Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.08 @ 13:35:10 Player: CrossedViper Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (61) 305 Value Destroyed (1688) 1688 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2353) 2353 TOTAL SCORE: 8006 Bonus ------- High Alert Combat Kills 68 Delivered SUBCON Basin 2000 Registered with UFD 300 Friendly Fire -15 Cogmind --------- Core Integrity 774/850 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Data Miner Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Huge Storage Unit Advanced Terrain Scanner Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON (4) ------- Heavy Laser Phase Cannon Heavy Plasma Cannon Flak Gun > --- INVENTORY (25) --- Light Treads Light Treads Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Advanced Heat Sink Advanced Terrain Scan Processor Improved Utility Shielding Improved Medium Armor Plating Tech Extrapolator Plasma Rifle Phase Cannon Phase Cannon Hypervelocity Gauss Rifle Heavy Flak Cannon Improved Grenade Launcher CPS Tube (2) Plasma Flamer Large Botcube Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Advanced Terrain Scanner Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Plasma Rifle Plasma Rifle Phase Cannon Heavy Plasma Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Advanced Heat Sink Improved Utility Shielding Improved Medium Armor Plating Improved Medium Armor Plating Tech Extrapolator Heavy Laser Phase Cannon Phase Cannon Flak Gun Hypervelocity Gauss Rifle Heavy Flak Cannon Improved Grenade Launcher CPS Tube Large Botcube [Rating: 74] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Flexi-carbon Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Subdweller Machine Gun Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Slots Evolved 8 | . . . . . 8 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 4 . . . Weapon 2 | . . . . . 2 . . . Parts Attached 49 | 7 2 11 . 3 22 3 1 . Power 4 | 1 . 1 . . 1 1 . . Engine 4 | 1 . 1 . . 1 1 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 14 | 2 . 2 . 2 8 . . . Treads 13 | 2 . 2 . 2 7 . . . Leg 1 | . . . . . 1 . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | 2 1 4 . . 5 1 . . Device 4 | 1 . . . . 3 . . . Storage 3 | 1 1 1 . . . . . . Processor 1 | . . . . . 1 . . . Hackware 1 | . . . . . 1 . . . Protection 4 | . . 3 . . . 1 . . Artifact . | . . . . . . . . . Weapon 18 | 2 1 4 . 1 8 1 1 . Energy Gun 5 | . . 1 . . 4 . . . Energy Cannon 2 | . . . . . 2 . . . Ballistic Gun 8 | 2 . 3 . 1 1 1 . . Ballistic Cannon 2 | . 1 . . . 1 . . . Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 10 | . . 4 . . 2 4 . . Power 1 | . . . . . . 1 . . Propulsion 3 | . . 2 . . . 1 . . Utility 1 | . . 1 . . . . . . Weapon 5 | . . 1 . . 2 2 . . Highest Loss Streak 2 | . . 2 . . 2 2 . . To Critical Strikes 1 | . . 1 . . . . . . Average Backups 6 | 1 4 4 3 4 5 16 15 . Power . | . 1 . . . . . . . Propulsion 1 | . . . . . 1 5 5 . Utility 2 | . 1 1 1 2 2 4 4 . Weapon 2 | . 1 1 2 1 . 5 5 . Tool/Special . | . . . . . . . . . Unused Backups 17 | . . 2 . 2 . . . 13 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . . 2 Utility 6 | . . 1 . . . . . 5 Weapon 7 | . . 1 . 1 . . . 5 Tool/Special 2 | . . . . 1 . . . 1 Average Slot Usage (%) 97 | . 100 91 100 99 93 99 100 . Engine 11 | . 14 14 14 14 6 5 6 . Treads 26 | . 28 28 28 28 20 25 26 . Device 10 | . 14 1 . 11 19 20 20 . Storage 7 | . 14 3 14 2 1 6 6 . Processor 2 | . . . . . 5 6 6 . Protection 9 | . . 15 14 14 4 4 6 . Energy Gun 2 | . . 3 . . 3 8 6 . Energy Cannon 2 | . . . . . 5 13 9 . Ballistic Gun 14 | . 21 18 14 24 9 3 6 . Ballistic Cannon 6 | . 6 6 14 3 5 . . . Peak Build Rating 74 | 7 7 27 27 22 74 74 72 . Average Rating 31 | 5 6 12 20 13 58 70 69 . On Entrance 32 | . 7 7 27 10 22 74 70 72 Naked Turns . | . . . . . . . . . Heaviest Build 125 | 14 21 93 93 93 122 125 125 . Greatest Support 120 | 40 40 40 40 58 120 120 120 . Greatest Overweight (x) 2 | 1 . 2 2 2 1 2 1 . Average Overweight (x) . | . . . 2 . . . 1 . Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 25 . Average Capacity 15 | 7 8 9 25 7 10 25 25 . Most Carried 22 | 2 8 18 19 5 22 22 21 . Average Carried 10 | 1 4 7 13 4 7 18 17 . Final Capacity 25 | 8 10 25 25 5 25 25 25 25 Final Carried 22 | 2 7 18 5 5 22 17 21 21 Class Distribution -------------------- 64% | Mutant 26% | Scavenger-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Matter Collected 1628 | 320 204 355 . 80 442 129 98 . Remotely . | . . . . . . . . . Salvage Created 1772 | 207 359 242 . . 683 92 189 . Parts 102 | 23 17 21 . . 30 1 10 . Haulers Intercepted 3 | . 2 . . . 1 . . . Recyclers Shooed 3 | . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . 7 . . . . 3 . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Combat Hostiles Destroyed 41 | . 10 10 . . 12 1 8 . Guns 21 | . 8 9 . . 3 1 . . Cannons 8 | . 2 1 . . 5 . . . AOE 11 | . . . . . 4 . 7 . Classes Destroyed 14 | 2 5 2 . . 3 2 . . Worker 4 | . . . . . 4 . . . Builder 1 | . 1 . . . . . . . Tunneler 7 | 6 . . . . 1 . . . Hauler 3 | . 2 . . . 1 . . . Recycler 2 | 1 . . . . 1 . . . Turret 1 | . . 1 . . . . . . Watcher 2 | . 1 . . . 1 . . . Swarmer 17 | . 6 4 . . 4 . 3 . Grunt 8 | . 4 . . . 4 . . . Sentry 4 | . . . . . 3 . 1 . Programmer 1 | . . . . . 1 . . . Behemoth 1 | . . . . . . 1 . . Subdweller 6 | . . 6 . . . . . . Tinkerer 1 | . . . . . . 1 . . Wasp 3 | . . . . . . . 3 . Thug 1 | . . . . . . . 1 . Best Kill Streak 7 | 3 3 4 . . 7 1 4 . Combat Bots Only 5 | . 3 4 . . 5 1 4 . Max Kills in Single Turn 5 | 2 1 1 . . 5 1 3 . Gunslinging . | . . . . . . . . . Exploded 4 | . . . . . 4 . 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Hostile Shots Fired 285 | . 31 111 . 2 79 48 14 . Missed 102 | . 7 35 . 1 37 14 8 . Hits 183 | . 24 76 . 1 42 34 6 . Projectile 183 | . 24 76 . 1 42 34 6 . Critical Strikes 6 | . . 2 . . 1 2 1 . Damage Taken 2482 | . 228 942 . 14 603 621 74 . Core 287 | . 93 118 . . 31 23 22 . Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 15 | . . 8 . . 7 . . . Core Remaining (%) 57 | 100 . . . 15 . . . . Volleys Fired 159 | 17 45 56 . 1 21 12 7 . Largest 4 | 2 2 2 . 1 4 4 4 . Hottest 325 | 40 50 90 . 33 325 325 272 . Shots Fired 352 | 34 90 106 . 1 70 38 13 . Gun 258 | 34 82 87 . 1 30 20 4 . Cannon 89 | . 8 19 . . 40 18 4 . Launcher 5 | . . . . . . . 5 . Special . | . . . . . . . . . Kinetic 267 | 34 90 97 . 1 40 3 2 . Thermal 79 | . . 9 . . 29 35 6 . Explosive 5 | . . . . . . . 5 . Electromagnetic 1 | . . . . . 1 . . . Robot Hit Streak 16 | 5 14 16 . 2 16 15 7 . Robot Miss Streak 4 | 3 4 3 . . 4 1 2 . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 3 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 221 | 19 45 76 . 1 47 26 7 . Core Hits 116 | 10 19 21 . 1 48 7 10 . Critical Kills 4 | . 2 . . . 1 . 1 . Critical Parts Destroyed 5 | . 1 . . . 4 . . . Critical Strikes 13 | . 3 2 . . 5 2 1 . Burn 2 | . . . . . . 2 . . Meltdown 1 | . . . . . . . 1 . Destroy 10 | . 3 2 . . 5 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5554 | 209 542 1198 5 7 2240 772 581 . Guns 2444 | 209 439 1097 . 7 351 294 47 . Cannons 1524 | . 100 101 . . 784 478 61 . Explosions 1560 | . . . . . 1087 . 473 . Melee . | . . . . . . . . . Ramming 26 | . 3 . 5 . 18 . . . Kinetic 2496 | 209 539 1050 . 7 658 5 28 . Thermal 2559 | . . 148 . . 1564 767 80 . Explosive 473 | . . . . . . . 473 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 420 | . . . . . 379 . 41 . Projectiles 6 | . . . . . 6 . . . Explosions 414 | . . . . . 373 . 41 . Melee . | . . . . . . . . . Knockbacks 6 | . 1 3 . . 2 . . . Impact . | . . . . . . . . . Kinetic 6 | . 1 3 . . 2 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 147 | . . . . . 141 . 6 . Shots 3 | . . . . . 2 . 1 . Rammed 2 | . 1 . 1 . . . . . Targets Rammed 3 | . 1 . 1 . 1 . . . Kicked . | . . . . . . . . . Crushed 1 | . . . . . 1 . . . Highest Temperature 304 | . 8 10 . . 242 304 210 . Average Temperature 84 | . 6 3 . . 52 149 105 . Received Heat Transfer 477 | . 18 240 . . 162 24 33 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 4 | . . . . . 2 2 . . Heat Transferred 3080 | . . 175 . . 1387 1394 124 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Maximum Alert Level 2 | . . . . . 2 . . . Low Security (%) 90 | 100 100 . 100 . 68 . . . Level 1 3 | . . . . . 11 . . . Level 2 5 | . . . . . 19 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 439 | 10 129 . 44 . 439 . . . Initial 35 | . 6 . 35 . . . . . Average 54 | 1 60 . 6 . 140 . . . Influence Increases 1523 | 35 279 220 193 . 676 30 90 . Destroy 0b10 Robot/C 640 | . 200 100 . . 240 20 80 . Destroy 0b10 Robot/NC 95 | 35 20 . . . 40 . . . Destroy Leader 120 | . 36 . . . 64 10 10 . Successful Hack 42 | . 5 . 13 . 24 . . . Select Force Hacks 180 | . . . 180 . . . . . Disable Machine 240 | . . . . . 240 . . . Destroy Structure 71 | . 3 . . . 68 . . . Lose Combat Pursuer 135 | . 15 120 . . . . . . Influence Decreases 1523 | 25 282 153 267 . 261 424 101 10 Entered New Map 216 | . 4 4 39 . . 154 5 10 Time Decay 1237 | 25 278 139 228 . 241 230 96 . Lost Part 70 | . . 10 . . 20 40 . . Squads Dispatched 5 | . 2 . . . 3 . . . Investigation 1 | . 1 . . . . . . . Extermination 2 | . . . . . 2 . . . Reinforcement 1 | . 1 . . . . . . . Assault 1 | . . . . . 1 . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Distress Signals 2 | . 2 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 65 | . 20 21 . 2 13 1 8 . Peak Tracking Total 5 | . 5 4 . 3 4 1 4 . Tactical Retreats 6 | . 1 5 . . . . . . Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Machines Disabled 19 | . . 2 . . 16 1 . . Max in Single Turn 6 | . . 1 . . 6 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Machines Accessed 18 | . 2 2 11 . 3 . . . Terminals 10 | . 2 . 5 . 3 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . 6 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 39 | . 6 2 20 . 11 . . . Successful 22 | . 2 2 14 . 4 . . . Failed 17 | . 4 . 6 . 7 . . . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 35 | . 6 . 18 . 11 . . . Terminals 31 | . 6 . 14 . 11 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . 6 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . . 2 1 . 2 . . . Open Door 1 | . . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . Terminal Index 1 | . . . . . 1 . . . Zone Layout 1 | . . . 1 . . . . . Release Object 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 17 | . 2 . 13 . 2 . . . Terminals 11 | . 2 . 7 . 2 . . . Assimilate 1 | . 1 . . . . . . . Botnet 5 | . 1 . 2 . 2 . . . Skim 5 | . . . 5 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . 6 . . . . . Tunnel 6 | . . . 6 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 2 . 5 . 3 . . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Active Infowar (turns) 4143 | 5 672 102 . 879 1057 482 946 . Terrain 2323 | . . . . . 895 482 946 . Seismic 2147 | 5 672 102 . 879 489 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . 1 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Turns Passed 7420 | 218 672 1230 1717 1087 1057 493 946 . Spaces Moved 3244 | 104 327 529 504 619 573 204 384 . Core 9 | 9 . . . . . . . . Treads 3235 | 95 327 529 504 619 573 204 384 . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 340 160 160 160 240 . Average Speed 207 | 152 160 184 340 173 162 211 240 . Slowest Speed 340 | 160 160 340 340 340 240 320 240 . Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 5 67 22 87 50 17 33 61 15 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 10 | . . . 9 . . . 1 . Known Exits Taken 2 | . . . . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched 11 | . . 4 . 2 . 3 2 . Spaces Dug 1 | . . . . . 1 . . . Terrain Destroyed 119 | . . . . . 77 3 39 . Melee . | . . . . . . . . . Projectile 11 | . . . . . 6 3 2 . AOE 108 | . . . . . 71 . 37 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Total 3628 | 129 393 678 507 634 650 239 398 . Wait 86 | . 12 56 . . . 16 2 . Move 3236 | 103 326 528 503 618 572 203 383 . Hop . | . . . . . . . . . Pick Up 43 | 2 5 8 2 3 19 . 4 . Fast Attach 32 | 7 1 5 . 1 16 2 . . Attach 12 | . . 4 . 1 2 5 . . Detach 1 | . . . . 1 . . . . Swap 17 | . 1 6 . 2 6 . 2 . Drop 36 | . 2 12 1 7 13 1 . . Fire 159 | 17 45 56 . 1 21 12 7 . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . 1 . 1 . 1 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 3 | . . 3 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Min x2] / *Sub) -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Dat]) -6/Data Miner History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 219 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 603 | -10/Materials | Discovered new exit (range 9) 771 | -10/Materials | Discovered new exit (range 15) 884 | -10/Materials | Discovered new exit (range 5) 891 | -10/Materials | Entered Subcaves 1340 | -10/Subcaves | Core integrity fell below 50% 1708 | -10/Subcaves | Discovered new exit (range 12) 1748 | -10/Subcaves | Core integrity fell below 20% 1875 | -10/Subcaves | Found SUBCON Basin 2121 | -10/Subcaves | Entered Recycling 2591 | -8/Recycling | Learned Storage emergency access door positions 2639 | -8/Recycling | Learned location of 1 exit from Storage 2676 | -8/Recycling | Learned Storage terminal intel 2701 | -8/Recycling | Learned location of Lower Caves (-6) 2717 | -8/Recycling | Learned Storage stockpile data 2722 | -8/Recycling | Learned location of Lower Caves (-6) 2737 | -8/Recycling | Learned location of 2 exits from Factory 2760 | -8/Recycling | Identified exit to Factory 2792 | -8/Recycling | Learned 4 Factory zone layouts 2834 | -8/Recycling | Learned Factory emergency access door positions 3149 | -8/Recycling | Scanned before Scraplab entrance 3197 | -8/Recycling | Entered Scraplab 3834 | -8/Recycling | Discovered new exit (range 2) 3838 | -8/Recycling | Entered Scraptown 4206 | -8/Scraptown | Visited Cyclists 4226 | -8/Scraptown | Received an X-ray algorithm 4256 | -8/Scraptown | Visited Awakened 4302 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4307 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 4341 | -8/Scraptown | Discovered exit to Factory (range 5) 4432 | -8/Scraptown | Visited UFD Registry 4432 | -8/Scraptown | Registered with UFD as "Technocase" 4565 | -8/Scraptown | Visited Curators Association 4638 | -8/Scraptown | Visited Science Guys 4661 | -8/Scraptown | Visited Botcube Research 4735 | -8/Scraptown | Found Lrg. Botcube 4804 | -8/Scraptown | Visited Junk Repository 4915 | -8/Scraptown | Discovered exit to Factory (range 3) 4924 | -8/Scraptown | Attacked by Scraptown defenders 4925 | -8/Scraptown | Entered Factory 4925 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 4926 | -6/Factory | Identified exit to Factory 4926 | -6/Factory | Identified exit to Extension 5439 | -6/Factory | Build established: Scavenger-Gunner 5456 | -6/Factory | Identified exit to Lower Caves 5975 | -6/Factory | First assault squad dispatched 5982 | -6/Factory | Entered Lower Caves 6005 | -6/Lower Caves | Learned 12 Factory zone layouts 6098 | -6/Lower Caves | Spotted B-75 Beast 6156 | -6/Lower Caves | Destroyed B-75 Beast 6383 | -6/Lower Caves | Discovered new exit (range 15) 6475 | -6/Lower Caves | Entered another Lower Caves area 6538 | -6/Lower Caves | Discovered exit to Factory (range 7) 6693 | -6/Lower Caves | Ambushed by wild Derelicts 7202 | -6/Lower Caves | Discovered new exit (range 16) 7225 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7257 | -6/Lower Caves | Learned location of 1 exit from Factory 7421 | -6/Lower Caves | Entered Data Miner 7421 | -6/Data Miner | Self-destructed Last Messages --------------- 07208_ Lgt. Nuclear Core fries itself beyond repair. 07225_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 07233_ Y-54 Guardian suffers critical hit (Meltdown). 07246_ Acquired Lgt. Treads. 07247_ Acquired 58 matter. 07257_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 07290_ Searching scrap... 07290_ Found Plasma Flamer. 07290_ Found Plasma Rifle. 07290_ Found Adv. Terrain Scan Processor. 07290_ Found 59 Matter. 07295_ Acquired Plasma Flamer. 07299_ Acquired Plasma Rifle. 07304_ Acquired Adv. Terrain Scan Processor. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????????????????##?????????????? | | ???????????######