Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 16:19:51 Player: Lolterzard Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (824) 824 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1614 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 185/500 Energy 100/100 System Corruption 1% Temperature Cool (58) Movement Core (800) Ox15 Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Matter Pod > --- WEAPON (2) ------- Autogun > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Spiked Treads Heat Sink Seismic Detector Subdweller Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Autogun Autogun Autogun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Treads Light Treads Light Treads Wheel Compact Wheel Heat Sink Small Storage Unit High-capacity Matter Pod Structural Scanner Seismic Detector Medium Laser Light Assault Rifle Light Assault Rifle Autogun Autogun Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Autogun Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 7 10 4 1 Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 4 . . Treads 4 | 2 2 . . Leg 2 | . 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 . 1 Device 1 | 1 . . . Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 3 4 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 3 1 . Ballistic Cannon . | . . . . Launcher 3 | . . 3 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 4 3 4 Power 3 | . 2 . 1 Propulsion 3 | . 1 . 2 Utility 1 | . . 1 . Weapon 4 | . 1 2 1 Highest Loss Streak 4 | . 2 2 4 To Critical Strikes . | . . . . Average Backups 13 | 3 11 18 17 Power . | . . . . Propulsion 4 | 1 2 7 8 Utility 2 | . 2 3 2 Weapon 6 | . 5 8 7 Tool/Special . | . . . . Unused Backups 16 | . 2 2 12 Power . | . . . . Propulsion 10 | . 2 . 8 Utility 3 | . . 1 2 Weapon 3 | . . 1 2 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 96 99 89 Engine 12 | . 11 14 14 Treads 25 | . 24 28 28 Leg 1 | . 3 . . Device 13 | . 14 13 . Storage 14 | . 14 14 18 Ballistic Gun 21 | . 27 13 14 Launcher 6 | . . 14 14 Peak Build Rating 11 | 7 11 11 10 Average Rating 8 | 5 8 9 9 On Entrance 6 | . 7 11 9 Avg Prop Armor Cover (%) 16 | 18 13 . . Naked Turns . | . . . . Heaviest Build 55 | 14 52 52 55 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 14 | 4 14 1 1 Average Overweight (x) . | . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 18 20 20 Most Carried 20 | 4 20 19 18 Average Carried 14 | 3 11 18 17 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 4 20 18 17 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 1360 | 342 645 173 200 Remotely . | . . . . Salvage Created 961 | 159 621 181 . Parts 71 | 14 35 22 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 14 | . . 14 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 23 | . 12 11 . Guns 13 | . 12 1 . AOE 10 | . . 10 . Classes Destroyed 10 | 2 6 2 . Worker 2 | . 2 . . Tunneler 5 | 5 . . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Turret 2 | . . 2 . Watcher 2 | . 2 . . Swarmer 7 | . 3 4 . Grunt 9 | . 9 . . Subdweller 7 | . . 7 . Best Kill Streak 6 | 3 3 6 . Combat Bots Only 4 | . 2 4 . Max Kills in Single Turn 2 | 1 1 2 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 219 | . 113 70 36 Missed 80 | . 34 31 15 Hits 139 | . 79 39 21 Projectile 139 | . 79 39 21 Critical Strikes 2 | . 2 . . Damage Taken 1524 | . 820 529 175 Core 253 | . 141 80 32 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 142 | 19 99 22 2 Largest 2 | 2 2 2 2 Hottest 60 | 40 46 60 53 Shots Fired 284 | 38 197 45 4 Gun 248 | 38 197 11 2 Cannon . | . . . . Launcher 36 | . . 34 2 Special . | . . . . Kinetic 248 | 38 197 11 2 Thermal . | . . . . Explosive 36 | . . 34 2 Electromagnetic . | . . . . Robot Hit Streak 12 | 4 7 12 11 Robot Miss Streak 12 | 4 12 2 1 Penetration Max . | . . . . Secondary Targets 4 | . 4 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 144 | 19 99 23 3 Core Hits 73 | 9 39 24 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2345 | 201 992 1092 60 Guns 1334 | 201 992 111 30 Cannons . | . . . . Explosions 1011 | . . 981 30 Melee . | . . . . Ramming . | . . . . Kinetic 1334 | 201 992 111 30 Thermal . | . . . . Explosive 1011 | . . 981 30 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 15 | . 4 9 2 Message Errors 3 | . 1 . 2 Matter Fused 7 | . . 7 . Data Loss (minor) 4 | . 3 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 80 | . . 64 16 Shots 6 | . . 5 1 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 46 | . 27 4 46 Average Temperature 8 | . 7 4 28 Received Heat Transfer 633 | . 351 228 54 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 60 | 10 50 . 60 Initial 60 | . 3 . 60 Average 9 | 1 8 . 40 Influence Increases 556 | 30 349 165 12 Destroy 0b10 Robot/C 360 | . 240 120 . Destroy 0b10 Robot/NC 65 | 30 35 . . Destroy Leader 68 | . 68 . . Successful Hack 5 | . 5 . . Destroy Structure 13 | . 1 . 12 Lose Combat Pursuer 45 | . . 45 . Influence Decreases 556 | 25 354 38 139 Entered New Map 69 | . 2 . 67 Time Decay 398 | 25 315 18 40 Lost Part 89 | . 37 20 32 Squads Dispatched 4 | . 4 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 4 | . 4 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 18 13 2 Peak Tracking Total 3 | . 3 3 2 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 3 | . . 3 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 5 | . 5 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 13 . . Successful 1 | . 1 . . Failed 12 | . 12 . . Catastrophic 4 | . 4 . . Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 13 | . 13 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 5 | . 5 . . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 2859 | 27 1727 1105 . Seismic 2859 | 27 1727 1105 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 3165 | 206 1727 1135 97 Spaces Moved 1137 | 95 561 444 37 Core 21 | 19 2 . . Treads 1060 | 76 503 444 37 Legs 56 | . 56 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 240 Average Speed 229 | 146 234 240 240 Slowest Speed 750 | 250 750 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 5 70 31 15 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 145 | . . 133 12 Melee . | . . . . Projectile . | . . . . AOE 145 | . . 133 12 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 1439 | 124 800 473 42 Wait 103 | . 103 . . Move 1134 | 94 560 443 37 Hop . | . . . . Pick Up 28 | 4 21 2 1 Fast Attach 9 | 7 2 . . Attach 8 | . 5 2 1 Detach . | . . . . Swap 5 | . 3 2 . Drop 9 | . 6 2 1 Fire 142 | 19 99 22 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -7/Recycling History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 207 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 12) 688 | -10/Materials | Discovered new exit (range 16) 1007 | -10/Materials | Derelicts attacked the area 1185 | -10/Materials | Core integrity fell below 50% 1383 | -10/Materials | Discovered new exit (range 16) 1656 | -10/Materials | Discovered new exit (range 13) 1934 | -10/Materials | Entered Subcaves 2033 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2177 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2502 | -10/Subcaves | Ambushed by Subdweller buried in earth 2831 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3025 | -10/Subcaves | Discovered new exit (range 13) 3028 | -10/Subcaves | Core integrity fell below 20% 3069 | -10/Subcaves | Entered Recycling 3166 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03018_ The unstable cave ceiling collapses. 03025_ Machine disabled. 03025_ EXIT=FOUND 03025_ Grenade Launcher destroyed. 03032_ Autobeam Turret destroyed. 03039_ Seismic Detector destroyed. 03040_ Autobeam Turret destroyed. 03042_ The unstable cave ceiling collapses. 03062_ System corrupted: Matter fused (-6). LOCATION=UNKNOWN GOAL=ESCAPE 03080_ Y:O,7>DMFXKQB,QSXQS/AZL3 03104_ W%ZDMB,P0Q8,8YLM DYP2QO8 03134_ Dropped Hcp. Matter Pod. 03135_ Extracted 200 matter. 03135_ Acquired Hcp. Matter Pod. 03160_ Y-54 Guardian springs to life. 03165_ Lgt. Treads destroyed. 03165_ Grenade Launcher destroyed. 03166_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????######+#######??????? | | ????????????????????????? ?# #??????? | | ???????????????????????? ?+ ##?????? | | ???????????????????????? ## ??????? | | ???????????????????????? ## #??????? | | ???????????????????????? ## #??????? | | ????????????????????????# + #??????? | | ????????????????????????# ## ##?????? | | ????????????????????????# # #?????? | | ????????????????????????# Y## #??????? | | ???????????????????????? # #??????? | | ???????????????????????## #??????? | | ???????????????????????# #??????? | | ???????????????????????# Y #######+#####??????? | | ??????????? ######### ##### ########## | | ?????????? | | ?????????? | | ?????????? @ | | ???????????????####+############### ####+##### | | ??????????????????????????????????#######?# ! ! | | ??????????????????????????????????????????# ! | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# ! | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatTargetingCarapace Manual? 0 Play Time 00:11:03 Cumulative 62.5 hours Start 2026.06.30 @ 16:09:22 End 2026.06.30 @ 16:19:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba8afaca-f530-48b0-9e0c-7d2611db7b10