Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.07.18 @ 22:29:46 Player: Olexender Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (292) 1460 Value Destroyed (11188) 11188 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (4617) 4617 TOTAL SCORE: 25405 Bonus ------- High Alert Combat Kills 519 Follower Combat Kills 674 Entered Garrisons 800 Used RIF Installer 2000 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -176 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 118/170 System Corruption 9% Temperature Cool (9) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Experimental Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Recalibrator Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Gravmag System Gravmag Array > --- UTILITY ---------- Experimental Coolant Injector Advanced Weight Redist. System Improved Trap Scanner Improved Core Shielding Hacking Suite Hacking Suite Improved Recalibrator > --- WEAPON ----------- Lightning Gun High-powered Shock Rifle Coil Gun > --- INVENTORY -------- Improved Cooling System Coil Gun Coil Gun Coil Gun Heavy Flak Cannon [Rating: 86] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Hacking Suite Device Improved Cooling System Storage Medium Storage Unit Processor Corruption Screen Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Precision Shock Rifle Energy Cannon Cooled Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Was Fac DSF Fac Slots Evolved 12 | . . . 2 . . . 2 . . 2 . . 2 . . . 2 . . . 2 Power 1 | . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . . . 1 . . . 1 . . . 1 Utility 6 | . . . . . . . 2 . . 1 . . 1 . . . 1 . . . 1 Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 387 | 6 7 3 45 7 1 . 9 12 27 40 17 43 3 25 53 . 13 10 . 34 32 Power 64 | 1 2 1 9 . . . 1 1 3 7 3 7 . 6 7 . 3 1 . 8 4 Engine 27 | 1 2 1 6 . . . 1 . . 4 . . . 4 4 . 2 . . 2 . Core 30 | . . . 3 . . . . 1 3 3 3 5 . 1 3 . 1 . . 4 3 Reactor 7 | . . . . . . . . . . . . 2 . 1 . . . 1 . 2 1 Propulsion 91 | 2 2 2 21 4 . . 1 3 5 5 5 9 1 8 11 . 1 . . 1 10 Treads 4 | . . . . . . . . . . . 3 . . . . . . . . . 1 Leg 36 | 2 . . 14 1 . . . . . . . 8 1 8 1 . . . . 1 . Wheel 2 | . . . . . . . . . . . . . . . . . . . . . 2 Hover 38 | . 2 . 3 3 . . 1 3 5 5 2 1 . . 10 . 1 . . . 2 Flight 11 | . . 2 4 . . . . . . . . . . . . . . . . . 5 Utility 118 | 1 2 . 9 1 . . 6 3 9 11 5 9 1 3 21 . 8 6 . 12 11 Device 81 | . 1 . 7 . . . 5 1 5 10 4 4 1 2 11 . 4 5 . 12 9 Storage 3 | 1 . . 2 . . . . . . . . . . . . . . . . . . Processor 10 | . 1 . . . . . 1 . 3 1 . 1 . . 3 . . . . . . Hackware 10 | . . . . 1 . . . 2 1 . . 1 . . 2 . 1 . . . 2 Protection 14 | . . . . . . . . . . . 1 3 . 1 5 . 3 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 114 | 2 1 . 6 2 1 . 1 5 10 17 4 18 1 8 14 . 1 3 . 13 7 Energy Gun 39 | 1 . . 3 . . . . 2 5 2 . 11 . 3 4 . 1 . . 5 2 Energy Cannon 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . Ballistic Gun 44 | 1 1 . 2 1 1 . 1 1 2 7 4 5 1 3 5 . . . . 6 3 Ballistic Cannon 7 | . . . . . . . . . . . . . . . 3 . . 1 . 2 1 Launcher 3 | . . . . 1 . . . . . 2 . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . 1 3 . . . . . . . . . . . Impact Weapon 8 | . . . . . . . . 2 2 3 . 1 . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . 1 . 2 2 . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 4 . . . . . 1 4 . 6 . . . . . 3 . . 1 Parts Lost 83 | . . . 13 . . . . 4 1 . 9 2 . 14 4 . . . . 18 18 Power 21 | . . . 4 . . . . 2 1 . 2 1 . 4 1 . . . . 3 3 Propulsion 21 | . . . 5 . . . . 1 . . 3 . . 2 1 . . . . 4 5 Utility 20 | . . . 2 . . . . 1 . . 1 1 . 3 2 . . . . 4 6 Weapon 21 | . . . 2 . . . . . . . 3 . . 5 . . . . . 7 4 Highest Loss Streak 17 | . . . 7 . . . . 3 1 . 9 1 . 6 2 . . . . 13 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 87 99 91 88 89 91 96 95 83 96 90 90 89 93 87 93 94 54 31 Engine 4 | . 14 14 11 . . . 8 9 3 4 . . . 7 4 6 5 5 5 . . Core 8 | . . . 6 22 22 22 9 6 13 10 13 12 . . 6 6 4 . . . 4 Leg 10 | . 19 . 26 19 . . . . . . . 21 20 24 5 . . . . . . Hover 11 | . 8 21 1 12 33 33 27 26 25 23 7 . . . 14 20 17 23 23 7 2 Device 13 | . 13 14 9 8 . . 17 12 14 18 13 12 10 16 15 20 21 23 23 14 12 Storage 3 | . 10 . 9 11 11 11 9 9 9 3 . . . . . . . . . . . Processor 6 | . 3 14 . . . . 3 9 10 7 7 7 6 6 12 . . . . . . Hackware 5 | . . . . 2 11 11 6 3 1 7 7 7 6 2 3 13 12 11 11 11 4 Protection 3 | . . . . . . . . . . . 2 7 13 9 4 6 3 4 5 3 . Energy Gun 7 | . 9 . 8 4 . . . 5 14 3 . 12 13 7 6 6 6 11 11 3 . Ballistic Gun 8 | . 18 28 10 11 11 11 9 7 . 8 18 8 5 7 8 . . . . 5 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 52 | 11 14 6 33 26 30 30 31 31 27 38 28 45 47 47 46 40 48 52 46 51 33 Greatest Support 65 | 20 20 12 42 42 31 31 40 40 31 35 60 60 59 65 60 46 53 53 53 53 28 Greatest Overweight (x) 7 | . 1 1 3 1 . . . . 1 1 7 1 1 . 1 . 1 1 . 4 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 5 15 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 7 5 9 10 10 10 10 10 10 7 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 5 8 5 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 4 5 4 7 10 10 9 9 9 9 6 3 4 4 3 3 5 4 4 5 4 4 Final Capacity 10 | 8 5 5 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 5 5 5 10 10 10 10 10 8 10 5 4 4 5 2 5 5 5 5 5 5 1 Class Distribution -------------------- 24% | Hacker-Mutant 18% | Scavenger-Mutant 16% | Hacker-Skirmisher 13% | Scavenger-Skirmisher 12% | Mutant 4% | Hacker-Scout 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Scout | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Skirmisher | -7/Garrison Hacker-Skirmisher | -7/Factory Hacker-Tank | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Garrison Hacker-Skirmisher | -5/Factory Hacker-Mutant | -5/Waste Hacker-Skirmisher | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Was Fac DSF Fac Matter Collected 6446 | 270 188 73 747 129 . 46 50 283 277 588 375 659 22 632 1241 . 37 335 . 147 347 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12375 | 172 267 99 1515 3 . 447 620 481 646 635 502 2197 56 1501 2391 . 35 . . 479 329 Parts 642 | 10 19 12 92 2 . 30 45 29 31 32 31 98 2 51 105 . 6 . . 22 25 Haulers Intercepted 18 | . . . 5 . . . 1 . 1 1 . 6 . . 2 . . . . 1 1 Recyclers Shooed 13 | . 2 . 1 . . . . . 1 . . 1 . . 7 . . . . . 1 Parts Field Recycled 74 | . . . . . . . . . . . . 15 . . . . 16 3 . 6 34 Retrieved Matter 755 | . . . . . . . . . . . . 250 . . . . 153 . . 41 311 Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Was Fac DSF Fac Combat Hostiles Destroyed 206 | . 8 6 30 3 . 11 11 13 9 7 14 26 1 28 22 . . . . 11 6 Melee 2 | . . . . . . . . . . . . . . . . . . . . . 2 Guns 182 | . 8 6 30 . . 11 11 13 9 6 14 22 1 24 17 . . . . 6 4 Cannons 6 | . . . . . . . . . . . . . . . 2 . . . . 4 . AOE 12 | . . . . 3 . . . . . 1 . 3 . 2 3 . . . . . . Classes Destroyed 18 | 2 3 . 4 . . 2 . . 1 2 . 1 1 . 1 . . . . 1 . Worker 10 | . . . 1 . . . 1 . . 1 . 4 . . 3 . . . . . . Builder 5 | . . . . . . . . . . . . 2 . . 2 . . . . . 1 Tunneler 8 | 4 1 . . . . . . . . . . . . . 3 . . . . . . Hauler 18 | . . . 5 . . . 1 . 1 1 . 6 . . 2 . . . . 1 1 Recycler 14 | 1 1 . 1 . . . . . 2 1 . 1 . . 7 . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . 2 . . . . . . Operator 6 | . . . 2 . . . . . 1 . . 1 . . 1 . 1 . . . . Watcher 22 | . 1 . 4 . . . 3 . 2 3 . 4 . . 4 . 1 . . . . Swarmer 54 | . 7 6 6 3 . 4 3 3 3 . 7 . . 5 3 . . . . . 4 Cutter 5 | . . . . . . . . . . 1 . . . . . . . . . 4 . Grunt 87 | . 1 . 19 . . 4 3 7 2 . 3 17 . 19 9 . . . . 3 . Brawler 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . Duelist 4 | . . . . . . . . . 1 . . . . 1 1 . . . . 1 . Sentry 30 | . . . 5 . . . 3 1 3 3 3 5 . 3 4 . . . . . . Demolisher 1 | . . . . . . . . . . . . . 1 . . . . . . . . Hunter 7 | . . . . . . 1 2 . . 1 . . . . 1 . . . . 2 . Programmer 14 | . . . . . . . . . . 3 1 4 . . 4 . . . . . 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 9 | 5 4 3 7 3 . 4 9 4 7 2 5 8 1 6 8 . 1 . . 7 4 Combat Bots Only 7 | . 3 3 7 3 . 4 5 4 5 2 5 5 1 6 3 . . . . 6 4 Max Kills in Single Turn 3 | 1 2 2 2 2 . 1 1 1 1 2 2 2 1 2 3 . 1 . . 2 1 Gunslinging 1 | . 1 1 . . . . . . . . . 1 . 1 . . . . . . . Exploded 3 | . . . . 2 . . . . . 1 . 1 . 1 3 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Was Fac DSF Fac Damage Taken 12837 | . 81 136 1500 16 . 54 102 544 223 554 1012 860 143 2033 1115 75 . 66 . 1962 2361 Core 3163 | . 15 39 297 8 . 14 . 68 9 98 193 92 50 205 228 50 . 12 . 634 1151 Absorbed by Shields 174 | . . . . . . . . 2 . . 6 . . . 166 . . . . . . Redirected to Shielding 162 | . . . . . . . . . . . . . . 18 43 . . 4 . 97 . Regen/Repaired (Parts) 764 | . . . . . . . . . 174 54 . 434 . . 102 . . . . . . Core Remaining (%) 57 | 100 . 78 . . . 20 . . 86 . . 45 . . . 37 . . . 35 . Volleys Fired 728 | 10 24 13 127 2 . . . 56 46 46 38 79 5 84 117 3 3 15 . 31 29 Largest 3 | 2 2 2 2 2 . . . 2 2 2 3 3 2 3 3 3 3 3 . 3 1 Hottest 178 | 70 70 40 88 53 . . . 81 124 84 79 138 110 138 178 156 163 163 . 163 60 Shots Fired 1535 | 20 48 26 219 4 . 23 44 102 75 74 70 224 10 179 264 9 9 34 . 72 29 Gun 1471 | 20 48 26 219 2 . 23 44 102 75 70 70 224 10 179 245 3 4 22 . 56 29 Cannon 58 | . . . . . . . . . . . . . . . 19 6 5 12 . 16 . Launcher 6 | . . . . 2 . . . . . 4 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 881 | 10 35 26 140 2 . 23 44 62 . 68 70 74 . 89 139 6 5 12 . 48 28 Thermal 316 | 10 13 . 79 . . . . 40 75 2 . . . 23 74 . . . . . . Explosive 2 | . . . . 2 . . . . . . . . . . . . . . . . . Electromagnetic 336 | . . . . . . . . . . 4 . 150 10 67 51 3 4 22 . 24 1 Robot Hit Streak 40 | 13 15 4 34 . . 11 40 18 12 16 18 30 11 27 30 . 2 16 . 23 10 Robot Miss Streak 6 | 1 3 4 3 2 . 1 1 2 2 3 4 6 . 3 4 . 4 2 . 6 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 1 2 Secondary Targets 23 | . 1 1 5 . . . . . 2 . 1 3 . 7 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . 1 . 1 1 . 1 1 . . . . . . Autonomous 114 | . . . . . . 23 44 17 . 23 7 . . . . . . . . . . Shots Hit Robots 1192 | 15 32 13 178 . . 21 42 58 55 58 54 186 10 140 209 . 6 29 . 56 30 Core Hits 732 | 8 17 10 70 3 . 15 20 27 23 24 51 137 5 111 148 . 3 6 . 36 18 Critical Kills 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . Critical Parts Destroyed 8 | . . . 1 . . . 3 . . 1 . . . . . . . . . 2 1 Critical Strikes 32 | 2 1 . 4 . . . 4 . 6 1 . 3 . 3 5 . . . . 2 1 Burn 14 | 2 1 . 3 . . . . . 6 . . . . . 2 . . . . . . Destroy 10 | . . . 1 . . . 4 . . 1 . 1 . . . . . . . 2 1 Blast 3 | . . . . . . . . . . . . . . . 3 . . . . . . Corrupt 5 | . . . . . . . . . . . . 2 . 3 . . . . . . . Melee Attacks 27 | . . . . . . . . 10 . 1 . . . 1 11 . . . . . 4 Impact 11 | . . . . . . . . 10 . 1 . . . . . . . . . . . Slashing 12 | . . . . . . . . . . . . . . 1 11 . . . . . . Piercing 4 | . . . . . . . . . . . . . . . . . . . . . 4 Sneak Attacks 7 | . . . . . . . . . . 1 . . . . 5 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24190 | 152 327 134 2391 149 . 550 1173 1337 953 1375 939 3878 173 3218 4765 . 171 367 . 1230 908 Guns 20998 | 152 327 134 2367 . . 550 1167 1337 953 1159 939 3476 173 3033 3597 . 82 24 . 870 658 Cannons 1167 | . . . . . . . . . . . . . . . 420 . 44 343 . 360 . Explosions 1274 | . . . . 149 . . . . . 114 . 393 . 185 388 . 45 . . . . Melee 655 | . . . . . . . . . . 96 . . . . 357 . . . . . 202 Ramming 96 | . . . 24 . . . 6 . . 6 . 9 . . 3 . . . . . 48 Kinetic 13659 | 40 202 134 1317 . . 550 1167 1066 . 1140 939 1409 . 1617 2169 . 44 343 . 889 633 Thermal 4662 | 112 125 . 1050 . . . . 271 953 19 . 393 . 456 1238 . 45 . . . . Explosive 537 | . . . . 149 . . . . . . . . . . 388 . . . . . . Electromagnetic 4581 | . . . . . . . . . . 114 . 2067 173 1145 610 . 82 24 . 341 25 Impact 96 | . . . . . . . . . . 96 . . . . . . . . . . . Slashing 357 | . . . . . . . . . . . . . . . 357 . . . . . . Piercing 202 | . . . . . . . . . . . . . . . . . . . . . 202 Highest Corruption 9 | . . . . . . . . . . . . . . . 1 1 . . . 1 9 Average Corruption 1 | . . . . . . . . . . . . . . . 1 1 . . . 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 14 | . . . . . . . . . . . . 7 . . 7 . . . . . . Effects 5 | . . . . . . . . . . . . . . . . . . . . 3 2 Message Errors 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 233 | . . . . . . . . . . 66 . 33 . . 134 . . . . . . Projectiles 44 | . . . . . . . . . . . . . . . 44 . . . . . . Explosions 43 | . . . . . . . . . . . . 33 . . 10 . . . . . . Melee 146 | . . . . . . . . . . 66 . . . . 80 . . . . . . Knockbacks 11 | . . . . . . . . . . 1 . . . . 8 . . . . 2 . Impact 1 | . . . . . . . . . . 1 . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . . . 8 . . . . 2 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 295 | . . . . . . . 3 . . 17 . 27 . . 152 76 . . . . 20 Shots 5 | . . . . . . . . . . 1 . 1 . . 2 1 . . . . . Rammed 19 | . . . . . . . 2 . . 1 . . . . 1 . . . . . 15 Targets Rammed 35 | . . . 14 . . . 2 . . 1 . 2 . . 1 . . . . . 15 Kicked 16 | . . . 14 . . . . . . . . 2 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 1193 | 92 134 8 348 29 . 25 . 369 414 33 47 231 . 96 544 21 30 315 . 1193 2 Average Temperature 115 | 37 36 4 87 16 . 9 . 161 143 19 17 24 . 35 159 14 13 136 . 265 1 Received Heat Transfer 4375 | . 24 . 978 . . 63 . 378 45 84 175 408 . 1156 204 . . . . 330 530 Effects 40 | . . . 4 . . . . 2 3 . . . . . 18 . . 2 . 11 . Shutdowns 6 | . . . . . . . . . 1 . . . . . 3 . . . . 2 . Energy Bleed 8 | . . . 1 . . . . 1 1 . . . . . 4 . . . . 1 . Interference 12 | . . . 3 . . . . 1 1 . . . . . 3 . . 2 . 2 . Matter Decay 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Short Circuit 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . Damage (minor) 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Damage (major) 4 | . . . . . . . . . . . . . . . 4 . . . . . . Damage (core) 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . 1 . 2 . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . 1 . 2 . . . . . . . Parts Fried 25 | . . . . . . . . . . . . 15 . 7 3 . . . . . . Impact Corruptions 3 | . . . . . . . . . . 3 . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 24 | 2 1 . 5 . . . . . 8 . . . . 2 4 . . . . 2 . Heat Transferred 10016 | 481 444 . 2701 . . . . 553 2442 37 . 400 . 503 2405 . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . . 5 . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Was Fac DSF Fac Peak Influence 762 | 25 220 227 533 184 . 312 430 647 476 258 516 347 121 762 661 231 206 117 61 377 295 Initial 346 | . 13 72 74 109 . . 36 245 271 20 136 234 26 74 346 43 104 59 61 37 166 Average 204 | 9 118 147 238 78 . 201 251 485 283 79 329 111 46 525 222 111 135 81 61 251 139 Maximum Alert Level 3 | . 1 1 2 . . 1 2 2 2 1 2 1 . 3 2 1 1 . . 1 1 Low Security (%) 59 | 100 80 74 43 100 . 52 51 . 14 88 11 72 100 15 60 79 83 100 100 36 95 Level 1 25 | . 19 25 42 . . 47 22 21 78 11 53 27 . 6 16 20 16 . . 63 4 Level 2 13 | . . . 13 . . . 26 78 6 . 34 . . 56 23 . . . . . . Level 3 1 | . . . . . . . . . . . . . . 21 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . 1 . Squads Dispatched 42 | . . . 6 . . . 1 . . 6 . 9 1 . 12 . 1 . . 3 3 Investigation 17 | . . . 3 . . . . . . 3 . 3 . . 7 . . . . . 1 Extermination 13 | . . . . . . . . . . 3 . 4 . . 4 . . . . . 2 Reinforcement 10 | . . . 3 . . . 1 . . . . 1 . . 1 . 1 . . 3 . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Was Fac DSF Fac Distress Signals 9 | . 1 . 2 . . . 1 . 1 . . 1 . . 2 . . . . . 1 Communications Jammed 1 | . . . . . . . . . . 1 . . . . . . . . . . . Distress Signals 1 | . . . . . . . . . . 1 . . . . . . . . . . . Times Spotted 308 | . 9 6 40 10 . 11 14 12 17 19 15 36 4 31 35 . 2 6 . 23 18 Peak Tracking Total 13 | . 5 3 5 13 . 3 5 5 5 5 8 4 3 7 4 . 1 2 . 6 8 Tactical Retreats 18 | . . . 1 1 . . . 1 . . 2 2 . 3 1 . . . . 6 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Was Fac DSF Fac Traps Triggered 24 | . . . . . . . . 3 . 2 1 4 1 5 5 . 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 18 | . . . . . . . . . . . . 12 . . . . . . . . 6 Reused 4 | . . . . . . . . . . . . 2 . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . 2 . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Was Fac DSF Fac Machines Disabled 32 | . . . . 2 . 3 . 2 2 3 2 2 . 3 6 4 2 . . . 1 Max in Single Turn 2 | . . . . 2 . 1 . 1 1 1 1 1 . 1 2 2 2 . . . 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . Garrison Relay 7 | . . . . . . . . 2 . . 2 . . 3 . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Was Fac DSF Fac Machines Accessed 90 | . 3 . 7 . 5 . 4 . 10 16 . 20 2 . 17 . . . 1 . 5 Terminals 45 | . 2 . 5 . . . 1 . 6 7 . 10 . . 10 . . . 1 . 3 Fabricators 9 | . . . . . . . . . . 3 . 2 1 . 2 . . . . . 1 Repair Stations 10 | . . . . . . . . . 2 2 . 4 . . 1 . . . . . 1 Recycling Units 13 | . 1 . 2 . . . 1 . 1 2 . 3 . . 3 . . . . . . Scanalyzers 3 | . . . . . . . 1 . 1 1 . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . 1 . 1 1 . 1 . . . . . . Total Hacks 274 | . 5 . 22 . 50 . 14 . 39 40 . 47 3 . 42 . . . 1 . 11 Successful 193 | . 5 . 13 . 50 . 13 . 28 24 . 28 2 . 25 . . . 1 . 4 Failed 81 | . . . 9 . . . 1 . 11 16 . 19 1 . 17 . . . . . 7 Catastrophic 6 | . . . 1 . . . . . . . . 2 . . 3 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . Terminals 119 | . 4 . 19 . . . 2 . 19 18 . 21 . . 28 . . . 1 . 7 Fabricators 18 | . . . . . . . . . . 5 . 6 2 . 3 . . . . . 2 Repair Stations 39 | . . . . . . . . . 15 9 . 11 . . 2 . . . . . 2 Recycling Units 27 | . 1 . 3 . . . 1 . 1 5 . 8 . . 8 . . . . . . Scanalyzers 16 | . . . . . . . 10 . 4 2 . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . 1 . 1 1 . 1 . . . . . . Terminal Hacks 113 | . 4 . 10 . 50 . 1 . 9 10 . 12 . . 13 . . . 1 . 3 Record 50 | . . . . . 49 . . . . . . 1 . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . 1 . . . . . . . . . . . Prototype ID Bank 4 | . . . 3 . . . . . 1 . . . . . . . . . . . . Open DSF 8 | . . . . . . . . . . 1 . 3 . . 2 . . . 1 . 1 Level Access Points 3 | . . . . . . . . . . 1 . 1 . . 1 . . . . . . Branch Access Points 5 | . 1 . 1 . . . . . . 1 . 1 . . 1 . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 8 | . . . . . . . . . 2 . . 3 . . 3 . . . . . . Locate Traps 4 | . . . 1 . . . . . . 3 . . . . . . . . . . . Reprogram Traps 3 | . . . . . . . . . . . . 2 . . . . . . . . 1 Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . Transport Status 3 | . 1 . . . . . . . 1 . . . . . 1 . . . . . . Investigation Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . . . 1 . . . . . 1 . . . . . . Registered Components 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 9 | . . . . . . . 1 . 2 1 . 1 . . 3 . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . 5 . 2 1 . 2 . . . . . 1 Network Status 6 | . . . . . . . . . . 2 . 1 1 . 1 . . . . . 1 Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . Build 4 | . . . . . . . . . . 2 . 1 . . 1 . . . . . . Repair Station Hacks 31 | . . . . . . . . . 14 5 . 10 . . 2 . . . . . . Scan Component 16 | . . . . . . . . . 7 3 . 5 . . 1 . . . . . . Repair 15 | . . . . . . . . . 7 2 . 5 . . 1 . . . . . . Recycling Unit Hacks 19 | . 1 . 3 . . . 1 . 1 3 . 3 . . 7 . . . . . . Process 2 | . . . . . . . . . . . . . . . 2 . . . . . . Report Inventory 14 | . 1 . 3 . . . 1 . 1 2 . 3 . . 3 . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Components 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Scanalyzer 14 | . . . . . . . 10 . 4 . . . . . . . . . . . . Insert Component 7 | . . . . . . . 5 . 2 . . . . . . . . . . . . Analyze 7 | . . . . . . . 5 . 2 . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . . 1 . 1 1 . 1 . . . . . . Unlock Access 4 | . . . . . . . 1 . . 1 . . 1 . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 64 | . 2 . 6 . . . 1 . 8 13 . 14 2 . 13 . . . . . 5 Full Trace Events 16 | . . . 3 . . . . . . 3 . 2 . . 7 . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . 3 . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 119 | . . . . . . . . . . 38 . . . . 81 . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . 9 . . . . 1 . . . . . . Part Schematics Acquired 6 | . . . . . . . 4 . 2 . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . 2 . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 179 | . . . . . . . . . . 62 . 117 . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . 4 . 14 . . . . . . . . . Parts Repaired 15 | . . . . . . . . . 7 2 . 5 . . 1 . . . . . . Time 504 | . . . . . . . . . 242 41 . 177 . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 274 | . . . . . . . . . . . . . . . 274 . . . . . . Retrieved Matter 101 | . . . . . . . . . . . . . . . 101 . . . . . . Retrieved Components 8 | . . . . . . . . . . 7 . . . . 1 . . . . . . Parts Scanalyzed 6 | . . . . . . . 4 . 2 . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 4 . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Was Fac DSF Fac Used RIF Installer 4 | . . . . . . . . 1 . . 1 . . 1 . 1 . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . 1 . . . . . Program Shield 1 | . . . . . . . . . . . 1 . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 33 | . . . . . . . . 8 . . 8 4 . 13 . . . . . . . Machine Destruction 29 | . . . . . . . . 8 . . 8 . . 13 . . . . . . . Programmers 4 | . . . . . . . . . . . . 4 . . . . . . . . . Attached 2 | . . . . . . . . 2 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Was Fac DSF Fac Total Allies 31 | . . . . 2 . . . . . 5 . 3 . . 1 . . 20 . . . Largest Group 19 | . . . . 2 . . . . . 3 . 3 2 2 . . . 19 6 2 . Highest-Rated Group 684 | . . . . 49 . . . . . 75 . 93 62 62 . . . 684 221 75 . Highest-Rated Ally 50 | . . . . 31 . . . . . 31 . 31 31 31 . . . 50 50 50 . Total Orders 3 | . . . . . . . . . . 3 . . . . . . . . . . . ROAM 1 | . . . . . . . . . . 1 . . . . . . . . . . . GUARD 1 | . . . . . . . . . . 1 . . . . . . . . . . . AID 1 | . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 240 | . . . . 18 . . . . . 28 . 25 15 11 . . . 124 . 19 . Total Damage 7708 | . . . . 224 . . . . . 375 . 497 251 167 . . . 4995 . 1199 . Kills 32 | . . . . 6 . . . . . 5 . 3 3 1 . . . 11 . 3 . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Was Fac DSF Fac Robot Analysis Total 1 | . . . . . . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Was Fac DSF Fac Turns Passed 14969 | 86 366 295 1215 480 283 489 268 457 932 1390 566 2969 198 1052 2201 48 208 274 35 366 791 Spaces Moved 11862 | 41 289 483 629 492 432 694 316 271 697 1501 299 1683 143 575 1879 74 190 308 72 198 596 Core 475 | 10 . . 7 . . . . . . . 21 . . . . . . . . 100 337 Treads 183 | . . . . . . . . . . . 157 15 . . . . . . . . 11 Legs 3559 | 31 164 . 495 222 . . . . . . . 1668 143 575 256 . . . . 5 . Wheels 11 | . . . . . . . . . . . . . . . . . . . . . 11 Hover 7201 | . 125 315 10 270 432 694 316 271 697 1501 121 . . . 1623 74 190 308 72 93 89 Flight 433 | . . 168 117 . . . . . . . . . . . . . . . . . 148 Fastest Speed 23 | 50 56 37 32 65 65 65 65 52 52 42 48 103 103 107 48 52 48 48 48 48 23 Average Speed 82 | 102 92 49 110 92 65 65 65 58 62 53 118 119 124 120 71 52 68 63 48 95 96 Slowest Speed 400 | 120 120 120 330 160 65 65 65 76 116 112 400 190 186 123 120 52 105 103 48 250 355 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 60 97 64 84 92 99 33 40 53 40 40 44 5 84 49 23 3 90 2 95 9 Regions Visited 21 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . 1 . . . 1 . . 1 . 1 1 . 1 . . . 1 . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . . 1 . . . . . . . . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . . . . . . . . . . . Spaces Dug 47 | . . . . . . . . 3 . . . . . . 44 . . . . . . Terrain Destroyed 305 | . . . . 9 . 13 12 5 . 5 . 17 . 2 66 141 30 1 . 4 . Melee 8 | . . . . . . . . 3 . . . . . . 5 . . . . . . Projectile 42 | . . . . . . 13 12 2 . 5 . . . . 5 . . 1 . 4 . AOE 255 | . . . . 9 . . . . . . . 17 . 2 56 141 30 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Was Fac DSF Fac Total 15786 | 64 348 516 942 513 434 733 379 467 1114 2037 465 2464 152 780 2515 76 260 357 71 315 784 Wait 2197 | . 10 11 67 7 . 34 38 72 320 391 81 593 . 63 371 . 43 12 . 18 66 Move 11841 | 40 288 480 626 491 431 693 316 270 696 1501 298 1682 143 574 1878 73 190 307 71 197 596 Hop 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Pick Up 252 | 7 9 2 34 1 . 3 7 7 12 21 12 33 1 13 43 . 5 6 . 17 19 Fast Attach 81 | 5 2 2 11 4 1 . 1 1 10 7 1 8 3 3 10 . 2 1 . 5 4 Attach 138 | 1 2 . 13 . . . 4 6 6 15 12 9 . 10 14 . 3 3 . 13 27 Detach 28 | . . 1 . . . . 1 1 2 5 3 . . . . . 1 1 . 3 10 Swap 168 | . 3 1 21 3 . . 4 5 11 18 4 26 . 12 29 . 8 6 . 16 1 Drop 237 | 1 10 5 28 5 2 3 6 7 11 31 6 32 . 10 41 . 5 6 . 15 13 Fire 728 | 10 24 13 127 2 . . . 56 46 46 38 79 5 84 117 3 3 15 . 31 29 Melee 27 | . . . . . . . . 10 . 1 . . . 1 11 . . . . . 4 Ram 19 | . . . . . . . 2 . . 1 . . . . 1 . . . . . 15 Kick 16 | . . . 14 . . . . . . . . 2 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 52 | . . . . . . . . 32 . . 10 . . 10 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 9 exits: *Fac x4 / *Sto x2 / *Low x2 / Gar) -7/Garrison -7/Factory (discovered 7 exits: *Fac x4 / Sto / Low x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 7 exits: *Fac x4 / *Low x2 / Gar) -6/Garrison -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 14) 453 | -10/Materials | Entered Mines 512 | -10/Mines | Discovered new exit (range 15) 547 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 595 | -10/Mines | Discovered new exit (range 10) 640 | -10/Mines | Found a hidden stash of uninstalled traps 748 | -10/Mines | Entered Materials 748 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 954 | -9/Materials | Lost 7 parts (2p2n1u2w) 1013 | -9/Materials | Core integrity fell below 50% 1032 | -9/Materials | Lost 3 parts (2n1u) 1281 | -9/Materials | Destroyed 7 combat bots 1332 | -9/Materials | Build established: Scavenger-Mutant 1340 | -9/Materials | Discovered new exit (range 16) 1722 | -9/Materials | Identified exit to Mines 1855 | -9/Materials | Discovered new exit (range 10) 1963 | -9/Materials | Entered Mines 2001 | -9/Mines | Met a Derelict bent on vengeance 2100 | -9/Mines | Assembled infested the area 2167 | -9/Mines | Build established: Mutant 2222 | -9/Mines | Discovered new exit (range 8) 2268 | -9/Mines | Learned location of Zion (-6) 2339 | -9/Mines | Discovered new exit (range 10) 2440 | -9/Mines | Discovered new exit (range 5) 2443 | -9/Mines | Entered Exiles 2460 | -9/Exiles | Met 8R-AWN 2471 | -9/Exiles | Met EX-HEX 2493 | -9/Exiles | Met EX-BIN 2500 | -9/Exiles | Aligned with FarCom system 2501 | -9/Exiles | Given EX-Vault access code 2528 | -9/Exiles | Opened EX-Vault 2535 | -9/Exiles | Found AWS/Gauss 2550 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2568 | -9/Exiles | Met EX-DEC 2590 | -9/Exiles | Visited The Gauntlet 2632 | -9/Exiles | Build established: Hacker-Mutant 2720 | -9/Exiles | Discovered new exit (range 12) 2726 | -9/Exiles | Left Exiles lab with AWS/Gauss 2726 | -9/Exiles | Entered Mines 2883 | -8/Mines | Discovered new exit (range 6) 3052 | -8/Mines | Discovered new exit (range 5) 3215 | -8/Mines | Entered Materials 3215 | -8/Materials | Evolved 2 slots: Utility x2 3424 | -8/Materials | Discovered new exit (range 8) 3483 | -8/Materials | Identified exit to Garrison 3483 | -8/Materials | Entered Garrison 3487 | -8/Garrison | Installed Relay Interface Framework 3504 | -8/Garrison | Triggered checkpoint 3676 | -8/Garrison | Lost 3 parts (1p1n1u) 3684 | -8/Garrison | Garrison Relay disabled 3750 | -8/Garrison | Triggered checkpoint 3821 | -8/Garrison | Discovered new exit (range 12) 3833 | -8/Garrison | Garrison Relay disabled 3846 | -8/Garrison | Triggered checkpoint 3940 | -8/Garrison | Entered Materials 4023 | -8/Materials | Repaired Imp. Hover Unit 4057 | -8/Materials | Repaired Imp. Hover Unit 4090 | -8/Materials | Repaired Imp. Hover Unit 4193 | -8/Materials | Repaired Adv. Weight Redist. System 4378 | -8/Materials | Repaired Lgt. Nuclear Core 4417 | -8/Materials | Repaired Adv. Weight Redist. System 4449 | -8/Materials | Repaired Imp. Hover Unit 4532 | -8/Materials | Build established: Mutant 4561 | -8/Materials | Discovered new exit (range 16) 4837 | -8/Materials | Discovered new exit (range 16) 4872 | -8/Materials | Entered Factory 4872 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5031 | -7/Factory | Build established: Hacker-Mutant 5051 | -7/Factory | Identified exit to Factory 5360 | -7/Factory | Fabricated C-17 Slicer (x3) 5394 | -7/Factory | Identified exit to Storage 5394 | -7/Factory | Identified exit to Lower Caves 5466 | -7/Factory | Fabricated Imp. Hover Unit? 5819 | -7/Factory | Allied Derelicts emerged from ambush trap array 6089 | -7/Factory | Repaired Adv. Weight Redist. System 6111 | -7/Factory | Repaired Imp. Deuterium Engine 6262 | -7/Factory | Identified exit to Garrison 6262 | -7/Factory | Entered Garrison 6265 | -7/Garrison | Expanded RIF knowledge: Program Shield 6302 | -7/Garrison | Triggered checkpoint 6328 | -7/Garrison | Garrison Relay disabled 6404 | -7/Garrison | Triggered checkpoint 6507 | -7/Garrison | Lost 9 parts (2p3n1u3w) 6678 | -7/Garrison | Discovered new exit (range 15) 6724 | -7/Garrison | Triggered checkpoint 6770 | -7/Garrison | Garrison Relay disabled 6819 | -7/Garrison | Build established: Scavenger-Skirmisher 6828 | -7/Garrison | Entered Factory 6909 | -7/Factory | Repaired Flak Gun 8301 | -7/Factory | Build established: Hacker-Skirmisher 8335 | -7/Factory | Repaired Imp. Light Armor Plating 8375 | -7/Factory | Repaired VSS Leg 8462 | -7/Factory | Garrison activated, responded to threat 9035 | -7/Factory | Repaired Prc. Shock Rifle 9177 | -7/Factory | Repaired Imp. Titanium Leg 9344 | -7/Factory | Allied Derelicts emerged from ambush trap array 9431 | -7/Factory | Fabricated Lgt. Antimatter Reactor (x2) 9557 | -7/Factory | Build established: Hacker-Mutant 9584 | -7/Factory | Core integrity fell below 50% 9797 | -7/Factory | Entered another Factory area 9797 | -6/Factory | Accompanied by 2 allies 9797 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9899 | -6/Factory | Build established: Hacker-Tank 9944 | -6/Factory | Garrison activated, responded to threat 9995 | -6/Factory | Identified exit to Garrison 9995 | -6/Factory | Entered Garrison 9995 | -6/Garrison | Accompanied by 2 allies 10042 | -6/Garrison | Triggered checkpoint 10077 | -6/Garrison | Garrison Relay disabled 10268 | -6/Garrison | Triggered checkpoint 10304 | -6/Garrison | Triggered checkpoint 10342 | -6/Garrison | Garrison Relay disabled 10373 | -6/Garrison | Discovered new exit (range 13) 10410 | -6/Garrison | Build established: Scavenger-Tank 10534 | -6/Garrison | Lost 6 parts (1p3u2w) 10582 | -6/Garrison | Triggered checkpoint 10763 | -6/Garrison | Discovered new exit (range 8) 10768 | -6/Garrison | Build established: Scavenger-Mutant 10776 | -6/Garrison | Triggered checkpoint 10805 | -6/Garrison | Garrison Relay disabled 10908 | -6/Garrison | Triggered checkpoint 10932 | -6/Garrison | Discovered new exit (range 13) 10954 | -6/Garrison | Expanded RIF knowledge: Autooverride 11026 | -6/Garrison | Triggered checkpoint 11047 | -6/Garrison | Entered Factory 11323 | -6/Factory | Discovered new exit (range 11) 11726 | -6/Factory | Identified exit to Factory 11750 | -6/Factory | Identified exit to Lower Caves 11753 | -6/Factory | Fabricated A-02 Transporter? 11785 | -6/Factory | Core integrity fell below 50% 12218 | -6/Factory | Repaired Flak Gun 12297 | -6/Factory | Build established: Hacker-Scout 12786 | -6/Factory | Build established: Scavenger-Skirmisher 13245 | -6/Factory | Identified exit to Garrison 13248 | -6/Factory | Entered Garrison 13251 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 13273 | -6/Garrison | Phase Generator disabled 13290 | -6/Garrison | Discovered exit to Factory (range 11) 13296 | -6/Garrison | Entered Factory 13296 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13395 | -5/Factory | Build established: Hacker-Skirmisher 13504 | -5/Factory | Sucked down chute 13504 | -5/Factory | Entered Waste 13505 | -5/Waste | Met a frightened Derelict 13520 | -5/Waste | Spotted C-40 Crusher 13523 | -5/Waste | Spotted C-40 Crusher 13548 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 13567 | -5/Waste | Warlord forces began an assault 13570 | -5/Waste | Allies destroyed C-40 Crusher 13577 | -5/Waste | Allies destroyed C-40 Crusher 13630 | -5/Waste | Spotted C-40 Crusher 13630 | -5/Waste | Spotted C-40 Crusher 13639 | -5/Waste | Allies destroyed C-40 Crusher 13640 | -5/Waste | Allies destroyed C-40 Crusher 13710 | -5/Waste | Spotted C-40 Crusher 13715 | -5/Waste | Spotted C-40 Crusher 13727 | -5/Waste | Allies destroyed C-40 Crusher 13731 | -5/Waste | Allies destroyed C-40 Crusher 13763 | -5/Waste | Discovered new exit (range 13) 13778 | -5/Waste | Entered Factory 13778 | -5/Factory | Accompanied by 6 allies 13813 | -5/Factory | Identified exit to DSF 13813 | -5/Factory | Entered DSF 13813 | -5/DSF | Accompanied by 2 allies 13873 | -5/DSF | Additional patrols routed to DSF 13921 | -5/DSF | Lost 3 parts (1p1n1w) 13973 | -5/DSF | Sterilization system engaged 13993 | -5/DSF | Ambient heat levels rising (+10) 14008 | -5/DSF | Ambient heat levels rising (+10) 14023 | -5/DSF | Ambient heat levels rising (+10) 14038 | -5/DSF | Ambient heat levels rising (+10) 14038 | -5/DSF | Lost 13 parts (2p3n2u6w) 14053 | -5/DSF | Ambient heat levels rising (+10) 14068 | -5/DSF | Ambient heat levels rising (+10) 14083 | -5/DSF | Ambient heat levels rising (+10) 14098 | -5/DSF | Ambient heat levels rising (+10) 14113 | -5/DSF | Ambient heat levels rising (+10) 14122 | -5/DSF | Core integrity fell below 50% 14128 | -5/DSF | Ambient heat levels rising (+10) 14143 | -5/DSF | Ambient heat levels rising (+10) 14158 | -5/DSF | Ambient heat levels rising (+10) 14166 | -5/DSF | Discovered new exit (range 14) 14173 | -5/DSF | Ambient heat levels rising (+10) 14179 | -5/DSF | Entered Factory 14179 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14255 | -4/Factory | Build established: Hacker-Mutant 14646 | -4/Factory | Found Prototype Hackware 14646 | -4/Factory | Identified Exp. Hacking Suite 14953 | -4/Factory | Core integrity fell below 50% 14964 | -4/Factory | Core integrity fell below 20% 14970 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 14960_ Slammed into Y-64 Sentinel. 14960_ Destabilizing: System corrupted (+1). 14960_ Critical hit (Burn: +50). 14960_ Penetrated by Slug. 14961_ Acquired 15 matter. 14961_ Slammed into Y-64 Sentinel. 14961_ K-01 Serf collects debris. 14961_ K-01 Serf destroyed. 14962_ Slammed into G-67 Veteran. 14962_ Adv. Cryofiber Web broken. 14962_ Destabilizing: Short circuit. 14962_ R-10 Processor collects Imp. Heat Sink. 14963_ Broken Adv. Cryofiber Web destroyed. 14963_ Penetrated by Slug. 14963_ G-73 Enforcer destroyed. 14965_ Acquired Lgt. Antimatter Reactor. 14966_ Penetrated by Slug. 14967_ Acquired 10 matter. 14967_ P-70 Sage resets Y-64 Sentinel, system corruption cleaned. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ?? #????????????????? ??????????????????????????? | | ?? #???????????????? ?#???????????????????????? | | ? #???????????????? #???????????????????????? | | ? ????##??????????? #????????????#??????????? | | ????? ??????????? ???????????? #??????????? | | ??????# ??????????? ???????????# ##?????????? | | +########w??????????? ??????????## #?????????? | | # ??????????? ?????????? #?????????? | | # #?????????#/##########? ??????????? | | # ########### # # #######??????? | | """ #^ ^^ # gY%# ???? | | """ # ^ # ==! %+ ???? | | """ # !^^ # @% =|%# ???? | | # !!! /# R=[g| ############??????? | | # ! # !%%==%#?????????????????? | | # #p= [*=*#?????????????????? | | "" "" + /p= ; ????????????????? | | ""F"" #####""" """###[! ###???????????????? | | """ #???#"""T"""#?##########?????????????????? | | #########???#########????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 400 Energy Generation 37 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Jamming Range 12 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 200 Corruption Block 8 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Utility Shielding 33 Evasion (%) 65 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 40 Defensive Hacking 12 Relay Coupler Types 1 Relay Coupler Value 28 Item Schematics ----------------- Imp. Hover Unit | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Hcp. Battery | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Hammer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ C-17 Slicer | x3 | -7/Factory | Preloaded Imp. Hover Unit | x2 | -7/Factory Lgt. Antimatter Reactor | x2 | -7/Factory | Preloaded A-02 Transporter | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 20k Club Can't Catch Me Fist Fight Gun Specialist Infiltrator Challenges ------------ None Game ------ Seed AssaultMyomerAutogun Manual? 0 Play Time 05:04:49 Cumulative 67.3 hours Start 2022.07.14 @ 09:36:16 End 2022.07.18 @ 22:29:46 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 64 Rogue 0 Adventurer 64 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 46 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07913257-6809-43a5-b91d-68dcf76aad17