Cogmind - Beta 14 *** ADVENTURER MODE // 2025.05.03 @ 08:54:59 Player: Banheia Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (114) 570 Value Destroyed (4647) 4647 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1298) 1298 TOTAL SCORE: 12335 Bonus ------- High Alert Combat Kills 202 Follower Combat Kills 96 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1300 Matter 262/300 Energy 98/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Drone Bay (2/2) Faulty Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Reinforced Fission Core Particle Reactor Particle Reactor Light Particle Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Compact Matter Pod Improved Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating Layered Medium Armor Plating Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- HERF Cannon KE Penetrator Hypervelocity Gauss Cannon Remote Datajack > --- INVENTORY -------- Improved Heavy Siege Treads Improved Cryofiber Web Cloaking Device System Shield Authchip [Device] Drone Bay Tesla Rifle Gatling Laser Flak Gun [Rating: 126] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Layered Medium Armor Plating Weapon Remote Datajack Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hypervelocity Gauss Cannon Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac DSF Res Slots Evolved 14 | . . 2 . 2 2 . 2 2 2 . 2 Power 3 | . . . . 1 . . 1 . . . 1 Propulsion 2 | . . 1 . . 1 . . . . . . Utility 7 | . . 1 . 1 1 . . 2 2 . . Weapon 2 | . . . . . . . 1 . . . 1 Parts Attached 101 | 5 6 15 2 11 4 5 5 24 . 5 19 Power 23 | 1 . 3 . 2 2 2 1 6 . 2 4 Engine 9 | 1 . 2 . 1 . 2 1 . . . 2 Core 10 | . . 1 . 1 2 . . 6 . . . Reactor 4 | . . . . . . . . . . 2 2 Propulsion 23 | 2 2 2 1 3 1 3 . 6 . . 3 Treads 21 | . 2 2 1 3 1 3 . 6 . . 3 Leg . | . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 30 | . 3 3 . 3 1 . 3 8 . 3 6 Device 14 | . 1 2 . . 1 . 1 5 . 1 3 Storage 2 | . 1 . . . . . . . . 1 . Processor 5 | . 1 . . 2 . . 1 . . . 1 Hackware 4 | . . . . . . . 1 1 . . 2 Protection 5 | . . 1 . 1 . . . 2 . 1 . Artifact . | . . . . . . . . . . . . Weapon 25 | 2 1 7 1 3 . . 1 4 . . 6 Energy Gun 10 | 1 . 3 . 1 . . . 1 . . 4 Energy Cannon 2 | . . 1 . . . . . . . . 1 Ballistic Gun 6 | 1 . 1 . 2 . . . 1 . . 1 Ballistic Cannon 4 | . . 1 1 . . . . 2 . . . Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . 1 1 . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . Parts Lost 34 | . . 2 1 1 . . . 1 . . 29 Power 6 | . . . . . . . . . . . 6 Propulsion 4 | . . 1 . . . . . 1 . . 2 Utility 13 | . . . . 1 . . . . . . 12 Weapon 11 | . . 1 1 . . . . . . . 9 Highest Loss Streak 11 | . . 1 1 1 . . . 1 . . 11 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 91 86 99 95 100 100 92 96 78 86 63 Engine 7 | . 14 10 11 9 7 12 12 5 . . . Core 5 | . . . . 8 7 2 . 11 15 9 2 Treads 20 | . 8 23 33 27 30 30 26 19 10 10 7 Device 5 | . 1 4 . . 7 7 4 8 5 5 5 Storage 7 | . 12 11 11 9 7 7 6 5 5 8 5 Processor 11 | . 5 11 11 15 15 15 13 11 10 10 9 Hackware 3 | . . . . . . . 1 6 10 10 5 Protection 5 | . . 4 11 7 7 7 6 5 5 8 4 Energy Gun 2 | . 2 5 . 2 7 7 6 1 . . 1 Energy Cannon 3 | . . 7 11 5 . . . . . . 2 Ballistic Gun 4 | . 14 4 3 3 7 7 6 4 5 5 2 Ballistic Cannon 3 | . . 1 7 6 . . . 3 5 5 2 Special Weapon 2 | . . . . . . . 6 5 5 5 1 Special Melee Weapon 1 | . 11 2 . . . . . . . . . Peak Build Rating 126 | 5 7 15 17 30 34 43 50 90 90 103 126 Average Rating 46 | 3 6 11 16 22 33 38 47 74 90 98 84 On Entrance 40 | . 5 7 15 17 29 34 43 50 90 90 103 Naked Turns . | . . . . . . . . . . . . Heaviest Build 128 | 7 17 31 32 39 37 40 43 84 77 103 128 Greatest Support 150 | 20 40 63 63 69 92 107 107 140 140 140 150 Greatest Overweight (x) 6 | . . 1 . . . . . . . . 6 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 2 5 10 10 10 9 10 10 10 9 10 10 Average Carried 8 | . 2 8 9 9 8 9 9 9 9 9 6 Final Capacity 10 | 5 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | . 5 10 10 10 9 10 10 9 9 10 2 Class Distribution -------------------- 32% | Mutant 25% | Scavenger-Gunner 13% | Scavenger-Mutant 12% | Hacker-Gunner 6% | Hacker-Tank 4% | Commander-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Hacker-Gunner | -4/Factory Hacker-Tank | -4/DSF Hacker-Tank | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac DSF Res Matter Collected 2724 | 217 132 305 106 99 . 149 85 538 . 553 540 Remotely . | . . . . . . . . . . . . Salvage Created 4861 | 38 170 999 382 207 . . 120 1186 . 189 1570 Parts 243 | 2 7 54 24 11 . . 6 71 . 5 63 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 9 | . . 1 . 1 . . 1 1 . . 5 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac DSF Res Combat Hostiles Destroyed 91 | 1 4 25 8 5 . . 4 21 . 3 20 Guns 35 | 1 4 3 2 3 . . 4 5 . 1 12 Cannons 47 | . . 20 6 2 . . . 12 . 2 5 AOE 6 | . . . . . . . . 4 . . 2 Classes Destroyed 12 | 1 . 4 . . . . . 6 . 1 . Worker 9 | . . . . . . . . 5 . . 4 Builder 3 | . . . . . . . . 3 . . . Recycler 4 | . . 1 . . . . . 2 . . 1 Operator 1 | . . . . . . . . 1 . . . Watcher 6 | . . 3 1 1 . . . 1 . . . Swarmer 16 | . . 7 . . . . 3 4 . 2 . Grunt 44 | 1 4 14 2 3 . . . 8 . . 12 Brawler 1 | . . . . . . . . 1 . . . Sentry 16 | . . 4 6 2 . . 1 3 . . . Specialist 1 | . . . . . . . . . . 1 . Hunter 6 | . . . . . . . . 2 . . 4 Programmer 6 | . . . . . . . . 3 . . 3 Thug 1 | . . . . . . . . . . . 1 Best Kill Streak 12 | 1 2 4 3 2 . . 3 12 . 2 6 Combat Bots Only 6 | 1 2 4 3 2 . . 3 4 . 2 6 Max Kills in Single Turn 7 | 1 1 1 1 1 . . 1 7 . 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac DSF Res Hostile Shots Fired 857 | 2 15 100 44 29 . . 44 112 . 14 497 Missed 283 | 1 5 29 13 10 . . 15 37 . 4 169 Damage Taken 8063 | 8 95 669 404 223 . . 226 1206 . 118 5114 Core 1718 | . 40 160 62 26 . . 24 92 . . 1314 Absorbed by Shields 28 | . . . . . . . . . . . 28 Reduced by Siege Mode 95 | . . . . . . . . . . . 95 Ignored by Resistances 2315 | 2 29 205 115 64 . . 73 333 . 36 1458 Regen/Repaired (Parts) 23 | . . . . . . . 23 . . . . Core Remaining (%) 88 | 100 84 . 44 95 . 100 97 90 . 100 . Volleys Fired 271 | 2 19 71 31 20 . . 8 59 . 5 56 Largest 3 | 2 1 2 2 2 . . 2 2 . 2 3 Hottest 214 | 70 20 124 107 108 . . 103 138 . 94 214 Shots Fired 505 | 4 19 122 54 39 . . 15 113 . 10 129 Gun 266 | 4 19 54 15 19 . . 14 54 . 5 82 Cannon 233 | . . 68 39 20 . . . 54 . 5 47 Launcher . | . . . . . . . . . . . . Special 6 | . . . . . . . 1 5 . . . Kinetic 281 | 2 19 32 26 20 . . 7 95 . 10 70 Thermal 185 | 2 . 90 28 19 . . 7 13 . . 26 Explosive . | . . . . . . . . . . . . Electromagnetic 33 | . . . . . . . . . . . 33 Robot Hit Streak 41 | 4 18 13 16 17 . . 18 30 . 9 41 Robot Miss Streak 4 | . 1 4 4 2 . . 1 2 . 2 4 Penetration Max 1 | . . . . . . . . 1 . . 1 Secondary Targets 3 | . . . . . . . 2 . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 . . . 1 Shots Hit Robots 411 | 4 19 93 40 35 . . 13 98 . 7 102 Core Hits 230 | 2 7 37 13 17 . . 10 50 . 4 90 Critical Kills 6 | . . 1 . . . . . 2 . 1 2 Critical Parts Destroyed 8 | . . . . . . . . 3 . 1 4 Critical Strikes 30 | . . 7 . . . . . 14 . 2 7 Burn 6 | . . 6 . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . Destroy 13 | . . . . . . . . 5 . 2 6 Blast 9 | . . . . . . . . 9 . . . Corrupt 1 | . . . . . . . . . . . 1 Melee Attacks 6 | . 1 5 . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . 5 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11239 | 45 235 1637 766 761 . . 252 4016 . 189 3338 Guns 4789 | 45 235 455 133 412 . . 252 1225 . 124 1908 Cannons 4612 | . . 1180 627 349 . . . 1420 . 65 971 Explosions 1830 | . . . . . . . . 1371 . . 459 Melee . | . . . . . . . . . . . . Ramming 8 | . . 2 6 . . . . . . . . Kinetic 5210 | 20 235 409 328 324 . . 68 2433 . 189 1204 Thermal 3784 | 25 . 1226 432 437 . . 184 212 . . 1268 Explosive 1371 | . . . . . . . . 1371 . . . Electromagnetic 866 | . . . . . . . . . . . 866 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . 1 . . . . . . 2 . . 16 Average Corruption 4 | . 1 . . . . . . 1 . . 8 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 13 | . 3 . . . . . . 1 . . 9 Message Errors 2 | . 1 . . . . . . . . . 1 Matter Fused 2 | . . . . . . . . . . . 2 Heat Flow Errors 1 | . 1 . . . . . . . . . . Energy Discharges 4 | . . . . . . . . 1 . . 3 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 Data Loss (major) 2 | . 1 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 243 | . . 11 3 . . . . 191 . . 38 Projectiles 59 | . . 11 3 . . . . 42 . . 3 Explosions 184 | . . . . . . . . 149 . . 35 Melee . | . . . . . . . . . . . . Knockbacks 25 | . . 2 2 1 . . . 17 . 1 2 Impact . | . . . . . . . . . . . . Kinetic 22 | . . 2 2 1 . . . 14 . 1 2 Secondary 3 | . . . . . . . . 3 . . . Self-Inflicted Damage 194 | . . . . . . . . 124 . . 70 Shots 3 | . . . . . . . . 2 . . 1 Rammed 2 | . . 1 1 . . . . . . . . Targets Rammed 2 | . . 1 1 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 529 | 24 254 507 296 435 . . 6 122 . . 529 Average Temperature 126 | 13 114 116 112 154 . . 6 36 . . 217 Received Heat Transfer 1989 | 6 72 435 183 126 . . 24 217 . . 926 Effects 32 | . . 6 2 7 . . . . . . 17 Shutdowns 14 | . . 1 . 1 . . . . . . 12 Interference 13 | . . 3 2 6 . . . . . . 2 Matter Decay 2 | . . 1 . . . . . . . . 1 Short Circuit 1 | . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . 1 Total Turns 27 | . . . . . . . . . . . 27 Longest Duration 27 | . . . . . . . . . . . 27 Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 6 | . . . . . . . . . . . 6 Impact Corruptions 1 | . . . . . . . . 1 . . . Robots Melted 2 | . . 2 . . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . Parts Melted 17 | . . 9 . 2 . . 5 . . . 1 Heat Transferred 7539 | 74 . 2997 777 908 . . 425 333 . . 2025 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac DSF Res Peak Influence 718 | 20 114 420 514 224 63 38 131 718 89 153 291 Initial 151 | . 11 40 151 122 59 38 16 . 89 54 74 Average 218 | 3 47 177 323 165 59 38 29 365 89 82 151 Maximum Alert Level 3 | . . 2 2 1 . . . 3 . . 1 Low Security (%) 56 | 100 100 64 8 55 100 100 100 31 100 100 71 Level 1 25 | . . 31 83 44 . . . 15 . . 28 Level 2 13 | . . 4 8 . . . . 38 . . . Level 3 4 | . . . . . . . . 14 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . Squads Dispatched 21 | . 1 3 3 2 . . 1 5 . 2 4 Investigation 5 | . 1 . 1 1 . . . 1 . . 1 Extermination 3 | . . . . . . . . 2 . . 1 Reinforcement 10 | . . 3 . . . . 1 2 . 2 2 Assault . | . . . . . . . . . . . . Garrison 3 | . . . 2 1 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac DSF Res Distress Signals 7 | . 2 1 . . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 141 | 1 5 29 13 7 . 1 4 28 . 7 46 Peak Tracking Total 11 | 1 3 6 5 2 . 1 3 6 . 4 11 Tactical Retreats 10 | . . 2 . . . . . 5 . 1 2 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac DSF Res Traps Triggered 4 | . . 1 1 . . . . . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 9 | . . 9 . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 5 | . . 5 . . . . . . . . . Reprogrammed 12 | . . 6 . . . . . 6 . . . Reused 2 | . . 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . 2 . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac DSF Res Machines Disabled 14 | . . . 1 . . . . 12 . 1 . Max in Single Turn 3 | . . . 1 . . . . 3 . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac DSF Res Machines Accessed 29 | . 3 9 6 1 1 . 2 5 1 . 1 Terminals 22 | . 2 6 5 1 1 . 1 4 1 . 1 Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 2 | . . 1 . . . . 1 . . . . Recycling Units 4 | . 1 2 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 62 | . 9 18 12 3 1 . 5 10 1 . 3 Successful 36 | . 5 13 6 2 1 . 3 4 1 . 1 Failed 26 | . 4 5 6 1 . . 2 6 . . 2 Catastrophic 4 | . . 1 . . . . 1 1 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 13 | . . 4 3 . . . 2 3 . . 1 Terminals 49 | . 6 14 11 3 1 . 2 8 1 . 3 Fabricators 2 | . . . . . . . . 2 . . . Repair Stations 4 | . . 1 . . . . 3 . . . . Recycling Units 7 | . 3 3 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 29 | . 4 11 5 2 1 . 1 3 1 . 1 Record 5 | . . 4 . . . . . . . . 1 Part Schematic 1 | . . . 1 . . . . . . . . Prototype ID Bank 3 | . 1 1 1 . . . . . . . . Open DSF 2 | . . . . . 1 . . . 1 . . Level Access Points 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . Alert Level 2 | . . . 1 1 . . . . . . . Unreport Threat 3 | . . . . 1 . . 1 1 . . . Locate Traps 3 | . 1 2 . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . Reprogram Traps 2 | . . 1 . . . . . 1 . . . Dispatch Records 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . 1 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 4 | . 1 2 1 . . . . . . . . Report Inventory 3 | . 1 1 1 . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 2 3 5 1 . . 1 4 . . 1 Full Trace Events 6 | . 1 1 2 1 . . . 1 . . . Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . Time 69 | . . . . . . . . 69 . . . Total Part Build Rating 9 | . . . . . . . . 9 . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 25 | . . . . . . . 25 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 3 | . 1 1 . . . . . 1 . . . Non-combat 2 | . . 1 . . . . . 1 . . . Combat 1 | . 1 . . . . . . . . . . Robot Hacks Applied 4 | . 1 2 . . . . . 1 . . . parse_system 2 | . 1 1 . . . . . . . . . no_distress 2 | . . 1 . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac DSF Res Total Allies 10 | . . . 10 . . . . . . . . Largest Group 10 | . . . 10 . . . . . . . . Highest-Rated Group 88 | . . . 88 . . . . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . . . . Total Orders 1 | . . . 1 . . . . . . . . AID 1 | . . . 1 . . . . . . . . Ally Attacks 46 | . . . 46 . . . . . . . . Total Damage 333 | . . . 333 . . . . . . . . Kills 6 | . . . 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac DSF Res Turns Passed 5442 | 57 225 1141 536 360 194 102 335 1654 61 163 614 Spaces Moved 2786 | 58 167 555 265 169 118 58 173 848 39 85 251 Core 102 | 18 . . . . . . . . . . 84 Treads 2509 | . 32 555 265 169 118 58 173 848 39 85 167 Legs . | . . . . . . . . . . . . Wheels 175 | 40 135 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 160 160 160 160 160 160 160 160 160 50 Average Speed 152 | 70 95 160 160 160 160 160 160 160 160 160 139 Slowest Speed 350 | 80 160 240 160 160 160 160 160 160 160 160 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 7 35 58 39 16 4 60 6 22 2 88 8 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 . 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 81 | . . 1 . . . . . 71 . . 9 Melee . | . . . . . . . . . . . . Projectile 18 | . . 1 . . . . . 17 . . . AOE 63 | . . . . . . . . 54 . . 9 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Fac DSF Res Total 3494 | 69 211 674 325 221 122 71 215 1046 38 104 398 Wait 193 | . 12 6 19 6 . . 25 74 . 4 47 Move 2775 | 57 166 554 264 168 117 57 172 847 38 84 251 Hop . | . . . . . . . . . . . . Pick Up 69 | 5 7 10 4 6 1 3 3 16 . 3 11 Fast Attach 10 | . . 2 . 3 . . 1 3 . . 1 Attach 41 | 5 2 4 1 1 2 . 1 5 . 2 18 Detach 1 | . . 1 . . . . . . . . . Swap 50 | . 4 9 1 7 2 5 3 16 . 3 . Drop 57 | . . 2 4 10 . 6 2 26 . 3 4 Fire 271 | 2 19 71 31 20 . . 8 59 . 5 56 Melee 6 | . 1 5 . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . . 1 1 . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . 10 Rewire . | . . . . . . . . . . . . Trap 9 | . . 9 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Storage -8/Materials -7/Factory (discovered 2 exits: [*Low] / DSF) -7/DSF -6/Factory -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 40 | -11/Scrapyard | Discovered new exit (range 8) 58 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 15) 281 | -10/Materials | Identified exit to Materials 283 | -10/Materials | Entered another Materials area 283 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Build established: Mutant 836 | -9/Materials | Identified exit to Mines 836 | -9/Materials | Identified exit to Storage 1182 | -9/Materials | Discovered new exit (range 13) 1424 | -9/Materials | Entered Storage 1613 | -9/Storage | Core integrity fell below 50% 1645 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1809 | -9/Storage | Garrison activated, responded to threat 1883 | -9/Storage | Lost 10 allies 1952 | -9/Storage | Discovered new exit (range 4) 1957 | -9/Storage | Identified exit to Materials 1960 | -9/Storage | Entered Materials 1960 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2235 | -8/Materials | Discovered new exit (range 16) 2250 | -8/Materials | Garrison activated, responded to threat 2317 | -8/Materials | Identified exit to Factory 2320 | -8/Materials | Entered Factory 2320 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2509 | -7/Factory | Identified exit to DSF 2512 | -7/Factory | Discovered new exit (range 16) 2514 | -7/Factory | Entered DSF 2514 | -7/DSF | Encountered a pitched battle between 0b10 and Warlord forces 2551 | -7/DSF | Sterilization system engaged 2563 | -7/DSF | Lost 3 allies 2571 | -7/DSF | Ambient heat levels rising (+10) 2586 | -7/DSF | Ambient heat levels rising (+10) 2592 | -7/DSF | Discovered new exit (range 16) 2601 | -7/DSF | Ambient heat levels rising (+10) 2615 | -7/DSF | Identified exit to Factory 2616 | -7/DSF | Ambient heat levels rising (+10) 2616 | -7/DSF | Entered Factory 2616 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2874 | -6/Factory | Discovered new exit (range 15) 2921 | -6/Factory | Repaired Lgt. Angular Momentum Engine 2949 | -6/Factory | Identified exit to Factory 2951 | -6/Factory | Entered another Factory area 2951 | -5/Factory | Evolved 2 slots: Utility x2 3777 | -5/Factory | Build established: Scavenger-Gunner 4063 | -5/Factory | Identified exit to Factory 4174 | -5/Factory | Fabricated Centrium Leg (x1) 4541 | -5/Factory | Discovered new exit (range 11) 4559 | -5/Factory | Identified exit to Upper Caves 4605 | -5/Factory | Entered another Factory area 4605 | -4/Factory | Evolved 2 slots: Utility x2 4623 | -4/Factory | Build established: Hacker-Gunner 4665 | -4/Factory | Identified exit to DSF 4666 | -4/Factory | Entered DSF 4667 | -4/DSF | Joined Warlord attack on 0b10 via DSF 4693 | -4/DSF | Additional patrols routed to DSF 4755 | -4/DSF | Discovered new exit (range 16) 4777 | -4/DSF | Lost 7 allies 4815 | -4/DSF | Identified exit to Research 4829 | -4/DSF | Entered Research 4829 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 5000 | -3/Research | Build established: Hacker-Tank 5212 | -3/Research | Lost 11 parts (2p4u5w) 5303 | -3/Research | Lost 3 parts (2p1u) 5342 | -3/Research | System corruption reached 10% 5367 | -3/Research | Core integrity fell below 50% 5391 | -3/Research | Lost 10 parts (2p2n3u3w) 5419 | -3/Research | Core integrity fell below 20% 5441 | -3/Research | Found Prototype Launcher 5443 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05426_ Field strength at 66. 05427_ Field strength at 60. 05428_ Field strength at 54. 05429_ Field strength at 44. 05430_ Field strength at 28. 05431_ Field strength at 17. 05432_ Field strength at 6. 05432_ P-80 Master resets P-80 Master, system corruption cleaned. 05433_ Stasis field depleted. 05434_ Adv. Heat Sink destroyed. 05437_ Authchip [Device] destroyed. 05437_ P-80 Master resets P-80 Master, system corruption cleaned. 05439_ K-01 Serf destroyed. 05440_ Fabricator disabled. 05441_ Acquired Prototype Launcher. 05443_ System corrupted: Matter fused (-8). [Achievement: First Step to Greatness] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | # #??????????????????????????????? | | # #??????????????????????????????? | | #####/######/################????????????????? | | % #????????????????? | | % #????????????????? | | #????????????????? | | #?########???????? | | % ###/##############+##### #? #???????? | | % % #?? ??????????? ?????# ^ # #???????? | | #??? ???????? ??????# # """ #???????? | | #???? ??????"""???????# + """ #???????? | | #????????????""????????# # """ #???????? | | #??????????????????????# # #???????? | | #??????????????????????# #? #???????? | | ???????????????????????# #?! #???????? | | ???????????????????????????# #?? #???????? | | ???????????????????????????# ##########???????? | | ???????????????????????????#% #?????????? | | ???????????????????????????# #?????????? | | ???????????????????????????# #?????????? | | ???????????????????????????# """" #?????????? | | ???????????????????????????# "" F" #?????????? | | ???????????????????????????# "" "" #?????????? | | ?????????????############### #?????????? | | ?????????? ARkkk #?????????? | | ?????????????????#### @ ! s #?????????? | | ????????????????????#A s s +?????????? | | ????????????????????# #?????????? | | ????????????????????# ########## s #?????????? | | ????????????????????# ?????????? #?????????? | | ????????????????????# ??????????? #?????????? | | ????????????????????# ???????????? #?????????? | | ??????????????????? + ????????????? #?????????? | | ?????????????????? # ????????????? ??????????? | | ????????????????? # ????????????????????????? | | ????????????????? ??# ###????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 73 Energy Capacity 870 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Cloak Strength 2 Base Temperature (-) 150 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 12 Authchip Count 3 Item Schematics ----------------- Nuclear Core | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Centrium Leg | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings First Step to Greatness Hehehe Hey, That's Mine! It's Just You Just What I Needed Power Corrupts Respectable Loadout Serviceable Loadout Shopping List Challenges ------------ None Game ------ Seed StructuralStasisStorage Manual? 0 Play Time 01:26:51 Cumulative 2.4 hours Start 2025.05.03 @ 07:27:28 End 2025.05.03 @ 08:54:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66d07a75-6296-4261-bfad-fee2cf3825e8