Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.10 @ 16:25:40 Player: LightKnight Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (56) 280 Value Destroyed (1491) 1491 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (524) 524 TOTAL SCORE: 6735 Bonus ------- Follower Combat Kills 246 Met Data Miner 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Improved Deuterium Engine Advanced Terrain Scanner Stasis Canceller Advanced ECM Suite Power Sword Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Armored Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Makeshift Transmission Jammer Improved Medium Armor Plating Makeshift System Shield Sensor Drone Bay > --- WEAPON ----------- Makeshift Laser Slug Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Signal Interpreter Improved Terrain Scanner Hardened Light Armor Plating Pulse Rifle Advanced Beam Rifle Makeshift Laser Improved Datajack [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Sensor Drone Bay Storage Medium Storage Unit Processor Signal Interpreter Hackware Makeshift System Shield Protection Hardened Light Armor Plating Weapon Slug Cannon Energy Gun Makeshift Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher EMP Blaster Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . Utility 6 | . . . . . 3 2 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 72 | . 9 7 2 4 7 25 4 4 4 1 5 Power 9 | . 2 1 . . 1 5 . . . . . Engine 7 | . 2 1 . . 1 3 . . . . . Core 2 | . . . . . . 2 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 9 | . 2 2 1 2 . 1 . . . . 1 Treads 3 | . . 2 1 . . . . . . . . Leg 3 | . 2 . . 1 . . . . . . . Wheel 2 | . . . . 1 . 1 . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 Utility 32 | . 2 1 . 1 6 13 3 3 1 1 1 Device 18 | . 1 . . 1 4 6 2 1 1 1 1 Storage 1 | . 1 . . . . . . . . . . Processor 9 | . . 1 . . 1 5 1 1 . . . Hackware 2 | . . . . . 1 . . 1 . . . Protection 2 | . . . . . . 2 . . . . . Artifact . | . . . . . . . . . . . . Weapon 22 | . 3 3 1 1 . 6 1 1 3 . 3 Energy Gun 5 | . 2 . . 1 . 2 . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . Ballistic Gun 2 | . . 1 . . . . . . 1 . . Ballistic Cannon 4 | . . 1 . . . 3 . . . . . Launcher 3 | . 1 1 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 1 1 2 . 3 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . Parts Lost 25 | . 3 . . 1 . 15 . . 1 . 5 Power 3 | . . . . . . 3 . . . . . Propulsion 7 | . 2 . . 1 . 3 . . . . 1 Utility 10 | . . . . . . 5 . . 1 . 4 Weapon 5 | . 1 . . . . 4 . . . . . Highest Loss Streak 7 | . 3 . . 1 . 7 . . 1 . 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 80 | . 98 100 100 90 89 79 12 23 33 26 24 Engine 9 | . 14 14 14 14 9 4 . . . . . Treads 9 | . . 22 28 9 . . . . . . . Leg 5 | . 27 5 . 5 9 1 . . . . . Wheel 2 | . . . . 5 9 6 . . . . . Device 9 | . 12 . . 13 18 22 3 6 5 4 5 Storage 9 | . 14 14 14 14 9 6 . . . . . Processor 9 | . . 13 14 . 8 10 7 14 20 13 12 Hackware 1 | . . . . . 8 4 . 1 6 6 4 Energy Gun 5 | . 22 1 . 9 9 7 . . . . . Ballistic Cannon 8 | . . 12 14 14 9 5 . . . . . Launcher 4 | . 5 11 10 4 . . . . . . . Peak Build Rating 45 | . 11 13 14 25 35 45 25 25 29 24 24 Average Rating 21 | . 9 12 13 22 33 39 10 18 25 20 17 On Entrance 17 | 6 6 11 13 14 25 35 5 25 25 20 20 Naked Turns 3 | . . . . . . 3 . . . . . Heaviest Build 54 | 13 19 28 28 42 46 54 7 7 3 3 6 Greatest Support 40 | 20 20 40 40 40 12 12 3 3 3 3 4 Greatest Overweight (x) 14 | . 1 1 . 3 3 14 2 2 . . 1 Average Overweight (x) . | . . . . 2 3 3 . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 5 5 5 5 5 Average Capacity 8 | . 8 10 10 10 10 9 5 5 5 5 5 Most Carried 10 | . 9 10 10 10 10 10 5 5 5 5 5 Average Carried 8 | . 7 9 9 9 8 8 4 4 4 4 4 Final Capacity 10 | 8 10 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 6 9 10 10 10 10 5 5 5 5 5 5 Class Distribution -------------------- 69% | Mutant 22% | Derelict-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Derelict-Mutant | -8/Materials Derelict-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Matter Collected 1537 | 200 104 213 100 188 142 151 79 300 20 . 40 Remotely . | . . . . . . . . . . . . Salvage Created 1605 | . 473 269 33 122 110 450 . . 56 . 92 Parts 117 | . 31 26 . 19 4 24 . . 6 . 7 Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed 4 | . 4 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 6 6 . 9 Prevented 5 | . . . . . . . . 3 . . 2 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 42 | . 11 9 . 8 1 10 . . 1 . 2 Melee 3 | . . . . . . . . . 1 . 2 Guns 16 | . 8 2 . . 1 5 . . . . . Cannons 8 | . . 2 . 2 . 4 . . . . . AOE 14 | . 3 5 . 6 . . . . . . . Classes Destroyed 11 | . 4 2 . . 1 4 . . . . . Worker 1 | . . . . . . 1 . . . . . Builder 3 | . . 1 . 1 . 1 . . . . . Tunneler 3 | . . 3 . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . Watcher 5 | . 2 . . . 2 1 . . . . . Swarmer 19 | . 3 6 . 8 1 . . . . . 1 Grunt 14 | . 8 3 . . . 3 . . . . . Sentry 2 | . . . . . . 2 . . . . . Hunter 3 | . . . . . . 1 . . 1 . 1 Programmer 4 | . . . . . . 4 . . . . . Best Kill Streak 5 | . 3 5 . 5 2 5 . . 1 . 1 Combat Bots Only 4 | . 3 3 . 4 1 4 . . 1 . 1 Max Kills in Single Turn 4 | . 1 4 . 4 1 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 1 2 . 4 . . . . . . . Melee 1 | . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Hostile Shots Fired 529 | . 47 39 . 28 13 310 6 6 18 . 62 Missed 160 | . 7 10 . 10 4 104 1 . 9 . 15 Damage Taken 4415 | . 489 347 . 167 144 2176 25 79 138 . 850 Core 1470 | . 37 23 . 7 . 544 25 59 107 . 668 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 73 | 100 . . . 73 100 22 . . . . . Volleys Fired 156 | . 44 20 7 12 12 61 . . . . . Largest 2 | . 2 2 1 2 2 2 . . . . . Hottest 200 | . 90 81 48 81 98 200 . . . . . Shots Fired 289 | . 84 40 7 23 22 113 . . . . . Gun 163 | . 78 10 . . 10 65 . . . . . Cannon 92 | . . 20 1 11 12 48 . . . . . Launcher 34 | . 6 10 6 12 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 98 | . . 30 1 11 12 44 . . . . . Thermal 157 | . 78 . . . 10 69 . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 34 | . 6 10 6 12 . . . . . . . Robot Hit Streak 8 | . 8 3 . 3 4 8 . . . . . Robot Miss Streak 10 | . 8 4 . 10 4 4 . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 153 | . 51 16 . 5 11 61 . . 1 . 8 Core Hits 87 | . 26 17 3 8 6 23 . . 1 . 3 Critical Kills 1 | . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 15 | . 3 1 . . . 10 . . . . 1 Burn 9 | . 3 . . . . 6 . . . . . Destroy 1 | . . 1 . . . . . . . . . Blast 4 | . . . . . . 4 . . . . . Sever 1 | . . . . . . . . . . . 1 Melee Attacks 15 | . . . . . . . . 4 1 . 10 Impact . | . . . . . . . . . . . . Slashing 15 | . . . . . . . . 4 1 . 10 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4145 | . 811 618 115 396 325 1524 . . 46 . 310 Guns 1537 | . 584 59 . . 134 760 . . . . . Cannons 1296 | . . 262 . 103 191 740 . . . . . Explosions 932 | . 227 297 115 293 . . . . . . . Melee 356 | . . . . . . . . . 46 . 310 Ramming 24 | . . . . . . 24 . . . . . Kinetic 1303 | . . 321 . 103 191 688 . . . . . Thermal 1732 | . 629 57 . 100 134 812 . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 730 | . 182 240 115 193 . . . . . . . Impact . | . . . . . . . . . . . . Slashing 356 | . . . . . . . . . 46 . 310 Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . 2 2 2 . 4 . . . . 7 Average Corruption 1 | . . 1 2 2 . 2 . . . . 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 47 | . . 8 9 15 . 15 . . . . . Message Errors 14 | . . 1 4 5 . 4 . . . . . Matter Fused 6 | . . 1 2 2 . 1 . . . . . Heat Flow Errors 7 | . . 2 1 1 . 3 . . . . . Energy Discharges 10 | . . 2 1 5 . 2 . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . Data Loss (minor) 6 | . . 1 . 2 . 3 . . . . . Data Loss (major) 2 | . . . . . . 2 . . . . . Misfires 1 | . . 1 . . . . . . . . . Overload Shots 1 | . . . . . . 1 . . . . . Effects 1 | . . . . . . 1 . . . . . Heat Surge 1 | . . . . . . 1 . . . . . Overflow Damage 96 | . . 1 . 57 19 19 . . . . . Projectiles 35 | . . 1 . . 19 15 . . . . . Explosions 57 | . . . . 57 . . . . . . . Melee 4 | . . . . . . 4 . . . . . Knockbacks 4 | . . 2 . 1 . 1 . . . . . Impact . | . . . . . . . . . . . . Kinetic 4 | . . 2 . 1 . 1 . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 117 | . 19 64 . 22 . 12 . . . . . Shots 10 | . 2 6 . 2 . . . . . . . Rammed 1 | . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 319 | . 102 177 277 143 2 319 . . . . . Average Temperature 78 | . 28 55 129 60 2 120 . . . . . Received Heat Transfer 999 | . 219 90 . . 60 582 . 27 . . 21 Effects 1 | . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 11 | . 5 . . . . 6 . . . . . Heat Transferred 4296 | . 1800 50 . 150 296 2000 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . 1 1 . 3 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Peak Influence 298 | . 242 298 . 207 288 158 52 . . . . Initial 74 | . . 74 . . . 40 7 . . . . Average 66 | . 124 96 . 32 103 36 27 . . . . Maximum Alert Level 1 | . 1 1 . 1 1 . . . . . . Low Security (%) 95 | . 97 92 . 94 83 100 100 . . . . Level 1 4 | . 2 7 . 5 16 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 6 | . 1 . . . . 4 . . . . 1 Investigation 1 | . 1 . . . . . . . . . . Extermination 3 | . . . . . . 3 . . . . . Reinforcement 1 | . . . . . . 1 . . . . . Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Distress Signals 5 | . 1 . . . 3 1 . . . . . Communications Jammed 8 | . . . . . . 8 . . . . . Distress Signals 8 | . . . . . . 8 . . . . . Times Spotted 110 | . 18 14 . 6 13 21 3 4 5 . 26 Peak Tracking Total 13 | . 5 3 . 4 5 5 3 3 4 . 13 Tactical Retreats 14 | . 2 2 . . 1 . 1 3 . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Traps Triggered 3 | . 1 . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 4 | . . . . . . . . 3 . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Machines Disabled 4 | . 1 1 1 1 . . . . . . . Max in Single Turn 1 | . 1 1 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Machines Accessed 9 | . . . . 1 3 . . . 1 4 . Terminals 2 | . . . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 40 | . . . . 1 7 . . . 1 31 . Successful 35 | . . . . 1 2 . . . 1 31 . Failed 5 | . . . . . 5 . . . . . . Catastrophic 2 | . . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 4 | . . . . . 4 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . Terminal Hacks 35 | . . . . 1 2 . . . 1 31 . Record 11 | . . . . . . . . . . 11 . Part Schematic 13 | . . . . . . . . . . 13 . Robot Schematic 4 | . . . . . . . . . . 4 . Robot Analysis 1 | . . . . . 1 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . Open Door 2 | . . . . 1 . . . . 1 . . Locate Traps 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 2 | . . . . . 2 . . . . . . Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . 13 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Total Allies 4 | . . . . 3 . . . . . . 1 Largest Group 3 | . . . . 3 3 . . . . . 1 Highest-Rated Group 96 | . . . . 40 40 . . . . . 96 Highest-Rated Ally 96 | . . . . 16 16 . . . . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 68 | . . . . . 61 . . . . . 7 Total Damage 1060 | . . . . . 645 . . . . . 415 Kills 11 | . . . . . 8 . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Robot Analysis Total 1 | . . . . . 1 . . . . . . Derelict Logs Recovered 9 | . . 2 . 2 . . . 2 2 . 1 Drone Launches 9 | . . . . 4 . 5 . . . . . Drone Recoveries 9 | . . . . 3 . 6 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Turns Passed 7683 | . 775 1216 1075 1426 408 1405 180 489 401 43 265 Spaces Moved 6005 | 1 464 708 658 697 265 819 279 875 749 84 406 Core 2460 | . . . . . . 83 279 875 749 84 390 Treads 1534 | . . 556 658 320 . . . . . . . Legs 617 | 1 464 152 . . . . . . . . . Wheels 1378 | . . . . 377 265 736 . . . . . Hover . | . . . . . . . . . . . . Flight 16 | . . . . . . . . . . . 16 Fastest Speed 35 | 120 120 120 160 135 135 50 50 50 50 50 35 Average Speed 113 | 120 120 159 160 196 135 137 59 50 50 50 49 Slowest Speed 750 | 120 190 240 160 320 135 750 150 150 50 50 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 60 | 2 72 99 94 97 30 27 12 90 87 73 44 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 7 | . . 2 . 2 . . . 1 1 1 . Known Exits Taken 7 | . . 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . . 1 1 . . . . . Scrap Searched 14 | . . 1 . 4 . . . 4 1 . 4 Spaces Dug 7 | . . . . . . 3 . 4 . . . Terrain Destroyed 80 | . 6 33 . 17 6 14 . 4 . . . Melee 4 | . . . . . . . . 4 . . . Projectile 35 | . . 10 . 5 6 14 . . . . . AOE 41 | . 6 23 . 12 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Total 6563 | . 602 756 674 727 296 986 294 914 775 85 454 Wait 203 | . 56 14 . 11 1 46 6 25 16 . 28 Move 5992 | . 463 707 657 696 264 818 278 874 748 83 404 Hop 1 | . . . . . . . . . . . 1 Pick Up 52 | . 16 4 4 1 5 14 4 1 1 . 2 Fast Attach 22 | . 2 . 1 3 1 10 2 1 1 . 1 Attach 31 | . 3 . . . 5 10 2 3 3 1 4 Detach 21 | . 1 . . 1 3 5 . 4 3 1 3 Swap 19 | . 4 7 1 1 1 5 . . . . . Drop 42 | . 13 4 4 2 4 8 2 2 2 . 1 Fire 156 | . 44 20 7 12 12 61 . . . . . Melee 15 | . . . . . . . . 4 1 . 10 Ram 1 | . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 434 | -10/Materials | Lost 3 parts (2n1w) 668 | -10/Materials | Discovered new exit (range 13) 754 | -10/Materials | Discovered new exit (range 11) 776 | -10/Materials | Entered Mines 798 | -10/Mines | Discovered new exit (range 7) 806 | -10/Mines | Identified exit to Materials 864 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1003 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1230 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1232 | -10/Mines | Discovered new exit (range 5) 1237 | -10/Mines | Identified exit to Exiles 1329 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1577 | -10/Mines | Learned location of Storage (-8) 1662 | -10/Mines | Discovered exit to Materials (range 15) 1749 | -10/Mines | Learned 2 Materials zone layouts 1992 | -10/Mines | Entered Exiles 1992 | -10/Exiles | Found Exiles lab destroyed 2015 | -10/Exiles | Discovered new exit (range 15) 2036 | -10/Exiles | Identified exit to Mines 2098 | -10/Exiles | Build established: Scavenger-Mutant 2550 | -10/Exiles | Build established: Mutant 2851 | -10/Exiles | Discovered exit to Mines (range 10) 3067 | -10/Exiles | Entered Mines 3079 | -9/Mines | Found the Drone Emporium 3084 | -9/Mines | Found Prototype Device 3084 | -9/Mines | Identified Sensor Drone Bay 3223 | -9/Mines | Learned location of Zion (-7) 4022 | -9/Mines | Discovered new exit (range 5) 4040 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4048 | -9/Mines | Identified exit to Materials 4285 | -9/Mines | Build established: Derelict-Mutant 4493 | -9/Mines | Entered Materials 4493 | -8/Materials | Accompanied by 4 allies 4493 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4872 | -8/Materials | Discovered new exit (range 16) 4901 | -8/Materials | Entered Factory 4901 | -7/Factory | Accompanied by 1 ally 4901 | -7/Factory | Evolved 2 slots: Utility x2 5309 | -7/Factory | Lost 3 parts (1p1n1u) 5846 | -7/Factory | Lost 7 parts (2p1n2u2w) 5935 | -7/Factory | Core integrity fell below 50% 6101 | -7/Factory | Build established: Mutant 6262 | -7/Factory | Released all parts (8) 6302 | -7/Factory | Discovered new exit (range 8) 6306 | -7/Factory | Entered another Factory area 6306 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6380 | -6/Factory | Spotted B-75 Beast 6433 | -6/Factory | Discovered new exit (range 7) 6443 | -6/Factory | Identified exit to Lower Caves 6486 | -6/Factory | Entered Lower Caves 6653 | -6/Lower Caves | Learned Factory stockpile data 6963 | -6/Lower Caves | Discovered new exit (range 9) 6966 | -6/Lower Caves | Identified exit to Lower Caves 6975 | -6/Lower Caves | Entered another Lower Caves area 6985 | -6/Lower Caves | Discovered new exit (range 7) 6987 | -6/Lower Caves | Identified exit to Factory 7177 | -6/Lower Caves | Learned Factory terminal intel 7365 | -6/Lower Caves | Discovered new exit (range 15) 7376 | -6/Lower Caves | Identified exit to Data Miner 7376 | -6/Lower Caves | Entered Data Miner 7376 | -6/Data Miner | Discovered new exit (range 6) 7378 | -6/Data Miner | Identified exit to Proximity Caves 7388 | -6/Data Miner | Met Data Miner 7400 | -6/Data Miner | Learned location of Section 7 (-2) 7400 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7409 | -6/Data Miner | Received God Mode back door access code from Data Miner 7419 | -6/Data Miner | Entered Proximity Caves 7551 | -5/Proximity Caves | Learned Factory trap positions 7558 | -5/Proximity Caves | Spotted B-75 Beast 7617 | -5/Proximity Caves | Core integrity fell below 50% 7657 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7660 | -5/Proximity Caves | Escorted by Enhanced Grunt 7670 | -5/Proximity Caves | Core integrity fell below 20% 7684 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- crushing effect. 07662_ S-27 Virus destroyed. 07664_ Enhanced Grunt knocked back. 07666_ VTOL Module fries itself beyond repair. 07666_ Armor Integrity Analyzer destroyed. 07666_ Adv. Signal Interpreter destroyed. 07666_ System corrupted by crushing effect (+5). 07666_ System corrupted by crushing effect (+2). 07671_ Slug penetrates Enhanced Grunt. 07671_ Slug penetrates S-27 Virus. 07673_ Chain reaction triggered in Unknown Power Core. 07673_ B-60 Warrior destroyed. 07673_ Enhanced Grunt destroyed. 07676_ Autogun fries itself beyond repair. 07676_ Searching scrap... 07676_ Found Hvy. Battle Rifle. 07676_ Found Hvy. Shock Bomb Launcher. 07676_ Found Imp. Remote Datajack. 07676_ Found 44 Matter. Map ----- +----------------------------------------------------+ | ??????# # = "# #?????????"""##?????####????????? | | ??????# # [ "# ##???????##"""####### ####?????? | | ??????# #""% "## #####??##"" ## ##????? | | ??????# *%= #### ## #????? | | ?? #?####!" ## #????? | | ?? #?????# ##### ## #????? | | ?? #????# #???## #?# #????? | | ? # #???### #????## ### ### #?????? | | ? #????## #?????# #?## #??????? | | ?# # #????# #?????### #?# ### ### #??????? | | ?? #???# ]#???????# #?# #?###?# #??????? | | ????# # ####|%#???????# #?# #?????# #??????? | | ??????# ## [#???????# #?# #?????# #??????? | | ???????# #???????# #?# #?????# #??????? | | ???????## #???????# #?# ##????# #??????? | | ?????###### ########## #?# ###??# #??????? | | ????## #### # ### #"#### #??????? | | ????# # ### # # "" #??????? | | ????# # ## s########### #??????? | | ????# # s##?####??#" "#### ##??????? | | ???## ## ### ####"=%! #### ####????? | | #### #### s # ## """ #????? | | # #### ####### ## #????? | | # ## ##?# # ## ### ##????? | | ##??## # # # #?# ###?????? | | # # ## #??# @ ########?# #???????? | | # ###### #??# ## #????????## #???????? | | # # #???? #??# # ### ####?????????###???????? | | # # #???? #??## ##?# #??????????????????????? | | # ###????# ???# #???# #??????????????????????? | | #??????? ???# #????# ?????????????????????? | | ##??????? ???##?????# ???????????????????? | | # #????????# ????????? ?????????????????? | | ##????????#???????? ???????????????? | | ## #????????????????## ?????????????? | | # ###?????????????????# #???????????? | | # #??????????????????# #???????????? | | # #??????????????????# ## ???????????? | | # #??????????????????## #?# ???????????? | | # #???????????????????#ss #??## ????????????? | | #??????????????????? ???? ????????????? | | ####??????????????????? ????? ??????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????### ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 30 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Railgun | -6/Data Miner | Free Field Propulsion Drive | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Enh. Force Lance | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedPointyNullifier Manual? 0 Play Time 01:51:38 Cumulative 97.0 hours Start 2025.01.09 @ 23:32:37 End 2025.01.10 @ 16:25:40 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ae59141-ff6b-4d1c-8916-c299487a7265