Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 14:03:37 Player: CrossedViper Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (171) 855 Value Destroyed (6398) 6398 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2716) 2716 TOTAL SCORE: 13409 Bonus ------- High Alert Combat Kills 1565 Follower Combat Kills 190 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -439 Cogmind --------- Core Integrity 0/700 Matter 190/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Treads Huge Storage Unit Cobbler Unit Multitool Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Kinecellerator Medium Reactive Plating > --- WEAPON ----------- Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Light Treads Armored Treads Armored Treads Armored Treads Huge Storage Unit Transport Network Coupler Weapon Cycler Medium Reactive Plating Medium Reactive Plating Graphene Brace Cobbler Unit Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Remote Datajack Multitool [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Subdweller Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Slots Evolved 6 | . . . . 4 . . . 2 . Power . | . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . Utility 3 | . . . . 1 . . . 2 . Weapon 2 | . . . . 2 . . . . . Parts Attached 118 | 6 6 2 21 46 15 11 6 2 3 Power 8 | 1 1 . 1 3 1 1 . . . Engine 8 | 1 1 . 1 3 1 1 . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 21 | 2 . . 3 8 2 6 . . . Treads 19 | 2 . . 3 6 2 6 . . . Leg . | . . . . . . . . . . Wheel 2 | . . . . 2 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 42 | 1 3 . 9 16 6 . 2 2 3 Device 17 | . . . 2 8 3 . 1 1 2 Storage 5 | 1 2 . 2 . . . . . . Processor 2 | . . . . . . . . 1 1 Hackware . | . . . . . . . . . . Protection 18 | . 1 . 5 8 3 . 1 . . Artifact . | . . . . . . . . . . Weapon 47 | 2 2 2 8 19 6 4 4 . . Energy Gun 8 | 1 . . 4 1 2 . . . . Energy Cannon 9 | . 2 1 . 4 2 . . . . Ballistic Gun 18 | 1 . . 3 9 . 3 2 . . Ballistic Cannon . | . . . . . . . . . . Launcher 10 | . . . 1 4 2 1 2 . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . 1 . . . Parts Lost 18 | . . . 3 7 . 3 2 . 3 Power 3 | . . . 1 1 . 1 . . . Propulsion 5 | . . . 1 2 . 1 . . 1 Utility 6 | . . . 1 2 . . 1 . 2 Weapon 4 | . . . . 2 . 1 1 . . Highest Loss Streak 4 | . . . 2 4 . 2 1 . 3 To Critical Strikes 1 | . . . . . . 1 . . . Average Slot Usage (%) 93 | . 98 100 89 85 96 99 99 100 46 Engine 11 | . 14 14 13 8 9 8 9 7 1 Treads 26 | . 28 28 27 17 27 26 27 23 15 Device 3 | . . . . 4 6 9 8 15 9 Storage 8 | . 14 14 4 9 9 9 9 7 1 Protection 10 | . 12 14 12 6 8 9 9 7 1 Energy Gun 3 | . 1 . 8 3 . 6 . . . Energy Cannon 9 | . 25 27 4 3 8 1 . . . Ballistic Gun 17 | . 1 . 15 24 26 25 34 30 6 Naked Turns 44 | . . . . . . . . . 44 Heaviest Build 87 | 12 38 38 57 79 86 87 86 85 85 Greatest Support 60 | 40 40 40 40 60 60 60 60 60 60 Greatest Overweight (x) 3 | . . . 1 3 1 1 1 1 1 Average Overweight (x) . | . . . . 2 1 1 1 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 Average Capacity 15 | 7 12 15 9 20 20 20 20 20 9 Most Carried 20 | 5 14 15 17 20 20 20 20 18 17 Average Carried 13 | 4 9 14 7 15 18 19 19 17 8 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 5 Final Carried 20 | 5 14 15 16 19 20 20 19 17 5 Class Distribution -------------------- 44% | Mutant 17% | Scavenger-Tank 14% | Tank 11% | Subdweller-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Tank | -8/Garrison Gunner | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Matter Collected 5080 | 267 94 26 557 1890 1046 511 689 . . Remotely . | . . . . . . . . . . Salvage Created 6997 | 159 661 147 777 2430 1146 924 689 64 . Parts 433 | 14 45 5 48 137 67 59 54 4 . Haulers Intercepted 8 | . 2 . . 5 . 1 . . . Recyclers Shooed 5 | 1 2 . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . 7 . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Combat Hostiles Destroyed 138 | . 11 10 13 40 28 16 19 1 . Guns 81 | . 3 . 11 23 10 14 19 1 . Cannons 30 | . 7 10 1 6 5 1 . . . AOE 23 | . . . 1 10 11 1 . . . Classes Destroyed 18 | 2 6 1 3 3 2 1 . . . Worker 7 | . 2 . . 4 . 1 . . . Builder 11 | . . . . 9 . 2 . . . Tunneler 4 | 4 . . . . . . . . . Hauler 8 | . 2 . . 5 . 1 . . . Recycler 8 | 1 1 . . 5 . 1 . . . Operator 1 | . 1 . . . . . . . . Watcher 5 | . 2 . . 3 . . . . . Swarmer 33 | . 3 3 2 3 8 2 12 . . Grunt 53 | . 8 . . 31 6 6 2 . . Sentry 24 | . . . . 5 10 3 5 1 . Specialist 2 | . . . . . . 2 . . . Hunter 2 | . . . . . . 2 . . . Programmer 4 | . . . . . 4 . . . . Heavy 2 | . . . . 1 . 1 . . . Artisan 3 | . . . 3 . . . . . . Cobbler 1 | . . . 1 . . . . . . Subdweller 11 | . . . 11 . . . . . . Assembled 7 | . . 7 . . . . . . . Thug 2 | . . . 1 . 1 . . . . Guerrilla 1 | . . . . . 1 . . . . Best Kill Streak 14 | 4 4 3 3 8 14 10 9 1 . Combat Bots Only 14 | . 3 3 3 5 14 8 9 1 . Max Kills in Single Turn 3 | 1 1 1 1 3 2 2 2 1 . Gunslinging 1 | . . . . 1 . 1 . . . Exploded 2 | . . . 1 2 2 1 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Hostile Shots Fired 486 | . 29 15 85 154 79 51 47 9 17 Missed 120 | . 8 4 26 36 14 17 10 5 . Damage Taken 5931 | . 232 137 1137 1905 1015 450 319 23 713 Core 1215 | . 56 10 160 152 70 35 19 . 713 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 248 | . . . . . 15 127 100 6 . Regen/Repaired (Parts) 90 | . . . . 90 . . . . . Core Remaining (%) 52 | 100 . . 9 . . . 49 . . Volleys Fired 432 | 8 42 22 93 117 68 40 41 1 . Largest 4 | 2 2 2 2 4 4 4 4 4 . Hottest 200 | 60 112 112 116 200 190 190 100 98 . Shots Fired 1087 | 16 84 37 148 351 189 119 139 4 . Gun 898 | 16 42 . 137 311 134 117 137 4 . Cannon 155 | . 42 30 9 26 47 1 . . . Launcher 27 | . . . 2 14 8 1 2 . . Special 7 | . . 7 . . . . . . . Kinetic 763 | 8 21 . 54 292 140 105 139 4 . Thermal 225 | 8 21 7 85 41 49 14 . . . Explosive . | . . . . . . . . . . Electromagnetic 99 | . 42 30 9 18 . . . . . Robot Hit Streak 22 | 4 14 3 22 8 8 11 15 5 . Robot Miss Streak 6 | 1 3 3 5 6 5 4 4 . . Penetration Max . | . . . . . . . . . . Secondary Targets 20 | . . . 1 7 . 6 6 . . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 . . Shots Hit Robots 591 | 9 56 13 101 180 81 76 71 4 . Core Hits 298 | 7 23 12 39 107 42 37 28 3 . Critical Kills 4 | . . . . 2 2 . . . . Critical Parts Destroyed 3 | . . . . 3 . . . . . Critical Strikes 11 | . 1 1 2 5 2 . . . . Meltdown 2 | . . . . . 2 . . . . Destroy 7 | . . . 2 5 . . . . . Corrupt 2 | . 1 1 . . . . . . . Melee Attacks 5 | . . . . 5 . . . . . Impact . | . . . . . . . . . . Slashing 5 | . . . . 5 . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14266 | 88 931 325 2336 5311 2380 1464 1359 72 . Guns 9775 | 88 263 . 1988 3450 1206 1386 1322 72 . Cannons 2069 | . 665 292 114 400 572 26 . . . Explosions 2289 | . . . 201 1411 602 38 37 . . Melee 50 | . . . . 50 . . . . . Ramming 59 | . 3 9 33 . . 14 . . . Kinetic 9779 | 24 98 . 964 4309 1788 1165 1359 72 . Thermal 2963 | 64 165 24 1225 608 592 285 . . . Explosive . | . . . . . . . . . . Electromagnetic 1415 | . 665 292 114 344 . . . . . Impact . | . . . . . . . . . . Slashing 50 | . . . . 50 . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . 1 1 1 . 3 3 3 . . Average Corruption 1 | . 1 1 1 . 2 3 3 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 91 | . 8 8 33 . 9 4 29 . . Message Errors 19 | . 3 3 7 . 2 1 3 . . Matter Fused 24 | . 2 2 9 . 1 2 8 . . Heat Flow Errors 13 | . . 1 6 . 1 . 5 . . Energy Discharges 6 | . . . 2 . 1 1 2 . . Parts Fused 2 | . . . 1 . 1 . . . . Data Loss (minor) 10 | . 1 1 3 . 2 . 3 . . Data Loss (major) 7 | . 1 1 2 . . . 3 . . Misfires 4 | . . . 2 . . . 2 . . Alerts 2 | . 1 . 1 . . . . . . Weapon Failures 4 | . . . . . 1 . 3 . . Overload Shots . | . . . . . . . . . . Overflow Damage 146 | . 28 18 29 23 48 . . . . Projectiles 94 | . 28 18 . . 48 . . . . Explosions 52 | . . . 29 23 . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . Impact 1 | . . . 1 . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 174 | . . . . 40 123 . 11 . . Shots 6 | . . . . 2 3 . 1 . . Rammed 14 | . . 2 11 . . 1 . . . Targets Rammed 16 | . 1 2 11 . . 2 . . . Kicked . | . . . . . . . . . . Crushed 2 | . 1 . . . . 1 . . . Highest Temperature 418 | 20 261 264 233 375 418 389 387 28 . Average Temperature 107 | 14 77 98 71 110 134 181 109 21 . Received Heat Transfer 1479 | . 51 . 63 927 243 108 81 6 . Effects 7 | . . 1 . 1 1 3 1 . . Shutdowns 1 | . . . . . 1 . . . . Energy Bleed 2 | . . 1 . 1 . . . . . Interference 3 | . . . . . . 3 . . . Damage (minor) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Fried 7 | . 5 1 . 1 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . 1 2 . . . . Combat Hostiles 3 | . . . . 1 2 . . . . Parts Melted 6 | . . . 1 . 5 . . . . Heat Transferred 3800 | 150 375 50 1500 699 689 337 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Peak Influence 1796 | 25 249 122 . 646 1796 1272 1597 882 308 Initial 875 | . 16 52 . . 419 875 826 837 308 Average 572 | 7 128 22 . 243 1122 1106 1192 856 292 Maximum Alert Level 5 | . 1 . . 2 5 4 4 3 1 Low Security (%) 45 | 100 93 100 . 60 . . . . . Level 1 5 | . 6 . . 14 . . . . 100 Level 2 7 | . . . . 25 11 . . . . Level 3 15 | . . . . . 32 51 29 100 . Level 4 23 | . . . . . 43 48 70 . . Level 5 2 | . . . . . 12 . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 17 | . 3 . . 9 . 5 . . . Investigation 5 | . 2 . . 3 . . . . . Extermination . | . . . . . . . . . . Reinforcement 6 | . 1 . . 3 . 2 . . . Assault . | . . . . . . . . . . Garrison 6 | . . . . 3 . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Distress Signals 5 | . 1 . . 4 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 168 | . 17 8 19 57 26 19 15 1 6 Peak Tracking Total 8 | . 3 2 4 6 5 5 8 1 6 Tactical Retreats 4 | . 1 . . . 1 1 1 . . Traps | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Traps Triggered 17 | . 2 . . . 6 . 8 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 1 | . . . . 1 . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Machines Disabled 27 | . 3 . . 9 10 . 5 . . Max in Single Turn 3 | . 1 . . 2 2 . 3 . . Garrison Relay 7 | . . . . . 7 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Machines Accessed 27 | . 4 . 1 12 2 3 3 2 . Terminals 19 | . 3 . . 8 2 2 3 1 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . . 1 . . . 1 . Recycling Units 2 | . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . Total Hacks 72 | . 17 . 2 35 4 4 6 4 . Successful 32 | . 6 . 2 19 2 1 1 1 . Failed 39 | . 10 . . 16 2 3 5 3 . Catastrophic 5 | . . . . 3 . 1 . 1 . Database Lockouts 1 | . 1 . . . . . . . . Manual 39 | . 12 . . 23 . 3 . 1 . Terminals 59 | . 14 . . 30 4 3 6 2 . Fabricators . | . . . . . . . . . . Repair Stations 7 | . 3 . . 2 . . . 2 . Recycling Units 2 | . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . Terminal Hacks 19 | . 4 . 2 10 2 . 1 . . Record 2 | . . . 2 . . . . . . Robot Analysis 3 | . 1 . . 2 . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . Open Door 1 | . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . Alert Level 1 | . . . . 1 . . . . . Unreport Threat 2 | . . . . 2 . . . . . Disarm Traps 2 | . . . . 2 . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . Patrol Navigation 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . 1 . . 2 . . . . . Scan Component 2 | . 1 . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . Unlock Access 2 | . . . . 1 . 1 . . . Unauthorized Hacks 8 | . 1 . . 6 . . . 1 . Terminals 5 | . 1 . . 4 . . . . . Botnet 2 | . . . . 2 . . . . . Operators 3 | . 1 . . 2 . . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . Mechanics 1 | . . . . . . . . 1 . Recycling Units 2 | . . . . 2 . . . . . Tunnel 2 | . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 3 . . 8 2 3 2 2 . Full Trace Events 3 | . 1 . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 60 | . . . . 60 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Used RIF Installer 2 | . . . . . 1 . 1 . . Command Fork 1 | . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 28 | . . . . . 28 . . . . Machine Destruction 28 | . . . . . 28 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 5 | . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Total Allies 11 | . . 5 . . 5 . . . 1 Largest Group 5 | . . 5 5 . 3 3 . . 1 Highest-Rated Group 81 | . . 81 81 . 70 48 . . 31 Highest-Rated Ally 39 | . . 31 31 . 39 16 . . 31 Total Orders . | . . . . . . . . . . Ally Attacks 46 | . . . 26 . 13 6 . . 1 Total Damage 671 | . . . 375 . 197 79 . . 20 Kills 7 | . . . 5 . 2 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Robot Analysis Total 3 | . 1 . . 2 . . . . . Derelict Logs Recovered 3 | . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Turns Passed 14609 | 135 1132 2179 4631 1963 1954 344 1876 207 188 Spaces Moved 5266 | 58 588 329 2036 561 637 87 701 82 187 Core 185 | 15 . . . . . . . . 170 Treads 4736 | 43 588 329 2036 216 637 87 701 82 17 Legs . | . . . . . . . . . . Wheels 345 | . . . . 345 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 240 240 250 250 50 Average Speed 191 | 131 160 160 181 176 240 241 250 250 68 Slowest Speed 250 | 160 160 160 240 243 243 250 250 250 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 4 71 56 63 45 87 12 63 2 73 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 3 | . . . 1 2 . . . . . Known Exits Taken 3 | . 1 . . 1 . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . Scrap Searched 4 | . . 1 3 . . . . . . Spaces Dug 71 | . . . . 41 17 13 . . . Terrain Destroyed 289 | . 28 . 23 171 47 13 7 . . Melee 2 | . . . . 2 . . . . . Projectile 25 | . . . . 25 . . . . . AOE 262 | . 28 . 23 144 47 13 7 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Total 9160 | 102 702 1929 2823 1322 980 177 786 85 254 Wait 3048 | 20 40 1572 582 551 195 15 23 . 50 Move 5260 | 57 587 328 2035 561 636 87 700 82 187 Hop . | . . . . . . . . . . Pick Up 89 | 11 16 2 34 10 5 8 2 . 1 Fast Attach 36 | . 1 . 12 13 6 3 1 . . Attach 51 | 6 1 . 7 24 3 2 3 2 3 Detach 16 | . 1 . . 13 1 1 . . . Swap 31 | . 4 2 2 9 6 6 2 . . Drop 106 | . 9 1 36 19 13 13 2 . 13 Fire 432 | 8 42 22 93 117 68 40 41 1 . Melee 5 | . . . . 5 . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 16 | . 1 2 11 . . 2 . . . Escape Stasis 24 | . . . . . 12 . 12 . . Rewire 35 | . . . . . 35 . . . . Trap . | . . . . . . . . . . Miscellaneous 11 | . . . 11 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sub) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Central database locked down 305 | -10/Materials | Build established: Mutant 413 | -10/Materials | Identified exit to Mines 520 | -10/Materials | Discovered new exit (range 6) 700 | -10/Materials | Derelicts attacked the area 817 | -10/Materials | Discovered new exit (range 15) 1065 | -10/Materials | Discovered new exit (range 16) 1268 | -10/Materials | Entered Mines 2633 | -10/Mines | Assembled infested the area 3140 | -10/Mines | Learned 8 Materials zone layouts 3242 | -10/Mines | Discovered new exit (range 2) 3384 | -10/Mines | Learned location of 1 exit from Materials 3386 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3430 | -10/Mines | Discovered new exit (range 3) 3447 | -10/Mines | Entered Subcaves 3447 | -10/Subcaves | Accompanied by 5 allies 3452 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 3453 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 4195 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4197 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 4310 | -10/Subcaves | Visited Clippyterm 4447 | -10/Subcaves | Learned location of Zion (-6) 4447 | -10/Subcaves | Met a Zionite searching for "candidates" 4462 | -10/Subcaves | Learned Materials security intel 4826 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 4872 | -10/Subcaves | Discovered new exit (range 14) 4943 | -10/Subcaves | Core integrity fell below 50% 5067 | -10/Subcaves | Build established: Subdweller-Mutant 5242 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 5318 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 6174 | -10/Subcaves | Shifting Twisted Machinery released Ripper 6207 | -10/Subcaves | Ambushed by Subdweller buried in earth 6261 | -10/Subcaves | Core integrity fell below 20% 6574 | -10/Subcaves | Build established: Mutant 8078 | -10/Subcaves | Entered Materials 8078 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 8079 | -8/Materials | Identified exit to Factory 8080 | -8/Materials | Identified exit to Storage 8855 | -8/Materials | Lost 4 parts (2n1u1w) 9336 | -8/Materials | Discovered exit to Factory (range 11) 9517 | -8/Materials | Build established: Cobbler-Tank 9544 | -8/Materials | Garrison activated, responded to threat 9984 | -8/Materials | Repaired Enh. Autogun 10041 | -8/Materials | Identified exit to Garrison 10041 | -8/Materials | Entered Garrison 10088 | -8/Garrison | Triggered checkpoint 10126 | -8/Garrison | Garrison Relay disabled 10232 | -8/Garrison | Triggered checkpoint 10268 | -8/Garrison | Triggered checkpoint 10314 | -8/Garrison | Destroyed 14 combat bots 10320 | -8/Garrison | Build established: Scavenger-Tank 10450 | -8/Garrison | Installed Relay Interface Framework 10501 | -8/Garrison | Discovered new exit (range 10) 10530 | -8/Garrison | Triggered checkpoint 10665 | -8/Garrison | Garrison Relay disabled 10884 | -8/Garrison | Triggered checkpoint 11194 | -8/Garrison | Triggered checkpoint 11235 | -8/Garrison | Garrison Relay disabled 11312 | -8/Garrison | Discovered new exit (range 14) 11626 | -8/Garrison | Discovered new exit (range 11) 11743 | -8/Garrison | Garrison Relay disabled 11743 | -8/Garrison | Garrison Relay disabled 11745 | -8/Garrison | Garrison Relay disabled 11745 | -8/Garrison | Garrison Relay disabled 11928 | -8/Garrison | Triggered checkpoint 11957 | -8/Garrison | Discovered new exit (range 5) 11995 | -8/Garrison | Entered Materials 11995 | -8/Materials | Accompanied by 3 allies 12048 | -8/Materials | Garrison activated, responded to threat 12071 | -8/Materials | Lost 3 allies 12104 | -8/Materials | Destroyed 8 combat bots 12339 | -8/Materials | Identified exit to Garrison 12339 | -8/Materials | Entered Garrison 12394 | -8/Garrison | Triggered checkpoint 12521 | -8/Garrison | Build established: Tank 12873 | -8/Garrison | Triggered checkpoint 12907 | -8/Garrison | Destroyed 9 combat bots 13107 | -8/Garrison | Discovered exit to Factory (range 12) 13746 | -8/Garrison | Expanded RIF knowledge: Command Fork 13781 | -8/Garrison | Discovered exit to Factory (range 10) 14035 | -8/Garrison | Core integrity fell below 50% 14038 | -8/Garrison | Discovered exit to Factory (range 8) 14215 | -8/Garrison | Entered Factory 14215 | -7/Factory | Evolved 2 slots: Utility x2 14422 | -7/Factory | Sucked down chute 14422 | -7/Factory | Entered Waste 14423 | -7/Waste | Met a frightened Derelict 14455 | -7/Waste | Spotted C-40 Crusher 14495 | -7/Waste | Spotted C-40 Crusher 14499 | -7/Waste | Spotted C-40 Crusher 14505 | -7/Waste | Spotted C-40 Crusher 14513 | -7/Waste | Spotted C-40 Crusher 14515 | -7/Waste | Spotted C-40 Crusher 14551 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14553 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14566 | -7/Waste | Crushed by Compactor (1 part destroyed) 14587 | -7/Waste | Core integrity fell below 50% 14597 | -7/Waste | Lost 3 parts (1n2u) 14602 | -7/Waste | Core integrity fell below 20% 14610 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 14477_ Enh. Autogun crushed. 14477_ Arm. Treads crushed. 14478_ Hvy. Assault Rifle crushed. 14478_ Med. Reactive Plating crushed. 14478_ Enh. Autogun crushed. 14480_ Hcp. Storage Unit crushed. 14480_ Arm. Treads crushed. 14480_ Hvy. Ion Engine crushed. 14481_ Med. Reactive Plating crushed. 14496_ Broken Imp. Weapon Cycler crushed. 14502_ Hvy. Ion Engine crushed. 14505_ Enh. Autogun crushed. 14505_ Lgt. Treads crushed. 14551_ Arm. Treads crushed. 14553_ Graphene Brace crushed. 14553_ Weapon Cycler crushed. 14553_ Adv. Targeting Computer crushed. 14560_ Arm. Treads crushed. 14561_ Weapon Cycler crushed. 14566_ Transport Network Coupler crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????######??????######??????######???????? | | ????????????# #??????#@ CC#??????# #???????? | | ????????????# ! #??????#CCCC#??????# #???????? | | ????????????# #??????#CCCC#??????# #???????? | | ????????????# #??????#CCCC#??????# #???????? | | ??????????### #??????#CCCC#??????# #???????? | | ??????????# #??????#CCCC#??????# #???????? | | ??????????# #??????#CC #??????# #???????? | | ??????????# #??????# #??????# #???????? | | ??????????# #??????# #??????# #???????? | | ??????????### #??????# #??????# #???????? | | ##########??# #??????# #??????# #???????? | | ! #??# #??????# #??????# #???????? | | #??# #??????# #??????# #???????? | | #### #??????# ######## #???????? | | #??????# #???????? | | #??????# #???????? | | ] | #??????# #???????? | | ! #??????# #???????? | | #### " #??????# ######## #???????? | | #??# #??????# #??????# #???????? | | #??#" #??????# #??????# #???????? | | ##########??#! #??????# #??????# #???????? | | ??????????### "######## ######## ######## | | ??????????# | | ??????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalMassNanovents Manual? 0 Play Time 01:05:12 Cumulative 748.1 hours Start 2024.03.31 @ 12:51:57 End 2024.03.31 @ 14:03:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 486 Rogue 479 Adventurer 0 Explorer 7 Win Type - Total 54 Types 20/5/19/2/0/1/5/1/1 Lore% 86 Gallery% 95 Achievement% 83 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2262e761-e723-4b4e-95ee-8661c2f7ffcd