Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.12 @ 20:00:41 Player: lucasboxerhead Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1283) 1283 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3193 Bonus ------- None Cogmind --------- Core Integrity 410/550 Matter 42/300 Energy 284/290 System Corruption 0% Temperature Cool (16) Movement Treading (155) Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Advanced Treads > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Backup Plating I > --- WEAPON (2) ------- Ion Cannon Enhanced Autogun > --- INVENTORY (15) --- Reinforced Deuterium Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Advanced Weight Redist. System Advanced Weight Redist. System Beam Rifle Beam Rifle Ion Cannon Enhanced Autogun Enhanced Autogun Gauss Rifle Improved Light Cannon Improved Light Cannon Assault Cannon Hammer Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Heat Sink Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Backup Plating I > --- WEAPON ----------- Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Advanced Weight Redist. System Advanced Weight Redist. System Beam Rifle Beam Rifle Ion Cannon Ion Cannon Autogun Minigun Improved Light Cannon Improved Light Cannon Assault Cannon Hammer [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 43 | 6 2 15 20 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 4 4 Treads 10 | 2 . 4 4 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 14 | 1 2 1 10 Device 9 | . 1 . 8 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 15 | 2 . 8 5 Energy Gun 2 | 1 . 1 . Energy Cannon 2 | . . 1 1 Ballistic Gun 8 | 1 . 3 4 Ballistic Cannon 2 | . . 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 13 | . . 7 6 Power 1 | . . 1 . Propulsion 7 | . . 3 4 Utility 3 | . . 1 2 Weapon 2 | . . 2 . Highest Loss Streak 7 | . . 7 2 To Critical Strikes . | . . . . Average Backups 7 | . 2 4 13 Power 1 | . . . 2 Propulsion . | . . . . Utility . | . . . 1 Weapon 5 | . 2 4 9 Tool/Special . | . . . . Unused Backups 14 | . . . 14 Power 5 | . . . 5 Propulsion . | . . . . Utility . | . . . . Weapon 9 | . . . 9 Tool/Special . | . . . . Average Slot Usage (%) 79 | . 88 75 77 Engine 10 | . 14 10 9 Treads 23 | . 28 23 20 Device 10 | . 3 5 17 Storage 10 | . 14 9 9 Protection 3 | . . 5 4 Energy Gun 5 | . 14 5 . Energy Cannon 1 | . . 1 2 Ballistic Gun 13 | . 14 9 15 Peak Build Rating 30 | 6 9 13 30 Average Rating 13 | 3 6 9 22 On Entrance 6 | . 6 9 12 Naked Turns 2 | . . 2 . Heaviest Build 47 | 14 30 35 47 Greatest Support 71 | 40 40 60 71 Greatest Overweight (x) 3 | . . 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 13 13 15 Most Carried 15 | . 3 10 15 Average Carried 7 | . 2 4 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | . 3 10 15 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1068 | 216 103 421 328 Remotely . | . . . . Salvage Created 1854 | . 222 999 633 Parts 100 | . 11 58 31 Haulers Intercepted 3 | . . 2 1 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 35 | . 6 17 12 Guns 24 | . 6 9 9 Cannons 10 | . . 8 2 AOE 1 | . . . 1 Classes Destroyed 11 | . 3 6 2 Worker 1 | . . 1 . Builder 4 | . . 3 1 Hauler 3 | . . 2 1 Recycler 4 | . . 3 1 Operator 1 | . . 1 . Watcher 2 | . 1 1 . Swarmer 9 | . 3 3 3 Grunt 22 | . 3 13 6 Duelist 1 | . . . 1 Sentry 2 | . . 1 1 Hunter 1 | . . . 1 Best Kill Streak 10 | . 4 10 4 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . 1 . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 287 | . 20 166 101 Missed 77 | . 4 44 29 Hits 210 | . 16 122 72 Projectile 210 | . 16 122 72 Critical Strikes 4 | . . 1 3 Damage Taken 2676 | . 194 1309 1173 Core 429 | . 42 247 140 Absorbed by Shields . | . . . . Core Remaining (%) 73 | 100 83 38 . Volleys Fired 151 | . 13 68 70 Largest 2 | . 2 2 2 Hottest 91 | . 70 91 91 Shots Fired 267 | . 26 119 122 Gun 218 | . 26 87 105 Cannon 49 | . . 32 17 Launcher . | . . . . Special . | . . . . Kinetic 195 | . 13 77 105 Thermal 72 | . 13 42 17 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 8 7 11 Robot Miss Streak 5 | . 2 4 5 Penetration Max 1 | . . . 1 Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 161 | . 18 67 76 Core Hits 71 | . 10 34 27 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 10 | . 3 6 1 Burn 7 | . 3 4 . Destroy 1 | . . . 1 Blast 2 | . . 2 . Melee Attacks 1 | . . 1 . Impact 1 | . . 1 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3004 | . 235 1190 1579 Guns 2112 | . 224 728 1160 Cannons 634 | . . 402 232 Explosions 177 | . . . 177 Melee 60 | . . 60 . Ramming 21 | . 11 . 10 Kinetic 1935 | . 102 673 1160 Thermal 988 | . 122 457 409 Explosive . | . . . . Electromagnetic . | . . . . Impact 60 | . . 60 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . 5 . Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Data Loss (minor) 3 | . . 3 . Overload Shots . | . . . . Overflow Damage 57 | . . 38 19 Projectiles 9 | . . 8 1 Explosions 18 | . . . 18 Melee 30 | . . 30 . Knockbacks 4 | . . 4 . Impact 1 | . . 1 . Kinetic 2 | . . 2 . Secondary 1 | . . 1 . Self-Inflicted Damage 174 | . . . 174 Shots 2 | . . . 2 Rammed 4 | . 1 1 2 Targets Rammed 4 | . 1 1 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 231 | . 60 131 231 Average Temperature 56 | . 26 34 83 Received Heat Transfer 1041 | . 66 597 378 Effects 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . . 2 . Combat Hostiles . | . . . . Parts Fried 6 | . . 6 . Impact Corruptions 3 | . . 3 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 2 2 . Heat Transferred 2555 | . 592 1406 557 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 172 | . 109 166 172 Initial 66 | . . 34 66 Average 73 | . 39 100 77 Influence Increases 1123 | . 219 472 432 Destroy 0b10 Robot/C 700 | . 120 340 240 Destroy 0b10 Robot/NC 75 | . 5 55 15 Destroy Leader 160 | . 32 76 52 Successful Hack 46 | . 46 . . Disable Machine 75 | . . . 75 Destroy Structure 52 | . 1 1 50 Lose Combat Pursuer 15 | . 15 . . Influence Decreases 1000 | . 136 397 467 Entered New Map 141 | . . 49 92 Time Decay 749 | . 136 278 335 Lost Part 110 | . . 70 40 Squads Dispatched 6 | . 1 4 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 1 4 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 11 24 18 Peak Tracking Total 6 | . 4 6 4 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . . 5 Max in Single Turn 4 | . . . 4 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 3 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 5 9 . Successful 8 | . 3 5 . Failed 6 | . 2 4 . Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual 5 | . 1 4 . Terminals 14 | . 5 9 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 3 5 . Record 1 | . . 1 . Branch Access Points 1 | . 1 . . Alert Level 1 | . . 1 . Hauler Manifests 2 | . 1 1 . Registered Components 1 | . 1 . . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1916 | 73 426 619 798 Spaces Moved 877 | 42 232 241 362 Core 7 | 2 . 2 3 Treads 870 | 40 232 239 359 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 50 152 Average Speed 159 | 154 160 159 158 Slowest Speed 240 | 160 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 45 26 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 57 | . . . 57 Melee . | . . . . Projectile 2 | . . . 2 AOE 55 | . . . 55 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1155 | 47 260 358 490 Wait 23 | . 8 12 3 Move 874 | 41 231 240 362 Hop . | . . . . Pick Up 21 | . 3 6 12 Fast Attach 31 | 6 2 11 12 Attach 6 | . . 6 . Detach 13 | . 1 9 3 Swap 9 | . . 1 8 Drop 22 | . 1 3 18 Fire 151 | . 13 68 70 Melee 1 | . . 1 . Ram . | . . . . Kick . | . . . . Crush 4 | . 1 1 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 10) 358 | -10/Materials | Identified exit to Mines 444 | -10/Materials | Discovered new exit (range 16) 500 | -10/Materials | Entered another Materials area 500 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 500 | -9/Materials | Discovered new exit (range 12) 784 | -9/Materials | Core integrity fell below 50% 814 | -9/Materials | Lost 7 parts (1p3n1u2w) 1102 | -9/Materials | Discovered new exit (range 9) 1119 | -9/Materials | Entered another Materials area 1119 | -8/Materials | Evolved 2 slots: Utility x2 1676 | -8/Materials | Build established: Scavenger-Mutant 1841 | -8/Materials | Discovered new exit (range 16) 1917 | -8/Materials | Self-destructed Last Messages --------------- 01868_ Destroyed Lgt. Treads. 01868_ K-01 Serf collects debris. 01871_ A-02 Transporter destroyed. 01871_ Slug penetrates Door. 01872_ K-01 Serf collects debris. 01877_ Acquired Lgt. Treads. 01877_ K-01 Serf collects debris. 01880_ Dropped Minigun. 01880_ Acquired Prototype Ballistic Gun. 01880_ Identified Enh. Autogun. 01883_ Dropped Autogun. 01883_ Acquired Enh. Autogun. 01884_ K-01 Serf collects debris. 01885_ Dropped Minigun. 01885_ Acquired Enh. Autogun. 01888_ K-01 Serf collects debris. 01894_ Slug penetrates Y-45 Defender. 01905_ Acquired 53 matter. 01908_ Heat Sink destroyed. 01908_ Critical hit (Burn: +37). 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