Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.20 @ 19:59:43 Player: T-Rez5000 Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (633) 633 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (87) 87 TOTAL SCORE: 1945 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 60 Cogmind --------- Core Integrity 0/400 Matter 120/300 Energy 101/250 System Corruption 0% Temperature Cool (634) Movement Walking (180) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (2) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- EM Pulse Gun Compact Ion Cannon Compact Ion Cannon > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Aluminum Leg Compact Ion Cannon Rocket Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Compact Ion Cannon Heavy Assault Rifle Shotgun > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Heat Sink EM Pulse Gun Compact Ion Cannon Rocket Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 28 | 6 3 6 13 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 4 2 Treads . | . . . . Leg 8 | 2 . 4 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 . 1 9 Energy Gun 3 | 1 . . 2 Energy Cannon 4 | . . . 4 Ballistic Gun 5 | 1 . 1 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 5 | . . . 5 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 2 | . . . 2 Average Slot Usage (%) 96 | . 87 100 98 Engine 11 | . 14 11 10 Leg 31 | . 28 33 32 Device 2 | . 2 9 . Storage 11 | . 14 11 11 Processor 5 | . . 1 11 Energy Gun 9 | . 14 11 6 Energy Cannon 2 | . . . 5 Ballistic Gun 19 | . 14 22 21 Naked Turns . | . . . . Heaviest Build 32 | 11 26 27 32 Greatest Support 45 | 20 20 45 45 Greatest Overweight (x) 1 | 1 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 8 | 5 6 10 10 Most Carried 10 | 2 6 9 10 Average Carried 6 | 1 2 4 9 Final Capacity 10 | 6 10 10 10 Final Carried 9 | 2 6 9 7 Class Distribution -------------------- 69% | Gunner 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 661 | 249 42 . 370 Remotely . | . . . . Salvage Created 811 | . 96 . 715 Parts 43 | . 8 . 35 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 19 | . 2 . 17 Guns 17 | . 2 . 15 Cannons 2 | . . . 2 Classes Destroyed 5 | . 2 . 3 Worker 2 | . 1 . 1 Swarmer 4 | . . . 4 Grunt 9 | . 2 . 7 Duelist 1 | . . . 1 Sentry 5 | . . . 5 Best Kill Streak 10 | . 3 . 10 Combat Bots Only 9 | . 2 . 9 Max Kills in Single Turn 2 | . 1 . 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1313 | . 57 132 1124 Core 440 | . 33 31 376 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 86 . . Volleys Fired 53 | . 7 . 46 Largest 3 | . 2 . 3 Hottest 136 | . 60 . 136 Shots Fired 142 | . 11 . 131 Gun 127 | . 11 . 116 Cannon 15 | . . . 15 Launcher . | . . . . Special . | . . . . Kinetic 92 | . 7 . 85 Thermal 43 | . . . 43 Explosive . | . . . . Electromagnetic 7 | . 4 . 3 Robot Hit Streak 14 | . 4 . 14 Robot Miss Streak 5 | . 1 . 5 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 97 | . 8 . 89 Core Hits 38 | . 5 . 33 Critical Hits 1 | . 1 . . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1463 | . 89 . 1374 Guns 1194 | . 89 . 1105 Cannons 269 | . . . 269 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 827 | . 48 . 779 Thermal 557 | . . . 557 Explosive . | . . . . Electromagnetic 79 | . 41 . 38 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 699 | . 18 . 699 Average Temperature 216 | . 11 . 225 Received Heat Transfer 441 | . 30 12 399 Effects 22 | . . . 22 Shutdowns 5 | . . . 5 Energy Bleed 2 | . . . 2 Interference 3 | . . . 3 Matter Decay 3 | . . . 3 Short Circuit 3 | . . . 3 Damage (minor) 2 | . . . 2 Damage (major) 2 | . . . 2 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 1037 | . . . 1037 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 462 | . 100 102 462 Initial 42 | . . 42 42 Average 163 | . 43 62 293 Maximum Alert Level 2 | . . . 2 Low Security (%) 66 | 100 100 100 27 Level 1 20 | . . . 44 Level 2 13 | . . . 28 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 . 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 5 | . . 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 6 4 33 Peak Tracking Total 10 | . 3 4 10 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 5 | . . . 5 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . . . 11 Successful 10 | . . . 10 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . . . 4 Fabricators . | . . . . Repair Stations 5 | . . . 5 Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . . 4 Record 2 | . . . 2 Open Door 1 | . . . 1 Alert Level 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks 2 | . . . 2 Report Inventory 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . . 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 51 | . . . 51 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . . 2 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 14 | . . . 14 Total Damage 228 | . . . 228 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1093 | 49 250 284 510 Spaces Moved 643 | 35 177 215 216 Core 6 | 6 . . . Treads . | . . . . Legs 637 | 29 177 215 216 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 109 120 120 120 Slowest Speed 150 | 120 150 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 31 19 36 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . . . 5 Melee . | . . . . Projectile 5 | . . . 5 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 852 | 42 202 239 369 Wait 109 | . 12 17 80 Move 640 | 34 176 214 216 Hop . | . . . . Pick Up 13 | 2 3 2 6 Fast Attach 10 | 6 1 . 3 Attach 7 | . . 2 5 Detach . | . . . . Swap 11 | . 2 4 5 Drop 9 | . 1 . 8 Fire 53 | . 7 . 46 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Entered another Materials area 300 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 578 | -9/Materials | Discovered new exit (range 6) 584 | -9/Materials | Entered Storage 613 | -9/Storage | Repaired Assault Rifle 784 | -9/Storage | Destroyed 9 combat bots 966 | -9/Storage | Met a pair of Derelict thieves 1038 | -9/Storage | Repaired Carbon-fiber Leg 1061 | -9/Storage | Core integrity fell below 50% 1080 | -9/Storage | Core integrity fell below 20% 1095 | -9/Storage | Core destroyed Last Messages --------------- 01082_ U-05 Engineer builds a Wall. 01083_ Overheating: System interference. 01083_ Com. Ion Cannon temporarily disabled. 01083_ Hvy. Assault Rifle temporarily disabled. 01084_ Overheating: Shotgun damaged (-17). 01086_ Shotgun permanently disabled. 01086_ Overheating: Short circuit. 01086_ Carbon-fiber Leg destroyed. 01086_ Dropped Broken Shotgun. 01088_ Power failure, Ion Engine shutdown. 01088_ Destroyed Sml. Laser. 01089_ Adv. Targeting Computer permanently disabled. 01089_ Overheating: Short circuit. 01091_ Overheating: System interference. 01091_ EM Pulse Gun temporarily disabled. 01092_ Carbon-fiber Leg permanently disabled. 01092_ Overheating: Short circuit. 01092_ Hvy. Assault Rifle destroyed. 01093_ Overheating: Matter decay (-39). 01095_ Overheating: Core damaged (-64). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????########????????????????????? | | ?????????????????????#!!! !!?????????????????????? | | ?????????????????????#!!! !!?????????????????????? | | ?????????????????????#! !??????????????????????? | | ?????????????????????#! ??????????????????????? | | ?????????????????????## ##?????????????????????? | | ?????????????????????# =[T#?????????????????????? | | ?????????????????????# =!@##?????????????????????? | | ?????????????????????###g###?????????????????????? | | ??????????????????????##u% #######+#??#??????????? | | ???##########??????????#/ # ??????????? | | ???# #??????????# / "???????????? | | #### #??????????# ] # "???????????? | | ## ! ######?????# !% = #?????????????? | | " ## ## ##????# [%! #?????????????? | | " ## ]] # #????# " "[ * #?????????????? | | " ## ] [ #????# "R" % #?????????????? | | ##[ #????# """ =%+%""""????????? | | " ## / =! #????########## =# % ??????? | | " ## ##/! #????????????## #######+#? #??? | | ######+#+##= % ############### ###### #??? | | ###?#### ! #??? | | ????# % #?????? | | ????# ####### =#######+####### ##### #?????? | | #???# #???####+##"## #?##/####???????????? | | #??##=##??# # ==! "" #?## #???????????? | | #??#% =#### """# =! "" #?#T #???????????? | | #??# **=% + """# =! T" ####" "##???????????? | | #??# *%#### """# "" ## #???????????? | | #??##[##??# # "" ##]] #???????????? | | ##### #???# ! # ## ] =]#???????????? | | ! =[=!#???# # ##] ]! #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagTractorChronowheel Manual? 0 Play Time 00:32:34 Cumulative 21.7 hours Start 2021.10.20 @ 00:04:15 End 2021.10.20 @ 19:59:43 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1410ab8-3510-4cc5-9f3f-7f0249725245