Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.05 @ 16:37:56 Player: RNGesus Result: Destroyed by 9R-U6S(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (134) 670 Value Destroyed (2931) 2931 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (474) 474 TOTAL SCORE: 8555 Bonus ------- High Alert Combat Kills 110 Follower Combat Kills 64 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 156/300 Energy 39/100 System Corruption 0% Temperature Cool (27) Movement Flying (29) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved Cesium-ion Thruster > --- UTILITY (7) ------ Advanced Signal Interpreter Improved Propulsion Shielding Hacking Suite > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (4) ---- Advanced Beam Rifle Faulty High-powered Electrolaser Mini Assault Cannon Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Cesium-ion Thruster > --- UTILITY ---------- Lightpack 2.0 Advanced Signal Interpreter Hacking Suite System Shield Bomb Factory No. 2 > --- WEAPON ----------- Phasing Sabre > --- INVENTORY -------- Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved Cesium-ion Thruster Improved Cesium-ion Thruster Long-range Sensor Array Long-range Sensor Array Long-range Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Improved Propulsion Shielding Component Analysis Suite Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle High-powered Electrolaser Mini Assault Cannon Mini Assault Cannon Missile Launcher Missile Launcher Scythe Dirty Bomb Trap Dirty Bomb Trap [Rating: 71] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Advanced Beam Rifle Ballistic Gun Heavy Battle Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . Utility 5 | . . . 2 . . . 1 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 110 | 5 8 8 25 6 2 3 28 16 1 2 5 1 Power 10 | 1 1 1 2 1 . 1 1 2 . . . . Engine 3 | 1 1 . . . . . 1 . . . . . Core 7 | . . 1 2 1 . 1 . 2 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 31 | 1 2 2 7 2 1 1 11 4 . . . . Treads 21 | 1 1 1 5 2 . 1 10 . . . . . Leg 2 | . . . 2 . . . . . . . . . Wheel 3 | . 1 1 . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 5 | . . . . . . . 1 4 . . . . Utility 31 | 1 2 . 7 . . . 8 7 1 1 4 . Device 9 | . . . . . . . 3 3 . . 3 . Storage 6 | 1 2 . 2 . . . . 1 . . . . Processor 5 | . . . 1 . . . 3 . 1 . . . Hackware 3 | . . . . . . . . 3 . . . . Protection 8 | . . . 4 . . . 2 . . 1 1 . Artifact . | . . . . . . . . . . . . . Weapon 38 | 2 3 5 9 3 1 1 8 3 . 1 1 1 Energy Gun 15 | 2 1 2 5 1 . . 4 . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 3 | . . . . 1 . . 2 . . . . . Ballistic Cannon 8 | . 2 2 2 . 1 . . 1 . . . . Launcher 10 | . . 1 2 1 . 1 2 1 . 1 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . 2 3 . . 1 . Parts Lost 33 | . 2 5 4 7 3 . 7 . . 1 . 4 Power 7 | . 1 1 1 1 1 . 1 . . . . 1 Propulsion 7 | . . 2 1 2 . . 2 . . . . . Utility 7 | . . . 1 . 1 . 2 . . 1 . 2 Weapon 12 | . 1 2 1 4 1 . 2 . . . . 1 Highest Loss Streak 4 | . 2 3 2 4 3 . 3 . . 1 . 4 Average Slot Usage (%) 89 | . 92 92 93 94 89 84 93 83 84 84 83 78 Engine 2 | . 13 3 . . . . 7 . . . . . Core 6 | . . 10 10 10 10 11 . 6 7 7 7 5 Treads 15 | . 22 21 12 21 21 22 26 . . . . . Leg 1 | . . . 8 . . . . . . . . . Flight 5 | . . . . . . . . 22 23 23 23 23 Device 2 | . . . . . . . 5 6 7 7 7 5 Storage 18 | . 25 28 22 22 22 22 18 7 7 7 7 2 Processor 7 | . . . 6 11 11 11 15 7 7 7 7 7 Hackware 4 | . . . . . . . . 22 23 20 15 14 Protection 4 | . . . 10 11 10 . 2 . . 2 6 7 Energy Gun 8 | . 24 12 12 12 . . 12 . . . . . Ballistic Gun 1 | . . . . 3 10 . 3 . . . . . Ballistic Cannon 3 | . 3 8 7 . 1 11 . . . . . . Slashing Weapon 1 | . . . . . . . . 6 7 7 7 7 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 51 | 13 41 43 51 49 50 45 50 15 15 22 19 20 Greatest Support 60 | 20 40 40 40 40 40 40 60 20 20 20 20 20 Greatest Overweight (x) 4 | 4 2 2 2 2 3 1 1 . . 1 . . Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . Largest Inventory Capacity 36 | 6 16 16 16 16 16 16 16 36 24 24 24 24 Average Capacity 17 | 5 14 16 16 16 16 16 16 23 24 24 24 10 Most Carried 24 | 3 14 15 16 16 14 11 16 23 24 24 24 22 Average Carried 14 | 1 10 13 13 13 10 9 14 16 23 23 23 9 Final Capacity 24 | 6 16 16 16 16 16 16 16 24 24 24 24 4 Final Carried 24 | 3 14 13 16 10 11 10 16 23 24 23 22 4 Class Distribution -------------------- 52% | Mutant 22% | Scavenger-Mutant 11% | Hauler-Sprinter 10% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hauler-Sprinter | -7/Zion Hacker-Sprinter | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 2227 | 233 131 183 637 189 . 47 546 127 43 . 91 . Remotely . | . . . . . . . . . . . . . Salvage Created 3738 | . 558 336 1187 353 . 31 1135 127 . 11 . . Parts 221 | . 27 14 80 6 . 3 84 5 . 2 . . Haulers Intercepted 7 | . 1 . 3 . . . 2 1 . . . . Recyclers Shooed 4 | . . . 1 2 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . 2 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 90 | . 6 10 27 17 . 3 24 . . 3 . . Guns 36 | . 4 3 8 7 . . 14 . . . . . Cannons 17 | . 1 4 12 . . . . . . . . . AOE 35 | . . 3 7 9 . 3 10 . . 3 . . Classes Destroyed 14 | . 7 1 3 2 . . 1 . . . . . Worker 12 | . 1 . 4 . . 1 6 . . . . . Builder 3 | . . . 1 . . . 2 . . . . . Tunneler 4 | . 2 1 . . . . 1 . . . . . Hauler 7 | . 1 . 3 . . . 2 1 . . . . Recycler 4 | . 1 . 2 1 . . . . . . . . Operator 5 | . 2 . 2 . . . . 1 . . . . Watcher 9 | . 1 . 3 . . . 3 2 . . . . Swarmer 26 | . . 3 10 . . 3 7 . . 3 . . Grunt 32 | . 6 7 8 3 . . 8 . . . . . Brawler 3 | . . . 1 . . . 2 . . . . . Sentry 14 | . . . 8 . . . 6 . . . . . Demolisher 2 | . . . . 2 . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . Assembled 12 | . . . . 12 . . . . . . . . Best Kill Streak 12 | . 4 4 7 12 . 3 7 1 . 3 . . Combat Bots Only 11 | . 2 4 7 11 . 3 7 . . 3 . . Max Kills in Single Turn 4 | . 2 2 3 2 . 1 4 1 . 1 . . Gunslinging 1 | . 1 . . 1 . . . . . . . . Exploded 4 | . . 2 3 2 . 1 4 . . 1 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 5660 | . 444 519 979 864 398 29 1037 . . 205 . 1185 Core 1152 | . 101 29 80 98 28 8 104 . . 23 . 681 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 48 . . . 46 81 . . . . . Volleys Fired 286 | . 47 34 77 35 1 4 83 . . 5 . . Largest 2 | . 2 2 2 2 1 1 2 . . 1 . . Hottest 122 | . 90 90 90 90 39 39 122 . . 39 . . Shots Fired 456 | . 84 51 139 43 1 4 129 . . 5 . . Gun 302 | . 73 28 48 31 . . 122 . . . . . Cannon 117 | . 11 18 86 . 1 1 . . . . . . Launcher 37 | . . 5 5 12 . 3 7 . . 5 . . Special . | . . . . . . . . . . . . . Kinetic 177 | . 11 18 86 13 1 1 47 . . . . . Thermal 112 | . 24 13 . . . . 75 . . . . . Explosive 37 | . . 5 5 12 . 3 7 . . 5 . . Electromagnetic 130 | . 49 15 48 18 . . . . . . . . Robot Hit Streak 19 | . 7 10 14 19 . 3 18 . . 1 . . Robot Miss Streak 4 | . 3 4 3 2 . 2 4 . . 4 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . Shots Hit Robots 318 | . 49 36 95 32 . 3 80 13 . 1 . 9 Core Hits 206 | . 23 18 60 34 . 4 56 4 . 5 . 2 Critical Hits 6 | . . . 4 . . . . 2 . . . . Critical Kills 3 | . . . 2 . . . . 1 . . . . Critical Parts Destroyed 3 | . . . 2 . . . . 1 . . . . Melee Attacks 101 | . . . . . . . . 45 2 12 28 14 Impact . | . . . . . . . . . . . . . Slashing 101 | . . . . . . . . 45 2 12 28 14 Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9645 | . 794 878 2348 1255 . 327 2655 622 . 355 . 411 Guns 3506 | . 589 259 670 512 . . 1476 . . . . . Cannons 1582 | . 84 335 1141 . . 22 . . . . . . Explosions 3524 | . 121 284 537 743 . 305 1179 . . 355 . . Melee 1033 | . . . . . . . . 622 . . . 411 Ramming . | . . . . . . . . . . . . . Kinetic 2401 | . 84 335 1141 223 . 22 596 . . . . . Thermal 1545 | . 300 86 196 83 . . 880 . . . . . Explosive 3124 | . . 284 341 660 . 305 1179 . . 355 . . Electromagnetic 1542 | . 410 173 670 289 . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1033 | . . . . . . . . 622 . . . 411 Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 . . . . . Average Corruption 1 | . . . . . . . 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . Effects 3 | . . . . . . . 3 . . . . . Message Errors 1 | . . . . . . . 1 . . . . . Energy Discharges 1 | . . . . . . . 1 . . . . . Targeting Errors 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 400 | . . 24 52 13 . 20 153 132 . 6 . . Projectiles 18 | . . . 18 . . . . . . . . . Explosions 250 | . . 24 34 13 . 20 153 . . 6 . . Melee 132 | . . . . . . . . 132 . . . . Knockbacks 14 | . 2 6 6 . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 12 | . 2 5 5 . . . . . . . . . Secondary 2 | . . 1 1 . . . . . . . . . Self-Inflicted Damage 621 | . 35 130 111 191 . . 90 . . 64 . . Shots 18 | . 1 4 3 6 . . 3 . . 1 . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 268 | . 249 103 268 213 6 . 252 . . . . 11 Average Temperature 63 | . 81 39 74 68 4 . 40 . . . . 4 Received Heat Transfer 1453 | . 234 195 249 109 . . 324 . . . . 342 Effects 1 | . . . 1 . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . 1 . . 1 . . . . . . . . Combat Hostiles 2 | . 1 . . 1 . . . . . . . . Parts Fried 12 | . 2 . 7 3 . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . . . . . Heat Transferred 2955 | . 668 259 300 100 . . 1628 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 8 | . 2 . 4 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 661 | . 134 219 532 314 . 90 610 661 . . . . Average Influence 223 | . 65 90 270 238 . 58 366 277 . . . . Maximum Alert Level 2 | . . 1 2 1 . . 2 2 . . . . Low Security (%) 42 | 100 100 80 18 6 . 100 12 22 . . . . Level 1 39 | . . 19 60 93 . . 35 68 . . . . Level 2 18 | . . . 21 . . . 51 8 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 6 | . 2 . 3 1 . . . . . . . . Investigation 1 | . . . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 5 | . 2 . 2 1 . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 6 | . 1 . 2 . . . 2 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 156 | . 14 12 44 19 5 3 45 4 . 4 . 6 Peak Tracking Total 9 | . 3 3 8 4 9 3 8 2 . 3 . 3 Tactical Retreats 11 | . 1 2 2 1 . . 5 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 1 | . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Fabricated Traps 2 | . . . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 6 | . . . 3 . 1 . 1 1 . . . . Max in Single Turn 1 | . . . 1 . 1 . 1 1 . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 28 | . 2 . 5 . 2 . 7 10 . 1 1 . Terminals 20 | . 2 . 5 . . . 5 8 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . Total Hacks 70 | . 4 . 10 . 2 . 14 33 . 1 6 . Successful 39 | . 2 . 4 . 2 . 8 16 . 1 6 . Failed 31 | . 2 . 6 . . . 6 17 . . . . Catastrophic 6 | . 1 . 3 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 42 | . 4 . 7 . 1 . 9 21 . . . . Terminals 52 | . 4 . 10 . . . 11 27 . . . . Fabricators 5 | . . . . . . . . 5 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . Terminal Hacks 28 | . 1 . 3 . 2 . 4 11 . 1 6 . Record 2 | . . . . . 1 . . . . 1 . . Part Schematic 13 | . . . . . . . 1 6 . . 6 . Branch Access Points 2 | . . . 1 . . . . 1 . . . . Terminal Index 1 | . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . Hauler Manifests 3 | . . . 1 . . . 1 1 . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 2 | . . . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . Seal Access 2 | . . . . . . . 1 1 . . . . Unauthorized Hacks 4 | . 1 . 1 . . . 1 1 . . . . Terminals 3 | . 1 . 1 . . . 1 . . . . . Operators 3 | . 1 . 1 . . . 1 . . . . . Fabricators 1 | . . . . . . . . 1 . . . . Report 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 1 . 3 . . . 5 9 . . . . Full Trace Events 1 | . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 2 5 . . 6 . Parts Built 2 | . . . . . . . . 2 . . . . Matter 336 | . . . . . . . . 336 . . . . Time 168 | . . . . . . . . 168 . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 8 | . . 3 . 1 . . . . . . 4 . Largest Group 4 | . . 3 3 1 . . . . . . 4 4 Highest-Rated Group 101 | . . 40 40 31 . . . . . . 101 101 Highest-Rated Ally 31 | . . 16 16 31 . . . . . . 31 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks 51 | . . . 15 7 . . . . . . . 29 Total Damage 540 | . . . 153 64 . . . . . . . 323 Kills 8 | . . . 2 2 . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 8105 | 83 781 963 1343 414 727 264 1452 652 98 252 981 95 Spaces Moved 6025 | 47 381 609 584 172 402 139 729 1197 253 505 864 143 Core 20 | 20 . . . . . . . . . . . . Treads 2422 | 27 355 240 366 172 394 139 729 . . . . . Legs 212 | . . . 212 . . . . . . . . . Wheels 409 | . 26 369 6 . 8 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2962 | . . . . . . . . 1197 253 505 864 143 Fastest Speed 29 | 50 120 120 120 180 110 180 160 29 29 29 29 29 Average Speed 98 | 153 164 141 178 180 178 180 160 29 29 29 29 29 Slowest Speed 250 | 250 200 200 200 200 180 180 180 29 29 97 29 29 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . 6 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 66 98 64 33 61 48 37 25 46 58 83 18 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 6 | . . 2 . . 1 . . . . . 3 . Known Exits Taken 6 | . . . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . Scrap Searched 11 | . . 2 . 1 . 1 . . 2 1 4 . Spaces Dug 48 | . 1 . . 7 . . . 23 2 12 3 . Terrain Destroyed 356 | . 12 31 62 102 . 17 51 23 2 53 3 . Melee 40 | . . . . . . . . 23 2 12 3 . Projectile 5 | . 1 . 2 2 . . . . . . . . AOE 311 | . 11 31 60 100 . 17 51 . . 41 . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 7629 | 55 450 657 745 235 411 149 899 1433 273 585 1556 181 Wait 958 | 1 1 4 26 19 . 3 16 152 17 61 645 13 Move 6001 | 46 380 608 583 171 401 138 728 1184 252 504 863 143 Hop 6 | . . . . . . . . 6 . . . . Pick Up 80 | 3 13 3 15 2 4 1 22 12 1 . 4 . Fast Attach 25 | 5 2 . 6 . . . 8 3 . . 1 . Attach 43 | . 2 4 7 6 1 2 5 10 . 2 3 1 Detach 18 | . . . 4 . . . . 10 . 1 3 . Swap 42 | . 4 4 12 . 1 1 15 3 1 . 1 . Drop 69 | . 1 . 15 2 3 . 22 8 . . 8 10 Fire 286 | . 47 34 77 35 1 4 83 . . 5 . . Melee 101 | . . . . . . . . 45 2 12 28 14 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 7) 517 | -10/Materials | Discovered new exit (range 16) 642 | -10/Materials | Discovered new exit (range 16) 865 | -10/Materials | Entered Mines 1081 | -10/Mines | Core integrity fell below 50% 1142 | -10/Mines | Learned location of Storage (-9) 1402 | -10/Mines | Lost 3 parts (1n2w) 1437 | -10/Mines | Discovered new exit (range 6) 1470 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1650 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1769 | -10/Mines | Discovered new exit (range 9) 1828 | -10/Mines | Entered Materials 1828 | -9/Materials | Accompanied by 3 allies 1828 | -9/Materials | Evolved 2 slots: Utility x2 2158 | -9/Materials | Build established: Scavenger-Mutant 2454 | -9/Materials | Discovered new exit (range 8) 2691 | -9/Materials | Identified exit to Mines 2691 | -9/Materials | Identified exit to Storage 2715 | -9/Materials | Build established: Mutant 2929 | -9/Materials | Destroyed 7 combat bots 3171 | -9/Materials | Entered Mines 3252 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3258 | -9/Mines | Assembled infested the area 3263 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3499 | -9/Mines | Lost 4 parts (1p1n2w) 3508 | -9/Mines | Destroyed 11 combat bots 3519 | -9/Mines | Received a Mining Laser from a helpful Derelict 3576 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3578 | -9/Mines | Discovered new exit (range 5) 3585 | -9/Mines | Entered Exiles 3634 | -9/Exiles | Met 8R-AWN 3663 | -9/Exiles | Met EX-HEX 3717 | -9/Exiles | Met EX-BIN 3738 | -9/Exiles | Aligned with FarCom system 3740 | -9/Exiles | Given EX-Vault access code 3783 | -9/Exiles | Opened EX-Vault 3798 | -9/Exiles | Found Lightpack 2.0 3837 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3898 | -9/Exiles | Found Flying Fortress v7 3905 | -9/Exiles | Found Latent Energy Streamer 4008 | -9/Exiles | Met EX-DEC 4015 | -9/Exiles | Learned location of Zion (-7) 4263 | -9/Exiles | Attacked by the Exiles 4293 | -9/Exiles | Core integrity fell below 50% 4301 | -9/Exiles | Discovered new exit (range 10) 4312 | -9/Exiles | Left Exiles lab with Lightpack 2.0 4312 | -9/Exiles | Entered Mines 4337 | -8/Mines | Lost 3 parts (1p1u1w) 4551 | -8/Mines | Discovered new exit (range 9) 4576 | -8/Mines | Entered Materials 4576 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4695 | -8/Materials | Lost 3 parts (1p1u1w) 5047 | -8/Materials | Discovered new exit (range 14) 5092 | -8/Materials | Build established: Scavenger-Mutant 5363 | -8/Materials | Destroyed 7 combat bots 6027 | -8/Materials | Identified exit to Factory 6028 | -8/Materials | Entered Factory 6028 | -7/Factory | Evolved 2 slots: Utility x2 6206 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 6293 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 6325 | -7/Factory | Build established: Hacker-Sprinter 6328 | -7/Factory | Identified exit to Lower Caves 6531 | -7/Factory | Discovered new exit (range 5) 6532 | -7/Factory | Identified exit to Factory 6623 | -7/Factory | Local fabrication network quarantined 6680 | -7/Factory | Entered Lower Caves 6776 | -7/Lower Caves | Discovered new exit (range 4) 6777 | -7/Lower Caves | Identified exit to Lower Caves 6778 | -7/Lower Caves | Entered another Lower Caves area 6798 | -7/Lower Caves | Encountered a Warlord checkpoint 6835 | -7/Lower Caves | Spotted B-75 Beast 7009 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7027 | -7/Lower Caves | Discovered new exit (range 13) 7028 | -7/Lower Caves | Learned Factory terminal intel 7030 | -7/Lower Caves | Identified exit to Zion 7030 | -7/Lower Caves | Entered Zion 7040 | -7/Zion | Discovered new exit (range 13) 7068 | -7/Zion | Given A8's code to call for help 7154 | -7/Zion | Learned Factory emergency access door positions 7161 | -7/Zion | Learned location of Data Miner (-6) 7174 | -7/Zion | Gained Derelict followers 7202 | -7/Zion | Visited the Megawrench Repair Shop 7202 | -7/Zion | Megawrench repaired 7 parts 7281 | -7/Zion | Found Prototype Device 7295 | -7/Zion | Learned location of Armory (-3) 7606 | -7/Zion | Build established: Hauler-Sprinter 7844 | -7/Zion | Identified Bomb Factory No. 2 8005 | -7/Zion | Discovered new exit (range 3) 8006 | -7/Zion | Identified exit to Deep Caves 8008 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8011 | -7/Zion | Entered Deep Caves 8011 | -7/Deep Caves | Accompanied by 4 allies 8069 | -7/Deep Caves | Attacked by Z-Imprinter 8096 | -7/Deep Caves | Core integrity fell below 50% 8103 | -7/Deep Caves | Core integrity fell below 20% 8106 | -7/Deep Caves | Destroyed by 9R-U6S(z) with Zionite Laser-S Last Messages --------------- 08023_ as-24845 destroyed. 08025_ as-80713 destroyed. 08038_ Dropped Imp. Flight Unit. 08039_ Dropped Imp. Cesium-ion Thruster. 08040_ Dropped Lrn. Sensor Array. 08041_ Dropped Imp. Signal Interpreter. 08042_ Dropped Adv. Terrain Scan Processor. 08042_ Dropped Component Analysis Suite. 08044_ Dropped Lightpack 2.0. 08063_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 08076_ 35-AZY(s) destroyed. 08078_ FW-6VS(l) destroyed. 08079_ ZO-QYG(g) destroyed. 08081_ Lrn. Sensor Array destroyed. 08085_ Missile Launcher destroyed. 08086_ NM-GPA(g) destroyed. 08089_ Mic. Nuclear Core destroyed. 08098_ System Shield destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????###?????????????????????####?#???????????? | | ##?### ##?????######????????# ## ???????????? | | ## # #???### ##?????## ???????????? | | ###;# #????## ????????????? | | #????# ??????????????? | | #????# #??????????????? | | #?????# ###????????????? | | #?????? ##???????????? | | [%= ####### #???????????? | | !=%[ ;;;;;;# #???????????? | | &*==! = #??????????? | | [!!![%[ /% z ##?????????? ? | | !]===]*! =@ z ########???? ?? | | /!=! I;;;; #### ##?? #?? | | [ ###### #?# ### #?? | | ##????# ##?# #?? | | #?????# #??# "" #?? | | #????## ##?# """ #?? | | #???# #?# %" #?? | | #???# #?## #??? | | #???# ##?## #??? | | ##???## #### #??? | | #?????# ## % ##??? | | ?????# ##???? | | ?? #????# ##????? | | ???? ##????# ## ##?????? | | ??????? ##?????###### ##??????? | | ????????? #???????????# ##???????? | | ??????????????? ????????????# ##????????? | | ????????????????? ????????????# % ##?????????? | | ????????????????????????????????## ##?????????? | | ????????????????????????????????# #####?????? | | ???????????????????????????????## ##????? | | ???????????????????????????????# #????? | | ???????????????????????????????# #????? | | ???????????????????????????????## ##????? | | ????????????????????????????????##### #####?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Hacked Lrn. Sensor Array | -7/Factory | Hacked Imp. Flight Unit | -7/Factory | Hacked Plasma Cutter | -7/Factory | Hacked Greatsword | -7/Factory | Hacked Adv. Hacking Suite | -7/Factory | Hacked Beamcaster | -7/Zion | Free Hvy. Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Lrn. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutralizingNullWheel Manual? 0 Play Time 01:04:17 Cumulative 238.4 hours Start 2020.06.05 @ 15:24:57 End 2020.06.05 @ 16:37:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 390 Rogue 390 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0 Lore% 79 Gallery% 80 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ce6bd7c-7271-4ded-8c93-23a1ec4172ca