Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.11.30 @ 18:03:45 Player: Lunatic Blue Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1187) 1187 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3308 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 404/550 Matter 91/450 Energy 73/100 System Corruption 0% Temperature Danger (435) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Compact Matter Pod Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Wheel Wheel Medium Storage Unit Large Storage Unit Compact Matter Pod (32) Reactive Plating Reactive Plating Reactive Plating Light EM Pulse Cannon Assault Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Hardened Light Armor Plating Reactive Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Wheel Wheel Medium Storage Unit Large Storage Unit Compact Matter Pod Compact Matter Pod Reactive Plating Reactive Plating Light EM Pulse Cannon Assault Rifle Heavy Assault Rifle Grenade Launcher Grenade Launcher Rocket Launcher Plasma Cutter [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Parts Attached 42 | 6 7 15 4 10 Power 3 | 1 1 1 . . Engine 2 | 1 . 1 . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 6 | 2 . 4 . . Treads 3 | 1 . 2 . . Leg . | . . . . . Wheel 3 | 1 . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 1 5 . 3 Device 1 | . 1 . . . Storage 5 | 1 . 3 . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 3 | . . 2 . 1 Artifact . | . . . . . Weapon 23 | 2 5 5 4 7 Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 13 | 2 3 3 2 3 Ballistic Cannon . | . . . . . Launcher 9 | . 2 1 2 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 12 | . . 1 . 11 Power 2 | . . 1 . 1 Propulsion 3 | . . . . 3 Utility 1 | . . . . 1 Weapon 6 | . . . . 6 Highest Loss Streak 11 | . . 1 . 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 92 99 100 76 Engine 8 | . 6 7 11 6 Core 2 | . 7 3 . . Treads 19 | . 14 19 22 7 Wheel 12 | . 14 13 11 9 Device 1 | . 6 2 . . Storage 11 | . 14 11 11 11 Protection 8 | . . 8 11 10 Ballistic Gun 30 | . 26 31 32 22 Naked Turns . | . . . . . Heaviest Build 71 | 13 17 66 61 71 Greatest Support 40 | 20 10 40 16 16 Greatest Overweight (x) 6 | 1 1 6 3 4 Average Overweight (x) 2 | . 1 3 3 3 Largest Inventory Capacity 20 | 8 8 20 20 20 Average Capacity 16 | 6 8 16 20 20 Most Carried 20 | 4 8 19 20 19 Average Carried 14 | 2 6 13 19 17 Final Capacity 20 | 8 8 20 20 20 Final Carried 19 | 4 8 19 19 13 Class Distribution -------------------- 45% | Tank 41% | Mutant 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1345 | 198 275 602 245 25 Remotely . | . . . . . Salvage Created 1515 | . 383 583 208 341 Parts 107 | . 22 40 26 19 Haulers Intercepted 3 | . 1 2 . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 34 | . 4 12 11 7 Guns 23 | . 2 12 5 4 AOE 11 | . 2 . 6 3 Classes Destroyed 11 | . 5 4 2 . Worker 1 | . . 1 . . Builder 3 | . 1 . . 2 Tunneler 2 | . . . 1 1 Hauler 3 | . 1 2 . . Recycler 3 | . 2 . . 1 Operator 2 | . 1 . . 1 Watcher 2 | . . 1 . 1 Swarmer 12 | . . 4 8 . Grunt 15 | . 4 4 2 5 Brawler 1 | . . . 1 . Sentry 6 | . . 4 . 2 Best Kill Streak 13 | . 5 5 5 13 Combat Bots Only 7 | . 2 5 4 7 Max Kills in Single Turn 4 | . 2 1 4 3 Gunslinging . | . . . . . Exploded 3 | . 1 . 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2095 | . 241 349 339 1166 Core 220 | . 20 27 27 146 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 92 . 86 . Volleys Fired 93 | . 22 32 17 22 Largest 3 | . 2 3 3 3 Hottest 80 | . 60 75 75 80 Shots Fired 231 | . 44 93 41 53 Gun 211 | . 37 93 38 43 Cannon . | . . . . . Launcher 20 | . 7 . 3 10 Special . | . . . . . Kinetic 211 | . 37 93 38 43 Thermal . | . . . . . Explosive 20 | . 7 . 3 10 Electromagnetic . | . . . . . Robot Hit Streak 16 | . 8 16 10 10 Robot Miss Streak 10 | . 4 10 3 2 Penetration Max . | . . . . . Secondary Targets 7 | . 1 3 2 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 142 | . 27 54 26 35 Core Hits 80 | . 13 21 15 31 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3968 | . 552 1011 726 1679 Guns 2250 | . 275 1011 439 525 Cannons . | . . . . . Explosions 1718 | . 277 . 287 1154 Melee . | . . . . . Ramming . | . . . . . Kinetic 2250 | . 275 1011 439 525 Thermal 22 | . . . . 22 Explosive 1696 | . 277 . 287 1132 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 17 | . 10 . . 7 Projectiles . | . . . . . Explosions 17 | . 10 . . 7 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 96 | . 37 . 22 37 Shots 5 | . 1 . 1 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 459 | . 18 233 399 459 Average Temperature 131 | . 9 75 172 216 Received Heat Transfer 969 | . 117 150 72 630 Effects 10 | . . 1 5 4 Shutdowns 2 | . . . 1 1 Energy Bleed 1 | . . 1 . . Interference 6 | . . . 4 2 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . . . . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 434 | . 196 434 257 349 Initial 100 | . . 82 54 100 Average 155 | . 65 227 89 236 Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 67 | 100 100 38 96 33 Level 1 28 | . . 51 3 66 Level 2 4 | . . 9 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 1 . 3 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 3 | . 1 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 6 16 11 13 Peak Tracking Total 6 | . 3 5 4 6 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 2 | . . . . 2 Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 9 | . 2 5 1 1 Terminals 8 | . 2 4 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 8 16 2 4 Successful 18 | . 5 9 1 3 Failed 12 | . 3 7 1 1 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 16 | . 3 12 . 1 Terminals 28 | . 8 14 2 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 4 4 1 2 Record 1 | . . . . 1 Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . . 1 . . Locate Traps 2 | . 2 . . . Zone Layout 4 | . 1 1 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 1 4 . 1 Terminals 6 | . 1 4 . 1 Track 1 | . . 1 . . Botnet 4 | . 1 2 . 1 Operators 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 9 | . 2 5 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2175 | 64 227 1026 772 86 Spaces Moved 1338 | 59 151 619 492 17 Core 13 | 13 . . . . Treads 49 | 4 . 45 . . Legs . | . . . . . Wheels 1276 | 42 151 574 492 17 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 80 145 145 Average Speed 135 | 86 95 141 145 151 Slowest Speed 170 | 160 95 170 145 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 3 32 47 100 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . 3 . Spaces Dug 5 | . . . 5 . Terrain Destroyed 96 | . 28 . 24 44 Melee . | . . . . . Projectile . | . . . . . AOE 96 | . 28 . 24 44 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1586 | 68 192 743 533 50 Wait 56 | . 2 43 11 . Move 1334 | 58 150 618 491 17 Hop . | . . . . . Pick Up 34 | 4 7 18 5 . Fast Attach 14 | 6 2 6 . . Attach 11 | . . 5 . 6 Detach 3 | . . 3 . . Swap 17 | . 5 4 4 4 Drop 24 | . 4 14 5 1 Fire 93 | . 22 32 17 22 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Identified exit to Mines 273 | -10/Materials | Discovered new exit (range 14) 292 | -10/Materials | Entered another Materials area 292 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 456 | -9/Materials | Discovered new exit (range 16) 925 | -9/Materials | Build established: Tank 1062 | -9/Materials | Discovered new exit (range 8) 1318 | -9/Materials | Entered Mines 1373 | -9/Mines | Learned Materials terminal intel 1401 | -9/Mines | Received a Mining Laser from a helpful Derelict 1527 | -9/Mines | Learned location of 2 exits from Materials 1605 | -9/Mines | Discovered new exit (range 7) 1676 | -9/Mines | Build established: Mutant 2061 | -9/Mines | Discovered new exit (range 5) 2090 | -9/Mines | Entered Materials 2090 | -8/Materials | Evolved 2 slots: Utility x2 2091 | -8/Materials | Identified exit to Factory 2092 | -8/Materials | Loaded intel: 12 terminal locations 2110 | -8/Materials | Garrison activated, responded to threat 2176 | -8/Materials | Self-destructed Last Messages --------------- 02164_ U-05 Engineer lays Concrete. 02164_ Enh. Autogun destroyed. 02165_ U-05 Engineer lays Concrete. 02166_ Enh. Autogun destroyed. 02167_ U-05 Engineer builds a Wall. 02168_ Com. Wheel broken. 02168_ Overheating: Short circuit. 02168_ The unstable cave ceiling collapses. 02170_ U-05 Engineer lays Concrete. 02171_ Enh. Autogun destroyed. 02171_ Broken Com. Wheel destroyed. 02171_ U-05 Engineer lays Concrete. 02172_ Overheating: System interference. 02172_ Targeting Computer temporarily disabled. 02172_ Hvy. Assault Rifle temporarily disabled. 02174_ Grenade Launcher destroyed. 02175_ The unstable cave ceiling collapses. 02175_ K-01 Serf collects debris. 02175_ Rocket Launcher destroyed. 02176_ Dropped Hvy. Assault Rifle. 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