Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 17:51:07 Player: Blaze Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (82) 410 Value Destroyed (3330) 3330 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2467) 2467 TOTAL SCORE: 11527 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 537 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 728 Friendly Fire -444 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ 0b10 Decoder Chip [Generic] Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink Improved Terrain Scan Processor 0b10 Decoder Chip [Generic] Targeting Computer Improved Launcher Guidance Computer > --- WEAPON ----------- Heavy Beamcaster Vortex Rifle Vortex Catalyst Activator Scythe > --- INVENTORY -------- Tesla Rifle Bore Cannon Bore Cannon [Rating: 91] Favorites ----------- Power Neutrino Core Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Impulse Thruster Array Utility Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Array Slashing Weapon Scythe Build | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp War Slots Evolved 12 | . . 2 . . . 6 2 2 . . . Power 3 | . . . . . . 2 1 . . . . Propulsion 3 | . . . . . . 2 . 1 . . . Utility 3 | . . 1 . . . 1 1 . . . . Weapon 3 | . . 1 . . . 1 . 1 . . . Parts Attached 110 | 6 10 13 1 1 16 18 11 4 15 . 15 Power 23 | 1 . 3 1 . 5 5 1 2 3 . 2 Engine 10 | 1 . 3 1 . 2 3 . . . . . Core 12 | . . . . . 3 2 1 1 3 . 2 Reactor 1 | . . . . . . . . 1 . . . Propulsion 27 | 2 5 1 . . 3 2 4 1 3 . 6 Treads 5 | 2 . . . . 2 1 . . . . . Leg 9 | . 3 1 . . 1 1 . . 2 . 1 Wheel 2 | . 2 . . . . . . . . . . Hover 7 | . . . . . . . 4 1 1 . 1 Flight 4 | . . . . . . . . . . . 4 Utility 22 | 1 3 3 . 1 1 5 1 1 3 . 3 Device 9 | . 1 . . 1 . 3 1 1 2 . . Storage 3 | 1 2 . . . . . . . . . . Processor 5 | . . 1 . . 1 1 . . . . 2 Hackware 1 | . . . . . . . . . 1 . . Protection 4 | . . 2 . . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 38 | 2 2 6 . . 7 6 5 . 6 . 4 Energy Gun 12 | 2 . 5 . . 1 . 1 . 2 . 1 Energy Cannon 1 | . . . . . . . . . 1 . . Ballistic Gun 14 | . 2 1 . . 5 1 3 . 2 . . Ballistic Cannon 3 | . . . . . . 2 . . . . 1 Launcher 6 | . . . . . 1 3 1 . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 1 . 2 . . . . 2 Corrupted Parts 3 | . . . . . . . . . 1 . 2 System Corruption 21 | . . . . . . . . . 2 . 19 Parts Lost 61 | . 7 2 . . 17 5 . . 15 1 14 Power 13 | . 1 2 . . 3 2 . . 3 . 2 Propulsion 20 | . 3 . . . 5 1 . . 4 1 6 Utility 9 | . 1 . . . 2 1 . . 3 . 2 Weapon 19 | . 2 . . . 7 1 . . 5 . 4 Highest Loss Streak 9 | . 6 1 . . 5 5 . . 7 1 9 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 80 | . 96 83 100 100 86 56 59 79 62 77 67 Engine 5 | . 13 7 11 11 6 8 . . . . . Core 4 | . . . . . 4 2 3 5 5 15 12 Treads 3 | . 4 . . . 17 5 . . . . . Leg 10 | . 7 19 22 22 3 2 . . 1 10 8 Wheel 1 | . 14 . . . . . . . . . . Hover 2 | . . . . . . . 20 26 16 4 . Device 6 | . 4 . . 2 11 12 7 15 4 10 4 Storage 1 | . 22 . . . . . . . . . . Processor 11 | . . 7 11 11 12 13 11 10 10 10 16 Protection 5 | . . 16 22 19 . . . . . . . Energy Gun 10 | . 4 24 22 22 4 . 3 5 5 10 7 Ballistic Gun 12 | . 22 5 11 11 27 . 6 10 11 10 7 Ballistic Cannon 1 | . . . . . . 9 . . . . . Slashing Weapon 1 | . . . . . . . . . 1 5 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 69 | 13 69 18 21 21 19 54 36 58 68 67 69 Greatest Support 58 | 40 40 20 20 20 40 28 40 50 50 40 58 Greatest Overweight (x) 13 | . 13 2 1 1 2 8 3 1 10 1 3 Average Overweight (x) . | . 1 . 1 . . 1 . . 1 1 . Largest Inventory Capacity 20 | 8 20 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 17 5 5 5 5 5 5 5 5 5 5 Most Carried 12 | 8 12 5 5 5 5 5 5 5 5 4 5 Average Carried 4 | 4 8 4 5 4 4 3 3 4 3 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 4 3 4 4 5 4 4 . Class Distribution -------------------- 35% | Scavenger-Gunner 22% | Tank 21% | Mutant 13% | Gunner 3% | Infiltrator-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -7/Zion Scavenger-Gunner | -6/Proximity Caves Mutant | -6/Factory Gunner | -5/Factory Infiltrator-Gunner | -4/Factory Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Resources | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp War Matter Collected 2533 | 260 167 282 5 10 421 189 80 262 366 118 373 Remotely . | . . . . . . . . . . . . Salvage Created 3402 | 79 370 671 . . 478 440 92 13 630 273 356 Parts 162 | 2 33 38 . . 25 23 5 2 17 9 8 Haulers Intercepted 1 | . . 1 . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . 3 44 . . . 4 9 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 58 | . 8 12 . . 10 5 1 . 13 4 5 Guns 40 | . 8 9 . . 10 . 1 . 7 4 1 Cannons 5 | . . . . . . 2 . . 1 . 2 AOE 13 | . . 3 . . . 3 . . 5 . 2 Classes Destroyed 16 | 1 4 4 . . 2 . 1 1 . 1 2 Worker 5 | . 2 . . . . 3 . . . . . Builder 3 | . . 1 . . . 2 . . . . . Tunneler 2 | . . . . . . . 2 . . . . Hauler 1 | . . 1 . . . . . . . . . Recycler 4 | 1 . 2 . . . 1 . . . . . Operator 1 | . . . . . . . . 1 . . . Watcher 7 | . 2 2 . . 1 2 . . . . . Swarmer 8 | . 1 4 . . 3 . . . . . . Grunt 25 | . 7 4 . . 2 4 . . 7 1 . Duelist 1 | . . 1 . . . . . . . . . Protector 1 | . . . . . . . . . . . 1 Sentry 8 | . . 3 . . 3 . 1 . . 1 . Specialist 1 | . . . . . . . . . . . 1 Hunter 4 | . . . . . 1 1 . . 2 . . Programmer 4 | . . . . . . . . . . 2 2 Behemoth 2 | . . . . . 1 . . . . . 1 Enhanced Grunt 1 | . . . . . . . . . . . 1 Thug 4 | . . . . . . . . . 4 . . Best Kill Streak 7 | 1 3 7 . . 3 6 3 1 4 2 2 Combat Bots Only 5 | . 2 5 . . 3 2 1 . 4 2 2 Max Kills in Single Turn 6 | 1 1 2 . . 2 6 3 1 4 1 2 Gunslinging 1 | . . . . . 1 . . . . . . Exploded 4 | . . 1 . . . 2 . . 4 . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp War Hostile Shots Fired 775 | . 112 47 . . 244 78 2 2 118 26 146 Missed 272 | . 33 14 . . 93 19 . 2 41 5 65 Damage Taken 8386 | . 791 516 . . 1899 1068 62 . 1555 439 2056 Core 2129 | . 233 40 . . 309 345 48 . 245 46 863 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 171 | . 43 . . . . . . . . . 128 Core Remaining (%) 54 | 100 6 . . . 12 59 95 . . . . Volleys Fired 225 | 3 45 39 . . 43 12 3 2 28 10 40 Largest 5 | 2 2 3 . . 3 3 2 3 5 4 3 Hottest 276 | 90 90 150 . . 123 151 78 141 276 211 141 Shots Fired 472 | 6 89 75 . . 109 25 4 6 76 41 41 Gun 390 | 6 89 75 . . 102 . 3 6 61 41 7 Cannon 63 | . . . . . . 23 . . 8 . 32 Launcher 19 | . . . . . 7 2 1 . 7 . 2 Special . | . . . . . . . . . . . . Kinetic 295 | . 64 24 . . 73 23 3 4 52 20 32 Thermal 123 | 6 25 36 . . 29 . . 2 12 11 2 Explosive 17 | . . . . . 7 2 1 . 7 . . Electromagnetic 30 | . . 15 . . . . . . 5 10 . Entropic 7 | . . . . . . . . . . . 7 Robot Hit Streak 19 | 4 14 9 . . 9 6 5 8 10 19 10 Robot Miss Streak 4 | 1 3 4 . . 3 2 . 1 3 2 3 Penetration Max 2 | . . . . . . . . . 2 . 1 Secondary Targets 5 | . 2 . . . 1 . . . 1 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . . . 1 1 . Shots Hit Robots 302 | 4 59 50 . . 73 18 3 5 40 31 19 Core Hits 211 | 2 21 30 . . 40 30 6 2 59 11 10 Critical Kills 2 | . . . . . . . . . . . 2 Critical Parts Destroyed 7 | . . . . . . . . . . . 7 Critical Strikes 23 | . 1 3 . . 5 2 . . . . 12 Burn 9 | . 1 3 . . 5 . . . . . . Destroy 12 | . . . . . . . . . . . 12 Blast 2 | . . . . . . 2 . . . . . Melee Attacks 1 | . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9506 | 46 762 1057 10 . 1299 1083 116 122 2463 660 1888 Guns 4601 | 46 762 691 . . 953 . 68 122 999 660 300 Cannons 1004 | . . . . . . 475 . . 33 . 496 Explosions 3891 | . . 366 . . 346 608 48 . 1431 . 1092 Melee . | . . . . . . . . . . . . Ramming 10 | . . . 10 . . . . . . . . Kinetic 4012 | . 564 254 . . 684 475 68 75 949 447 496 Thermal 1389 | 46 198 543 . . 269 19 . 47 33 183 51 Explosive 2532 | . . 118 . . 346 589 48 . 1431 . . Electromagnetic 222 | . . 142 . . . . . . 50 30 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Entropic 1341 | . . . . . . . . . . . 1341 Highest Corruption 21 | . . . . . . . . . 2 6 21 Average Corruption 3 | . . . . . . . . . 2 2 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 33 | . . . . . . . . . . . 33 Effects 24 | . . . . . . . . . 3 10 11 Message Errors 5 | . . . . . . . . . . 3 2 Matter Fused 5 | . . . . . . . . . . 2 3 Energy Discharges 1 | . . . . . . . . . 1 . . Parts Rejected 2 | . . . . . . . . . 1 . 1 Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . 1 2 . Data Loss (major) 2 | . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 134 | . . 17 . . 46 22 . . . . 49 Projectiles 2 | . . . . . . 2 . . . . . Explosions 132 | . . 17 . . 46 20 . . . . 49 Melee . | . . . . . . . . . . . . Knockbacks 10 | . . . . . . 7 . . . . 3 Impact . | . . . . . . . . . . . . Kinetic 9 | . . . . . . 6 . . . . 3 Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 329 | . . 100 . . 44 49 14 . 122 . . Shots 12 | . . 2 . . 2 2 1 . 5 . . Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 502 | 90 367 278 . . 364 270 . 48 502 120 173 Average Temperature 103 | 48 137 108 . . 97 88 . 28 179 51 30 Received Heat Transfer 1449 | . 336 153 . . 351 90 . . 222 27 270 Effects 12 | . 4 . . . 3 . . . 5 . . Shutdowns 6 | . 1 . . . 1 . . . 4 . . Energy Bleed 2 | . 1 . . . . . . . 1 . . Interference 1 | . 1 . . . . . . . . . . Damage (minor) 3 | . 1 . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . 2 . . . . . 1 . . 1 Heat Transferred 3649 | 124 607 1277 . . 1147 50 . 74 37 259 74 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp War Peak Influence 599 | 5 142 599 157 . . 269 216 275 . . . Initial 157 | . 3 34 157 . . . 114 105 . . . Average 126 | 2 57 303 120 . . 106 156 195 . . . Maximum Alert Level 2 | . . 2 . . . 1 1 1 . . . Low Security (%) 79 | 100 100 46 100 . . 77 57 33 . . . Level 1 13 | . . 1 . . . 22 42 66 . . . Level 2 6 | . . 51 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 6 | . 1 2 . . . 3 . . . . . Investigation 1 | . 1 . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 4 | . . 2 . . . 2 . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp War Distress Signals 4 | . 2 1 . . 1 . . . . . . Communications Jammed 7 | . . . . . . 4 . 3 . . . Distress Signals 7 | . . . . . . 4 . 3 . . . Times Spotted 156 | . 17 18 . . 21 15 1 8 17 4 55 Peak Tracking Total 21 | . 5 6 . . 7 4 1 4 4 2 21 Tactical Retreats 7 | . . . . . . . . 1 2 . 4 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp War Traps Triggered 2 | . 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . 16 Machines | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp War Machines Disabled 14 | . . 7 . . . 7 . . . . . Max in Single Turn 6 | . . 6 . . . 2 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp War Machines Accessed 14 | . 5 2 . . 1 . 2 . 1 . 3 Terminals 8 | . 4 2 . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 27 | . 12 6 . . 1 . 3 . 1 . 4 Successful 19 | . 7 4 . . 1 . 2 . 1 . 4 Failed 8 | . 5 2 . . . . 1 . . . . Catastrophic 1 | . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . . . . . . 3 . 4 . . . Terminals 18 | . 9 6 . . 1 . 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Terminal Hacks 16 | . 5 4 . . 1 . 1 . 1 . 4 Record 4 | . 2 . . . . . . . . . 2 Open Door 4 | . . . . . 1 . . . 1 . 2 Open DSF 1 | . . . . . . . 1 . . . . Emergency Access Points 2 | . . 2 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . 5 2 . . . . . . . . . Full Trace Events 2 | . 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp War Total Allies 16 | . . . . 7 . 2 . 7 . . . Largest Group 7 | . . . . 7 7 2 . 6 1 . . Highest-Rated Group 360 | . . . . 223 223 170 . 360 39 . . Highest-Rated Ally 85 | . . . . 39 39 85 . 81 39 . . Zionite Dispatches 3 | . . . . . . 1 . 2 . . . Heavy 1 | . . . . . . 1 . . . . . Fire 1 | . . . . . . . . 1 . . . Hacker 1 | . . . . . . . . 1 . . . Total Orders 2 | . . . . . 2 . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . RETURN 1 | . . . . . 1 . . . . . . Ally Attacks 60 | . . . . . 27 12 . 21 . . . Total Damage 1985 | . . . . . 437 921 . 627 . . . Kills 15 | . . . . . 4 7 . 4 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 2 Intel | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 1 1 . . . 1 2 . Drone Launches 2 | . . . . 1 1 . . . . . . Drone Recoveries 1 | . . . . . 1 . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp War Turns Passed 10384 | 144 711 410 520 2024 1595 1038 187 181 968 785 1821 Spaces Moved 5722 | 47 373 208 228 1145 838 447 202 159 601 385 1089 Core 429 | 6 3 44 . . 48 205 28 . 3 . 92 Treads 718 | 41 49 . . . 551 77 . . . . . Legs 3202 | . 72 164 228 1145 239 165 . . 65 385 739 Wheels 249 | . 249 . . . . . . . . . . Hover 866 | . . . . . . . 174 159 533 . . Flight 258 | . . . . . . . . . . . 258 Fastest Speed 35 | 50 50 50 190 120 50 100 48 44 48 190 35 Average Speed 151 | 145 136 120 190 168 153 194 58 51 130 190 144 Slowest Speed 700 | 160 700 150 190 190 170 450 200 94 550 190 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 5 60 24 47 88 70 14 5 5 72 60 89 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . 1 1 2 . . . 4 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 346 | . . 65 . . 39 31 26 1 135 4 45 Melee . | . . . . . . . . . . . . Projectile 23 | . . . . . . 3 2 1 8 3 6 AOE 322 | . . 65 . . 39 28 24 . 127 . 39 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Upp Upp War Total 7061 | 117 483 304 314 1242 1059 591 261 252 722 414 1302 Wait 875 | 51 43 33 85 90 150 92 42 83 67 20 119 Move 5711 | 46 372 207 227 1144 837 446 201 158 600 384 1089 Hop . | . . . . . . . . . . . . Pick Up 90 | 11 10 10 . 3 10 9 4 4 11 . 18 Fast Attach 21 | . . 3 . . 1 5 6 2 3 . 1 Attach 74 | 6 5 9 . 1 9 13 4 2 12 . 13 Detach 8 | . 1 . . . . 7 . . . . . Swap 15 | . 5 1 1 . 6 . 1 . . . 1 Drop 40 | . 2 2 . 4 3 7 . 1 1 . 20 Fire 225 | 3 45 39 . . 43 12 3 2 28 10 40 Melee 1 | . . . . . . . . . . . 1 Ram . | . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 145 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 345 | -10/Materials | Repaired Lgt. Treads 476 | -10/Materials | Discovered new exit (range 8) 554 | -10/Materials | Discovered new exit (range 12) 703 | -10/Materials | Discovered new exit (range 12) 843 | -10/Materials | Core integrity fell below 50% 854 | -10/Materials | Core integrity fell below 20% 856 | -10/Materials | Entered another Materials area 856 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 878 | -9/Materials | Lost 6 parts (1p2n1u2w) 1239 | -9/Materials | Discovered new exit (range 8) 1266 | -9/Materials | Entered Mines 1287 | -9/Mines | Build established: Tank 1306 | -9/Mines | Discovered new exit (range 8) 1350 | -9/Mines | Learned Materials emergency access door positions 1762 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1786 | -9/Mines | Entered Zion 2085 | -7/Zion | Learned Factory trap positions 2518 | -7/Zion | Imprinted 2520 | -7/Zion | Declared Zion's savior 3330 | -7/Zion | Given the Hacking Drone Bay 3331 | -7/Zion | Found Prototype Device 3338 | -7/Zion | Identified Hacking Drone Bay 3644 | -7/Zion | Build established: Gunner 3736 | -7/Zion | Gained Derelict followers 3778 | -7/Zion | Discovered new exit (range 14) 3810 | -7/Zion | Entered Proximity Caves 3810 | -6/Proximity Caves | Accompanied by 8 allies 3828 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3888 | -6/Proximity Caves | Lost 4 allies 3957 | -6/Proximity Caves | Spotted B-75 Beast 4014 | -6/Proximity Caves | Destroyed B-75 Beast 4030 | -6/Proximity Caves | Lost 3 allies 4042 | -6/Proximity Caves | Lost 5 parts (1p2n2w) 4368 | -6/Proximity Caves | Build established: Scavenger-Gunner 4843 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5307 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 5338 | -6/Proximity Caves | Core integrity fell below 50% 5357 | -6/Proximity Caves | Derelicts attacked a huge 0b10 base 5386 | -6/Proximity Caves | Lost 4 parts (1p3w) 5396 | -6/Proximity Caves | Core integrity fell below 20% 5404 | -6/Proximity Caves | Discovered new exit (range 3) 5405 | -6/Proximity Caves | Entered Factory 5405 | -6/Factory | Evolved 6 slots: Power x2, Propulsion x2, Utility x1, Weapon x1 5406 | -6/Factory | Loaded intel: 117 trap records 5420 | -6/Factory | Lost 4 allies 5435 | -6/Factory | Lost 5 parts (1p2n1u1w) 5528 | -6/Factory | Zion Heavy squad teleported in 5644 | -6/Factory | Build established: Mutant 6246 | -6/Factory | Discovered new exit (range 15) 6258 | -6/Factory | Discovered new exit (range 15) 6270 | -6/Factory | Found Prototype Launcher 6271 | -6/Factory | Identified Rocket Array 6443 | -6/Factory | Entered another Factory area 6443 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6465 | -5/Factory | Lost 5 parts (2p1n1u1w) 6612 | -5/Factory | Discovered new exit (range 7) 6630 | -5/Factory | Entered another Factory area 6630 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6644 | -4/Factory | Zion Fire squad teleported in 6691 | -4/Factory | Zion Hacker squad teleported in 6710 | -4/Factory | Discovered new exit (range 15) 6811 | -4/Factory | Entered Upper Caves 6811 | -4/Upper Caves | Accompanied by 2 allies 6865 | -4/Upper Caves | Lost 6 allies 6877 | -4/Upper Caves | Build established: Infiltrator-Gunner 7138 | -4/Upper Caves | Lost 7 parts (2p1n1u3w) 7446 | -4/Upper Caves | Build established: Gunner 7562 | -4/Upper Caves | Ambushed by wild Derelicts 7605 | -4/Upper Caves | Lost 3 parts (2n1w) 7727 | -4/Upper Caves | Discovered new exit (range 13) 7779 | -4/Upper Caves | Entered another Upper Caves area 7848 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7913 | -4/Upper Caves | Build established: Scavenger-Gunner 8403 | -4/Upper Caves | Learned 4 Research zone layouts 8418 | -4/Upper Caves | Learned Research trap positions 8556 | -4/Upper Caves | Discovered new exit (range 4) 8564 | -4/Upper Caves | Entered Warlord 8635 | -4/Warlord | System corruption cleaned by Quarantine Array 9351 | -4/Warlord | Visited the Vortex Lab 9357 | -4/Warlord | Warlord's base attacked by MAIN.C 9371 | -4/Warlord | Found Prototype Energy Gun 9389 | -4/Warlord | Found Prototype Launcher 9420 | -4/Warlord | Identified Vortex Rifle 9686 | -4/Warlord | Rebuked by Warlord 9707 | -4/Warlord | Warlord forces counterattacked 9979 | -4/Warlord | Identified Vortex Catalyst Activator 9988 | -4/Warlord | Spotted Striker 9988 | -4/Warlord | Spotted B-90 Cyclops 10005 | -4/Warlord | Spotted B-86 Titan 10005 | -4/Warlord | Spotted Executioner 10032 | -4/Warlord | Warlord base infiltrated, sounded retreat 10046 | -4/Warlord | Lost 9 parts (2p2n2u3w) 10189 | -4/Warlord | Spotted Striker 10189 | -4/Warlord | Spotted Executioner 10191 | -4/Warlord | Spotted B-90 Cyclops 10206 | -4/Warlord | Spotted B-86 Titan 10218 | -4/Warlord | Spotted B-90 Cyclops 10218 | -4/Warlord | Spotted B-86 Titan 10219 | -4/Warlord | Spotted Striker 10222 | -4/Warlord | Core integrity fell below 50% 10224 | -4/Warlord | System corruption reached 10% 10240 | -4/Warlord | Destroyed B-90 Cyclops 10267 | -4/Warlord | Found Hvy. Reflective Plating 10280 | -4/Warlord | Lost 14 allies 10319 | -4/Warlord | Spotted Striker 10320 | -4/Warlord | Spotted Executioner 10355 | -4/Warlord | Lost 4 allies 10367 | -4/Warlord | Spotted Striker 10374 | -4/Warlord | Spotted Striker 10384 | -4/Warlord | Core integrity fell below 20% 10384 | -4/Warlord | Discovered new exit (range 15) 10385 | -4/Warlord | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Triggered Dirty Bomb Trap. An explosion rips through the floor. Cesium-ion Thruster destroyed. Scythe destroyed. Critical hit (Blast). Acquired Corrupted VTOL Module. Integrated Corrupted VTOL Module (+10). CAF/ KDD#P&ON|I2G8&WLFFN [Achievement: Hunted] B-60 Warrior Imp. Treads blasted off. Knocked back. VTOL Module destroyed. Impulse Thruster Array destroyed. Dropped Phasing Sabre. Discarded Imp. Launcher Guidance Computer. L-61 Swordsman knocked back. Dropped Corrupted Powered Hammer. Dropped Rnf. Fission Core. EXIT=FOUND [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | #####???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | ! #???????????????????????????????????? | | * #???????????????????????????????????? | | #???????????????????????????????????? | | #?????????????#?????????????????????? | | #???????????## ???????????#????????? | | #???????????# ?????????## ???*????? | | #???????????# ???????## %< ??? | | #???????????? ???????# ??? | | #####????????????? ??????# "#?? | | ??????????????????? ??????? "#??? | | ???????????????????? ??????? "#??? | | ????????????????????? ???????# "#???? | | #???????????????????# ????##" ""????? | | #????????????????????# ??### ###???? | | #????????????????????# ?? ###?? | | #?????????????????????# ### #?# ##? | | #??????????????????????# @ x#??# #? | | ###???"????????????????### ggg##?# #? | | #?#""??????????????????# g#?# #?? | | #?#""#?????????????????## l ### ## | | ###""#?###??????????????## /g ###% " | | ""##!""###"###?????????????##l*g###* % "# | | [" *!""*!= #"##########?????##= "# | | !#=[=""=!!=[ " """####?###Ebxg==% # | | =[!][!"*![[[! " "##" "" K= ## | | **=%%!=%*%=!* !]=% """%%##" ## #? | | =!=%%!%%%%%!= % =! # #? | | %]=[[!%!!=%**! !/% % %% " ;# %###? | | =%%[%[%=%%%%= % * % "" ## ## #??? | | ===*[*= [%[%% " #" ##### ##?? | | [=!!%""[!%![ # ## #?### #?? | | *""=!! "#######"###?### #### # #?? | | #"###""######??????##????## #?# #?? | | # #?#""#????????????????## ### #?? | | ###?#""#????????????????# ### ##?? | | #???#""#???????????????## ##?# #??? | | ????#""????????????????# #??## ##??? | | ???????????????????????# #???## #???? | | ???????????????????????# ##????# ###?? | | ???????????????????????# #????##" ""##? | | ??????????????????????## ##???#"" " #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 47 Energy Capacity 745 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 1 Jamming Range 14 Armor Coverage 300 Evasion (%) 63 Targeting Accuracy 10 Launcher Accuracy 30 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Field Propulsion Drive | -7/Zion | Archive Med. Insulated Plating | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Power Maul | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Drone Bay | -7/Zion | Archive Energy Filter | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Focal Shield | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club A Powerful Ally? Adventurer Hunted I'm Back, Baby! Robot Respite The One Universal Adapter Challenges ------------ None Game ------ Seed StasisElectronAmplifier Manual? 0 Play Time 02:16:07 Cumulative 5.9 hours Start 2024.04.06 @ 16:14:47 End 2024.04.07 @ 17:51:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 879ebb2b-ed1d-4229-a19d-8a0f6279d9c3