Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.12 @ 14:19:09 Player: birb Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (194) 970 Value Destroyed (8242) 8242 Prototype IDs (25) 500 Alien Tech Used (1) 200 Bonus (3430) 3430 TOTAL SCORE: 20242 Bonus ------- High Alert Combat Kills 127 Follower Combat Kills 1656 Awakened Behemoth Slayer 1000 Met Imprinter 300 Was Imprinted 300 A7 Reached Mainframe 300 Friendly Fire -253 Cogmind --------- Core Integrity 0/1300 Matter 297/300 Energy 48/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Targeting Computer Armor Integrity Analyzer Graphene Brace > --- WEAPON (5) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Phasing AFG Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Experimental Heat Sink Advanced Signal Interpreter Advanced Targeting Computer Armor Integrity Analyzer Advanced Reaction Control System Improved Phase Shifter Centrium Medium Armor Plating > --- WEAPON ----------- Compact HERF Cannon Nova Cannon Coil Gun Improved KE Penetrator CR-A16's Behemoth Slayer > --- INVENTORY -------- Particle Reactor Advanced Heat Sink Advanced ECM Suite Phasing AFG Phasing Sabre [Rating: 153] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Gravmag System Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag System Utility Improved Signal Interpreter Device Improved Cooling System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Phasing Sabre Energy Gun Lightning Gun Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Linear Accelerator Launcher EMP Blaster Special Weapon Enhanced Flamer Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Res Slots Evolved 14 | . . 2 . 2 2 . . . . 2 2 . . . . 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . 1 . . 1 . . . . . . . . . . . 1 Utility 7 | . . 1 . 1 . . . . . 2 1 . . . . 1 1 Weapon 3 | . . . . 1 . . . . . . 1 . . . . 1 . Parts Attached 163 | 6 . 9 12 15 13 1 4 4 3 12 2 23 3 4 6 12 34 Power 27 | 1 . 1 3 1 3 . . . 1 1 1 7 1 1 . 1 5 Engine 5 | 1 . 1 3 . . . . . . . . . . . . . . Core 12 | . . . . 1 3 . . . 1 1 1 5 . . . . . Reactor 10 | . . . . . . . . . . . . 2 1 1 . 1 5 Propulsion 38 | 2 . 2 4 7 1 1 1 . . 6 . 2 . . 3 2 7 Treads 4 | . . . 4 . . . . . . . . . . . . . . Leg 25 | . . 2 . 3 . . . . . 6 . 2 . . 3 2 7 Wheel 2 | 2 . . . . . . . . . . . . . . . . . Hover 7 | . . . . 4 1 1 1 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 51 | 1 . 4 . 3 5 . . 2 1 5 . 10 1 . 3 6 10 Device 33 | . . 1 . 2 3 . . 1 1 3 . 6 . . 2 4 10 Storage 1 | 1 . . . . . . . . . . . . . . . . . Processor 8 | . . 1 . 1 1 . . 1 . 2 . 1 . . . 1 . Hackware 3 | . . . . . 1 . . . . . . . . . 1 1 . Protection 6 | . . 2 . . . . . . . . . 3 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 47 | 2 . 2 5 4 4 . 3 2 1 . 1 4 1 3 . 3 12 Energy Gun 18 | 1 . . 2 . 2 . 1 . . . 1 . 1 3 . 2 5 Energy Cannon 12 | . . 2 3 . 1 . . . . . . 1 . . . 1 4 Ballistic Gun 9 | 1 . . . 3 . . 1 1 . . . 2 . . . . 1 Ballistic Cannon 2 | . . . . . 1 . . . . . . . . . . . 1 Launcher 1 | . . . . 1 . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 4 2 2 . 1 1 . . 1 5 1 . . 1 5 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . System Corruption 8 | . . . . . . . 8 . . . . . . . . . . Parts Lost 73 | . . . 3 6 1 . . . 3 5 . 14 1 2 3 . 35 Power 10 | . . . . 1 . . . . . 1 . 2 . . . . 6 Propulsion 22 | . . . 1 3 . . . . 2 2 . 4 . 1 1 . 8 Utility 23 | . . . . 2 1 . . . 1 2 . 6 . 1 1 . 9 Weapon 18 | . . . 2 . . . . . . . . 2 1 . 1 . 12 Highest Loss Streak 26 | . . . 1 2 1 . . . 3 3 . 7 1 2 2 . 26 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . Average Backups 4 | . . 1 7 4 5 5 5 5 5 3 4 4 5 5 5 5 4 Power . | . . . 1 1 . . . . . . . 1 2 2 2 2 1 Propulsion . | . . . . 1 1 2 1 . . . 2 . . . . . . Utility 1 | . . 1 3 1 1 1 1 2 3 1 1 1 1 1 1 1 1 Weapon 1 | . . . 2 1 2 2 2 2 2 2 1 1 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 5 | . . . 1 . 2 . 1 1 . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 2 | . . . 1 . 1 . . . . . . . . . . . . Weapon 3 | . . . . . 1 . 1 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 85 89 98 82 98 100 99 100 97 90 94 90 89 84 88 93 91 Engine 1 | . 14 11 11 5 . . . . . . . . . . . . . Core 7 | . . . . 3 14 15 14 14 14 11 11 8 7 2 . . . Reactor 2 | . . . . . . . . . . . . 1 3 8 11 10 8 Treads 3 | . . . 26 10 . . . . . . . . . . . . . Leg 11 | . . 7 4 6 . . . . . 21 27 24 22 18 17 25 22 Hover 11 | . . . . 1 30 30 29 35 32 4 . . . . . . . Device 14 | . . 2 11 14 14 15 14 14 13 18 16 10 18 16 18 15 22 Storage 2 | . 14 11 11 9 1 . . . . . . . . . . . . Processor 9 | . . 6 . 2 7 7 7 10 14 14 16 14 11 11 11 12 13 Hackware 1 | . . . . . 5 7 7 3 . . . . . . 1 5 . Protection 3 | . . 9 11 3 . . . . . . . 6 9 6 5 5 2 Energy Gun 4 | . 14 6 5 . 10 7 7 . . . . 5 6 8 11 5 4 Energy Cannon 5 | . . 9 16 8 3 5 . . . . . 3 5 5 5 8 7 Ballistic Gun 7 | . 14 6 . 14 7 7 7 14 14 12 11 5 5 5 5 5 3 Slashing Weapon 2 | . . . . . . . . 7 5 3 5 4 . . . . 2 Peak Build Rating 153 | 6 6 17 19 38 50 49 56 65 63 71 77 95 89 93 106 129 153 Average Rating 66 | 4 6 11 18 24 48 48 48 59 60 64 74 81 87 89 96 109 135 On Entrance 55 | . 6 6 17 18 38 49 49 56 61 54 71 77 88 89 93 97 129 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 89 | 13 13 36 36 41 31 31 31 31 31 35 37 65 73 77 81 89 88 Greatest Support 159 | 20 20 20 60 60 35 35 45 45 45 80 40 90 70 70 90 95 159 Greatest Overweight (x) 7 | 1 . 3 1 7 1 . . . 1 1 . 1 1 1 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . . 7 8 7 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . 1 7 4 5 5 4 4 5 3 4 4 5 5 5 5 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | . . 7 6 7 5 5 5 5 5 5 5 5 5 5 5 5 1 Class Distribution -------------------- 21% | Scavenger-Gunner 18% | Hacker-Skirmisher 13% | Scavenger-Mutant 12% | Mutant 5% | Messiah-Gunner 5% | Scavenger-Tank 4% | Messiah-Tank 4% | Hacker-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Gunner | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Derelict-Skirmisher | -5/Factory Messiah-Tank | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Gunner | -5/Archives Scavenger-Gunner | -5/Hub_04(d) Scavenger-Gunner | -4/Factory Messiah-Gunner | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Res Matter Collected 3525 | 242 14 119 140 112 512 90 158 90 110 206 . 539 62 105 183 118 725 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 9873 | . 14 370 1778 1109 536 280 700 . 443 276 . 1356 174 345 748 82 1662 Parts 484 | . 1 14 111 58 26 17 32 . 11 13 . 62 7 14 32 6 80 Haulers Intercepted 7 | . . . 5 1 . . . . . . . . . . 1 . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . 10 30 . 13 . . . . . . . . Prevented 22 | . . . . . . 5 13 . 4 . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Res Combat Hostiles Destroyed 152 | . . 8 29 16 9 7 14 . 5 5 . 20 2 4 11 1 21 Melee 7 | . . . . . . . . . . 1 . 2 . . . . 4 Guns 70 | . . 7 8 6 8 3 4 . 5 4 . 11 1 2 7 . 4 Cannons 47 | . . 1 19 8 . 2 1 . . . . 2 . . 3 1 10 AOE 11 | . . . 1 1 . 2 7 . . . . . . . . . . Classes Destroyed 17 | . 1 3 7 1 . 1 . . . . . 1 . . . . 3 Worker 5 | . . . 2 1 . . . . . . . . . . . . 2 Builder 4 | . . . 2 . 1 . . . . . . 1 . . . . . Hauler 7 | . . . 5 1 . . . . . . . . . . 1 . . Recycler 4 | . . . 2 1 1 . . . . . . . . . . . . Operator 7 | . . . 2 1 . . . . . . . 1 . . 1 . 2 Watcher 14 | . 1 . 2 3 . . . . . 1 . 2 1 . 2 . 2 Swarmer 35 | . . . 7 . 5 5 4 . 3 . . 5 . . 5 . 1 Grunt 42 | . . 5 11 9 . . 7 . . 1 . 4 . . 3 . 2 Brawler 5 | . . 1 2 1 . . 1 . . . . . . . . . . Duelist 3 | . . . 1 . . . 1 . 1 . . . . . . . . Sentry 37 | . . 2 8 4 4 1 1 . . 1 . 8 . 4 1 . 3 Specialist 1 | . . . . . . . . . . . . . . . . . 1 Hunter 12 | . . . . 2 . . . . 1 3 . . . . 2 1 3 Programmer 10 | . . . . . . 1 . . . . . . . . . . 9 Heavy 1 | . . . . . . . . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . . . . . 2 . . . . 1 Cetus Guard 2 | . . . . . . . . . . . . . 2 . . . . Decomposer 1 | . . . . . . 1 . . . . . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 9 | . 1 7 9 4 3 3 5 . 3 2 . 4 3 3 9 1 5 Combat Bots Only 8 | . . 7 4 4 3 3 5 . 3 1 . 4 2 3 8 1 5 Max Kills in Single Turn 3 | . 1 1 3 2 1 1 2 . 1 1 . 2 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 1 1 . 1 2 . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Res Hostile Shots Fired 1182 | . . 32 122 50 53 24 32 . 19 89 . 128 11 24 76 . 522 Missed 415 | . . 6 38 15 19 12 17 . 9 38 . 26 3 7 26 . 199 Hits 767 | . . 26 84 35 34 12 15 . 10 51 . 102 8 17 50 . 323 Melee 4 | . . . 4 . . . . . . . . . . . . . . Projectile 763 | . . 26 80 35 34 12 15 . 10 51 . 102 8 17 50 . 323 AOE 1 | . . . . . . . . . . 1 . . . . . . . Critical Strikes 29 | . . . 3 1 . . . . . 1 . 7 1 . 1 . 15 Actively Blocked 12 | . . . . . . . . . . . . 1 . . . . 11 Damage Taken 11195 | . . 239 873 422 289 150 205 . 122 632 . 1993 124 348 674 38 5086 Core 1862 | . . 26 70 47 39 54 13 . 11 83 . 184 . . 29 . 1306 Absorbed by Shields 279 | . . . . . . . . . . . . 237 42 . . . . Redirected to Shielding 123 | . . . . . . . . . . . . 123 . . . . . Ignored by Resistances 3227 | . . 74 263 123 87 44 61 . 36 181 . 587 46 94 186 10 1435 Core Remaining (%) 89 | 100 100 . 76 91 . . . . 83 90 . . . . 78 100 . Volleys Fired 384 | . 3 24 76 42 21 15 21 . 11 29 1 39 8 17 27 2 48 Largest 5 | . 2 2 2 3 3 3 3 . 3 3 2 3 4 3 4 4 5 Hottest 367 | . 70 126 126 159 143 143 143 . 99 146 66 178 253 198 311 305 367 Shots Fired 995 | . 6 48 144 101 59 36 47 . 24 64 2 116 27 41 105 8 167 Gun 638 | . 6 44 40 60 56 26 37 . 22 58 2 84 18 24 79 4 78 Cannon 336 | . . 4 104 39 3 8 1 . . . . 32 9 17 26 4 89 Launcher 15 | . . . . 2 . 2 9 . 2 . . . . . . . . Special 6 | . . . . . . . . . . 6 . . . . . . . Kinetic 394 | . 3 22 . 60 25 13 18 . 22 58 2 46 8 17 27 2 71 Thermal 259 | . 3 22 8 . . . . . . 6 . 32 15 24 78 4 67 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 337 | . . 4 136 41 34 23 29 . 2 . . 38 4 . . 2 24 Phasic 5 | . . . . . . . . . . . . . . . . . 5 Robot Hit Streak 40 | . 3 27 30 30 40 11 14 . 4 9 10 33 12 13 22 3 23 Robot Miss Streak 4 | . 3 1 2 2 2 2 4 . 4 2 1 4 1 2 2 1 3 Penetration Max 1 | . . . . . . . . . 1 1 . 1 1 1 1 . 1 Secondary Targets 3 | . . . . . . . . . 1 . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . 1 . . . . . Shots Hit Robots 764 | . 3 41 108 76 43 25 29 . 15 44 1 109 21 35 66 4 144 Core Hits 327 | . 2 15 57 33 18 13 26 . 11 15 . 41 8 11 24 3 50 Critical Kills 14 | . 1 . . 1 . . . . 1 . . 5 . 2 1 . 3 Critical Parts Destroyed 5 | . . . . . 1 . . . . 2 . 1 1 . . . . Critical Strikes 29 | . 1 1 . 1 1 . . . 1 3 . 9 1 3 1 . 7 Burn 2 | . . 1 . . . . . . . . . . . 1 . . . Meltdown 7 | . . . . . . . . . . . . 4 . 1 . . 2 Destroy 13 | . 1 . . 1 1 . . . 1 2 . 3 1 1 1 . 1 Blast 2 | . . . . . . . . . . . . . . . . . 2 Corrupt 1 | . . . . . . . . . . . . 1 . . . . . Sever 4 | . . . . . . . . . . 1 . 1 . . . . 2 Melee Attacks 84 | . . . . . . . 1 . 5 4 10 30 . . . . 34 Impact . | . . . . . . . . . . . . . . . . . . Slashing 69 | . . . . . . . 1 . 5 4 10 22 . . . . 27 Piercing 15 | . . . . . . . . . . . . 8 . . . . 7 Sneak Attacks 5 | . . . . . . . . . 1 . . 2 . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 21003 | . 30 475 2891 1683 820 443 1177 . 583 838 19 3262 550 994 1923 120 5195 Guns 9785 | . 30 395 667 717 689 258 408 . 249 687 19 1591 357 484 1344 46 1844 Cannons 7652 | . . 80 1951 883 63 101 27 . . . . 864 193 510 573 74 2333 Explosions 1207 | . . . 227 82 55 84 742 . 17 . . . . . . . . Melee 2269 | . . . . . . . . . 317 127 . 807 . . . . 1018 Ramming 66 | . . . 46 1 13 . . . . . . . . . 6 . . Kinetic 5866 | . 17 147 . 717 260 155 169 . 249 687 19 959 197 372 353 18 1547 Thermal 6447 | . 13 248 331 57 55 49 314 . . 24 . 864 304 622 1564 28 1974 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 6203 | . . 80 2514 908 492 239 694 . 17 . . 632 49 . . 74 504 Impact . | . . . . . . . . . . . . . . . . . . Slashing 1956 | . . . . . . . . . 317 127 . 642 . . . . 870 Piercing 313 | . . . . . . . . . . . . 165 . . . . 148 Phasic 152 | . . . . . . . . . . . . . . . . . 152 Highest Corruption 8 | . . . 2 . . . 8 8 . . . 5 5 5 5 . 4 Average Corruption 3 | . . . 2 . . . 8 8 . . . 4 5 5 5 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 48 | . . . 3 . . . . 1 . . . 10 8 7 16 . 3 Message Errors 14 | . . . 1 . . . . . . . . 5 2 2 3 . 1 Matter Fused 10 | . . . 1 . . . . 1 . . . 2 1 1 3 . 1 Heat Flow Errors 2 | . . . . . . . . . . . . . 1 1 . . . Energy Discharges 6 | . . . 1 . . . . . . . . 2 1 . 1 . 1 Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . . . . . . . . . 1 3 1 . . Data Loss (major) 3 | . . . . . . . . . . . . . . . 3 . . Misfires 4 | . . . . . . . . . . . . . 1 . 3 . . Weapon Failures 3 | . . . . . . . . . . . . 1 . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 275 | . . . 40 34 . . . . . . . 26 . . 22 . 153 Projectiles 242 | . . . 36 34 . . . . . . . . . . 22 . 150 Explosions . | . . . . . . . . . . . . . . . . . . Melee 33 | . . . 4 . . . . . . . . 26 . . . . 3 Knockbacks 2 | . . . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 131 | . . . 41 . 48 34 8 . . . . . . . . . . Shots 6 | . . . 3 . 1 1 1 . . . . . . . . . . Rammed 12 | . . . 10 1 1 . . . . . . . . . . . . Targets Rammed 13 | . . . 10 1 1 . . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 367 | . 30 367 171 201 217 116 60 . . 168 18 288 130 35 36 . 17 Average Temperature 65 | . 18 142 50 59 59 53 24 . . 63 13 83 80 35 19 . 9 Received Heat Transfer 2580 | . . 141 360 234 54 12 18 . . 69 . 429 . 27 183 . 1053 Effects 2 | . . 2 . . . . . . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . Robots Corrupted 7 | . . . 3 1 1 . 2 . . . . . . . . . . Combat Hostiles 5 | . . . 1 1 1 . 2 . . . . . . . . . . Parts Fried 30 | . . 1 13 3 2 3 4 . . . . 2 1 . . . 1 Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . Robots Melted 10 | . . . . . . . . . . . . 4 1 2 1 . 2 Combat Hostiles 9 | . . . . . . . . . . . . 3 1 2 1 . 2 Parts Melted 41 | . . 1 1 . 1 . . . . . . 11 4 3 6 . 14 Heat Transferred 9152 | . 37 814 535 . 50 . 350 . . 160 . 1350 550 1150 2195 37 1924 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . 5 1 2 1 3 . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Res Maximum Alert Level 2 | . . . 2 2 1 . . . . . . 1 . . 1 . 1 Low Security (%) 84 | 100 100 100 58 13 81 . . . . 100 100 98 100 100 95 100 95 Level 1 9 | . . . 13 56 18 . . . . . . 1 . . 4 . 4 Level 2 6 | . . . 28 29 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 522 | . 15 149 522 445 246 . . . . 41 8 262 156 45 227 92 231 Initial 173 | . . . 39 173 144 . . . . . 8 . 122 25 . 91 30 Average 107 | . 3 85 226 336 128 . . . . 18 . 47 117 20 89 62 67 Influence Increases 6190 | . 19 199 1047 540 422 160 434 . 310 176 20 1089 113 100 411 146 1004 Destroy 0b10 Robot/C 3760 | . . 160 580 320 180 140 320 . 220 100 . 680 80 80 220 60 620 Destroy 0b10 Robot/NC 230 | . 5 . 75 35 10 . . . 10 5 . 20 5 . 20 . 45 Destroy Leader 744 | . 2 30 144 98 50 20 30 . 40 42 . 54 . . 44 10 180 Allied During Kill 236 | . . . . . . . 9 . 40 . . 117 15 . . 9 46 Trap Triggered on 0b10 10 | . . . 10 . . . . . . . . . . . . . . Successful Hack 58 | . 12 . 13 9 6 . . . . . . 18 . . . . . Select Force Hacks 30 | . . . . . 30 . . . . . . . . . . . . Disable Machine 153 | . . 9 27 . 18 . . . . 9 . 18 9 18 27 9 9 Anti-Garrison Action 150 | . . . 150 . . . . . . . . . . . . . . Destroy Structure 234 | . . . 18 3 8 . . . . 5 20 32 4 2 40 28 74 Partial Spotted 75 | . . . . . 75 . . . . . . . . . . . . Lose Combat Pursuer 510 | . . . 30 75 45 . 75 . . 15 . 150 . . 60 30 30 Influence Decreases 6109 | . 19 90 674 649 775 140 470 4 310 156 40 837 290 175 194 296 990 Entered New Map 988 | . . . 70 309 229 9 12 4 . . 12 . 130 50 . 126 37 Time Decay 3952 | . 19 90 580 280 386 131 398 . 256 116 28 660 110 85 164 130 519 Lost Part 627 | . . . 24 60 10 . . . 10 40 . 73 10 20 30 . 350 Lost Ally 392 | . . . . . . . 60 . 44 . . 104 40 20 . 40 84 Purge Threat 150 | . . . . . 150 . . . . . . . . . . . . Squads Dispatched 28 | . . 1 3 2 3 . 1 . . 2 1 1 . . 2 2 10 Investigation 9 | . . . 1 1 2 . . . . 1 1 . . . 2 1 . Extermination 3 | . . . . . 1 . . . . . . . . . . . 2 Reinforcement 12 | . . 1 1 . . . . . . 1 . 1 . . . 1 7 Assault 3 | . . . 1 1 . . 1 . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Res Distress Signals 20 | . 1 1 2 2 . . . . . 1 1 2 1 . 2 . 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 276 | . 1 11 39 28 11 7 19 . 7 8 1 42 5 7 24 7 59 Peak Tracking Total 12 | . 1 7 5 6 4 3 7 . 3 3 2 6 5 1 8 4 12 Tactical Retreats 22 | . . . 1 5 2 . 2 . . 1 1 3 . . 1 2 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Res Traps Triggered 5 | . . . 1 . 2 . . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . 7 . . . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Res Machines Disabled 18 | . . 1 4 . 2 . . . . 1 . 2 1 2 3 1 1 Max in Single Turn 1 | . . 1 1 . 1 . . . . 1 . 1 1 1 1 . 1 Garrison Access 5 | . . . 1 1 1 . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Res Machines Accessed 30 | . 2 . 7 2 5 . 3 . . . 1 5 1 . 1 1 2 Terminals 20 | . 2 . 7 1 3 . . . . . 1 5 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 1 . . . . . . . . . 1 . 2 Total Hacks 61 | . 5 . 12 4 8 . 8 . . . 2 11 1 . 4 2 4 Successful 37 | . 3 . 9 2 6 . 8 . . . 1 5 1 . . . 2 Failed 24 | . 2 . 3 2 2 . . . . . 1 6 . . 4 2 2 Catastrophic 3 | . . . . 1 1 . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 40 | . . . . . 1 . . 1 . . 2 12 1 . 9 2 12 Terminals 38 | . 5 . 12 2 5 . . . . . 2 11 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 2 . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . 2 1 . . . . . . . . . 4 . 4 Terminal Hacks 31 | . 3 . 9 1 3 . 8 . . . 1 5 1 . . . . Record 6 | . . . . . . . 6 . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . Open Door 11 | . . . 2 . . . 2 . . . 1 5 1 . . . . Machine Index 1 | . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . Reprogram Traps 2 | . . . 2 . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . Registered Components 3 | . 1 . 1 . 1 . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 1 . . . . . . . . . . . 2 Seal Access 4 | . . . . 1 1 . . . . . . . . . . . 2 Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . 1 Used 1 | . . . 1 . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . 4 1 3 . . . . . 1 3 2 . 1 1 . Full Trace Events 3 | . . . 1 1 . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . 2 . . . . . . . . . . . . . . Machine Destruction 2 | . . . 2 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . 3 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Res Total Allies 31 | . . . . . . . 3 4 . . . 15 . . . 3 6 Largest Group 8 | . . . . . . . 3 4 4 . . 8 5 2 . 3 4 Highest-Rated Group 358 | . . . . . . . 75 156 156 . . 358 275 176 . 288 215 Highest-Rated Ally 159 | . . . . . . . 25 42 42 . . 159 159 150 . 96 103 Zionite Dispatches 7 | . . . . . . . . . . . . 2 . . 1 1 3 Heavy 1 | . . . . . . . . . . . . . . . . . 1 Light 2 | . . . . . . . . . . . . 1 . . . 1 . Recon 1 | . . . . . . . . . . . . . . . 1 . . Fire 2 | . . . . . . . . . . . . 1 . . . . 1 Zionite Resupply 1 | . . . . . . . . . . . . . . . . . 1 Total Orders 1 | . . . . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . . . . . 1 Ally Attacks 207 | . . . . . . . 13 . 11 . . 90 16 3 . 30 44 Total Damage 6230 | . . . . . . . 358 . 469 . . 1983 287 63 . 1066 2004 Kills 41 | . . . . . . . 2 . 6 . . 15 3 . . 2 13 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Res Active Infowar (turns) 6247 | . . . . 187 883 383 1068 641 893 315 470 1307 . . . . 100 Optics 210 | . . . . 136 74 . . . . . . . . . . . . Sensors 4642 | . . . . 51 814 383 1068 641 729 179 470 307 . . . . . Decoding 3264 | . . . . . . . . 279 893 315 470 1307 . . . . . ECM 219 | . . . . . . . . . . 20 99 . . . . . 100 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 2 1 1 2 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 53 | . . . . . . . . . . 8 15 30 . . . . . Traps 9 | . . . . . . . . . . . 2 7 . . . . . Items 37 | . . . . . . . . . . 7 12 18 . . . . . Machines 5 | . . . . . . . . . . . . 5 . . . . . Patrols 2 | . . . . . . . . . . 1 1 . . . . . . Zionite Intel Received 4 | . . . . . . . . . . . . 2 . . 1 . 1 Guard Positions 1 | . . . . . . . . . . . . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . 1 . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Res Turns Passed 10931 | 39 81 223 1178 576 883 383 1068 641 893 315 470 1741 230 218 458 273 1261 Spaces Moved 9252 | 39 91 110 545 291 963 557 1724 1012 1112 143 275 1082 103 83 192 190 740 Core 20 | 5 . . . 11 . . . . . . . . . . . . 4 Treads 567 | . . . 450 117 . . . . . . . . . . . . . Legs 3009 | . . 35 95 102 . . . . . 116 275 1082 103 83 192 190 736 Wheels 200 | 34 91 75 . . . . . . . . . . . . . . . Hover 5456 | . . . . 61 963 557 1724 1012 1112 27 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 44 | 50 80 80 160 48 45 45 44 44 44 112 125 125 125 125 120 120 50 Average Speed 84 | 77 80 121 165 141 49 45 47 44 51 124 125 125 173 191 182 120 120 Slowest Speed 400 | 100 80 330 240 400 108 45 48 44 112 200 125 200 195 195 193 120 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 45 | 3 27 10 83 31 21 67 91 89 96 3 6 97 63 78 21 5 30 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 17 | . . . . . 1 1 . 4 . . . 9 . . . . 2 Known Exits Taken 12 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 10 | . . . . . . . 2 5 3 . . . . . . . . Spaces Dug 25 | . . . . . . . 1 . . 1 10 6 . . . . 7 Terrain Destroyed 124 | . . . 15 1 8 2 4 . 2 6 10 12 1 2 29 5 27 Melee 25 | . . . . . . . 1 . . 1 10 6 . . . . 7 Projectile 70 | . . . . . . . . . 2 5 . 6 1 2 29 5 20 AOE 29 | . . . 15 1 8 2 3 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Res Total 11456 | 44 93 152 669 389 1330 663 1945 1210 1400 218 384 1320 135 108 230 229 937 Wait 1446 | . . 4 17 35 316 88 180 184 267 28 90 139 21 . 2 20 55 Move 9235 | 38 90 109 544 290 962 556 1723 1011 1111 142 274 1081 102 82 191 189 740 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 30 | . . 5 3 3 5 . 6 3 . 1 . 1 . . . . 3 Fast Attach 75 | 6 . 4 1 9 4 . 2 2 2 8 1 11 . 1 6 5 13 Attach 23 | . . . 2 2 2 . 3 . . 2 1 4 . . . . 7 Detach 1 | . . . . . . . . . . . . 1 . . . . . Swap 97 | . . 5 11 4 8 3 3 3 2 3 1 12 3 4 . 7 28 Drop 61 | . . 1 5 3 11 1 6 7 2 1 1 2 1 4 1 6 9 Fire 384 | . 3 24 76 42 21 15 21 . 11 29 1 39 8 17 27 2 48 Melee 84 | . . . . . . . 1 . 5 4 10 30 . . . . 34 Ram 1 | . . . . . 1 . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . 1 . . Crush 11 | . . . 10 1 . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . 5 . . . . . . Rewire 2 | . . . . . . . . . . . . . . . 2 . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 16) 121 | -10/Materials | Entered another Materials area 121 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 170 | -9/Materials | Discovered new exit (range 7) 251 | -9/Materials | Destroyed 7 combat bots 344 | -9/Materials | Entered Storage 552 | -9/Storage | Build established: Scavenger-Mutant 1475 | -9/Storage | Discovered new exit (range 11) 1522 | -9/Storage | Entered Materials 1522 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1922 | -8/Materials | First assault squad dispatched 2037 | -8/Materials | Discovered new exit (range 19) 2098 | -8/Materials | Entered Factory 2098 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2136 | -7/Factory | Allied Derelicts emerged from ambush trap array 2526 | -7/Factory | Build established: Hacker-Skirmisher 2962 | -7/Factory | Discovered new exit (range 15) 2981 | -7/Factory | Identified exit to Lower Caves 2981 | -7/Factory | Entered Lower Caves 3265 | -7/Lower Caves | Learned Factory stockpile data 3311 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3338 | -7/Lower Caves | Discovered new exit (range 10) 3341 | -7/Lower Caves | Learned location of Zion (-7) 3343 | -7/Lower Caves | Identified exit to Lower Caves 3364 | -7/Lower Caves | Entered another Lower Caves area 3374 | -7/Lower Caves | Discovered new exit (range 15) 3380 | -7/Lower Caves | Identified exit to Factory 3440 | -7/Lower Caves | Learned Factory trap positions 3545 | -7/Lower Caves | Encountered a Warlord checkpoint 3668 | -7/Lower Caves | Entered an active Warlord outpost 3670 | -7/Lower Caves | A Commander dispatched an escort 3675 | -7/Lower Caves | Learned Extension stockpile data 3675 | -7/Lower Caves | Learned Research security intel 4111 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4214 | -7/Lower Caves | Discovered new exit (range 3) 4216 | -7/Lower Caves | Identified exit to Zion 4305 | -7/Lower Caves | Found Alien Artifact 4305 | -7/Lower Caves | Identified Core Expander 4305 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 4432 | -7/Lower Caves | Entered Zion 4455 | -7/Zion | Found Prototype Device 4455 | -7/Zion | Identified Phasing AFG 4473 | -7/Zion | System corruption cleaned by Quarantine Array 4529 | -7/Zion | Learned location of Warlord (-5) 4539 | -7/Zion | Learned location of Quarantine (-3) 4549 | -7/Zion | Found CR-A16's Pointy Stick 4566 | -7/Zion | Learned location of Data Miner (-6) 4589 | -7/Zion | Build established: Hacker-Mutant 4597 | -7/Zion | Met Imprinter 4605 | -7/Zion | Imprinted 4607 | -7/Zion | Declared Zion's savior 4682 | -7/Zion | Received a visual enhancement algorithm 4683 | -7/Zion | Ran a visual enhancement algorithm 4942 | -7/Zion | Discovered new exit (range 11) 4981 | -7/Zion | Identified exit to Proximity Caves 5073 | -7/Zion | Entered Proximity Caves 5073 | -6/Proximity Caves | Accompanied by 4 allies 5078 | -6/Proximity Caves | Learned Factory security intel 5081 | -6/Proximity Caves | Build established: Mutant 5088 | -6/Proximity Caves | Learned Factory stockpile data 5651 | -6/Proximity Caves | Discovered exit to Factory (range 13) 5846 | -6/Proximity Caves | Lost 3 parts (2n1u) 5966 | -6/Proximity Caves | Entered Factory 5966 | -6/Factory | Evolved 2 slots: Utility x2 5967 | -6/Factory | Loaded intel: 96 trap records 6057 | -6/Factory | Lost 3 parts (2n1u) 6260 | -6/Factory | Discovered new exit (range 15) 6280 | -6/Factory | Identified exit to Factory 6281 | -6/Factory | Entered another Factory area 6281 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6680 | -5/Factory | Discovered new exit (range 5) 6683 | -5/Factory | Identified exit to Extension 6751 | -5/Factory | Entered Extension 7018 | -5/Extension | Spotted B-75 Beast 7035 | -5/Extension | Spotted B-75 Beast 7051 | -5/Extension | Revealed the true nature of CR-A16's Pointy Stick 7054 | -5/Extension | Destroyed B-75 Beast 7060 | -5/Extension | Destroyed B-75 Beast 7089 | -5/Extension | Lost 7 parts (1p1n3u2w) 7129 | -5/Extension | Lost 3 parts (2n1u) 7408 | -5/Extension | Build established: Scavenger-Gunner 7474 | -5/Extension | Rescued a captive Derelict 7475 | -5/Extension | Rescued a captive Derelict 7502 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/-5 7521 | -5/Extension | Retrieved Zion intel report: Component Stockpiles 7522 | -5/Extension | Zion Light squad teleported in 7577 | -5/Extension | Found Prototype Protection 7577 | -5/Extension | Identified Zio. Weapon Casing 7593 | -5/Extension | Rescued A7 7602 | -5/Extension | Lost 3 allies 7676 | -5/Extension | Rescued a captive Derelict 7676 | -5/Extension | Rescued a captive Derelict 7871 | -5/Extension | Build established: Messiah-Tank 7897 | -5/Extension | Discovered new exit (range 16) 7898 | -5/Extension | Discovered new exit (range 15) 7914 | -5/Extension | Identified exit to Cetus 7917 | -5/Extension | Identified exit to Factory 8058 | -5/Extension | Crushed by falling debris 8095 | -5/Extension | Rescued a captive Derelict 8098 | -5/Extension | Rescued a captive Derelict 8123 | -5/Extension | Zion Fire squad teleported in 8147 | -5/Extension | Rescued a captive Derelict 8169 | -5/Extension | Rescued a captive Derelict 8449 | -5/Extension | Terminal network hard line cut 8468 | -5/Extension | Disrupted transfer network 8492 | -5/Extension | Entered Cetus 8492 | -5/Cetus | Accompanied by 5 allies (A7) 8497 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 8518 | -5/Cetus | Spotted Cetus Guard 8518 | -5/Cetus | Spotted Cetus Guard 8522 | -5/Cetus | Spotted Cetus Guard 8522 | -5/Cetus | Allies destroyed Cetus Guard 8526 | -5/Cetus | Spotted Cetus Guard 8532 | -5/Cetus | Destroyed Cetus Guard 8536 | -5/Cetus | Allies destroyed Cetus Guard 8546 | -5/Cetus | Destroyed Cetus Guard 8573 | -5/Cetus | Lost 3 allies 8623 | -5/Cetus | Cetus Manufacturing Module disabled 8648 | -5/Cetus | Escorted A7 to Cetus Mainframe 8662 | -5/Cetus | Failed to start Cetus Manufacturing Module 8692 | -5/Cetus | Discovered new exit (range 15) 8720 | -5/Cetus | Identified exit to Archives 8722 | -5/Cetus | Entered Archives 8722 | -5/Archives | Accompanied by 2 allies (A7) 8727 | -5/Archives | Received a hacking code to weaken MAIN.C 8831 | -5/Archives | Discovered new exit (range 16) 8845 | -5/Archives | Discovered new exit (range 16) 8871 | -5/Archives | Discovered exit to Factory (range 16) 8909 | -5/Archives | Unable to access archive contents 8938 | -5/Archives | Identified exit to Hub_04(d) 8940 | -5/Archives | Entered Hub_04(d) 8973 | -5/Hub_04(d) | Retrieved Zion intel report: Guard Positions 8997 | -5/Hub_04(d) | Zion Recon squad teleported in 9009 | -5/Hub_04(d) | Discovered exit to Factory (range 20) 9096 | -5/Hub_04(d) | Build established: Scavenger-Gunner 9212 | -5/Hub_04(d) | Destroyed 8 combat bots 9246 | -5/Hub_04(d) | Disrupted transfer network 9357 | -5/Hub_04(d) | Discovered exit to Factory (range 15) 9398 | -5/Hub_04(d) | Entered Factory 9398 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9498 | -4/Factory | Zion Light squad teleported in 9540 | -4/Factory | Discovered new exit (range 16) 9575 | -4/Factory | Identified exit to Upper Caves 9591 | -4/Factory | Discovered new exit (range 14) 9649 | -4/Factory | Identified exit to Research 9671 | -4/Factory | Entered Research 9671 | -3/Research | Accompanied by 1 ally 9671 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9769 | -3/Research | Zion Fire squad teleported in 9818 | -3/Research | Garrison activated, responded to threat 9937 | -3/Research | Build established: Messiah-Gunner 10084 | -3/Research | Lost 4 allies 10163 | -3/Research | Lost 3 parts (1u2w) 10336 | -3/Research | Spotted B-86 Titan 10352 | -3/Research | Destroyed B-86 Titan 10438 | -3/Research | Build established: Scavenger-Gunner 10468 | -3/Research | Lost 5 parts (1p1n3u) 10542 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-2 10543 | -3/Research | Zion Heavy squad teleported in 10629 | -3/Research | Cargo convoy interrupted 10686 | -3/Research | Zion Zionite Resupply teleported in 10899 | -3/Research | Core integrity fell below 50% 10925 | -3/Research | Core integrity fell below 20% 10932 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10881_ Com. HERF Cannon destroyed. 10893_ P-80 Master Adv. Remote Datajack severed. 10895_ P-80 Master destroyed. 10898_ Acquired 62 matter. 10900_ Acquired Mic. Antimatter Reactor. 10905_ Mic. Antimatter Reactor destroyed. 10906_ Adv. Cryofiber Web destroyed. 10906_ Zio. Composite Leg II destroyed. 10909_ Sneak attack on X-77 Beamer. 10909_ X-77 Beamer destroyed. 10909_ Phasing Sabre destroyed. 10911_ K-01 Serf collects debris. 10913_ Acquired Gatling Laser. 10914_ K-01 Serf collects debris. 10917_ Gatling Laser destroyed. 10918_ P-80 Master resets X-77 Beamer, system corruption cleaned. 10920_ P-80 Master resets K-01 Serf, system corruption cleaned. 10920_ Mic. Antimatter Reactor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????=%?? | | ?????????????????????????????????????? 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[#????# % | | ????????????????# # sx###### | | ????????????????#???# k Ygg!! ! | | ????????????????????# =!###### | | ????????????????????########????# ## | | ????????????????????????????????############# #? | | ???????????????????????????????????# !] # #? | | ???????????????????????????????????# ]] [/ #? | | ???????????????????????????????????# *%# #? | | ???????????????????????????????????# =!#[ #? | | ???????????????????????????????????# *=%#% #? | | ???????????????????????????????????# %*[#% #? | | ???????????????????????????????????# ! %=#%! #? | | ???????????????????????????????????# =#!%=#? | | ???????????????????????????????????# #!! ## | | ???????????????????????????????????### ###### % | | ?????????????????????????????????????###??### | | ????????????????????????????????????????????# | | ?????????????????????????????????????????#####+### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????#!! | | ?????????????????????????????????????????#!! | | ?????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 174 Energy Generation 55 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 20 Resistance: TH 35 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 92 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- Decoder Ring Main Advantage Challenges ------------ None Game ------ Seed AssaultChromionExoskeleton Manual? 0 Play Time 02:13:57 Cumulative 61.2 hours Start 2025.05.12 @ 11:15:05 End 2025.05.12 @ 14:19:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 35 Rogue 0 Adventurer 35 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 46 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 890d778c-609c-4916-895c-4341ac22ed44