Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.11.30 @ 23:33:38 // Halloween2020/ForbiddenLore Player: Jinx Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (35) 175 Value Destroyed (1212) 1212 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4287 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 293/300 Energy 99/100 System Corruption 3% Temperature Cool (6) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gravmag System > --- UTILITY (3) ------ (None) > --- WEAPON (5) ------- Shock Rifle Minigun > --- INVENTORY (4) ---- Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Airjet Airjet Airjet Cesium-ion Thruster > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Targeting Computer > --- WEAPON ----------- EM Pulse Cannon Minigun Minigun Minigun Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved Heat Sink EM Pulse Cannon [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Airjet Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Improved Targeting Computer Weapon Minigun Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Slots Evolved 7 | . 1 2 . 2 2 . . Power 1 | . . 1 . . . . . Propulsion 2 | . 1 . . 1 . . . Utility 1 | . . . . . 1 . . Weapon 3 | . . 1 . 1 1 . . Parts Attached 58 | 7 6 9 2 9 15 3 7 Power 11 | 1 . 2 1 1 3 1 2 Engine 9 | 1 . 2 1 1 2 1 1 Core 2 | . . . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 21 | 2 5 3 1 3 5 . 2 Treads . | . . . . . . . . Leg 4 | 2 1 . . . . . 1 Wheel 1 | . 1 . . . . . . Hover 7 | . . 3 1 1 1 . 1 Flight 9 | . 3 . . 2 4 . . Utility 6 | 2 1 . . . 2 1 . Device 3 | . . . . . 2 1 . Storage 1 | 1 . . . . . . . Processor 2 | 1 1 . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 20 | 2 . 4 . 5 5 1 3 Energy Gun 2 | 1 . . . . . . 1 Energy Cannon 3 | . . . . 1 1 1 . Ballistic Gun 14 | 1 . 4 . 4 4 . 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 12 | . . . . . . 8 4 Power 4 | . . . . . . 2 2 Propulsion 4 | . . . . . . 3 1 Utility 1 | . . . . . . 1 . Weapon 3 | . . . . . . 2 1 Highest Loss Streak 8 | . . . . . . 8 3 Average Slot Usage (%) 74 | . 94 99 100 100 90 61 14 Engine 11 | . 12 20 20 16 9 7 4 Core 2 | . . . . . 4 . 4 Leg 3 | . 19 . . . . . . Hover 11 | . . 26 30 25 15 . . Flight 7 | . 10 3 . 8 9 18 . Device 1 | . . . . . 5 5 . Storage 6 | . 12 10 10 8 7 4 . Processor 6 | . 12 10 10 8 7 4 . Energy Gun 1 | . 12 . . . . . . Energy Cannon 2 | . . . . 1 6 8 . Ballistic Gun 17 | . 12 29 30 31 23 11 . Naked Turns 98 | . . . . . . 41 57 Heaviest Build 53 | 17 17 27 27 35 46 53 17 Greatest Support 30 | 20 30 27 27 18 27 24 10 Greatest Overweight (x) 9 | . 5 2 . 1 9 3 5 Average Overweight (x) . | . . . . 1 1 . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 4 Average Capacity 7 | 6 8 8 8 8 8 6 4 Most Carried 8 | 4 8 8 8 8 8 3 2 Average Carried 4 | 2 3 4 7 7 6 1 . Final Capacity 8 | 8 8 8 8 8 8 4 4 Final Carried 8 | 2 5 8 8 8 2 . 1 Class Distribution -------------------- 58% | Hacker-Gunner 41% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Matter Collected 1419 | 191 151 240 140 274 227 100 96 Remotely . | . . . . . . . . Salvage Created 1472 | . 214 240 238 274 333 . 173 Parts 87 | . 17 15 11 16 15 . 13 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 30 | . 6 7 5 4 5 . 3 Guns 29 | . 6 7 5 4 5 . 2 Cannons 1 | . . . . . . . 1 Classes Destroyed 10 | . 4 2 1 1 . . 2 Builder 1 | . 1 . . . . . . Recycler 1 | . 1 . . . . . . Watcher 3 | . . 1 . 2 . . . Swarmer 7 | . 4 3 . . . . . Grunt 12 | . 2 2 4 2 1 . 1 Brawler 2 | . . . 1 . 1 . . Duelist 1 | . . . . . . . 1 Sentry 6 | . . 2 . 1 3 . . Hunter 1 | . . . . 1 . . . Programmer 1 | . . . . . . . 1 Best Kill Streak 5 | . 5 5 3 2 2 . 2 Combat Bots Only 5 | . 4 5 3 2 2 . 2 Max Kills in Single Turn 2 | . 2 1 1 1 1 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Damage Taken 1674 | . 63 198 13 159 175 319 747 Core 735 | . 17 3 . 11 24 211 469 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 97 | 100 93 . 99 98 . . . Volleys Fired 76 | . 10 23 10 12 10 . 11 Largest 5 | . 2 3 3 4 5 . 2 Hottest 166 | . 70 69 69 138 166 . 75 Shots Fired 225 | . 20 68 30 46 49 . 12 Gun 207 | . 20 68 30 44 39 . 6 Cannon 12 | . . . . 2 10 . . Launcher . | . . . . . . . . Special 6 | . . . . . . . 6 Kinetic 196 | . 10 68 30 44 39 . 5 Thermal 16 | . 10 . . . . . 6 Explosive . | . . . . . . . . Electromagnetic 13 | . . . . 2 10 . 1 Robot Hit Streak 30 | . 12 20 21 16 30 . 26 Robot Miss Streak 2 | . 1 2 1 1 2 . . Penetration Max . | . . . . . . . . Secondary Targets 5 | . 2 1 1 1 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . Shots Hit Robots 173 | . 14 49 25 32 41 . 12 Core Hits 66 | . 11 13 9 12 15 . 6 Critical Hits 2 | . . . . . . . 2 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2682 | . 193 715 389 432 776 . 177 Guns 2375 | . 193 715 389 406 564 . 108 Cannons 238 | . . . . 26 212 . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 5 | . . . . . . . 5 Kinetic 2261 | . 93 715 389 406 564 . 94 Thermal 164 | . 100 . . . . . 64 Explosive . | . . . . . . . . Electromagnetic 252 | . . . . 26 212 . 14 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Effects 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . 2 Shots . | . . . . . . . . Rammed 2 | . . . . . . . 2 Targets Rammed 2 | . . . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 532 | . 93 329 114 181 532 . 6 Average Temperature 104 | . 34 137 57 64 169 . 4 Received Heat Transfer 699 | . 30 90 12 108 96 . 363 Effects 5 | . . 3 . . 2 . . Shutdowns 3 | . . 1 . . 2 . . Short Circuit 2 | . . 2 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 518 | . 296 . . . . . 222 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Peak Influence 269 | . 150 269 198 201 251 . 65 Initial 73 | . . 45 73 54 66 . . Average 90 | . 73 135 135 129 175 . 6 Maximum Alert Level 1 | . . 1 . 1 1 . . Low Security (%) 86 | 100 100 68 100 85 62 100 100 Level 1 13 | . . 31 . 14 37 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . . . 2 1 . 1 Investigation 1 | . . . . 1 . . . Extermination 1 | . . . . . . . 1 Reinforcement 2 | . . . . 1 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Distress Signals 2 | . . 1 . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 45 | . 6 9 2 7 6 6 9 Peak Tracking Total 6 | . 4 3 2 3 3 6 6 Tactical Retreats 1 | . . 1 . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Traps Triggered 7 | . . . . 1 6 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Machines Disabled 2 | . . . . 2 . . . Max in Single Turn 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Machines Accessed 2 | . . 1 . 1 . . . Terminals 2 | . . 1 . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 5 | . . 2 . 3 . . . Successful 4 | . . 2 . 2 . . . Failed 1 | . . . . 1 . . . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 5 | . . 2 . 3 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . . 2 . 2 . . . Record 1 | . . . . 1 . . . Emergency Access Points 1 | . . 1 . . . . . Scanalyzer Index 1 | . . 1 . . . . . Transport Status 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . 1 . . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Turns Passed 1755 | 61 269 169 84 233 407 171 361 Spaces Moved 1219 | 48 175 122 91 147 272 141 223 Core 314 | 19 2 . . . 8 84 201 Treads . | . . . . . . . . Legs 177 | 29 126 . . . . . 22 Wheels . | . . . . . . . . Hover 574 | . . 116 91 147 220 . . Flight 154 | . 47 6 . . 44 57 . Fastest Speed 50 | 50 114 52 52 116 111 50 50 Average Speed 110 | 92 120 58 52 116 123 103 140 Slowest Speed 500 | 120 300 194 52 116 500 200 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 4 28 15 34 20 8 73 7 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Total 1475 | 64 215 168 105 185 322 165 251 Wait 23 | 2 . . . . . 21 . Move 1213 | 47 174 121 90 146 272 140 223 Hop . | . . . . . . . . Pick Up 58 | 8 15 9 1 9 7 1 8 Fast Attach 4 | 1 . . . 1 2 . . Attach 34 | 6 1 5 . 3 9 3 7 Detach 2 | . . 2 . . . . . Swap 20 | . 5 4 2 5 4 . . Drop 30 | . 10 4 2 9 5 . . Fire 76 | . 10 23 10 12 10 . 11 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 13 | . . . . . 13 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 15) 62 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Evolved 1 slot: Propulsion x1 237 | -10/Materials | Identified exit to Materials 237 | -10/Materials | Discovered exit to Materials (range 16) 317 | -10/Materials | Build established: Hacker-Mutant 331 | -10/Materials | Entered another Materials area 331 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 470 | -9/Materials | Identified exit to Mines 470 | -9/Materials | Discovered exit to Mines (range 12) 500 | -9/Materials | Entered Mines 521 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 564 | -9/Mines | Identified exit to Materials 564 | -9/Mines | Discovered exit to Materials (range 11) 584 | -9/Mines | Entered Materials 584 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 625 | -8/Materials | Build established: Hacker-Gunner 795 | -8/Materials | Identified exit to Factory 795 | -8/Materials | Discovered exit to Factory (range 4) 817 | -8/Materials | Entered Factory 817 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 876 | -7/Factory | Identified exit to Factory 876 | -7/Factory | Discovered exit to Factory (range 6) 1224 | -7/Factory | Sucked down chute 1224 | -7/Factory | Entered Waste 1287 | -7/Waste | Spotted C-40 Crusher 1289 | -7/Waste | Spotted C-40 Crusher 1289 | -7/Waste | Spotted C-40 Crusher 1291 | -7/Waste | Spotted C-40 Crusher 1300 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1329 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1332 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1335 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1336 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1338 | -7/Waste | Crushed by Compactor (1 part destroyed) 1346 | -7/Waste | Spotted C-40 Crusher 1358 | -7/Waste | Spotted C-40 Crusher 1362 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1388 | -7/Waste | Identified exit to Factory 1388 | -7/Waste | Discovered exit to Factory (range 15) 1393 | -7/Waste | Lost 8 parts (2p3n1u2w) 1395 | -7/Waste | Entered Factory 1639 | -7/Factory | Build established: Hacker-Mutant 1648 | -7/Factory | Core integrity fell below 50% 1702 | -7/Factory | Core integrity fell below 20% 1706 | -7/Factory | Lost 3 parts (2p1n) 1756 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 01681_ P-60 Hacker resets A-02 Transporter, system corruption cleaned. 01698_ Manufacturing Mainframe disabled. 01704_ Slammed into P-60 Hacker. 01704_ Destabilizing: System corrupted (+2). 01718_ Acquired Minigun. 01725_ System corrupted: Component data lost. 01730_ P-60 Hacker destroyed. 01733_ Acquired Imp. Heat Sink. 01734_ Acquired Shock Rifle. 01735_ Acquired 14 matter. 01737_ Acquired 4 matter. 01742_ Acquired 10 matter. 01742_ L-41 Fighter destroyed. 01743_ Acquired 4 matter. 01745_ R-06 Scavenger collects Carbon-fiber Leg. 01749_ R-06 Scavenger collects Core Shielding. 01750_ Acquired Gravmag System. 01752_ Acquired 3 matter. 01753_ R-06 Scavenger collects Imp. Melee Analysis Suite. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ???????????????????????????????????" ? #????????? | | ???????????????????????????????????" ? ########## | | ??????????????????????????????????"" ? # # | | ??????????????????????????????????"" " # """" # | | ??????????????????????????????????"T " # """" # | | ?????????????????????????????????#"" " # """" # | | ?????????????????????????????????#"" " # " " # | | ?????????????????????????????????#"" " # # | | ?????????????????????????????????#"" # # | | ?????????????????????????????????#" !# # | | ??????????????????????????????????? # % # | | ??????????????????###################+######+##### | | ????????????????? | | ????????????????? | | ???????????????? | | ???????????????? | | ???????????????? | | ???????????????????############/################## | | ????????????????????????# #???????????? | | ????????????????????????# """" #???????????? | | ????????????????????????#Y"""" #???????????? | | ????????????????????????# """"Y #???????????? | | ????????????????????????#!"""" #???????????? | | ????????????????????????#% g|r #???????????? | | ????????????????????????#/""""""" #???????????? | | ????????????????????????#@""""""" #???????????? | | ????????????????????????# """"""" #???????????? | | ????????????????????????# """"""" #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????##############???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 54 Targeting Accuracy 6 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed ReactionTransdimensionalLog Manual? 0 Play Time 00:36:20 Cumulative 14.1 hours Start 2020.11.30 @ 22:50:45 End 2020.11.30 @ 23:33:38 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Halloween2020/ForbiddenLore Game No. 17 Rogue 1 Adventurer 9 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 25 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fecab2d-7bdd-4ce0-8bea-dbf5445f8bfc