Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.12 @ 19:06:59 Player: Lordlorte Result: Destroyed by as-96495 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1160) 1160 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2515 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 225/300 Energy 250/250 System Corruption 14% Temperature Cool (0) Movement Treading (320) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Improved Treads Wheel > --- UTILITY (3) ------ Huge Storage Unit Sensor Array Improved Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Ion Engine Light Treads Light Treads Light Treads Wheel Heat Sink Heat Sink Large Storage Unit Medium Matter Pod (36) Terrain Scanner Tractor Beam Particle Gun Heavy Particle Cannon Light Assault Rifle Heavy Assault Rifle EMP Blaster EMP Blaster Flail Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector Targeting Computer > --- WEAPON ----------- Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Light Treads Light Treads Wheel Compact Wheel Heat Sink Heat Sink Large Storage Unit Sensor Array Terrain Scanner Improved Targeting Computer Light Armor Plating Light Armor Plating Tractor Beam Particle Gun Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle EMP Blaster EMP Blaster Flail [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Impact Weapon Flail Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 86 | 7 13 50 16 Power 10 | 1 2 5 2 Engine 10 | 1 2 5 2 Core . | . . . . Reactor . | . . . . Propulsion 25 | 2 2 18 3 Treads 16 | 2 2 11 1 Leg . | . . . . Wheel 9 | . . 7 2 Hover . | . . . . Flight . | . . . . Utility 34 | 2 7 17 8 Device 19 | 1 1 12 5 Storage 5 | 1 2 2 . Processor 4 | . 1 2 1 Hackware 1 | . 1 . . Protection 5 | . 2 1 2 Artifact . | . . . . Weapon 17 | 2 2 10 3 Energy Gun 2 | 1 . 1 . Energy Cannon 2 | . . 2 . Ballistic Gun 10 | 1 2 5 2 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . 1 7 7 Power 3 | . 1 1 1 Propulsion 4 | . . 3 1 Utility 6 | . . 2 4 Weapon 2 | . . 1 1 Highest Loss Streak 6 | . 1 3 6 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 100 98 96 Engine 11 | . 14 10 10 Treads 24 | . 28 22 24 Wheel 6 | . . 10 7 Device 6 | . 3 7 8 Storage 12 | . 14 11 11 Processor 8 | . . 12 10 Protection 3 | . 8 1 1 Energy Gun 2 | . 4 . . Energy Cannon 2 | . . 1 7 Ballistic Gun 19 | . 23 18 12 Peak Build Rating 16 | 7 10 16 16 Average Rating 10 | 5 8 12 15 On Entrance 7 | . 7 8 16 Naked Turns . | . . . . Heaviest Build 96 | 11 28 96 95 Greatest Support 63 | 40 40 63 63 Greatest Overweight (x) 9 | 2 . 9 9 Average Overweight (x) 1 | . . 3 3 Largest Inventory Capacity 25 | 8 15 25 25 Average Capacity 16 | 7 13 18 25 Most Carried 25 | 8 15 25 25 Average Carried 15 | 6 12 17 23 Final Capacity 25 | 8 15 25 25 Final Carried 25 | 8 15 25 18 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1480 | 282 223 732 243 Remotely 394 | . . 300 94 Salvage Created 1793 | 87 360 1114 232 Parts 104 | 6 24 73 1 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 43 | . 8 21 14 Melee 1 | . . . 1 Guns 33 | . 8 19 6 Cannons 9 | . . 2 7 Classes Destroyed 11 | 2 6 2 1 Worker 3 | . 1 1 1 Tunneler 1 | 1 . . . Hauler 2 | . 1 1 . Recycler 2 | 1 . 1 . Operator 2 | . 2 . . Watcher 4 | . 1 3 . Swarmer 4 | . 3 1 . Grunt 15 | . 5 10 . Duelist 1 | . . 1 . Sentry 9 | . . 9 . Assembled 14 | . . . 14 Best Kill Streak 6 | 2 2 5 6 Combat Bots Only 5 | . 2 5 5 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 258 | . 63 130 65 Missed 64 | . 12 38 14 Damage Taken 2736 | . 562 1298 876 Core 515 | . 105 238 172 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . 8 42 . Regen/Repaired (Parts) 110 | . . 110 . Core Remaining (%) 79 | 100 58 . . Volleys Fired 205 | 12 61 98 34 Largest 2 | 1 2 2 2 Hottest 115 | 20 60 115 98 Shots Fired 386 | 12 121 191 62 Gun 339 | 12 121 167 39 Cannon 47 | . . 24 23 Launcher . | . . . . Special . | . . . . Kinetic 275 | 12 77 147 39 Thermal 91 | . 44 24 23 Explosive . | . . . . Electromagnetic 20 | . . 20 . Robot Hit Streak 20 | 7 9 20 5 Robot Miss Streak 5 | 1 5 3 2 Penetration Max . | . . . . Secondary Targets 5 | . 1 3 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 263 | 8 80 135 40 Core Hits 110 | 6 28 56 20 Critical Kills 1 | 1 . . . Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 3 | 1 . 1 1 Destroy 3 | 1 . 1 1 Melee Attacks 10 | . . 2 8 Impact 10 | . . 2 8 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3210 | 64 732 1587 827 Guns 2446 | 64 732 1302 348 Cannons 650 | . . 275 375 Explosions . | . . . . Melee 104 | . . . 104 Ramming 10 | . . 10 . Kinetic 1974 | 64 435 1127 348 Thermal 947 | . 297 275 375 Explosive . | . . . . Electromagnetic 175 | . . 175 . Impact 104 | . . . 104 Slashing . | . . . . Piercing . | . . . . Highest Corruption 14 | . 1 . 14 Average Corruption 6 | . 1 . 12 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Message Errors 2 | . . . 2 Energy Discharges 1 | . . . 1 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 45 | . . . 45 Projectiles 31 | . . . 31 Explosions . | . . . . Melee 14 | . . . 14 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 5 | . . 5 . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 342 | . 177 342 278 Average Temperature 84 | . 52 109 88 Received Heat Transfer 824 | . 225 399 200 Effects 3 | . . 3 . Interference 2 | . . 2 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 1637 | . 675 407 555 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 245 | 10 216 245 67 Initial 54 | . 6 . 54 Average 78 | 7 73 103 46 Maximum Alert Level 1 | . 1 1 . Low Security (%) 87 | 100 86 82 100 Level 1 12 | . 13 17 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 3 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 16 34 15 Peak Tracking Total 8 | . 3 8 4 Tactical Retreats 4 | . 2 1 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 13 | . 6 7 . Terminals 11 | . 5 6 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 37 | . 15 22 . Successful 22 | . 11 11 . Failed 15 | . 4 11 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 26 | . 9 17 . Terminals 32 | . 12 20 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 4 5 . Record 1 | . . 1 . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . 1 . Unreport Threat 3 | . 1 2 . Locate Traps 2 | . 1 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 5 4 . Terminals 9 | . 5 4 . Botnet 8 | . 5 3 . Skim 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 2 . . Used . | . . . . Hacking Detections 10 | . 4 6 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2809 | 282 817 1378 332 Spaces Moved 1166 | 155 365 568 78 Core 28 | 28 . . . Treads 622 | 127 365 88 42 Legs . | . . . . Wheels 516 | . . 480 36 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 110 140 Average Speed 151 | 148 160 140 206 Slowest Speed 240 | 160 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 9 62 50 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 6 | . . 6 . Terrain Destroyed 21 | . . 13 8 Melee 2 | . . 2 . Projectile 19 | . . 11 8 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1835 | 196 495 972 172 Wait 267 | 10 16 208 33 Move 1163 | 154 364 567 78 Hop . | . . . . Pick Up 69 | 13 27 28 1 Fast Attach 11 | 2 1 7 1 Attach 26 | 5 2 12 7 Detach 3 | . 1 2 . Swap 49 | . 10 31 8 Drop 31 | . 13 16 2 Fire 205 | 12 61 98 34 Melee 10 | . . 2 8 Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 283 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 16) 687 | -10/Materials | Discovered new exit (range 6) 1044 | -10/Materials | Discovered new exit (range 15) 1100 | -10/Materials | Entered another Materials area 1100 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1269 | -9/Materials | Build established: Scavenger-Mutant 1557 | -9/Materials | Discovered new exit (range 16) 1731 | -9/Materials | Identified exit to Mines 1996 | -9/Materials | Repaired Hvy. Assault Rifle 2312 | -9/Materials | Core integrity fell below 50% 2348 | -9/Materials | Lost 3 parts (2n1w) 2478 | -9/Materials | Entered Mines 2479 | -9/Mines | Assembled infested the area 2726 | -9/Mines | Core integrity fell below 20% 2748 | -9/Mines | System corruption reached 10% 2787 | -9/Mines | Lost 6 parts (1p1n3u1w) 2810 | -9/Mines | Destroyed by as-96495 with Assembled Heavy Rifle Last Messages --------------- 02747_ Lgt. Armor Plating destroyed. 02747_ System corrupted by crushing effect (+4). 02749_ PN/|/P0 O7A,Y%UPW>LRLQ% 02752_ K-01 Serf collects debris. 02754_ U-05 Engineer builds a Wall. 02756_ K-01 Serf collects debris. 02756_ Lgt. Ion Engine destroyed. 02756_ System corrupted by crushing effect (+1). 02757_ as-20093 destroyed. 02759_ K-01 Serf collects debris. 02763_ as-91228 destroyed. 02766_ K-01 Serf collects debris. 02771_ Acquired 13 matter. 02774_ K-01 Serf collects debris. 02789_ System corrupted: Energy discharge (-34). 02791_ K-01 Serf collects debris. 02794_ Acquired 6 matter. 02795_ K-01 Serf collects debris. 02805_ |AF0MJ>PYRLB><%>VXOKKOA8TIFOD 02805_ K-01 Serf collects debris. 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