2 . . 2 2 13 . 17 . Heat Transferred 27353 | 185 1630 225 350 . . 150 1264 1036 2109 222 . 925 2849 2830 18 999 370 222 37 389 851 1775 4033 . 3811 1073 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . 7 . . 1 5 . . . . . . . . . . . . . 1 2 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Arm Res Res DSF Acc Maximum Alert Level 5 | . . . 1 . . . 2 1 . . . . . 3 2 3 . . . . 3 5 4 3 3 4 Low Security (%) 35 | 100 100 100 42 100 . 100 27 84 . . . . 100 42 . 2 . . . . . . . . . . Level 1 22 | . . . 57 . . . 37 15 . . . . . 28 . 41 . . . . 38 53 . . . . Level 2 20 | . . . . . . . 34 . . . . . . 25 100 12 . . . . 60 4 . . 43 17 Level 3 13 | . . . . . . . . . . . . . . 3 . 44 . . . . . 32 63 100 56 35 Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . 7 36 . . 46 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Peak Influence 1658 | 5 86 147 304 149 . 61 577 227 . . . . 167 760 663 973 . . . . 708 1658 1306 714 893 1372 Initial 858 | . . 1 53 105 . . 7 227 . . . . . 35 418 274 . . . . 258 311 858 714 528 535 Average 420 | . 35 19 167 130 . 11 336 165 . . . . 76 301 543 556 . . . . 495 610 1027 711 696 1008 Influence Increases 15066 | 15 364 284 609 44 . 81 1168 289 555 70 . 262 433 1567 415 985 240 260 . 862 1332 2077 938 . 415 1801 Destroy 0b10 Robot/C 8900 | . 240 160 400 . . 60 740 180 500 60 . 180 320 780 220 360 100 120 . 460 740 1360 560 . 300 1060 Destroy 0b10 Robot/NC 385 | 15 20 . 15 5 . . 55 10 . . . 5 5 30 10 5 . . . 15 90 20 40 . . 45 Destroy Leader 1574 | . 64 20 102 . . 10 144 42 40 10 . 30 80 116 10 70 20 10 . 30 178 248 112 . 40 198 Allied During Kill 1795 | . . . . . . . . . . . . 32 . 476 159 435 120 130 . 357 53 33 . . . . Successful Hack 97 | . 24 . 14 . . . 11 8 . . . . . 28 . . . . . . 12 . . . . . Select Force Hacks 90 | . . . 30 . . . 60 . . . . . . . . . . . . . . . . . . . Disable Machine 585 | . . 75 15 . . . 60 15 . . . . . 90 15 45 . . . . 30 120 45 . . 75 Destroy Structure 1130 | . 1 14 33 39 . 11 83 4 . . . . 28 32 1 70 . . . . 184 266 106 . . 258 Partial Spotted 45 | . . . . . . . 15 15 . . . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 465 | . 15 15 . . . . . 15 15 . . 15 . 15 . . . . . . 45 30 60 . 75 165 Influence Decreases 13836 | 15 358 151 476 197 119 60 688 660 515 239 1 262 359 893 672 527 702 283 464 452 1106 1078 1303 566 226 1464 Entered New Map 4587 | . . 5 86 167 119 . 14 274 49 33 1 . . 39 330 217 352 93 464 . 152 325 777 556 176 358 Time Decay 7039 | 15 358 136 390 30 . 50 534 386 396 206 . 262 329 534 302 310 350 170 . 282 574 553 356 10 . 506 Lost Part 1540 | . . 10 . . . 10 140 . 70 . . . 30 20 . . . . . 10 250 180 170 . 50 600 Lost Ally 670 | . . . . . . . . . . . . . . 300 40 . . 20 . 160 130 20 . . . . Squads Dispatched 77 | . 3 . 6 . . . 7 3 . . . . 3 6 1 3 . . . 1 12 6 8 . 2 16 Investigation 17 | . 2 . 3 . . . 5 . . . . . . 3 1 1 . . . . 1 1 . . . . Extermination 16 | . . . . . . . . 3 . . . . 2 . . 2 . . . . 3 3 1 . . 2 Reinforcement 26 | . 1 . 3 . . . 2 . . . . . 1 2 . . . . . . 7 1 2 . 2 5 Assault 9 | . . . . . . . . . . . . . . 1 . . . . . 1 1 1 2 . . 3 Garrison 9 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 6 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . 1 . . . 2 . . . . . . . . . . . . . 3 . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Arm Res Res DSF Acc Distress Signals 23 | . 2 . 1 . . . 1 1 . . . . . 2 2 . . . . . 6 3 . . . 5 Communications Jammed 49 | . . . . . . . . . . . . . . . . . . . . . . 49 . . . . Distress Signals 48 | . . . . . . . . . . . . . . . . . . . . . . 48 . . . . Times Spotted 602 | . 19 9 28 22 . 3 42 10 29 3 . 10 22 45 9 17 4 6 . 24 71 79 48 . 21 81 Peak Tracking Total 20 | . 3 3 4 20 . 3 6 4 8 3 . 4 4 6 5 5 1 3 . 11 12 11 9 . 9 10 Tactical Retreats 22 | . 1 1 . . . . . 1 1 . . 1 . 1 . . . . . . 2 2 3 . 2 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Arm Res Res DSF Acc Traps Triggered 5 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Arm Res Res DSF Acc Machines Disabled 49 | . . 6 1 . . . 4 1 5 . . . . 8 1 3 . . . 2 2 8 3 . . 5 Max in Single Turn 3 | . . 3 1 . . . 1 1 1 . . . . 1 1 . . . . 2 1 1 1 . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Arm Res Res DSF Acc Machines Accessed 38 | . 3 . 5 . 1 . 6 3 1 1 . . 2 7 1 . . . 1 . 2 2 1 1 . 1 Terminals 21 | . 3 . 3 . . . 2 3 1 . . . . 7 1 . . . . . . . . 1 . . Fabricators 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . Repair Stations 4 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . 1 . . . Recycling Units 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 77 | . 10 . 8 . 4 . 10 7 5 1 . . 3 14 2 . . . 1 . 3 5 1 2 . 1 Successful 42 | . 5 . 4 . 4 . 8 2 5 1 . . . 5 . . . . 1 . 2 3 1 1 . . Failed 35 | . 5 . 4 . . . 2 5 . . . . 3 9 2 . . . . . 1 2 . 1 . 1 Catastrophic 8 | . 2 . 1 . . . . 1 . . . . . 2 1 . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 107 | . 10 . 10 . . . 7 3 . . . . 11 20 1 11 . . . . 27 3 2 . . 2 Terminals 49 | . 10 . 5 . . . 4 7 5 . . . . 14 2 . . . . . . . . 2 . . Fabricators 6 | . . . . . . . . . . . . . 1 . . . . . . . . 5 . . . . Repair Stations 5 | . . . 2 . . . 1 . . . . . . . . . . . . . 1 . 1 . . . Recycling Units 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . 3 . . . . . 2 . . . . . . . 2 . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 25 | . 4 . 1 . 4 . 1 2 5 1 . . . 5 . . . . 1 . . . . 1 . . Record 12 | . 1 . . . 4 . . . 5 1 . . . . . . . . 1 . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . Retrieve Study 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 1 . 3 . . . 5 . . . . . . . . . . . . . 1 . 1 . . . Terminals 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . 1 . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patch 3 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . Recycling Units 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Tunnel 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 3 . 2 . . . 1 3 1 . . . 2 6 2 . . . . . 1 2 1 . . 1 Full Trace Events 6 | . 1 . . . . . . . . . . . . 3 1 . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 4 . . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . 1 . . . . . . . . . 15 . . . . . . . . . 13 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . . . . . . . . . . . . 25 . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Part Studies Acquired 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Arm Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . . 13 . . . . . 2 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Arm Res Res DSF Acc Total Allies 53 | . . . . . . . . . . . 4 . 1 24 5 7 1 . . 2 6 3 . . . . Largest Group 20 | . . . . . . . . . . . 4 4 1 20 9 14 15 13 10 10 4 3 . . . . Highest-Rated Group 863 | . . . . . . . . . . . 161 161 41 820 702 818 863 767 653 650 292 243 . . . . Highest-Rated Ally 159 | . . . . . . . . . . . 42 42 41 159 152 127 127 127 127 127 127 81 . . . . Zionite Dispatches 11 | . . . . . . . . . . . . . 2 2 . 3 . . . . 3 1 . . . . Light 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacker 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Hero 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Melee Resupply 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Total Orders 8 | . . . . . . . . . . . . . 3 4 . . . . . . 1 . . . . . STAY 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . ROAM 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . DROP 3 | . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . COLLECT 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 418 | . . . . . . . . . . . . 24 3 153 43 63 10 17 . 58 35 12 . . . . Total Damage 12304 | . . . . . . . . . . . . 1043 78 3577 999 1287 271 376 . 2088 1870 715 . . . . Kills 88 | . . . . . . . . . . . . 4 1 32 8 12 2 5 . 10 10 4 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Arm Res Res DSF Acc Active Infowar (turns) 14467 | 120 656 . . . . . . 555 553 439 2257 1072 1300 78 . 689 784 350 274 1031 1354 1544 639 . . 772 Optics 1736 | . . . . . . . . . . . . . 1011 78 . . . . . . . 647 . . . . Sensors 396 | . . . . . . . . . . . . . . . . . . . . . . . . . . 396 Terrain 495 | . . . . . . . . . . . . . . . . . . . . . 495 . . . . . Structural 189 | . . . . . . . . . . . . . . . . . . . . . 51 138 . . . . Seismic 10229 | 120 656 . . . . . . 555 553 439 2257 1072 547 64 . 689 784 350 274 1031 838 . . . . . Cloaking 1393 | . . . . . . . . . . . . . . . . . . . . . . . 621 . . 772 Jamming 1424 | . . . . . . . . . . . . . . . . . . . . . . 1275 149 . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . . 1 2 2 2 . . . . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 9 | . . . . . . . . . . . . . 1 3 . . . . . . 5 . . . . . Branch Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Terminals 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Arm Res Res DSF Acc Turns Passed 23721 | 201 941 449 1000 62 296 304 1509 911 1726 439 2257 1072 1300 1517 668 690 784 350 274 1033 1756 1617 804 26 373 1362 Spaces Moved 11823 | 113 493 226 498 22 185 162 646 483 936 246 1354 591 747 878 377 326 453 183 150 575 818 403 263 6 92 597 Core 35 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . 25 Treads 8516 | 103 235 217 498 22 185 137 . 264 936 246 1354 591 271 . 215 326 453 183 150 575 818 403 263 6 65 . Legs 2892 | . 258 9 . . . 25 485 . . . . . 476 878 162 . . . . . . . . . 27 572 Wheels 380 | . . . . . . . 161 219 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 95 130 158 163 163 163 120 120 120 160 160 160 160 160 160 160 166 250 190 50 Average Speed 156 | 150 147 161 160 160 160 168 171 157 159 163 163 163 135 121 143 160 160 160 160 160 160 222 169 250 233 122 Slowest Speed 260 | 160 190 240 160 160 160 260 260 238 165 163 163 163 190 190 240 160 160 160 160 160 160 260 260 250 260 257 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 45 | 4 59 53 37 10 50 42 42 11 94 36 89 73 24 84 68 10 63 39 61 68 27 27 8 . 87 14 Regions Visited 26 Branch Regions 15 Pre-discovered Areas 29 | . . . 1 . 1 . 2 . 1 . 1 . . 14 . . . . . . 9 . . . . . Known Exits Taken 7 | . 1 . 1 . . . . 1 . . . . 1 . . 1 . . . . . . 1 1 . . Unknown Exits Taken 18 | 1 . 1 . 1 1 1 1 . 1 1 1 1 . 1 1 . 1 1 1 1 1 1 . . . . Scrap Searched 6 | . . . . . . . . . 3 1 1 . . . . . . . . 1 . . . . . . Spaces Dug 128 | . . . . . . . . 3 5 . . . 41 . . 22 . . . 20 20 2 12 . . 3 Terrain Destroyed 992 | . . 13 33 56 . 14 85 3 69 . . . 51 42 . 37 2 6 . 161 102 172 55 . . 91 Melee 4 | . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . Projectile 193 | . . . . . . . . . 2 . . . 1 4 . 37 2 6 . 5 54 17 49 . . 16 AOE 789 | . . 13 33 56 . 14 85 . 67 . . . 50 38 . . . . . 156 48 153 6 . . 70 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Arm Res Res DSF Acc Total 15243 | 129 617 269 640 42 186 178 907 596 1083 274 1406 667 949 1245 467 444 503 231 185 649 1103 853 479 18 178 945 Wait 1197 | . 40 9 66 14 . 2 85 21 55 15 32 53 85 93 13 90 47 45 20 15 95 151 45 . 22 84 Move 11794 | 112 492 225 497 21 184 161 645 482 935 245 1353 590 746 875 376 325 452 182 149 573 817 402 262 5 91 597 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 224 | 4 9 5 8 . . . 26 18 9 2 3 . 12 10 9 1 . . 1 3 22 29 18 1 16 18 Fast Attach 193 | 7 1 2 7 . . 6 20 4 4 . 6 1 10 13 6 . . . 6 6 26 26 10 . 9 23 Attach 137 | . . 1 1 . . . 10 2 7 . . . 3 2 3 2 . . 2 1 13 27 12 10 2 39 Detach 30 | . . . 1 . . . . 1 . . . . . 1 . . . . 2 . 2 10 5 . . 8 Swap 239 | . 10 2 8 1 1 2 10 22 18 2 1 4 21 22 11 . . . . 7 16 35 12 1 3 30 Drop 295 | . 13 2 15 . 1 1 36 25 7 3 10 3 25 30 22 . . . 5 7 25 37 4 1 6 17 Fire 931 | 6 51 22 36 6 . 6 74 16 47 7 1 12 43 42 21 23 4 4 . 24 85 134 111 . 29 127 Melee 18 | . . . . . . . . 5 1 . . 4 . . 6 . . . . . . 2 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 13 | . . . . . . . 1 . . . . . 3 7 . . . . . . . . . . . 2 Crush 6 | . 1 1 1 . . . . . . . . . 1 . . . . . . . 2 . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Rewire 158 | . . . . . . . . . . . . . . 142 . 3 . . . 13 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Arm) -4/Armory -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 202 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 15) 824 | -10/Materials | Identified exit to Mines 989 | -10/Materials | Discovered new exit (range 8) 1143 | -10/Materials | Entered Mines 1381 | -10/Mines | Core integrity fell below 50% 1391 | -10/Mines | Learned Materials garrison access intel 1476 | -10/Mines | Build established: Scavenger-Mutant 1569 | -10/Mines | Discovered new exit (range 14) 1592 | -10/Mines | Entered Materials 1592 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2041 | -9/Materials | Destroyed 7 combat bots 2365 | -9/Materials | Identified exit to Mines 2592 | -9/Materials | Entered Mines 2593 | -9/Mines | Assembled infested the area 2607 | -9/Mines | Met 8R-AWN 2630 | -9/Mines | Destroyed 13 combat bots 2647 | -9/Mines | Discovered new exit (range 4) 2654 | -9/Mines | Entered Exiles 2694 | -9/Exiles | Welcomed by 8R-AWN 2722 | -9/Exiles | Met EX-HEX 2782 | -9/Exiles | Met EX-DEC 2802 | -9/Exiles | Learned location of Zion (-7) 2928 | -9/Exiles | Discovered new exit (range 14) 2950 | -9/Exiles | Entered Mines 3206 | -8/Mines | System corruption reached 10% 3227 | -8/Mines | Discovered new exit (range 8) 3254 | -8/Mines | Entered Materials 3254 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3255 | -8/Materials | Loaded intel: 1 garrison access location 3555 | -8/Materials | Build established: Scavenger-Tank 3692 | -8/Materials | Destroyed 7 combat bots 3843 | -8/Materials | Lost 7 parts (2n2u3w) 4159 | -8/Materials | Build established: Scavenger-Gunner 4462 | -8/Materials | Discovered new exit (range 15) 4470 | -8/Materials | Build established: Gunner 4763 | -8/Materials | Entered Factory 4763 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4998 | -7/Factory | Discovered new exit (range 5) 5350 | -7/Factory | Identified exit to Storage 5350 | -7/Factory | Identified exit to Lower Caves 5515 | -7/Factory | Found Powered Armor 5674 | -7/Factory | Entered Lower Caves 6072 | -7/Lower Caves | Found DCF Scrap (13 items) 6506 | -7/Lower Caves | Build established: Scavenger-Gunner 6929 | -7/Lower Caves | Attracted the attention of an 0b10 base 6980 | -7/Lower Caves | Lost 3 parts (1p1u1w) 7023 | -7/Lower Caves | Destroyed 7 combat bots 7146 | -7/Lower Caves | Learned Armory stockpile data 7146 | -7/Lower Caves | Learned Research garrison access intel 7146 | -7/Lower Caves | Learned Armory trap positions 7374 | -7/Lower Caves | Discovered new exit (range 8) 7400 | -7/Lower Caves | Entered another Lower Caves area 7495 | -7/Lower Caves | Entered a destroyed Warlord outpost 7511 | -7/Lower Caves | Learned Factory garrison access intel 7820 | -7/Lower Caves | Discovered new exit (range 7) 7839 | -7/Lower Caves | Entered Zion 7970 | -7/Zion | System corruption cleaned by Quarantine Array 8114 | -7/Zion | Discovered new exit (range 15) 8162 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8424 | -7/Zion | Found CR-A16's Pointy Stick 8514 | -7/Zion | Learned location of 1 exit from Factory 8617 | -7/Zion | Learned location of Recycling (-7) 8715 | -7/Zion | Learned Factory security intel 9600 | -7/Zion | Met Imprinter 9626 | -7/Zion | Imprinted 9628 | -7/Zion | Declared Zion's savior 10096 | -7/Zion | Entered Proximity Caves 10096 | -6/Proximity Caves | Accompanied by 4 allies 10113 | -6/Proximity Caves | Spotted B-75 Beast 10129 | -6/Proximity Caves | Destroyed B-75 Beast 10876 | -6/Proximity Caves | Learned 4 Factory zone layouts 10921 | -6/Proximity Caves | Learned Factory garrison access intel 11146 | -6/Proximity Caves | Discovered new exit (range 12) 11168 | -6/Proximity Caves | Entered Factory 11168 | -6/Factory | Accompanied by 1 ally 11168 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11169 | -6/Factory | Identified exit to Lower Caves 11172 | -6/Factory | Loaded intel: 4 garrison access locations 11589 | -6/Factory | Retrieved Zion intel report: Branch Access 11589 | -6/Factory | Identified exit to Extension 11590 | -6/Factory | Zion Melee Resupply teleported in 11749 | -6/Factory | Zion Recon squad teleported in 12023 | -6/Factory | Build established: Gunner 12468 | -6/Factory | Terminal network hard line cut 12468 | -6/Factory | Entered Extension 12470 | -6/Extension | Disrupted transfer network 12800 | -6/Extension | Retrieved Zion intel report: Active Terminals 12863 | -6/Extension | Rescued A7 12905 | -6/Extension | Rescued a captive Derelict 13124 | -6/Extension | Spotted B-75 Beast 13131 | -6/Extension | Allies destroyed B-75 Beast 13145 | -6/Extension | Spotted B-75 Beast 13169 | -6/Extension | Allies destroyed B-75 Beast 13258 | -6/Extension | Rescued a captive Derelict 13387 | -6/Extension | Retrieved Zion intel report: Depthwide Sectors/-5 13388 | -6/Extension | Zion Light squad teleported in 13390 | -6/Extension | Zion Explosive Resupply teleported in 13443 | -6/Extension | Retrieved Zion intel report: Depthwide Sectors/-6 13482 | -6/Extension | Door terminal overloaded 13483 | -6/Extension | Rescued a captive Derelict 13498 | -6/Extension | Rescued a captive Derelict 13508 | -6/Extension | Door terminal overloaded 13509 | -6/Extension | Rescued a captive Derelict 13658 | -6/Extension | Build established: Commander-Gunner 13727 | -6/Extension | Rescued a captive Derelict 13801 | -6/Extension | Terminal network hard line cut 13804 | -6/Extension | Found Prototype Protection 13804 | -6/Extension | Identified Zio. Weapon Casing 13868 | -6/Extension | First assault squad dispatched 13950 | -6/Extension | Discovered new exit (range 11) 13950 | -6/Extension | Discovered new exit (range 8) 13957 | -6/Extension | Lost 13 allies 13985 | -6/Extension | Entered Cetus 13985 | -6/Cetus | Accompanied by 6 allies (A7) 13990 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 14002 | -6/Cetus | Spotted Cetus Guard 14002 | -6/Cetus | Spotted Cetus Guard 14004 | -6/Cetus | Spotted Cetus Guard 14005 | -6/Cetus | Spotted Cetus Guard 14009 | -6/Cetus | Destroyed Cetus Guard 14016 | -6/Cetus | Allies destroyed Cetus Guard 14018 | -6/Cetus | Allies destroyed Cetus Guard 14025 | -6/Cetus | Destroyed Cetus Guard 14147 | -6/Cetus | Started Cetus Manufacturing Module 14172 | -6/Cetus | Manufactured an Enhanced Grunt 14181 | -6/Cetus | Discovered new exit (range 16) 14197 | -6/Cetus | Manufactured an Enhanced Grunt 14222 | -6/Cetus | Manufactured an Enhanced Grunt 14223 | -6/Cetus | Spotted Cetus Guard 14223 | -6/Cetus | Spotted Cetus Guard 14226 | -6/Cetus | Spotted Cetus Guard 14229 | -6/Cetus | Destroyed Cetus Guard 14235 | -6/Cetus | Destroyed Cetus Guard 14239 | -6/Cetus | Spotted Cetus Guard 14244 | -6/Cetus | Allies destroyed Cetus Guard 14247 | -6/Cetus | Manufactured an Enhanced Grunt 14247 | -6/Cetus | Destroyed Cetus Guard 14254 | -6/Cetus | Discovered new exit (range 16) 14261 | -6/Cetus | Scared off Revision 17 14263 | -6/Cetus | System corruption reached 10% 14272 | -6/Cetus | Manufactured an Enhanced Grunt 14559 | -6/Cetus | Build established: Commander-Tank 14566 | -6/Cetus | System corruption reached 30% 14600 | -6/Cetus | Murdered A7 14604 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 14653 | -6/Cetus | Entered Factory 14653 | -5/Factory | Accompanied by 8 allies 14653 | -5/Factory | Evolved 2 slots: Utility x2 14654 | -5/Factory | Identified exit to Upper Caves 14655 | -5/Factory | Loaded intel: 4 garrison access locations 14707 | -5/Factory | Zion Fire squad teleported in 14754 | -5/Factory | Zion hero teleported in (CL-ANK) 15090 | -5/Factory | Zion Hacker squad teleported in 15321 | -5/Factory | Build established: Scavenger-Tank 15343 | -5/Factory | Entered Upper Caves 15343 | -5/Upper Caves | Accompanied by 14 allies (CL-ANK) 15482 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16062 | -5/Upper Caves | Discovered new exit (range 12) 16127 | -5/Upper Caves | Entered another Upper Caves area 16127 | -5/Upper Caves | Accompanied by 13 allies (CL-ANK) 16297 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16345 | -5/Upper Caves | Learned Factory terminal intel 16438 | -5/Upper Caves | Discovered new exit (range 5) 16477 | -5/Upper Caves | Entered Zhirov 16477 | -5/Zhirov | Accompanied by 10 allies (CL-ANK) 16477 | -5/Zhirov | Discovered new exit (range 3) 16506 | -5/Zhirov | Met Zhirov 16551 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16584 | -5/Zhirov | Found Alien Artifact 16603 | -5/Zhirov | Found Alien Artifact 16603 | -5/Zhirov | Identified Integrated Dissipator 16603 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16751 | -5/Zhirov | Entered Proximity Caves 16751 | -4/Proximity Caves | Accompanied by 10 allies (CL-ANK) 16812 | -4/Proximity Caves | Build established: Scavenger-Mutant 16854 | -4/Proximity Caves | Learned 4 Research zone layouts 17077 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17077 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 17112 | -4/Proximity Caves | Destroyed 7 combat bots 17128 | -4/Proximity Caves | Lost 4 allies 17140 | -4/Proximity Caves | Found Prototype Device 17140 | -4/Proximity Caves | Identified Exp. Thermal Shield 17283 | -4/Proximity Caves | Lost 5 allies 17554 | -4/Proximity Caves | Build established: Scavenger-Tank 17750 | -4/Proximity Caves | Discovered new exit (range 15) 17784 | -4/Proximity Caves | Entered Factory 17784 | -4/Factory | Accompanied by 2 allies (CL-ANK) 17784 | -4/Factory | Evolved 2 slots: Utility x2 17785 | -4/Factory | Loaded intel: 26 terminal locations 18384 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 18385 | -4/Factory | Zion Hacker squad teleported in 18446 | -4/Factory | Discovered new exit (range 11) 18491 | -4/Factory | Retrieved Zion intel report: Component Schematics 18492 | -4/Factory | Zion Melee Resupply teleported in 18534 | -4/Factory | First assault squad dispatched 18537 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 18550 | -4/Factory | Cargo convoy interrupted 18580 | -4/Factory | Lost 4 allies 18586 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 18677 | -4/Factory | Destroyed 13 combat bots 18704 | -4/Factory | Identified Transdimensional Reconstructor 18704 | -4/Factory | Warped through subspace 18732 | -4/Factory | Lost 19 parts (4p2n8u5w) 18744 | -4/Factory | Retrieved Zion intel report: Trap Installations 18745 | -4/Factory | Zion Kinetic Resupply teleported in 19105 | -4/Factory | Found Powered Armor 19188 | -4/Factory | Build established: Scavenger-Gunner 19198 | -4/Factory | Terminal network hard line cut 19433 | -4/Factory | Spotted B-86 Titan 19529 | -4/Factory | Discovered new exit (range 8) 19540 | -4/Factory | Entered Armory 19541 | -4/Armory | Loaded intel: 42 trap records 19626 | -4/Armory | Lost 3 parts (3u) 19865 | -4/Armory | Fabricated Cargo Storage Unit (x1) 20140 | -4/Armory | Found Gamma Bomb Array 20144 | -4/Armory | Found Gamma Bomb Array 20304 | -4/Armory | Build established: Hauler-Tank 20326 | -4/Armory | Core integrity fell below 50% 20405 | -4/Armory | Zion Hacker squad teleported in 20482 | -4/Armory | Lost 3 allies 20513 | -4/Armory | Destroyed 12 combat bots 20757 | -4/Armory | Build established: Hauler-Gunner 20790 | -4/Armory | First assault squad dispatched 21005 | -4/Armory | Lost 3 parts (2u1w) 21064 | -4/Armory | Energy Cycler disabled 21068 | -4/Armory | Terminal network hard line cut 21099 | -4/Armory | System corruption reached 10% 21103 | -4/Armory | Discovered new exit (range 9) 21114 | -4/Armory | Core integrity fell below 20% 21155 | -4/Armory | Destroyed 11 combat bots 21157 | -4/Armory | Entered Research 21157 | -3/Research | Evolved 2 slots: Propulsion x2 21158 | -3/Research | Identified exit to Research 21159 | -3/Research | Loaded intel: 4 garrison access locations 21162 | -3/Research | Lost 8 parts (1p2n2u3w) 21343 | -3/Research | Lost 3 parts (1p1u1w) 21381 | -3/Research | Found Quantum Capacitor 21407 | -3/Research | First assault squad dispatched 21422 | -3/Research | Found Corrupted Prototype Device 21422 | -3/Research | Identified Adv. Kinecellerator 21425 | -3/Research | Found Corrupted Adv. Kinecellerator 21468 | -3/Research | Found Prototype Hackware 21540 | -3/Research | Garrison activated, responded to threat 21702 | -3/Research | Destroyed 9 combat bots 21806 | -3/Research | System corruption reached 10% 21961 | -3/Research | Entered another Research area 21961 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 21965 | -2/Research | Identified Exp. System Shield 21984 | -2/Research | Identified exit to DSF 21987 | -2/Research | Entered DSF 21989 | -2/DSF | Lost 7 parts (2p2n2u1w) 22002 | -2/DSF | Additional patrols routed to DSF 22212 | -2/DSF | Sterilization system engaged 22232 | -2/DSF | Ambient heat levels rising (+10) 22247 | -2/DSF | Ambient heat levels rising (+10) 22262 | -2/DSF | Ambient heat levels rising (+10) 22277 | -2/DSF | Ambient heat levels rising (+10) 22292 | -2/DSF | Ambient heat levels rising (+10) 22307 | -2/DSF | Ambient heat levels rising (+10) 22314 | -2/DSF | Discovered new exit (range 14) 22322 | -2/DSF | Ambient heat levels rising (+10) 22337 | -2/DSF | Ambient heat levels rising (+10) 22352 | -2/DSF | Ambient heat levels rising (+10) 22360 | -2/DSF | Entered Access 22360 | -1/Access | Evolved 2 slots: Propulsion x2 22593 | -1/Access | Found Prototype Launcher 22593 | -1/Access | Identified Point Singularity Launcher 22598 | -1/Access | Destroyed 9 combat bots 22598 | -1/Access | System corruption reached 10% 22626 | -1/Access | Found Point Singularity Launcher 22631 | -1/Access | Lost 14 parts (1p1n8u4w) 22963 | -1/Access | Garrison activated, responded to threat 23110 | -1/Access | First assault squad dispatched 23127 | -1/Access | Destroyed 8 combat bots 23133 | -1/Access | Lost 6 parts (1p2u3w) 23312 | -1/Access | Garrison activated, responded to threat 23383 | -1/Access | Lost 4 parts (1n3u) 23390 | -1/Access | Destroyed 10 combat bots 23405 | -1/Access | Build established: Scavenger-Gunner 23607 | -1/Access | Terminal network hard line cut 23613 | -1/Access | Lost 12 parts (2p3n2u5w) 23626 | -1/Access | System corruption reached 30% 23707 | -1/Access | Released all parts (8) 23709 | -1/Access | Core integrity fell below 50% 23716 | -1/Access | Core integrity fell below 20% 23722 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 23707_ Released Graphene Brace. 23707_ Released Adv. Heat Sink. 23707_ Released Particle Reactor. 23707_ Released Point Singularity Launcher. 23708_ C-45 Heavy ARC bursts open, deploying its payload. 23708_ G-73 Enforcer unfolds itself. 23708_ M-36 Artificer unfolds itself. 23708_ K-01 Serf collects debris. 23709_ Dropped Authchip [R/Combat]. 23710_ Acquired Imp. Plasma Cutter. 23710_ M-36 Artificer repairs P-80 Master Imp. Antigrav System. 23711_ Penetrated by Slug. 23714_ System corrupted: Heat flow error (+274). 23714_ Penetrated by Slug. 23719_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 23721_ Critical hit (Burn: +37). 23722_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#+??????###+### | | ??????????????????????????????????# #????? | | ??????????????????????????????????# #????? | | ??????????????????????????????????# #????? | | ?????????????????????############## #????? | | ?????????????????????# *=!!g!]# #????? | | ?????????????????????# !=m![ # #????? | | ?????????????????????# psg! # ###### | | ?????????????????????# sg!h # # | | ?????????????????????# @ sg #= # | | ?????????????????????###########k## ! # | | ?????????????????? |= # | | ?????????????????????????#######+## # | | ???????????????????????????????? ## # | | ?????????????????????????????????## # | | ??????????????????????????????????# ######## | | ??????????????????????????????????# ## | | ??????????????????????????????????# ## | | ??????????????????????????????????# # | | ??????????????????????????????????# % | | ??????????????????????????????????# ! | | ??????????????????????????????????# # ###### | | ??????????????????????????????????# ###% | | ??????????????????????????????????# ! | | ??????????????????????????????????# =% | | ??????????????????????????????????# ######|! | | ??????????????????????????????????# #????##| | | ??????????????????????????????????# ?????## | | ??????????????????????????????????# ?????##% | | ?????????????????????????????????? ??????#% | | ????????????????????????????????? ??????#! | | ??????????????????????????????????? ? ?????#%! | | ??????????????????????????????????????? ?????##* | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 157 Coolant Potential 65 Energy Generation 89 Energy Capacity 1015 Matter Stores 480 Matter Capacity 600 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 160 Jamming Range 16 Cloak Strength 2 Power Amplification 70 Base Temperature (-) 100 Armor Coverage 800 Resistance: EX 50 Resistance: EM 25 Core Shielding 20 Power Shielding 66 Weapon Shielding 100 Point Defense Rating 160 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 14 Target Analysis 12 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Particle Charging 25 Kinecelleration 50 Offensive Hacking 10 Defensive Hacking 16 Authchip Count 2 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Med. Reactive Plating | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Great Axe | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Microactuators | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Cryofiber Web | -4/Factory | Z-intel Lance | -4/Factory | Z-intel Lrg. Storage Unit | -4/Factory | Z-intel Imp. System Shield | -4/Factory | Z-intel Melee Analysis Suite | -4/Factory | Z-intel EM Disruption Field | -4/Factory | Z-intel Imp. Fusion Compressor | -4/Factory | Z-intel Adv. ECM Suite | -4/Factory | Z-intel Adv. Transmission Jammer | -4/Factory | Z-intel IFF Parser | -4/Factory | Z-intel Adv. Target Analyzer | -4/Factory | Z-intel Energy Filter | -4/Factory | Z-intel System Restoration Module | -4/Factory | Z-intel Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive A-15 Conveyor | -4/Factory | Z-intel M-30 Cleanser | -4/Factory | Z-intel G-67 Veteran | -4/Factory | Z-intel A-27 Freighter | -4/Factory | Z-intel G-50 Soldier | -4/Factory | Z-intel Fabricated ------------ Cargo Storage Unit | x1 | -4/Armory Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Ion Cannon | -8/Materials | Hacked Railgun | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- All Kinds Of Bad News Just Shoot The Terminal No Explosion For You Tune-up Challenges ------------ None Game ------ Seed SixHybridGravjet Manual? 0 Play Time 03:52:28 Cumulative 166.8 hours Start 2026.04.25 @ 01:08:46 End 2026.04.25 @ 05:35:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 53 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 22% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 681fe4a6-3dfe-48cf-a80b-beb91e4f7926