Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.30 @ 13:59:43 // Halloween2020/ForbiddenLore Player: ILikeMonsters1890 Result: Destroyed by Y-54 Guardian via exploding Nuclear Reactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (64) 320 Value Destroyed (1242) 1242 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5122 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Small Storage Unit Machine Analyzer Signal Interpreter > --- WEAPON (2) ------- Impact Mace Impact Mace > --- INVENTORY (8) ---- Light Nuclear Core Improved Deuterium Engine Improved Heat Sink Improved Signal Interpreter Assault Rifle Minigun Improved Grenade Launcher Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Small Storage Unit Machine Analyzer Signal Interpreter Improved Signal Interpreter System Restoration Module > --- WEAPON ----------- Impact Mace Impact Mace > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Improved Heat Sink Improved Signal Interpreter Assault Rifle Minigun Improved Grenade Launcher Field Lobotomy Kit [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Makeshift Hammer Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 65 | 8 10 7 . 1 21 18 Power 7 | 3 1 . . . 2 1 Engine 5 | 3 . . . . 2 . Core 2 | . 1 . . . . 1 Reactor . | . . . . . . . Propulsion 26 | 3 5 1 . . 9 8 Treads 1 | . . . . . . 1 Leg 1 | . . . . . 1 . Wheel 24 | 3 5 1 . . 8 7 Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 2 . . . 5 7 Device 5 | 1 1 . . . 1 2 Storage 3 | . 1 . . . 1 1 Processor 3 | . . . . . 2 1 Hackware . | . . . . . . . Protection 4 | . . . . . 1 3 Artifact . | . . . . . . . Weapon 17 | 1 2 6 . 1 5 2 Energy Gun 3 | . 2 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 . 3 . . 1 . Ballistic Cannon . | . . . . . . . Launcher 4 | . . 2 . . 2 . Special Weapon . | . . . . . . . Impact Weapon 4 | . . . . 1 1 2 Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Corrupted Parts 1 | . . . . . . 1 System Corruption 5 | . . . . . . 5 Parts Lost 29 | . 4 1 . . 3 21 Power 3 | . . . . . 1 2 Propulsion 17 | . 2 1 . . 2 12 Utility 7 | . 1 . . . . 6 Weapon 2 | . 1 . . . . 1 Highest Loss Streak 7 | . 2 1 . . 1 7 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 88 | . 98 100 100 100 95 66 Engine 3 | . 7 . . . 7 1 Core 5 | . 6 14 14 14 1 1 Wheel 23 | . 27 28 28 28 31 10 Device 9 | . 13 14 14 14 9 5 Storage 10 | . 14 14 14 14 9 7 Processor 10 | . . . . . 13 21 Protection 1 | . . . . . 4 1 Energy Gun 2 | . 15 2 . . . . Ballistic Gun 8 | . 12 23 28 18 2 . Impact Weapon 6 | . . . . 9 8 11 Slashing Weapon 2 | . . . . . 6 2 Naked Turns . | . . . . . . . Heaviest Build 27 | 15 18 19 19 20 26 27 Greatest Support 52 | 26 20 20 20 20 40 52 Greatest Overweight (x) 7 | . . . . . 1 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 8 8 10 10 10 10 9 Most Carried 10 | 6 9 10 10 10 10 10 Average Carried 8 | 4 7 9 9 10 8 8 Final Capacity 10 | 8 10 10 10 10 10 8 Final Carried 10 | 6 9 10 10 10 10 8 Class Distribution -------------------- 52% | Scavenger-Mutant 37% | Mutant 9% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1155 | 346 218 48 . 138 255 150 Remotely . | . . . . . . . Salvage Created 2081 | 110 476 145 . 22 517 811 Parts 112 | 10 20 16 . . 39 27 Haulers Intercepted 5 | . 1 . . . 1 3 Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 30 | . 6 5 . . 10 9 Melee 9 | . . . . . 3 6 Guns 6 | . 6 . . . . . AOE 12 | . . 5 . . 7 . Classes Destroyed 12 | 2 4 2 . . 3 1 Worker 5 | . 2 . . . 1 2 Builder 6 | . . 3 . . 2 1 Tunneler 9 | 3 . 1 . 1 3 1 Hauler 5 | . 1 . . . 1 3 Recycler 7 | 1 1 1 . . 2 2 Mechanic 1 | . . . . . 1 . Watcher 1 | . 1 . . . . . Swarmer 10 | . . 3 . . 7 . Grunt 13 | . 6 2 . . 1 4 Sentry 4 | . . . . . 1 3 Hunter 2 | . . . . . 1 1 Programmer 1 | . . . . . . 1 Best Kill Streak 6 | 2 4 6 . 1 5 4 Combat Bots Only 4 | . 2 3 . . 4 2 Max Kills in Single Turn 3 | 1 1 3 . 1 2 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . . 2 . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 3230 | . 441 178 . . 498 2113 Core 879 | . 60 . . . 70 749 Absorbed by Shields . | . . . . . . . Core Remaining (%) 87 | 100 . . . 76 87 . Volleys Fired 69 | 11 41 11 . . 6 . Largest 2 | 2 2 2 . . 1 . Hottest 80 | 40 80 60 . . 30 . Shots Fired 120 | 22 80 12 . . 6 . Gun 104 | 22 80 2 . . . . Cannon . | . . . . . . . Launcher 16 | . . 10 . . 6 . Special . | . . . . . . . Kinetic 69 | 22 46 1 . . . . Thermal 35 | . 34 1 . . . . Explosive 16 | . . 10 . . 6 . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | 6 15 9 . . 2 . Robot Miss Streak 3 | 3 3 2 . . 2 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 160 | 16 52 10 . 1 34 47 Core Hits 69 | 5 22 17 . . 16 9 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 11 | . 1 . . . 2 8 Critical Strikes 14 | . 1 . . . 4 9 Destroy 1 | . 1 . . . . . Smash 11 | . . . . . 2 9 Sever 2 | . . . . . 2 . Melee Attacks 100 | . . . . 1 43 56 Impact 44 | . . . . 1 9 34 Slashing 56 | . . . . . 34 22 Piercing . | . . . . . . . Sneak Attacks 23 | . . . . 1 11 11 Combat Hostiles . | . . . . . . . Follow-up Attacks 12 | . . . . . 3 9 Damage Inflicted 5692 | 188 628 543 . 72 1856 2405 Guns 828 | 188 622 18 . . . . Cannons . | . . . . . . . Explosions 884 | . . 525 . . 359 . Melee 3974 | . . . . 72 1497 2405 Ramming 6 | . 6 . . . . . Kinetic 598 | 188 404 6 . . . . Thermal 230 | . 218 12 . . . . Explosive 884 | . . 525 . . 359 . Electromagnetic . | . . . . . . . Impact 1941 | . . . . 72 321 1548 Slashing 2033 | . . . . . 1176 857 Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 4 | . . . . . . 4 Corruption Purged 2 | . . . . . . 2 Corruption Blocked . | . . . . . . . Effects 3 | . . . . . . 3 Message Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 1190 | . . 11 . 32 391 756 Projectiles . | . . . . . . . Explosions 18 | . . 11 . . 7 . Melee 1172 | . . . . 32 384 756 Knockbacks 6 | . . . . . 3 3 Impact 6 | . . . . . 3 3 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 96 | . 3 31 . . 62 . Shots 4 | . . 1 . . 3 . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 216 | . 216 24 . . . . Average Temperature 57 | . 66 13 . . . . Received Heat Transfer 1065 | . 270 69 . . 90 636 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 14 | . . . . 2 5 7 Impact Corruptions 25 | . . . . 1 8 16 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 525 | . 500 25 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 265 | 20 265 259 . 5 238 223 Initial 107 | . 13 25 . . 1 107 Average 119 | 11 153 155 . 2 155 128 Maximum Alert Level 1 | . 1 1 . . 1 1 Low Security (%) 80 | 100 62 79 . 100 67 91 Level 1 19 | . 37 20 . . 32 8 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 2 . . . 3 7 Investigation 4 | . . . . . 1 3 Extermination 1 | . . . . . . 1 Reinforcement 5 | . 2 . . . 2 1 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 3 | . 2 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 50 | . 13 5 . . 14 18 Peak Tracking Total 4 | . 3 3 . . 4 4 Tactical Retreats 4 | . 2 . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 4 | . . . . . 4 . Max in Single Turn 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 12 | . 3 . 2 . 5 2 Terminals 6 | . 1 . . . 4 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 37 | . 8 . 7 . 18 4 Successful 18 | . 2 . 7 . 8 1 Failed 19 | . 6 . . . 10 3 Catastrophic 3 | . 1 . . . 1 1 Database Lockouts . | . . . . . . . Manual 14 | . 6 . 1 . 7 . Terminals 20 | . 4 . . . 14 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . 4 . . . 4 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 13 | . . . 7 . 5 1 Record 6 | . . . 6 . . . Robot Analysis 2 | . . . . . 2 . Prototype ID Bank 2 | . . . . . 1 1 Recall Reinforcements 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . Retrieve Components 2 | . 1 . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 1 . . . 2 . Terminals 3 | . 1 . . . 2 . Botnet 3 | . 1 . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 3 . . . 5 2 Full Trace Events 2 | . . . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . . . 1 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 2 . Highest-Rated Group 41 | . . . . 41 41 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 7 | . . . . . 7 . Total Damage 148 | . . . . . 148 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . . . . . 2 . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 2641 | 114 427 159 221 315 639 766 Spaces Moved 2064 | 72 292 154 275 357 514 400 Core 44 | . . . . . . 44 Treads 85 | . . . . . . 85 Legs . | . . . . . . . Wheels 1935 | 72 292 154 275 357 514 271 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 80 | 80 80 80 80 80 80 80 Average Speed 89 | 82 80 80 80 80 81 128 Slowest Speed 400 | 90 80 80 80 80 95 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 4 40 30 70 64 35 10 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 81 | . . 47 . . 34 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 81 | . . 47 . . 34 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 2583 | 103 409 175 276 385 665 570 Wait 224 | 2 46 . . 26 58 92 Move 2058 | 71 291 153 274 356 513 400 Hop . | . . . . . . . Pick Up 40 | 5 11 3 1 . 13 7 Fast Attach 21 | 1 1 . . 1 5 13 Attach 15 | . 5 1 . . 5 4 Detach . | . . . . . . . Swap 29 | 7 4 6 . . 11 1 Drop 41 | 6 9 1 1 1 16 7 Fire 69 | 11 41 11 . . 6 . Melee 85 | . . . . 1 38 46 Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 115 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 14) 542 | -10/Materials | Entered Mines 648 | -10/Mines | Build established: Scavenger-Mutant 671 | -10/Mines | Discovered new exit (range 9) 698 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 698 | -10/Mines | Discovered new exit (range 5) 701 | -10/Mines | Entered Exiles 713 | -10/Exiles | Discovered new exit (range 15) 726 | -10/Exiles | Met 8R-AWN 739 | -10/Exiles | Met EX-HEX 776 | -10/Exiles | Met EX-DEC 791 | -10/Exiles | Learned location of Zion (-6) 806 | -10/Exiles | Met EX-BIN 818 | -10/Exiles | Aligned with FarCom system 818 | -10/Exiles | Given EX-Vault access code 837 | -10/Exiles | Opened EX-Vault 844 | -10/Exiles | Found Field Lobotomy Kit 861 | -10/Exiles | Warned to stay clear of 0b10 Research branches 913 | -10/Exiles | Discovered new exit (range 14) 922 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 922 | -10/Exiles | Entered Mines 974 | -9/Mines | Assembled infested the area 979 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1019 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1081 | -9/Mines | Learned 8 Materials zone layouts 1201 | -9/Mines | Discovered new exit (range 15) 1237 | -9/Mines | Entered Materials 1237 | -8/Materials | Accompanied by 2 allies 1237 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1238 | -8/Materials | Identified exit to Factory 1242 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1876 | -8/Materials | Entered Factory 1876 | -7/Factory | Evolved 2 slots: Utility x2 1973 | -7/Factory | Lost 4 parts (4n) 1994 | -7/Factory | Garrison activated, responded to threat 2130 | -7/Factory | Lost 7 parts (1p4n2u) 2180 | -7/Factory | Core integrity fell below 50% 2396 | -7/Factory | Core integrity fell below 20% 2407 | -7/Factory | Build established: Mutant 2631 | -7/Factory | Garrison activated, responded to threat 2642 | -7/Factory | Destroyed by Y-54 Guardian via exploding Nuclear Reactor Last Messages --------------- 02611_ G-47 Trooper system corrupted by crushing effect. 02611_ Imp. Heat Sink fried. 02611_ Aluminum Leg fried. 02611_ G-47 Trooper destroyed. 02614_ Impact Mace follow-up attack on G-47 Trooper. 02614_ Destroyed Lgt. Nuclear Core. 02614_ Destroyed Aluminum Leg. 02614_ G-47 Trooper system corrupted by crushing effect. 02614_ G-47 Trooper knocked back. 02631_ Y-54 Guardian calls for garrison reinforcements. 02631_ ALERT: Activating Garrison Access F003. 02634_ Y-54 Guardian suffers critical hit (Smash). 02634_ Destroyed Imp. Heat Sink. 02634_ Y-54 Guardian system corrupted by crushing effect. 02636_ System Restoration Module destroyed. 02639_ WO>SFTUAPQRE2|F|KW5PFDL|Z/DAWS5/HV1124XL 02639_ Lgt. Nuclear Core destroyed. 02642_ Nuclear Reactor explodes. 02642_ Lgt. Treads destroyed. 02642_ Imp. Signal Interpreter destroyed. 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