Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.22 @ 17:18:30 Player: Zazzy Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (96) 480 Value Destroyed (3312) 3312 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (10) 10 TOTAL SCORE: 6782 Bonus ------- Follower Combat Kills 60 Friendly Fire -50 Cogmind --------- Core Integrity 0/700 Matter 133/300 Energy 265/265 System Corruption 11% Temperature Cool (6) Movement Core (650) Ox12 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Visual Processing Unit Field Recycling Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Deuterium Engine Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced ECM Suite Reaction Control System Advanced Focal Shield > --- WEAPON ----------- Shock Rifle Heavy Missile Launcher Chainsword > --- INVENTORY -------- Reinforced Ion Engine Reinforced Ion Engine Improved Heat Sink Large Storage Unit Recoil Stabilizer Advanced Focal Shield Field Recycling Unit Lightning Gun Beam Rifle Pulse Rifle Gauss Rifle Flak Gun Mining Laser [Rating: 63] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Reactor Antimatter Reactor Propulsion Titanium Leg Treads Heavy Treads Leg Titanium Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Axe Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 3 | . . . 1 1 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 91 | 6 5 5 14 22 30 4 5 Power 10 | 1 . . 3 4 1 1 . Engine 9 | 1 . . 3 4 1 . . Core . | . . . . . . . . Reactor 1 | . . . . . . 1 . Propulsion 23 | 2 . 2 6 3 8 2 . Treads 4 | . . . 2 . . 2 . Leg 12 | 2 . 2 4 3 1 . . Wheel 7 | . . . . . 7 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 1 2 1 3 6 9 . 2 Device 16 | . . . 2 5 8 . 1 Storage 5 | 1 2 1 . . . . 1 Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 2 | . . . 1 . 1 . . Artifact . | . . . . . . . . Weapon 34 | 2 3 2 2 9 12 1 3 Energy Gun 10 | . 1 . 1 1 6 . 1 Energy Cannon 2 | . . . . 1 1 . . Ballistic Gun 8 | 2 . . . 2 3 . 1 Ballistic Cannon 4 | . 2 2 . . . . . Launcher 7 | . . . 1 4 1 1 . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . 1 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . Parts Lost 40 | . . 1 3 11 13 5 7 Power 4 | . . . 1 1 1 1 . Propulsion 10 | . . . 1 3 3 1 2 Utility 14 | . . . 1 5 4 3 1 Weapon 12 | . . 1 . 2 5 . 4 Highest Loss Streak 5 | . . 1 1 3 3 4 5 To Critical Strikes 1 | . . . . . . 1 . Average Backups 12 | . 7 13 14 13 14 11 1 Power 2 | . 1 1 1 3 2 1 . Propulsion . | . . 1 1 . . . . Utility 5 | . 4 7 5 6 6 4 . Weapon 4 | . 2 4 4 4 5 5 . Tool/Special . | . . . . . . . . Unused Backups 15 | . . 2 6 1 3 2 1 Power 6 | . . . 3 1 . 1 1 Propulsion 1 | . . . 1 . . . . Utility 8 | . . 2 2 . 3 1 . Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 99 100 87 94 89 75 60 Engine 9 | . 14 14 11 8 6 3 7 Treads 1 | . . . . . . 7 13 Leg 17 | . 28 28 21 24 4 3 . Wheel 5 | . . . . . 19 9 . Device 12 | . . . 7 21 16 16 9 Storage 13 | . 27 28 19 9 7 5 6 Processor 3 | . . . . 2 7 7 7 Protection 2 | . . . 5 1 3 . . Energy Gun 5 | . . . 9 4 6 4 7 Energy Cannon 1 | . . . . 3 1 . . Ballistic Gun 6 | . 7 7 1 11 2 . 5 Ballistic Cannon 5 | . 19 20 8 . . . . Launcher 2 | . . . 2 2 3 4 . Slashing Weapon 2 | . . . . 3 5 6 . Peak Build Rating 63 | 6 8 16 22 32 41 63 41 Average Rating 24 | 3 7 12 18 27 32 44 36 On Entrance 18 | . 6 8 16 22 25 41 29 Avg Prop Armor Cover (%) 6 | . . . . . 6 6 . Naked Turns . | . . . . . . . . Heaviest Build 56 | 12 33 35 41 49 54 56 47 Greatest Support 140 | 20 20 25 51 51 58 140 140 Greatest Overweight (x) 12 | . 1 1 12 2 4 1 . Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 12 14 Most Carried 15 | 4 12 15 15 15 15 15 5 Average Carried 12 | 1 7 13 14 13 14 11 1 Final Capacity 15 | 8 15 15 15 15 15 5 15 Final Carried 15 | 1 12 15 15 14 13 5 1 Class Distribution -------------------- 62% | Mutant 16% | Tank 13% | Scavenger-Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Matter Collected 2774 | 249 324 70 442 816 412 335 126 Remotely . | . . . . . . . . Salvage Created 4292 | . 168 78 639 1478 1334 400 195 Parts 195 | . 7 6 32 78 62 . 10 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 70 | . 5 2 12 29 16 2 4 Melee 18 | . . . . 9 9 . . Guns 22 | . 1 . 4 10 4 . 3 Cannons 18 | . 4 2 6 5 1 . . AOE 10 | . . . 2 4 2 2 . Classes Destroyed 13 | . 3 1 3 3 2 1 . Worker 6 | . . 1 1 3 1 . . Builder 5 | . 1 . . 1 3 . . Tunneler 1 | . . . . . 1 . . Recycler 9 | . . . 1 3 5 . . Watcher 5 | . 1 . 1 1 2 . . Swarmer 6 | . . . . 6 . . . Grunt 36 | . 5 2 4 13 9 . 3 Brawler 1 | . . . 1 . . . . Sentry 16 | . . . 7 7 2 . . Hunter 4 | . . . . 2 1 . 1 Programmer 4 | . . . . . 4 . . Heavy 1 | . . . . 1 . . . Compactor 2 | . . . . . . 2 . Best Kill Streak 7 | . 3 3 3 6 7 2 1 Combat Bots Only 6 | . 2 2 3 6 3 2 1 Max Kills in Single Turn 2 | . 2 1 2 2 1 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 1 2 1 1 . Melee 1 | . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Hostile Shots Fired 679 | . 34 14 83 211 192 5 140 Missed 205 | . 4 7 25 69 50 . 50 Hits 474 | . 30 7 58 142 142 5 90 Melee 7 | . . . . 2 . 5 . Projectile 467 | . 30 7 58 140 142 . 90 Critical Strikes 22 | . 1 . . 7 7 4 3 Actively Blocked 1 | . . . . . 1 . . Damage Taken 6539 | . 373 104 837 1697 1998 304 1226 Core 1174 | . 58 . 212 201 562 11 130 Absorbed by Shields 478 | . . . . 478 . . . Redirected to Shielding 106 | . . . . . 106 . . Ignored by Resistances 48 | . . . . . 18 30 . Core Remaining (%) 71 | 100 . 76 47 63 . . . Volleys Fired 226 | . 28 8 44 66 32 15 33 Largest 3 | . 2 2 2 3 3 1 3 Hottest 184 | . 60 60 106 139 184 39 146 Shots Fired 476 | . 56 16 82 164 75 15 68 Gun 295 | . 17 5 30 112 63 . 68 Cannon 127 | . 39 11 40 31 6 . . Launcher 54 | . . . 12 21 6 15 . Special . | . . . . . . . . Kinetic 268 | . 56 16 47 85 30 . 34 Thermal 122 | . . . 23 41 24 . 34 Explosive 22 | . . . . 7 . 15 . Electromagnetic 64 | . . . 12 31 21 . . Robot Hit Streak 15 | . 9 2 15 12 10 7 8 Robot Miss Streak 8 | . 3 6 8 8 3 1 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 368 | . 33 4 50 128 98 10 45 Core Hits 175 | . 9 5 29 73 40 9 10 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 21 | . 3 1 3 7 4 . 3 Burn 8 | . . . 2 2 1 . 3 Destroy 1 | . 1 . . . . . . Blast 4 | . 2 1 1 . . . . Sever 8 | . . . . 5 3 . . Melee Attacks 95 | . . . . 40 55 . . Impact . | . . . . . . . . Slashing 95 | . . . . 40 55 . . Piercing . | . . . . . . . . Sneak Attacks 12 | . . . . 1 11 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10837 | . 519 125 1092 3493 3120 1758 730 Guns 2962 | . 64 6 271 914 977 . 730 Cannons 1619 | . 452 116 528 465 58 . . Explosions 3246 | . . . 293 928 267 1758 . Melee 2948 | . . . . 1130 1818 . . Ramming 62 | . 3 3 . 56 . . . Kinetic 2940 | . 516 122 560 799 532 . 411 Thermal 1487 | . . . 239 501 428 . 319 Explosive 2189 | . . . . 431 . 1758 . Electromagnetic 1211 | . . . 293 576 342 . . Impact . | . . . . . . . . Slashing 2948 | . . . . 1130 1818 . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . 1 11 11 11 Average Corruption 7 | . . . . 1 8 11 11 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 45 | . . . . 6 17 8 14 Message Errors 6 | . . . . 1 2 2 1 Matter Fused 11 | . . . . 1 6 . 4 Heat Flow Errors 3 | . . . . . 1 . 2 Energy Discharges 7 | . . . . 1 1 4 1 Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 9 | . . . . 1 5 1 2 Data Loss (major) 4 | . . . . 1 1 . 2 Misfires 3 | . . . . 1 1 . 1 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 423 | . . . 4 112 284 23 . Projectiles . | . . . . . . . . Explosions 95 | . . . 4 44 24 23 . Melee 328 | . . . . 68 260 . . Knockbacks 9 | . 5 . 1 3 . . . Impact 1 | . 1 . . . . . . Kinetic 8 | . 4 . 1 3 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 282 | . . . 64 32 72 114 . Shots 13 | . . . 5 4 1 3 . Rammed . | . . . . . . . . Targets Rammed 8 | . 1 1 1 5 . . . Kicked 8 | . 1 1 1 5 . . . Crushed . | . . . . . . . . Highest Temperature 440 | . 66 24 143 116 123 . 440 Average Temperature 81 | . 28 13 55 23 40 . 185 Received Heat Transfer 2404 | . 231 60 291 619 579 . 624 Effects 8 | . . . . . . . 8 Shutdowns 1 | . . . . . . . 1 Energy Bleed 3 | . . . . . . . 3 Interference 3 | . . . . . . . 3 Matter Decay 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 2 | . . . . 1 1 . . Impact Corruptions 1 | . . . . 1 . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 6 | . . . 1 1 3 . 1 Heat Transferred 3991 | . . . 777 1334 844 . 1036 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . . 2 4 . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 87 | 100 100 100 100 58 100 100 100 Level 1 12 | . . . . 41 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 361 | . 71 35 118 361 161 49 75 Initial 161 | . . . . 17 161 21 . Average 82 | . 18 3 56 152 97 19 22 Influence Increases 2357 | . 177 55 412 924 556 87 146 Destroy 0b10 Robot/C 1360 | . 100 40 240 580 320 . 80 Destroy 0b10 Robot/NC 135 | . 10 5 15 45 60 . . Destroy Leader 380 | . 22 10 92 152 84 . 20 Disable Machine 150 | . 30 . 45 15 60 . . Destroy Structure 182 | . . . 5 57 32 87 1 Partial Spotted 15 | . . . . 15 . . . Lose Combat Pursuer 135 | . 15 . 15 60 . . 45 Influence Decreases 2357 | . 177 55 370 611 850 148 146 Entered New Map 259 | . . . . 25 194 40 . Time Decay 1730 | . 177 45 340 476 526 70 96 Lost Part 350 | . . 10 30 110 130 20 50 Lost Ally 18 | . . . . . . 18 . Squads Dispatched 12 | . 1 1 1 3 5 . 1 Investigation 4 | . . 1 . . 3 . . Extermination 2 | . . . . . 2 . . Reinforcement 6 | . 1 . 1 3 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Distress Signals 11 | . 2 . 2 6 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 135 | . 12 2 19 59 24 6 13 Peak Tracking Total 6 | . 4 2 3 6 4 3 5 Tactical Retreats 7 | . 1 . 1 4 . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Traps Triggered 2 | . . . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Disabled 10 | . 2 . 3 1 4 . . Max in Single Turn 3 | . 1 . 1 1 3 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Accessed 8 | . 1 1 2 1 3 . . Terminals 3 | . 1 . 1 1 . . . Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . Recycling Units 2 | . . . 1 . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 24 | . 2 1 7 1 13 . . Successful 14 | . 1 1 3 1 8 . . Failed 10 | . 1 . 4 . 5 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 6 | . 2 . 3 1 . . . Fabricators 2 | . . . . . 2 . . Repair Stations 4 | . . . . . 4 . . Recycling Units 11 | . . . 4 . 7 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . 1 1 . 1 . . . Prototype ID Bank 1 | . . . . 1 . . . Open Door 1 | . . 1 . . . . . Alert Level 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 1 | . . . . . 1 . . Scan Component 1 | . . . . . 1 . . Recycling Unit Hacks 9 | . . . 3 . 6 . . Recycle Component 2 | . . . . . 2 . . Process 3 | . . . 1 . 2 . . Report Inventory 2 | . . . 1 . 1 . . Retrieve Matter 1 | . . . 1 . . . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . 2 . 3 . . Full Trace Events 2 | . . . . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 117 | . . . . . 117 . . Total Part Build Rating 14 | . . . . . 14 . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 2 | . . . . . 2 . . Recycled Matter 206 | . . . 196 . 10 . . Retrieved Matter 365 | . . . 365 . . . . Retrieved Components 1 | . . . . . 1 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 29 | . . . . . . 29 . Total Damage 358 | . . . . . . 358 . Kills 2 | . . . . . . 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Active Infowar (turns) 2859 | . . . 491 486 1469 154 259 Optics 2368 | . . . . 486 1469 154 259 Sensors 491 | . . . 491 . . . . Seismic 708 | . . . . 261 447 . . ECM 3 | . . . . . 3 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Turns Passed 6150 | 63 698 512 1000 1821 1469 220 367 Spaces Moved 3041 | 54 304 244 434 873 854 123 155 Core 24 | 22 . . 2 . . . . Treads 222 | . . . 2 . . 65 155 Legs 1995 | 32 304 244 430 873 112 . . Wheels 800 | . . . . . 742 58 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 130 130 90 110 160 Average Speed 152 | 91 182 190 183 151 120 136 160 Slowest Speed 650 | 120 190 190 650 270 400 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 4 | . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 4 46 39 44 73 22 79 6 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 277 | . . . 5 81 43 148 . Melee . | . . . . . . . . Projectile 2 | . . . 2 . . . . AOE 275 | . . . 3 81 43 148 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total 3958 | 67 394 277 555 1160 1133 157 215 Wait 312 | 1 42 6 20 105 118 5 15 Move 3035 | 53 303 243 433 872 854 122 155 Hop . | . . . . . . . . Pick Up 90 | 7 13 8 16 20 18 4 4 Fast Attach 21 | . . 1 4 2 13 1 . Attach 48 | 6 2 1 4 15 11 2 7 Detach 2 | . . . . . 2 . . Swap 68 | . 4 4 18 23 16 3 . Drop 51 | . 1 5 15 10 14 5 1 Fire 226 | . 28 8 44 66 32 15 33 Melee 95 | . . . . 40 55 . . Ram . | . . . . . . . . Kick 8 | . 1 1 1 5 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . 2 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 734 | -10/Materials | Discovered new exit (range 7) 762 | -10/Materials | Entered Mines 779 | -10/Mines | Met a Derelict bent on vengeance 951 | -10/Mines | Met a Derelict shopkeep closing up shop 1170 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1251 | -10/Mines | Discovered new exit (range 15) 1274 | -10/Mines | Entered Materials 1274 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1289 | -9/Materials | Discovered new exit (range 3) 1404 | -9/Materials | Discovered new exit (range 8) 1597 | -9/Materials | Discovered new exit (range 16) 2019 | -9/Materials | Core integrity fell below 50% 2161 | -9/Materials | Discovered new exit (range 6) 2274 | -9/Materials | Entered another Materials area 2274 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2567 | -8/Materials | Build established: Tank 3576 | -8/Materials | Build established: Mutant 3604 | -8/Materials | Lost 3 parts (1n2u) 4087 | -8/Materials | Discovered new exit (range 4) 4095 | -8/Materials | Entered Factory 4095 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4434 | -7/Factory | Lost 3 parts (1n2u) 4693 | -7/Factory | Fabricated Adv. Focal Shield (x2) 4762 | -7/Factory | Build established: Scavenger-Mutant 4883 | -7/Factory | Lost 3 parts (1n1u1w) 5226 | -7/Factory | Core integrity fell below 50% 5302 | -7/Factory | Lost 3 parts (1p1u1w) 5350 | -7/Factory | Core integrity fell below 20% 5353 | -7/Factory | System corruption reached 10% 5564 | -7/Factory | Sucked down chute 5564 | -7/Factory | Entered Waste 5565 | -7/Waste | Met a frightened Derelict 5569 | -7/Waste | Spotted C-40 Crusher 5581 | -7/Waste | Found Prototype Launcher 5582 | -7/Waste | Identified Tesla Bomb Launcher 5591 | -7/Waste | Allies destroyed C-40 Crusher 5614 | -7/Waste | Spotted C-40 Crusher 5617 | -7/Waste | Spotted C-40 Crusher 5626 | -7/Waste | Destroyed C-40 Crusher 5635 | -7/Waste | Spotted C-40 Crusher 5637 | -7/Waste | Destroyed C-40 Crusher 5643 | -7/Waste | Allies destroyed C-40 Crusher 5676 | -7/Waste | Spotted C-40 Crusher 5677 | -7/Waste | Spotted C-40 Crusher 5700 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 5724 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5727 | -7/Waste | Crushed by Compactor (1 part destroyed) 5763 | -7/Waste | Lost 4 parts (1p3u) 5764 | -7/Waste | Discovered new exit (range 12) 5784 | -7/Waste | Entered Factory 6151 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- R-06 Scavenger collects Unknown Device. R-06 Scavenger collects Assault Rifle. Overheating: Energy bleed (-54). Acquired 41 matter. System corrupted: Substantial component data lost. Critical hit (Burn: +37). Beam Rifle destroyed. Critical hit (Burn: +37). Particle Gun destroyed. Overheating: Energy bleed (-60). Overheating: System interference. Minigun temporarily disabled. Field Recycling Unit temporarily disabled. Minigun destroyed. Hvy. Treads destroyed. K-01 Serf cleans the Subcomponent Replicator. System corrupted: Component data lost. Hvy. Treads destroyed. Map ----- +----------------------------------------------------+ | #???????? ?????????????????????????????? | | #???????? "???? ??????????????????????? | | #???????# """?? #????????????????????? | | #???????# """?? #????????????????????? | | #???????# ?? #????????????????????? | | ######### """?" #????????????????????? | | % """"" #????????????????????? | | """ #????????????????????? | | #????????????????????? | | """"" #????????????????????? | | """"" #????????????????????? | | ## """ #????????????????????? | | # #????????????????????? | | # """"" #????????????????????? | | # """"" u#????????????????????? | | # """ +????????"???????????? | | # #??????""" #???????? | | # #???? #???????? | | # ################gg #?? #???????? | | # #??????????????# Y # #???????? | | # #??????????????# g + * #???????? | | # +??????????????# ########?????????????? | | # #??????????????# ????????? | | # #??????????????# ######???????????????? | | # #??????????????# #????????????????????? | | # ???????????????###@###????????????????????? | | #????????????????????? ?????????????????????? | | #??????????????????? ???????????????????? | | #?????????????????# """""" ?????????????????? | | ##?????????????????# """""" #????????????????? | | ???????????????????# """""" #????????????????? | | ???????????????????# """""" #????????????????? | | ???????????????????# ??? #????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ???????????????????????????? | | ???????????????????# ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 21 Energy Capacity 325 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 63 Recoil Reduction 8 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Focal Shield | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Have A Map? Just What I Needed Remodeling Serviceable Loadout Challenges ------------ None Game ------ Seed WardronePietyTerrabomb Manual? 0 Play Time 01:17:23 Cumulative 7.0 hours Start 2026.10.21 @ 19:28:49 End 2026.10.22 @ 17:18:30 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5940e938-b29b-4faf-bd4d-f69ec61526b8