Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.06 @ 12:36:31 // Halloween2020/ForbiddenLore Player: dark Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1108) 1108 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-2) -2 TOTAL SCORE: 2701 Bonus ------- High Alert Combat Kills 29 Follower Combat Kills 7 Friendly Fire -38 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 102/125 System Corruption 8% Temperature Cool (0) Movement Flying (32) Location -9/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Improved Assault Rifle Grenade Launcher > --- INVENTORY (4) ---- Improved Flight Unit Medium Matter Pod (100) Improved Signal Interpreter Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Matter Pod Improved Signal Interpreter Grenade Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 55 | 6 12 6 15 16 Power 5 | 1 1 1 . 2 Engine 4 | 1 1 . . 2 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 15 | 2 2 . 6 5 Treads . | . . . . . Leg 1 | . . . . 1 Wheel 2 | 2 . . . . Hover 5 | . 2 . 3 . Flight 7 | . . . 3 4 Utility 10 | 1 2 . 5 2 Device 1 | . . . 1 . Storage 3 | 1 . . 1 1 Processor 1 | . . . 1 . Hackware 1 | . 1 . . . Protection 4 | . 1 . 2 1 Artifact . | . . . . . Weapon 25 | 2 7 5 4 7 Energy Gun 10 | . 7 3 . . Energy Cannon 4 | . . 1 2 1 Ballistic Gun 7 | 2 . . 1 4 Ballistic Cannon . | . . . . . Launcher 4 | . . 1 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 14 | . 3 1 6 4 Power 3 | . 1 . 1 1 Propulsion 7 | . 1 . 5 1 Utility 3 | . 1 . . 2 Weapon 1 | . . 1 . . Highest Loss Streak 5 | . 1 1 4 5 Average Slot Usage (%) 91 | . 86 99 94 85 Engine 7 | . 13 7 . 5 Core 3 | . . 6 11 . Wheel 3 | . 9 . . . Hover 16 | . 12 28 27 . Flight 5 | . . . 3 22 Storage 12 | . 14 14 9 10 Processor 3 | . . . 6 11 Hackware 9 | . 2 14 11 11 Protection 3 | . 7 . 3 . Energy Gun 15 | . 19 27 7 . Energy Cannon 1 | . . . 1 3 Ballistic Gun 7 | . 6 . 9 17 Naked Turns . | . . . . . Heaviest Build 22 | 10 18 15 22 13 Greatest Support 20 | 20 20 12 18 18 Greatest Overweight (x) 3 | . 2 1 3 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 4 6 6 5 5 Most Carried 6 | 4 6 6 6 6 Average Carried 5 | 1 4 6 5 5 Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | 1 6 6 6 4 Class Distribution -------------------- 72% | Mutant 14% | Scavenger-Mutant 13% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Sprinter | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 1268 | 208 314 107 155 484 Remotely . | . . . . . Salvage Created 1446 | . 430 106 235 675 Parts 109 | . 38 11 31 29 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 38 | . 12 4 10 12 Guns 21 | . 11 1 2 7 Cannons 2 | . . 1 . 1 AOE 15 | . 1 2 8 4 Classes Destroyed 10 | . 4 . 3 3 Worker 1 | . . . . 1 Builder 1 | . . . 1 . Tunneler 2 | . . . 2 . Hauler 2 | . 1 . . 1 Recycler 3 | . . . . 3 Operator 1 | . . . . 1 Watcher 3 | . 2 . 1 . Swarmer 18 | . 6 2 7 3 Grunt 14 | . 6 2 . 6 Sentry 6 | . . . 3 3 Best Kill Streak 12 | . 6 2 12 8 Combat Bots Only 8 | . 6 2 8 6 Max Kills in Single Turn 5 | . 2 2 5 2 Gunslinging . | . . . . . Exploded 3 | . 1 2 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 1916 | . 515 136 555 710 Core 501 | . 90 8 153 250 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 . 60 . . Volleys Fired 108 | . 35 8 17 48 Largest 2 | . 2 2 2 2 Hottest 100 | . 90 100 88 79 Shots Fired 198 | . 70 11 27 90 Gun 173 | . 70 7 18 78 Cannon 11 | . . 3 2 6 Launcher 14 | . . 1 7 6 Special . | . . . . . Kinetic 146 | . 58 . 10 78 Thermal 11 | . . 3 8 . Explosive 14 | . . 1 7 6 Electromagnetic 27 | . 12 7 2 6 Robot Hit Streak 20 | . 18 4 20 20 Robot Miss Streak 3 | . 3 3 1 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 143 | . 46 5 22 70 Core Hits 76 | . 22 4 20 30 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2928 | . 577 219 776 1356 Guns 1743 | . 509 28 249 957 Cannons 171 | . . 34 38 99 Explosions 1011 | . 68 157 486 300 Melee . | . . . . . Ramming 3 | . . . 3 . Kinetic 1475 | . 392 . 126 957 Thermal 350 | . 68 34 204 44 Explosive 818 | . . 157 405 256 Electromagnetic 282 | . 117 28 38 99 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 26 | . . . 21 5 Projectiles . | . . . . . Explosions 26 | . . . 21 5 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 317 | . 65 22 102 128 Shots 11 | . 2 1 3 5 Rammed 3 | . . . 3 . Targets Rammed 3 | . . . 3 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 217 | . 50 205 217 10 Average Temperature 47 | . 16 120 73 4 Received Heat Transfer 561 | . 204 54 132 171 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 570 | . 100 74 346 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 2 . 1 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 475 | . 264 104 434 475 Initial 41 | . . 35 40 41 Average 141 | . 164 44 160 251 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 68 | 100 51 100 72 43 Level 1 26 | . 48 . 16 41 Level 2 4 | . . . 10 14 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 2 2 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 3 | . . . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 24 5 16 20 Peak Tracking Total 7 | . 4 3 7 4 Tactical Retreats 8 | . 3 . . 5 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 6 | . 1 . 3 2 Max in Single Turn 1 | . 1 . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 19 | . 9 . 6 4 Terminals 12 | . 6 . 5 1 Fabricators . | . . . . . Repair Stations 3 | . 1 . 1 1 Recycling Units 3 | . 2 . . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 59 | . 28 . 22 9 Successful 37 | . 17 . 13 7 Failed 22 | . 11 . 9 2 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 43 | . 20 . 18 5 Terminals 44 | . 23 . 20 1 Fabricators . | . . . . . Repair Stations 7 | . 2 . 2 3 Recycling Units 5 | . 3 . . 2 Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 11 | . 7 . 3 1 Open Door 1 | . . . . 1 Level Access Points 1 | . . . 1 . Branch Access Points 2 | . 2 . . . Terminal Index 2 | . 1 . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 2 | . 2 . . . Dispatch Records 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 2 2 Scan Component 2 | . . . 1 1 Repair 2 | . . . 1 1 Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 20 | . 8 . 8 4 Terminals 14 | . 6 . 8 . Track 2 | . 1 . 1 . Assimilate 1 | . 1 . . . Botnet 8 | . 3 . 5 . Disrupt 1 | . . . 1 . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Mechanics 1 | . 1 . . . Recycling Units 2 | . 1 . . 1 Recyclers 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Broadcast 1 | . . . . 1 Redirect 1 | . . . . 1 Watchers 1 | . . . . 1 Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 8 . 6 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 1 1 Time 52 | . . . 26 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 2 | . 1 1 . . Largest Group 1 | . 1 1 . . Highest-Rated Group 31 | . 10 31 . . Highest-Rated Ally 31 | . 10 31 . . Total Orders . | . . . . . Ally Attacks 2 | . . 2 . . Total Damage 22 | . . 22 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 2620 | 66 855 765 420 514 Spaces Moved 1914 | 69 607 561 308 369 Core 33 | 19 . . 9 5 Treads . | . . . . . Legs 47 | . . . . 47 Wheels 355 | 50 305 . . . Hover 1110 | . 302 561 247 . Flight 369 | . . . 52 317 Fastest Speed 29 | 50 56 56 34 29 Average Speed 86 | 71 92 115 69 46 Slowest Speed 280 | 80 180 116 280 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 11 | . . . . 11 Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 53 | 3 88 92 31 53 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 7 | . . . . 7 Terrain Destroyed 82 | . 5 10 36 31 Melee . | . . . . . Projectile . | . . . . . AOE 82 | . 5 10 36 31 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 2683 | 84 839 665 484 611 Wait 550 | 5 159 88 123 175 Move 1891 | 68 606 560 308 349 Hop 9 | . . . . 9 Pick Up 38 | 5 15 . 9 9 Fast Attach 15 | 2 3 4 3 3 Attach 23 | 4 9 . 4 6 Detach 6 | . 3 . 3 . Swap 17 | . . 2 8 7 Drop 24 | . 9 3 7 5 Fire 108 | . 35 8 17 48 Melee . | . . . . . Ram 2 | . . . 2 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 6 exits: Mat x3 / [*Min] / *Sto x2) -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 16) 503 | -10/Materials | Identified exit to Mines 607 | -10/Materials | Discovered new exit (range 16) 922 | -10/Materials | Entered Mines 943 | -10/Mines | Met a Derelict bent on vengeance 958 | -10/Mines | Learned location of Recycling (-9) 1279 | -10/Mines | Learned location of Zion (-7) 1408 | -10/Mines | Received a Mining Laser from a helpful Derelict 1666 | -10/Mines | Discovered new exit (range 8) 1687 | -10/Mines | Entered Materials 1687 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1754 | -9/Materials | Repaired Hover Unit 1762 | -9/Materials | Discovered new exit (range 16) 1930 | -9/Materials | Identified exit to Materials 1987 | -9/Materials | Discovered new exit (range 7) 2027 | -9/Materials | Destroyed 8 combat bots 2090 | -9/Materials | Discovered new exit (range 11) 2107 | -9/Materials | Entered Storage 2155 | -9/Storage | Lost 5 parts (1p3n1u) 2193 | -9/Storage | Repaired Grenade Launcher 2244 | -9/Storage | Core integrity fell below 50% 2570 | -9/Storage | Build established: Sprinter 2621 | -9/Storage | Core integrity fell below 20% 2622 | -9/Storage | Crushed by falling debris 2622 | -9/Storage | Smashed by cave-in Last Messages --------------- Two rows of pristine grunt class robots stand immobile, all facing the entryway as if waiting for something. Terminal unresponsive. O-16 Technician destroyed. K-01 Serf collects debris. Acquired 17 matter. T-07 Excavator is excavating. U-05 Engineer lays Concrete. R-06 Scavenger collects Hover Unit. K-01 Serf collects debris. Acquired 5 matter. K-01 Serf collects debris. Storage Shell breached. U-05 Engineer builds a Door. The unstable cave ceiling collapses. Crushed by falling debris. Imp. Flight Unit destroyed. System corrupted by crushing effect (+4). Sml. Storage Unit destroyed. System corrupted by crushing effect (+4). 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