Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 23:24:25 Player: TheTravelingGuy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (76) 380 Value Destroyed (1878) 1878 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8438 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 219/300 Energy 41/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Targeting Computer Improved Melee Analysis Suite Improved Shield Generator Long-range Proton Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Triangulator Improved Signal Interpreter Advanced Signal Interpreter IFF Parser > --- WEAPON ----------- (None) > --- INVENTORY -------- Targeting Computer Improved Melee Analysis Suite Improved Shield Generator Long-range Proton Cannon [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Advanced Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Slots Evolved 14 | . . . 2 2 2 . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . Propulsion 6 | . . . 2 . . . . 1 . . 1 1 1 Utility 6 | . . . . 1 2 . . 1 . . . 1 1 Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 94 | 7 . 2 27 11 9 4 4 10 8 . 3 1 8 Power 10 | 1 . . 2 2 1 1 . 1 2 . . . . Engine 7 | 1 . . 1 2 1 . . 1 1 . . . . Core 3 | . . . 1 . . 1 . . 1 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 30 | 2 . 2 9 5 4 . 1 2 . . 1 . 4 Treads 1 | . . . . . . . 1 . . . . . . Leg 9 | 2 . 2 4 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 5 | . . . . 2 . . . 1 . . . . 2 Flight 15 | . . . 5 2 4 . . 1 . . 1 . 2 Utility 32 | 2 . . 6 2 4 2 2 6 3 . 1 1 3 Device 22 | 1 . . 3 1 2 1 2 5 3 . 1 . 3 Storage 1 | 1 . . . . . . . . . . . . . Processor 3 | . . . . . . 1 . 1 . . . 1 . Hackware 3 | . . . . 1 2 . . . . . . . . Protection 3 | . . . 3 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 22 | 2 . . 10 2 . 1 1 1 3 . 1 . 1 Energy Gun 2 | . . . 2 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 8 | 2 . . 3 . . . . . 3 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . . 2 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 3 1 . 1 1 . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . 1 . . . . 2 Parts Lost 46 | . . . 5 9 . 14 1 4 . . 7 1 5 Power 6 | . . . . 2 . 2 . 1 . . 1 . . Propulsion 17 | . . . 2 5 . 4 . 2 . . . 1 3 Utility 16 | . . . 1 2 . 4 1 1 . . 5 . 2 Weapon 7 | . . . 2 . . 4 . . . . 1 . . Highest Loss Streak 14 | . . . 2 3 . 14 1 4 . . 6 1 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 4 | 1 3 7 7 4 3 2 2 2 3 5 2 2 3 Power . | . . . . . . . . . . . . . . Propulsion . | . 1 2 . . . . . . . . . . . Utility 2 | . 2 2 3 2 . 1 . 2 2 4 2 2 2 Weapon 1 | . . 1 2 2 2 . 1 . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 18 | . . 1 8 2 2 . . 2 . . 1 . 2 Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . Utility 11 | . . 1 3 2 1 . . 1 . . 1 . 2 Weapon 3 | . . . 3 . . . . . . . . . . Tool/Special 3 | . . . 1 . 1 . . 1 . . . . . Average Slot Usage (%) 72 | . 100 100 86 86 78 30 3 27 60 66 18 18 27 Engine 5 | . 14 14 8 5 3 2 . 3 . . . . . Core 1 | . . . 2 3 . . . . 1 6 . . . Leg 8 | . 28 28 25 . . . . . . . . . . Flight 9 | . . . 7 22 15 6 . 1 . . . 4 5 Device 14 | . 14 14 7 17 11 5 1 6 31 33 6 5 5 Storage 3 | . 14 14 10 . . . . . . . . . . Processor 1 | . . . . . . 1 . 3 6 6 5 8 9 Hackware 3 | . . . . 8 22 5 . . . . . . . Ballistic Gun 8 | . 28 28 13 . . . . . 19 20 . . . Slashing Weapon 10 | . . . 7 26 21 7 . . . . . . . Peak Build Rating 51 | 7 7 10 24 31 37 37 19 29 42 41 41 26 51 Average Rating 21 | 5 7 7 14 26 28 10 3 13 37 41 12 21 37 On Entrance 15 | . 7 7 10 22 18 37 1 . 4 41 41 20 14 Naked Turns 179 | . . . . . . 150 29 . . . . . . Heaviest Build 35 | 13 13 13 23 15 17 17 8 7 35 24 24 1 2 Greatest Support 45 | 20 20 25 45 18 20 20 22 18 15 15 15 13 24 Greatest Overweight (x) 9 | . . . 5 3 2 5 . 1 9 1 3 . . Average Overweight (x) . | . . . . . . . . . 2 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 7 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 3 4 8 8 5 5 4 5 5 5 5 5 3 5 Average Carried 4 | 1 3 7 7 4 3 1 2 2 3 5 2 2 3 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 4 8 5 4 4 3 2 4 5 5 2 3 4 Class Distribution -------------------- 37% | Mutant 23% | Sprinter 20% | Scavenger-Mutant 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Matter Collected 1822 | 240 . 216 564 254 110 . 59 149 212 18 . . . Remotely . | . . . . . . . . . . . . . . Salvage Created 2550 | 87 . 184 1083 826 151 21 . 114 41 . 43 . . Parts 150 | 6 . 9 67 48 5 3 . 5 2 . 5 . . Haulers Intercepted 7 | . . . 4 3 . . . . . . . . . Recyclers Shooed 2 | . . . 1 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Combat Hostiles Destroyed 43 | . . 6 21 9 . 1 . 2 1 . 3 . . Melee 15 | . . . 4 8 . 1 . 2 . . . . . Guns 19 | . . 6 12 . . . . . 1 . . . . AOE 9 | . . . 5 1 . . . . . . 3 . . Classes Destroyed 14 | 2 . 3 7 . . . . 1 1 . . . . Worker 7 | . . . 3 3 . . . 1 . . . . . Builder 1 | . . . 1 . . . . . . . . . . Tunneler 4 | 1 . . 1 1 1 . . . . . . . . Hauler 7 | . . . 4 3 . . . . . . . . . Recycler 3 | 1 . . . 1 1 . . . . . . . . Operator 5 | . . . 1 3 . . . 1 . . . . . Watcher 6 | . . . 3 2 1 . . . . . . . . Swarmer 11 | . . 3 3 . . 1 . 1 . . 3 . . Grunt 20 | . . 2 13 5 . . . . . . . . . Brawler 2 | . . . 1 1 . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . Sentry 7 | . . 1 3 3 . . . . . . . . . Hunter 1 | . . . . . . . . . 1 . . . . Best Kill Streak 7 | 2 . 3 7 3 1 1 . 2 1 . 3 . . Combat Bots Only 5 | . . 3 5 3 . 1 . 1 1 . 3 . . Max Kills in Single Turn 5 | 1 . 2 5 1 1 1 . 1 1 . 3 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 2 1 . . . . . . 3 . . Melee 1 | . . . 1 1 . 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Hostile Shots Fired 633 | . . 41 112 68 1 75 21 56 24 . 58 10 167 Missed 228 | . . 9 29 28 1 17 8 21 3 . 21 5 86 Hits 405 | . . 32 83 40 . 58 13 35 21 . 37 5 81 Melee 5 | . . . 3 2 . . . . . . . . . Projectile 400 | . . 32 80 38 . 58 13 35 21 . 37 5 81 Critical Strikes 8 | . . . 1 1 . 1 . . 3 . . . 2 Damage Taken 6924 | . . 404 1125 701 . 895 289 518 372 . 850 91 1679 Core 3372 | . . 87 248 205 . 379 138 370 66 . 578 . 1301 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 42 | . . . . 42 . . . . . . . . . Core Remaining (%) 60 | 100 . 65 38 62 . . 26 . . 48 42 100 . Volleys Fired 120 | 6 1 26 72 4 . . . . 11 . . . . Largest 3 | 2 2 2 2 1 . . . . 3 . . . . Hottest 100 | 40 40 40 100 36 . . . . 91 . . . . Shots Fired 237 | 12 2 52 134 4 . . . . 33 . . . . Gun 227 | 12 2 52 128 . . . . . 33 . . . . Cannon . | . . . . . . . . . . . . . . Launcher 10 | . . . 6 4 . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 221 | 12 2 52 122 . . . . . 33 . . . . Thermal 6 | . . . 6 . . . . . . . . . . Explosive 10 | . . . 6 4 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 10 | 5 5 10 8 5 . . . . 7 . . . . Robot Miss Streak 3 | 3 . 2 3 . . . . . 2 . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 244 | 8 2 37 100 55 5 5 . 11 21 . . . . Core Hits 118 | 4 1 14 61 24 3 1 . 3 4 . 3 . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 7 | . . . . 6 . . . 1 . . . . . Sever 6 | . . . . 6 . . . . . . . . . Impale 1 | . . . . . . . . 1 . . . . . Melee Attacks 129 | . . . 22 70 7 17 . 12 . . 1 . . Impact . | . . . . . . . . . . . . . . Slashing 116 | . . . 22 70 7 17 . . . . . . . Piercing 13 | . . . . . . . . 12 . . 1 . . Sneak Attacks 29 | . . . 2 15 3 . . 9 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Follow-up Attacks 17 | . . . 2 10 1 4 . . . . . . . Damage Inflicted 7030 | 69 16 314 2215 2648 273 137 . 579 292 . 471 6 10 Guns 1574 | 69 16 314 883 . . . . . 292 . . . . Cannons . | . . . . . . . . . . . . . . Explosions 1545 | . . . 739 338 . . . . . . 468 . . Melee 3892 | . . . 593 2310 273 137 . 579 . . . . . Ramming 19 | . . . . . . . . . . . 3 6 10 Kinetic 1512 | 69 16 314 821 . . . . . 292 . . . . Thermal 62 | . . . 62 . . . . . . . . . . Explosive 1545 | . . . 739 338 . . . . . . 468 . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 3313 | . . . 593 2310 273 137 . . . . . . . Piercing 579 | . . . . . . . . 579 . . . . . Highest Corruption 3 | . . . 2 2 . . . . . . . . 3 Average Corruption 1 | . . . 1 2 . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 18 | . . . 8 10 . . . . . . . . . Message Errors 2 | . . . 1 1 . . . . . . . . . Matter Fused 2 | . . . . 2 . . . . . . . . . Heat Flow Errors 5 | . . . 3 2 . . . . . . . . . Energy Discharges 2 | . . . 2 . . . . . . . . . . Parts Fused 1 | . . . 1 . . . . . . . . . . Data Loss (minor) 3 | . . . 1 2 . . . . . . . . . Data Loss (major) 3 | . . . . 3 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 518 | . . . 56 182 38 9 . 100 . . 133 . . Projectiles . | . . . . . . . . . . . . . . Explosions 189 | . . . 31 25 . . . . . . 133 . . Melee 329 | . . . 25 157 38 9 . 100 . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 307 | . . . . 75 . . . . . . 225 2 5 Shots 4 | . . . . 2 . . . . . . 2 . . Rammed 5 | . . . . . . . . . . . 1 2 2 Targets Rammed 5 | . . . . . . . . . . . 1 2 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 245 | . . 28 245 176 . . . . 33 . . . . Average Temperature 27 | . . 11 29 68 . . . . 16 . . . . Received Heat Transfer 1002 | . . 171 420 252 . . 36 27 . . 72 12 12 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . Heat Transferred 185 | . . . 185 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Maximum Alert Level 1 | . . . 1 . . . . . . . . . . Low Security (%) 90 | 100 100 100 67 100 100 . . 100 . . 100 100 100 Level 1 9 | . . . 32 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 278 | 5 19 77 278 166 70 . . 78 . . 194 56 35 Initial 105 | . . 7 . 105 70 . . . . . . 56 3 Average 63 | 1 3 12 92 73 18 . . 9 . . 109 33 5 Influence Increases 2354 | 10 24 140 745 540 101 95 . 185 30 . 364 . 120 Destroy 0b10 Robot/C 840 | . . 120 420 180 . 20 . 20 20 . 60 . . Destroy 0b10 Robot/NC 170 | 10 . . 65 65 15 . . 15 . . . . . Destroy Leader 206 | . . 20 104 60 2 . . . 10 . 10 . . Successful Hack 34 | . 9 . 13 3 9 . . . . . . . . Disable Machine 120 | . . . 60 15 . . . . . . 45 . . Destroy Structure 204 | . . . 83 37 . . . . . . 84 . . Partial Spotted 120 | . . . . 30 15 . . 15 . . 30 . 30 Lose Combat Pursuer 660 | . 15 . . 150 60 75 . 135 . . 135 . 90 Influence Decreases 2339 | 10 5 159 494 635 256 81 15 107 108 . 247 111 111 Entered New Map 343 | . . 12 . 146 86 1 4 . 30 . . 61 3 Time Decay 1524 | 10 5 147 269 398 170 50 10 67 78 . 207 40 73 Lost Part 290 | . . . 44 90 . 30 1 40 . . 40 10 35 Purge Threat 182 | . . . 181 1 . . . . . . . . . Squads Dispatched 16 | . 1 . 1 5 2 . . 4 . . . . 3 Investigation 4 | . . . . 3 1 . . . . . . . . Extermination 4 | . . . . . 1 . . 2 . . . . 1 Reinforcement 8 | . 1 . 1 2 . . . 2 . . . . 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Distress Signals 9 | . 1 . 1 4 . . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 180 | . 2 7 34 44 6 12 1 21 1 . 19 7 26 Peak Tracking Total 18 | . 3 3 5 12 3 4 1 11 1 . 11 8 18 Tactical Retreats 33 | . 1 . 1 10 2 5 . 4 . . 4 . 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Traps Triggered 9 | . . . 5 1 1 . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Machines Disabled 8 | . . . 4 1 . . . . . . 3 . . Max in Single Turn 2 | . . . 2 1 . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Machines Accessed 19 | . 2 . 6 3 4 . . 2 1 . . 1 . Terminals 10 | . 2 . 5 1 2 . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . Recycling Units 4 | . . . . 1 1 . . 1 . . . 1 . Scanalyzers 2 | . . . 1 . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 57 | . 6 . 18 18 10 . . 3 1 . . 1 . Successful 34 | . 2 . 11 13 6 . . 1 1 . . . . Failed 23 | . 4 . 7 5 4 . . 2 . . . 1 . Catastrophic 4 | . 2 . . 1 . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 27 | . 6 . 13 4 4 . . . . . . . . Terminals 31 | . 6 . 15 6 4 . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations 8 | . . . . 8 . . . . . . . . . Recycling Units 8 | . . . . 4 2 . . 1 . . . 1 . Scanalyzers 7 | . . . 3 . 4 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 10 | . . . 5 3 1 . . . 1 . . . . Open Door 1 | . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . Alert Level 2 | . . . 1 1 . . . . . . . . . Unreport Threat 3 | . . . 2 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . 6 . . . . . . . . . Scan Component 3 | . . . . 3 . . . . . . . . . Repair 3 | . . . . 3 . . . . . . . . . Recycling Unit Hacks 6 | . . . . 3 2 . . 1 . . . . . Report Inventory 3 | . . . . 2 1 . . . . . . . . Retrieve Components 3 | . . . . 1 1 . . 1 . . . . . Scanalyzer 3 | . . . 2 . 1 . . . . . . . . Insert Component 2 | . . . 1 . 1 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 2 . 4 1 2 . . . . . . . . Terminals 9 | . 2 . 4 1 2 . . . . . . . . Botnet 9 | . 2 . 4 1 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . Hacking Detections 16 | . 2 . 6 3 3 . . 1 . . . 1 . Full Trace Events 4 | . . . 1 2 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . . 3 . . . . . . . . . Time 158 | . . . . 158 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 11 | . . . . 10 . . . 1 . . . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 3 | . . . . . . . . . 3 . . . . EXPLORE 3 | . . . . . . . . . 3 . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Active Infowar (turns) 6242 | 11 95 682 1413 2516 205 98 . 6 432 77 362 98 247 Sensors 1149 | . . . . 1149 . . . . . . . . . IFF 116 | . . . . . . . . . . . . . 116 Traps 888 | . . . . . 205 98 . 2 431 77 75 . . Seismic 3603 | 11 95 682 1413 1363 . . . . . . 39 . . Triangulation 666 | . . . . . . . . 4 3 . 314 98 247 ECM 1696 | . . . 63 1601 . 32 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . . . Drone Launches 3 | . . . . . . . . . 3 . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Turns Passed 9305 | 91 95 682 2374 2669 451 249 43 568 1133 77 474 98 301 Spaces Moved 6060 | 53 76 501 896 1224 646 396 59 568 546 78 239 217 561 Core 1602 | 1 . . 1 36 . 300 54 69 546 78 180 36 301 Treads 5 | . . . . . . . 5 . . . . . . Legs 1422 | 52 76 501 706 87 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 876 | . . . . 156 174 . . 459 . . . . 87 Flight 2155 | . . . 189 945 472 96 . 40 . . 59 181 173 Fastest Speed 26 | 50 120 120 29 26 26 26 50 40 50 100 40 40 26 Average Speed 80 | 118 120 120 109 55 54 50 58 58 178 100 52 41 47 Slowest Speed 500 | 120 120 120 300 200 180 300 145 120 500 100 200 50 70 Overloaded Moves 15 | . . . . . . . . . . . . . 15 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 4 | . . . . 3 . . . . . . . 1 . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 18 85 58 44 16 63 9 20 70 9 10 7 18 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . . Known Exits Taken 6 | . . . . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . . . . . Scrap Searched 13 | . . 1 . . . 1 6 . 4 1 . . . Spaces Dug 24 | . . . . 24 . . . . . . . . . Terrain Destroyed 160 | . . . 82 35 . . . . 2 . 41 . . Melee . | . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . 2 . . . . AOE 158 | . . . 82 35 . . . . . . 41 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Fac Fac Res Total 10129 | 69 78 541 2143 3120 740 420 66 791 681 77 587 222 594 Wait 3577 | . . 4 1077 1801 45 5 . 188 104 . 334 3 16 Move 6039 | 52 75 500 895 1217 645 395 58 567 545 77 238 214 561 Hop 4 | . . . . 3 . . . . . . . 1 . Pick Up 64 | 4 2 6 18 11 7 1 3 1 7 . . 1 3 Fast Attach 57 | 5 . . 16 6 5 2 1 10 4 . 2 1 5 Attach 48 | 2 . . 6 9 7 3 4 3 6 . 4 . 4 Detach 17 | . . . 1 2 3 1 . 6 . . 2 . 2 Swap 22 | . . 2 13 5 . . . . 2 . . . . Drop 54 | . . 3 26 7 6 . . 4 2 . 5 . 1 Fire 120 | 6 1 26 72 4 . . . . 11 . . . . Melee 104 | . . . 19 55 4 13 . 12 . . 1 . . Ram 5 | . . . . . . . . . . . 1 2 2 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . 18 . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 9) 187 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 339 | -10/Mines | Discovered new exit (range 9) 786 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 849 | -10/Mines | Discovered new exit (range 12) 869 | -10/Mines | Entered Materials 869 | -9/Materials | Evolved 2 slots: Propulsion x2 1179 | -9/Materials | Build established: Scavenger-Mutant 2274 | -9/Materials | Core integrity fell below 50% 2685 | -9/Materials | Discovered new exit (range 16) 3001 | -9/Materials | Build established: Mutant 3243 | -9/Materials | Entered another Materials area 3243 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3482 | -8/Materials | Build established: Sprinter 4274 | -8/Materials | Discovered new exit (range 7) 4932 | -8/Materials | Repaired Imp. VTOL Module 4970 | -8/Materials | Repaired Katana 5032 | -8/Materials | Repaired Imp. VTOL Module 5840 | -8/Materials | Lost 3 parts (1p1n1u) 5912 | -8/Materials | Entered Factory 5912 | -7/Factory | Evolved 2 slots: Utility x2 6359 | -7/Factory | Identified exit to Storage 6359 | -7/Factory | Identified exit to Lower Caves 6363 | -7/Factory | Entered Lower Caves 6461 | -7/Lower Caves | Released all parts (3) 6485 | -7/Lower Caves | Lost 14 parts (2p4n4u4w) 6602 | -7/Lower Caves | Core integrity fell below 50% 6609 | -7/Lower Caves | Discovered new exit (range 5) 6612 | -7/Lower Caves | Entered another Lower Caves area 6613 | -7/Lower Caves | Spotted B-75 Beast 6637 | -7/Lower Caves | Released all parts (4) 6652 | -7/Lower Caves | Discovered new exit (range 7) 6655 | -7/Lower Caves | Entered Factory 6655 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6708 | -6/Factory | Build established: Mutant 7216 | -6/Factory | Discovered new exit (range 15) 7222 | -6/Factory | Identified exit to Lower Caves 7223 | -6/Factory | Entered Lower Caves 7227 | -6/Lower Caves | Lost 4 parts (1p2n1u) 7575 | -6/Lower Caves | Build established: Tank 7834 | -6/Lower Caves | Entered a destroyed Warlord outpost 8039 | -6/Lower Caves | Core integrity fell below 50% 8335 | -6/Lower Caves | Discovered new exit (range 10) 8355 | -6/Lower Caves | Identified exit to Lower Caves 8356 | -6/Lower Caves | Entered another Lower Caves area 8357 | -6/Lower Caves | Encountered a Warlord checkpoint 8405 | -6/Lower Caves | Discovered new exit (range 9) 8431 | -6/Lower Caves | Identified exit to Factory 8433 | -6/Lower Caves | Entered Factory 8433 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8539 | -5/Factory | Lost 6 parts (1p5u) 8755 | -5/Factory | Build established: Mutant 8857 | -5/Factory | Core integrity fell below 50% 8897 | -5/Factory | Discovered new exit (range 8) 8906 | -5/Factory | Identified exit to Factory 8907 | -5/Factory | Entered another Factory area 8907 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9001 | -4/Factory | Discovered new exit (range 7) 9004 | -4/Factory | Identified exit to Research 9005 | -4/Factory | Entered Research 9005 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9281 | -3/Research | Core integrity fell below 50% 9296 | -3/Research | Core integrity fell below 20% 9306 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09262_ Acquired Imp. Gyrokinetic Inverter. 09262_ Penetrated by Slug. 09262_ Slug penetrates Wall. 09262_ Penetrated by Slug. 09264_ Slammed into U-05 Engineer. 09264_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 09264_ U-05 Engineer sends out distress signal. 09267_ Slammed into K-01 Serf. 09275_ Cld. Impulse Thruster destroyed. 09280_ K-01 Serf cleans the Subatomic Condenser. 09287_ Imp. Gyrokinetic Inverter destroyed. 09289_ Penetrated by Slug. 09293_ Imp. Gyrokinetic Inverter destroyed. 09293_ Slug penetrates Wall. 09302_ Penetrated by Slug. 09304_ K-01 Serf destroyed. 09305_ Penetrated by Slug. 09305_ Slug penetrates S-43 Plague. 09306_ P-80 Master resets S-43 Plague, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ""#?????????????????????????????????????????????? | | ""#?????????????????????????????????????????????? | | ""#?????????????????????????????????????????????? | | S########+##???????????????????????????????????? | | ""# ???????????????????????????????????? | | ""# ????????????????????????????????????? | | ""# ?????????????????????????????????????? | | + ???????????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | #### ########?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | /### ### #?????????????????????????????????? | | # #?# #?????????????????????????????????? | | # #?# p####################+##???????????? | | " # #?# pp s ????????? | | " / #?# s s @= h ????????? | | " # #?# s =% h ????????? | | # #?# ????????? | | ## ##?####+####################+### ?????????? | | * ## #?????????????????????????????????????????? | | ##### #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ???? ?????????????????????????????????????????? | | ???? ?????????????????????????????????????????? | | ???? ?????????????????????????????????????????? | | ???? ?????????????????????????????????????????? | | ???## ????????????????????????????????????????? | | ????? ?????????????????????????????????????????? | | ????? ?????????????????????????????????????????? | | ????? ?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 12 EM Shielding 2 Armor Coverage 150 Evasion (%) 64 Armor Integrity Analysis 30 Recoil Reduction 1 Offensive Hacking 30 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Katana | 68% | -8/Materials Imp. VTOL Module | 48% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Challenges ------------ None Game ------ Seed RemoteExoskeletonRefractor Manual? 0 Play Time 01:19:35 Cumulative 23.0 hours Start 2025.05.11 @ 20:56:11 End 2025.05.11 @ 23:24:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 39 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe3664bd-9d74-4b82-b53c-2706366868c3