Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.31 @ 06:04:51 Player: naththebg Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (71) 355 Value Destroyed (2332) 2332 Prototype IDs (70) 1400 Alien Tech Used (0) 0 Bonus (1720) 1720 TOTAL SCORE: 14907 Bonus ------- High Alert Combat Kills 70 Follower Combat Kills 50 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Experimental Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Advanced Power Amplifier Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Experimental Optical Array Advanced Melee Analysis Suite Advanced Transmission Jammer Experimental Utility Shielding Experimental Focal Shield Hacking Suite Makeshift Hacking Suite System Shield Makeshift System Shield Improved System Shield > --- WEAPON ----------- Enhanced Nova Cannon Thunder Hammer > --- INVENTORY -------- Light Fission Core Antimatter Reactor Nuclear Pulse Thruster Advanced Signal Interpreter Improved Actuator Array [Rating: 154] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Hover Unit Combat Linear Gravjet Flight Unit Improved Cesium-ion Thruster Utility Advanced Melee Analysis Suite Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Makeshift System Shield Protection Improved Propulsion Shielding Weapon Longsword +1 Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Impact Weapon Thunder Hammer Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 . . . . 2 . . . . 2 . 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . . . . 3 . . . . . . . . . . . . . 1 . 1 1 . Utility 9 | . . . . . 1 2 . . 1 . . . . 2 . . . . 1 . 1 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 145 | 6 . 4 2 3 8 16 2 . 9 . 2 . 3 10 3 7 11 . 5 17 8 17 12 Power 30 | 1 . 2 . 1 . 1 1 . 1 . . . 1 2 . 3 3 . 1 4 2 2 5 Engine 8 | 1 . 1 . . . 1 . . 1 . . . 1 1 . 1 1 . . . . . . Core 10 | . . 1 . 1 . . 1 . . . . . . 1 . 2 1 . . 1 . 1 1 Reactor 12 | . . . . . . . . . . . . . . . . . 1 . 1 3 2 1 4 Propulsion 42 | 2 . 2 . . 5 7 . . 2 . . . . 2 2 . 2 . 1 5 1 6 5 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Flight 39 | . . 2 . . 5 7 . . 2 . . . . 2 2 . 2 . 1 5 1 5 5 Utility 59 | 1 . . . 1 3 7 1 . 5 . 2 . 2 3 1 4 6 . 3 7 4 8 1 Device 31 | . . . . . 1 3 . . 1 . 1 . . 2 1 3 4 . 2 7 3 3 . Storage 3 | 1 . . . . . . . . 1 . . . . . . . 1 . . . . . . Processor 11 | . . . . . 2 2 . . 1 . . . 1 1 . 1 1 . . . . 1 1 Hackware 8 | . . . . . . . 1 . 2 . 1 . 1 . . . . . 1 . . 2 . Protection 6 | . . . . 1 . 2 . . . . . . . . . . . . . . 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 14 | 2 . . 2 1 . 1 . . 1 . . . . 3 . . . . . 1 1 1 1 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . . . . . . . 3 . . . . . 1 1 1 . Slashing Weapon 4 | . . . 1 1 . 1 . . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 1 1 . . 1 . . . . 2 . . 5 . 1 1 . 3 . Parts Lost 55 | . . 2 . . . 1 1 . . . 1 . . 2 . 5 . . 1 8 10 4 20 Power 13 | . . . . . . . 1 . . . 1 . . 2 . 3 . . . 1 3 . 2 Propulsion 21 | . . 2 . . . . . . . . . . . . . . . . . 6 3 1 9 Utility 18 | . . . . . . 1 . . . . . . . . . 2 . . 1 1 3 2 8 Weapon 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 Highest Loss Streak 14 | . . 2 . . . 1 1 . . . 1 . . 1 . 3 . . 1 4 8 9 14 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 85 79 64 64 100 99 100 100 94 100 95 93 99 99 100 89 99 100 100 97 80 73 54 Engine 4 | . 14 13 14 . . 4 5 . 5 6 6 6 12 7 5 . 4 5 2 . . . . Core 2 | . . . . 7 9 2 1 7 6 6 2 . . 2 5 3 4 5 5 1 . 2 . Reactor 2 | . . . . . . . . . . . . . . . . . . . 2 8 7 3 3 Treads 1 | . 28 21 . . . . . . . . . . . . . . . . . . . . . Flight 26 | . . 2 28 28 45 38 38 38 33 33 33 33 33 29 29 29 29 29 31 30 19 19 12 Device 8 | . . . . . 5 7 . . 1 6 6 6 6 11 11 9 10 11 12 14 18 9 9 Storage 5 | . 14 14 14 14 9 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 . . Processor 9 | . . . . . 4 15 15 15 12 6 6 6 6 11 11 13 17 17 15 10 9 6 7 Hackware 11 | . . . . . . . 6 7 13 20 20 20 20 17 17 13 11 11 12 15 14 17 14 Protection 1 | . . . . . 7 6 7 7 4 . . . . . . . . . . . . 3 2 Impact Weapon 2 | . . . . . . . . . . . . . . 3 5 5 5 5 5 4 . 4 2 Slashing Weapon 6 | . . . 7 14 18 15 15 15 9 13 13 13 13 6 5 5 5 5 5 5 3 . . Peak Build Rating 154 | 6 6 8 13 16 28 58 57 56 66 64 65 62 65 81 85 87 109 99 112 117 115 138 154 Average Rating 75 | 4 6 5 9 13 24 46 56 56 62 64 63 62 64 79 82 81 89 99 110 109 108 113 96 On Entrance 58 | . 6 6 5 13 16 28 57 56 56 64 64 62 62 65 81 84 87 99 99 107 89 73 129 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 12 12 12 11 16 17 24 22 19 31 29 29 24 27 33 30 34 36 33 36 44 43 34 59 Greatest Support 59 | 40 40 40 8 8 21 30 30 30 39 39 39 30 30 39 36 39 41 50 48 59 49 49 59 Greatest Overweight (x) 3 | . . 3 1 1 . . . . 1 . . . . . . . 1 . . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 8 | 7 8 8 8 8 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Most Carried 10 | 5 1 8 8 8 8 8 8 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Carried 7 | 1 1 3 7 7 6 7 7 7 9 10 10 10 10 9 10 9 8 10 9 9 9 4 3 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 1 1 8 8 8 8 8 7 7 10 10 10 10 10 10 10 8 10 10 10 9 8 5 3 Class Distribution -------------------- 52% | Hacker-Sprinter 13% | Mutant 11% | Sprinter 7% | Derelict-Sprinter 7% | Hacker-Mutant 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Warlord Derelict-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Matter Collected 1737 | 260 . 236 27 . 100 170 . . 147 10 10 . 40 95 30 70 . 104 36 127 79 150 46 Remotely 80 | . . . . . 80 . . . . . . . . . . . . . . . . . . Salvage Created 3555 | . . 234 . . 154 304 . . 507 60 . . 21 700 . 220 . . 78 357 567 199 154 Parts 165 | . . 15 . . 7 12 . . 26 3 . . 4 44 . 10 . . 5 15 21 3 . Haulers Intercepted 9 | . . . . . 2 1 . . 2 . . . . 1 . . . . . . 2 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 2 . 4 . . 3 . . 7 . . . . . . . Prevented 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Combat Hostiles Destroyed 34 | . . 6 . . . 4 . . 2 1 . . 2 6 . 4 . . . 5 1 1 2 Melee 23 | . . . . . . 4 . . 2 1 . . 2 5 . 3 . . . 5 1 . . Guns 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 15 | . . 3 . . 2 2 . . 1 . . . 1 3 . 3 . . . . . . . Worker 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Builder 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . Hauler 9 | . . . . . 2 1 . . 2 . . . . 1 . . . . . . 2 1 . Recycler 3 | . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . Operator 5 | . . . . . . 1 . . 1 . . . . . . . . . 3 . . . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Watcher 13 | . . . . . 2 1 . . 2 . . . . 3 . . . . . 2 3 . . Swarmer 5 | . . 3 . . . . . . 1 . . . . . . 1 . . . . . . . Cutter 4 | . . . . . . . . . . . . . . 2 . . . . . 2 . . . Grunt 9 | . . 3 . . . 3 . . . . . . . . . 1 . . . . . . 2 Duelist 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 8 | . . . . . . . . . 1 1 . . . 3 . . . . . 1 1 1 . Hunter 3 | . . . . . . . . . . . . . . . . 1 . . . 2 . . . Programmer 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 7 | . . 7 . . 2 3 . . 3 1 . . 2 5 . 2 . . 1 2 3 1 1 Combat Bots Only 6 | . . 6 . . . 3 . . 1 1 . . 2 3 . 2 . . . 2 1 1 1 Max Kills in Single Turn 2 | . . 2 . . 1 1 . . 1 1 . . 1 1 . 1 . . 1 2 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 2 | . . . . . . 1 . . 1 1 . . 1 1 . 1 . . . 2 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Hostile Shots Fired 692 | . 4 51 . . . 23 38 . 11 15 17 . . 24 9 55 . 24 7 82 74 28 230 Missed 328 | . 1 18 . . . 10 18 . 5 8 12 . . 17 5 24 . 16 3 43 36 15 97 Damage Taken 7107 | . 45 411 . . . 185 212 . 100 61 73 . . 205 67 561 . 77 78 875 839 291 3027 Core 2838 | . . 25 . . . 72 138 . 75 11 . . . 52 12 167 . . . 301 275 97 1613 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 282 | . . . . . . 3 13 . 8 . . . . . . . . . . . 105 . 153 Ignored by Resistances 320 | . . . . . . . . . . . . . . . . . . 17 . . . . 303 Regen/Repaired (Parts) 20 | . . . . . . . . . . . . . . . . . 20 . . . . . . Core Remaining (%) 85 | 100 . . . 90 100 . . 70 . . . . 89 . . . . 76 . 73 78 93 . Volleys Fired 17 | . . 17 . . . . . . . . . . . . . . . . . . . . . Largest 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Hottest 60 | . . 60 . . . . . . . . . . . . . . . . . . . . . Shots Fired 34 | . . 34 . . . . . . . . . . . . . . . . . . . . . Gun 34 | . . 34 . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . 17 . . . . . . . . . . . . . . . . . . . . . Thermal 17 | . . 17 . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 165 | . . 24 . . 11 15 . . 11 4 . . 2 21 . 16 . . 6 21 23 6 5 Core Hits 65 | . . 14 . . 3 7 . . 6 1 . . 2 10 . 3 . . 2 7 8 . 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 9 | . . . . . . . . . . . . . . 3 . . . . . . . 3 3 Critical Strikes 22 | . . . . . 2 1 . . 1 1 . . . 4 . 2 . . . 3 2 3 3 Smash 9 | . . . . . . . . . . . . . . 3 . . . . . . . 3 3 Sever 13 | . . . . . 2 1 . . 1 1 . . . 1 . 2 . . . 3 2 . . Melee Attacks 255 | . . . . . 12 28 1 . 18 4 1 . 2 51 . 19 . . 12 49 32 12 14 Impact 45 | . . . . . . . . . . . . . . 11 . 3 . . 1 4 . 12 14 Slashing 210 | . . . . . 12 28 1 . 18 4 1 . 2 40 . 16 . . 11 45 32 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 35 | . . . . . 3 1 . . 6 1 . . . 10 . 7 . . . . 6 1 . Combat Hostiles 5 | . . . . . . . . . 2 1 . . . 2 . . . . . . . . . Follow-up Attacks 7 | . . . . . . 2 . . 1 . . . . . . 1 . . 1 2 . . . Damage Inflicted 9787 | . . 226 . . 663 934 . . 936 188 . . 108 1684 . 1160 . . 408 1174 1695 346 265 Guns 221 | . . 221 . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 9552 | . . . . . 663 934 . . 936 188 . . 108 1684 . 1160 . . 408 1174 1695 346 256 Ramming 14 | . . 5 . . . . . . . . . . . . . . . . . . . . 9 Kinetic 91 | . . 91 . . . . . . . . . . . . . . . . . . . . . Thermal 130 | . . 130 . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact 1271 | . . . . . . . . . . . . . . 305 . 160 . . 77 127 . 346 256 Slashing 8281 | . . . . . 663 934 . . 936 188 . . 108 1379 . 1000 . . 331 1047 1695 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . 1 1 1 . . . . . . . . . . . . . . . 4 3 . 5 Average Corruption 1 | . . 1 1 1 . . . . . . . . . . . . . . . 2 1 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 11 | . . . 4 . . . . . . . . . . . . . . . . . 5 . 2 Message Errors 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 Matter Fused 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . Energy Discharges 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2038 | . . . . . 70 73 . . 163 . . . . 416 . 390 . . 140 173 266 216 131 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 2038 | . . . . . 70 73 . . 163 . . . . 416 . 390 . . 140 173 266 216 131 Knockbacks 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 Impact 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Rammed 8 | . . 3 . . . . . . . . . . . . . . . . . . 1 . 4 Targets Rammed 8 | . . 3 . . . . . . . . . . . . . . . . . . 1 . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 308 | . . 174 . . 8 19 127 307 300 191 171 2 172 40 70 42 308 247 30 298 11 262 48 Average Temperature 67 | . . 79 . . 3 5 45 133 125 70 80 2 67 10 34 17 119 91 30 51 3 78 18 Received Heat Transfer 774 | . 24 180 . . . 93 66 . 6 24 . . . 18 12 21 . 21 . 84 45 45 135 Effects 9 | . . . . . . . . 1 1 . . . . . . . 2 3 . . . 2 . Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . Interference 5 | . . . . . . . . . . . . . . . . . . 3 . . . 2 . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . 2 . 1 . . . . . 1 2 Combat Hostiles 4 | . . . . . . . . . . . . . . 1 . . . . . . . 1 2 Parts Fried 5 | . . . . . . . . . . . . . . . . . . . 1 . . 2 2 Impact Corruptions 19 | . . . . . . . . . . . . . . 6 . 4 . . 1 1 . 3 4 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Heat Transferred 300 | . . 300 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Peak Influence 640 | . 26 159 . . 118 285 . . 307 . . . . 382 . . . . 163 640 496 333 254 Initial 336 | . . 9 . . . 53 . . 123 . . . . 194 . . . . 46 79 336 184 18 Average 191 | . 7 41 . . 26 152 . . 177 . . . . 190 . . . . 104 292 347 218 127 Maximum Alert Level 2 | . . . . . . 1 . . 1 . . . . 1 . . . . . 2 2 1 1 Low Security (%) 62 | 100 100 100 . 100 100 70 . . 64 . . . . 69 . . . . 100 36 13 57 87 Level 1 30 | . . . . . . 29 . . 35 . . . . 30 . . . . . 34 61 42 12 Level 2 6 | . . . . . . . . . . . . . . . . . . . . 28 25 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . . . . . . 3 . . 1 . . . . 5 . 1 . . 3 8 1 1 4 Investigation 8 | . . . . . . 1 . . 1 . . . . 1 . . . . 2 1 . 1 1 Extermination 5 | . . . . . . 1 . . . . . . . . . . . . . 2 1 . 1 Reinforcement 13 | . . . . . . 1 . . . . . . . 4 . . . . 1 5 . . 2 Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Distress Signals 19 | . . 1 . . . 1 . . . . . . . 1 . . . . 1 3 1 10 1 Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . . 4 19 . . Distress Signals 21 | . . . . . . . . . . . . . . . . . . . . 4 17 . . Times Spotted 230 | . 2 8 . . 2 12 7 . 4 9 4 . 6 8 6 29 . 7 13 31 27 14 41 Peak Tracking Total 21 | . 2 6 . . 1 7 4 . 4 8 4 . 4 5 6 15 . 7 11 18 14 4 21 Tactical Retreats 45 | . . 1 . . . 4 2 . 1 1 1 . 1 2 . 8 . 2 . 7 4 2 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Traps Triggered 8 | . . . . . . 1 . . 2 . . . . . . . . . . 2 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . 1 . 1 1 . . . . . 3 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Machines Disabled 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Machines Accessed 73 | . 2 . 5 . 1 8 1 . 11 . 2 4 . 14 . 1 4 . 4 6 5 2 3 Terminals 44 | . 1 . . . 1 5 . . 9 . 1 . . 10 . . . . 3 6 5 1 2 Fabricators 4 | . . . . . . 1 . . . . . . . 1 . . . . 1 . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . 1 . . 1 . . . . 2 . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . Total Hacks 273 | . 6 . 50 . 2 18 1 . 33 . 3 27 . 60 . 1 8 . 14 18 14 7 11 Successful 191 | . 5 . 50 . . 9 1 . 23 . 3 27 . 41 . 1 8 . 5 5 5 3 5 Failed 81 | . 1 . . . 2 9 . . 10 . . . . 18 . . . . 9 13 9 4 6 Catastrophic 16 | . . . . . . 1 . . . . . . . 3 . . . . 3 4 4 . 1 Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Manual 81 | . 3 . 1 . 3 7 . . 9 . . . . 20 . . 1 . 7 9 10 7 4 Terminals 154 | . 4 . . . 2 13 . . 30 . 2 . . 49 . . . . 11 18 14 4 7 Fabricators 9 | . . . . . . 1 . . . . . . . 1 . . . . 3 . . . 4 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . . . 2 . . 2 . . . . 4 . . . . . . . . . Scanalyzers 8 | . . . . . . 2 . . . . . . . 6 . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . . . . . . . . . . . . 3 . Terminal Hacks 149 | . 1 . 50 . . 6 1 . 17 . 3 27 . 28 . 1 8 . 1 3 2 . 1 Record 74 | . . . 49 . . . . . . . 2 11 . 6 . . 6 . . . . . . Part Schematic 12 | . . . . . . . . . 2 . . 8 . 2 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 1 . . 5 . . . . . . . . . . . Prototype ID Bank 13 | . 1 . . . . 1 . . 3 . . 3 . 5 . . . . . . . . . Open Door 5 | . . . . . . . 1 . . . 1 . . . . 1 2 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Level Access Points 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 Branch Access Points 5 | . . . . . . 1 . . 1 . . . . 1 . . . . 1 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Index 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . Alert Level 10 | . . . . . . 2 . . 2 . . . . 4 . . . . . 1 1 . . Unreport Threat 5 | . . . . . . . . . 3 . . . . 2 . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Disarm Traps 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . 1 . . . . 2 . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Build 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . 1 . . 2 . . . . 1 . . . . . . . . . Report Inventory 4 | . 1 . . . . 1 . . 1 . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . Insert Component 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Analyze 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 26 | . 3 . . . . 2 . . 3 . . . . 5 . . . . 2 2 3 3 3 Terminals 20 | . 2 . . . . 1 . . 3 . . . . 4 . . . . 2 2 3 2 1 Assimilate 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 1 . Botnet 17 | . 1 . . . . 1 . . 3 . . . . 4 . . . . 2 2 2 1 1 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . Reject 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 4 | . . . . . . 1 . . 1 . . . . . . . . . 1 . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 50 | . 1 . . . 1 8 . . 10 . . . . 11 . . . . 4 6 4 2 3 Full Trace Events 5 | . . . . . . . . . 1 . . . . . . . . . 2 1 . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 1 . . 5 . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 68 | . . . . . . . . . . . . . . . . . . . . . . . 68 Total Robot Build Rating 32 | . . . . . . . . . . . . . . . . . . . . . . . 32 Part Schematics Acquired 15 | . . . . . . . . . 2 . . 8 . 5 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 191 | . . . . . . . . . . . . . . 39 . . . . 152 . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . 14 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Total Allies 12 | . . . . . . . . . . . . . . . . . . . . 5 1 2 4 Largest Group 4 | . . . . . . . . . . . . . . . . . . . . 2 1 1 4 Highest-Rated Group 120 | . . . . . . . . . . . . . . . . . . . . 116 26 27 120 Highest-Rated Ally 68 | . . . . . . . . . . . . . . . . . . . . 68 26 27 30 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 45 | . . . . . . . . . . . . . . . . . . . . 20 . . 25 Total Damage 1394 | . . . . . . . . . . . . . . . . . . . . 927 . . 467 Kills 8 | . . . . . . . . . . . . . . . . . . . . 7 . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . 1 . 1 2 . 2 . 2 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 15 | . . . . . . . . . . . . . . 12 . . . . 3 . . . . Traps 14 | . . . . . . . . . . . . . . 12 . . . . 2 . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Turns Passed 6664 | 82 87 382 264 20 171 665 112 127 416 118 128 25 90 672 96 180 238 133 191 726 588 845 308 Spaces Moved 14234 | 56 55 226 443 25 233 1426 458 416 1068 348 308 106 320 1611 406 435 777 465 484 1661 1130 1207 570 Core 100 | 18 . 16 . . . . . . . . . . . . . . . . . . 1 . 65 Treads 255 | 38 55 162 . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 13879 | . . 48 443 25 233 1426 458 416 1068 348 308 106 320 1611 406 435 777 465 484 1661 1129 1207 505 Fastest Speed 6 | 50 160 37 37 37 26 23 23 23 23 23 23 23 23 23 17 23 23 14 12 6 23 25 22 Average Speed 28 | 124 160 137 59 59 26 24 23 23 23 23 23 23 23 23 22 23 23 22 20 20 29 31 34 Slowest Speed 200 | 160 160 200 117 117 27 26 23 23 88 23 23 23 23 23 23 26 93 23 21 27 100 125 150 Overloaded Moves 482 | . . . . . . . . . . . . . . . 28 . . 28 13 296 55 . 62 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hopped 56 | . . 2 . . 2 8 . . . . . . . 6 . . . . . 12 8 5 13 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 14 48 91 13 21 43 72 34 30 54 56 70 58 37 71 57 97 66 14 78 30 28 19 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 4 | . . . 1 . . . . . . . . 1 . 1 1 . . . . . . . . Known Exits Taken 11 | . . . 1 . 1 1 1 1 1 . . . 1 1 . . . 1 1 . 1 . . Unknown Exits Taken 12 | 1 1 1 . 1 . . . . . 1 1 1 . . 1 1 1 . . 1 . 1 . Scrap Searched 20 | . . 1 . . . . 1 . . 3 2 . 3 . 3 2 . 5 . . . . . Spaces Dug 75 | . . . . . . 8 1 . 5 . . . . 21 . 1 . . 6 18 7 3 5 Terrain Destroyed 75 | . . . . . . 8 1 . 5 . . . . 21 . 1 . . 6 18 7 3 5 Melee 75 | . . . . . . 8 1 . 5 . . . . 21 . 1 . . 6 18 7 3 5 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Res Acc Total 16465 | 68 54 263 445 29 326 1715 462 446 1214 378 362 105 332 1856 408 495 834 492 561 1987 1344 1642 647 Wait 1727 | . . 2 . . 70 227 . 31 102 27 51 . 6 176 . 36 32 28 59 251 176 405 48 Move 14108 | 55 54 221 442 24 228 1410 457 415 1067 347 307 105 319 1599 405 434 776 464 483 1637 1114 1198 547 Hop 48 | . . 2 . . 2 7 . . . . . . . 5 . . . . . 11 8 3 10 Pick Up 78 | 7 . 9 . 1 5 11 1 . 11 . . . 1 9 . 2 3 . 2 5 4 2 5 Fast Attach 50 | . . . 1 2 . 5 . . 3 . 1 . 1 5 . 2 11 . 1 4 . 13 1 Attach 54 | 6 . 2 1 1 4 1 1 . 3 . . . . 3 . 4 . . 2 8 6 4 8 Detach 13 | . . 2 1 . . . . . 1 . . . . 1 . . . . . 2 1 2 3 Swap 41 | . . 2 . . 4 10 1 . 3 . 1 . 2 2 3 1 . . 2 5 2 . 3 Drop 68 | . . 3 . 1 1 19 1 . 8 . 1 . 1 11 . . 12 . 1 1 1 3 4 Fire 17 | . . 17 . . . . . . . . . . . . . . . . . . . . . Melee 236 | . . . . . 12 25 1 . 16 4 1 . 2 45 . 16 . . 11 45 32 12 14 Ram 5 | . . 1 . . . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 18 | . . . . . . . . . . . . . . . . . . . . 18 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / *Arm) -4/Armory -3/Research (discovered 2 exits: *Res x2) -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 5) 170 | -10/Materials | Entered Mines 227 | -10/Mines | Discovered new exit (range 8) 312 | -10/Mines | Build established: Mutant 548 | -10/Mines | Discovered new exit (range 5) 551 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 551 | -10/Mines | Discovered new exit (range 5) 552 | -10/Mines | Entered Exiles 553 | -10/Exiles | Identified exit to Mines 561 | -10/Exiles | Met 8R-AWN 567 | -10/Exiles | Met EX-HEX 585 | -10/Exiles | Met EX-DEC 593 | -10/Exiles | Visited The Gauntlet 631 | -10/Exiles | Learned location of Zion (-7) 643 | -10/Exiles | Met EX-BIN 648 | -10/Exiles | Aligned with FarCom system 649 | -10/Exiles | Given EX-Vault access code 669 | -10/Exiles | Opened EX-Vault 671 | -10/Exiles | Found Longsword +1 696 | -10/Exiles | Warned to stay clear of 0b10 Research branches 816 | -10/Exiles | Left Exiles lab with Longsword +1 816 | -10/Exiles | Entered Mines 819 | -9/Mines | Learned Materials garrison access intel 821 | -9/Mines | Discovered new exit (range 11) 836 | -9/Mines | Entered Materials 836 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 837 | -8/Materials | Loaded intel: 1 garrison access location 992 | -8/Materials | Discovered new exit (range 10) 1006 | -8/Materials | Identified exit to Factory 1007 | -8/Materials | Entered Factory 1007 | -7/Factory | Evolved 2 slots: Utility x2 1052 | -7/Factory | Identified exit to Lower Caves 1111 | -7/Factory | Discovered new exit (range 15) 1201 | -7/Factory | Identified exit to Factory 1513 | -7/Factory | Build established: Sprinter 1672 | -7/Factory | Entered Lower Caves 1747 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1779 | -7/Lower Caves | Discovered new exit (range 9) 1783 | -7/Lower Caves | Identified exit to Lower Caves 1784 | -7/Lower Caves | Entered another Lower Caves area 1798 | -7/Lower Caves | Discovered exit to Factory (range 7) 1814 | -7/Lower Caves | Learned Factory terminal intel 1819 | -7/Lower Caves | Spotted B-75 Beast 1911 | -7/Lower Caves | Entered Factory 1911 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1912 | -6/Factory | Loaded intel: 26 terminal locations 2202 | -6/Factory | Identified exit to Factory 2246 | -6/Factory | Identified exit to Lower Caves 2300 | -6/Factory | Build established: Hacker-Sprinter 2327 | -6/Factory | Entered Lower Caves 2334 | -6/Lower Caves | Encountered a Warlord checkpoint 2392 | -6/Lower Caves | Attacked by a faux Warlord 2412 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2422 | -6/Lower Caves | Learned Factory garrison access intel 2443 | -6/Lower Caves | Discovered new exit (range 5) 2445 | -6/Lower Caves | Entered another Lower Caves area 2446 | -6/Lower Caves | Encountered a Warlord checkpoint 2502 | -6/Lower Caves | Learned Factory stockpile data 2510 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 2520 | -6/Lower Caves | Discovered new exit (range 9) 2573 | -6/Lower Caves | Entered Data Miner 2573 | -6/Data Miner | Discovered new exit (range 6) 2578 | -6/Data Miner | Met Data Miner 2582 | -6/Data Miner | Learned location of Section 7 (-2) 2583 | -6/Data Miner | Received God Mode back door access code from Data Miner 2586 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2598 | -6/Data Miner | Entered Proximity Caves 2601 | -5/Proximity Caves | Spotter reported a threat 2649 | -5/Proximity Caves | Learned Factory emergency access door positions 2688 | -5/Proximity Caves | Entered Factory 2688 | -5/Factory | Evolved 2 slots: Utility x2 2689 | -5/Factory | Identified exit to Upper Caves 2692 | -5/Factory | Loaded intel: 4 garrison access locations 2763 | -5/Factory | Fabricated Adv. Power Amplifier (x2) 3056 | -5/Factory | Discovered new exit (range 9) 3262 | -5/Factory | Identified exit to Factory 3262 | -5/Factory | Central database locked down 3360 | -5/Factory | Entered Upper Caves 3368 | -5/Upper Caves | Encountered a Warlord checkpoint 3384 | -5/Upper Caves | Spotted B-75 Beast 3384 | -5/Upper Caves | Learned location of Warlord (-5) 3430 | -5/Upper Caves | Learned Factory machine intel 3454 | -5/Upper Caves | Discovered new exit (range 10) 3455 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3456 | -5/Upper Caves | Entered another Upper Caves area 3458 | -5/Upper Caves | Discovered exit to Factory (range 8) 3465 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3480 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3551 | -5/Upper Caves | Lost 3 parts (1p2u) 3631 | -5/Upper Caves | Encountered a Warlord checkpoint 3631 | -5/Upper Caves | Discovered new exit (range 10) 3636 | -5/Upper Caves | Entered Warlord 3759 | -5/Warlord | Visited the Vortex Lab 3759 | -5/Warlord | Warlord's base attacked by MAIN.C 3761 | -5/Warlord | Found Prototype Energy Cannon 3763 | -5/Warlord | Found Prototype Energy Cannon 3816 | -5/Warlord | Met Warlord 3820 | -5/Warlord | Opened Warlord's prototype stash 3827 | -5/Warlord | Found Prototype Reactor 3827 | -5/Warlord | Identified Vortex Chain Reactor 3834 | -5/Warlord | Found Prototype Device 3834 | -5/Warlord | Identified Exp. Focal Shield 3846 | -5/Warlord | Found Prototype Processor 3846 | -5/Warlord | Identified Exp. Targeting Computer 3867 | -5/Warlord | Opened side exit 3872 | -5/Warlord | Discovered new exit (range 9) 3874 | -5/Warlord | Entered Proximity Caves 3889 | -4/Proximity Caves | Spotted B-86 Titan 3909 | -4/Proximity Caves | Build established: Derelict-Sprinter 3966 | -4/Proximity Caves | Learned location of 1 exit from Research 4005 | -4/Proximity Caves | Discovered exit to Factory (range 9) 4007 | -4/Proximity Caves | Entered Factory 4007 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4008 | -4/Factory | Loaded intel: 243 machine locations 4044 | -4/Factory | Identified exit to Upper Caves 4044 | -4/Factory | Identified exit to Extension 4044 | -4/Factory | Identified exit to Armory 4074 | -4/Factory | Incoming investigation squad redirected 4198 | -4/Factory | Entered Armory 4403 | -4/Armory | Build established: Hacker-Sprinter 4418 | -4/Armory | Spotted B-86 Titan 4838 | -4/Armory | Lost 4 parts (1p3n) 4846 | -4/Armory | Incoming investigation squad redirected 4922 | -4/Armory | Discovered new exit (range 3) 4924 | -4/Armory | Entered Research 4924 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4925 | -3/Research | Identified exit to Research 5122 | -3/Research | Spotted B-86 Titan 5174 | -3/Research | Search patrols dispatched 5504 | -3/Research | Discovered exit to Research (range 3) 5512 | -3/Research | Entered another Research area 5512 | -2/Research | Warlord forces began assault on 0b10 5512 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5559 | -2/Research | Lost 9 parts (2p3n3u1w) 5621 | -2/Research | Lost 3 parts (2u1w) 5622 | -2/Research | Research machine network offline 6300 | -2/Research | Borebot progress halted 6355 | -2/Research | Discovered new exit (range 5) 6357 | -2/Research | Entered Access 6357 | -1/Access | Evolved 2 slots: Weapon x2 6390 | -1/Access | Spotted B-99 Colossus 6408 | -1/Access | Identified exit to Surface 6435 | -1/Access | Lost 4 allies 6468 | -1/Access | Fabricated S-43 Plague? 6511 | -1/Access | Lost 6 parts (1p4n1u) 6532 | -1/Access | Lost 3 allies 6613 | -1/Access | Core integrity fell below 50% 6644 | -1/Access | Core integrity fell below 20% 6665 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Acquired Impulse Thruster Array. K-01 Serf destroyed. Adv. Signal Interpreter destroyed. W-44 Eye sends out distress signal. Penetrated by Slug. Mak. System Shield destroyed. CFA2,XASRXFQLDWUCD/W9=|3ISV 5C4 Penetrated by Slug. K-01 Serf destroyed. Impulse Thruster Array destroyed. Acquired 10 matter. U-05 Engineer destroyed. Lgt. Fission Core destroyed. Slammed into W-44 Eye. System corrupted: Component data lost. Connecting with Terminal... Feedback: System corruption (+1%). ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. Terminal disabled. 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