Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.12 @ 20:57:29 Player: Scuttle Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (300) 1500 Value Destroyed (12245) 12245 Prototype IDs (225) 4500 Alien Tech Used (2) 400 Bonus (10499) 10499 TOTAL SCORE: 38444 Bonus ------- High Alert Combat Kills 420 Follower Combat Kills 2145 Entered Garrisons 200 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2124 Pursued by Intercept 1000 Friendly Fire -890 Cogmind --------- Core Integrity 0/1300 Matter 283/300 Energy 100/100 System Corruption 24% Temperature Warm (118) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Biometal Leg > --- UTILITY (9) ------ Advanced Signal Interpreter Experimental Targeting Computer Armor Integrity Analyzer System Mapper > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Weapon Mount Phasing AFG Zionite Phaser-M Nova Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Zionite Composite Leg II Improved Thunder Leg > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Advanced Transmission Jammer Heavy Armor Plating Improved Remote Force Field Advanced Hacking Suite > --- WEAPON ----------- Zionite Laser-M Zionite Phaser-M Railgun > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Zionite Composite Leg II Experimental Myomer Leg Advanced Heat Sink Advanced Cooling System Advanced Sensor Array Weapon Mount Armor Integrity Analyzer Zionite Weapon Casing Heavy Armor Plating Improved Force Field Advanced Hacking Suite System Mapper Phasing AFG Transdimensional Reconstructor Plasma Rifle Vortex Shotgun Zionite Phaser-M Neutron Cannon Nova Cannon Heavy Machine Gun Heavy Rocket Launcher Dirty Datajack [Rating: 158] Favorites ----------- Power Light Antimatter Reactor Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Hover Unit Cooled Gravmag System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . . . 4 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 Utility 7 | . . . 1 . . . 1 . . . . 1 . . . . 2 . . . . . . 2 . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 278 | 5 10 . 19 23 3 2 11 1 8 12 15 12 7 2 3 4 25 3 16 1 1 16 9 22 2 . 4 10 32 Power 39 | 1 1 . 1 3 . . . . 3 . 2 2 1 . . 2 4 . 1 . . 1 3 4 . . 1 4 5 Engine 18 | 1 1 . 1 2 . . . . 3 . . 2 1 . . 2 3 . 1 . . . . . . . . . 1 Core 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Reactor 19 | . . . . 1 . . . . . . 2 . . . . . . . . . . 1 2 4 . . 1 4 4 Propulsion 75 | 2 . . 7 11 2 2 . . 3 1 7 3 2 . . . 5 . 8 . . 6 2 3 . . 3 . 8 Treads 26 | 2 . . 7 10 2 1 . . 3 1 . . . . . . . . . . . . . . . . . . . Leg 39 | . . . . . . . . . . . 7 3 2 . . . 5 . . . . 6 2 3 . . 3 . 8 Wheel 5 | . . . . 1 . 1 . . . . . . . . . . . . 3 . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 98 | . 5 . 6 7 1 . 4 1 2 4 4 6 1 2 2 2 8 2 5 1 1 4 1 12 2 . . 5 10 Device 43 | . 3 . 1 3 . . 3 1 . 1 2 3 . 2 2 1 2 2 1 1 . 1 . 5 2 . . 3 4 Storage 7 | . . . 3 . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . Processor 14 | . . . . . . . . . . . 1 2 . . . . 3 . 2 . . 1 1 2 . . . . 2 Hackware 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 Protection 30 | . 2 . 2 4 1 . 1 . 2 3 1 1 1 . . 1 2 . . . 1 2 . 2 . . . 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 66 | 2 4 . 5 2 . . 7 . . 7 2 1 3 . 1 . 8 1 2 . . 5 3 3 . . . 1 9 Energy Gun 28 | . 4 . 2 . . . 1 . . 5 . . 2 . . . 2 . 2 . . 4 1 1 . . . . 4 Energy Cannon 9 | . . . 2 2 . . 1 . . . 2 . . . . . . . . . . 1 . . . . . . 1 Ballistic Gun 24 | 2 . . . . . . 4 . . 2 . 1 1 . . . 6 1 . . . . 1 2 . . . 1 3 Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Launcher 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 14 | . . . 2 2 . . . . . . . . . . 2 . . . . . . 1 . 2 . . 1 . 4 Corrupted Parts 16 | . . . . . . . . . . . 11 . 1 . . 3 . . . . . . . . . . . . 1 System Corruption 81 | . . . . . . . . . . . 56 . 10 . . 10 . . . . . . . . . . . . 5 Parts Lost 85 | . . . . 2 . . . . . 2 8 3 3 1 . 1 8 4 . . . 2 9 2 . . . 6 34 Power 14 | . . . . . . . . . . . 1 1 1 1 . . 2 . . . . . 2 . . . . . 6 Propulsion 23 | . . . . 1 . . . . . 1 2 1 . . . 1 1 3 . . . . 1 1 . . . . 11 Utility 24 | . . . . 1 . . . . . . 2 . 1 . . . 2 . . . . . 3 . . . . 5 10 Weapon 24 | . . . . . . . . . . 1 3 1 1 . . . 3 1 . . . 2 3 1 . . . 1 7 Highest Loss Streak 15 | . . . . 2 . . . . . 1 5 2 3 1 . 1 3 3 . . . 1 5 2 . . . 2 15 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 Average Backups 14 | . 4 5 12 20 19 19 14 17 18 19 13 9 11 10 12 14 14 10 6 14 14 12 10 12 17 21 23 22 18 Power . | . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 1 1 2 2 1 Propulsion 2 | . . . 2 3 3 3 1 1 1 3 3 3 2 1 1 . . . . 6 6 3 2 2 3 3 3 3 2 Utility 5 | . . . 1 3 3 3 4 6 6 5 4 4 7 6 8 9 9 8 5 7 7 6 5 5 8 10 11 9 7 Weapon 6 | . 4 5 9 13 13 13 9 10 10 8 4 1 1 2 2 4 2 1 . 1 1 2 2 3 4 5 6 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . 2 . 9 2 . . 1 . . 2 . 1 . . . . 2 7 . . . 4 . 3 . . 1 . 1 Power 4 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . 2 . . . . . Propulsion 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 Utility 9 | . 1 . 1 . . . . . . . . . . . . . 1 4 . . . 2 . . . . . . . Weapon 17 | . 1 . 8 1 . . 1 . . 1 . . . . . . . 2 . . . 2 . 1 . . . . . Tool/Special 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 98 96 100 100 86 92 93 94 91 97 94 90 85 81 94 69 69 100 100 94 84 91 100 100 100 96 74 Engine 4 | . 14 14 11 11 5 . . . 6 7 1 3 5 3 . 1 9 . 2 5 5 1 . . . . . . . Reactor 4 | . . . . . 5 11 7 7 7 7 12 8 3 . . . . . . . . 3 6 8 10 10 10 10 9 Treads 12 | . 28 28 32 30 22 22 29 30 29 28 6 . . . . . . . . . . . . . . . . . . Leg 14 | . . . . . . . . . . . 22 33 33 33 33 32 28 21 2 . . 27 28 25 26 26 26 26 23 Wheel 1 | . . . . . 11 11 . . . . . . . . . . . . 4 . . . . . . . . . . Device 11 | . 7 14 10 10 11 11 9 15 7 7 13 12 12 17 13 13 13 5 15 11 11 11 7 10 20 18 21 13 7 Storage 6 | . . . 9 11 11 11 7 7 7 7 7 6 6 6 6 6 5 3 2 5 5 5 5 5 5 5 5 5 3 Processor 6 | . . . . . . . . . . . . 11 10 6 6 6 14 11 12 23 17 17 11 13 15 15 15 15 12 Protection 7 | . 18 14 11 10 11 11 7 7 9 11 6 . . 2 5 6 2 5 3 . 4 4 6 5 . 1 . 3 3 Energy Gun 6 | . 21 28 4 . . . . . . 11 1 6 12 13 12 . 6 . 4 11 11 10 6 3 5 5 4 4 3 Energy Cannon 5 | . . . 16 21 21 22 . . . . 9 . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 6 . . . . . 21 23 23 10 6 11 6 6 6 6 8 14 5 5 5 3 3 10 10 10 10 9 4 Peak Build Rating 158 | 5 9 9 25 26 25 25 35 37 45 53 77 77 75 70 75 75 89 73 95 94 97 121 115 130 129 129 136 138 158 Average Rating 63 | 4 8 9 20 21 23 24 32 36 41 45 66 72 70 67 66 65 81 63 67 93 96 111 98 122 126 127 131 132 119 On Entrance 65 | . 5 9 9 25 22 25 24 34 37 45 51 67 67 67 65 65 75 63 57 93 94 97 115 99 127 126 129 136 128 Avg Prop Armor Cover (%) 9 | . . . . 15 14 15 . . . . . . . 5 5 4 3 . . . . . . . . . . . 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 179 | 5 17 15 61 61 65 65 74 74 92 93 96 89 79 74 66 98 100 77 130 50 50 89 93 133 134 134 139 145 179 Greatest Support 174 | 40 40 40 66 64 20 16 82 82 82 84 112 140 104 104 48 116 116 91 55 75 75 142 142 137 137 137 143 143 174 Greatest Overweight (x) 18 | . . . . 18 5 5 . . 1 1 . . . 1 1 1 1 . 4 . . . . . . . . 1 1 Average Overweight (x) . | . . . . . 4 4 . . . . . . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 15 15 15 15 25 25 25 25 25 25 Average Capacity 18 | 5 5 5 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 13 12 15 15 15 15 15 25 25 25 25 22 Most Carried 25 | 1 5 5 20 20 20 20 18 18 20 20 20 14 14 12 17 16 19 17 15 15 15 15 14 16 19 23 25 25 25 Average Carried 15 | . 4 5 12 20 19 19 14 17 18 19 13 9 12 11 13 15 15 10 6 15 15 14 11 12 17 21 23 22 18 Final Capacity 25 | 5 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 15 15 15 15 15 25 25 25 25 25 5 Final Carried 24 | 1 5 5 20 20 19 19 17 18 20 19 6 13 11 12 16 15 18 5 15 15 15 14 11 16 18 23 24 22 5 Class Distribution -------------------- 35% | Mutant 21% | Scavenger-Gunner 12% | Tank 8% | Scavenger-Mutant 7% | Scavenger-Tank 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Tank | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Tank | -6/Zion Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Waste Mutant | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Messiah-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 7584 | 243 173 . 332 392 195 31 134 144 280 202 215 304 427 205 46 73 834 . 532 24 44 445 246 548 127 110 . 657 621 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13924 | 60 515 . 1119 1896 689 656 8 189 336 440 242 500 271 149 . . 1451 . 483 69 91 994 473 607 66 624 . 993 1003 Parts 631 | 13 22 . 70 101 54 18 2 8 14 24 5 21 7 . . . 76 . 15 4 3 34 17 24 . 19 . 30 50 Haulers Intercepted 20 | . 2 . 5 6 . . . . . . . . . . . . 3 . 3 . . . . . . . . . 1 Recyclers Shooed 14 | . 1 . 1 1 . 2 . . . . . 2 . . . . 3 . 1 . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 98 | . . . . . . . . 7 12 . 5 . 4 . . 1 . . . 1 3 . 16 . 4 19 . 26 . Prevented 26 | . . . . . . . . . . . . . 4 . . 11 . . . . . . 2 . 1 8 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 225 | . 11 . 20 29 27 1 . 4 6 3 7 8 9 . . . 20 . . . 4 17 13 7 1 8 . 16 14 Guns 125 | . 11 . 2 . . . . 4 6 . 1 8 7 . . . 20 . . . 4 16 11 6 1 8 . 11 9 Cannons 64 | . . . 14 25 20 . . . . . 3 . . . . . . . . . . . . . . . . . 2 AOE 27 | . . . 4 3 7 . . . . . 3 . 2 . . . . . . . . 1 1 1 . . . 3 2 Classes Destroyed 21 | 1 3 . 5 2 1 . . . 1 . 2 1 1 . . . . . . . . 4 . . . . . . . Worker 9 | . . . 1 3 . . 1 . . . . . . . . . 3 . . . . . . . . . . . 1 Builder 8 | . . . . 2 . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 3 Tunneler 6 | 4 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler 20 | . 2 . 5 6 . . . . . . . . . . . . 3 . 3 . . . . . . . . . 1 Recycler 15 | . . . 1 3 . 8 . . . . . 1 . . . . . . 1 . . . . 1 . . . . . Mechanic 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 4 | . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Watcher 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Swarmer 47 | . 3 . 6 2 17 . . . . . . . 1 . . . 5 . . . 4 . 3 . . 1 . 5 . Grunt 84 | . 8 . 8 17 7 . . 4 2 . 3 3 3 . . . 5 . . . . 7 2 4 1 4 . 5 1 Brawler 9 | . . . . . . . . . 1 . 1 . . . . . . . . . . 1 2 . . 2 . 2 . Duelist 12 | . . . . . 1 . . . 2 . . . 3 . . . 1 . . . . . 3 1 . . . 1 . Protector 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . Sentry 35 | . . . 7 11 3 1 . . 1 . . 3 1 . . . 2 . . . . . 2 . . 1 . 1 2 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 15 | . . . . . . . . . . . 2 . . . . . 4 . . . . . . 2 . . . 2 5 Programmer 11 | . . . . . . . . . . . . 2 . . . . 3 . . . . 2 . . . . . . 4 Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Packrat 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Thug 3 | . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . Mutant 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | 3 3 . 4 8 7 8 1 3 3 1 6 4 7 . . . 7 . 1 . 4 6 7 2 1 6 . 5 8 Combat Bots Only 7 | . 3 . 4 6 7 1 . 3 3 1 6 4 7 . . . 5 . . . 4 6 7 2 1 6 . 5 5 Max Kills in Single Turn 4 | 1 2 . 3 2 4 1 1 1 1 1 1 1 2 1 . . 2 . 1 1 1 2 2 1 1 2 . 3 2 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . 1 . . 1 Exploded 4 | . . . 3 2 4 . . . . . 1 . 1 . . . . . . . . 1 1 1 . . . 3 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1874 | . 39 . 34 94 73 16 . 18 83 27 133 210 49 25 . 23 236 6 1 7 12 69 45 78 . 2 . 89 505 Missed 603 | . 6 . 8 28 22 5 . 6 28 5 48 90 15 12 . 5 68 . . 4 4 26 13 20 . 1 . 28 161 Hits 1271 | . 33 . 26 66 51 11 . 12 55 22 85 120 34 13 . 18 168 6 1 3 8 43 32 58 . 1 . 61 344 Melee 39 | . . . . . 1 . . . 13 . . . . . . . 5 6 . . . 3 6 . . . . 5 . Projectile 1232 | . 33 . 26 66 50 11 . 12 42 22 85 120 34 13 . 18 163 . 1 3 8 40 26 58 . 1 . 56 344 AOE 8 | . . . . . . . . . . . . 1 . . . . . . . . . 7 . . . . . . . Critical Strikes 60 | . 1 . . 3 3 . . . 2 . 3 3 3 . . . 4 3 . . . 6 4 3 . . . 2 20 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 8 | . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . 4 Damage Taken 22918 | . 386 . 415 929 521 160 . 101 636 1024 1922 1423 788 175 . 354 2910 243 169 54 116 1376 979 1043 . 16 . 1363 5815 Core 2494 | . 33 . 26 65 47 14 . . 102 92 145 113 89 . . 31 257 . . 20 . 90 44 71 . . . 45 1210 Absorbed by Shields 969 | . . . . . . . . 40 100 . . 52 . . . . . . . . . . . . . . . 21 756 Redirected to Shielding 126 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126 Ignored by Resistances 58 | . . . . . . . . 16 42 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 595 | . . . 47 138 . . . . . . . . . . . . 282 . . . . 128 . . . . . . . Core Remaining (%) 74 | 100 . 86 . . . 62 . . . . 51 . . . . 72 . . . . . . 58 . . . . 89 . Volleys Fired 747 | 19 38 . 57 87 54 22 4 6 20 31 49 25 16 3 . . 74 . 11 1 6 39 25 30 3 11 4 34 78 Largest 3 | 2 2 . 2 2 2 2 3 3 3 3 3 3 3 3 . . 3 . 3 3 3 3 3 3 3 3 3 3 3 Hottest 249 | 40 112 . 136 136 136 136 69 69 69 135 180 131 177 171 . . 177 . 209 209 209 209 249 140 140 140 140 140 181 Shots Fired 1637 | 38 76 . 113 172 107 44 6 18 60 64 88 43 37 11 1 1 208 . 35 3 13 89 59 78 9 33 6 98 127 Gun 1103 | 38 76 . 24 . . . 5 18 60 64 14 42 32 11 1 1 208 . 35 3 13 83 52 78 9 33 3 96 104 Cannon 502 | . . . 87 169 102 44 . . . . 66 . . . . . . . . . . 6 2 . . . 3 . 23 Launcher 32 | . . . 2 3 5 . 1 . . . 8 1 5 . . . . . . . . . 5 . . . . 2 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 620 | 38 22 . . . . . 4 18 60 13 14 21 11 4 . 1 166 . 12 1 5 32 10 58 6 22 2 64 36 Thermal 867 | . 54 . 111 169 102 44 . . . . 66 21 21 7 1 . 42 . 23 2 8 46 41 16 3 11 4 32 43 Explosive 32 | . . . 2 3 5 . 1 . . . 8 1 5 . . . . . . . . . 5 . . . . 2 . Electromagnetic 52 | . . . . . . . 1 . . 51 . . . . . . . . . . . . . . . . . . . Entropic 29 | . . . . . . . . . . . . . . . . . . . . . . 11 3 4 . . . . 11 Phasic 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Robot Hit Streak 39 | 7 14 . 6 16 10 12 . 7 7 10 15 20 16 4 . 1 21 . 10 4 8 18 39 34 17 29 . 20 9 Robot Miss Streak 7 | 3 2 . 7 7 4 2 . 1 3 3 6 3 2 1 . . 3 . 2 1 2 3 1 2 . 1 . 3 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 2 . . . 2 . Secondary Targets 25 | . 1 . . . . . . 1 1 . . . 2 . . . 5 . . . . 4 2 2 . 1 . 3 3 Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 . . . 1 . . . 1 . . . . 1 1 1 . 1 . 1 1 Shots Hit Robots 1111 | 22 56 . 56 105 43 33 . 14 41 47 55 35 27 6 . 1 165 . 26 2 9 69 52 61 9 25 . 74 78 Core Hits 651 | 7 27 . 31 49 32 7 1 7 18 42 17 31 41 4 . 1 70 . 12 4 6 66 52 26 3 14 . 37 46 Critical Kills 6 | . . . . 1 . 1 . . . . . . . . . . . . 1 . . 1 . . . 1 . . 1 Critical Parts Destroyed 6 | . . . . . . . . . 1 . . . . . . . 2 . . . . 1 1 1 . . . . . Critical Strikes 28 | . 3 . 1 1 . 1 . . 1 . . . 1 . . . 4 . 1 . . 2 1 2 . 4 . 5 1 Burn 16 | . 3 . 1 . . . . . . . . . 1 . . . 2 . . . . . . 1 . 3 . 5 . Meltdown 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 6 | . . . . . . . . . 1 . . . . . . . 2 . 1 . . 1 . . . 1 . . . Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . Melee Attacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31552 | 180 725 3 1401 2661 1615 713 38 218 637 538 2522 926 1120 116 . 24 3828 . 735 95 233 2720 2374 1853 226 596 . 2068 3387 Guns 19247 | 180 708 . 206 . . . . 218 637 538 121 926 556 116 . 24 3731 . 731 95 233 2360 1376 1650 226 596 . 1822 2197 Cannons 7508 | . . . 935 2320 972 713 . . . . 1862 . . . . . . . . . . . 38 . . . . . 668 Explosions 3958 | . . . 184 240 643 . 38 . . . 539 . 564 . . . . . . . . 360 960 130 . . . 246 54 Melee 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Ramming 816 | . 17 3 76 101 . . . . . . . . . . . . 97 . 4 . . . . 73 . . . . 445 Kinetic 9364 | 180 115 . . . . . . 218 637 . 121 293 217 33 . 24 2903 . 182 22 56 532 263 1100 157 428 . 1196 687 Thermal 15237 | . 593 . 1141 2320 972 713 . . . . 1914 633 339 83 . . 828 . 549 73 177 1593 975 416 69 168 . 626 1055 Explosive 3362 | . . . 184 240 643 . 38 . . . 487 . 564 . . . . . . . . . 960 . . . . 246 . Electromagnetic 538 | . . . . . . . . . . 538 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Entropic 1679 | . . . . . . . . . . . . . . . . . . . . . . 595 176 264 . . . . 644 Phasic 533 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 533 Highest Corruption 56 | . 4 4 1 1 2 2 . . . . 56 1 12 12 12 10 11 30 34 34 34 34 9 . . . . 2 24 Average Corruption 7 | . 3 4 1 1 1 2 . . . . 35 1 11 12 12 8 7 23 33 34 34 4 7 . . . . 2 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 288 | . 13 3 17 14 15 10 . . . . 24 . 23 25 3 3 9 13 31 9 11 13 11 . . . . 9 32 Message Errors 62 | . 1 1 4 4 3 4 . . . . 3 . 6 8 . . 2 3 7 1 1 4 2 . . . . 3 5 Matter Fused 72 | . 7 2 3 1 4 2 . . . . 7 . 9 8 . 2 2 1 6 . 2 2 3 . . . . 3 8 Heat Flow Errors 29 | . 1 . 1 3 1 2 . . . . 1 . 2 1 1 . 1 3 4 . 1 . . . . . . . 7 Energy Discharges 24 | . . . 1 1 3 1 . . . . 1 . 1 1 1 . 1 3 2 2 1 . 2 . . . . 1 2 Parts Rejected 6 | . . . 1 . 1 . . . . . 2 . . . . . 1 . . . . . . . . . . . 1 Parts Fused 8 | . . . 1 1 . 1 . . . . 1 . . 2 . . . . . . . . 2 . . . . . . Data Loss (minor) 26 | . 2 . 3 2 1 . . . . . 3 . 2 2 . . 1 1 1 . 2 3 1 . . . . . 2 Data Loss (major) 19 | . 2 . 1 1 2 . . . . . 2 . 1 . . . . . 3 1 . 3 . . . . . 2 1 Misfires 13 | . . . 1 1 . . . . . . 1 . . 2 1 1 . . 3 . 1 . . . . . . . 2 Alerts 12 | . . . 1 . . . . . . . 1 . 1 1 . . . . 4 1 . 1 . . . . . . 2 Misdirections 9 | . . . . . . . . . . . . . . . . . . 2 . 4 1 . . . . . . . 2 Weapon Failures 8 | . . . . . . . . . . . 2 . 1 . . . 1 . 1 . 2 . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 250 | . . . 18 6 15 17 . . . . 54 . . . . . . . . . . 51 . 30 . . . 12 47 Projectiles 83 | . . . . . 5 17 . . . . 54 . . . . . . . . . . . . . . . . . 7 Explosions 91 | . . . 18 . 10 . . . . . . . . . . . . . . . . 51 . . . . . 12 . Melee 76 | . . . . 6 . . . . . . . . . . . . . . . . . . . 30 . . . . 40 Knockbacks 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Impact 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 320 | . . . . 48 . . . . . . 39 . 23 . . . . . 2 . . . 99 . . . . 37 72 Shots 8 | . . . . 2 . . . . . . 1 . 1 . . . . . . . . . 2 . . . . 1 1 Rammed 19 | . 5 1 5 5 . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Targets Rammed 70 | . 5 1 8 8 . . . . . . . . . . . . 8 . 1 . . . . 2 . . . . 37 Kicked 45 | . . . . . . . . . . . . . . . . . 8 . . . . . . 2 . . . . 35 Crushed 6 | . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 549 | . 240 . 261 363 206 252 . . . 107 198 72 135 223 50 . 347 249 461 129 192 223 549 400 60 220 46 247 497 Average Temperature 86 | . 77 . 23 35 16 59 . . . 42 116 21 48 119 26 . 112 106 174 73 96 70 131 142 32 92 39 75 128 Received Heat Transfer 3169 | . 204 . 117 414 165 54 . 34 73 . 303 210 290 36 . 48 360 . . 18 . 172 123 118 . . . 95 335 Effects 22 | . . . . . . . . . . . . . . . . . 1 . 2 . . . 9 5 . . . . 5 Shutdowns 6 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 2 . . . . 1 Energy Bleed 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . 1 Interference 7 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . 4 . . . . . . . . . . . . . 1 . . . . 2 Combat Hostiles 4 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 Parts Fried 22 | . . . . . . . . . . 13 . . . . . . . . . . . 1 . 5 . 1 . . 2 Impact Corruptions 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Robots Melted 7 | . . . . 1 . 1 . . . . . . . . . . . . 1 . . . 1 . . . . 2 1 Combat Hostiles 5 | . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . 2 . Parts Melted 53 | . 4 . 4 15 4 2 . . . . . 2 . . . . 5 . 2 . 1 2 3 . . 1 . 7 1 Heat Transferred 23579 | . 1739 . 2220 4033 1665 1258 . . . . 50 1300 718 148 . . 1790 . 834 112 274 1899 1619 800 150 650 . 1800 520 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Maximum Alert Level 4 | . . . 2 2 4 2 1 . . . . 1 . . . . 1 . 1 . . . . 2 . . . . . Low Security (%) 36 | 100 100 100 6 18 . . 68 . . . . 7 . . . . 28 100 41 . . . . 53 . . . . 100 Level 1 36 | . . . 69 43 2 . 31 . . . . 92 . . . . 71 . 58 . . . . 3 . . . . . Level 2 19 | . . . 24 38 21 100 . . . . . . . . . . . . . . . . . 43 . . . . . Level 3 3 | . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . Level 4 5 | . . . . . 47 . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1552 | 10 152 31 500 573 1552 698 239 . . . . 342 . . . . 399 122 293 . . . . 603 . . . . 177 Initial 698 | . . 31 . 206 367 698 239 . . . . 319 . . . . 300 122 . . . . . 2 . . . . 72 Average 322 | 1 48 9 311 347 984 642 164 . . . . 268 . . . . 250 65 152 . . . . 267 . . . . 61 Influence Increases 10280 | 20 370 . 1207 1199 1185 87 45 95 130 . 170 573 175 15 . 175 889 . 448 150 90 385 285 919 72 216 . 458 922 Destroy 0b10 Robot/C 5620 | . 220 . 680 700 680 40 . 80 120 . 140 160 160 . . 100 400 . 180 . 80 280 240 420 60 180 . 320 380 Destroy 0b10 Robot/NC 445 | 20 10 . 75 90 . 40 5 . . . . 5 . . . 10 45 . 65 . . 15 5 25 . . . . 35 Destroy Leader 980 | . 44 . 202 214 40 . . 10 10 . 30 60 . . . 20 76 . 28 . 10 . 10 82 . . . 30 114 Allied During Kill 563 | . . . 137 83 92 2 . 5 . . . . . . . 45 . . 34 . . . . 88 12 36 . 3 26 Successful Hack 170 | . 21 . 34 25 . 5 21 . . . . 26 . . . . 26 . . . . . . 12 . . . . . Select Force Hacks 30 | . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 195 | . . . 30 60 30 . 15 . . . . . . . . . 15 . 15 . . . . 30 . . . . . Anti-Garrison Action 450 | . . . . . 300 . . . . . . . . . . . . . . . . . . 150 . . . . . Destroy Structure 402 | . . . 19 27 43 . 4 . . . . 7 . . . . 12 . 126 . . . . 82 . . . . 82 Advance Influence 600 | . . . . . . . . . . . . 300 . . . . 300 . . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 810 | . 75 . . . . . . . . . . 15 15 15 . . 15 . . 150 . 90 30 30 . . . 105 270 Influence Decreases 10175 | 20 287 83 717 1124 198 1068 530 181 130 . 138 397 362 36 . 175 540 349 210 129 140 381 494 361 495 289 66 351 924 Entered New Map 2975 | . . 52 . 284 198 854 332 32 . . . 13 78 5 . . . 227 . 89 50 209 213 2 209 27 66 . 35 Time Decay 5646 | 20 287 31 667 530 . 214 198 149 130 . 108 254 254 31 . 155 380 82 180 40 90 158 151 279 286 262 . 281 429 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . Lost Part 654 | . . . . 20 . . . . . . 30 30 30 . . . 80 40 . . . 14 90 20 . . . 50 250 Lost Ally 650 | . . . 50 140 . . . . . . . . . . . 20 80 . 30 . . . 40 60 . . . 20 210 Purge Threat 150 | . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 1 . 4 7 . . . . . . . 3 . . . . 6 . 7 . . . 1 6 . . . 1 11 Investigation 8 | . . . 3 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 Extermination 7 | . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . 1 . . . . 2 Reinforcement 16 | . 1 . 1 1 . . . . . . . 1 . . . . 3 . 6 . . . . 1 . . . . 2 Assault 6 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 2 . . . 1 . Garrison 7 | . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Intercept 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 19 | . 4 . 2 1 2 . . . . . . 3 . . . . 3 . . . . . . . . . . . 4 Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Times Spotted 447 | . 26 . 37 43 33 2 1 9 5 6 9 16 10 1 . 7 30 6 8 8 4 67 16 26 1 9 . 20 47 Peak Tracking Total 13 | . 5 . 4 4 5 2 1 5 3 2 4 7 7 1 . 4 5 6 6 6 4 12 7 5 2 7 . 7 13 Tactical Retreats 24 | . 3 . . . . . . . . . . 1 1 1 . . 1 . . 3 . 3 1 1 . . . 3 6 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 25 | . 2 . 3 4 5 . . . . . . 2 . . . . 1 . 4 . . 1 . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 21 | . . . 2 4 5 . 1 . . . . . . . . . 1 . 1 . 1 1 . 3 . 1 1 . . Max in Single Turn 1 | . . . 1 1 1 . 1 . . . . . . . . . 1 . 1 . 1 1 . 1 . 1 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Relay 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 55 | . 2 . 13 12 5 1 1 . . 3 . 3 . . . . 2 . 3 . 1 1 . 1 2 1 3 . 1 Terminals 32 | . 2 . 10 9 5 1 1 . . . . 2 . . . . . . 1 . . . . . . . . . 1 Fabricators 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . Repair Stations 5 | . . . 1 2 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 156 | . 9 . 32 40 10 2 7 . . 20 . 7 . . . . 3 . 4 . 1 1 . 2 6 1 9 . 2 Successful 102 | . 5 . 20 21 2 1 5 . . 20 . 4 . . . . 3 . 1 . 1 1 . 2 6 1 9 . . Failed 54 | . 4 . 12 19 8 1 2 . . . . 3 . . . . . . 3 . . . . . . . . . 2 Catastrophic 7 | . 1 . 1 . 3 . . . . . . 1 . . . . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 97 | . 7 . 22 11 . . 5 . . . . 3 . . . . 8 . 16 . . . . 14 . . . . 11 Terminals 86 | . 9 . 23 28 10 2 7 . . . . 4 . . . . . . 1 . . . . . . . . . 2 Fabricators 6 | . . . . . . . . . . . . 3 . . . . . . 1 . . . . 2 . . . . . Repair Stations 17 | . . . 5 8 . . . . . . . . . . . . 2 . 2 . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 70 | . 3 . 10 11 2 1 4 . . 20 . . . . . . . . 1 . 1 1 . . 6 1 9 . . Record 8 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 5 . 1 . . Part Schematic 15 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . . 4 . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 14 | . 2 . 4 1 . . . . . 3 . . . . . . . . . . . . . . . . 4 . . Open Door 8 | . . . . 3 1 . . . . . . . . . . . . . . . 1 1 . . 1 1 . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . Transport Status 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . Load Schematic 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 13 | . . . 4 7 . . . . . . . . . . . . 2 . . . . . . . . . . . . Scan Component 7 | . . . 2 4 . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair 6 | . . . 2 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 2 . 3 2 . . 1 . . . . 3 . . . . . . . . . . . . . . . . . Terminals 8 | . 2 . 2 2 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Botnet 7 | . 2 . 2 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 2 . 8 10 3 . 1 . . . . 3 . . . . . . 2 . . . . 1 . . . . 1 Full Trace Events 5 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . . 4 . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . . . . . . . . 76 . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Part Studies Acquired 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 2 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 158 | . . . 58 78 . . . . . . . . . . . . 22 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . 13 . . . . . . . . . . . . . . . . . . 1 . . . . . Machine Destruction 14 | . . . . . 13 . . . . . . . . . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . 2 . . . . 1 . . 2 . . . . . . . . . 2 . . 2 . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 55 | . . 5 . 12 2 . . . . 1 . . 2 . 4 . 3 . 3 . . . 2 7 . 2 . . 12 Largest Group 10 | . . 5 5 10 2 1 1 1 1 1 . . 2 2 4 4 3 . 3 . . . 2 4 2 4 4 4 5 Highest-Rated Group 324 | . . 83 83 88 51 31 31 31 31 96 . . 61 61 155 155 111 . 101 . . . 77 324 162 239 239 239 233 Highest-Rated Ally 103 | . . 31 31 31 31 31 31 31 31 96 . . 32 32 40 40 40 . 35 . . . 47 103 81 78 72 72 103 Zionite Dispatches 13 | . . . . . . . . . . . . . . . . . 3 . 3 . . . . 3 . . . . 4 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Recon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Initial Warlord ECA Mod 7 | . . . . . . 7 5 5 5 5 4 4 4 4 4 . . . . . . . . . . . . . . Total Orders 11 | . . . . . . . . . . . . . . . . . 6 . 2 . . . 1 . . . . . 2 STAY 5 | . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . 1 ROAM 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . DROP 5 | . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . 1 Ally Attacks 347 | . . . 81 56 20 6 1 3 7 . . . . 3 . 38 . . 18 . . . 7 45 6 15 . 10 31 Total Damage 9694 | . . . 957 627 403 105 21 63 64 . . . . 53 . 1034 . . 1139 . . . 204 3610 120 372 . 167 755 Kills 86 | . . . 19 9 7 1 . . . . . . . . . 7 . . 16 . . . . 19 2 1 . . 5 Allies Corrupted 6 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 4 Allies Melted 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Active Infowar (turns) 5357 | . . . . . . . 2 . . . 44 371 505 345 . 2 612 3 580 95 184 384 48 . 550 362 198 472 600 Sensors 4821 | . . . . . . . . . . . 44 371 505 345 . 2 478 . 580 95 184 384 48 . 550 362 198 472 203 Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Seismic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 T.N.C. 713 | . . . . . . . . . . . . . . . . . 504 . 93 95 21 . . . . . . . . Cloaking 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Jamming 553 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 551 Robot Analysis Total 154 | . 1 . 1 . . . . . . 152 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 18 | . . 1 . . . . . 1 1 . 3 . 1 2 2 1 . . . 1 3 . . . . 2 . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 21415 | 192 902 133 2661 1481 1241 456 409 534 722 706 403 552 549 565 1634 617 896 186 582 95 184 1230 456 696 622 562 198 856 1095 Spaces Moved 13135 | 86 467 83 1511 586 648 246 234 327 375 285 180 353 377 400 847 324 411 143 608 314 505 729 269 455 536 451 152 588 645 Core 221 | 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 218 Treads 3958 | 84 467 83 1511 582 1 . 234 327 375 285 9 . . . . . . . . . . . . . . . . . . Legs 6609 | . . . . . . . . . . . 171 353 377 400 847 324 411 143 87 . . 618 269 455 536 451 152 588 427 Wheels 1114 | . . . . 3 647 246 . . . . . . . . . . . . 218 . . . . . . . . . . Hover 1233 | . . . . . . . . . . . . . . . . . . . 303 314 505 111 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 50 160 160 145 140 155 155 156 156 156 155 120 120 120 120 190 120 120 120 34 16 16 34 116 108 112 112 112 112 50 Average Speed 130 | 157 160 160 154 164 155 157 156 156 170 194 121 120 120 136 190 177 124 120 77 28 32 105 118 113 112 112 112 114 95 Slowest Speed 950 | 160 160 160 160 950 280 160 156 156 218 224 155 120 120 190 190 190 190 120 160 34 34 120 120 120 112 112 112 190 196 Overloaded Moves 140 | . . . . . . . . . . . . . . . . . . . . 92 48 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 53 | 4 61 32 95 91 76 70 6 56 59 80 34 17 59 69 87 52 11 85 27 50 69 76 52 12 70 54 60 71 20 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 33 | . . . 1 . . . . 1 1 25 . . . . 1 . . . . . 2 . . . 1 1 . . . Known Exits Taken 21 | . . 1 1 1 . . 1 1 . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . . . . . . . 2 4 . 1 . 2 3 1 2 . . . 2 2 . 1 . 4 1 . 2 . Spaces Dug 19 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . 15 Terrain Destroyed 341 | . . . 21 26 3 . 5 . . . 62 9 31 . . . 5 . 1 . 1 12 54 24 1 3 2 34 47 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 113 | . . . . 1 . . . . . . 21 1 1 . . . 5 . 1 . 1 11 2 16 1 3 2 8 39 AOE 226 | . . . 21 25 3 . 5 . . . 41 8 30 . . . . . . . . 1 52 6 . . . 26 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 15902 | 110 548 83 1732 925 776 270 270 337 413 390 262 434 440 410 871 363 642 156 691 315 514 1109 351 581 549 489 177 701 993 Wait 988 | . 15 . 85 185 8 . . 3 . 13 . 15 12 4 14 32 70 7 28 . 2 278 25 37 . 1 8 40 106 Move 13108 | 85 466 82 1510 586 647 245 233 326 374 284 179 352 376 399 846 323 411 142 607 313 504 728 268 454 535 450 151 587 645 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 144 | 1 7 . 25 3 1 . 5 1 2 13 . 9 3 . 3 . 11 . 11 . . 12 2 11 2 5 2 4 11 Fast Attach 110 | 5 2 . 6 14 1 . 2 . 4 3 3 7 1 1 1 3 10 3 13 . 1 6 4 10 . . 1 1 8 Attach 100 | . . . . . 1 . 5 . 1 6 11 2 3 . . 1 8 3 4 . . 7 6 4 . . . 8 30 Detach 61 | . . . 1 . . . 4 . 2 3 2 3 . 1 2 1 12 . 6 . 1 . 3 2 . . . 4 14 Swap 261 | . 8 . 19 23 9 2 12 1 5 8 13 16 9 2 4 3 23 . 3 1 . 18 3 18 8 2 6 17 28 Drop 174 | . 7 . 21 18 4 1 5 . 5 15 5 5 4 . 1 . 15 1 7 . . 21 . 13 1 . 5 6 14 Fire 747 | 19 38 . 57 87 54 22 4 6 20 31 49 25 16 3 . . 74 . 11 1 6 39 25 30 3 11 4 34 78 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Ram 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Kick 45 | . . . . . . . . . . . . . . . . . 8 . . . . . . 2 . . . . 35 Crush 22 | . 5 1 8 8 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 47 | . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . 15 Rewire 85 | . . . . 1 19 . . . . 14 . . 16 . . . . . . . . . 15 . . 20 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 1 exit: Arm) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 193 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 689 | -10/Materials | Discovered new exit (range 11) 893 | -10/Materials | Derelicts attacked the area 964 | -10/Materials | Discovered new exit (range 11) 1095 | -10/Materials | Entered Mines 1100 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1150 | -10/Mines | Identified exit to Materials 1195 | -10/Mines | Found a hidden stash of uninstalled traps 1228 | -10/Mines | Entered Materials 1228 | -9/Materials | Accompanied by 5 allies 1228 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1246 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1556 | -9/Materials | Discovered new exit (range 6) 2097 | -9/Materials | Discovered new exit (range 12) 2520 | -9/Materials | Lost 3 allies 2622 | -9/Materials | Repaired Cooling System 2649 | -9/Materials | Repaired Lgt. Treads 2925 | -9/Materials | Discovered new exit (range 6) 3142 | -9/Materials | Discovered new exit (range 5) 3202 | -9/Materials | Discovered new exit (range 5) 3789 | -9/Materials | Identified exit to Mines 3789 | -9/Materials | Identified exit to Storage 3889 | -9/Materials | Entered Storage 4066 | -9/Storage | Met a pair of Derelict thieves 4547 | -9/Storage | Discovered new exit (range 8) 5007 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5031 | -9/Storage | Garrison activated, responded to threat 5109 | -9/Storage | Lost 7 allies 5242 | -9/Storage | Garrison activated, responded to threat 5305 | -9/Storage | Repaired Lgt. Treads+ 5332 | -9/Storage | Repaired Lgt. Treads+ 5360 | -9/Storage | Repaired Lgt. Armor Plating 5370 | -9/Storage | Identified exit to Garrison 5370 | -9/Storage | Entered Garrison 5370 | -9/Garrison | Accompanied by 1 ally 5394 | -9/Garrison | Triggered checkpoint 5636 | -9/Garrison | Triggered checkpoint 5659 | -9/Garrison | Triggered checkpoint 5697 | -9/Garrison | Destroyed 7 combat bots 5799 | -9/Garrison | Triggered checkpoint 5816 | -9/Garrison | Triggered checkpoint 5976 | -9/Garrison | Triggered checkpoint 5996 | -9/Garrison | Triggered checkpoint 6020 | -9/Garrison | Garrison Relay disabled 6086 | -9/Garrison | Discovered new exit (range 13) 6241 | -9/Garrison | Garrison Relay disabled 6296 | -9/Garrison | Discovered new exit (range 8) 6462 | -9/Garrison | Triggered checkpoint 6500 | -9/Garrison | Garrison Relay disabled 6516 | -9/Garrison | Triggered checkpoint 6592 | -9/Garrison | Discovered new exit (range 12) 6611 | -9/Garrison | Entered Recycling 6611 | -9/Recycling | Accompanied by 1 ally 6890 | -9/Recycling | Scanned before Scraplab entrance 7043 | -9/Recycling | Discovered new exit (range 15) 7067 | -9/Recycling | Entered Factory 7067 | -7/Factory | Accompanied by 1 ally 7067 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 7157 | -7/Factory | Identified exit to Lower Caves 7359 | -7/Factory | Build established: Scavenger-Tank 7476 | -7/Factory | Entered Lower Caves 7476 | -7/Lower Caves | Accompanied by 1 ally 7482 | -7/Lower Caves | Met a Warlord Commander 7483 | -7/Lower Caves | Learned location of Warlord (-5) 7484 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7487 | -7/Lower Caves | Found Encrypted Comm Array 7757 | -7/Lower Caves | Identified exit to Lower Caves 7874 | -7/Lower Caves | Encountered a Warlord checkpoint 8009 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8010 | -7/Lower Caves | Entered another Lower Caves area 8010 | -7/Lower Caves | Accompanied by 1 ally 8012 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8224 | -7/Lower Caves | Learned location of Extension (-4) 8454 | -7/Lower Caves | Found DCF Scrap (11 items) 8730 | -7/Lower Caves | Discovered new exit (range 2) 8732 | -7/Lower Caves | Entered Data Miner 8732 | -7/Data Miner | Discovered new exit (range 6) 8759 | -7/Data Miner | Build established: Tank 8774 | -7/Data Miner | Met Data Miner 8822 | -7/Data Miner | Learned location of Section 7 (-3) 8822 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8852 | -7/Data Miner | Received God Mode back door access code from Data Miner 8919 | -7/Data Miner | Interfaced with the Data Conduit 9438 | -7/Data Miner | Entered Proximity Caves 9451 | -6/Proximity Caves | Spotted B-75 Beast 9456 | -6/Proximity Caves | System corruption reached 10% 9523 | -6/Proximity Caves | Destroyed B-75 Beast 9532 | -6/Proximity Caves | System corruption reached 30% 9539 | -6/Proximity Caves | Spotter reported a threat 9541 | -6/Proximity Caves | Learned Factory stockpile data 9550 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 9592 | -6/Proximity Caves | Learned Factory emergency access door positions 9713 | -6/Proximity Caves | Spotter reported a threat 9780 | -6/Proximity Caves | Lost 3 parts (1u2w) 9816 | -6/Proximity Caves | Discovered new exit (range 12) 9830 | -6/Proximity Caves | Identified exit to Factory 9841 | -6/Proximity Caves | Entered Factory 9841 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9844 | -6/Factory | Loaded intel: 284 machine locations 10191 | -6/Factory | Search patrols dispatched 10292 | -6/Factory | Spotted B-75 Beast 10384 | -6/Factory | Discovered new exit (range 10) 10392 | -6/Factory | Identified exit to Lower Caves 10393 | -6/Factory | Entered Lower Caves 10425 | -6/Lower Caves | System corruption reached 10% 10633 | -6/Lower Caves | Learned Factory stockpile data 10734 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10783 | -6/Lower Caves | Destroyed 7 combat bots 10784 | -6/Lower Caves | Lost 3 parts (1p1u1w) 10791 | -6/Lower Caves | Build established: Scavenger-Skirmisher 10875 | -6/Lower Caves | Discovered new exit (range 14) 10880 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10933 | -6/Lower Caves | Identified exit to Lower Caves 10942 | -6/Lower Caves | Entered another Lower Caves area 10942 | -6/Lower Caves | Accompanied by 2 allies 11148 | -6/Lower Caves | Learned Factory stockpile data 11265 | -6/Lower Caves | Spotted B-75 Beast 11269 | -6/Lower Caves | Build established: Skirmisher 11462 | -6/Lower Caves | Discovered new exit (range 15) 11505 | -6/Lower Caves | Identified exit to Zion 11507 | -6/Lower Caves | Entered Zion 11574 | -6/Zion | Build established: Tank 11587 | -6/Zion | System corruption cleaned by Quarantine Array 11808 | -6/Zion | Learned location of 1 exit from Factory 12072 | -6/Zion | Given the Hacking Drone Bay 12076 | -6/Zion | Found Prototype Device 12103 | -6/Zion | Identified Hacking Drone Bay 12152 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12254 | -6/Zion | Found Prototype Device 12254 | -6/Zion | Identified Phasing AFG 12595 | -6/Zion | Met Imprinter 12627 | -6/Zion | Imprinted 12629 | -6/Zion | Declared Zion's savior 12939 | -6/Zion | Discovered new exit (range 13) 13129 | -6/Zion | Identified exit to Proximity Caves 13141 | -6/Zion | Entered Proximity Caves 13141 | -5/Proximity Caves | Accompanied by 4 allies 13241 | -5/Proximity Caves | Spotter reported a threat 13305 | -5/Proximity Caves | Spotter reported a threat 13322 | -5/Proximity Caves | Build established: Mutant 13622 | -5/Proximity Caves | Spotted B-75 Beast 13724 | -5/Proximity Caves | Discovered new exit (range 15) 13739 | -5/Proximity Caves | Identified exit to Factory 13758 | -5/Proximity Caves | Entered Factory 13758 | -5/Factory | Accompanied by 3 allies 13758 | -5/Factory | Evolved 2 slots: Utility x2 13759 | -5/Factory | Identified exit to Upper Caves 13760 | -5/Factory | Identified exit to Factory 13762 | -5/Factory | Loaded intel: 296 machine locations 13873 | -5/Factory | Lost 3 allies 13908 | -5/Factory | Zion Offense Resupply teleported in 13956 | -5/Factory | Repaired Hrd. Heavy Armor Plating 13972 | -5/Factory | Zion Heavy Resupply teleported in 13988 | -5/Factory | Discovered exit to Factory (range 3) 14110 | -5/Factory | Zion Explosive Resupply teleported in 14521 | -5/Factory | System corruption reached 10% 14589 | -5/Factory | Lost 3 parts (1p1u1w) 14632 | -5/Factory | Intercept squad dispatched 14648 | -5/Factory | Spotted Tracker 14654 | -5/Factory | Sucked down chute 14654 | -5/Factory | Entered Waste 14669 | -5/Waste | EMP discharged 14684 | -5/Waste | Spotted C-40 Crusher 14685 | -5/Waste | Spotted C-40 Crusher 14697 | -5/Waste | Spotted C-40 Crusher 14732 | -5/Waste | Spotted C-40 Crusher 14744 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14750 | -5/Waste | Spotted C-40 Crusher 14761 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14764 | -5/Waste | Crushed by Compactor (1 part destroyed) 14769 | -5/Waste | EMP discharged 14769 | -5/Waste | System corruption reached 30% 14795 | -5/Waste | Lost 3 parts (3n) 14801 | -5/Waste | Spotted C-40 Crusher 14804 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14824 | -5/Waste | Discovered new exit (range 12) 14839 | -5/Waste | Identified exit to Factory 14840 | -5/Waste | Entered Factory 14842 | -5/Factory | Loaded intel: 253 machine locations 14998 | -5/Factory | Identified exit to DSF 15027 | -5/Factory | Zion Demo squad teleported in 15178 | -5/Factory | Zion Thermal Resupply teleported in 15224 | -5/Factory | Lost 3 allies 15283 | -5/Factory | Zion Recon squad teleported in 15376 | -5/Factory | Retrieved Zion intel report: Branch Access 15378 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 15422 | -5/Factory | Entered Upper Caves 15453 | -5/Upper Caves | Learned Factory terminal intel 15468 | -5/Upper Caves | Encountered a Warlord checkpoint 15513 | -5/Upper Caves | Discovered new exit (range 12) 15516 | -5/Upper Caves | Identified exit to Upper Caves 15517 | -5/Upper Caves | Entered another Upper Caves area 15518 | -5/Upper Caves | Discovered exit to Factory (range 15) 15521 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 15639 | -5/Upper Caves | Learned Factory stockpile data 15696 | -5/Upper Caves | Discovered new exit (range 9) 15698 | -5/Upper Caves | Identified exit to Warlord 15701 | -5/Upper Caves | Entered Warlord 15715 | -5/Warlord | System corruption cleaned by Quarantine Array 15772 | -5/Warlord | Found Vortex Chain Reactor 15780 | -5/Warlord | Found Prototype Hackware 15784 | -5/Warlord | Found Exp. Core Analyzer 15843 | -5/Warlord | Build established: Scavenger-Gunner 15948 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 16132 | -5/Warlord | Visited the Vortex Lab 16132 | -5/Warlord | Warlord's base attacked by MAIN.C 16143 | -5/Warlord | Found Prototype Energy Gun 16143 | -5/Warlord | Identified Vortex Shotgun 16152 | -5/Warlord | Found Vortex Shotgun 16156 | -5/Warlord | Found Prototype Launcher 16482 | -5/Warlord | Warlord forces counterattacked 16505 | -5/Warlord | Lost 5 allies 16516 | -5/Warlord | Spotted Executioner 16585 | -5/Warlord | Spotted Executioner 16607 | -5/Warlord | Spotted Executioner 16609 | -5/Warlord | Spotted Striker 16650 | -5/Warlord | Spotted Striker 16654 | -5/Warlord | Spotted Striker 16656 | -5/Warlord | P-70 Sage assimilated allied F3-M5R 16680 | -5/Warlord | Destroyed Striker 16697 | -5/Warlord | Lost 21 allies 16803 | -5/Warlord | Spotted B-86 Titan 16807 | -5/Warlord | Warlord base infiltrated, sounded retreat 16873 | -5/Warlord | Rebuked by Warlord 16919 | -5/Warlord | Discovered new exit (range 12) 16920 | -5/Warlord | Lost 4 allies 16929 | -5/Warlord | Identified exit to Proximity Caves 16931 | -5/Warlord | Entered Proximity Caves 17002 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 17049 | -4/Proximity Caves | Lost 3 parts (1p1n1w) 17054 | -4/Proximity Caves | Destroyed 7 combat bots 17182 | -4/Proximity Caves | Lost 5 parts (1p2u2w) 17345 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17354 | -4/Proximity Caves | Discovered exit to Factory (range 16) 17387 | -4/Proximity Caves | Entered Factory 17387 | -4/Factory | Evolved 2 slots: Utility x2 17388 | -4/Factory | Identified exit to Extension 17390 | -4/Factory | Loaded intel: 289 machine locations 17391 | -4/Factory | Loaded intel: 28 terminal locations 17397 | -4/Factory | Build established: Scavenger-Mutant 17500 | -4/Factory | Fabricated Exp. Targeting Computer? 17571 | -4/Factory | Discovered new exit (range 11) 17671 | -4/Factory | Identified exit to Research 17691 | -4/Factory | Zion Heavy squad teleported in 17730 | -4/Factory | Garrison activated, responded to threat 17746 | -4/Factory | Build established: Scavenger-Gunner 17826 | -4/Factory | Retrieved Zion intel report: Branch Access 17826 | -4/Factory | Identified exit to Upper Caves 17846 | -4/Factory | Zion Hacker squad teleported in 17866 | -4/Factory | Found Prototype Protection 17866 | -4/Factory | Identified Zio. Weapon Casing 17881 | -4/Factory | Zion Hacker squad teleported in 17881 | -4/Factory | Lost 3 allies 18083 | -4/Factory | Entered Upper Caves 18083 | -4/Upper Caves | Accompanied by 2 allies 18152 | -4/Upper Caves | Entered an active Warlord outpost 18169 | -4/Upper Caves | Learned Extension trap positions 18169 | -4/Upper Caves | Learned Research emergency access door positions 18169 | -4/Upper Caves | Learned Extension terminal intel 18169 | -4/Upper Caves | Learned Research garrison access intel 18587 | -4/Upper Caves | Discovered new exit (range 7) 18593 | -4/Upper Caves | Identified exit to Upper Caves 18705 | -4/Upper Caves | Entered another Upper Caves area 18705 | -4/Upper Caves | Accompanied by 2 allies 18778 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19115 | -4/Upper Caves | Discovered new exit (range 2) 19116 | -4/Upper Caves | Identified exit to Zhirov 19267 | -4/Upper Caves | Entered Zhirov 19267 | -4/Zhirov | Accompanied by 4 allies 19267 | -4/Zhirov | Discovered new exit (range 3) 19288 | -4/Zhirov | Met Zhirov 19319 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19336 | -4/Zhirov | Found Alien Artifact 19350 | -4/Zhirov | Found Alien Artifact 19350 | -4/Zhirov | Identified Integrated Reactor 19350 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19437 | -4/Zhirov | Identified exit to Proximity Caves 19463 | -4/Zhirov | Cloak Generator disabled 19463 | -4/Zhirov | Attacked by Zhirov 19465 | -4/Zhirov | Entered Proximity Caves 19465 | -3/Proximity Caves | Accompanied by 4 allies 19540 | -3/Proximity Caves | Lost 4 allies 19815 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 20316 | -3/Proximity Caves | Discovered exit to Research (range 6) 20321 | -3/Proximity Caves | Entered Research 20321 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 20322 | -3/Research | Identified exit to Armory 20324 | -3/Research | Loaded intel: 102 machine locations 20325 | -3/Research | Loaded intel: 3 garrison access locations 20343 | -3/Research | Zion Infowar Resupply teleported in 20390 | -3/Research | Zion Heavy squad teleported in 20424 | -3/Research | Garrison activated, responded to threat 20605 | -3/Research | Found Zio. Weapon Casing 20743 | -3/Research | Build established: Messiah-Gunner 20893 | -3/Research | Intercept squad dispatched 20916 | -3/Research | Spotted Tracker 20921 | -3/Research | Destroyed Tracker 20925 | -3/Research | Found Exp. Targeting Computer 20941 | -3/Research | Spotted Combat Programmer 20957 | -3/Research | System corruption reached 10% 20958 | -3/Research | Destroyed Combat Programmer 21066 | -3/Research | Identified Transdimensional Reconstructor 21066 | -3/Research | Warped through subspace 21075 | -3/Research | Lost 15 parts (4p2n5u4w) 21246 | -3/Research | Core integrity fell below 50% 21260 | -3/Research | Identified System Mapper 21280 | -3/Research | Core integrity fell below 20% 21305 | -3/Research | Lost 14 parts (1p8n3u2w) 21320 | -3/Research | Zion Fire squad teleported in 21336 | -3/Research | Zion Fire squad teleported in 21392 | -3/Research | Intercept squad dispatched 21416 | -3/Research | Spotted Tracker 21416 | -3/Research | Destroyed by Tracker with Linked Autogun Last Messages --------------- 21370_ System corrupted: Heat flow error (+294). 21371_ W-44 Eye sends out distress signal. 21385_ System corrupted: Heat flow error (+109). 21387_ TF Node disabled. 21387_ Adv. Sensor Array tumbles out of TF Node. 21387_ Adv. Signal Interpreter tumbles out of TF Node. 21392_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. 21399_ P-80 Master suffers critical hit (Burn). 21399_ 0F-748(i) destroyed. 21403_ Acquired Biometal Leg. 21407_ TF Node disabled. 21408_ Slug penetrates Wall. 21410_ Penetrated by Slug. 21414_ Slug penetrates Wall. 21414_ Penetrated by Slug. 21416_ System corrupted: Heat flow error (+118). 21416_ Slammed into H-77 Assassin. 21416_ H-77 Assassin knocked back. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????H????????????????????????????? | | ?????????"???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????+???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????# ???????????????????????????????? | | ????????????????+ ?????????????????????????????? | | ????????????????# s k???????????????????????????? | | ????????????????# ##########???????????????? | | ????????????????# h@ #???????????????? | | ????????????????# #####+##### #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# +???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# ####????????????? | | ????????????????????????????# #????????????? | | #####???????????????????????# ##### #????????????? | | #?????????????#?????????# #???# #????????????? | | #######?????# ###???????# #???# #????????????? | | " # ##### #??????##/###?# #????????????? | | " # ! #??????# #?# #????????????? | | " / +??????# ### ###??????????? | | = # ! #??????# # #??????????? | | # ##### #??????# # #??????????? | | ### ###????????????????# + #??????????? | | #?#*#################### # #??????????? | | #####?# *!%!= + # #??????????? | | #?????# #################### ## ##??????????? | | #???? #??????????????????# ## #???????????? | | #??? #??????????????????####### +???????????? | | #?? #???????????????????????? #???????????? | | # #???????????????????????? #???????????? | | # #???????????????????????? #???????????? | | # #???????????????????????? #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 80 Energy Generation 69 Energy Capacity 820 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Armor Coverage 750 Resistance: KI 20 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 70 Targeting Accuracy 32 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Coil Gun | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Fabricated ------------ Exp. Targeting Computer | x1 | -4/Factory Repaired ---------- Cooling System | 72% | -9/Materials Lgt. Treads | 76% | -9/Materials Lgt. Treads | 52% | -9/Storage Lgt. Treads | 70% | -9/Storage Lgt. Armor Plating | 66% | -9/Storage Hrd. Heavy Armor Plating | 53% | -5/Factory Studied --------- Arm. Wheel | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Autogun | -9/Materials | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DisassembledHardcellShield Manual? 0 Play Time 04:15:36 Cumulative 586.3 hours Start 2026.08.12 @ 12:58:39 End 2026.08.12 @ 20:57:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 245 Rogue 245 Adventurer 0 Explorer 0 Win Type - Total 35 Types 16/4/4/2/1/2/2/2/1/1 Lore% 90 Gallery% 82 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: 92f55bf7-8187-413c-ac7f-3ab789542a4a